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-rw-r--r--indra/newview/llviewerregion.h1422
1 files changed, 711 insertions, 711 deletions
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h
index 1ede358297..6b0e5861af 100644
--- a/indra/newview/llviewerregion.h
+++ b/indra/newview/llviewerregion.h
@@ -1,711 +1,711 @@
-/**
- * @file llviewerregion.h
- * @brief Description of the LLViewerRegion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVIEWERREGION_H
-#define LL_LLVIEWERREGION_H
-
-// A ViewerRegion is a class that contains a bunch of objects and surfaces
-// that are in to a particular region.
-#include <string>
-#include <boost/signals2.hpp>
-
-#include "llcorehttputil.h"
-#include "llwind.h"
-#include "v3dmath.h"
-#include "llstring.h"
-#include "llregionflags.h"
-#include "lluuid.h"
-#include "llweb.h"
-#include "llcapabilityprovider.h"
-#include "m4math.h" // LLMatrix4
-#include "llframetimer.h"
-#include "llreflectionmap.h"
-
-// Surface id's
-#define LAND 1
-#define WATER 2
-const U32 MAX_OBJECT_CACHE_ENTRIES = 50000;
-
-// Region handshake flags
-const U32 REGION_HANDSHAKE_SUPPORTS_SELF_APPEARANCE = 1U << 2;
-
-// Interest list mode,
-// in use by agent and region classes so must exist before region classes
-const std::string IL_MODE_DEFAULT = "default";
-const std::string IL_MODE_360 = "360";
-
-class LLEventPoll;
-class LLVLComposition;
-class LLViewerObject;
-class LLMessageSystem;
-class LLNetMap;
-class LLViewerParcelOverlay;
-class LLSurface;
-class LLVOCache;
-class LLVOCacheEntry;
-class LLSpatialPartition;
-class LLEventPump;
-class LLDataPacker;
-class LLDataPackerBinaryBuffer;
-class LLHost;
-class LLBBox;
-class LLSpatialGroup;
-class LLDrawable;
-class LLGLTFOverrideCacheEntry;
-class LLViewerRegionImpl;
-class LLViewerOctreeGroup;
-class LLVOCachePartition;
-
-class LLViewerRegion: public LLCapabilityProvider // implements this interface
-{
-public:
- //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR
- typedef enum
- {
- PARTITION_HUD=0,
- PARTITION_TERRAIN,
- PARTITION_VOIDWATER,
- PARTITION_WATER,
- PARTITION_TREE,
- PARTITION_PARTICLE,
- PARTITION_GRASS,
- PARTITION_VOLUME,
- PARTITION_BRIDGE,
- PARTITION_AVATAR,
- PARTITION_CONTROL_AV, // Animesh
- PARTITION_HUD_PARTICLE,
- PARTITION_VO_CACHE,
- PARTITION_NONE,
- NUM_PARTITIONS
- } eObjectPartitions;
-
- typedef boost::signals2::signal<void(const LLUUID& region_id, LLViewerRegion* regionp)> caps_received_signal_t;
-
- LLViewerRegion(const U64 &handle,
- const LLHost &host,
- const U32 surface_grid_width,
- const U32 patch_grid_width,
- const F32 region_width_meters);
- ~LLViewerRegion();
-
- // Call this after you have the region name and handle.
- void loadObjectCache();
- void saveObjectCache();
-
- void sendMessage(); // Send the current message to this region's simulator
- void sendReliableMessage(); // Send the current message to this region's simulator
-
- void setOriginGlobal(const LLVector3d &origin);
- //void setAgentOffset(const LLVector3d &offset);
- void updateRenderMatrix();
-
- void setAllowDamage(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); }
- void setAllowLandmark(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); }
- void setAllowSetHome(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); }
- void setResetHomeOnTeleport(bool b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); }
- void setSunFixed(bool b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); }
- //void setBlockFly(bool b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used
- void setAllowDirectTeleport(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); }
-
-
- inline bool getAllowDamage() const;
- inline bool getAllowLandmark() const;
- inline bool getAllowSetHome() const;
- inline bool getResetHomeOnTeleport() const;
- inline bool getSunFixed() const;
- inline bool getBlockFly() const;
- inline bool getAllowDirectTeleport() const;
- inline bool isPrelude() const;
- inline bool getAllowTerraform() const;
- inline bool getRestrictPushObject() const;
- inline bool getAllowEnvironmentOverride() const;
- inline bool getReleaseNotesRequested() const;
-
- bool isAlive(); // can become false if circuit disconnects
-
- void setWaterHeight(F32 water_level);
- F32 getWaterHeight() const;
-
- bool isVoiceEnabled() const;
-
- void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; }
- F32 getBillableFactor() const { return mBillableFactor; }
-
- // Maximum number of primitives allowed, regardless of object
- // bonus factor.
- U32 getMaxTasks() const { return mMaxTasks; }
- void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; }
-
- // Draw lines in the dirt showing ownership. Return number of
- // vertices drawn.
- S32 renderPropertyLines();
- void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
-
-
- // Call this whenever you change the height data in the region.
- // (Automatically called by LLSurfacePatch's update routine)
- void dirtyHeights();
-
- LLViewerParcelOverlay *getParcelOverlay() const
- { return mParcelOverlay; }
-
- inline void setRegionFlag(U64 flag, bool on);
- inline bool getRegionFlag(U64 flag) const;
- void setRegionFlags(U64 flags);
- U64 getRegionFlags() const { return mRegionFlags; }
-
- inline void setRegionProtocol(U64 protocol, bool on);
- bool getRegionProtocol(U64 protocol) const;
- void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; }
- U64 getRegionProtocols() const { return mRegionProtocols; }
-
- void setTimeDilation(F32 time_dilation);
- F32 getTimeDilation() const { return mTimeDilation; }
-
- // Origin height is at zero.
- const LLVector3d &getOriginGlobal() const;
- LLVector3 getOriginAgent() const;
-
- // Center is at the height of the water table.
- const LLVector3d &getCenterGlobal() const;
- LLVector3 getCenterAgent() const;
-
- void setRegionNameAndZone(const std::string& name_and_zone);
- const std::string& getName() const { return mName; }
- const std::string& getZoning() const { return mZoning; }
-
- void setOwner(const LLUUID& owner_id);
- const LLUUID& getOwner() const;
-
- // Is the current agent on the estate manager list for this region?
- void setIsEstateManager(bool b) { mIsEstateManager = b; }
- bool isEstateManager() const { return mIsEstateManager; }
- bool canManageEstate() const;
-
- void setSimAccess(U8 sim_access) { mSimAccess = sim_access; }
- U8 getSimAccess() const { return mSimAccess; }
- const std::string getSimAccessString() const;
-
- // Homestead-related getters; there are no setters as nobody should be
- // setting them other than the individual message handler which is a member
- S32 getSimClassID() const { return mClassID; }
- S32 getSimCPURatio() const { return mCPURatio; }
- const std::string& getSimColoName() const { return mColoName; }
- const std::string& getSimProductSKU() const { return mProductSKU; }
- std::string getLocalizedSimProductName() const;
-
- // Returns "Sandbox", "Expensive", etc.
- static std::string regionFlagsToString(U64 flags);
-
- // Returns translated version of "Mature", "PG", "Adult", etc.
- static std::string accessToString(U8 sim_access);
-
- // Returns "M", "PG", "A" etc.
- static std::string accessToShortString(U8 sim_access);
- static U8 shortStringToAccess(const std::string &sim_access);
-
- // Return access icon name
- static std::string getAccessIcon(U8 sim_access);
-
- // helper function which just makes sure all interested parties
- // can process the message.
- static void processRegionInfo(LLMessageSystem* msg, void**);
-
- //check if the viewer camera is static
- static bool isViewerCameraStatic();
- static void calcNewObjectCreationThrottle();
-
- void setCacheID(const LLUUID& id);
-
- F32 getWidth() const { return mWidth; }
-
- // regions are expensive to release, this function gradually releases cache from memory
- static void idleCleanup(F32 max_update_time);
-
- void idleUpdate(F32 max_update_time);
- void lightIdleUpdate();
- bool addVisibleGroup(LLViewerOctreeGroup* group);
- void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child);
- void addActiveCacheEntry(LLVOCacheEntry* entry);
- void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep);
- void killCacheEntry(U32 local_id); //physically delete the cache entry
-
- // Like idleUpdate, but forces everything to complete regardless of
- // how long it takes.
- void forceUpdate();
-
- void connectNeighbor(LLViewerRegion *neighborp, U32 direction);
-
- void updateNetStats();
-
- U32 getPacketsLost() const;
-
- S32 getHttpResponderID() const;
-
- // Get/set named capability URLs for this region.
- void setSeedCapability(const std::string& url);
- S32 getNumSeedCapRetries();
- void setCapability(const std::string& name, const std::string& url);
- void setCapabilityDebug(const std::string& name, const std::string& url);
- bool isCapabilityAvailable(const std::string& name) const;
- // implements LLCapabilityProvider
- virtual std::string getCapability(const std::string& name) const;
- std::string getCapabilityDebug(const std::string& name) const;
-
-
- // has region received its final (not seed) capability list?
- bool capabilitiesReceived() const;
- bool capabilitiesError() const;
- void setCapabilitiesReceived(bool received);
- void setCapabilitiesError();
- boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb);
-
- static bool isSpecialCapabilityName(const std::string &name);
- void logActiveCapabilities() const;
-
- // Utilities to post and get via
- // HTTP using the agent's policy settings and headers.
- typedef LLCoreHttpUtil::HttpCoroutineAdapter::completionCallback_t httpCallback_t;
- bool requestPostCapability(const std::string &capName,
- LLSD &postData,
- httpCallback_t cbSuccess = NULL,
- httpCallback_t cbFailure = NULL);
- bool requestGetCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL);
- bool requestDelCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL);
-
- /// implements LLCapabilityProvider
- /*virtual*/ const LLHost& getHost() const;
- const U64 &getHandle() const { return mHandle; }
-
- LLSurface &getLand() const;
-
- // set and get the region id
- const LLUUID& getRegionID() const;
- void setRegionID(const LLUUID& region_id);
-
- bool pointInRegionGlobal(const LLVector3d &point_global) const;
- LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const;
- LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const;
- LLVector3 getPosAgentFromRegion(const LLVector3 &region_pos) const;
- LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const;
-
- LLVLComposition *getComposition() const;
- F32 getCompositionXY(const S32 x, const S32 y) const;
-
- bool isOwnedSelf(const LLVector3& pos);
-
- // Owned by a group you belong to? (officer OR member)
- bool isOwnedGroup(const LLVector3& pos);
-
- // deal with map object updates in the world.
- void updateCoarseLocations(LLMessageSystem* msg);
-
- F32 getLandHeightRegion(const LLVector3& region_pos);
-
- U8 getCentralBakeVersion() { return mCentralBakeVersion; }
-
- void getInfo(LLSD& info);
-
- bool meshRezEnabled() const;
- bool meshUploadEnabled() const;
-
- bool bakesOnMeshEnabled() const;
-
- // has region received its simulator features list? Requires an additional query after caps received.
- void requestSimulatorFeatures();
- void setSimulatorFeaturesReceived(bool);
- bool simulatorFeaturesReceived() const;
- boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb);
-
- void getSimulatorFeatures(LLSD& info) const;
- void setSimulatorFeatures(const LLSD& info);
-
-
- bool dynamicPathfindingEnabled() const;
-
- bool avatarHoverHeightEnabled() const;
-
- typedef enum
- {
- CACHE_MISS_TYPE_TOTAL = 0, // total cache miss - object not in cache
- CACHE_MISS_TYPE_CRC, // object in cache, but CRC doesn't match
- CACHE_MISS_TYPE_NONE // not a miss: cache hit
- } eCacheMissType;
-
- typedef enum
- {
- CACHE_UPDATE_DUPE = 0,
- CACHE_UPDATE_CHANGED,
- CACHE_UPDATE_ADDED,
- CACHE_UPDATE_REPLACED
- } eCacheUpdateResult;
-
- // handle a full update message
- eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags);
- eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags);
-
- void cacheFullUpdateGLTFOverride(const LLGLTFOverrideCacheEntry &override_data);
-
- LLVOCacheEntry* getCacheEntryForOctree(U32 local_id);
- LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true);
- bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type);
- U64 getRegionCacheHitCount() { return mRegionCacheHitCount; }
- U64 getRegionCacheMissCount() { return mRegionCacheMissCount; }
- void requestCacheMisses();
- void addCacheMissFull(const U32 local_id);
- //update object cache if the object receives a full-update or terse update
- LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp);
- void findOrphans(U32 parent_id);
- void clearCachedVisibleObjects();
- void dumpCache();
-
- void unpackRegionHandshake();
-
- void calculateCenterGlobal();
- void calculateCameraDistance();
-
- friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region);
- /// implements LLCapabilityProvider
- virtual std::string getDescription() const;
- std::string getViewerAssetUrl() const { return mViewerAssetUrl; }
-
- U32 getNumOfVisibleGroups() const;
- U32 getNumOfActiveCachedObjects() const;
- LLSpatialPartition* getSpatialPartition(U32 type);
- LLVOCachePartition* getVOCachePartition();
-
- bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const;
- bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const;
- bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const;
-
- void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions );
- void getNeighboringRegionsStatus( std::vector<S32>& regions );
- const LLViewerRegionImpl * getRegionImpl() const { return mImpl; }
- LLViewerRegionImpl * getRegionImplNC() { return mImpl; }
-
- // implements the materials capability throttle
- bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); }
- void resetMaterialsCapThrottle();
-
- U32 getMaxMaterialsPerTransaction() const;
-
- void removeFromCreatedList(U32 local_id);
- void addToCreatedList(U32 local_id);
-
- bool isPaused() const {return mPaused;}
- S32 getLastUpdate() const {return mLastUpdate;}
-
- std::string getSimHostName();
-
- static bool isNewObjectCreationThrottleDisabled() {return sNewObjectCreationThrottle < 0;}
-
- // rebuild reflection probe list
- void updateReflectionProbes();
-
-private:
- void addToVOCacheTree(LLVOCacheEntry* entry);
- LLViewerObject* addNewObject(LLVOCacheEntry* entry);
- void killObject(LLVOCacheEntry* entry, std::vector<LLDrawable*>& delete_list); //adds entry into list if it is safe to move into cache
- void removeFromVOCacheTree(LLVOCacheEntry* entry);
- void killCacheEntry(LLVOCacheEntry* entry, bool for_rendering = false); //physically delete the cache entry
- void killInvisibleObjects(F32 max_time);
- void createVisibleObjects(F32 max_time);
- void updateVisibleEntries(F32 max_time); //update visible entries
-
- void addCacheMiss(U32 id, LLViewerRegion::eCacheMissType miss_type);
- void decodeBoundingInfo(LLVOCacheEntry* entry);
- bool isNonCacheableObjectCreated(U32 local_id);
-
-public:
- void applyCacheMiscExtras(LLViewerObject* obj);
-
- struct CompareDistance
- {
- bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs)
- {
- return lhs->mCameraDistanceSquared < rhs->mCameraDistanceSquared;
- }
- };
-
- void showReleaseNotes();
-
-protected:
- void disconnectAllNeighbors();
- void initStats();
-
-public:
- LLWind mWind;
- LLViewerParcelOverlay *mParcelOverlay;
-
- F32Bits mBitsReceived;
- F32 mPacketsReceived;
-
- LLMatrix4 mRenderMatrix;
-
- // These arrays are maintained in parallel. Ideally they'd be combined into a
- // single array of an aggrigate data type but for compatibility with the old
- // messaging system in which the previous message only sends and parses the
- // positions stored in the first array so they're maintained separately until
- // we stop supporting the old CoarseLocationUpdate message.
- std::vector<U32> mMapAvatars;
- std::vector<LLUUID> mMapAvatarIDs;
-
- static bool sVOCacheCullingEnabled; //vo cache culling enabled or not.
- static S32 sLastCameraUpdated;
-
- LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; };
- LLFrameTimer & getRenderInfoReportTimer() { return mRenderInfoReportTimer; };
-
- struct CompareRegionByLastUpdate
- {
- bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) const
- {
- S32 lpa = lhs->getLastUpdate();
- S32 rpa = rhs->getLastUpdate();
-
- //small mLastUpdate first
- if(lpa < rpa)
- {
- return true;
- }
- else if(lpa > rpa)
- {
- return false;
- }
- else
- {
- return lhs < rhs;
- }
- }
- };
- typedef std::set<LLViewerRegion*, CompareRegionByLastUpdate> region_priority_list_t;
-
- void setInterestListMode(const std::string & new_mode);
- const std::string & getInterestListMode() const { return mInterestListMode; }
-
- void resetInterestList();
-
- private:
- static S32 sNewObjectCreationThrottle;
- LLViewerRegionImpl * mImpl;
- LLFrameTimer mRegionTimer;
-
- F32 mWidth; // Width of region on a side (meters)
- U64 mHandle;
- F32 mTimeDilation; // time dilation of physics simulation on simulator
- S32 mLastUpdate; //last time called idleUpdate()
-
- // simulator name
- std::string mName;
- std::string mZoning;
-
- // Is this agent on the estate managers list for this region?
- bool mIsEstateManager;
-
- U32 mPacketsIn;
- U32Bits mBitsIn,
- mLastBitsIn;
- U32 mLastPacketsIn;
- U32 mPacketsOut;
- U32 mLastPacketsOut;
- S32 mPacketsLost;
- S32 mLastPacketsLost;
- U32Milliseconds mPingDelay;
- F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc
-
- U64 mRegionFlags; // includes damage flags
- U64 mRegionProtocols; // protocols supported by this region
- U8 mSimAccess;
- F32 mBillableFactor;
- U32 mMaxTasks; // max prim count
- F32 mCameraDistanceSquared; // updated once per frame
- U8 mCentralBakeVersion;
-
- LLVOCacheEntry* mLastVisitedEntry;
- U32 mInvisibilityCheckHistory;
-
- // Information for Homestead / CR-53
- S32 mClassID;
- S32 mCPURatio;
-
- std::string mColoName;
- std::string mProductSKU;
- std::string mProductName;
- std::string mViewerAssetUrl ;
-
- // Maps local ids to cache entries.
- // Regions can have order 10,000 objects, so assume
- // a structure of size 2^14 = 16,000
- bool mCacheLoaded;
- bool mCacheDirty;
- bool mAlive; // can become false if circuit disconnects
- bool mSimulatorFeaturesReceived;
- bool mReleaseNotesRequested;
- bool mDead; //if true, this region is in the process of deleting.
- bool mPaused; //pause processing the objects in the region
-
- typedef enum
- {
- CAPABILITIES_STATE_INIT = 0,
- CAPABILITIES_STATE_ERROR,
- CAPABILITIES_STATE_RECEIVED
- } eCababilitiesState;
-
- eCababilitiesState mCapabilitiesState;
-
- typedef std::map<U32, std::vector<U32> > orphan_list_t;
- orphan_list_t mOrphanMap;
-
- class CacheMissItem
- {
- public:
- CacheMissItem(U32 id, LLViewerRegion::eCacheMissType miss_type) : mID(id), mType(miss_type) {}
-
- U32 mID; //local object id
- LLViewerRegion::eCacheMissType mType; // cache miss type
-
- typedef std::list<CacheMissItem> cache_miss_list_t;
- };
- CacheMissItem::cache_miss_list_t mCacheMissList;
- U64 mRegionCacheHitCount;
- U64 mRegionCacheMissCount;
-
- caps_received_signal_t mCapabilitiesReceivedSignal;
- caps_received_signal_t mSimulatorFeaturesReceivedSignal;
-
- LLSD mSimulatorFeatures;
-
- typedef std::map<U32, LLPointer<LLVOCacheEntry> > vocache_entry_map_t;
- static vocache_entry_map_t sRegionCacheCleanup;
-
- // the materials capability throttle
- LLFrameTimer mMaterialsCapThrottleTimer;
- LLFrameTimer mRenderInfoRequestTimer;
- LLFrameTimer mRenderInfoReportTimer;
-
- // how the server interest list works
- std::string mInterestListMode;
-
- // list of reflection maps being managed by this llviewer region
- std::vector<LLPointer<LLReflectionMap> > mReflectionMaps;
-
-};
-
-inline bool LLViewerRegion::getRegionProtocol(U64 protocol) const
-{
- return ((mRegionProtocols & protocol) != 0);
-}
-
-inline void LLViewerRegion::setRegionProtocol(U64 protocol, bool on)
-{
- if (on)
- {
- mRegionProtocols |= protocol;
- }
- else
- {
- mRegionProtocols &= ~protocol;
- }
-}
-
-inline bool LLViewerRegion::getRegionFlag(U64 flag) const
-{
- return ((mRegionFlags & flag) != 0);
-}
-
-inline void LLViewerRegion::setRegionFlag(U64 flag, bool on)
-{
- if (on)
- {
- mRegionFlags |= flag;
- }
- else
- {
- mRegionFlags &= ~flag;
- }
-}
-
-inline bool LLViewerRegion::getAllowDamage() const
-{
- return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0);
-}
-
-inline bool LLViewerRegion::getAllowLandmark() const
-{
- return ((mRegionFlags & REGION_FLAGS_ALLOW_LANDMARK) !=0);
-}
-
-inline bool LLViewerRegion::getAllowSetHome() const
-{
- return ((mRegionFlags & REGION_FLAGS_ALLOW_SET_HOME) != 0);
-}
-
-inline bool LLViewerRegion::getResetHomeOnTeleport() const
-{
- return ((mRegionFlags & REGION_FLAGS_RESET_HOME_ON_TELEPORT) !=0);
-}
-
-inline bool LLViewerRegion::getSunFixed() const
-{
- return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) !=0);
-}
-
-inline bool LLViewerRegion::getBlockFly() const
-{
- return ((mRegionFlags & REGION_FLAGS_BLOCK_FLY) !=0);
-}
-
-inline bool LLViewerRegion::getAllowDirectTeleport() const
-{
- return ((mRegionFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT) !=0);
-}
-
-inline bool LLViewerRegion::isPrelude() const
-{
- return is_prelude( mRegionFlags );
-}
-
-inline bool LLViewerRegion::getAllowTerraform() const
-{
- return ((mRegionFlags & REGION_FLAGS_BLOCK_TERRAFORM) == 0);
-}
-
-inline bool LLViewerRegion::getRestrictPushObject() const
-{
- return ((mRegionFlags & REGION_FLAGS_RESTRICT_PUSHOBJECT) != 0);
-}
-
-inline bool LLViewerRegion::getAllowEnvironmentOverride() const
-{
- return ((mRegionFlags & REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE) != 0);
-}
-
-inline bool LLViewerRegion::getReleaseNotesRequested() const
-{
- return mReleaseNotesRequested;
-}
-
-#endif
+/**
+ * @file llviewerregion.h
+ * @brief Description of the LLViewerRegion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERREGION_H
+#define LL_LLVIEWERREGION_H
+
+// A ViewerRegion is a class that contains a bunch of objects and surfaces
+// that are in to a particular region.
+#include <string>
+#include <boost/signals2.hpp>
+
+#include "llcorehttputil.h"
+#include "llwind.h"
+#include "v3dmath.h"
+#include "llstring.h"
+#include "llregionflags.h"
+#include "lluuid.h"
+#include "llweb.h"
+#include "llcapabilityprovider.h"
+#include "m4math.h" // LLMatrix4
+#include "llframetimer.h"
+#include "llreflectionmap.h"
+
+// Surface id's
+#define LAND 1
+#define WATER 2
+const U32 MAX_OBJECT_CACHE_ENTRIES = 50000;
+
+// Region handshake flags
+const U32 REGION_HANDSHAKE_SUPPORTS_SELF_APPEARANCE = 1U << 2;
+
+// Interest list mode,
+// in use by agent and region classes so must exist before region classes
+const std::string IL_MODE_DEFAULT = "default";
+const std::string IL_MODE_360 = "360";
+
+class LLEventPoll;
+class LLVLComposition;
+class LLViewerObject;
+class LLMessageSystem;
+class LLNetMap;
+class LLViewerParcelOverlay;
+class LLSurface;
+class LLVOCache;
+class LLVOCacheEntry;
+class LLSpatialPartition;
+class LLEventPump;
+class LLDataPacker;
+class LLDataPackerBinaryBuffer;
+class LLHost;
+class LLBBox;
+class LLSpatialGroup;
+class LLDrawable;
+class LLGLTFOverrideCacheEntry;
+class LLViewerRegionImpl;
+class LLViewerOctreeGroup;
+class LLVOCachePartition;
+
+class LLViewerRegion: public LLCapabilityProvider // implements this interface
+{
+public:
+ //MUST MATCH THE ORDER OF DECLARATION IN CONSTRUCTOR
+ typedef enum
+ {
+ PARTITION_HUD=0,
+ PARTITION_TERRAIN,
+ PARTITION_VOIDWATER,
+ PARTITION_WATER,
+ PARTITION_TREE,
+ PARTITION_PARTICLE,
+ PARTITION_GRASS,
+ PARTITION_VOLUME,
+ PARTITION_BRIDGE,
+ PARTITION_AVATAR,
+ PARTITION_CONTROL_AV, // Animesh
+ PARTITION_HUD_PARTICLE,
+ PARTITION_VO_CACHE,
+ PARTITION_NONE,
+ NUM_PARTITIONS
+ } eObjectPartitions;
+
+ typedef boost::signals2::signal<void(const LLUUID& region_id, LLViewerRegion* regionp)> caps_received_signal_t;
+
+ LLViewerRegion(const U64 &handle,
+ const LLHost &host,
+ const U32 surface_grid_width,
+ const U32 patch_grid_width,
+ const F32 region_width_meters);
+ ~LLViewerRegion();
+
+ // Call this after you have the region name and handle.
+ void loadObjectCache();
+ void saveObjectCache();
+
+ void sendMessage(); // Send the current message to this region's simulator
+ void sendReliableMessage(); // Send the current message to this region's simulator
+
+ void setOriginGlobal(const LLVector3d &origin);
+ //void setAgentOffset(const LLVector3d &offset);
+ void updateRenderMatrix();
+
+ void setAllowDamage(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); }
+ void setAllowLandmark(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); }
+ void setAllowSetHome(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); }
+ void setResetHomeOnTeleport(bool b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); }
+ void setSunFixed(bool b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); }
+ //void setBlockFly(bool b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } Never used
+ void setAllowDirectTeleport(bool b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); }
+
+
+ inline bool getAllowDamage() const;
+ inline bool getAllowLandmark() const;
+ inline bool getAllowSetHome() const;
+ inline bool getResetHomeOnTeleport() const;
+ inline bool getSunFixed() const;
+ inline bool getBlockFly() const;
+ inline bool getAllowDirectTeleport() const;
+ inline bool isPrelude() const;
+ inline bool getAllowTerraform() const;
+ inline bool getRestrictPushObject() const;
+ inline bool getAllowEnvironmentOverride() const;
+ inline bool getReleaseNotesRequested() const;
+
+ bool isAlive(); // can become false if circuit disconnects
+
+ void setWaterHeight(F32 water_level);
+ F32 getWaterHeight() const;
+
+ bool isVoiceEnabled() const;
+
+ void setBillableFactor(F32 billable_factor) { mBillableFactor = billable_factor; }
+ F32 getBillableFactor() const { return mBillableFactor; }
+
+ // Maximum number of primitives allowed, regardless of object
+ // bonus factor.
+ U32 getMaxTasks() const { return mMaxTasks; }
+ void setMaxTasks(U32 max_tasks) { mMaxTasks = max_tasks; }
+
+ // Draw lines in the dirt showing ownership. Return number of
+ // vertices drawn.
+ void renderPropertyLines();
+ void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
+
+
+ // Call this whenever you change the height data in the region.
+ // (Automatically called by LLSurfacePatch's update routine)
+ void dirtyHeights();
+
+ LLViewerParcelOverlay *getParcelOverlay() const
+ { return mParcelOverlay; }
+
+ inline void setRegionFlag(U64 flag, bool on);
+ inline bool getRegionFlag(U64 flag) const;
+ void setRegionFlags(U64 flags);
+ U64 getRegionFlags() const { return mRegionFlags; }
+
+ inline void setRegionProtocol(U64 protocol, bool on);
+ bool getRegionProtocol(U64 protocol) const;
+ void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; }
+ U64 getRegionProtocols() const { return mRegionProtocols; }
+
+ void setTimeDilation(F32 time_dilation);
+ F32 getTimeDilation() const { return mTimeDilation; }
+
+ // Origin height is at zero.
+ const LLVector3d &getOriginGlobal() const;
+ LLVector3 getOriginAgent() const;
+
+ // Center is at the height of the water table.
+ const LLVector3d &getCenterGlobal() const;
+ LLVector3 getCenterAgent() const;
+
+ void setRegionNameAndZone(const std::string& name_and_zone);
+ const std::string& getName() const { return mName; }
+ const std::string& getZoning() const { return mZoning; }
+
+ void setOwner(const LLUUID& owner_id);
+ const LLUUID& getOwner() const;
+
+ // Is the current agent on the estate manager list for this region?
+ void setIsEstateManager(bool b) { mIsEstateManager = b; }
+ bool isEstateManager() const { return mIsEstateManager; }
+ bool canManageEstate() const;
+
+ void setSimAccess(U8 sim_access) { mSimAccess = sim_access; }
+ U8 getSimAccess() const { return mSimAccess; }
+ const std::string getSimAccessString() const;
+
+ // Homestead-related getters; there are no setters as nobody should be
+ // setting them other than the individual message handler which is a member
+ S32 getSimClassID() const { return mClassID; }
+ S32 getSimCPURatio() const { return mCPURatio; }
+ const std::string& getSimColoName() const { return mColoName; }
+ const std::string& getSimProductSKU() const { return mProductSKU; }
+ std::string getLocalizedSimProductName() const;
+
+ // Returns "Sandbox", "Expensive", etc.
+ static std::string regionFlagsToString(U64 flags);
+
+ // Returns translated version of "Mature", "PG", "Adult", etc.
+ static std::string accessToString(U8 sim_access);
+
+ // Returns "M", "PG", "A" etc.
+ static std::string accessToShortString(U8 sim_access);
+ static U8 shortStringToAccess(const std::string &sim_access);
+
+ // Return access icon name
+ static std::string getAccessIcon(U8 sim_access);
+
+ // helper function which just makes sure all interested parties
+ // can process the message.
+ static void processRegionInfo(LLMessageSystem* msg, void**);
+
+ //check if the viewer camera is static
+ static bool isViewerCameraStatic();
+ static void calcNewObjectCreationThrottle();
+
+ void setCacheID(const LLUUID& id);
+
+ F32 getWidth() const { return mWidth; }
+
+ // regions are expensive to release, this function gradually releases cache from memory
+ static void idleCleanup(F32 max_update_time);
+
+ void idleUpdate(F32 max_update_time);
+ void lightIdleUpdate();
+ bool addVisibleGroup(LLViewerOctreeGroup* group);
+ void addVisibleChildCacheEntry(LLVOCacheEntry* parent, LLVOCacheEntry* child);
+ void addActiveCacheEntry(LLVOCacheEntry* entry);
+ void removeActiveCacheEntry(LLVOCacheEntry* entry, LLDrawable* drawablep);
+ void killCacheEntry(U32 local_id); //physically delete the cache entry
+
+ // Like idleUpdate, but forces everything to complete regardless of
+ // how long it takes.
+ void forceUpdate();
+
+ void connectNeighbor(LLViewerRegion *neighborp, U32 direction);
+
+ void updateNetStats();
+
+ U32 getPacketsLost() const;
+
+ S32 getHttpResponderID() const;
+
+ // Get/set named capability URLs for this region.
+ void setSeedCapability(const std::string& url);
+ S32 getNumSeedCapRetries();
+ void setCapability(const std::string& name, const std::string& url);
+ void setCapabilityDebug(const std::string& name, const std::string& url);
+ bool isCapabilityAvailable(const std::string& name) const;
+ // implements LLCapabilityProvider
+ virtual std::string getCapability(const std::string& name) const;
+ std::string getCapabilityDebug(const std::string& name) const;
+
+
+ // has region received its final (not seed) capability list?
+ bool capabilitiesReceived() const;
+ bool capabilitiesError() const;
+ void setCapabilitiesReceived(bool received);
+ void setCapabilitiesError();
+ boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb);
+
+ static bool isSpecialCapabilityName(const std::string &name);
+ void logActiveCapabilities() const;
+
+ // Utilities to post and get via
+ // HTTP using the agent's policy settings and headers.
+ typedef LLCoreHttpUtil::HttpCoroutineAdapter::completionCallback_t httpCallback_t;
+ bool requestPostCapability(const std::string &capName,
+ LLSD &postData,
+ httpCallback_t cbSuccess = NULL,
+ httpCallback_t cbFailure = NULL);
+ bool requestGetCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL);
+ bool requestDelCapability(const std::string &capName, httpCallback_t cbSuccess = NULL, httpCallback_t cbFailure = NULL);
+
+ /// implements LLCapabilityProvider
+ /*virtual*/ const LLHost& getHost() const;
+ const U64 &getHandle() const { return mHandle; }
+
+ LLSurface &getLand() const;
+
+ // set and get the region id
+ const LLUUID& getRegionID() const;
+ void setRegionID(const LLUUID& region_id);
+
+ bool pointInRegionGlobal(const LLVector3d &point_global) const;
+ LLVector3 getPosRegionFromGlobal(const LLVector3d &point_global) const;
+ LLVector3 getPosRegionFromAgent(const LLVector3 &agent_pos) const;
+ LLVector3 getPosAgentFromRegion(const LLVector3 &region_pos) const;
+ LLVector3d getPosGlobalFromRegion(const LLVector3 &offset) const;
+
+ LLVLComposition *getComposition() const;
+ F32 getCompositionXY(const S32 x, const S32 y) const;
+
+ bool isOwnedSelf(const LLVector3& pos);
+
+ // Owned by a group you belong to? (officer OR member)
+ bool isOwnedGroup(const LLVector3& pos);
+
+ // deal with map object updates in the world.
+ void updateCoarseLocations(LLMessageSystem* msg);
+
+ F32 getLandHeightRegion(const LLVector3& region_pos);
+
+ U8 getCentralBakeVersion() { return mCentralBakeVersion; }
+
+ void getInfo(LLSD& info);
+
+ bool meshRezEnabled() const;
+ bool meshUploadEnabled() const;
+
+ bool bakesOnMeshEnabled() const;
+
+ // has region received its simulator features list? Requires an additional query after caps received.
+ void requestSimulatorFeatures();
+ void setSimulatorFeaturesReceived(bool);
+ bool simulatorFeaturesReceived() const;
+ boost::signals2::connection setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb);
+
+ void getSimulatorFeatures(LLSD& info) const;
+ void setSimulatorFeatures(const LLSD& info);
+
+
+ bool dynamicPathfindingEnabled() const;
+
+ bool avatarHoverHeightEnabled() const;
+
+ typedef enum
+ {
+ CACHE_MISS_TYPE_TOTAL = 0, // total cache miss - object not in cache
+ CACHE_MISS_TYPE_CRC, // object in cache, but CRC doesn't match
+ CACHE_MISS_TYPE_NONE // not a miss: cache hit
+ } eCacheMissType;
+
+ typedef enum
+ {
+ CACHE_UPDATE_DUPE = 0,
+ CACHE_UPDATE_CHANGED,
+ CACHE_UPDATE_ADDED,
+ CACHE_UPDATE_REPLACED
+ } eCacheUpdateResult;
+
+ // handle a full update message
+ eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags);
+ eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags);
+
+ void cacheFullUpdateGLTFOverride(const LLGLTFOverrideCacheEntry &override_data);
+
+ LLVOCacheEntry* getCacheEntryForOctree(U32 local_id);
+ LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true);
+ bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type);
+ U64 getRegionCacheHitCount() { return mRegionCacheHitCount; }
+ U64 getRegionCacheMissCount() { return mRegionCacheMissCount; }
+ void requestCacheMisses();
+ void addCacheMissFull(const U32 local_id);
+ //update object cache if the object receives a full-update or terse update
+ LLViewerObject* updateCacheEntry(U32 local_id, LLViewerObject* objectp);
+ void findOrphans(U32 parent_id);
+ void clearCachedVisibleObjects();
+ void dumpCache();
+
+ void unpackRegionHandshake();
+
+ void calculateCenterGlobal();
+ void calculateCameraDistance();
+
+ friend std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region);
+ /// implements LLCapabilityProvider
+ virtual std::string getDescription() const;
+ std::string getViewerAssetUrl() const { return mViewerAssetUrl; }
+
+ U32 getNumOfVisibleGroups() const;
+ U32 getNumOfActiveCachedObjects() const;
+ LLSpatialPartition* getSpatialPartition(U32 type);
+ LLVOCachePartition* getVOCachePartition();
+
+ bool objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const;
+ bool childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const;
+ bool objectsCrossParcel(const std::vector<LLBBox>& boxes) const;
+
+ void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions );
+ void getNeighboringRegionsStatus( std::vector<S32>& regions );
+ const LLViewerRegionImpl * getRegionImpl() const { return mImpl; }
+ LLViewerRegionImpl * getRegionImplNC() { return mImpl; }
+
+ // implements the materials capability throttle
+ bool materialsCapThrottled() const { return !mMaterialsCapThrottleTimer.hasExpired(); }
+ void resetMaterialsCapThrottle();
+
+ U32 getMaxMaterialsPerTransaction() const;
+
+ void removeFromCreatedList(U32 local_id);
+ void addToCreatedList(U32 local_id);
+
+ bool isPaused() const {return mPaused;}
+ S32 getLastUpdate() const {return mLastUpdate;}
+
+ std::string getSimHostName();
+
+ static bool isNewObjectCreationThrottleDisabled() {return sNewObjectCreationThrottle < 0;}
+
+ // rebuild reflection probe list
+ void updateReflectionProbes();
+
+private:
+ void addToVOCacheTree(LLVOCacheEntry* entry);
+ LLViewerObject* addNewObject(LLVOCacheEntry* entry);
+ void killObject(LLVOCacheEntry* entry, std::vector<LLDrawable*>& delete_list); //adds entry into list if it is safe to move into cache
+ void removeFromVOCacheTree(LLVOCacheEntry* entry);
+ void killCacheEntry(LLVOCacheEntry* entry, bool for_rendering = false); //physically delete the cache entry
+ void killInvisibleObjects(F32 max_time);
+ void createVisibleObjects(F32 max_time);
+ void updateVisibleEntries(F32 max_time); //update visible entries
+
+ void addCacheMiss(U32 id, LLViewerRegion::eCacheMissType miss_type);
+ void decodeBoundingInfo(LLVOCacheEntry* entry);
+ bool isNonCacheableObjectCreated(U32 local_id);
+
+public:
+ void applyCacheMiscExtras(LLViewerObject* obj);
+
+ struct CompareDistance
+ {
+ bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs)
+ {
+ return lhs->mCameraDistanceSquared < rhs->mCameraDistanceSquared;
+ }
+ };
+
+ void showReleaseNotes();
+
+protected:
+ void disconnectAllNeighbors();
+ void initStats();
+
+public:
+ LLWind mWind;
+ LLViewerParcelOverlay *mParcelOverlay;
+
+ F32Bits mBitsReceived;
+ F32 mPacketsReceived;
+
+ LLMatrix4 mRenderMatrix;
+
+ // These arrays are maintained in parallel. Ideally they'd be combined into a
+ // single array of an aggrigate data type but for compatibility with the old
+ // messaging system in which the previous message only sends and parses the
+ // positions stored in the first array so they're maintained separately until
+ // we stop supporting the old CoarseLocationUpdate message.
+ std::vector<U32> mMapAvatars;
+ std::vector<LLUUID> mMapAvatarIDs;
+
+ static bool sVOCacheCullingEnabled; //vo cache culling enabled or not.
+ static S32 sLastCameraUpdated;
+
+ LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; };
+ LLFrameTimer & getRenderInfoReportTimer() { return mRenderInfoReportTimer; };
+
+ struct CompareRegionByLastUpdate
+ {
+ bool operator()(const LLViewerRegion* const& lhs, const LLViewerRegion* const& rhs) const
+ {
+ S32 lpa = lhs->getLastUpdate();
+ S32 rpa = rhs->getLastUpdate();
+
+ //small mLastUpdate first
+ if(lpa < rpa)
+ {
+ return true;
+ }
+ else if(lpa > rpa)
+ {
+ return false;
+ }
+ else
+ {
+ return lhs < rhs;
+ }
+ }
+ };
+ typedef std::set<LLViewerRegion*, CompareRegionByLastUpdate> region_priority_list_t;
+
+ void setInterestListMode(const std::string & new_mode);
+ const std::string & getInterestListMode() const { return mInterestListMode; }
+
+ void resetInterestList();
+
+ private:
+ static S32 sNewObjectCreationThrottle;
+ LLViewerRegionImpl * mImpl;
+ LLFrameTimer mRegionTimer;
+
+ F32 mWidth; // Width of region on a side (meters)
+ U64 mHandle;
+ F32 mTimeDilation; // time dilation of physics simulation on simulator
+ S32 mLastUpdate; //last time called idleUpdate()
+
+ // simulator name
+ std::string mName;
+ std::string mZoning;
+
+ // Is this agent on the estate managers list for this region?
+ bool mIsEstateManager;
+
+ U32 mPacketsIn;
+ U32Bits mBitsIn,
+ mLastBitsIn;
+ U32 mLastPacketsIn;
+ U32 mPacketsOut;
+ U32 mLastPacketsOut;
+ S32 mPacketsLost;
+ S32 mLastPacketsLost;
+ U32Milliseconds mPingDelay;
+ F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc
+
+ U64 mRegionFlags; // includes damage flags
+ U64 mRegionProtocols; // protocols supported by this region
+ U8 mSimAccess;
+ F32 mBillableFactor;
+ U32 mMaxTasks; // max prim count
+ F32 mCameraDistanceSquared; // updated once per frame
+ U8 mCentralBakeVersion;
+
+ LLVOCacheEntry* mLastVisitedEntry;
+ U32 mInvisibilityCheckHistory;
+
+ // Information for Homestead / CR-53
+ S32 mClassID;
+ S32 mCPURatio;
+
+ std::string mColoName;
+ std::string mProductSKU;
+ std::string mProductName;
+ std::string mViewerAssetUrl ;
+
+ // Maps local ids to cache entries.
+ // Regions can have order 10,000 objects, so assume
+ // a structure of size 2^14 = 16,000
+ bool mCacheLoaded;
+ bool mCacheDirty;
+ bool mAlive; // can become false if circuit disconnects
+ bool mSimulatorFeaturesReceived;
+ bool mReleaseNotesRequested;
+ bool mDead; //if true, this region is in the process of deleting.
+ bool mPaused; //pause processing the objects in the region
+
+ typedef enum
+ {
+ CAPABILITIES_STATE_INIT = 0,
+ CAPABILITIES_STATE_ERROR,
+ CAPABILITIES_STATE_RECEIVED
+ } eCababilitiesState;
+
+ eCababilitiesState mCapabilitiesState;
+
+ typedef std::map<U32, std::vector<U32> > orphan_list_t;
+ orphan_list_t mOrphanMap;
+
+ class CacheMissItem
+ {
+ public:
+ CacheMissItem(U32 id, LLViewerRegion::eCacheMissType miss_type) : mID(id), mType(miss_type) {}
+
+ U32 mID; //local object id
+ LLViewerRegion::eCacheMissType mType; // cache miss type
+
+ typedef std::list<CacheMissItem> cache_miss_list_t;
+ };
+ CacheMissItem::cache_miss_list_t mCacheMissList;
+ U64 mRegionCacheHitCount;
+ U64 mRegionCacheMissCount;
+
+ caps_received_signal_t mCapabilitiesReceivedSignal;
+ caps_received_signal_t mSimulatorFeaturesReceivedSignal;
+
+ LLSD mSimulatorFeatures;
+
+ typedef std::map<U32, LLPointer<LLVOCacheEntry> > vocache_entry_map_t;
+ static vocache_entry_map_t sRegionCacheCleanup;
+
+ // the materials capability throttle
+ LLFrameTimer mMaterialsCapThrottleTimer;
+ LLFrameTimer mRenderInfoRequestTimer;
+ LLFrameTimer mRenderInfoReportTimer;
+
+ // how the server interest list works
+ std::string mInterestListMode;
+
+ // list of reflection maps being managed by this llviewer region
+ std::vector<LLPointer<LLReflectionMap> > mReflectionMaps;
+
+};
+
+inline bool LLViewerRegion::getRegionProtocol(U64 protocol) const
+{
+ return ((mRegionProtocols & protocol) != 0);
+}
+
+inline void LLViewerRegion::setRegionProtocol(U64 protocol, bool on)
+{
+ if (on)
+ {
+ mRegionProtocols |= protocol;
+ }
+ else
+ {
+ mRegionProtocols &= ~protocol;
+ }
+}
+
+inline bool LLViewerRegion::getRegionFlag(U64 flag) const
+{
+ return ((mRegionFlags & flag) != 0);
+}
+
+inline void LLViewerRegion::setRegionFlag(U64 flag, bool on)
+{
+ if (on)
+ {
+ mRegionFlags |= flag;
+ }
+ else
+ {
+ mRegionFlags &= ~flag;
+ }
+}
+
+inline bool LLViewerRegion::getAllowDamage() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0);
+}
+
+inline bool LLViewerRegion::getAllowLandmark() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_LANDMARK) !=0);
+}
+
+inline bool LLViewerRegion::getAllowSetHome() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_SET_HOME) != 0);
+}
+
+inline bool LLViewerRegion::getResetHomeOnTeleport() const
+{
+ return ((mRegionFlags & REGION_FLAGS_RESET_HOME_ON_TELEPORT) !=0);
+}
+
+inline bool LLViewerRegion::getSunFixed() const
+{
+ return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) !=0);
+}
+
+inline bool LLViewerRegion::getBlockFly() const
+{
+ return ((mRegionFlags & REGION_FLAGS_BLOCK_FLY) !=0);
+}
+
+inline bool LLViewerRegion::getAllowDirectTeleport() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT) !=0);
+}
+
+inline bool LLViewerRegion::isPrelude() const
+{
+ return is_prelude( mRegionFlags );
+}
+
+inline bool LLViewerRegion::getAllowTerraform() const
+{
+ return ((mRegionFlags & REGION_FLAGS_BLOCK_TERRAFORM) == 0);
+}
+
+inline bool LLViewerRegion::getRestrictPushObject() const
+{
+ return ((mRegionFlags & REGION_FLAGS_RESTRICT_PUSHOBJECT) != 0);
+}
+
+inline bool LLViewerRegion::getAllowEnvironmentOverride() const
+{
+ return ((mRegionFlags & REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE) != 0);
+}
+
+inline bool LLViewerRegion::getReleaseNotesRequested() const
+{
+ return mReleaseNotesRequested;
+}
+
+#endif