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Diffstat (limited to 'indra/newview/llviewerregion.h')
-rw-r--r-- | indra/newview/llviewerregion.h | 1420 |
1 files changed, 711 insertions, 709 deletions
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index ac2f535282..6b0e5861af 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -1,709 +1,711 @@ -/** - * @file llviewerregion.h - * @brief Description of the LLViewerRegion class. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLVIEWERREGION_H -#define LL_LLVIEWERREGION_H - -// A ViewerRegion is a class that contains a bunch of objects and surfaces -// that are in to a particular region. -#include <string> -#include <boost/signals2.hpp> - -#include "llcorehttputil.h" -#include "llwind.h" -#include "v3dmath.h" -#include "llstring.h" -#include "llregionflags.h" -#include "lluuid.h" -#include "llweb.h" -#include "llcapabilityprovider.h" -#include "m4math.h" // LLMatrix4 -#include "llframetimer.h" -#include "llreflectionmap.h" - -// Surface id's -#define LAND 1 -#define WATER 2 -const U32 MAX_OBJECT_CACHE_ENTRIES = 50000; - -// Region handshake flags -const U32 REGION_HANDSHAKE_SUPPORTS_SELF_APPEARANCE = 1U << 2; - -class LLEventPoll; -class LLVLComposition; -class LLViewerObject; -class LLMessageSystem; -class LLNetMap; -class LLViewerParcelOverlay; -class LLSurface; -class LLVOCache; -class LLVOCacheEntry; -class LLSpatialPartition; -class LLEventPump; -class LLDataPacker; -class LLDataPackerBinaryBuffer; -class LLHost; -class LLBBox; -class LLSpatialGroup; -class LLDrawable; -class LLGLTFOverrideCacheEntry; -class LLViewerRegionImpl; -class LLViewerOctreeGroup; -class LLVOCachePartition; - -class LLViewerRegion: public LLCapabilityProvider // implements this interface -{ -public: - //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR - typedef enum - { - PARTITION_HUD=0, - PARTITION_TERRAIN, - PARTITION_VOIDWATER, - PARTITION_WATER, - PARTITION_TREE, - PARTITION_PARTICLE, - PARTITION_GRASS, - PARTITION_VOLUME, - PARTITION_BRIDGE, - PARTITION_AVATAR, - PARTITION_CONTROL_AV, // Animesh - PARTITION_HUD_PARTICLE, - PARTITION_VO_CACHE, - PARTITION_NONE, - NUM_PARTITIONS - } eObjectPartitions; - - typedef boost::signals2::signal<void(const LLUUID& region_id, LLViewerRegion* regionp)> caps_received_signal_t; - - LLViewerRegion(const U64 &handle, - const LLHost &host, - const U32 surface_grid_width, - const U32 patch_grid_width, - const F32 region_width_meters); - ~LLViewerRegion(); - - // Call this after you have the region name and handle. - void loadObjectCache(); - void saveObjectCache(); - - void sendMessage(); // Send the current message to this region's simulator - void sendReliableMessage(); // Send the current message to this region's simulator - - void setOriginGlobal(const LLVector3d &origin); - //void setAgentOffset(const LLVector3d &offset); - void updateRenderMatrix(); - - void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); } - void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); } - void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); } - void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); } - void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); } - //void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used - void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); } - - - inline BOOL getAllowDamage() const; - inline BOOL getAllowLandmark() const; - inline BOOL getAllowSetHome() const; - inline BOOL getResetHomeOnTeleport() const; - inline BOOL getSunFixed() const; - inline BOOL getBlockFly() const; - inline BOOL getAllowDirectTeleport() const; - inline BOOL isPrelude() const; - inline BOOL getAllowTerraform() const; - inline BOOL getRestrictPushObject() const; - inline BOOL getAllowEnvironmentOverride() const; - inline BOOL getReleaseNotesRequested() const; - - bool isAlive(); // can become false if circuit disconnects - - void setWaterHeight(F32 water_level); - F32 getWaterHeight() const; - - BOOL isVoiceEnabled() const; - - void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; } - F32 getBillableFactor() const { return mBillableFactor; } - - // Maximum number of primitives allowed, regardless of object - // bonus factor. - U32 getMaxTasks() const { return mMaxTasks; } - void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; } - - // Draw lines in the dirt showing ownership. Return number of - // vertices drawn. - void renderPropertyLines(); - void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color); - - - // Call this whenever you change the height data in the region. - // (Automatically called by LLSurfacePatch's update routine) - void dirtyHeights(); - - LLViewerParcelOverlay *getParcelOverlay() const - { return mParcelOverlay; } - - inline void setRegionFlag(U64 flag, BOOL on); - inline BOOL getRegionFlag(U64 flag) const; - void setRegionFlags(U64 flags); - U64 getRegionFlags() const { return mRegionFlags; } - - inline void setRegionProtocol(U64 protocol, BOOL on); - BOOL getRegionProtocol(U64 protocol) const; - void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; } - U64 getRegionProtocols() const { return mRegionProtocols; } - - void setTimeDilation(F32 time_dilation); - F32 getTimeDilation() const { return mTimeDilation; } - - // Origin height is at zero. - const LLVector3d &getOriginGlobal() const; - LLVector3 getOriginAgent() const; - - // Center is at the height of the water table. - const LLVector3d &getCenterGlobal() const; - LLVector3 getCenterAgent() const; - - void setRegionNameAndZone(const std::string& name_and_zone); - const std::string& getName() const { return mName; } - const std::string& getZoning() const { return mZoning; } - - void setOwner(const LLUUID& owner_id); - const LLUUID& getOwner() const; - - // Is the current agent on the estate manager list for this region? - void setIsEstateManager(BOOL b) { mIsEstateManager = b; } - BOOL isEstateManager() const { return mIsEstateManager; } - BOOL canManageEstate() const; - - void setSimAccess(U8 sim_access) { mSimAccess = sim_access; } - U8 getSimAccess() const { return mSimAccess; } - const std::string getSimAccessString() const; - - // Homestead-related getters; there are no setters as nobody should be - // setting them other than the individual message handler which is a member - S32 getSimClassID() const { return mClassID; } - S32 getSimCPURatio() const { return mCPURatio; } - const std::string& getSimColoName() const { return mColoName; } - const std::string& getSimProductSKU() const { return mProductSKU; } - std::string getLocalizedSimProductName() const; - - // Returns "Sandbox", "Expensive", etc. - static std::string regionFlagsToString(U64 flags); - - // Returns translated version of "Mature", "PG", "Adult", etc. - static std::string accessToString(U8 sim_access); - - // Returns "M", "PG", "A" etc. - static std::string accessToShortString(U8 sim_access); - static U8 shortStringToAccess(const std::string &sim_access); - - // Return access icon name - static std::string getAccessIcon(U8 sim_access); - - // helper function which just makes sure all interested parties - // can process the message. - static void processRegionInfo(LLMessageSystem* msg, void**); - - //check if the viewer camera is static - static BOOL isViewerCameraStatic(); - static void calcNewObjectCreationThrottle(); - - void setCacheID(const LLUUID& id); - - F32 getWidth() const { return mWidth; } - - // regions are expensive to release, this function gradually releases cache from memory - static void idleCleanup(F32 max_update_time); - - void idleUpdate(F32 max_update_time); - void lightIdleUpdate(); - bool addVisibleGroup(LLViewerOctreeGroup* group); - void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child); - void addActiveCacheEntry(LLVOCacheEntry* entry); - void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep); - void killCacheEntry(U32 local_id); //physically delete the cache entry - - // Like idleUpdate, but forces everything to complete regardless of - // how long it takes. - void forceUpdate(); - - void connectNeighbor(LLViewerRegion *neighborp, U32 direction); - - void updateNetStats(); - - U32 getPacketsLost() const; - - S32 getHttpResponderID() const; - - // Get/set named capability URLs for this region. - void setSeedCapability(const std::string& url); - S32 getNumSeedCapRetries(); - void setCapability(const std::string& name, const std::string& url); - void setCapabilityDebug(const std::string& name, const std::string& url); - bool isCapabilityAvailable(const std::string& name) const; - // implements LLCapabilityProvider - virtual std::string getCapability(const std::string& name) const; - std::string getCapabilityDebug(const std::string& name) const; - - - // has region received its final (not seed) capability list? - bool capabilitiesReceived() const; - bool capabilitiesError() const; - void setCapabilitiesReceived(bool received); - void setCapabilitiesError(); - boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb); - - static bool isSpecialCapabilityName(const std::string &name); - void logActiveCapabilities() const; - - // Utilities to post and get via - // HTTP using the agent's policy settings and headers. - typedef LLCoreHttpUtil::HttpCoroutineAdapter::completionCallback_t httpCallback_t; - bool requestPostCapability(const std::string &capName, - LLSD &postData, - httpCallback_t cbSuccess = NULL, - httpCallback_t cbFailure = NULL); - bool requestGetCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL); - bool requestDelCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL); - - /// implements LLCapabilityProvider - /*virtual*/ const LLHost& getHost() const; - const U64 &getHandle() const { return mHandle; } - - LLSurface &getLand() const; - - // set and get the region id - const LLUUID& getRegionID() const; - void setRegionID(const LLUUID& region_id); - - BOOL pointInRegionGlobal(const LLVector3d &point_global) const; - LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const; - LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const; - LLVector3 getPosAgentFromRegion(const LLVector3 ®ion_pos) const; - LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const; - - LLVLComposition *getComposition() const; - F32 getCompositionXY(const S32 x, const S32 y) const; - - BOOL isOwnedSelf(const LLVector3& pos); - - // Owned by a group you belong to? (officer OR member) - BOOL isOwnedGroup(const LLVector3& pos); - - // deal with map object updates in the world. - void updateCoarseLocations(LLMessageSystem* msg); - - F32 getLandHeightRegion(const LLVector3& region_pos); - - U8 getCentralBakeVersion() { return mCentralBakeVersion; } - - void getInfo(LLSD& info); - - bool meshRezEnabled() const; - bool meshUploadEnabled() const; - - bool bakesOnMeshEnabled() const; - - // has region received its simulator features list? Requires an additional query after caps received. - void requestSimulatorFeatures(); - void setSimulatorFeaturesReceived(bool); - bool simulatorFeaturesReceived() const; - boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb); - - void getSimulatorFeatures(LLSD& info) const; - void setSimulatorFeatures(const LLSD& info); - - - bool dynamicPathfindingEnabled() const; - - bool avatarHoverHeightEnabled() const; - - typedef enum - { - CACHE_MISS_TYPE_TOTAL = 0, // total cache miss - object not in cache - CACHE_MISS_TYPE_CRC, // object in cache, but CRC doesn't match - CACHE_MISS_TYPE_NONE // not a miss: cache hit - } eCacheMissType; - - typedef enum - { - CACHE_UPDATE_DUPE = 0, - CACHE_UPDATE_CHANGED, - CACHE_UPDATE_ADDED, - CACHE_UPDATE_REPLACED - } eCacheUpdateResult; - - // handle a full update message - eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags); - eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags); - - void cacheFullUpdateGLTFOverride(const LLGLTFOverrideCacheEntry &override_data); - - LLVOCacheEntry* getCacheEntryForOctree(U32 local_id); - LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true); - bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type); - U64 getRegionCacheHitCount() { return mRegionCacheHitCount; } - U64 getRegionCacheMissCount() { return mRegionCacheMissCount; } - void requestCacheMisses(); - void addCacheMissFull(const U32 local_id); - //update object cache if the object receives a full-update or terse update - LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp); - void findOrphans(U32 parent_id); - void clearCachedVisibleObjects(); - void dumpCache(); - - void unpackRegionHandshake(); - - void calculateCenterGlobal(); - void calculateCameraDistance(); - - friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion); - /// implements LLCapabilityProvider - virtual std::string getDescription() const; - std::string getViewerAssetUrl() const { return mViewerAssetUrl; } - - U32 getNumOfVisibleGroups() const; - U32 getNumOfActiveCachedObjects() const; - LLSpatialPartition* getSpatialPartition(U32 type); - LLVOCachePartition* getVOCachePartition(); - - bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const; - bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const; - bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const; - - void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions ); - void getNeighboringRegionsStatus( std::vector<S32>& regions ); - const LLViewerRegionImpl * getRegionImpl() const { return mImpl; } - LLViewerRegionImpl * getRegionImplNC() { return mImpl; } - - // implements the materials capability throttle - bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); } - void resetMaterialsCapThrottle(); - - U32 getMaxMaterialsPerTransaction() const; - - void removeFromCreatedList(U32 local_id); - void addToCreatedList(U32 local_id); - - BOOL isPaused() const {return mPaused;} - S32 getLastUpdate() const {return mLastUpdate;} - - std::string getSimHostName(); - - static BOOL isNewObjectCreationThrottleDisabled() {return sNewObjectCreationThrottle < 0;} - - // rebuild reflection probe list - void updateReflectionProbes(); - -private: - void addToVOCacheTree(LLVOCacheEntry* entry); - LLViewerObject* addNewObject(LLVOCacheEntry* entry); - void killObject(LLVOCacheEntry* entry, std::vector<LLDrawable*>& delete_list); //adds entry into list if it is safe to move into cache - void removeFromVOCacheTree(LLVOCacheEntry* entry); - void killCacheEntry(LLVOCacheEntry* entry, bool for_rendering = false); //physically delete the cache entry - void killInvisibleObjects(F32 max_time); - void createVisibleObjects(F32 max_time); - void updateVisibleEntries(F32 max_time); //update visible entries - - void addCacheMiss(U32 id, LLViewerRegion::eCacheMissType miss_type); - void decodeBoundingInfo(LLVOCacheEntry* entry); - bool isNonCacheableObjectCreated(U32 local_id); - -public: - void applyCacheMiscExtras(LLViewerObject* obj); - - struct CompareDistance - { - bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) - { - return lhs->mCameraDistanceSquared < rhs->mCameraDistanceSquared; - } - }; - - void showReleaseNotes(); - -protected: - void disconnectAllNeighbors(); - void initStats(); - -public: - LLWind mWind; - LLViewerParcelOverlay *mParcelOverlay; - - F32Bits mBitsReceived; - F32 mPacketsReceived; - - LLMatrix4 mRenderMatrix; - - // These arrays are maintained in parallel. Ideally they'd be combined into a - // single array of an aggrigate data type but for compatibility with the old - // messaging system in which the previous message only sends and parses the - // positions stored in the first array so they're maintained separately until - // we stop supporting the old CoarseLocationUpdate message. - std::vector<U32> mMapAvatars; - std::vector<LLUUID> mMapAvatarIDs; - - static BOOL sVOCacheCullingEnabled; //vo cache culling enabled or not. - static S32 sLastCameraUpdated; - - LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; }; - LLFrameTimer & getRenderInfoReportTimer() { return mRenderInfoReportTimer; }; - - struct CompareRegionByLastUpdate - { - bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) const - { - S32 lpa = lhs->getLastUpdate(); - S32 rpa = rhs->getLastUpdate(); - - //small mLastUpdate first - if(lpa < rpa) - { - return true; - } - else if(lpa > rpa) - { - return false; - } - else - { - return lhs < rhs; - } - } - }; - typedef std::set<LLViewerRegion*, CompareRegionByLastUpdate> region_priority_list_t; - - void setInterestListMode(const std::string & new_mode); - const std::string & getInterestListMode() const { return mInterestListMode; } - - void resetInterestList(); - - static const std::string IL_MODE_DEFAULT; - static const std::string IL_MODE_360; - - private: - static S32 sNewObjectCreationThrottle; - LLViewerRegionImpl * mImpl; - LLFrameTimer mRegionTimer; - - F32 mWidth; // Width of region on a side (meters) - U64 mHandle; - F32 mTimeDilation; // time dilation of physics simulation on simulator - S32 mLastUpdate; //last time called idleUpdate() - - // simulator name - std::string mName; - std::string mZoning; - - // Is this agent on the estate managers list for this region? - BOOL mIsEstateManager; - - U32 mPacketsIn; - U32Bits mBitsIn, - mLastBitsIn; - U32 mLastPacketsIn; - U32 mPacketsOut; - U32 mLastPacketsOut; - S32 mPacketsLost; - S32 mLastPacketsLost; - U32Milliseconds mPingDelay; - F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc - - U64 mRegionFlags; // includes damage flags - U64 mRegionProtocols; // protocols supported by this region - U8 mSimAccess; - F32 mBillableFactor; - U32 mMaxTasks; // max prim count - F32 mCameraDistanceSquared; // updated once per frame - U8 mCentralBakeVersion; - - LLVOCacheEntry* mLastVisitedEntry; - U32 mInvisibilityCheckHistory; - - // Information for Homestead / CR-53 - S32 mClassID; - S32 mCPURatio; - - std::string mColoName; - std::string mProductSKU; - std::string mProductName; - std::string mViewerAssetUrl ; - - // Maps local ids to cache entries. - // Regions can have order 10,000 objects, so assume - // a structure of size 2^14 = 16,000 - BOOL mCacheLoaded; - BOOL mCacheDirty; - BOOL mAlive; // can become false if circuit disconnects - BOOL mSimulatorFeaturesReceived; - BOOL mReleaseNotesRequested; - BOOL mDead; //if true, this region is in the process of deleting. - BOOL mPaused; //pause processing the objects in the region - - typedef enum - { - CAPABILITIES_STATE_INIT = 0, - CAPABILITIES_STATE_ERROR, - CAPABILITIES_STATE_RECEIVED - } eCababilitiesState; - - eCababilitiesState mCapabilitiesState; - - typedef std::map<U32, std::vector<U32> > orphan_list_t; - orphan_list_t mOrphanMap; - - class CacheMissItem - { - public: - CacheMissItem(U32 id, LLViewerRegion::eCacheMissType miss_type) : mID(id), mType(miss_type) {} - - U32 mID; //local object id - LLViewerRegion::eCacheMissType mType; // cache miss type - - typedef std::list<CacheMissItem> cache_miss_list_t; - }; - CacheMissItem::cache_miss_list_t mCacheMissList; - U64 mRegionCacheHitCount; - U64 mRegionCacheMissCount; - - caps_received_signal_t mCapabilitiesReceivedSignal; - caps_received_signal_t mSimulatorFeaturesReceivedSignal; - - LLSD mSimulatorFeatures; - - typedef std::map<U32, LLPointer<LLVOCacheEntry> > vocache_entry_map_t; - static vocache_entry_map_t sRegionCacheCleanup; - - // the materials capability throttle - LLFrameTimer mMaterialsCapThrottleTimer; - LLFrameTimer mRenderInfoRequestTimer; - LLFrameTimer mRenderInfoReportTimer; - - // how the server interest list works - std::string mInterestListMode; - - // list of reflection maps being managed by this llviewer region - std::vector<LLPointer<LLReflectionMap> > mReflectionMaps; - -}; - -inline BOOL LLViewerRegion::getRegionProtocol(U64 protocol) const -{ - return ((mRegionProtocols & protocol) != 0); -} - -inline void LLViewerRegion::setRegionProtocol(U64 protocol, BOOL on) -{ - if (on) - { - mRegionProtocols |= protocol; - } - else - { - mRegionProtocols &= ~protocol; - } -} - -inline BOOL LLViewerRegion::getRegionFlag(U64 flag) const -{ - return ((mRegionFlags & flag) != 0); -} - -inline void LLViewerRegion::setRegionFlag(U64 flag, BOOL on) -{ - if (on) - { - mRegionFlags |= flag; - } - else - { - mRegionFlags &= ~flag; - } -} - -inline BOOL LLViewerRegion::getAllowDamage() const -{ - return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0); -} - -inline BOOL LLViewerRegion::getAllowLandmark() const -{ - return ((mRegionFlags & REGION_FLAGS_ALLOW_LANDMARK) !=0); -} - -inline BOOL LLViewerRegion::getAllowSetHome() const -{ - return ((mRegionFlags & REGION_FLAGS_ALLOW_SET_HOME) != 0); -} - -inline BOOL LLViewerRegion::getResetHomeOnTeleport() const -{ - return ((mRegionFlags & REGION_FLAGS_RESET_HOME_ON_TELEPORT) !=0); -} - -inline BOOL LLViewerRegion::getSunFixed() const -{ - return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) !=0); -} - -inline BOOL LLViewerRegion::getBlockFly() const -{ - return ((mRegionFlags & REGION_FLAGS_BLOCK_FLY) !=0); -} - -inline BOOL LLViewerRegion::getAllowDirectTeleport() const -{ - return ((mRegionFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT) !=0); -} - -inline BOOL LLViewerRegion::isPrelude() const -{ - return is_prelude( mRegionFlags ); -} - -inline BOOL LLViewerRegion::getAllowTerraform() const -{ - return ((mRegionFlags & REGION_FLAGS_BLOCK_TERRAFORM) == 0); -} - -inline BOOL LLViewerRegion::getRestrictPushObject() const -{ - return ((mRegionFlags & REGION_FLAGS_RESTRICT_PUSHOBJECT) != 0); -} - -inline BOOL LLViewerRegion::getAllowEnvironmentOverride() const -{ - return ((mRegionFlags & REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE) != 0); -} - -inline BOOL LLViewerRegion::getReleaseNotesRequested() const -{ - return mReleaseNotesRequested; -} - -#endif +/**
+ * @file llviewerregion.h
+ * @brief Description of the LLViewerRegion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERREGION_H
+#define LL_LLVIEWERREGION_H
+
+// A ViewerRegion is a class that contains a bunch of objects and surfaces
+// that are in to a particular region.
+#include <string>
+#include <boost/signals2.hpp>
+
+#include "llcorehttputil.h"
+#include "llwind.h"
+#include "v3dmath.h"
+#include "llstring.h"
+#include "llregionflags.h"
+#include "lluuid.h"
+#include "llweb.h"
+#include "llcapabilityprovider.h"
+#include "m4math.h" // LLMatrix4
+#include "llframetimer.h"
+#include "llreflectionmap.h"
+
+// Surface id's
+#define LAND 1
+#define WATER 2
+const U32 MAX_OBJECT_CACHE_ENTRIES = 50000;
+
+// Region handshake flags
+const U32 REGION_HANDSHAKE_SUPPORTS_SELF_APPEARANCE = 1U << 2;
+
+// Interest list mode,
+// in use by agent and region classes so must exist before region classes
+const std::string IL_MODE_DEFAULT = "default";
+const std::string IL_MODE_360 = "360";
+
+class LLEventPoll;
+class LLVLComposition;
+class LLViewerObject;
+class LLMessageSystem;
+class LLNetMap;
+class LLViewerParcelOverlay;
+class LLSurface;
+class LLVOCache;
+class LLVOCacheEntry;
+class LLSpatialPartition;
+class LLEventPump;
+class LLDataPacker;
+class LLDataPackerBinaryBuffer;
+class LLHost;
+class LLBBox;
+class LLSpatialGroup;
+class LLDrawable;
+class LLGLTFOverrideCacheEntry;
+class LLViewerRegionImpl;
+class LLViewerOctreeGroup;
+class LLVOCachePartition;
+
+class LLViewerRegion: public LLCapabilityProvider // implements this interface
+{
+public:
+ //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR
+ typedef enum
+ {
+ PARTITION_HUD=0,
+ PARTITION_TERRAIN,
+ PARTITION_VOIDWATER,
+ PARTITION_WATER,
+ PARTITION_TREE,
+ PARTITION_PARTICLE,
+ PARTITION_GRASS,
+ PARTITION_VOLUME,
+ PARTITION_BRIDGE,
+ PARTITION_AVATAR,
+ PARTITION_CONTROL_AV, // Animesh
+ PARTITION_HUD_PARTICLE,
+ PARTITION_VO_CACHE,
+ PARTITION_NONE,
+ NUM_PARTITIONS
+ } eObjectPartitions;
+
+ typedef boost::signals2::signal<void(const LLUUID& region_id, LLViewerRegion* regionp)> caps_received_signal_t;
+
+ LLViewerRegion(const U64 &handle,
+ const LLHost &host,
+ const U32 surface_grid_width,
+ const U32 patch_grid_width,
+ const F32 region_width_meters);
+ ~LLViewerRegion();
+
+ // Call this after you have the region name and handle.
+ void loadObjectCache();
+ void saveObjectCache();
+
+ void sendMessage(); // Send the current message to this region's simulator
+ void sendReliableMessage(); // Send the current message to this region's simulator
+
+ void setOriginGlobal(const LLVector3d &origin);
+ //void setAgentOffset(const LLVector3d &offset);
+ void updateRenderMatrix();
+
+ void setAllowDamage(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); }
+ void setAllowLandmark(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); }
+ void setAllowSetHome(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); }
+ void setResetHomeOnTeleport(bool b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); }
+ void setSunFixed(bool b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); }
+ //void setBlockFly(bool b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used
+ void setAllowDirectTeleport(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); }
+
+
+ inline bool getAllowDamage() const;
+ inline bool getAllowLandmark() const;
+ inline bool getAllowSetHome() const;
+ inline bool getResetHomeOnTeleport() const;
+ inline bool getSunFixed() const;
+ inline bool getBlockFly() const;
+ inline bool getAllowDirectTeleport() const;
+ inline bool isPrelude() const;
+ inline bool getAllowTerraform() const;
+ inline bool getRestrictPushObject() const;
+ inline bool getAllowEnvironmentOverride() const;
+ inline bool getReleaseNotesRequested() const;
+
+ bool isAlive(); // can become false if circuit disconnects
+
+ void setWaterHeight(F32 water_level);
+ F32 getWaterHeight() const;
+
+ bool isVoiceEnabled() const;
+
+ void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; }
+ F32 getBillableFactor() const { return mBillableFactor; }
+
+ // Maximum number of primitives allowed, regardless of object
+ // bonus factor.
+ U32 getMaxTasks() const { return mMaxTasks; }
+ void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; }
+
+ // Draw lines in the dirt showing ownership. Return number of
+ // vertices drawn.
+ void renderPropertyLines();
+ void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
+
+
+ // Call this whenever you change the height data in the region.
+ // (Automatically called by LLSurfacePatch's update routine)
+ void dirtyHeights();
+
+ LLViewerParcelOverlay *getParcelOverlay() const
+ { return mParcelOverlay; }
+
+ inline void setRegionFlag(U64 flag, bool on);
+ inline bool getRegionFlag(U64 flag) const;
+ void setRegionFlags(U64 flags);
+ U64 getRegionFlags() const { return mRegionFlags; }
+
+ inline void setRegionProtocol(U64 protocol, bool on);
+ bool getRegionProtocol(U64 protocol) const;
+ void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; }
+ U64 getRegionProtocols() const { return mRegionProtocols; }
+
+ void setTimeDilation(F32 time_dilation);
+ F32 getTimeDilation() const { return mTimeDilation; }
+
+ // Origin height is at zero.
+ const LLVector3d &getOriginGlobal() const;
+ LLVector3 getOriginAgent() const;
+
+ // Center is at the height of the water table.
+ const LLVector3d &getCenterGlobal() const;
+ LLVector3 getCenterAgent() const;
+
+ void setRegionNameAndZone(const std::string& name_and_zone);
+ const std::string& getName() const { return mName; }
+ const std::string& getZoning() const { return mZoning; }
+
+ void setOwner(const LLUUID& owner_id);
+ const LLUUID& getOwner() const;
+
+ // Is the current agent on the estate manager list for this region?
+ void setIsEstateManager(bool b) { mIsEstateManager = b; }
+ bool isEstateManager() const { return mIsEstateManager; }
+ bool canManageEstate() const;
+
+ void setSimAccess(U8 sim_access) { mSimAccess = sim_access; }
+ U8 getSimAccess() const { return mSimAccess; }
+ const std::string getSimAccessString() const;
+
+ // Homestead-related getters; there are no setters as nobody should be
+ // setting them other than the individual message handler which is a member
+ S32 getSimClassID() const { return mClassID; }
+ S32 getSimCPURatio() const { return mCPURatio; }
+ const std::string& getSimColoName() const { return mColoName; }
+ const std::string& getSimProductSKU() const { return mProductSKU; }
+ std::string getLocalizedSimProductName() const;
+
+ // Returns "Sandbox", "Expensive", etc.
+ static std::string regionFlagsToString(U64 flags);
+
+ // Returns translated version of "Mature", "PG", "Adult", etc.
+ static std::string accessToString(U8 sim_access);
+
+ // Returns "M", "PG", "A" etc.
+ static std::string accessToShortString(U8 sim_access);
+ static U8 shortStringToAccess(const std::string &sim_access);
+
+ // Return access icon name
+ static std::string getAccessIcon(U8 sim_access);
+
+ // helper function which just makes sure all interested parties
+ // can process the message.
+ static void processRegionInfo(LLMessageSystem* msg, void**);
+
+ //check if the viewer camera is static
+ static bool isViewerCameraStatic();
+ static void calcNewObjectCreationThrottle();
+
+ void setCacheID(const LLUUID& id);
+
+ F32 getWidth() const { return mWidth; }
+
+ // regions are expensive to release, this function gradually releases cache from memory
+ static void idleCleanup(F32 max_update_time);
+
+ void idleUpdate(F32 max_update_time);
+ void lightIdleUpdate();
+ bool addVisibleGroup(LLViewerOctreeGroup* group);
+ void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child);
+ void addActiveCacheEntry(LLVOCacheEntry* entry);
+ void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep);
+ void killCacheEntry(U32 local_id); //physically delete the cache entry
+
+ // Like idleUpdate, but forces everything to complete regardless of
+ // how long it takes.
+ void forceUpdate();
+
+ void connectNeighbor(LLViewerRegion *neighborp, U32 direction);
+
+ void updateNetStats();
+
+ U32 getPacketsLost() const;
+
+ S32 getHttpResponderID() const;
+
+ // Get/set named capability URLs for this region.
+ void setSeedCapability(const std::string& url);
+ S32 getNumSeedCapRetries();
+ void setCapability(const std::string& name, const std::string& url);
+ void setCapabilityDebug(const std::string& name, const std::string& url);
+ bool isCapabilityAvailable(const std::string& name) const;
+ // implements LLCapabilityProvider
+ virtual std::string getCapability(const std::string& name) const;
+ std::string getCapabilityDebug(const std::string& name) const;
+
+
+ // has region received its final (not seed) capability list?
+ bool capabilitiesReceived() const;
+ bool capabilitiesError() const;
+ void setCapabilitiesReceived(bool received);
+ void setCapabilitiesError();
+ boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb);
+
+ static bool isSpecialCapabilityName(const std::string &name);
+ void logActiveCapabilities() const;
+
+ // Utilities to post and get via
+ // HTTP using the agent's policy settings and headers.
+ typedef LLCoreHttpUtil::HttpCoroutineAdapter::completionCallback_t httpCallback_t;
+ bool requestPostCapability(const std::string &capName,
+ LLSD &postData,
+ httpCallback_t cbSuccess = NULL,
+ httpCallback_t cbFailure = NULL);
+ bool requestGetCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL);
+ bool requestDelCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL);
+
+ /// implements LLCapabilityProvider
+ /*virtual*/ const LLHost& getHost() const;
+ const U64 &getHandle() const { return mHandle; }
+
+ LLSurface &getLand() const;
+
+ // set and get the region id
+ const LLUUID& getRegionID() const;
+ void setRegionID(const LLUUID& region_id);
+
+ bool pointInRegionGlobal(const LLVector3d &point_global) const;
+ LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const;
+ LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const;
+ LLVector3 getPosAgentFromRegion(const LLVector3 ®ion_pos) const;
+ LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const;
+
+ LLVLComposition *getComposition() const;
+ F32 getCompositionXY(const S32 x, const S32 y) const;
+
+ bool isOwnedSelf(const LLVector3& pos);
+
+ // Owned by a group you belong to? (officer OR member)
+ bool isOwnedGroup(const LLVector3& pos);
+
+ // deal with map object updates in the world.
+ void updateCoarseLocations(LLMessageSystem* msg);
+
+ F32 getLandHeightRegion(const LLVector3& region_pos);
+
+ U8 getCentralBakeVersion() { return mCentralBakeVersion; }
+
+ void getInfo(LLSD& info);
+
+ bool meshRezEnabled() const;
+ bool meshUploadEnabled() const;
+
+ bool bakesOnMeshEnabled() const;
+
+ // has region received its simulator features list? Requires an additional query after caps received.
+ void requestSimulatorFeatures();
+ void setSimulatorFeaturesReceived(bool);
+ bool simulatorFeaturesReceived() const;
+ boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb);
+
+ void getSimulatorFeatures(LLSD& info) const;
+ void setSimulatorFeatures(const LLSD& info);
+
+
+ bool dynamicPathfindingEnabled() const;
+
+ bool avatarHoverHeightEnabled() const;
+
+ typedef enum
+ {
+ CACHE_MISS_TYPE_TOTAL = 0, // total cache miss - object not in cache
+ CACHE_MISS_TYPE_CRC, // object in cache, but CRC doesn't match
+ CACHE_MISS_TYPE_NONE // not a miss: cache hit
+ } eCacheMissType;
+
+ typedef enum
+ {
+ CACHE_UPDATE_DUPE = 0,
+ CACHE_UPDATE_CHANGED,
+ CACHE_UPDATE_ADDED,
+ CACHE_UPDATE_REPLACED
+ } eCacheUpdateResult;
+
+ // handle a full update message
+ eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags);
+ eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags);
+
+ void cacheFullUpdateGLTFOverride(const LLGLTFOverrideCacheEntry &override_data);
+
+ LLVOCacheEntry* getCacheEntryForOctree(U32 local_id);
+ LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true);
+ bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type);
+ U64 getRegionCacheHitCount() { return mRegionCacheHitCount; }
+ U64 getRegionCacheMissCount() { return mRegionCacheMissCount; }
+ void requestCacheMisses();
+ void addCacheMissFull(const U32 local_id);
+ //update object cache if the object receives a full-update or terse update
+ LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp);
+ void findOrphans(U32 parent_id);
+ void clearCachedVisibleObjects();
+ void dumpCache();
+
+ void unpackRegionHandshake();
+
+ void calculateCenterGlobal();
+ void calculateCameraDistance();
+
+ friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion);
+ /// implements LLCapabilityProvider
+ virtual std::string getDescription() const;
+ std::string getViewerAssetUrl() const { return mViewerAssetUrl; }
+
+ U32 getNumOfVisibleGroups() const;
+ U32 getNumOfActiveCachedObjects() const;
+ LLSpatialPartition* getSpatialPartition(U32 type);
+ LLVOCachePartition* getVOCachePartition();
+
+ bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const;
+ bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const;
+ bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const;
+
+ void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions );
+ void getNeighboringRegionsStatus( std::vector<S32>& regions );
+ const LLViewerRegionImpl * getRegionImpl() const { return mImpl; }
+ LLViewerRegionImpl * getRegionImplNC() { return mImpl; }
+
+ // implements the materials capability throttle
+ bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); }
+ void resetMaterialsCapThrottle();
+
+ U32 getMaxMaterialsPerTransaction() const;
+
+ void removeFromCreatedList(U32 local_id);
+ void addToCreatedList(U32 local_id);
+
+ bool isPaused() const {return mPaused;}
+ S32 getLastUpdate() const {return mLastUpdate;}
+
+ std::string getSimHostName();
+
+ static bool isNewObjectCreationThrottleDisabled() {return sNewObjectCreationThrottle < 0;}
+
+ // rebuild reflection probe list
+ void updateReflectionProbes();
+
+private:
+ void addToVOCacheTree(LLVOCacheEntry* entry);
+ LLViewerObject* addNewObject(LLVOCacheEntry* entry);
+ void killObject(LLVOCacheEntry* entry, std::vector<LLDrawable*>& delete_list); //adds entry into list if it is safe to move into cache
+ void removeFromVOCacheTree(LLVOCacheEntry* entry);
+ void killCacheEntry(LLVOCacheEntry* entry, bool for_rendering = false); //physically delete the cache entry
+ void killInvisibleObjects(F32 max_time);
+ void createVisibleObjects(F32 max_time);
+ void updateVisibleEntries(F32 max_time); //update visible entries
+
+ void addCacheMiss(U32 id, LLViewerRegion::eCacheMissType miss_type);
+ void decodeBoundingInfo(LLVOCacheEntry* entry);
+ bool isNonCacheableObjectCreated(U32 local_id);
+
+public:
+ void applyCacheMiscExtras(LLViewerObject* obj);
+
+ struct CompareDistance
+ {
+ bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs)
+ {
+ return lhs->mCameraDistanceSquared < rhs->mCameraDistanceSquared;
+ }
+ };
+
+ void showReleaseNotes();
+
+protected:
+ void disconnectAllNeighbors();
+ void initStats();
+
+public:
+ LLWind mWind;
+ LLViewerParcelOverlay *mParcelOverlay;
+
+ F32Bits mBitsReceived;
+ F32 mPacketsReceived;
+
+ LLMatrix4 mRenderMatrix;
+
+ // These arrays are maintained in parallel. Ideally they'd be combined into a
+ // single array of an aggrigate data type but for compatibility with the old
+ // messaging system in which the previous message only sends and parses the
+ // positions stored in the first array so they're maintained separately until
+ // we stop supporting the old CoarseLocationUpdate message.
+ std::vector<U32> mMapAvatars;
+ std::vector<LLUUID> mMapAvatarIDs;
+
+ static bool sVOCacheCullingEnabled; //vo cache culling enabled or not.
+ static S32 sLastCameraUpdated;
+
+ LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; };
+ LLFrameTimer & getRenderInfoReportTimer() { return mRenderInfoReportTimer; };
+
+ struct CompareRegionByLastUpdate
+ {
+ bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) const
+ {
+ S32 lpa = lhs->getLastUpdate();
+ S32 rpa = rhs->getLastUpdate();
+
+ //small mLastUpdate first
+ if(lpa < rpa)
+ {
+ return true;
+ }
+ else if(lpa > rpa)
+ {
+ return false;
+ }
+ else
+ {
+ return lhs < rhs;
+ }
+ }
+ };
+ typedef std::set<LLViewerRegion*, CompareRegionByLastUpdate> region_priority_list_t;
+
+ void setInterestListMode(const std::string & new_mode);
+ const std::string & getInterestListMode() const { return mInterestListMode; }
+
+ void resetInterestList();
+
+ private:
+ static S32 sNewObjectCreationThrottle;
+ LLViewerRegionImpl * mImpl;
+ LLFrameTimer mRegionTimer;
+
+ F32 mWidth; // Width of region on a side (meters)
+ U64 mHandle;
+ F32 mTimeDilation; // time dilation of physics simulation on simulator
+ S32 mLastUpdate; //last time called idleUpdate()
+
+ // simulator name
+ std::string mName;
+ std::string mZoning;
+
+ // Is this agent on the estate managers list for this region?
+ bool mIsEstateManager;
+
+ U32 mPacketsIn;
+ U32Bits mBitsIn,
+ mLastBitsIn;
+ U32 mLastPacketsIn;
+ U32 mPacketsOut;
+ U32 mLastPacketsOut;
+ S32 mPacketsLost;
+ S32 mLastPacketsLost;
+ U32Milliseconds mPingDelay;
+ F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc
+
+ U64 mRegionFlags; // includes damage flags
+ U64 mRegionProtocols; // protocols supported by this region
+ U8 mSimAccess;
+ F32 mBillableFactor;
+ U32 mMaxTasks; // max prim count
+ F32 mCameraDistanceSquared; // updated once per frame
+ U8 mCentralBakeVersion;
+
+ LLVOCacheEntry* mLastVisitedEntry;
+ U32 mInvisibilityCheckHistory;
+
+ // Information for Homestead / CR-53
+ S32 mClassID;
+ S32 mCPURatio;
+
+ std::string mColoName;
+ std::string mProductSKU;
+ std::string mProductName;
+ std::string mViewerAssetUrl ;
+
+ // Maps local ids to cache entries.
+ // Regions can have order 10,000 objects, so assume
+ // a structure of size 2^14 = 16,000
+ bool mCacheLoaded;
+ bool mCacheDirty;
+ bool mAlive; // can become false if circuit disconnects
+ bool mSimulatorFeaturesReceived;
+ bool mReleaseNotesRequested;
+ bool mDead; //if true, this region is in the process of deleting.
+ bool mPaused; //pause processing the objects in the region
+
+ typedef enum
+ {
+ CAPABILITIES_STATE_INIT = 0,
+ CAPABILITIES_STATE_ERROR,
+ CAPABILITIES_STATE_RECEIVED
+ } eCababilitiesState;
+
+ eCababilitiesState mCapabilitiesState;
+
+ typedef std::map<U32, std::vector<U32> > orphan_list_t;
+ orphan_list_t mOrphanMap;
+
+ class CacheMissItem
+ {
+ public:
+ CacheMissItem(U32 id, LLViewerRegion::eCacheMissType miss_type) : mID(id), mType(miss_type) {}
+
+ U32 mID; //local object id
+ LLViewerRegion::eCacheMissType mType; // cache miss type
+
+ typedef std::list<CacheMissItem> cache_miss_list_t;
+ };
+ CacheMissItem::cache_miss_list_t mCacheMissList;
+ U64 mRegionCacheHitCount;
+ U64 mRegionCacheMissCount;
+
+ caps_received_signal_t mCapabilitiesReceivedSignal;
+ caps_received_signal_t mSimulatorFeaturesReceivedSignal;
+
+ LLSD mSimulatorFeatures;
+
+ typedef std::map<U32, LLPointer<LLVOCacheEntry> > vocache_entry_map_t;
+ static vocache_entry_map_t sRegionCacheCleanup;
+
+ // the materials capability throttle
+ LLFrameTimer mMaterialsCapThrottleTimer;
+ LLFrameTimer mRenderInfoRequestTimer;
+ LLFrameTimer mRenderInfoReportTimer;
+
+ // how the server interest list works
+ std::string mInterestListMode;
+
+ // list of reflection maps being managed by this llviewer region
+ std::vector<LLPointer<LLReflectionMap> > mReflectionMaps;
+
+};
+
+inline bool LLViewerRegion::getRegionProtocol(U64 protocol) const
+{
+ return ((mRegionProtocols & protocol) != 0);
+}
+
+inline void LLViewerRegion::setRegionProtocol(U64 protocol, bool on)
+{
+ if (on)
+ {
+ mRegionProtocols |= protocol;
+ }
+ else
+ {
+ mRegionProtocols &= ~protocol;
+ }
+}
+
+inline bool LLViewerRegion::getRegionFlag(U64 flag) const
+{
+ return ((mRegionFlags & flag) != 0);
+}
+
+inline void LLViewerRegion::setRegionFlag(U64 flag, bool on)
+{
+ if (on)
+ {
+ mRegionFlags |= flag;
+ }
+ else
+ {
+ mRegionFlags &= ~flag;
+ }
+}
+
+inline bool LLViewerRegion::getAllowDamage() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0);
+}
+
+inline bool LLViewerRegion::getAllowLandmark() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_LANDMARK) !=0);
+}
+
+inline bool LLViewerRegion::getAllowSetHome() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_SET_HOME) != 0);
+}
+
+inline bool LLViewerRegion::getResetHomeOnTeleport() const
+{
+ return ((mRegionFlags & REGION_FLAGS_RESET_HOME_ON_TELEPORT) !=0);
+}
+
+inline bool LLViewerRegion::getSunFixed() const
+{
+ return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) !=0);
+}
+
+inline bool LLViewerRegion::getBlockFly() const
+{
+ return ((mRegionFlags & REGION_FLAGS_BLOCK_FLY) !=0);
+}
+
+inline bool LLViewerRegion::getAllowDirectTeleport() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT) !=0);
+}
+
+inline bool LLViewerRegion::isPrelude() const
+{
+ return is_prelude( mRegionFlags );
+}
+
+inline bool LLViewerRegion::getAllowTerraform() const
+{
+ return ((mRegionFlags & REGION_FLAGS_BLOCK_TERRAFORM) == 0);
+}
+
+inline bool LLViewerRegion::getRestrictPushObject() const
+{
+ return ((mRegionFlags & REGION_FLAGS_RESTRICT_PUSHOBJECT) != 0);
+}
+
+inline bool LLViewerRegion::getAllowEnvironmentOverride() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE) != 0);
+}
+
+inline bool LLViewerRegion::getReleaseNotesRequested() const
+{
+ return mReleaseNotesRequested;
+}
+
+#endif
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