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-rw-r--r--indra/newview/llvieweroctree.cpp418
1 files changed, 205 insertions, 213 deletions
diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp
index 6365df09e1..5eda75753e 100644
--- a/indra/newview/llvieweroctree.cpp
+++ b/indra/newview/llvieweroctree.cpp
@@ -32,6 +32,7 @@
#include "llappviewer.h"
#include "llglslshader.h"
#include "llviewershadermgr.h"
+#include "lldrawpoolwater.h"
//-----------------------------------------------------------------------------------
//static variables definitions
@@ -231,8 +232,7 @@ S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LL
//class LLViewerOctreeEntry definitions
//-----------------------------------------------------------------------------------
LLViewerOctreeEntry::LLViewerOctreeEntry()
-: LLTrace::MemTrackable<LLViewerOctreeEntry, 16>("LLViewerOctreeEntry"),
- mGroup(NULL),
+: mGroup(NULL),
mBinRadius(0.f),
mBinIndex(-1),
mVisible(0)
@@ -458,8 +458,7 @@ LLViewerOctreeGroup::~LLViewerOctreeGroup()
}
LLViewerOctreeGroup::LLViewerOctreeGroup(OctreeNode* node)
-: LLTrace::MemTrackable<LLViewerOctreeGroup, 16>("LLViewerOctreeGroup"),
- mOctreeNode(node),
+: mOctreeNode(node),
mAnyVisible(0),
mState(CLEAN)
{
@@ -517,6 +516,7 @@ bool LLViewerOctreeGroup::removeFromGroup(LLViewerOctreeEntry* entry)
//virtual
void LLViewerOctreeGroup::unbound()
{
+ LL_PROFILE_ZONE_SCOPED;
if (isDirty())
{
return;
@@ -545,6 +545,7 @@ void LLViewerOctreeGroup::unbound()
//virtual
void LLViewerOctreeGroup::rebound()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_OCTREE;
if (!isDirty())
{
return;
@@ -786,42 +787,39 @@ void LLViewerOctreeGroup::checkStates()
//occulsion culling functions and classes
//-------------------------------------------------------------------------------------------
std::set<U32> LLOcclusionCullingGroup::sPendingQueries;
-class LLOcclusionQueryPool : public LLGLNamePool
-{
-public:
- LLOcclusionQueryPool()
- {
- }
-protected:
+static std::queue<GLuint> sFreeQueries;
- virtual GLuint allocateName()
- {
- GLuint ret = 0;
+#define QUERY_POOL_SIZE 1024
- glGenQueriesARB(1, &ret);
-
- return ret;
- }
-
- virtual void releaseName(GLuint name)
- {
-#if LL_TRACK_PENDING_OCCLUSION_QUERIES
- LLOcclusionCullingGroup::sPendingQueries.erase(name);
-#endif
- glDeleteQueriesARB(1, &name);
- }
-};
-
-static LLOcclusionQueryPool sQueryPool;
U32 LLOcclusionCullingGroup::getNewOcclusionQueryObjectName()
{
- return sQueryPool.allocate();
+ LL_PROFILE_ZONE_SCOPED;
+
+ if (sFreeQueries.empty())
+ {
+ //seed 1024 query names into the free query pool
+ GLuint queries[1024];
+ glGenQueriesARB(1024, queries);
+ for (int i = 0; i < 1024; ++i)
+ {
+ sFreeQueries.push(queries[i]);
+ }
+ }
+
+ // pull from pool
+ GLuint ret = sFreeQueries.front();
+ sFreeQueries.pop();
+ return ret;
}
void LLOcclusionCullingGroup::releaseOcclusionQueryObjectName(GLuint name)
{
- sQueryPool.release(name);
+ if (name != 0)
+ {
+ LL_PROFILE_ZONE_SCOPED;
+ sFreeQueries.push(name);
+ }
}
//=====================================
@@ -932,47 +930,53 @@ void LLOcclusionCullingGroup::releaseOcclusionQueryObjectNames()
}
}
-void LLOcclusionCullingGroup::setOcclusionState(U32 state, S32 mode)
-{
- if (mode > STATE_MODE_SINGLE)
- {
- if (mode == STATE_MODE_DIFF)
- {
- LLSpatialSetOcclusionStateDiff setter(state);
- setter.traverse(mOctreeNode);
- }
- else if (mode == STATE_MODE_BRANCH)
- {
- LLSpatialSetOcclusionState setter(state);
- setter.traverse(mOctreeNode);
- }
- else
- {
- for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
- {
- mOcclusionState[i] |= state;
-
- if ((state & DISCARD_QUERY) && mOcclusionQuery[i])
- {
- releaseOcclusionQueryObjectName(mOcclusionQuery[i]);
- mOcclusionQuery[i] = 0;
- }
- }
- }
- }
- else
- {
- if (state & OCCLUDED)
- {
- add(sNumObjectsOccluded, 1);
- }
- mOcclusionState[LLViewerCamera::sCurCameraID] |= state;
- if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
- {
- releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
- mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
- }
- }
+void LLOcclusionCullingGroup::setOcclusionState(U32 state, S32 mode /* = STATE_MODE_SINGLE */ )
+{
+ switch (mode)
+ {
+ case STATE_MODE_SINGLE:
+ if (state & OCCLUDED)
+ {
+ add(sNumObjectsOccluded, 1);
+ }
+ mOcclusionState[LLViewerCamera::sCurCameraID] |= state;
+ if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
+ }
+ break;
+
+ case STATE_MODE_DIFF:
+ {
+ LLSpatialSetOcclusionStateDiff setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ break;
+
+ case STATE_MODE_BRANCH:
+ {
+ LLSpatialSetOcclusionState setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ break;
+
+ case STATE_MODE_ALL_CAMERAS:
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionState[i] |= state;
+
+ if ((state & DISCARD_QUERY) && mOcclusionQuery[i])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[i]);
+ mOcclusionQuery[i] = 0;
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
}
class LLSpatialClearOcclusionState : public OctreeTraveler
@@ -1007,43 +1011,47 @@ public:
}
};
-void LLOcclusionCullingGroup::clearOcclusionState(U32 state, S32 mode)
-{
- if (mode > STATE_MODE_SINGLE)
- {
- if (mode == STATE_MODE_DIFF)
- {
- LLSpatialClearOcclusionStateDiff clearer(state);
- clearer.traverse(mOctreeNode);
- }
- else if (mode == STATE_MODE_BRANCH)
- {
- LLSpatialClearOcclusionState clearer(state);
- clearer.traverse(mOctreeNode);
- }
- else
- {
- for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
- {
- mOcclusionState[i] &= ~state;
- }
- }
- }
- else
- {
- if (state & OCCLUDED)
- {
- add(sNumObjectsUnoccluded, 1);
- }
- mOcclusionState[LLViewerCamera::sCurCameraID] &= ~state;
- }
+void LLOcclusionCullingGroup::clearOcclusionState(U32 state, S32 mode /* = STATE_MODE_SINGLE */)
+{
+ switch (mode)
+ {
+ case STATE_MODE_SINGLE:
+ if (state & OCCLUDED)
+ {
+ add(sNumObjectsUnoccluded, 1);
+ }
+ mOcclusionState[LLViewerCamera::sCurCameraID] &= ~state;
+ break;
+
+ case STATE_MODE_DIFF:
+ {
+ LLSpatialClearOcclusionStateDiff clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ break;
+
+ case STATE_MODE_BRANCH:
+ {
+ LLSpatialClearOcclusionState clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ break;
+
+ case STATE_MODE_ALL_CAMERAS:
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionState[i] &= ~state;
+ }
+ break;
+
+ default:
+ break;
+ }
}
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_READBACK("Readback Occlusion");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_WAIT("Occlusion Wait");
-
BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera, const LLVector4a* bounds)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_OCTREE;
if (camera->getOrigin().isExactlyZero())
{
return FALSE;
@@ -1092,100 +1100,82 @@ U32 LLOcclusionCullingGroup::getLastOcclusionIssuedTime()
void LLOcclusionCullingGroup::checkOcclusion()
{
- if (LLPipeline::sUseOcclusion > 1)
- {
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_READBACK);
- LLOcclusionCullingGroup* parent = (LLOcclusionCullingGroup*)getParent();
- if (parent && parent->isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
- { //if the parent has been marked as occluded, the child is implicitly occluded
- clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
- }
- else if (isOcclusionState(QUERY_PENDING))
- { //otherwise, if a query is pending, read it back
-
- GLuint available = 0;
- if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
- {
- glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
-
- static LLCachedControl<bool> wait_for_query(gSavedSettings, "RenderSynchronousOcclusion", true);
-
- if (wait_for_query && mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount)
- { //query was issued last frame, wait until it's available
- S32 max_loop = 1024;
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_WAIT);
- while (!available && max_loop-- > 0)
- {
- glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
- }
- }
- }
- else
- {
- available = 1;
- }
-
- if (available)
- { //result is available, read it back, otherwise wait until next frame
- GLuint res = 1;
- if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
- {
- glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res);
+ if (LLPipeline::sUseOcclusion < 2) return; // 0 - NoOcclusion, 1 = ReadOnly, 2 = ModifyOcclusionState TODO: DJH 11-2021 ENUM this
+
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_OCTREE;
+ LLOcclusionCullingGroup* parent = (LLOcclusionCullingGroup*)getParent();
+ if (parent && parent->isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
+ { //if the parent has been marked as occluded, the child is implicitly occluded
+ clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ return;
+ }
+
+ if (mOcclusionQuery[LLViewerCamera::sCurCameraID] && isOcclusionState(QUERY_PENDING))
+ {
+ if (isOcclusionState(DISCARD_QUERY))
+ { // delete the query to avoid holding onto hundreds of pending queries
+ releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
+ // mark non-occluded
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ }
+ else
+ {
+ GLuint available;
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("co - query available");
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ }
+
+ if (available)
+ {
+ GLuint query_result; // Will be # samples drawn, or a boolean depending on mHasOcclusionQuery2 (both are type GLuint)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("co - query result");
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &query_result);
+ }
#if LL_TRACK_PENDING_OCCLUSION_QUERIES
- sPendingQueries.erase(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ sPendingQueries.erase(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
#endif
- }
- else if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
- { //delete the query to avoid holding onto hundreds of pending queries
- releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
- mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
- }
-
- if (isOcclusionState(DISCARD_QUERY))
- {
- res = 2;
- }
- if (res > 0)
- {
- assert_states_valid(this);
- clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
- assert_states_valid(this);
- }
- else
- {
- assert_states_valid(this);
-
- setOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
-
- assert_states_valid(this);
- }
-
- clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
- }
- }
- else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
- { //check occlusion has been issued for occluded node that has not had a query issued
- assert_states_valid(this);
- clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
- assert_states_valid(this);
- }
- }
+#if 0 // (12/2021) occasional false-negative occlusion tests produce water reflection errors, SL-16461
+ // If/when water occlusion queries become 100% reliable, re-enable this optimization
+
+ if (LLPipeline::RENDER_TYPE_WATER == mSpatialPartition->mDrawableType)
+ {
+ // Note any unoccluded water, for deciding on reflection/distortion passes
+ // (If occlusion is disabled, these are set within LLDrawPoolWater::render)
+ if (query_result > 0)
+ {
+ LLDrawPoolWater::sNeedsReflectionUpdate = TRUE;
+ LLDrawPoolWater::sNeedsDistortionUpdate = TRUE;
+ }
+ }
+#endif
+ if (query_result > 0)
+ {
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ }
+ else
+ {
+ setOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ }
+ clearOcclusionState(QUERY_PENDING);
+ }
+ }
+ }
+ else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
+ { //check occlusion has been issued for occluded node that has not had a query issued
+ assert_states_valid(this);
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
}
-static LLTrace::BlockTimerStatHandle FTM_PUSH_OCCLUSION_VERTS("Push Occlusion");
-static LLTrace::BlockTimerStatHandle FTM_SET_OCCLUSION_STATE("Occlusion State");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_EARLY_FAIL("Occlusion Early Fail");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_ALLOCATE("Allocate");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_BUILD("Build");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_BEGIN_QUERY("Begin Query");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_END_QUERY("End Query");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_SET_BUFFER("Set Buffer");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_DRAW_WATER("Draw Water");
-static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_DRAW("Draw");
-
void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* shift)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_OCTREE;
if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1)
{
//move mBounds to the agent space if necessary
@@ -1198,7 +1188,7 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
}
F32 OCCLUSION_FUDGE_Z = SG_OCCLUSION_FUDGE; //<-- #Solution #2
- if (LLDrawPool::POOL_WATER == mSpatialPartition->mDrawableType)
+ if (LLPipeline::RENDER_TYPE_VOIDWATER == mSpatialPartition->mDrawableType)
{
OCCLUSION_FUDGE_Z = 1.;
}
@@ -1206,7 +1196,7 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
// Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension
if (earlyFail(camera, bounds))
{
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_EARLY_FAIL);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("doOcclusion - early fail");
setOcclusionState(LLOcclusionCullingGroup::DISCARD_QUERY);
assert_states_valid(this);
clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
@@ -1217,11 +1207,10 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
if (!isOcclusionState(QUERY_PENDING) || isOcclusionState(DISCARD_QUERY))
{
{ //no query pending, or previous query to be discarded
- LL_RECORD_BLOCK_TIME(FTM_RENDER_OCCLUSION);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("doOcclusion - render");
if (!mOcclusionQuery[LLViewerCamera::sCurCameraID])
{
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_ALLOCATE);
mOcclusionQuery[LLViewerCamera::sCurCameraID] = getNewOcclusionQueryObjectName();
}
@@ -1229,8 +1218,8 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
// behind the far clip plane, and in the case of edge water to avoid
// it being culled while still visible.
bool const use_depth_clamp = gGLManager.mHasDepthClamp &&
- (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER ||
- mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER);
+ (mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_WATER ||
+ mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_VOIDWATER);
LLGLEnable clamp(use_depth_clamp ? GL_DEPTH_CLAMP : 0);
@@ -1246,15 +1235,19 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
add(sOcclusionQueries, 1);
{
- LL_RECORD_BLOCK_TIME(FTM_PUSH_OCCLUSION_VERTS);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("doOcclusion - push");
//store which frame this query was issued on
mOcclusionIssued[LLViewerCamera::sCurCameraID] = gFrameCount;
- {
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_BEGIN_QUERY);
- glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
- }
+ {
+ LL_PROFILE_ZONE_NAMED("glBeginQuery");
+
+ //get an occlusion query that hasn't been used in awhile
+ releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = getNewOcclusionQueryObjectName();
+ glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ }
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
llassert(shader);
@@ -1264,9 +1257,9 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
bounds[1][1]+SG_OCCLUSION_FUDGE,
bounds[1][2]+OCCLUSION_FUDGE_Z);
- if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER)
+ if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_VOIDWATER)
{
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_DRAW_WATER);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("doOcclusion - draw water");
LLGLSquashToFarClip squash;
if (camera->getOrigin().isExactlyZero())
@@ -1281,7 +1274,7 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
}
else
{
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_DRAW);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("doOcclusion - draw");
if (camera->getOrigin().isExactlyZero())
{ //origin is invalid, draw entire box
gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
@@ -1292,17 +1285,16 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, bounds[0]));
}
}
-
-
- {
- LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_END_QUERY);
- glEndQueryARB(mode);
- }
+
+ {
+ LL_PROFILE_ZONE_NAMED("glEndQuery");
+ glEndQueryARB(mode);
+ }
}
}
{
- LL_RECORD_BLOCK_TIME(FTM_SET_OCCLUSION_STATE);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_OCTREE("doOcclusion - set state");
setOcclusionState(LLOcclusionCullingGroup::QUERY_PENDING);
clearOcclusionState(LLOcclusionCullingGroup::DISCARD_QUERY);
}