diff options
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r-- | indra/newview/llviewerobject.cpp | 701 |
1 files changed, 559 insertions, 142 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 3aecd0175d..be9ff872c0 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2,31 +2,25 @@ * @file llviewerobject.cpp * @brief Base class for viewer objects * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -69,7 +63,9 @@ #include "lldrawable.h" #include "llface.h" #include "llfloaterproperties.h" +#include "llfloatertools.h" #include "llfollowcam.h" +#include "llhudtext.h" #include "llselectmgr.h" #include "llrendersphere.h" #include "lltooldraganddrop.h" @@ -80,6 +76,7 @@ #include "llviewerparceloverlay.h" #include "llviewerpartsource.h" #include "llviewerregion.h" +#include "llviewerstats.h" #include "llviewertextureanim.h" #include "llviewerwindow.h" // For getSpinAxis #include "llvoavatar.h" @@ -92,7 +89,6 @@ #include "llvopartgroup.h" #include "llvosky.h" #include "llvosurfacepatch.h" -#include "llvotextbubble.h" #include "llvotree.h" #include "llvovolume.h" #include "llvowater.h" @@ -105,11 +101,12 @@ #include "lltrans.h" #include "llsdutil.h" #include "llmediaentry.h" +#include "llaccountingquota.h" //#define DEBUG_UPDATE_TYPE -BOOL gVelocityInterpolate = TRUE; -BOOL gPingInterpolate = TRUE; +BOOL LLViewerObject::sVelocityInterpolate = TRUE; +BOOL LLViewerObject::sPingInterpolate = TRUE; U32 LLViewerObject::sNumZombieObjects = 0; S32 LLViewerObject::sNumObjects = 0; @@ -120,6 +117,11 @@ S32 LLViewerObject::sAxisArrowLength(50); BOOL LLViewerObject::sPulseEnabled(FALSE); BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE +// sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime +F64 LLViewerObject::sMaxUpdateInterpolationTime = 3.0; // For motion interpolation: after X seconds with no updates, don't predict object motion +F64 LLViewerObject::sPhaseOutUpdateInterpolationTime = 2.0; // For motion interpolation: after Y seconds with no updates, taper off motion prediction + + static LLFastTimer::DeclareTimer FTM_CREATE_OBJECT("Create Object"); // static @@ -165,16 +167,16 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco // llwarns << "Creating new tree!" << llendl; // res = new LLVOTree(id, pcode, regionp); break; res = NULL; break; - case LL_PCODE_LEGACY_TEXT_BUBBLE: - res = new LLVOTextBubble(id, pcode, regionp); break; case LL_VO_CLOUDS: res = new LLVOClouds(id, pcode, regionp); break; case LL_VO_SURFACE_PATCH: res = new LLVOSurfacePatch(id, pcode, regionp); break; case LL_VO_SKY: res = new LLVOSky(id, pcode, regionp); break; + case LL_VO_VOID_WATER: + res = new LLVOVoidWater(id, pcode, regionp); break; case LL_VO_WATER: - res = new LLVOWater(id, pcode, regionp); break; + res = new LLVOWater(id, pcode, regionp); break; case LL_VO_GROUND: res = new LLVOGround(id, pcode, regionp); break; case LL_VO_PART_GROUP: @@ -201,6 +203,10 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mbCanSelect(TRUE), mFlags(0), mPhysicsShapeType(0), + mPhysicsGravity(0), + mPhysicsFriction(0), + mPhysicsDensity(0), + mPhysicsRestitution(0), mDrawable(), mCreateSelected(FALSE), mRenderMedia(FALSE), @@ -232,7 +238,15 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mState(0), mMedia(NULL), mClickAction(0), - mAttachmentItemID(LLUUID::null) + mObjectCost(0), + mLinksetCost(0), + mPhysicsCost(0), + mLinksetPhysicsCost(0.f), + mCostStale(true), + mPhysicsShapeUnknown(true), + mAttachmentItemID(LLUUID::null), + mLastUpdateType(OUT_UNKNOWN), + mLastUpdateCached(FALSE) { if (!is_global) { @@ -466,15 +480,9 @@ void LLViewerObject::initVOClasses() // Initialized shared class stuff first. LLVOAvatar::initClass(); LLVOTree::initClass(); - if (gNoRender) - { - // Don't init anything else in drone mode - return; - } llinfos << "Viewer Object size: " << sizeof(LLViewerObject) << llendl; LLVOGrass::initClass(); LLVOWater::initClass(); - LLVOSky::initClass(); LLVOVolume::initClass(); } @@ -514,20 +522,23 @@ void LLViewerObject::setNameValueList(const std::string& name_value_list) // This method returns true if the object is over land owned by the // agent. -BOOL LLViewerObject::isOverAgentOwnedLand() const +bool LLViewerObject::isReturnable() { - return mRegionp - && mRegionp->getParcelOverlay() - && mRegionp->getParcelOverlay()->isOwnedSelf(getPositionRegion()); -} + if (isAttachment()) + { + return false; + } + std::vector<LLBBox> boxes; + boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned()); + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + boxes.push_back(LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned()); + } -// This method returns true if the object is over land owned by the -// agent. -BOOL LLViewerObject::isOverGroupOwnedLand() const -{ - return mRegionp - && mRegionp->getParcelOverlay() - && mRegionp->getParcelOverlay()->isOwnedGroup(getPositionRegion()); + return mRegionp + && mRegionp->objectIsReturnable(getPositionRegion(), boxes); } BOOL LLViewerObject::setParent(LLViewerObject* parent) @@ -764,7 +775,24 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Coordinates of objects on simulators are region-local. U64 region_handle; mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); - mRegionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); + + { + LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); + if(regionp != mRegionp && regionp && mRegionp)//region cross + { + //this is the redundant position and region update, but it is necessary in case the viewer misses the following + //position and region update messages from sim. + //this redundant update should not cause any problems. + LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent(); + setPositionParent(getPosition() + delta_pos); //update to the new region position immediately. + setRegion(regionp) ; //change the region. + } + else + { + mRegionp = regionp ; + } + } + if (!mRegionp) { U32 x, y; @@ -828,6 +856,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, #ifdef DEBUG_UPDATE_TYPE llinfos << "Full:" << getID() << llendl; #endif + //clear cost and linkset cost + mCostStale = true; + if (isSelected()) + { + gFloaterTools->dirty(); + } + LLUUID audio_uuid; LLUUID owner_id; // only valid if audio_uuid or particle system is not null F32 gain; @@ -1082,7 +1117,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // alpha was flipped so that it zero encoded better coloru.mV[3] = 255 - coloru.mV[3]; mText->setColor(LLColor4(coloru)); - mText->setStringUTF8(temp_string); + mText->setString(temp_string); if (mDrawable.notNull()) { @@ -1393,6 +1428,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, #ifdef DEBUG_UPDATE_TYPE llinfos << "CompFull:" << getID() << llendl; #endif + mCostStale = true; + + if (isSelected()) + { + gFloaterTools->dirty(); + } + dp->unpackU32(crc, "CRC"); mTotalCRC = crc; dp->unpackU8(material, "Material"); @@ -1474,7 +1516,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, dp->unpackBinaryDataFixed(coloru.mV, 4, "Color"); coloru.mV[3] = 255 - coloru.mV[3]; mText->setColor(LLColor4(coloru)); - mText->setStringUTF8(temp_string); + mText->setString(temp_string); setChanged(TEXTURE); } @@ -1828,13 +1870,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, new_rot.normQuat(); - if (gPingInterpolate) + if (sPingInterpolate) { LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender()); if (cdp) { F32 ping_delay = 0.5f * mTimeDilation * ( ((F32)cdp->getPingDelay()) * 0.001f + gFrameDTClamped); - LLVector3 diff = getVelocity() * (0.5f*mTimeDilation*(gFrameDTClamped + ((F32)ping_delay)*0.001f)); + LLVector3 diff = getVelocity() * ping_delay; new_pos_parent += diff; } else @@ -1849,6 +1891,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // // + // If we're going to skip this message, why are we + // doing all the parenting, etc above? U32 packet_id = mesgsys->getCurrentRecvPacketID(); if (packet_id < mLatestRecvPacketID && mLatestRecvPacketID - packet_id < 65536) @@ -1901,6 +1945,12 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, avatar->clampAttachmentPositions(); } + + // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps + if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) ) + { + LLViewerStats::getInstance()->mAgentPositionSnaps.push( diff.length() ); + } } if (new_rot != mLastRot @@ -1920,23 +1970,16 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if ( gShowObjectUpdates ) { - if (!((mPrimitiveCode == LL_PCODE_LEGACY_AVATAR) && (((LLVOAvatar *) this)->isSelf())) - && mRegionp) + LLColor4 color; + if (update_type == OUT_TERSE_IMPROVED) { - LLViewerObject* object = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, mRegionp); - LLVOTextBubble* bubble = (LLVOTextBubble*) object; - - if (update_type == OUT_TERSE_IMPROVED) - { - bubble->mColor.setVec(0.f, 0.f, 1.f, 1.f); - } - else - { - bubble->mColor.setVec(1.f, 0.f, 0.f, 1.f); - } - object->setPositionGlobal(getPositionGlobal()); - gPipeline.addObject(object); + color.setVec(0.f, 0.f, 1.f, 1.f); } + else + { + color.setVec(1.f, 0.f, 0.f, 1.f); + } + gPipeline.addDebugBlip(getPositionAgent(), color); } if ((0.0f == vel_mag_sq) && @@ -1983,7 +2026,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay(); mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds(); - mLastMessageUpdateSecs = LLFrameTimer::getElapsedSeconds(); + mLastMessageUpdateSecs = mLastInterpUpdateSecs; if (mDrawable.notNull()) { // Don't clear invisibility flag on update if still orphaned! @@ -2010,6 +2053,8 @@ BOOL LLViewerObject::isActive() const return TRUE; } + + BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { static LLFastTimer::DeclareTimer ftm("Viewer Object"); @@ -2023,7 +2068,7 @@ BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // CRO - don't velocity interp linked objects! // Leviathan - but DO velocity interp joints - if (!mStatic && gVelocityInterpolate && !isSelected()) + if (!mStatic && sVelocityInterpolate && !isSelected()) { // calculate dt from last update F32 dt_raw = (F32)(time - mLastInterpUpdateSecs); @@ -2113,48 +2158,170 @@ BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return TRUE; } else - { - // linear motion - // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object - // updates represents the average velocity of the last timestep, rather than the final velocity. - // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically - // - // There is a problem here if dt is negative. . . - - // *TODO: should also wrap linear accel/velocity in check - // to see if object is selected, instead of explicitly - // zeroing it out - LLVector3 accel = getAcceleration(); - LLVector3 vel = getVelocity(); - - if (!(accel.isExactlyZero() && vel.isExactlyZero())) - { - LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; - - // region local - setPositionRegion(pos + getPositionRegion()); - setVelocity(vel + accel*dt); - - // for objects that are spinning but not translating, make sure to flag them as having moved - setChanged(MOVED | SILHOUETTE); - } - - mLastInterpUpdateSecs = time; + { // Move object based on it's velocity and rotation + interpolateLinearMotion(time, dt); } } - if (gNoRender) + updateDrawable(FALSE); + + return TRUE; +} + + +// Move an object due to idle-time viewer side updates by iterpolating motion +void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt) +{ + // linear motion + // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object + // updates represents the average velocity of the last timestep, rather than the final velocity. + // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically + // + // *TODO: should also wrap linear accel/velocity in check + // to see if object is selected, instead of explicitly + // zeroing it out + + F64 time_since_last_update = time - mLastMessageUpdateSecs; + if (time_since_last_update <= 0.0 || dt <= 0.f) { - // Skip drawable stuff if not rendering. - return TRUE; + return; } - updateDrawable(FALSE); + LLVector3 accel = getAcceleration(); + LLVector3 vel = getVelocity(); + + if (sMaxUpdateInterpolationTime <= 0.0) + { // Old code path ... unbounded, simple interpolation + if (!(accel.isExactlyZero() && vel.isExactlyZero())) + { + LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; + + // region local + setPositionRegion(pos + getPositionRegion()); + setVelocity(vel + accel*dt); + + // for objects that are spinning but not translating, make sure to flag them as having moved + setChanged(MOVED | SILHOUETTE); + } + } + else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving + { // Object is moving, and hasn't been too long since we got an update from the server + + // Calculate predicted position and velocity + LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; + LLVector3 new_v = accel * dt; + + if (time_since_last_update > sPhaseOutUpdateInterpolationTime && + sPhaseOutUpdateInterpolationTime > 0.0) + { // Haven't seen a viewer update in a while, check to see if the ciruit is still active + if (mRegionp) + { // The simulator will NOT send updates if the object continues normally on the path + // predicted by the velocity and the acceleration (often gravity) sent to the viewer + // So check to see if the circuit is blocked, which means the sim is likely in a long lag + LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() ); + if (cdp) + { + // Find out how many seconds since last packet arrived on the circuit + F64 time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime(); - return TRUE; + if (!cdp->isAlive() || // Circuit is dead or blocked + cdp->isBlocked() || // or doesn't seem to be getting any packets + (time_since_last_packet > sPhaseOutUpdateInterpolationTime)) + { + // Start to reduce motion interpolation since we haven't seen a server update in a while + F64 time_since_last_interpolation = time - mLastInterpUpdateSecs; + F64 phase_out = 1.0; + if (time_since_last_update > sMaxUpdateInterpolationTime) + { // Past the time limit, so stop the object + phase_out = 0.0; + //llinfos << "Motion phase out to zero" << llendl; + + // Kill angular motion as well. Note - not adding this due to paranoia + // about stopping rotation for llTargetOmega objects and not having it restart + // setAngularVelocity(LLVector3::zero); + } + else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime) + { // Last update was already phased out a bit + phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / + (sMaxUpdateInterpolationTime - time_since_last_interpolation); + //llinfos << "Continuing motion phase out of " << (F32) phase_out << llendl; + } + else + { // Phase out from full value + phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / + (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime); + //llinfos << "Starting motion phase out of " << (F32) phase_out << llendl; + } + phase_out = llclamp(phase_out, 0.0, 1.0); + + new_pos = new_pos * ((F32) phase_out); + new_v = new_v * ((F32) phase_out); + } + } + } + } + + new_pos = new_pos + getPositionRegion(); + new_v = new_v + vel; + + + // Clamp interpolated position to minimum underground and maximum region height + LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); + F32 min_height; + if (isAvatar()) + { // Make a better guess about AVs not going underground + min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global); + min_height += (0.5f * getScale().mV[VZ]); + } + else + { // This will put the object underground, but we can't tell if it will stop + // at ground level or not + min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global); + } + + new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]); + new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]); + + // Check to see if it's going off the region + LLVector3 temp(new_pos); + if (temp.clamp(0.f, mRegionp->getWidth())) + { // Going off this region, so see if we might end up on another region + LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); + new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above + + // Clip the positions to known regions + LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global); + if (clip_pos_global != new_pos_global) + { // Was clipped, so this means we hit a edge where there is no region to enter + + //llinfos << "Hit empty region edge, clipped predicted position to " << mRegionp->getPosRegionFromGlobal(clip_pos_global) + // << " from " << new_pos << llendl; + new_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global); + + // Stop motion and get server update for bouncing on the edge + new_v.clear(); + setAcceleration(LLVector3::zero); + } + else + { // Let predicted movement cross into another region + //llinfos << "Predicting region crossing to " << new_pos << llendl; + } + } + + // Set new position and velocity + setPositionRegion(new_pos); + setVelocity(new_v); + + // for objects that are spinning but not translating, make sure to flag them as having moved + setChanged(MOVED | SILHOUETTE); + } + + // Update the last time we did anything + mLastInterpUpdateSecs = time; } + BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size) { LLMemType mt(LLMemType::MTYPE_OBJECT); @@ -2848,6 +3015,8 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped) { if (!mOnMap) { + llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle())); + gObjectList.addToMap(this); mOnMap = TRUE; } @@ -2863,21 +3032,126 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped) } } -void LLViewerObject::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax) +void LLViewerObject::setObjectCost(F32 cost) { - LLVector3 center = getRenderPosition(); - LLVector3 size = getScale(); - newMin.setVec(center-size); - newMax.setVec(center+size); - mDrawable->setPositionGroup((newMin + newMax) * 0.5f); + mObjectCost = cost; + mCostStale = false; + + if (isSelected()) + { + gFloaterTools->dirty(); + } +} + +void LLViewerObject::setLinksetCost(F32 cost) +{ + mLinksetCost = cost; + mCostStale = false; + + if (isSelected()) + { + gFloaterTools->dirty(); + } +} + +void LLViewerObject::setPhysicsCost(F32 cost) +{ + mPhysicsCost = cost; + mCostStale = false; + + if (isSelected()) + { + gFloaterTools->dirty(); + } +} + +void LLViewerObject::setLinksetPhysicsCost(F32 cost) +{ + mLinksetPhysicsCost = cost; + mCostStale = false; + + if (isSelected()) + { + gFloaterTools->dirty(); + } +} + + +F32 LLViewerObject::getObjectCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mObjectCost; +} + +F32 LLViewerObject::getLinksetCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mLinksetCost; +} + +F32 LLViewerObject::getPhysicsCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mPhysicsCost; +} + +F32 LLViewerObject::getLinksetPhysicsCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mLinksetPhysicsCost; +} + +F32 LLViewerObject::getStreamingCost(S32* bytes, S32* visible_bytes) +{ + return 0.f; +} + +U32 LLViewerObject::getTriangleCount() +{ + return 0; +} + +U32 LLViewerObject::getHighLODTriangleCount() +{ + return 0; +} + +void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) +{ + LLVector4a center; + center.load3(getRenderPosition().mV); + LLVector4a size; + size.load3(getScale().mV); + newMin.setSub(center, size); + newMax.setAdd(center, size); + + mDrawable->setPositionGroup(center); } F32 LLViewerObject::getBinRadius() { if (mDrawable.notNull()) { - const LLVector3* ext = mDrawable->getSpatialExtents(); - return (ext[1]-ext[0]).magVec(); + const LLVector4a* ext = mDrawable->getSpatialExtents(); + LLVector4a diff; + diff.setSub(ext[1], ext[0]); + return diff.getLength3().getF32(); } return getScale().magVec(); @@ -3183,6 +3457,15 @@ const LLVector3 LLViewerObject::getPositionEdit() const const LLVector3 LLViewerObject::getRenderPosition() const { + if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED)) + { + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + return avatar->getPositionAgent(); + } + } + if (mDrawable.isNull() || mDrawable->getGeneration() < 0) { return getPositionAgent(); @@ -3201,6 +3484,11 @@ const LLVector3 LLViewerObject::getPivotPositionAgent() const const LLQuaternion LLViewerObject::getRenderRotation() const { LLQuaternion ret; + if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED)) + { + return ret; + } + if (mDrawable.isNull() || mDrawable->isStatic()) { ret = getRotationEdit(); @@ -3375,8 +3663,8 @@ void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped) // Set position relative to parent, if no parent, relative to region if (!isRoot()) { - LLViewerObject::setPosition(pos_parent); - updateDrawable(damped); + LLViewerObject::setPosition(pos_parent, damped); + //updateDrawable(damped); } else { @@ -3417,6 +3705,7 @@ void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped) LLVector3 position_offset = getPosition() * getParent()->getRotation(); ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset); + updateDrawable(damped); } else if (isJointChild()) { @@ -3425,15 +3714,14 @@ void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped) LLQuaternion inv_parent_rot = parent->getRotation(); inv_parent_rot.transQuat(); LLVector3 pos_parent = (pos_edit - parent->getPositionRegion()) * inv_parent_rot; - LLViewerObject::setPosition(pos_parent); + LLViewerObject::setPosition(pos_parent, damped); } else { - LLViewerObject::setPosition(pos_edit); + LLViewerObject::setPosition(pos_edit, damped); mPositionRegion = pos_edit; mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); - } - updateDrawable(damped); + } } @@ -3469,12 +3757,21 @@ BOOL LLViewerObject::lineSegmentBoundingBox(const LLVector3& start, const LLVect return FALSE; } - const LLVector3* ext = mDrawable->getSpatialExtents(); + const LLVector4a* ext = mDrawable->getSpatialExtents(); - LLVector3 center = (ext[1]+ext[0])*0.5f; - LLVector3 size = (ext[1]-ext[0])*0.5f; + //VECTORIZE THIS + LLVector4a center; + center.setAdd(ext[1], ext[0]); + center.mul(0.5f); + LLVector4a size; + size.setSub(ext[1], ext[0]); + size.mul(0.5f); - return LLLineSegmentBoxIntersect(start, end, center, size); + LLVector4a starta, enda; + starta.load3(start.mV); + enda.load3(end.mV); + + return LLLineSegmentBoxIntersect(starta, enda, center, size); } U8 LLViewerObject::getMediaType() const @@ -4134,7 +4431,7 @@ void LLViewerObject::setDebugText(const std::string &utf8text) mText->setOnHUDAttachment(isHUDAttachment()); } mText->setColor(LLColor4::white); - mText->setStringUTF8(utf8text); + mText->setString(utf8text); mText->setZCompare(FALSE); mText->setDoFade(FALSE); updateText(); @@ -4429,6 +4726,13 @@ void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& ow mAudioSourcep = NULL; } + if (mAudioSourcep && mAudioSourcep->isMuted() && + mAudioSourcep->getCurrentData() && mAudioSourcep->getCurrentData()->getID() == audio_uuid) + { + //llinfos << "Already having this sound as muted sound, ignoring" << llendl; + return; + } + getAudioSource(owner_id); if (mAudioSourcep) @@ -4729,7 +5033,7 @@ BOOL LLViewerObject::permYouOwner() const return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLViewerLogin::getInstance()->isInProductionGrid() + if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { return TRUE; @@ -4766,7 +5070,7 @@ BOOL LLViewerObject::permOwnerModify() const return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLViewerLogin::getInstance()->isInProductionGrid() + if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { return TRUE; @@ -4790,7 +5094,7 @@ BOOL LLViewerObject::permModify() const return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLViewerLogin::getInstance()->isInProductionGrid() + if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { return TRUE; @@ -4814,7 +5118,7 @@ BOOL LLViewerObject::permCopy() const return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLViewerLogin::getInstance()->isInProductionGrid() + if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { return TRUE; @@ -4838,7 +5142,7 @@ BOOL LLViewerObject::permMove() const return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLViewerLogin::getInstance()->isInProductionGrid() + if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { return TRUE; @@ -4862,7 +5166,7 @@ BOOL LLViewerObject::permTransfer() const return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLViewerLogin::getInstance()->isInProductionGrid() + if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { return TRUE; @@ -4930,6 +5234,11 @@ void LLViewerObject::setIncludeInSearch(bool include_in_search) void LLViewerObject::setRegion(LLViewerRegion *regionp) { + if (!regionp) + { + llwarns << "viewer object set region to NULL" << llendl; + } + mLatestRecvPacketID = 0; mRegionp = regionp; @@ -4943,6 +5252,20 @@ void LLViewerObject::setRegion(LLViewerRegion *regionp) updateDrawable(FALSE); } +// virtual +void LLViewerObject::updateRegion(LLViewerRegion *regionp) +{ +// if (regionp) +// { +// F64 now = LLFrameTimer::getElapsedSeconds(); +// llinfos << "Updating to region " << regionp->getName() +// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0) +// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0) +// << llendl; +// } +} + + bool LLViewerObject::specialHoverCursor() const { return (mFlags & FLAGS_USE_PHYSICS) @@ -4950,7 +5273,7 @@ bool LLViewerObject::specialHoverCursor() const || (mClickAction != 0); } -void LLViewerObject::updateFlags() +void LLViewerObject::updateFlags(BOOL physics_changed) { LLViewerRegion* regionp = getRegion(); if(!regionp) return; @@ -4963,14 +5286,16 @@ void LLViewerObject::updateFlags() gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() ); gMessageSystem->addBOOL("IsPhantom", flagPhantom() ); gMessageSystem->addBOOL("CastsShadows", flagCastShadows() ); - gMessageSystem->nextBlock("ExtraPhysics"); - gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); - gMessageSystem->sendReliable( regionp->getHost() ); - - if (getPhysicsShapeType() != 0) + if (physics_changed) { - llwarns << "sent non default physics rep" << llendl; + gMessageSystem->nextBlock("ExtraPhysics"); + gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); + gMessageSystem->addF32("Density", getPhysicsDensity() ); + gMessageSystem->addF32("Friction", getPhysicsFriction() ); + gMessageSystem->addF32("Restitution", getPhysicsRestitution() ); + gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() ); } + gMessageSystem->sendReliable( regionp->getHost() ); } BOOL LLViewerObject::setFlags(U32 flags, BOOL state) @@ -5004,8 +5329,40 @@ BOOL LLViewerObject::setFlags(U32 flags, BOOL state) void LLViewerObject::setPhysicsShapeType(U8 type) { + mPhysicsShapeUnknown = false; mPhysicsShapeType = type; - updateFlags(); + mCostStale = true; +} + +void LLViewerObject::setPhysicsGravity(F32 gravity) +{ + mPhysicsGravity = gravity; +} + +void LLViewerObject::setPhysicsFriction(F32 friction) +{ + mPhysicsFriction = friction; +} + +void LLViewerObject::setPhysicsDensity(F32 density) +{ + mPhysicsDensity = density; +} + +void LLViewerObject::setPhysicsRestitution(F32 restitution) +{ + mPhysicsRestitution = restitution; +} + +U8 LLViewerObject::getPhysicsShapeType() const +{ + if (mPhysicsShapeUnknown) + { + mPhysicsShapeUnknown = false; + gObjectList.updatePhysicsFlags(this); + } + + return mPhysicsShapeType; } void LLViewerObject::applyAngularVelocity(F32 dt) @@ -5219,6 +5576,52 @@ void LLViewerObject::resetChildrenPosition(const LLVector3& offset, BOOL simplif return ; } +const LLUUID &LLViewerObject::getAttachmentItemID() const +{ + return mAttachmentItemID; +} + +void LLViewerObject::setAttachmentItemID(const LLUUID &id) +{ + mAttachmentItemID = id; +} + +EObjectUpdateType LLViewerObject::getLastUpdateType() const +{ + return mLastUpdateType; +} + +void LLViewerObject::setLastUpdateType(EObjectUpdateType last_update_type) +{ + mLastUpdateType = last_update_type; +} + +BOOL LLViewerObject::getLastUpdateCached() const +{ + return mLastUpdateCached; +} + +void LLViewerObject::setLastUpdateCached(BOOL last_update_cached) +{ + mLastUpdateCached = last_update_cached; +} + +const LLUUID &LLViewerObject::extractAttachmentItemID() +{ + LLUUID item_id = LLUUID::null; + LLNameValue* item_id_nv = getNVPair("AttachItemID"); + if( item_id_nv ) + { + const char* s = item_id_nv->getString(); + if( s ) + { + item_id.set(s); + } + } + setAttachmentItemID(item_id); + return getAttachmentItemID(); +} + //virtual LLVOAvatar* LLViewerObject::getAvatar() const { @@ -5246,13 +5649,13 @@ public: const LLSD& context, const LLSD& input) const { - LLSD objectData = input["body"]["ObjectData"]; - S32 numEntries = objectData.size(); + LLSD object_data = input["body"]["ObjectData"]; + S32 num_entries = object_data.size(); - for ( S32 i = 0; i < numEntries; i++ ) + for ( S32 i = 0; i < num_entries; i++ ) { - LLSD& currObjectData = objectData[i]; - U32 localID = currObjectData["LocalID"].asInteger(); + LLSD& curr_object_data = object_data[i]; + U32 local_id = curr_object_data["LocalID"].asInteger(); // Iterate through nodes at end, since it can be on both the regular AND hover list struct f : public LLSelectedNodeFunctor @@ -5263,16 +5666,24 @@ public: { return (node->getObject() && node->getObject()->mLocalID == mID ); } - } func(localID); + } func(local_id); LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func); if (node) { // The LLSD message builder doesn't know how to handle U8, so we need to send as S8 and cast - U8 physicsShapeType = (U8)currObjectData["PhysicsShapeType"].asInteger(); - - node->getObject()->setPhysicsShapeType(physicsShapeType); + U8 type = (U8)curr_object_data["PhysicsShapeType"].asInteger(); + F32 density = (F32)curr_object_data["Density"].asReal(); + F32 friction = (F32)curr_object_data["Friction"].asReal(); + F32 restitution = (F32)curr_object_data["Restitution"].asReal(); + F32 gravity = (F32)curr_object_data["GravityMultiplier"].asReal(); + + node->getObject()->setPhysicsShapeType(type); + node->getObject()->setPhysicsGravity(gravity); + node->getObject()->setPhysicsFriction(friction); + node->getObject()->setPhysicsDensity(density); + node->getObject()->setPhysicsRestitution(restitution); } } @@ -5283,3 +5694,9 @@ public: LLHTTPRegistration<ObjectPhysicsProperties> gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties"); + +void LLViewerObject::updateQuota( const SelectionQuota& quota ) +{ + //update quotas + mSelectionQuota = quota; +} |