diff options
Diffstat (limited to 'indra/newview/llviewerobjectlist.cpp')
| -rw-r--r-- | indra/newview/llviewerobjectlist.cpp | 28 | 
1 files changed, 0 insertions, 28 deletions
| diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 05695193a5..d3232043ae 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1269,34 +1269,6 @@ void LLViewerObjectList::generatePickList(LLCamera &camera)  	}  } -void LLViewerObjectList::renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent) -{ -	gRenderForSelect = TRUE; -		 -	gPipeline.renderForSelect(mSelectPickList, render_transparent, screen_rect); - -	// -	// Render pass for selected objects -	// -	gGL.color4f(1,1,1,1);	 -	gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE ); - -	//fix for DEV-19335.  Don't pick hud objects when customizing avatar (camera mode doesn't play nice with nametags). -	if (!gAgentCamera.cameraCustomizeAvatar()) -	{ -		// render pickable ui elements, like names, etc. -		LLHUDObject::renderAllForSelect(); -	} -	 -	gGL.flush(); -	LLVertexBuffer::unbind(); - -	gRenderForSelect = FALSE; - -	//llinfos << "Rendered " << count << " for select" << llendl; -	//llinfos << "Took " << pick_timer.getElapsedTimeF32()*1000.f << "ms to pick" << llendl; -} -  LLViewerObject *LLViewerObjectList::getSelectedObject(const U32 object_id)  {  	std::set<LLViewerObject*>::iterator pick_it; | 
