diff options
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 220677b227..a6c564a6a1 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -72,6 +72,7 @@ LLGLSLShader gTransformBinormalProgram; //utility shaders LLGLSLShader gOcclusionProgram; +LLGLSLShader gOcclusionCubeProgram; LLGLSLShader gCustomAlphaProgram; LLGLSLShader gGlowCombineProgram; LLGLSLShader gSplatTextureRectProgram; @@ -186,6 +187,7 @@ LLGLSLShader gDeferredSunProgram; LLGLSLShader gDeferredBlurLightProgram; LLGLSLShader gDeferredSoftenProgram; LLGLSLShader gDeferredShadowProgram; +LLGLSLShader gDeferredShadowCubeProgram; LLGLSLShader gDeferredShadowAlphaMaskProgram; LLGLSLShader gDeferredAvatarShadowProgram; LLGLSLShader gDeferredAttachmentShadowProgram; @@ -655,6 +657,7 @@ void LLViewerShaderMgr::setShaders() void LLViewerShaderMgr::unloadShaders() { gOcclusionProgram.unload(); + gOcclusionCubeProgram.unload(); gDebugProgram.unload(); gClipProgram.unload(); gAlphaMaskProgram.unload(); @@ -1076,6 +1079,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredBlurLightProgram.unload(); gDeferredSoftenProgram.unload(); gDeferredShadowProgram.unload(); + gDeferredShadowCubeProgram.unload(); gDeferredShadowAlphaMaskProgram.unload(); gDeferredAvatarShadowProgram.unload(); gDeferredAttachmentShadowProgram.unload(); @@ -1431,6 +1435,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + gDeferredShadowCubeProgram.mName = "Deferred Shadow Cube Shader"; + gDeferredShadowCubeProgram.mShaderFiles.clear(); + gDeferredShadowCubeProgram.mShaderFiles.push_back(make_pair("deferred/shadowCubeV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredShadowCubeProgram.mShaderFiles.push_back(make_pair("deferred/shadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredShadowCubeProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredShadowCubeProgram.createShader(NULL, NULL); + } + + if (success) + { gDeferredShadowAlphaMaskProgram.mName = "Deferred Shadow Alpha Mask Shader"; gDeferredShadowAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; gDeferredShadowAlphaMaskProgram.mShaderFiles.clear(); @@ -2710,6 +2724,16 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { + gOcclusionCubeProgram.mName = "Occlusion Cube Shader"; + gOcclusionCubeProgram.mShaderFiles.clear(); + gOcclusionCubeProgram.mShaderFiles.push_back(make_pair("interface/occlusionCubeV.glsl", GL_VERTEX_SHADER_ARB)); + gOcclusionCubeProgram.mShaderFiles.push_back(make_pair("interface/occlusionF.glsl", GL_FRAGMENT_SHADER_ARB)); + gOcclusionCubeProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gOcclusionCubeProgram.createShader(NULL, NULL); + } + + if (success) + { gDebugProgram.mName = "Debug Shader"; gDebugProgram.mShaderFiles.clear(); gDebugProgram.mShaderFiles.push_back(make_pair("interface/debugV.glsl", GL_VERTEX_SHADER_ARB)); |