summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerobject.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewerobject.h')
-rw-r--r--indra/newview/llviewerobject.h84
1 files changed, 51 insertions, 33 deletions
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 7ebcee7b74..6addb383d4 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -1,4 +1,4 @@
-/**
+/**
* @file llviewerobject.h
* @brief Description of LLViewerObject class, which is the base class for most objects in the viewer.
*
@@ -43,12 +43,12 @@
#include "v3dmath.h"
#include "v3math.h"
#include "llvertexbuffer.h"
-#include "llaccountingquota.h"
+#include "llbbox.h"
+#include "llbbox.h"
class LLAgent; // TODO: Get rid of this.
class LLAudioSource;
class LLAudioSourceVO;
-class LLBBox;
class LLDataPacker;
class LLColor4;
class LLFrameTimer;
@@ -88,18 +88,6 @@ typedef void (*inventory_callback)(LLViewerObject*,
S32 serial_num,
void*);
-// a small struct for keeping track of joints
-struct LLVOJointInfo
-{
- EHavokJointType mJointType;
- LLVector3 mPivot; // parent-frame
- // whether the below an axis or anchor (and thus its frame)
- // depends on the joint type:
- // HINGE ==> axis=parent-frame
- // P2P ==> anchor=child-frame
- LLVector3 mAxisOrAnchor;
-};
-
// for exporting textured materials from SL
struct LLMaterialExportInfo
{
@@ -112,6 +100,12 @@ public:
LLColor4 mColor;
};
+struct PotentialReturnableObject
+{
+ LLBBox box;
+ LLViewerRegion* pRegion;
+};
+
//============================================================================
class LLViewerObject : public LLPrimitive, public LLRefCount, public LLGLUpdate
@@ -151,7 +145,7 @@ public:
LLNameValue* getNVPair(const std::string& name) const; // null if no name value pair by that name
// Object create and update functions
- virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+ virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
// Types of media we can associate
enum { MEDIA_NONE = 0, MEDIA_SET = 1 };
@@ -182,8 +176,6 @@ public:
virtual void updateRadius() {};
virtual F32 getVObjRadius() const; // default implemenation is mDrawable->getRadius()
- BOOL isJointChild() const { return mJointInfo ? TRUE : FALSE; }
- EHavokJointType getJointType() const { return mJointInfo ? mJointInfo->mJointType : HJT_INVALID; }
// for jointed and other parent-relative hacks
LLViewerObject* getSubParent();
const LLViewerObject* getSubParent() const;
@@ -223,6 +215,8 @@ public:
const LLUUID &getID() const { return mID; }
U32 getLocalID() const { return mLocalID; }
U32 getCRC() const { return mTotalCRC; }
+ S32 getListIndex() const { return mListIndex; }
+ void setListIndex(S32 idx) { mListIndex = idx; }
virtual BOOL isFlexible() const { return FALSE; }
virtual BOOL isSculpted() const { return FALSE; }
@@ -234,6 +228,13 @@ public:
// anti-encroachment is enabled
bool isReturnable();
+ void buildReturnablesForChildrenVO( std::vector<PotentialReturnableObject>& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion );
+ void constructAndAddReturnable( std::vector<PotentialReturnableObject>& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion );
+
+ // This method returns true if the object crosses
+ // any parcel bounds in the region.
+ bool crossesParcelBounds();
+
/*
// This method will scan through this object, and then query the
// selection manager to see if the local agent probably has the
@@ -295,7 +296,6 @@ public:
inline void setRotation(const F32 x, const F32 y, const F32 z, BOOL damped = FALSE);
inline void setRotation(const LLQuaternion& quat, BOOL damped = FALSE);
- void sendRotationUpdate() const;
/*virtual*/ void setNumTEs(const U8 num_tes);
/*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry);
@@ -327,8 +327,8 @@ public:
virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE);
- virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL);
- virtual U32 getTriangleCount();
+ virtual F32 getStreamingCost(S32* bytes = NULL, S32* visible_bytes = NULL, F32* unscaled_value = NULL) const;
+ virtual U32 getTriangleCount(S32* vcount = NULL) const;
virtual U32 getHighLODTriangleCount();
void setObjectCost(F32 cost);
@@ -419,12 +419,15 @@ public:
// manager until we have better iterators.
void updateInventory(LLViewerInventoryItem* item, U8 key, bool is_new);
void updateInventoryLocal(LLInventoryItem* item, U8 key); // Update without messaging.
+ void updateTextureInventory(LLViewerInventoryItem* item, U8 key, bool is_new);
LLInventoryObject* getInventoryObject(const LLUUID& item_id);
void getInventoryContents(LLInventoryObject::object_list_t& objects);
LLInventoryObject* getInventoryRoot();
LLViewerInventoryItem* getInventoryItemByAsset(const LLUUID& asset_id);
S16 getInventorySerial() const { return mInventorySerialNum; }
+ bool isTextureInInventory(LLViewerInventoryItem* item);
+
// These functions does viewer-side only object inventory modifications
void updateViewerInventoryAsset(
const LLViewerInventoryItem* item,
@@ -455,26 +458,37 @@ public:
BOOL permCopy() const;
BOOL permMove() const;
BOOL permTransfer() const;
- inline BOOL usePhysics() const { return ((mFlags & FLAGS_USE_PHYSICS) != 0); }
+ inline BOOL flagUsePhysics() const { return ((mFlags & FLAGS_USE_PHYSICS) != 0); }
+ inline BOOL flagObjectAnyOwner() const { return ((mFlags & FLAGS_OBJECT_ANY_OWNER) != 0); }
+ inline BOOL flagObjectYouOwner() const { return ((mFlags & FLAGS_OBJECT_YOU_OWNER) != 0); }
+ inline BOOL flagObjectGroupOwned() const { return ((mFlags & FLAGS_OBJECT_GROUP_OWNED) != 0); }
+ inline BOOL flagObjectOwnerModify() const { return ((mFlags & FLAGS_OBJECT_OWNER_MODIFY) != 0); }
+ inline BOOL flagObjectModify() const { return ((mFlags & FLAGS_OBJECT_MODIFY) != 0); }
+ inline BOOL flagObjectCopy() const { return ((mFlags & FLAGS_OBJECT_COPY) != 0); }
+ inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); }
+ inline BOOL flagObjectTransfer() const { return ((mFlags & FLAGS_OBJECT_TRANSFER) != 0); }
+ inline BOOL flagObjectPermanent() const { return ((mFlags & FLAGS_AFFECTS_NAVMESH) != 0); }
+ inline BOOL flagCharacter() const { return ((mFlags & FLAGS_CHARACTER) != 0); }
+ inline BOOL flagVolumeDetect() const { return ((mFlags & FLAGS_VOLUME_DETECT) != 0); }
+ inline BOOL flagIncludeInSearch() const { return ((mFlags & FLAGS_INCLUDE_IN_SEARCH) != 0); }
inline BOOL flagScripted() const { return ((mFlags & FLAGS_SCRIPTED) != 0); }
inline BOOL flagHandleTouch() const { return ((mFlags & FLAGS_HANDLE_TOUCH) != 0); }
inline BOOL flagTakesMoney() const { return ((mFlags & FLAGS_TAKES_MONEY) != 0); }
inline BOOL flagPhantom() const { return ((mFlags & FLAGS_PHANTOM) != 0); }
inline BOOL flagInventoryEmpty() const { return ((mFlags & FLAGS_INVENTORY_EMPTY) != 0); }
- inline BOOL flagCastShadows() const { return ((mFlags & FLAGS_CAST_SHADOWS) != 0); }
inline BOOL flagAllowInventoryAdd() const { return ((mFlags & FLAGS_ALLOW_INVENTORY_DROP) != 0); }
- inline BOOL flagTemporary() const { return ((mFlags & FLAGS_TEMPORARY) != 0); }
inline BOOL flagTemporaryOnRez() const { return ((mFlags & FLAGS_TEMPORARY_ON_REZ) != 0); }
inline BOOL flagAnimSource() const { return ((mFlags & FLAGS_ANIM_SOURCE) != 0); }
inline BOOL flagCameraSource() const { return ((mFlags & FLAGS_CAMERA_SOURCE) != 0); }
inline BOOL flagCameraDecoupled() const { return ((mFlags & FLAGS_CAMERA_DECOUPLED) != 0); }
- inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); }
U8 getPhysicsShapeType() const;
inline F32 getPhysicsGravity() const { return mPhysicsGravity; }
inline F32 getPhysicsFriction() const { return mPhysicsFriction; }
inline F32 getPhysicsDensity() const { return mPhysicsDensity; }
inline F32 getPhysicsRestitution() const { return mPhysicsRestitution; }
+
+ bool isPermanentEnforced() const;
bool getIncludeInSearch() const;
void setIncludeInSearch(bool include_in_search);
@@ -491,6 +505,7 @@ public:
void updateFlags(BOOL physics_changed = FALSE);
BOOL setFlags(U32 flag, BOOL state);
+ BOOL setFlagsWithoutUpdate(U32 flag, BOOL state);
void setPhysicsShapeType(U8 type);
void setPhysicsGravity(F32 gravity);
void setPhysicsFriction(F32 friction);
@@ -576,15 +591,20 @@ public:
// Last total CRC received from sim, used for caching
U32 mTotalCRC;
+ // index into LLViewerObjectList::mActiveObjects or -1 if not in list
+ S32 mListIndex;
+
LLPointer<LLViewerTexture> *mTEImages;
// Selection, picking and rendering variables
U32 mGLName; // GL "name" used by selection code
BOOL mbCanSelect; // true if user can select this object by clicking
+private:
// Grabbed from UPDATE_FLAGS
U32 mFlags;
+public:
// Sent to sim in UPDATE_FLAGS, received in ObjectPhysicsProperties
U8 mPhysicsShapeType;
F32 mPhysicsGravity;
@@ -646,9 +666,7 @@ protected:
void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id);
public:
- void updateQuota( const SelectionQuota& quota );
- const SelectionQuota& getQuota( void ) { return mSelectionQuota; }
-
+
private:
void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string
void deleteTEImages(); // correctly deletes list of images
@@ -673,6 +691,10 @@ protected:
F32 mAppAngle; // Apparent visual arc in degrees
F32 mPixelArea; // Apparent area in pixels
+ // IDs of of all items in the object's content which are added to the object's content,
+ // but not updated on the server yet. After item was updated, its ID will be removed from this list.
+ std::list<LLUUID> mPendingInventoryItemsIDs;
+
// This is the object's inventory from the viewer's perspective.
LLInventoryObject::object_list_t* mInventory;
class LLInventoryCallbackInfo
@@ -699,9 +721,7 @@ protected:
F32 mTimeDilation; // Time dilation sent with the object.
F32 mRotTime; // Amount (in seconds) that object has rotated according to angular velocity (llSetTargetOmega)
- LLQuaternion mLastRot; // last rotation received from the simulator
- LLVOJointInfo* mJointInfo;
U8 mState; // legacy
LLViewerObjectMedia* mMedia; // NULL if no media associated
U8 mClickAction;
@@ -710,8 +730,6 @@ protected:
F32 mPhysicsCost;
F32 mLinksetPhysicsCost;
- SelectionQuota mSelectionQuota;
-
bool mCostStale;
mutable bool mPhysicsShapeUnknown;
@@ -802,7 +820,7 @@ public:
virtual F32 getPartSize(S32 idx);
virtual void getGeometry(S32 idx,
- LLStrider<LLVector3>& verticesp,
+ LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,