diff options
Diffstat (limited to 'indra/newview/llviewerregion.cpp')
-rwxr-xr-x | indra/newview/llviewerregion.cpp | 39 |
1 files changed, 37 insertions, 2 deletions
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index be0f28df44..cd5f64b9ca 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -72,6 +72,7 @@ #include "stringize.h" #include "llviewercontrol.h" #include "llsdserialize.h" +#include "llfloaterperms.h" #include "llvieweroctree.h" #include "llviewerdisplay.h" #include "llviewerwindow.h" @@ -2570,40 +2571,69 @@ void LLViewerRegion::unpackRegionHandshake() { LLUUID tmp_id; + bool changed = false; + + // Get the 4 textures for land msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(0)); compp->setDetailTextureID(0, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(1)); compp->setDetailTextureID(1, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(2)); compp->setDetailTextureID(2, tmp_id); + msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id); + changed |= (tmp_id != compp->getDetailTextureID(3)); compp->setDetailTextureID(3, tmp_id); + // Get the start altitude and range values for land textures F32 tmp_f32; msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(0)); compp->setStartHeight(0, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(1)); compp->setStartHeight(1, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(2)); compp->setStartHeight(2, tmp_f32); + msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32); + changed |= (tmp_f32 != compp->getStartHeight(3)); compp->setStartHeight(3, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(0)); compp->setHeightRange(0, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(1)); compp->setHeightRange(1, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(2)); compp->setHeightRange(2, tmp_f32); + msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32); + changed |= (tmp_f32 != compp->getHeightRange(3)); compp->setHeightRange(3, tmp_f32); // If this is an UPDATE (params already ready, we need to regenerate // all of our terrain stuff, by if (compp->getParamsReady()) { - //this line creates frame stalls on region crossing and removing it appears to have no effect - //getLand().dirtyAllPatches(); + // Update if the land changed + if (changed) + { + getLand().dirtyAllPatches(); + } } else { @@ -2645,6 +2675,7 @@ void LLViewerRegion::unpackRegionHandshake() void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) { + capabilityNames.append("AgentPreferences"); capabilityNames.append("AgentState"); capabilityNames.append("AttachmentResources"); capabilityNames.append("AvatarPickerSearch"); @@ -2677,10 +2708,12 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("GetObjectCost"); capabilityNames.append("GetObjectPhysicsData"); capabilityNames.append("GetTexture"); + capabilityNames.append("GroupAPIv1"); capabilityNames.append("GroupMemberData"); capabilityNames.append("GroupProposalBallot"); capabilityNames.append("HomeLocation"); capabilityNames.append("LandResources"); + capabilityNames.append("LSLSyntax"); capabilityNames.append("MapLayer"); capabilityNames.append("MapLayerGod"); capabilityNames.append("MeshUploadFlag"); @@ -2949,6 +2982,8 @@ void LLViewerRegion::setCapabilitiesReceived(bool received) { mCapabilitiesReceivedSignal(getRegionID()); + LLFloaterPermsDefault::sendInitialPerms(); + // This is a single-shot signal. Forget callbacks to save resources. mCapabilitiesReceivedSignal.disconnect_all_slots(); } |