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+/**
+ * @file llvieweroctree.cpp
+ * @brief LLViewerOctreeGroup class implementation and supporting functions
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llvieweroctree.h"
+#include "llviewerregion.h"
+#include "pipeline.h"
+#include "llviewercontrol.h"
+#include "llappviewer.h"
+#include "llglslshader.h"
+#include "llviewershadermgr.h"
+
+//-----------------------------------------------------------------------------------
+//static variables definitions
+//-----------------------------------------------------------------------------------
+U32 LLViewerOctreeEntryData::sCurVisible = 10; //reserve the low numbers for special use.
+BOOL LLViewerOctreeDebug::sInDebug = FALSE;
+
+static LLTrace::CountStatHandle<S32> sOcclusionQueries("occlusion_queries", "Number of occlusion queries executed"),
+ sNumObjectsOccluded("occluded_objects", "Count of objects being occluded by a query"),
+ sNumObjectsUnoccluded("unoccluded_objects", "Count of objects being unoccluded by a query");
+
+//-----------------------------------------------------------------------------------
+//some global functions definitions
+//-----------------------------------------------------------------------------------
+typedef enum
+{
+ b000 = 0x00,
+ b001 = 0x01,
+ b010 = 0x02,
+ b011 = 0x03,
+ b100 = 0x04,
+ b101 = 0x05,
+ b110 = 0x06,
+ b111 = 0x07,
+} eLoveTheBits;
+
+//contact Runitai Linden for a copy of the SL object used to write this table
+//basically, you give the table a bitmask of the look-at vector to a node and it
+//gives you a triangle fan index array
+static U16 sOcclusionIndices[] =
+{
+ //000
+ b111, b110, b010, b011, b001, b101, b100, b110,
+ //001
+ b011, b010, b000, b001, b101, b111, b110, b010,
+ //010
+ b101, b100, b110, b111, b011, b001, b000, b100,
+ //011
+ b001, b000, b100, b101, b111, b011, b010, b000,
+ //100
+ b110, b000, b010, b011, b111, b101, b100, b000,
+ //101
+ b010, b100, b000, b001, b011, b111, b110, b100,
+ //110
+ b100, b010, b110, b111, b101, b001, b000, b010,
+ //111
+ b000, b110, b100, b101, b001, b011, b010, b110,
+};
+
+U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center)
+{
+ LLVector4a origin;
+ origin.load3(camera->getOrigin().mV);
+
+ S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7;
+
+ return cypher*8;
+}
+
+U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center)
+{
+ LLVector4a origin;
+ origin.load3(camera->getOrigin().mV);
+
+ S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7;
+
+ return (U8*) (sOcclusionIndices+cypher*8);
+}
+
+//create a vertex buffer for efficiently rendering cubes
+LLVertexBuffer* ll_create_cube_vb(U32 type_mask, U32 usage)
+{
+ LLVertexBuffer* ret = new LLVertexBuffer(type_mask, usage);
+
+ ret->allocateBuffer(8, 64, true);
+
+ LLStrider<LLVector3> pos;
+ LLStrider<U16> idx;
+
+ ret->getVertexStrider(pos);
+ ret->getIndexStrider(idx);
+
+ pos[0] = LLVector3(-1,-1,-1);
+ pos[1] = LLVector3(-1,-1, 1);
+ pos[2] = LLVector3(-1, 1,-1);
+ pos[3] = LLVector3(-1, 1, 1);
+ pos[4] = LLVector3( 1,-1,-1);
+ pos[5] = LLVector3( 1,-1, 1);
+ pos[6] = LLVector3( 1, 1,-1);
+ pos[7] = LLVector3( 1, 1, 1);
+
+ for (U32 i = 0; i < 64; i++)
+ {
+ idx[i] = sOcclusionIndices[i];
+ }
+
+ ret->flush();
+
+ return ret;
+}
+
+
+#define LL_TRACK_PENDING_OCCLUSION_QUERIES 0
+
+const F32 SG_OCCLUSION_FUDGE = 0.25f;
+#define SG_DISCARD_TOLERANCE 0.01f
+
+
+S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad)
+{
+ return AABBSphereIntersectR2(min, max, origin, rad*rad);
+}
+
+S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &r)
+{
+ F32 d = 0.f;
+ F32 t;
+
+ if ((min-origin).magVecSquared() < r &&
+ (max-origin).magVecSquared() < r)
+ {
+ return 2;
+ }
+
+ for (U32 i = 0; i < 3; i++)
+ {
+ if (origin.mV[i] < min.mV[i])
+ {
+ t = min.mV[i] - origin.mV[i];
+ d += t*t;
+ }
+ else if (origin.mV[i] > max.mV[i])
+ {
+ t = origin.mV[i] - max.mV[i];
+ d += t*t;
+ }
+
+ if (d > r)
+ {
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+
+S32 AABBSphereIntersect(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &rad)
+{
+ return AABBSphereIntersectR2(min, max, origin, rad*rad);
+}
+
+S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &r)
+{
+ F32 d = 0.f;
+ F32 t;
+
+ LLVector4a origina;
+ origina.load3(origin.mV);
+
+ LLVector4a v;
+ v.setSub(min, origina);
+
+ if (v.dot3(v) < r)
+ {
+ v.setSub(max, origina);
+ if (v.dot3(v) < r)
+ {
+ return 2;
+ }
+ }
+
+
+ for (U32 i = 0; i < 3; i++)
+ {
+ if (origin.mV[i] < min[i])
+ {
+ t = min[i] - origin.mV[i];
+ d += t*t;
+ }
+ else if (origin.mV[i] > max[i])
+ {
+ t = origin.mV[i] - max[i];
+ d += t*t;
+ }
+
+ if (d > r)
+ {
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+//-----------------------------------------------------------------------------------
+//class LLViewerOctreeEntry definitions
+//-----------------------------------------------------------------------------------
+LLViewerOctreeEntry::LLViewerOctreeEntry()
+: LLTrace::MemTrackable<LLViewerOctreeEntry, 16>("LLViewerOctreeEntry"),
+ mGroup(NULL),
+ mBinRadius(0.f),
+ mBinIndex(-1),
+ mVisible(0)
+{
+ mPositionGroup.clear();
+ mExtents[0].clear();
+ mExtents[1].clear();
+
+ for(S32 i = 0; i < NUM_DATA_TYPE; i++)
+ {
+ mData[i] = NULL;
+ }
+}
+
+LLViewerOctreeEntry::~LLViewerOctreeEntry()
+{
+ llassert(!mGroup);
+}
+
+void LLViewerOctreeEntry::addData(LLViewerOctreeEntryData* data)
+{
+ //llassert(mData[data->getDataType()] == NULL);
+ llassert(data != NULL);
+
+ mData[data->getDataType()] = data;
+}
+
+void LLViewerOctreeEntry::removeData(LLViewerOctreeEntryData* data)
+{
+ //llassert(data->getDataType() != LLVOCACHEENTRY); //can not remove VOCache entry
+
+ if(!mData[data->getDataType()])
+ {
+ return;
+ }
+ if(mData[data->getDataType()] != data)
+ {
+ return;
+ }
+
+ mData[data->getDataType()] = NULL;
+
+ if(mGroup != NULL && !mData[LLDRAWABLE])
+ {
+ LLViewerOctreeGroup* group = mGroup;
+ mGroup = NULL;
+ group->removeFromGroup(data);
+
+ llassert(mBinIndex == -1);
+ }
+}
+
+//called by group handleDestruction() ONLY when group is destroyed by octree.
+void LLViewerOctreeEntry::nullGroup()
+{
+ mGroup = NULL;
+}
+
+void LLViewerOctreeEntry::setGroup(LLViewerOctreeGroup* group)
+{
+ if(mGroup == group)
+ {
+ return;
+ }
+
+ if(mGroup)
+ {
+ LLViewerOctreeGroup* group = mGroup;
+ mGroup = NULL;
+ group->removeFromGroup(this);
+
+ llassert(mBinIndex == -1);
+ }
+
+ mGroup = group;
+}
+
+//-----------------------------------------------------------------------------------
+//class LLViewerOctreeEntryData definitions
+//-----------------------------------------------------------------------------------
+LLViewerOctreeEntryData::~LLViewerOctreeEntryData()
+{
+ if(mEntry)
+ {
+ mEntry->removeData(this);
+ }
+}
+
+LLViewerOctreeEntryData::LLViewerOctreeEntryData(LLViewerOctreeEntry::eEntryDataType_t data_type)
+ : mDataType(data_type),
+ mEntry(NULL)
+{
+}
+
+//virtual
+void LLViewerOctreeEntryData::setOctreeEntry(LLViewerOctreeEntry* entry)
+{
+ if(mEntry.notNull())
+ {
+ return;
+ }
+
+ if(!entry)
+ {
+ mEntry = new LLViewerOctreeEntry();
+ }
+ else
+ {
+ mEntry = entry;
+ }
+ mEntry->addData(this);
+}
+
+void LLViewerOctreeEntryData::setSpatialExtents(const LLVector3& min, const LLVector3& max)
+{
+ mEntry->mExtents[0].load3(min.mV);
+ mEntry->mExtents[1].load3(max.mV);
+}
+
+void LLViewerOctreeEntryData::setSpatialExtents(const LLVector4a& min, const LLVector4a& max)
+{
+ mEntry->mExtents[0] = min;
+ mEntry->mExtents[1] = max;
+}
+
+void LLViewerOctreeEntryData::setPositionGroup(const LLVector4a& pos)
+{
+ mEntry->mPositionGroup = pos;
+}
+
+const LLVector4a* LLViewerOctreeEntryData::getSpatialExtents() const
+{
+ return mEntry->getSpatialExtents();
+}
+
+//virtual
+void LLViewerOctreeEntryData::setGroup(LLViewerOctreeGroup* group)
+{
+ mEntry->setGroup(group);
+}
+
+void LLViewerOctreeEntryData::shift(const LLVector4a &shift_vector)
+{
+ mEntry->mExtents[0].add(shift_vector);
+ mEntry->mExtents[1].add(shift_vector);
+ mEntry->mPositionGroup.add(shift_vector);
+}
+
+LLViewerOctreeGroup* LLViewerOctreeEntryData::getGroup()const
+{
+ return mEntry.notNull() ? mEntry->mGroup : NULL;
+}
+
+const LLVector4a& LLViewerOctreeEntryData::getPositionGroup() const
+{
+ return mEntry->getPositionGroup();
+}
+
+//virtual
+bool LLViewerOctreeEntryData::isVisible() const
+{
+ if(mEntry)
+ {
+ return mEntry->mVisible == sCurVisible;
+ }
+ return false;
+}
+
+//virtual
+bool LLViewerOctreeEntryData::isRecentlyVisible() const
+{
+ if(!mEntry)
+ {
+ return false;
+ }
+
+ if(isVisible())
+ {
+ return true;
+ }
+ if(getGroup() && getGroup()->isRecentlyVisible())
+ {
+ setVisible();
+ return true;
+ }
+
+ return false;
+}
+
+void LLViewerOctreeEntryData::setVisible() const
+{
+ if(mEntry)
+ {
+ mEntry->mVisible = sCurVisible;
+ }
+}
+
+void LLViewerOctreeEntryData::resetVisible() const
+{
+ if(mEntry)
+ {
+ mEntry->mVisible = 0;
+ }
+}
+//-----------------------------------------------------------------------------------
+//class LLViewerOctreeGroup definitions
+//-----------------------------------------------------------------------------------
+
+LLViewerOctreeGroup::~LLViewerOctreeGroup()
+{
+ //empty here
+}
+
+LLViewerOctreeGroup::LLViewerOctreeGroup(OctreeNode* node)
+: LLTrace::MemTrackable<LLViewerOctreeGroup, 16>("LLViewerOctreeGroup"),
+ mOctreeNode(node),
+ mAnyVisible(0),
+ mState(CLEAN)
+{
+ LLVector4a tmp;
+ tmp.splat(0.f);
+ mExtents[0] = mExtents[1] = mObjectBounds[0] = mObjectBounds[0] = mObjectBounds[1] =
+ mObjectExtents[0] = mObjectExtents[1] = tmp;
+
+ mBounds[0] = node->getCenter();
+ mBounds[1] = node->getSize();
+
+ mOctreeNode->addListener(this);
+}
+
+bool LLViewerOctreeGroup::hasElement(LLViewerOctreeEntryData* data)
+{
+ if(!data->getEntry())
+ {
+ return false;
+ }
+ return std::find(getDataBegin(), getDataEnd(), data->getEntry()) != getDataEnd();
+}
+
+bool LLViewerOctreeGroup::removeFromGroup(LLViewerOctreeEntryData* data)
+{
+ return removeFromGroup(data->getEntry());
+}
+
+bool LLViewerOctreeGroup::removeFromGroup(LLViewerOctreeEntry* entry)
+{
+ llassert(entry != NULL);
+ llassert(!entry->getGroup());
+
+ if(isDead()) //group is about to be destroyed, not need to double delete the entry.
+ {
+ entry->setBinIndex(-1);
+ return true;
+ }
+
+ unbound();
+ setState(OBJECT_DIRTY);
+
+ if (mOctreeNode)
+ {
+ if (!mOctreeNode->remove(entry)) //this could cause *this* pointer to be destroyed, so no more function calls after this.
+ {
+ OCT_ERRS << "Could not remove LLVOCacheEntry from LLVOCacheOctreeGroup" << LL_ENDL;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+//virtual
+void LLViewerOctreeGroup::unbound()
+{
+ if (isDirty())
+ {
+ return;
+ }
+
+ setState(DIRTY);
+
+ //all the parent nodes need to rebound this child
+ if (mOctreeNode)
+ {
+ OctreeNode* parent = (OctreeNode*) mOctreeNode->getParent();
+ while (parent != NULL)
+ {
+ LLViewerOctreeGroup* group = (LLViewerOctreeGroup*) parent->getListener(0);
+ if (!group || group->isDirty())
+ {
+ return;
+ }
+
+ group->setState(DIRTY);
+ parent = (OctreeNode*) parent->getParent();
+ }
+ }
+}
+
+//virtual
+void LLViewerOctreeGroup::rebound()
+{
+ if (!isDirty())
+ {
+ return;
+ }
+
+ if (mOctreeNode->getChildCount() == 1 && mOctreeNode->getElementCount() == 0)
+ {
+ LLViewerOctreeGroup* group = (LLViewerOctreeGroup*) mOctreeNode->getChild(0)->getListener(0);
+ group->rebound();
+
+ //copy single child's bounding box
+ mBounds[0] = group->mBounds[0];
+ mBounds[1] = group->mBounds[1];
+ mExtents[0] = group->mExtents[0];
+ mExtents[1] = group->mExtents[1];
+
+ group->setState(SKIP_FRUSTUM_CHECK);
+ }
+ else if (mOctreeNode->isLeaf())
+ { //copy object bounding box if this is a leaf
+ boundObjects(TRUE, mExtents[0], mExtents[1]);
+ mBounds[0] = mObjectBounds[0];
+ mBounds[1] = mObjectBounds[1];
+ }
+ else
+ {
+ LLVector4a& newMin = mExtents[0];
+ LLVector4a& newMax = mExtents[1];
+ LLViewerOctreeGroup* group = (LLViewerOctreeGroup*) mOctreeNode->getChild(0)->getListener(0);
+ group->clearState(SKIP_FRUSTUM_CHECK);
+ group->rebound();
+ //initialize to first child
+ newMin = group->mExtents[0];
+ newMax = group->mExtents[1];
+
+ //first, rebound children
+ for (U32 i = 1; i < mOctreeNode->getChildCount(); i++)
+ {
+ group = (LLViewerOctreeGroup*) mOctreeNode->getChild(i)->getListener(0);
+ group->clearState(SKIP_FRUSTUM_CHECK);
+ group->rebound();
+ const LLVector4a& max = group->mExtents[1];
+ const LLVector4a& min = group->mExtents[0];
+
+ newMax.setMax(newMax, max);
+ newMin.setMin(newMin, min);
+ }
+
+ boundObjects(FALSE, newMin, newMax);
+
+ mBounds[0].setAdd(newMin, newMax);
+ mBounds[0].mul(0.5f);
+ mBounds[1].setSub(newMax, newMin);
+ mBounds[1].mul(0.5f);
+ }
+
+ clearState(DIRTY);
+
+ return;
+}
+
+//virtual
+void LLViewerOctreeGroup::handleInsertion(const TreeNode* node, LLViewerOctreeEntry* obj)
+{
+ obj->setGroup(this);
+ unbound();
+ setState(OBJECT_DIRTY);
+}
+
+//virtual
+void LLViewerOctreeGroup::handleRemoval(const TreeNode* node, LLViewerOctreeEntry* obj)
+{
+ unbound();
+ setState(OBJECT_DIRTY);
+
+ obj->setGroup(NULL); //this could cause *this* pointer to be destroyed. So no more function calls after this.
+}
+
+//virtual
+void LLViewerOctreeGroup::handleDestruction(const TreeNode* node)
+{
+ for (OctreeNode::element_iter i = mOctreeNode->getDataBegin(); i != mOctreeNode->getDataEnd(); ++i)
+ {
+ LLViewerOctreeEntry* obj = *i;
+ if (obj && obj->getGroup() == this)
+ {
+ obj->nullGroup();
+ //obj->setGroup(NULL);
+ }
+ }
+ mOctreeNode = NULL;
+}
+
+//virtual
+void LLViewerOctreeGroup::handleStateChange(const TreeNode* node)
+{
+ //drop bounding box upon state change
+ if (mOctreeNode != node)
+ {
+ mOctreeNode = (OctreeNode*) node;
+ }
+ unbound();
+}
+
+//virtual
+void LLViewerOctreeGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child)
+{
+ if (child->getListenerCount() == 0)
+ {
+ new LLViewerOctreeGroup(child);
+ }
+ else
+ {
+ OCT_ERRS << "LLViewerOctreeGroup redundancy detected." << LL_ENDL;
+ }
+
+ unbound();
+
+ ((LLViewerOctreeGroup*)child->getListener(0))->unbound();
+}
+
+//virtual
+void LLViewerOctreeGroup::handleChildRemoval(const OctreeNode* parent, const OctreeNode* child)
+{
+ unbound();
+}
+
+LLViewerOctreeGroup* LLViewerOctreeGroup::getParent()
+{
+ if (isDead())
+ {
+ return NULL;
+ }
+
+ if(!mOctreeNode)
+ {
+ return NULL;
+ }
+
+ OctreeNode* parent = mOctreeNode->getOctParent();
+
+ if (parent)
+ {
+ return (LLViewerOctreeGroup*) parent->getListener(0);
+ }
+
+ return NULL;
+}
+
+//virtual
+bool LLViewerOctreeGroup::boundObjects(BOOL empty, LLVector4a& minOut, LLVector4a& maxOut)
+{
+ const OctreeNode* node = mOctreeNode;
+
+ if (node->isEmpty())
+ { //don't do anything if there are no objects
+ if (empty && mOctreeNode->getParent())
+ { //only root is allowed to be empty
+ OCT_ERRS << "Empty leaf found in octree." << LL_ENDL;
+ }
+ return false;
+ }
+
+ LLVector4a& newMin = mObjectExtents[0];
+ LLVector4a& newMax = mObjectExtents[1];
+
+ if (hasState(OBJECT_DIRTY))
+ { //calculate new bounding box
+ clearState(OBJECT_DIRTY);
+
+ //initialize bounding box to first element
+ OctreeNode::const_element_iter i = node->getDataBegin();
+ LLViewerOctreeEntry* entry = *i;
+ const LLVector4a* minMax = entry->getSpatialExtents();
+
+ newMin = minMax[0];
+ newMax = minMax[1];
+
+ for (++i; i != node->getDataEnd(); ++i)
+ {
+ entry = *i;
+ minMax = entry->getSpatialExtents();
+
+ update_min_max(newMin, newMax, minMax[0]);
+ update_min_max(newMin, newMax, minMax[1]);
+ }
+
+ mObjectBounds[0].setAdd(newMin, newMax);
+ mObjectBounds[0].mul(0.5f);
+ mObjectBounds[1].setSub(newMax, newMin);
+ mObjectBounds[1].mul(0.5f);
+ }
+
+ if (empty)
+ {
+ minOut = newMin;
+ maxOut = newMax;
+ }
+ else
+ {
+ minOut.setMin(minOut, newMin);
+ maxOut.setMax(maxOut, newMax);
+ }
+
+ return TRUE;
+}
+
+//virtual
+BOOL LLViewerOctreeGroup::isVisible() const
+{
+ return mVisible[LLViewerCamera::sCurCameraID] >= LLViewerOctreeEntryData::getCurrentFrame() ? TRUE : FALSE;
+}
+
+//virtual
+BOOL LLViewerOctreeGroup::isRecentlyVisible() const
+{
+ return FALSE;
+}
+
+void LLViewerOctreeGroup::setVisible()
+{
+ mVisible[LLViewerCamera::sCurCameraID] = LLViewerOctreeEntryData::getCurrentFrame();
+
+ if(LLViewerCamera::sCurCameraID < LLViewerCamera::CAMERA_WATER0)
+ {
+ mAnyVisible = LLViewerOctreeEntryData::getCurrentFrame();
+ }
+}
+
+void LLViewerOctreeGroup::checkStates()
+{
+#if LL_OCTREE_PARANOIA_CHECK
+ //LLOctreeStateCheck checker;
+ //checker.traverse(mOctreeNode);
+#endif
+}
+
+//-------------------------------------------------------------------------------------------
+//occulsion culling functions and classes
+//-------------------------------------------------------------------------------------------
+std::set<U32> LLOcclusionCullingGroup::sPendingQueries;
+class LLOcclusionQueryPool : public LLGLNamePool
+{
+public:
+ LLOcclusionQueryPool()
+ {
+ }
+
+protected:
+
+ virtual GLuint allocateName()
+ {
+ GLuint ret = 0;
+
+ glGenQueriesARB(1, &ret);
+
+ return ret;
+ }
+
+ virtual void releaseName(GLuint name)
+ {
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ LLOcclusionCullingGroup::sPendingQueries.erase(name);
+#endif
+ glDeleteQueriesARB(1, &name);
+ }
+};
+
+static LLOcclusionQueryPool sQueryPool;
+U32 LLOcclusionCullingGroup::getNewOcclusionQueryObjectName()
+{
+ return sQueryPool.allocate();
+}
+
+void LLOcclusionCullingGroup::releaseOcclusionQueryObjectName(GLuint name)
+{
+ sQueryPool.release(name);
+}
+
+//=====================================
+// Occlusion State Set/Clear
+//=====================================
+class LLSpatialSetOcclusionState : public OctreeTraveler
+{
+public:
+ U32 mState;
+ LLSpatialSetOcclusionState(U32 state) : mState(state) { }
+ virtual void visit(const OctreeNode* branch)
+ {
+ LLOcclusionCullingGroup* group = (LLOcclusionCullingGroup*)branch->getListener(0);
+ if(group)
+ {
+ group->setOcclusionState(mState);
+ }
+ }
+};
+
+class LLSpatialSetOcclusionStateDiff : public LLSpatialSetOcclusionState
+{
+public:
+ LLSpatialSetOcclusionStateDiff(U32 state) : LLSpatialSetOcclusionState(state) { }
+
+ virtual void traverse(const OctreeNode* n)
+ {
+ LLOcclusionCullingGroup* group = (LLOcclusionCullingGroup*) n->getListener(0);
+
+ if (group && !group->isOcclusionState(mState))
+ {
+ OctreeTraveler::traverse(n);
+ }
+ }
+};
+
+
+LLOcclusionCullingGroup::LLOcclusionCullingGroup(OctreeNode* node, LLViewerOctreePartition* part) :
+ LLViewerOctreeGroup(node),
+ mSpatialPartition(part)
+{
+ part->mLODSeed = (part->mLODSeed+1)%part->mLODPeriod;
+ mLODHash = part->mLODSeed;
+
+ OctreeNode* oct_parent = node->getOctParent();
+ LLOcclusionCullingGroup* parent = oct_parent ? (LLOcclusionCullingGroup*) oct_parent->getListener(0) : NULL;
+
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionQuery[i] = 0;
+ mOcclusionIssued[i] = 0;
+ mOcclusionState[i] = parent ? SG_STATE_INHERIT_MASK & parent->mOcclusionState[i] : 0;
+ mVisible[i] = 0;
+ }
+}
+
+LLOcclusionCullingGroup::~LLOcclusionCullingGroup()
+{
+ releaseOcclusionQueryObjectNames();
+}
+
+BOOL LLOcclusionCullingGroup::needsUpdate()
+{
+ return (LLDrawable::getCurrentFrame() % mSpatialPartition->mLODPeriod == mLODHash) ? TRUE : FALSE;
+}
+
+BOOL LLOcclusionCullingGroup::isRecentlyVisible() const
+{
+ const S32 MIN_VIS_FRAME_RANGE = 2;
+ return (LLDrawable::getCurrentFrame() - mVisible[LLViewerCamera::sCurCameraID]) < MIN_VIS_FRAME_RANGE ;
+}
+
+BOOL LLOcclusionCullingGroup::isAnyRecentlyVisible() const
+{
+ const S32 MIN_VIS_FRAME_RANGE = 2;
+ return (LLDrawable::getCurrentFrame() - mAnyVisible) < MIN_VIS_FRAME_RANGE ;
+}
+
+//virtual
+void LLOcclusionCullingGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child)
+{
+ if (child->getListenerCount() == 0)
+ {
+ new LLOcclusionCullingGroup(child, mSpatialPartition);
+ }
+ else
+ {
+ OCT_ERRS << "LLOcclusionCullingGroup redundancy detected." << LL_ENDL;
+ }
+
+ unbound();
+
+ ((LLViewerOctreeGroup*)child->getListener(0))->unbound();
+}
+
+void LLOcclusionCullingGroup::releaseOcclusionQueryObjectNames()
+{
+ if (gGLManager.mHasOcclusionQuery)
+ {
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; ++i)
+ {
+ if (mOcclusionQuery[i])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[i]);
+ mOcclusionQuery[i] = 0;
+ }
+ }
+ }
+}
+
+void LLOcclusionCullingGroup::setOcclusionState(U32 state, S32 mode)
+{
+ if (mode > STATE_MODE_SINGLE)
+ {
+ if (mode == STATE_MODE_DIFF)
+ {
+ LLSpatialSetOcclusionStateDiff setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ else if (mode == STATE_MODE_BRANCH)
+ {
+ LLSpatialSetOcclusionState setter(state);
+ setter.traverse(mOctreeNode);
+ }
+ else
+ {
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionState[i] |= state;
+
+ if ((state & DISCARD_QUERY) && mOcclusionQuery[i])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[i]);
+ mOcclusionQuery[i] = 0;
+ }
+ }
+ }
+ }
+ else
+ {
+ if (state & OCCLUDED)
+ {
+ add(sNumObjectsOccluded, 1);
+ }
+ mOcclusionState[LLViewerCamera::sCurCameraID] |= state;
+ if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
+ }
+ }
+}
+
+class LLSpatialClearOcclusionState : public OctreeTraveler
+{
+public:
+ U32 mState;
+
+ LLSpatialClearOcclusionState(U32 state) : mState(state) { }
+ virtual void visit(const OctreeNode* branch)
+ {
+ LLOcclusionCullingGroup* group = (LLOcclusionCullingGroup*)branch->getListener(0);
+ if(group)
+ {
+ group->clearOcclusionState(mState);
+ }
+ }
+};
+
+class LLSpatialClearOcclusionStateDiff : public LLSpatialClearOcclusionState
+{
+public:
+ LLSpatialClearOcclusionStateDiff(U32 state) : LLSpatialClearOcclusionState(state) { }
+
+ virtual void traverse(const OctreeNode* n)
+ {
+ LLOcclusionCullingGroup* group = (LLOcclusionCullingGroup*) n->getListener(0);
+
+ if (group && group->isOcclusionState(mState))
+ {
+ OctreeTraveler::traverse(n);
+ }
+ }
+};
+
+void LLOcclusionCullingGroup::clearOcclusionState(U32 state, S32 mode)
+{
+ if (mode > STATE_MODE_SINGLE)
+ {
+ if (mode == STATE_MODE_DIFF)
+ {
+ LLSpatialClearOcclusionStateDiff clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ else if (mode == STATE_MODE_BRANCH)
+ {
+ LLSpatialClearOcclusionState clearer(state);
+ clearer.traverse(mOctreeNode);
+ }
+ else
+ {
+ for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
+ {
+ mOcclusionState[i] &= ~state;
+ }
+ }
+ }
+ else
+ {
+ if (state & OCCLUDED)
+ {
+ add(sNumObjectsUnoccluded, 1);
+ }
+ mOcclusionState[LLViewerCamera::sCurCameraID] &= ~state;
+ }
+}
+
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_READBACK("Readback Occlusion");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_WAIT("Occlusion Wait");
+
+BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera, const LLVector4a* bounds)
+{
+ if (camera->getOrigin().isExactlyZero())
+ {
+ return FALSE;
+ }
+
+ const F32 vel = SG_OCCLUSION_FUDGE*2.f;
+ LLVector4a fudge;
+ fudge.splat(vel);
+
+ const LLVector4a& c = bounds[0];
+ LLVector4a r;
+ r.setAdd(bounds[1], fudge);
+
+ /*if (r.magVecSquared() > 1024.0*1024.0)
+ {
+ return TRUE;
+ }*/
+
+ LLVector4a e;
+ e.load3(camera->getOrigin().mV);
+
+ LLVector4a min;
+ min.setSub(c,r);
+ LLVector4a max;
+ max.setAdd(c,r);
+
+ S32 lt = e.lessThan(min).getGatheredBits() & 0x7;
+ if (lt)
+ {
+ return FALSE;
+ }
+
+ S32 gt = e.greaterThan(max).getGatheredBits() & 0x7;
+ if (gt)
+ {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+U32 LLOcclusionCullingGroup::getLastOcclusionIssuedTime()
+{
+ return mOcclusionIssued[LLViewerCamera::sCurCameraID];
+}
+
+void LLOcclusionCullingGroup::checkOcclusion()
+{
+ if (LLPipeline::sUseOcclusion > 1)
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_READBACK);
+ LLOcclusionCullingGroup* parent = (LLOcclusionCullingGroup*)getParent();
+ if (parent && parent->isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
+ { //if the parent has been marked as occluded, the child is implicitly occluded
+ clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ }
+ else if (isOcclusionState(QUERY_PENDING))
+ { //otherwise, if a query is pending, read it back
+
+ GLuint available = 0;
+ if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+
+ static LLCachedControl<bool> wait_for_query(gSavedSettings, "RenderSynchronousOcclusion", true);
+
+ if (wait_for_query && mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount)
+ { //query was issued last frame, wait until it's available
+ S32 max_loop = 1024;
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_WAIT);
+ while (!available && max_loop-- > 0)
+ {
+ //do some usefu work while we wait
+ F32 max_time = llmin(gFrameIntervalSeconds.value()*10.f, 1.f);
+ LLAppViewer::instance()->updateTextureThreads(max_time);
+
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ }
+ }
+ }
+ else
+ {
+ available = 1;
+ }
+
+ if (available)
+ { //result is available, read it back, otherwise wait until next frame
+ GLuint res = 1;
+ if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res);
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ sPendingQueries.erase(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+#endif
+ }
+ else if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ { //delete the query to avoid holding onto hundreds of pending queries
+ releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0;
+ }
+
+ if (isOcclusionState(DISCARD_QUERY))
+ {
+ res = 2;
+ }
+
+ if (res > 0)
+ {
+ assert_states_valid(this);
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+ else
+ {
+ assert_states_valid(this);
+
+ setOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+
+ assert_states_valid(this);
+ }
+
+ clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ }
+ }
+ else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLOcclusionCullingGroup::OCCLUDED))
+ { //check occlusion has been issued for occluded node that has not had a query issued
+ assert_states_valid(this);
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+ }
+}
+
+static LLTrace::BlockTimerStatHandle FTM_PUSH_OCCLUSION_VERTS("Push Occlusion");
+static LLTrace::BlockTimerStatHandle FTM_SET_OCCLUSION_STATE("Occlusion State");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_EARLY_FAIL("Occlusion Early Fail");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_ALLOCATE("Allocate");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_BUILD("Build");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_BEGIN_QUERY("Begin Query");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_END_QUERY("End Query");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_SET_BUFFER("Set Buffer");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_DRAW_WATER("Draw Water");
+static LLTrace::BlockTimerStatHandle FTM_OCCLUSION_DRAW("Draw");
+
+void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* shift)
+{
+ if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1)
+ {
+ //move mBounds to the agent space if necessary
+ LLVector4a bounds[2];
+ bounds[0] = mBounds[0];
+ bounds[1] = mBounds[1];
+ if(shift != NULL)
+ {
+ bounds[0].add(*shift);
+ }
+
+ // Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension
+ if (earlyFail(camera, bounds))
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_EARLY_FAIL);
+ setOcclusionState(LLOcclusionCullingGroup::DISCARD_QUERY);
+ assert_states_valid(this);
+ clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+ else
+ {
+ if (!isOcclusionState(QUERY_PENDING) || isOcclusionState(DISCARD_QUERY))
+ {
+ { //no query pending, or previous query to be discarded
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_OCCLUSION);
+
+ if (!mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_ALLOCATE);
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = getNewOcclusionQueryObjectName();
+ }
+
+ // Depth clamp all water to avoid it being culled as a result of being
+ // behind the far clip plane, and in the case of edge water to avoid
+ // it being culled while still visible.
+ bool const use_depth_clamp = gGLManager.mHasDepthClamp &&
+ (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER ||
+ mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER);
+
+ LLGLEnable clamp(use_depth_clamp ? GL_DEPTH_CLAMP : 0);
+
+#if !LL_DARWIN
+ U32 mode = gGLManager.mHasOcclusionQuery2 ? GL_ANY_SAMPLES_PASSED : GL_SAMPLES_PASSED_ARB;
+#else
+ U32 mode = GL_SAMPLES_PASSED_ARB;
+#endif
+
+#if LL_TRACK_PENDING_OCCLUSION_QUERIES
+ sPendingQueries.insert(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+#endif
+ add(sOcclusionQueries, 1);
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_PUSH_OCCLUSION_VERTS);
+
+ //store which frame this query was issued on
+ mOcclusionIssued[LLViewerCamera::sCurCameraID] = gFrameCount;
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_BEGIN_QUERY);
+ glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+ }
+
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(shader);
+
+ shader->uniform3fv(LLShaderMgr::BOX_CENTER, 1, bounds[0].getF32ptr());
+ shader->uniform3f(LLShaderMgr::BOX_SIZE, bounds[1][0]+SG_OCCLUSION_FUDGE,
+ bounds[1][1]+SG_OCCLUSION_FUDGE,
+ bounds[1][2]+SG_OCCLUSION_FUDGE);
+
+ if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER)
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_DRAW_WATER);
+
+ LLGLSquashToFarClip squash(glh_get_current_projection(), 1);
+ if (camera->getOrigin().isExactlyZero())
+ { //origin is invalid, draw entire box
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ }
+ else
+ {
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, bounds[0]));
+ }
+ }
+ else
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_DRAW);
+ if (camera->getOrigin().isExactlyZero())
+ { //origin is invalid, draw entire box
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ }
+ else
+ {
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, bounds[0]));
+ }
+ }
+
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OCCLUSION_END_QUERY);
+ glEndQueryARB(mode);
+ }
+ }
+ }
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_SET_OCCLUSION_STATE);
+ setOcclusionState(LLOcclusionCullingGroup::QUERY_PENDING);
+ clearOcclusionState(LLOcclusionCullingGroup::DISCARD_QUERY);
+ }
+ }
+ }
+ }
+}
+//-------------------------------------------------------------------------------------------
+//end of occulsion culling functions and classes
+//-------------------------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------------
+//class LLViewerOctreePartition definitions
+//-----------------------------------------------------------------------------------
+LLViewerOctreePartition::LLViewerOctreePartition() :
+ mRegionp(NULL),
+ mOcclusionEnabled(TRUE),
+ mDrawableType(0),
+ mLODSeed(0),
+ mLODPeriod(1)
+{
+ LLVector4a center, size;
+ center.splat(0.f);
+ size.splat(1.f);
+
+ mOctree = new OctreeRoot(center,size, NULL);
+}
+
+LLViewerOctreePartition::~LLViewerOctreePartition()
+{
+ delete mOctree;
+ mOctree = NULL;
+}
+
+BOOL LLViewerOctreePartition::isOcclusionEnabled()
+{
+ return mOcclusionEnabled || LLPipeline::sUseOcclusion > 2;
+}
+
+//-----------------------------------------------------------------------------------
+//class LLViewerOctreeCull definitions
+//-----------------------------------------------------------------------------------
+
+//virtual
+bool LLViewerOctreeCull::earlyFail(LLViewerOctreeGroup* group)
+{
+ return false;
+}
+
+//virtual
+void LLViewerOctreeCull::traverse(const OctreeNode* n)
+{
+ LLViewerOctreeGroup* group = (LLViewerOctreeGroup*) n->getListener(0);
+
+ if (earlyFail(group))
+ {
+ return;
+ }
+
+ if (mRes == 2 ||
+ (mRes && group->hasState(LLViewerOctreeGroup::SKIP_FRUSTUM_CHECK)))
+ { //fully in, just add everything
+ OctreeTraveler::traverse(n);
+ }
+ else
+ {
+ mRes = frustumCheck(group);
+
+ if (mRes)
+ { //at least partially in, run on down
+ OctreeTraveler::traverse(n);
+ }
+
+ mRes = 0;
+ }
+}
+
+//------------------------------------------
+//agent space group culling
+S32 LLViewerOctreeCull::AABBInFrustumNoFarClipGroupBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInFrustumNoFarClip(group->mBounds[0], group->mBounds[1]);
+}
+
+S32 LLViewerOctreeCull::AABBSphereIntersectGroupExtents(const LLViewerOctreeGroup* group)
+{
+ return AABBSphereIntersect(group->mExtents[0], group->mExtents[1], mCamera->getOrigin(), mCamera->mFrustumCornerDist);
+}
+
+S32 LLViewerOctreeCull::AABBInFrustumGroupBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInFrustum(group->mBounds[0], group->mBounds[1]);
+}
+//------------------------------------------
+
+//------------------------------------------
+//agent space object set culling
+S32 LLViewerOctreeCull::AABBInFrustumNoFarClipObjectBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInFrustumNoFarClip(group->mObjectBounds[0], group->mObjectBounds[1]);
+}
+
+S32 LLViewerOctreeCull::AABBSphereIntersectObjectExtents(const LLViewerOctreeGroup* group)
+{
+ return AABBSphereIntersect(group->mObjectExtents[0], group->mObjectExtents[1], mCamera->getOrigin(), mCamera->mFrustumCornerDist);
+}
+
+S32 LLViewerOctreeCull::AABBInFrustumObjectBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInFrustum(group->mObjectBounds[0], group->mObjectBounds[1]);
+}
+//------------------------------------------
+
+//------------------------------------------
+//local regional space group culling
+S32 LLViewerOctreeCull::AABBInRegionFrustumNoFarClipGroupBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInRegionFrustumNoFarClip(group->mBounds[0], group->mBounds[1]);
+}
+
+S32 LLViewerOctreeCull::AABBInRegionFrustumGroupBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInRegionFrustum(group->mBounds[0], group->mBounds[1]);
+}
+
+S32 LLViewerOctreeCull::AABBRegionSphereIntersectGroupExtents(const LLViewerOctreeGroup* group, const LLVector3& shift)
+{
+ return AABBSphereIntersect(group->mExtents[0], group->mExtents[1], mCamera->getOrigin() - shift, mCamera->mFrustumCornerDist);
+}
+//------------------------------------------
+
+//------------------------------------------
+//local regional space object culling
+S32 LLViewerOctreeCull::AABBInRegionFrustumObjectBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInRegionFrustum(group->mObjectBounds[0], group->mObjectBounds[1]);
+}
+
+S32 LLViewerOctreeCull::AABBInRegionFrustumNoFarClipObjectBounds(const LLViewerOctreeGroup* group)
+{
+ return mCamera->AABBInRegionFrustumNoFarClip(group->mObjectBounds[0], group->mObjectBounds[1]);
+}
+
+S32 LLViewerOctreeCull::AABBRegionSphereIntersectObjectExtents(const LLViewerOctreeGroup* group, const LLVector3& shift)
+{
+ return AABBSphereIntersect(group->mObjectExtents[0], group->mObjectExtents[1], mCamera->getOrigin() - shift, mCamera->mFrustumCornerDist);
+}
+//------------------------------------------
+//check if the objects projection large enough
+bool LLViewerOctreeCull::checkProjectionArea(const LLVector4a& center, const LLVector4a& size, const LLVector3& shift, F32 pixel_threshold, F32 near_squared_radius)
+{
+ LLVector3 local_orig = mCamera->getOrigin() - shift;
+ LLVector4a origin;
+ origin.load3(local_orig.mV);
+
+ LLVector4a lookAt;
+ lookAt.setSub(center, origin);
+ F32 squared_dist = lookAt.dot3(lookAt).getF32();
+ if(squared_dist < near_squared_radius)
+ {
+ return true; //always load closeby objects
+ }
+
+ F32 squared_rad = size.dot3(size).getF32();
+ return squared_rad / squared_dist > pixel_threshold;
+}
+
+//virtual
+bool LLViewerOctreeCull::checkObjects(const OctreeNode* branch, const LLViewerOctreeGroup* group)
+{
+ if (branch->getElementCount() == 0) //no elements
+ {
+ return false;
+ }
+ else if (branch->getChildCount() == 0) //leaf state, already checked tightest bounding box
+ {
+ return true;
+ }
+ else if (mRes == 1 && !frustumCheckObjects(group)) //no objects in frustum
+ {
+ return false;
+ }
+
+ return true;
+}
+
+//virtual
+void LLViewerOctreeCull::preprocess(LLViewerOctreeGroup* group)
+{
+}
+
+//virtual
+void LLViewerOctreeCull::processGroup(LLViewerOctreeGroup* group)
+{
+}
+
+//virtual
+void LLViewerOctreeCull::visit(const OctreeNode* branch)
+{
+ LLViewerOctreeGroup* group = (LLViewerOctreeGroup*) branch->getListener(0);
+
+ preprocess(group);
+
+ if (checkObjects(branch, group))
+ {
+ processGroup(group);
+ }
+}
+
+//--------------------------------------------------------------
+//class LLViewerOctreeDebug
+//virtual
+void LLViewerOctreeDebug::visit(const OctreeNode* branch)
+{
+#if 0
+ LL_INFOS() << "Node: " << (U32)branch << " # Elements: " << branch->getElementCount() << " # Children: " << branch->getChildCount() << LL_ENDL;
+ for (U32 i = 0; i < branch->getChildCount(); i++)
+ {
+ LL_INFOS() << "Child " << i << " : " << (U32)branch->getChild(i) << LL_ENDL;
+ }
+#endif
+ LLViewerOctreeGroup* group = (LLViewerOctreeGroup*) branch->getListener(0);
+ processGroup(group);
+}
+
+//virtual
+void LLViewerOctreeDebug::processGroup(LLViewerOctreeGroup* group)
+{
+#if 0
+ const LLVector4a* vec4 = group->getBounds();
+ LLVector3 vec[2];
+ vec[0].set(vec4[0].getF32ptr());
+ vec[1].set(vec4[1].getF32ptr());
+ LL_INFOS() << "Bounds: " << vec[0] << " : " << vec[1] << LL_ENDL;
+
+ vec4 = group->getExtents();
+ vec[0].set(vec4[0].getF32ptr());
+ vec[1].set(vec4[1].getF32ptr());
+ LL_INFOS() << "Extents: " << vec[0] << " : " << vec[1] << LL_ENDL;
+
+ vec4 = group->getObjectBounds();
+ vec[0].set(vec4[0].getF32ptr());
+ vec[1].set(vec4[1].getF32ptr());
+ LL_INFOS() << "ObjectBounds: " << vec[0] << " : " << vec[1] << LL_ENDL;
+
+ vec4 = group->getObjectExtents();
+ vec[0].set(vec4[0].getF32ptr());
+ vec[1].set(vec4[1].getF32ptr());
+ LL_INFOS() << "ObjectExtents: " << vec[0] << " : " << vec[1] << LL_ENDL;
+#endif
+}
+//--------------------------------------------------------------