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-rw-r--r--indra/newview/llviewerobject.h43
1 files changed, 35 insertions, 8 deletions
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 8b542af773..649b849644 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -88,7 +88,7 @@ typedef enum e_object_update_type
// callback typedef for inventory
typedef void (*inventory_callback)(LLViewerObject*,
- InventoryObjectList*,
+ LLInventoryObject::object_list_t*,
S32 serial_num,
void*);
@@ -181,6 +181,7 @@ public:
void setOnActiveList(BOOL on_active) { mOnActiveList = on_active; }
virtual BOOL isAttachment() const { return FALSE; }
+ virtual LLVOAvatar* getAvatar() const; //get the avatar this object is attached to, or NULL if object is not an attachment
virtual BOOL isHUDAttachment() const { return FALSE; }
virtual void updateRadius() {};
virtual F32 getVObjRadius() const; // default implemenation is mDrawable->getRadius()
@@ -333,6 +334,12 @@ public:
virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE);
+ void setObjectCost(F32 cost);
+ F32 getObjectCost();
+ void setLinksetCost(F32 cost);
+ F32 getLinksetCost();
+
+
void sendShapeUpdate();
U8 getState() { return mState; }
@@ -372,7 +379,7 @@ public:
void markForUpdate(BOOL priority);
void updateVolume(const LLVolumeParams& volume_params);
- virtual void updateSpatialExtents(LLVector3& min, LLVector3& max);
+ virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max);
virtual F32 getBinRadius();
LLBBox getBoundingBoxAgent() const;
@@ -385,7 +392,7 @@ public:
void clearDrawableState(U32 state, BOOL recursive = TRUE);
// Called when the drawable shifts
- virtual void onShift(const LLVector3 &shift_vector) { }
+ virtual void onShift(const LLVector4a &shift_vector) { }
//////////////////////////////////////
//
@@ -410,7 +417,7 @@ public:
void updateInventory(LLViewerInventoryItem* item, U8 key, bool is_new);
void updateInventoryLocal(LLInventoryItem* item, U8 key); // Update without messaging.
LLInventoryObject* getInventoryObject(const LLUUID& item_id);
- void getInventoryContents(InventoryObjectList& objects);
+ void getInventoryContents(LLInventoryObject::object_list_t& objects);
LLInventoryObject* getInventoryRoot();
LLViewerInventoryItem* getInventoryItemByAsset(const LLUUID& asset_id);
S16 getInventorySerial() const { return mInventorySerialNum; }
@@ -461,6 +468,10 @@ public:
inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); }
inline U8 getPhysicsShapeType() const { return mPhysicsShapeType; }
+ inline F32 getPhysicsGravity() const { return mPhysicsGravity; }
+ inline F32 getPhysicsFriction() const { return mPhysicsFriction; }
+ inline F32 getPhysicsDensity() const { return mPhysicsDensity; }
+ inline F32 getPhysicsRestitution() const { return mPhysicsRestitution; }
bool getIncludeInSearch() const;
void setIncludeInSearch(bool include_in_search);
@@ -478,6 +489,10 @@ public:
void updateFlags();
BOOL setFlags(U32 flag, BOOL state);
void setPhysicsShapeType(U8 type);
+ void setPhysicsGravity(F32 gravity);
+ void setPhysicsFriction(F32 friction);
+ void setPhysicsDensity(F32 density);
+ void setPhysicsRestitution(F32 restitution);
virtual void dump() const;
static U32 getNumZombieObjects() { return sNumZombieObjects; }
@@ -559,6 +574,11 @@ public:
// Sent to sim in UPDATE_FLAGS, received in ObjectPhysicsProperties
U8 mPhysicsShapeType;
+ F32 mPhysicsGravity;
+ F32 mPhysicsFriction;
+ F32 mPhysicsDensity;
+ F32 mPhysicsRestitution;
+
// Pipeline classes
LLPointer<LLDrawable> mDrawable;
@@ -636,7 +656,7 @@ protected:
F32 mPixelArea; // Apparent area in pixels
// This is the object's inventory from the viewer's perspective.
- InventoryObjectList* mInventory;
+ LLInventoryObject::object_list_t* mInventory;
class LLInventoryCallbackInfo
{
public:
@@ -667,6 +687,9 @@ protected:
U8 mState; // legacy
LLViewerObjectMedia* mMedia; // NULL if no media associated
U8 mClickAction;
+ F32 mObjectCost; //resource cost of this object or -1 if unknown
+ F32 mLinksetCost;
+ bool mCostStale;
static U32 sNumZombieObjects; // Objects which are dead, but not deleted
@@ -685,11 +708,15 @@ protected:
private:
static S32 sNumObjects;
+ //--------------------------------------------------------------------
+ // For objects that are attachments
+ //--------------------------------------------------------------------
public:
- const LLUUID &getItemID() const { return mAttachmentItemID; }
- void setItemID(const LLUUID &id) { mAttachmentItemID = id; }
+ const LLUUID &getAttachmentItemID() const;
+ void setAttachmentItemID(const LLUUID &id);
+ const LLUUID &extractAttachmentItemID(); // find&set the inventory item ID of the attached object
private:
- LLUUID mAttachmentItemID; // ItemID when item is in user inventory.
+ LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory.
};
///////////////////