diff options
Diffstat (limited to 'indra/newview/llviewerparceloverlay.cpp')
-rw-r--r-- | indra/newview/llviewerparceloverlay.cpp | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index 3dc14caa2d..b105267723 100644 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -58,7 +58,6 @@ LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_ mDirty( FALSE ), mTimeSinceLastUpdate(), mOverlayTextureIdx(-1), - mLineImageID( gViewerArt.getString("propertyline.tga") ), mVertexCount(0), mVertexArray(NULL), mColorArray(NULL) @@ -750,20 +749,15 @@ S32 LLViewerParcelOverlay::renderPropertyLines () LLGLSNoTexture gls_no_texture; LLGLDepthTest mDepthTest(GL_TRUE); - // JC - This doesn't work. - //gGLSUITextureDepth.set(); - //LLViewerImage* image = gImageList.getImage( mLineImageID ); - //image->bindTexture(); - // Find camera height off the ground (not from zero) F32 ground_height_at_camera = land.resolveHeightGlobal( gAgent.getCameraPositionGlobal() ); - F32 camera_z = gCamera->getOrigin().mV[VZ]; + F32 camera_z = LLViewerCamera::getInstance()->getOrigin().mV[VZ]; F32 camera_height = camera_z - ground_height_at_camera; camera_height = llclamp(camera_height, 0.f, 100.f); // Pull lines toward camera by 1 cm per meter off the ground. - const LLVector3& CAMERA_AT = gCamera->getAtAxis(); + const LLVector3& CAMERA_AT = LLViewerCamera::getInstance()->getAtAxis(); F32 pull_toward_camera_scale = 0.01f * camera_height; LLVector3 pull_toward_camera = CAMERA_AT; pull_toward_camera *= -pull_toward_camera_scale; @@ -791,7 +785,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines () // Set up a cull plane 2 * PARCEL_GRID_STEP_METERS behind // the camera. The cull plane normal is the camera's at axis. - LLVector3 cull_plane_point = gCamera->getAtAxis(); + LLVector3 cull_plane_point = LLViewerCamera::getInstance()->getAtAxis(); cull_plane_point *= -2.f * PARCEL_GRID_STEP_METERS; cull_plane_point += camera_region; |