diff options
Diffstat (limited to 'indra/newview/llviewerobject.h')
-rw-r--r-- | indra/newview/llviewerobject.h | 54 |
1 files changed, 52 insertions, 2 deletions
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 7afb7f464b..2b2b7bd59d 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -176,6 +176,7 @@ public: void setOnActiveList(BOOL on_active) { mOnActiveList = on_active; } virtual BOOL isAttachment() const { return FALSE; } + virtual LLVOAvatar* getAvatar() const; //get the avatar this object is attached to, or NULL if object is not an attachment virtual BOOL isHUDAttachment() const { return FALSE; } virtual void updateRadius() {}; virtual F32 getVObjRadius() const; // default implemenation is mDrawable->getRadius() @@ -224,6 +225,7 @@ public: virtual BOOL isFlexible() const { return FALSE; } virtual BOOL isSculpted() const { return FALSE; } + virtual BOOL isMesh() const { return FALSE; } virtual BOOL hasLightTexture() const { return FALSE; } // This method returns true if the object is over land owned by @@ -324,6 +326,21 @@ public: virtual void setScale(const LLVector3 &scale, BOOL damped = FALSE); + virtual F32 getStreamingCost(); + virtual U32 getTriangleCount(); + + void setObjectCost(F32 cost); + F32 getObjectCost(); + + void setLinksetCost(F32 cost); + F32 getLinksetCost(); + + void setPhysicsCost(F32 cost); + F32 getPhysicsCost(); + + void setLinksetPhysicsCost(F32 cost); + F32 getLinksetPhysicsCost(); + void sendShapeUpdate(); U8 getState() { return mState; } @@ -363,7 +380,7 @@ public: void markForUpdate(BOOL priority); void updateVolume(const LLVolumeParams& volume_params); - virtual void updateSpatialExtents(LLVector3& min, LLVector3& max); + virtual void updateSpatialExtents(LLVector4a& min, LLVector4a& max); virtual F32 getBinRadius(); LLBBox getBoundingBoxAgent() const; @@ -376,7 +393,7 @@ public: void clearDrawableState(U32 state, BOOL recursive = TRUE); // Called when the drawable shifts - virtual void onShift(const LLVector3 &shift_vector) { } + virtual void onShift(const LLVector4a &shift_vector) { } ////////////////////////////////////// // @@ -451,6 +468,12 @@ public: inline BOOL flagCameraDecoupled() const { return ((mFlags & FLAGS_CAMERA_DECOUPLED) != 0); } inline BOOL flagObjectMove() const { return ((mFlags & FLAGS_OBJECT_MOVE) != 0); } + U8 getPhysicsShapeType() const; + inline F32 getPhysicsGravity() const { return mPhysicsGravity; } + inline F32 getPhysicsFriction() const { return mPhysicsFriction; } + inline F32 getPhysicsDensity() const { return mPhysicsDensity; } + inline F32 getPhysicsRestitution() const { return mPhysicsRestitution; } + bool getIncludeInSearch() const; void setIncludeInSearch(bool include_in_search); @@ -466,6 +489,11 @@ public: void updateFlags(); BOOL setFlags(U32 flag, BOOL state); + void setPhysicsShapeType(U8 type); + void setPhysicsGravity(F32 gravity); + void setPhysicsFriction(F32 friction); + void setPhysicsDensity(F32 density); + void setPhysicsRestitution(F32 restitution); virtual void dump() const; static U32 getNumZombieObjects() { return sNumZombieObjects; } @@ -530,6 +558,13 @@ public: LL_VO_HUD_PART_GROUP = LL_PCODE_APP | 0xc0, } EVOType; + typedef enum e_physics_shape_types + { + PHYSICS_SHAPE_PRIM = 0, + PHYSICS_SHAPE_NONE, + PHYSICS_SHAPE_CONVEX_HULL, + } EPhysicsShapeType; + LLUUID mID; // unique within region, not unique across regions @@ -548,6 +583,14 @@ public: // Grabbed from UPDATE_FLAGS U32 mFlags; + // Sent to sim in UPDATE_FLAGS, received in ObjectPhysicsProperties + U8 mPhysicsShapeType; + F32 mPhysicsGravity; + F32 mPhysicsFriction; + F32 mPhysicsDensity; + F32 mPhysicsRestitution; + + // Pipeline classes LLPointer<LLDrawable> mDrawable; @@ -656,6 +699,13 @@ protected: U8 mState; // legacy LLViewerObjectMedia* mMedia; // NULL if no media associated U8 mClickAction; + F32 mObjectCost; //resource cost of this object or -1 if unknown + F32 mLinksetCost; + F32 mPhysicsCost; + F32 mLinksetPhysicsCost; + + bool mCostStale; + mutable bool mPhysicsShapeUnknown; static U32 sNumZombieObjects; // Objects which are dead, but not deleted |