diff options
Diffstat (limited to 'indra/newview/llviewerparceloverlay.cpp')
-rwxr-xr-x | indra/newview/llviewerparceloverlay.cpp | 65 |
1 files changed, 42 insertions, 23 deletions
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index 5c9dbcea76..2e9b5de72b 100755 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -53,18 +53,37 @@ static const U8 OVERLAY_IMG_COMPONENTS = 4; static const F32 LINE_WIDTH = 0.0625f; +bool LLViewerParcelOverlay::sColorSetInitialized = false; +LLUIColor LLViewerParcelOverlay::sAvailColor; +LLUIColor LLViewerParcelOverlay::sOwnedColor; +LLUIColor LLViewerParcelOverlay::sGroupColor; +LLUIColor LLViewerParcelOverlay::sSelfColor; +LLUIColor LLViewerParcelOverlay::sForSaleColor; +LLUIColor LLViewerParcelOverlay::sAuctionColor; + LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_width_meters) : mRegion( region ), mParcelGridsPerEdge( S32( region_width_meters / PARCEL_GRID_STEP_METERS ) ), - mDirty( FALSE ), + mDirty( false ), mTimeSinceLastUpdate(), mOverlayTextureIdx(-1) { + if (!sColorSetInitialized) + { + sColorSetInitialized = true; + sAvailColor = LLUIColorTable::instance().getColor("PropertyColorAvail").get(); + sOwnedColor = LLUIColorTable::instance().getColor("PropertyColorOther").get(); + sGroupColor = LLUIColorTable::instance().getColor("PropertyColorGroup").get(); + sSelfColor = LLUIColorTable::instance().getColor("PropertyColorSelf").get(); + sForSaleColor = LLUIColorTable::instance().getColor("PropertyColorForSale").get(); + sAuctionColor = LLUIColorTable::instance().getColor("PropertyColorAuction").get(); + } + // Create a texture to hold color information. // 4 components - // Use mipmaps = FALSE, clamped, NEAREST filter, for sharp edges + // Use mipmaps = false, clamped, NEAREST filter, for sharp edges mImageRaw = new LLImageRaw(mParcelGridsPerEdge, mParcelGridsPerEdge, OVERLAY_IMG_COMPONENTS); - mTexture = LLViewerTextureManager::getLocalTexture(mImageRaw.get(), FALSE); + mTexture = LLViewerTextureManager::getLocalTexture(mImageRaw.get(), false); mTexture->setAddressMode(LLTexUnit::TAM_CLAMP); mTexture->setFilteringOption(LLTexUnit::TFO_POINT); @@ -102,28 +121,28 @@ LLViewerParcelOverlay::~LLViewerParcelOverlay() //--------------------------------------------------------------------------- // ACCESSORS //--------------------------------------------------------------------------- -BOOL LLViewerParcelOverlay::isOwned(const LLVector3& pos) const +bool LLViewerParcelOverlay::isOwned(const LLVector3& pos) const { S32 row = S32(pos.mV[VY] / PARCEL_GRID_STEP_METERS); S32 column = S32(pos.mV[VX] / PARCEL_GRID_STEP_METERS); return (PARCEL_PUBLIC != ownership(row, column)); } -BOOL LLViewerParcelOverlay::isOwnedSelf(const LLVector3& pos) const +bool LLViewerParcelOverlay::isOwnedSelf(const LLVector3& pos) const { S32 row = S32(pos.mV[VY] / PARCEL_GRID_STEP_METERS); S32 column = S32(pos.mV[VX] / PARCEL_GRID_STEP_METERS); return (PARCEL_SELF == ownership(row, column)); } -BOOL LLViewerParcelOverlay::isOwnedGroup(const LLVector3& pos) const +bool LLViewerParcelOverlay::isOwnedGroup(const LLVector3& pos) const { S32 row = S32(pos.mV[VY] / PARCEL_GRID_STEP_METERS); S32 column = S32(pos.mV[VX] / PARCEL_GRID_STEP_METERS); return (PARCEL_GROUP == ownership(row, column)); } -BOOL LLViewerParcelOverlay::isOwnedOther(const LLVector3& pos) const +bool LLViewerParcelOverlay::isOwnedOther(const LLVector3& pos) const { S32 row = S32(pos.mV[VY] / PARCEL_GRID_STEP_METERS); S32 column = S32(pos.mV[VX] / PARCEL_GRID_STEP_METERS); @@ -246,7 +265,7 @@ bool LLViewerParcelOverlay::encroachesOnNearbyParcel(const std::vector<LLBBox>& return false; } -BOOL LLViewerParcelOverlay::isSoundLocal(const LLVector3& pos) const +bool LLViewerParcelOverlay::isSoundLocal(const LLVector3& pos) const { S32 row = S32(pos.mV[VY] / PARCEL_GRID_STEP_METERS); S32 column = S32(pos.mV[VX] / PARCEL_GRID_STEP_METERS); @@ -321,12 +340,12 @@ void LLViewerParcelOverlay::updateOverlayTexture() mOverlayTextureIdx = 0; } - const LLColor4U avail = LLUIColorTable::instance().getColor("PropertyColorAvail").get(); - const LLColor4U owned = LLUIColorTable::instance().getColor("PropertyColorOther").get(); - const LLColor4U group = LLUIColorTable::instance().getColor("PropertyColorGroup").get(); - const LLColor4U self = LLUIColorTable::instance().getColor("PropertyColorSelf").get(); - const LLColor4U for_sale = LLUIColorTable::instance().getColor("PropertyColorForSale").get(); - const LLColor4U auction = LLUIColorTable::instance().getColor("PropertyColorAuction").get(); + const LLColor4U avail = sAvailColor.get(); + const LLColor4U owned = sOwnedColor.get(); + const LLColor4U group = sGroupColor.get(); + const LLColor4U self = sSelfColor.get(); + const LLColor4U for_sale = sForSaleColor.get(); + const LLColor4U auction = sAuctionColor.get(); // Create the base texture. U8 *raw = mImageRaw->getData(); @@ -339,7 +358,7 @@ void LLViewerParcelOverlay::updateOverlayTexture() { U8 ownership = mOwnership[i]; - F32 r,g,b,a; + U8 r,g,b,a; // Color stored in low three bits switch( ownership & 0x7 ) @@ -433,11 +452,11 @@ void LLViewerParcelOverlay::updatePropertyLines() return; LLColor4U colors[PARCEL_COLOR_MASK + 1]; - colors[PARCEL_SELF] = LLUIColorTable::instance().getColor("PropertyColorSelf").get(); - colors[PARCEL_OWNED] = LLUIColorTable::instance().getColor("PropertyColorOther").get(); - colors[PARCEL_GROUP] = LLUIColorTable::instance().getColor("PropertyColorGroup").get(); - colors[PARCEL_FOR_SALE] = LLUIColorTable::instance().getColor("PropertyColorForSale").get(); - colors[PARCEL_AUCTION] = LLUIColorTable::instance().getColor("PropertyColorAuction").get(); + colors[PARCEL_SELF] = sSelfColor.get(); + colors[PARCEL_OWNED] = sOwnedColor.get(); + colors[PARCEL_GROUP] = sGroupColor.get(); + colors[PARCEL_FOR_SALE] = sForSaleColor.get(); + colors[PARCEL_AUCTION] = sAuctionColor.get(); mEdges.clear(); @@ -497,7 +516,7 @@ void LLViewerParcelOverlay::updatePropertyLines() } // Everything's clean now - mDirty = FALSE; + mDirty = false; } void LLViewerParcelOverlay::addPropertyLine(F32 start_x, F32 start_y, F32 dx, F32 dy, F32 tick_dx, F32 tick_dy, const LLColor4U& color) @@ -606,12 +625,12 @@ void LLViewerParcelOverlay::addPropertyLine(F32 start_x, F32 start_y, F32 dx, F3 void LLViewerParcelOverlay::setDirty() { - mDirty = TRUE; + mDirty = true; } void LLViewerParcelOverlay::updateGL() { - LL_PROFILE_ZONE_SCOPED + LL_PROFILE_ZONE_SCOPED; updateOverlayTexture(); } |