diff options
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 5cf9a74f8a..bcc3f83694 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1300,7 +1300,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredHighlightProgram.mShaderFiles.clear(); gDeferredHighlightProgram.mShaderFiles.push_back(make_pair("interface/highlightV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredHighlightProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredHighlightProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + gDeferredHighlightProgram.mShaderLevel = mShaderLevel[SHADER_INTERFACE]; success = gDeferredHighlightProgram.createShader(NULL, NULL); } @@ -1310,7 +1310,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredHighlightNormalProgram.mShaderFiles.clear(); gDeferredHighlightNormalProgram.mShaderFiles.push_back(make_pair("interface/highlightNormV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredHighlightNormalProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredHighlightNormalProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + gDeferredHighlightNormalProgram.mShaderLevel = mShaderLevel[SHADER_INTERFACE]; success = gHighlightNormalProgram.createShader(NULL, NULL); } @@ -1320,7 +1320,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredHighlightSpecularProgram.mShaderFiles.clear(); gDeferredHighlightSpecularProgram.mShaderFiles.push_back(make_pair("interface/highlightSpecV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredHighlightSpecularProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredHighlightSpecularProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + gDeferredHighlightSpecularProgram.mShaderLevel = mShaderLevel[SHADER_INTERFACE]; success = gDeferredHighlightSpecularProgram.createShader(NULL, NULL); } |