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path: root/indra/newview/llviewerparceloverlay.cpp
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Diffstat (limited to 'indra/newview/llviewerparceloverlay.cpp')
-rw-r--r--indra/newview/llviewerparceloverlay.cpp96
1 files changed, 91 insertions, 5 deletions
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index 26765bdd01..a0cf2fc803 100644
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -173,6 +173,92 @@ bool LLViewerParcelOverlay::encroachesOwned(const std::vector<LLBBox>& boxes) co
}
return false;
}
+bool LLViewerParcelOverlay::encroachesOnUnowned(const std::vector<LLBBox>& boxes) const
+{
+ // boxes are expected to already be axis aligned
+ for (U32 i = 0; i < boxes.size(); ++i)
+ {
+ LLVector3 min = boxes[i].getMinAgent();
+ LLVector3 max = boxes[i].getMaxAgent();
+
+ S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+
+ for (S32 row = top; row <= bottom; row++)
+ {
+ for (S32 column = left; column <= right; column++)
+ {
+ U8 type = ownership(row, column);
+ if ((PARCEL_SELF != type))
+ {
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+}
+
+bool LLViewerParcelOverlay::encroachesOnNearbyParcel(const std::vector<LLBBox>& boxes) const
+{
+ // boxes are expected to already be axis aligned
+ for (U32 i = 0; i < boxes.size(); ++i)
+ {
+ LLVector3 min = boxes[i].getMinAgent();
+ LLVector3 max = boxes[i].getMaxAgent();
+
+ // If an object crosses region borders it crosses a parcel
+ if ( min.mV[VX] < 0
+ || min.mV[VY] < 0
+ || max.mV[VX] > REGION_WIDTH_METERS
+ || max.mV[VY] > REGION_WIDTH_METERS)
+ {
+ return true;
+ }
+
+ S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 bottom = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 top = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+
+ const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge;
+
+ for (S32 row = bottom; row <= top; row++)
+ {
+ for (S32 col = left; col <= right; col++)
+ {
+ // This is not the rightmost column
+ if (col < GRIDS_PER_EDGE-1)
+ {
+ U8 east_overlay = mOwnership[row*GRIDS_PER_EDGE+col+1];
+ // If the column to the east of the current one marks
+ // the other parcel's west edge and the box extends
+ // to the west it crosses the parcel border.
+ if ((east_overlay & PARCEL_WEST_LINE) && col < right)
+ {
+ return true;
+ }
+ }
+
+ // This is not the topmost column
+ if (row < GRIDS_PER_EDGE-1)
+ {
+ U8 north_overlay = mOwnership[(row+1)*GRIDS_PER_EDGE+col];
+ // If the row to the north of the current one marks
+ // the other parcel's south edge and the box extends
+ // to the south it crosses the parcel border.
+ if ((north_overlay & PARCEL_SOUTH_LINE) && row < top)
+ {
+ return true;
+ }
+ }
+ }
+ }
+ }
+ return false;
+}
BOOL LLViewerParcelOverlay::isSoundLocal(const LLVector3& pos) const
{
@@ -798,14 +884,14 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
// Always fudge a little vertically.
pull_toward_camera.mV[VZ] += 0.01f;
- glMatrixMode( GL_MODELVIEW );
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
// Move to appropriate region coords
LLVector3 origin = mRegion->getOriginAgent();
- glTranslatef( origin.mV[VX], origin.mV[VY], origin.mV[VZ] );
+ gGL.translatef( origin.mV[VX], origin.mV[VY], origin.mV[VZ] );
- glTranslatef(pull_toward_camera.mV[VX], pull_toward_camera.mV[VY],
+ gGL.translatef(pull_toward_camera.mV[VX], pull_toward_camera.mV[VY],
pull_toward_camera.mV[VZ]);
// Include +1 because vertices are fenceposts.
@@ -904,7 +990,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
}
- glPopMatrix();
+ gGL.popMatrix();
return drawn;
}