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path: root/indra/newview/llviewerparceloverlay.cpp
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Diffstat (limited to 'indra/newview/llviewerparceloverlay.cpp')
-rw-r--r--indra/newview/llviewerparceloverlay.cpp38
1 files changed, 32 insertions, 6 deletions
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index d9ab2bcd8a..3dc14caa2d 100644
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -36,6 +36,7 @@
// indra includes
#include "llparcel.h"
#include "llgl.h"
+#include "llglimmediate.h"
#include "v4color.h"
#include "v2math.h"
@@ -829,14 +830,12 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
continue;
}
- glBegin(GL_TRIANGLE_STRIP);
+ gGL.begin(GL_TRIANGLE_STRIP);
for (j = 0; j < vertex_per_edge; j++)
{
- // JC - This doesn't work
- //glTexCoord2fv(mTexCoordArray + FLOATS_PER_TEX_COORD*offset);
- glColor4ubv(colorp);
- glVertex3fv(vertexp);
+ gGL.color4ubv(colorp);
+ gGL.vertex3fv(vertexp);
colorp += BYTES_PER_COLOR;
vertexp += FLOATS_PER_VERTEX;
@@ -844,7 +843,34 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
drawn += vertex_per_edge;
- glEnd();
+ gGL.end();
+
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER);
+
+ colorp = mColorArray + BYTES_PER_COLOR * i;
+ vertexp = mVertexArray + FLOATS_PER_VERTEX * i;
+
+ gGL.begin(GL_TRIANGLE_STRIP);
+
+ for (j = 0; j < vertex_per_edge; j++)
+ {
+ U8 color[4];
+ color[0] = colorp[0];
+ color[1] = colorp[1];
+ color[2] = colorp[2];
+ color[3] = colorp[3]/4;
+
+ gGL.color4ubv(color);
+ gGL.vertex3fv(vertexp);
+
+ colorp += BYTES_PER_COLOR;
+ vertexp += FLOATS_PER_VERTEX;
+ }
+
+ drawn += vertex_per_edge;
+
+ gGL.end();
+
}
glPopMatrix();