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Diffstat (limited to 'indra/newview/llviewerobjectlist.cpp')
-rw-r--r--indra/newview/llviewerobjectlist.cpp52
1 files changed, 22 insertions, 30 deletions
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index b597e6148e..f5a32438cf 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -165,6 +165,11 @@ BOOL LLViewerObjectList::removeFromLocalIDTable(const LLViewerObject &object)
{
U32 local_id = object.mLocalID;
LLHost region_host = object.getRegion()->getHost();
+ if(!region_host.isOk())
+ {
+ return FALSE ;
+ }
+
U32 ip = region_host.getAddress();
U32 port = region_host.getPort();
U64 ipport = (((U64)ip) << 32) | (U64)port;
@@ -654,9 +659,24 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
+
// Update globals
- gVelocityInterpolate = gSavedSettings.getBOOL("VelocityInterpolate");
- gPingInterpolate = gSavedSettings.getBOOL("PingInterpolate");
+ LLViewerObject::setVelocityInterpolate( gSavedSettings.getBOOL("VelocityInterpolate") );
+ LLViewerObject::setPingInterpolate( gSavedSettings.getBOOL("PingInterpolate") );
+
+ F32 interp_time = gSavedSettings.getF32("InterpolationTime");
+ F32 phase_out_time = gSavedSettings.getF32("InterpolationPhaseOut");
+ if (interp_time < 0.0 ||
+ phase_out_time < 0.0 ||
+ phase_out_time > interp_time)
+ {
+ llwarns << "Invalid values for InterpolationTime or InterpolationPhaseOut, resetting to defaults" << llendl;
+ interp_time = 3.0f;
+ phase_out_time = 1.0f;
+ }
+ LLViewerObject::setPhaseOutUpdateInterpolationTime( interp_time );
+ LLViewerObject::setMaxUpdateInterpolationTime( phase_out_time );
+
gAnimateTextures = gSavedSettings.getBOOL("AnimateTextures");
// update global timer
@@ -1269,34 +1289,6 @@ void LLViewerObjectList::generatePickList(LLCamera &camera)
}
}
-void LLViewerObjectList::renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent)
-{
- gRenderForSelect = TRUE;
-
- gPipeline.renderForSelect(mSelectPickList, render_transparent, screen_rect);
-
- //
- // Render pass for selected objects
- //
- gGL.color4f(1,1,1,1);
- gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE );
-
- //fix for DEV-19335. Don't pick hud objects when customizing avatar (camera mode doesn't play nice with nametags).
- if (!gAgentCamera.cameraCustomizeAvatar())
- {
- // render pickable ui elements, like names, etc.
- LLHUDObject::renderAllForSelect();
- }
-
- gGL.flush();
- LLVertexBuffer::unbind();
-
- gRenderForSelect = FALSE;
-
- //llinfos << "Rendered " << count << " for select" << llendl;
- //llinfos << "Took " << pick_timer.getElapsedTimeF32()*1000.f << "ms to pick" << llendl;
-}
-
LLViewerObject *LLViewerObjectList::getSelectedObject(const U32 object_id)
{
std::set<LLViewerObject*>::iterator pick_it;