diff options
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r-- | indra/newview/llviewerobject.cpp | 153 |
1 files changed, 139 insertions, 14 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 6c0f101cd7..8d7bfa42ed 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -142,6 +142,9 @@ const F32 PHYSICS_TIMESTEP = 1.f / 45.f; const U32 MAX_INV_FILE_READ_FAILS = 25; const S32 MAX_OBJECT_BINARY_DATA_SIZE = 60 + 16; +const F64 INVENTORY_UPDATE_WAIT_TIME_DESYNC = 5; // seconds +const F64 INVENTORY_UPDATE_WAIT_TIME_OUTDATED = 1; + static LLTrace::BlockTimerStatHandle FTM_CREATE_OBJECT("Create Object"); // static @@ -2979,6 +2982,8 @@ void LLViewerObject::fetchInventoryFromServer() if (!isInventoryPending()) { delete mInventory; + + // Results in processTaskInv LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_RequestTaskInventory); msg->nextBlockFast(_PREHASH_AgentData); @@ -2988,11 +2993,44 @@ void LLViewerObject::fetchInventoryFromServer() msg->addU32Fast(_PREHASH_LocalID, mLocalID); msg->sendReliable(mRegionp->getHost()); - // this will get reset by dirtyInventory or doInventoryCallback + // This will get reset by doInventoryCallback or processTaskInv mInvRequestState = INVENTORY_REQUEST_PENDING; } } +void LLViewerObject::fetchInventoryDelayed(const F64 &time_seconds) +{ + // unless already waiting, drop previous request and shedule an update + if (mInvRequestState != INVENTORY_REQUEST_WAIT) + { + if (mInvRequestXFerId != 0) + { + // abort download. + gXferManager->abortRequestById(mInvRequestXFerId, -1); + mInvRequestXFerId = 0; + } + mInvRequestState = INVENTORY_REQUEST_WAIT; // affects isInventoryPending() + LLCoros::instance().launch("LLViewerObject::fetchInventoryDelayedCoro()", + boost::bind(&LLViewerObject::fetchInventoryDelayedCoro, mID, time_seconds)); + } +} + +//static +void LLViewerObject::fetchInventoryDelayedCoro(const LLUUID task_inv, const F64 time_seconds) +{ + llcoro::suspendUntilTimeout(time_seconds); + LLViewerObject *obj = gObjectList.findObject(task_inv); + if (obj) + { + // Might be good idea to prolong delay here in case expected serial changed. + // As it is, it will get a response with obsolete serial and will delay again. + + // drop waiting state to unlock isInventoryPending() + obj->mInvRequestState = INVENTORY_REQUEST_STOPPED; + obj->fetchInventoryFromServer(); + } +} + LLControlAvatar *LLViewerObject::getControlAvatar() { return getRootEdit()->mControlAvatar.get(); @@ -3166,30 +3204,32 @@ void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data) // we can receive multiple task updates simultaneously, make sure we will not rewrite newer with older update msg->getS16Fast(_PREHASH_InventoryData, _PREHASH_Serial, ft->mSerial); - if (ft->mSerial == object->mInventorySerialNum) + if (ft->mSerial == object->mInventorySerialNum + && ft->mSerial < object->mExpectedInventorySerialNum) { // Loop Protection. // We received same serial twice. // Viewer did some changes to inventory that couldn't be saved server side - // or something went wrong to cause serial to be out of sync + // or something went wrong to cause serial to be out of sync. + // Drop xfer and restart after some time, assign server's value as expected LL_WARNS() << "Task inventory serial might be out of sync, server serial: " << ft->mSerial << " client expected serial: " << object->mExpectedInventorySerialNum << LL_ENDL; object->mExpectedInventorySerialNum = ft->mSerial; + object->fetchInventoryDelayed(INVENTORY_UPDATE_WAIT_TIME_DESYNC); } - - if (ft->mSerial < object->mExpectedInventorySerialNum) + else if (ft->mSerial < object->mExpectedInventorySerialNum) { - // out of date message, record to current serial for loop protection, but do not load it - // just drop xfer to restart on idle + // Out of date message, record to current serial for loop protection, but do not load it + // Drop xfer and restart after some time if (ft->mSerial < object->mInventorySerialNum) { - LL_WARNS() << "Somehow task serial decreased, out of order packet?" << LL_ENDL; + LL_WARNS() << "Task serial decreased. Potentially out of order packet or desync." << LL_ENDL; } object->mInventorySerialNum = ft->mSerial; - object->mInvRequestXFerId = 0; - object->mInvRequestState = INVENTORY_REQUEST_STOPPED; + object->fetchInventoryDelayed(INVENTORY_UPDATE_WAIT_TIME_OUTDATED); } else if (ft->mSerial >= object->mExpectedInventorySerialNum) { + // We received version we expected or newer. Load it. object->mInventorySerialNum = ft->mSerial; object->mExpectedInventorySerialNum = ft->mSerial; @@ -4740,13 +4780,76 @@ void LLViewerObject::sendTEUpdate() const msg->sendReliable( regionp->getHost() ); } +LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id) +{ + if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + return NULL; + } + + LLViewerObject *root = getRootEdit(); + if (root && root->isAnimatedObject()) + { + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id); + LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex); + if (bakedTexture == NULL || bakedTexture->isMissingAsset()) + { + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + else + { + return bakedTexture; + } + } + else + { + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + +} + +void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id) +{ + if (id == old_id) + { + return; + } + + if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(old_id) && !LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + return; + } + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + avatar->updateMeshVisibility(); + } +} + void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) { + LLUUID old_image_id; + if (getTE(te)) + { + old_image_id = getTE(te)->getID(); + } + LLPrimitive::setTE(te, texture_entry); const LLUUID& image_id = getTE(te)->getID(); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); + mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + + updateAvatarMeshVisibility(image_id,old_image_id); + if (getTE(te)->getMaterialParams().notNull()) { const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID(); @@ -4757,12 +4860,31 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) } } +void LLViewerObject::refreshBakeTexture() +{ + for (int face_index = 0; face_index < getNumTEs(); face_index++) + { + LLTextureEntry* tex_entry = getTE(face_index); + if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID())) + { + const LLUUID& image_id = tex_entry->getID(); + LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); + changeTEImage(face_index, bakedTexture); + } + } +} + void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) { if (mTEImages[te] != imagep) { - mTEImages[te] = imagep; + LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null; + LLPrimitive::setTETexture(te, imagep->getID()); + + LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID()); + mTEImages[te] = baked_texture ? baked_texture : imagep; + updateAvatarMeshVisibility(imagep->getID(), old_image_id); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4773,13 +4895,16 @@ void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image) { + LLUUID old_image_id = getTE(te)->getID(); const LLUUID& uuid = image->getID(); S32 retval = 0; if (uuid != getTE(te)->getID() || uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = image; + LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid); + mTEImages[te] = baked_texture ? baked_texture : image; + updateAvatarMeshVisibility(uuid,old_image_id); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4870,7 +4995,7 @@ S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) // Invalid host == get from the agent's sim LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); - return setTETextureCore(te,image); + return setTETextureCore(te, image); } S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid) |