summaryrefslogtreecommitdiff
path: root/indra/newview/llviewershadermgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp43
1 files changed, 42 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 8bc573135c..80727764c1 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -96,6 +96,8 @@ LLGLSLShader gObjectFullbrightNoColorProgram;
LLGLSLShader gObjectFullbrightNoColorWaterProgram;
LLGLSLShader gObjectSimpleNonIndexedProgram;
+LLGLSLShader gObjectSimpleNonIndexedTexGenProgram;
+LLGLSLShader gObjectSimpleNonIndexedTexGenWaterProgram;
LLGLSLShader gObjectSimpleNonIndexedWaterProgram;
LLGLSLShader gObjectAlphaMaskNonIndexedProgram;
LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram;
@@ -217,6 +219,8 @@ LLViewerShaderMgr::LLViewerShaderMgr() :
mShaderList.push_back(&gObjectFullbrightShinyProgram);
mShaderList.push_back(&gObjectFullbrightShinyWaterProgram);
mShaderList.push_back(&gObjectSimpleNonIndexedProgram);
+ mShaderList.push_back(&gObjectSimpleNonIndexedTexGenProgram);
+ mShaderList.push_back(&gObjectSimpleNonIndexedTexGenWaterProgram);
mShaderList.push_back(&gObjectSimpleNonIndexedWaterProgram);
mShaderList.push_back(&gObjectAlphaMaskNonIndexedProgram);
mShaderList.push_back(&gObjectAlphaMaskNonIndexedWaterProgram);
@@ -625,6 +629,8 @@ void LLViewerShaderMgr::unloadShaders()
gObjectShinyWaterProgram.unload();
gObjectSimpleNonIndexedProgram.unload();
+ gObjectSimpleNonIndexedTexGenProgram.unload();
+ gObjectSimpleNonIndexedTexGenWaterProgram.unload();
gObjectSimpleNonIndexedWaterProgram.unload();
gObjectAlphaMaskNonIndexedProgram.unload();
gObjectAlphaMaskNonIndexedWaterProgram.unload();
@@ -1505,7 +1511,8 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectFullbrightShinyNonIndexedProgram.unload();
gObjectFullbrightShinyNonIndexedWaterProgram.unload();
gObjectShinyNonIndexedWaterProgram.unload();
- gObjectSimpleNonIndexedProgram.unload();
+ gObjectSimpleNonIndexedTexGenProgram.unload();
+ gObjectSimpleNonIndexedTexGenWaterProgram.unload();
gObjectSimpleNonIndexedWaterProgram.unload();
gObjectAlphaMaskNonIndexedProgram.unload();
gObjectAlphaMaskNonIndexedWaterProgram.unload();
@@ -1549,6 +1556,23 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectSimpleNonIndexedTexGenProgram.mName = "Non indexed tex-gen Shader";
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.calculatesLighting = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasGamma = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.hasLighting = true;
+ gObjectSimpleNonIndexedTexGenProgram.mFeatures.disableTextureIndex = true;
+ gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.clear();
+ gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.push_back(make_pair("objects/simpleTexGenV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ success = gObjectSimpleNonIndexedTexGenProgram.createShader(NULL, NULL);
+ }
+
+
+ if (success)
+ {
gObjectSimpleNonIndexedWaterProgram.mName = "Non indexed Water Shader";
gObjectSimpleNonIndexedWaterProgram.mFeatures.calculatesLighting = true;
gObjectSimpleNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true;
@@ -1566,6 +1590,23 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
+ gObjectSimpleNonIndexedTexGenWaterProgram.mName = "Non indexed tex-gen Water Shader";
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.calculatesLighting = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.calculatesAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasWaterFog = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasAtmospherics = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.hasLighting = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mFeatures.disableTextureIndex = true;
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.clear();
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleTexGenV.glsl", GL_VERTEX_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
+ gObjectSimpleNonIndexedTexGenWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
+ success = gObjectSimpleNonIndexedTexGenWaterProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gObjectAlphaMaskNonIndexedProgram.mName = "Non indexed alpha mask Shader";
gObjectAlphaMaskNonIndexedProgram.mFeatures.calculatesLighting = true;
gObjectAlphaMaskNonIndexedProgram.mFeatures.calculatesAtmospherics = true;