diff options
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r-- | indra/newview/llviewerobject.cpp | 660 |
1 files changed, 566 insertions, 94 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index fea401a611..d6443b0bfb 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -83,11 +83,10 @@ #include "llvoavatar.h" #include "llvoavatarself.h" #include "llvograss.h" -#include "llvoground.h" +#include "llvosky.h" #include "llvolume.h" #include "llvolumemessage.h" #include "llvopartgroup.h" -#include "llvosky.h" #include "llvosurfacepatch.h" #include "llvotree.h" #include "llvovolume.h" @@ -106,6 +105,7 @@ #include "llcleanup.h" #include "llcallstack.h" #include "llmeshrepository.h" +#include "llgltfmateriallist.h" #include "llgl.h" //#define DEBUG_UPDATE_TYPE @@ -161,7 +161,6 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco && pcode != LL_VO_VOID_WATER && pcode != LL_VO_WL_SKY && pcode != LL_VO_SKY - && pcode != LL_VO_GROUND && pcode != LL_VO_PART_GROUP ) { @@ -233,8 +232,6 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco res = new LLVOVoidWater(id, pcode, regionp); break; case LL_VO_WATER: res = new LLVOWater(id, pcode, regionp); break; - case LL_VO_GROUND: - res = new LLVOGround(id, pcode, regionp); break; case LL_VO_PART_GROUP: res = new LLVOPartGroup(id, pcode, regionp); break; case LL_VO_HUD_PART_GROUP: @@ -245,6 +242,7 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco LL_WARNS() << "Unknown object pcode " << (S32)pcode << LL_ENDL; res = NULL; break; } + return res; } @@ -258,7 +256,6 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mTEImages(NULL), mTENormalMaps(NULL), mTESpecularMaps(NULL), - mGLName(0), mbCanSelect(TRUE), mFlags(0), mPhysicsShapeType(0), @@ -343,6 +340,13 @@ LLViewerObject::~LLViewerObject() { deleteTEImages(); + // unhook from reflection probe manager + if (mReflectionProbe.notNull()) + { + mReflectionProbe->mViewerObject = nullptr; + mReflectionProbe = nullptr; + } + if(mInventory) { mInventory->clear(); // will deref and delete entries @@ -364,7 +368,7 @@ LLViewerObject::~LLViewerObject() } // Delete memory associated with extra parameters. - std::map<U16, ExtraParameter*>::iterator iter; + std::unordered_map<U16, ExtraParameter*>::iterator iter; for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) { if(iter->second != NULL) @@ -413,6 +417,7 @@ void LLViewerObject::markDead() { if (!mDead) { + LL_PROFILE_ZONE_SCOPED; //LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL; // Root object of this hierarchy unlinks itself. @@ -512,6 +517,12 @@ void LLViewerObject::markDead() LLFollowCamMgr::getInstance()->removeFollowCamParams(mID); } + if (mReflectionProbe.notNull()) + { + mReflectionProbe->mViewerObject = nullptr; + mReflectionProbe = nullptr; + } + sNumZombieObjects++; } } @@ -1040,7 +1051,7 @@ BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp) parentp->setState(LLDrawable::ACTIVE_CHILD); } - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME); if( (old_parent != parentp && old_parent) || (parentp && parentp->isActive())) { @@ -1142,6 +1153,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, const EObjectUpdateType update_type, LLDataPacker *dp) { + LL_PROFILE_ZONE_SCOPED; LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL; LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL; @@ -1258,7 +1270,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, LL_INFOS() << "Full:" << getID() << LL_ENDL; #endif //clear cost and linkset cost - mCostStale = true; + setObjectCostStale(); if (isSelected()) { gFloaterTools->dirty(); @@ -1544,7 +1556,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, unpackParticleSource(block_num, owner_id); // Mark all extra parameters not used - std::map<U16, ExtraParameter*>::iterator iter; + std::unordered_map<U16, ExtraParameter*>::iterator iter; for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) { iter->second->in_use = FALSE; @@ -1814,7 +1826,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, #ifdef DEBUG_UPDATE_TYPE LL_INFOS() << "CompFull:" << getID() << LL_ENDL; #endif - mCostStale = true; + setObjectCostStale(); if (isSelected()) { @@ -1936,7 +1948,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } // Mark all extra parameters not used - std::map<U16, ExtraParameter*>::iterator iter; + std::unordered_map<U16, ExtraParameter*>::iterator iter; for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) { iter->second->in_use = FALSE; @@ -2493,7 +2505,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, { // LL_DEBUGS() << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << LL_ENDL; mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); - gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL, TRUE ); + gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL); } } @@ -3155,7 +3167,7 @@ void LLViewerObject::linkControlAvatar() //if (!cav->mRootVolp->isAnySelected()) { cav->updateVolumeGeom(); - cav->mRootVolp->recursiveMarkForUpdate(TRUE); + cav->mRootVolp->recursiveMarkForUpdate(); } } } @@ -3485,31 +3497,52 @@ void LLViewerObject::removeInventory(const LLUUID& item_id) ++mExpectedInventorySerialNum; } -bool LLViewerObject::isTextureInInventory(LLViewerInventoryItem* item) +bool LLViewerObject::isAssetInInventory(LLViewerInventoryItem* item, LLAssetType::EType type) { - bool result = false; + bool result = false; - if (item && LLAssetType::AT_TEXTURE == item->getType()) - { - std::list<LLUUID>::iterator begin = mPendingInventoryItemsIDs.begin(); - std::list<LLUUID>::iterator end = mPendingInventoryItemsIDs.end(); + if (item) + { + // For now mPendingInventoryItemsIDs only stores textures and materials + // but if it gets to store more types, it will need to verify type as well + // since null can be a shared default id and it is fine to need a null + // script and a null material simultaneously. + std::list<LLUUID>::iterator begin = mPendingInventoryItemsIDs.begin(); + std::list<LLUUID>::iterator end = mPendingInventoryItemsIDs.end(); - bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end; - bool is_fetched = getInventoryItemByAsset(item->getAssetUUID()) != NULL; + bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end; - result = is_fetched || is_fetching; - } + // null is the default asset for materials and default for scripts + // so need to check type as well + bool is_fetched = getInventoryItemByAsset(item->getAssetUUID(), type) != NULL; - return result; + result = is_fetched || is_fetching; + } + + return result; } -void LLViewerObject::updateTextureInventory(LLViewerInventoryItem* item, U8 key, bool is_new) +void LLViewerObject::updateMaterialInventory(LLViewerInventoryItem* item, U8 key, bool is_new) { - if (item && !isTextureInInventory(item)) - { - mPendingInventoryItemsIDs.push_back(item->getAssetUUID()); - updateInventory(item, key, is_new); - } + if (!item) + { + return; + } + if (LLAssetType::AT_TEXTURE != item->getType() + && LLAssetType::AT_MATERIAL != item->getType()) + { + // Not supported + return; + } + + if (isAssetInInventory(item, item->getType())) + { + // already there + return; + } + + mPendingInventoryItemsIDs.push_back(item->getAssetUUID()); + updateInventory(item, key, is_new); } void LLViewerObject::updateInventory( @@ -3579,6 +3612,17 @@ LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id) return rv; } +LLInventoryItem* LLViewerObject::getInventoryItem(const LLUUID& item_id) +{ + LLInventoryObject* iobj = getInventoryObject(item_id); + if (!iobj || iobj->getType() == LLAssetType::AT_CATEGORY) + { + return NULL; + } + LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(iobj); + return item; +} + void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects) { if(mInventory) @@ -3634,6 +3678,44 @@ LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& ass return rv; } +LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id, LLAssetType::EType type) +{ + if (mInventoryDirty) + LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL; + + LLViewerInventoryItem* rv = NULL; + if (type == LLAssetType::AT_CATEGORY) + { + // Whatever called this shouldn't be trying to get a folder by asset + // categories don't have assets + llassert(0); + return rv; + } + + if (mInventory) + { + LLViewerInventoryItem* item = NULL; + + LLInventoryObject::object_list_t::iterator it = mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = mInventory->end(); + for (; it != end; ++it) + { + LLInventoryObject* obj = *it; + if (obj->getType() == type) + { + // *FIX: gank-ass down cast! + item = (LLViewerInventoryItem*)obj; + if (item->getAssetUUID() == asset_id) + { + rv = item; + break; + } + } + } + } + return rv; +} + void LLViewerObject::updateViewerInventoryAsset( const LLViewerInventoryItem* item, const LLUUID& new_asset) @@ -3750,6 +3832,16 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped) } } +void LLViewerObject::setObjectCostStale() +{ + mCostStale = true; + // *NOTE: This is harmlessly redundant for Blinn-Phong material updates, as + // the root prim currently gets set stale anyway due to other property + // updates. But it is needed for GLTF material ID updates. + // -Cosmic,2023-06-27 + getRootEdit()->mCostStale = true; +} + void LLViewerObject::setObjectCost(F32 cost) { mObjectCost = cost; @@ -3936,6 +4028,7 @@ U32 LLViewerObject::recursiveGetTriangleCount(S32* vcount) const // prim's scale. Should revisit at some point. F32 LLViewerObject::recursiveGetScaledSurfaceArea() const { + LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; F32 area = 0.f; const LLDrawable* drawable = mDrawable; if (drawable) @@ -4039,7 +4132,7 @@ void LLViewerObject::updateTextures() void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) { - if (isDead()) + if (isDead() || !getVolume()) { return; } @@ -4580,6 +4673,7 @@ BOOL LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVecto S32 face, BOOL pick_transparent, BOOL pick_rigged, + BOOL pick_unselectable, S32* face_hit, LLVector4a* intersection, LLVector2* tex_coord, @@ -4743,9 +4837,38 @@ void LLViewerObject::setNumTEs(const U8 num_tes) { deleteTEImages(); } + + S32 original_tes = getNumTEs(); + LLPrimitive::setNumTEs(num_tes); setChanged(TEXTURE); + // touch up GLTF materials + if (original_tes > 0) + { + for (int i = original_tes; i < getNumTEs(); ++i) + { + LLTextureEntry* src = getTE(original_tes - 1); + LLTextureEntry* tep = getTE(i); + setRenderMaterialID(i, getRenderMaterialID(original_tes - 1), false); + + if (tep) + { + LLGLTFMaterial* base_material = src->getGLTFMaterial(); + LLGLTFMaterial* override_material = src->getGLTFMaterialOverride(); + if (base_material && override_material) + { + tep->setGLTFMaterialOverride(new LLGLTFMaterial(*override_material)); + + LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial(); + *render_material = *base_material; + render_material->applyOverride(*override_material); + tep->setGLTFRenderMaterial(render_material); + } + } + } + } + if (mDrawable.notNull()) { gPipeline.markTextured(mDrawable); @@ -4866,31 +4989,96 @@ void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& } } -void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) + +void LLViewerObject::setTE(const U8 te, const LLTextureEntry& texture_entry) { - LLUUID old_image_id; - if (getTE(te)) - { - old_image_id = getTE(te)->getID(); - } - - LLPrimitive::setTE(te, texture_entry); + LLUUID old_image_id; + if (getTE(te)) + { + old_image_id = getTE(te)->getID(); + } - const LLUUID& image_id = getTE(te)->getID(); - LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); - mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPrimitive::setTE(te, texture_entry); - - updateAvatarMeshVisibility(image_id,old_image_id); + const LLUUID& image_id = getTE(te)->getID(); + LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); + mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + updateAvatarMeshVisibility(image_id, old_image_id); + + updateTEMaterialTextures(te); +} + +void LLViewerObject::updateTEMaterialTextures(U8 te) +{ if (getTE(te)->getMaterialParams().notNull()) { const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID(); - mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE); + mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID(); - mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE); + mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } + + LLFetchedGLTFMaterial* mat = (LLFetchedGLTFMaterial*) getTE(te)->getGLTFRenderMaterial(); + llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(getTE(te)->getGLTFRenderMaterial()) != nullptr); + LLUUID mat_id = getRenderMaterialID(te); + if (mat == nullptr && mat_id.notNull()) + { + mat = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mat_id); + llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mat_id)) != nullptr); + if (mat->isFetching()) + { // material is not loaded yet, rebuild draw info when the object finishes loading + mat->onMaterialComplete([id=getID()] + { + LLViewerObject* obj = gObjectList.findObject(id); + if (obj) + { + LLViewerRegion* region = obj->getRegion(); + if(region) + { + region->loadCacheMiscExtras(obj->getLocalID()); + } + obj->markForUpdate(); + } + }); + } + getTE(te)->setGLTFMaterial(mat); + } + else if (mat_id.isNull() && mat != nullptr) + { + mat = nullptr; + getTE(te)->setGLTFMaterial(nullptr); + } + + auto fetch_texture = [this](const LLUUID& id) + { + LLViewerFetchedTexture* img = nullptr; + if (id.notNull()) + { + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + // TODO -- fall back to LLTextureEntry::mGLTFRenderMaterial when overriding with baked texture + LLViewerTexture* viewerTexture = getBakedTextureForMagicId(id); + img = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : nullptr; + } + else + { + img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + img->addTextureStats(64.f * 64.f, TRUE); + } + } + + return img; + }; + + if (mat != nullptr) + { + mat->mBaseColorTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR]); + mat->mNormalTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL]); + mat->mMetallicRoughnessTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS]); + mat->mEmissiveTexture= fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE]); + } } void LLViewerObject::refreshBakeTexture() @@ -5034,14 +5222,14 @@ S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid) { LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); return setTENormalMapCore(te, image); } S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid) { LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); return setTESpecularMapCore(te, image); } @@ -5085,7 +5273,7 @@ S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump) if (mDrawable.notNull() && retval) { gPipeline.markTextured(mDrawable); - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); } } return retval; @@ -5175,10 +5363,8 @@ S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags) setChanged(TEXTURE); if (mDrawable.notNull() && retval) { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD, TRUE); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); gPipeline.markTextured(mDrawable); - // JC - probably only need this if changes texture coords - //gPipeline.markRebuild(mDrawable); } } return retval; @@ -5245,10 +5431,64 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri setTENormalMap(te, (pMaterialParams) ? pMaterialParams->getNormalID() : LLUUID::null); setTESpecularMap(te, (pMaterialParams) ? pMaterialParams->getSpecularID() : LLUUID::null); - refreshMaterials(); return retval; } +S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_mat) +{ + LL_PROFILE_ZONE_SCOPED; + S32 retval = TEM_CHANGE_NONE; + + LLTextureEntry* tep = getTE(te); + if (!tep) + { // this could happen if the object is not fully formed yet + // returning TEM_CHANGE_NONE here signals to LLGLTFMaterialList to queue the override for later + return retval; + } + + LLFetchedGLTFMaterial* src_mat = (LLFetchedGLTFMaterial*) tep->getGLTFMaterial(); + llassert(src_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(tep->getGLTFMaterial()) != nullptr); + // if override mat exists, we must also have a source mat + if (!src_mat) + { + // we can get into this state if an override has arrived before the viewer has + // received or handled an update, return TEM_CHANGE_NONE to signal to LLGLTFMaterialList that it + // should queue the update for later + return retval; + } + + if(src_mat->isFetching()) + { + // if still fetching, we need to wait until it is done and try again + return retval; + } + + retval = tep->setGLTFMaterialOverride(override_mat); + + if (retval) + { + if (override_mat) + { + LLFetchedGLTFMaterial* render_mat = new LLFetchedGLTFMaterial(*src_mat); + render_mat->applyOverride(*override_mat); + tep->setGLTFRenderMaterial(render_mat); + retval = TEM_CHANGE_TEXTURE; + + for (LLGLTFMaterial::local_tex_map_t::value_type &val : override_mat->mTrackingIdToLocalTexture) + { + LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(val.first, override_mat); + } + + } + else if (tep->setGLTFRenderMaterial(nullptr)) + { + retval = TEM_CHANGE_TEXTURE; + } + } + + return retval; +} + void LLViewerObject::refreshMaterials() { setChanged(TEXTURE); @@ -5330,6 +5570,7 @@ S32 LLViewerObject::setTERotation(const U8 te, const F32 r) if (mDrawable.notNull() && retval) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + shrinkWrap(); } return retval; } @@ -5431,7 +5672,6 @@ void LLViewerObject::fitFaceTexture(const U8 face) LL_INFOS() << "fitFaceTexture not implemented" << LL_ENDL; } - LLBBox LLViewerObject::getBoundingBoxAgent() const { LLVector3 position_agent; @@ -5516,19 +5756,7 @@ S32 LLViewerObject::countInventoryContents(LLAssetType::EType type) return count; } - -void LLViewerObject::setCanSelect(BOOL canSelect) -{ - mbCanSelect = canSelect; - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - child->mbCanSelect = canSelect; - } -} - -void LLViewerObject::setDebugText(const std::string &utf8text) +void LLViewerObject::setDebugText(const std::string &utf8text, const LLColor4& color) { if (utf8text.empty() && !mText) { @@ -5539,13 +5767,30 @@ void LLViewerObject::setDebugText(const std::string &utf8text) { initHudText(); } - mText->setColor(LLColor4::white); + mText->setColor(color); mText->setString(utf8text); mText->setZCompare(FALSE); mText->setDoFade(FALSE); updateText(); } +void LLViewerObject::appendDebugText(const std::string &utf8text) +{ + if (utf8text.empty() && !mText) + { + return; + } + + if (!mText) + { + initHudText(); + } + mText->addLine(utf8text, LLColor4::white); + mText->setZCompare(FALSE); + mText->setDoFade(FALSE); + updateText(); +} + void LLViewerObject::initHudText() { mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); @@ -6031,6 +6276,16 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para new_block = new LLExtendedMeshParams(); break; } + case LLNetworkData::PARAMS_RENDER_MATERIAL: + { + new_block = new LLRenderMaterialParams(); + break; + } + case LLNetworkData::PARAMS_REFLECTION_PROBE: + { + new_block = new LLReflectionProbeParams(); + break; + } default: { LL_INFOS_ONCE() << "Unknown param type: " << param_type << LL_ENDL; @@ -6043,6 +6298,7 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para ExtraParameter* new_entry = new ExtraParameter; new_entry->data = new_block; new_entry->in_use = false; // not in use yet + llassert(mExtraParameterList[param_type] == nullptr); // leak -- redundantly allocated parameter entry mExtraParameterList[param_type] = new_entry; return new_entry; } @@ -6051,7 +6307,8 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const { - std::map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type); + LL_PROFILE_ZONE_SCOPED_CATEGORY_VIEWER; + std::unordered_map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type); if (itor != mExtraParameterList.end()) { return itor->second; @@ -6143,6 +6400,11 @@ void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL { if (local_origin) { + // *NOTE: Do not send the render material ID in this way as it will get + // out-of-sync with other sent client data. + // See LLViewerObject::setRenderMaterialID and LLGLTFMaterialList + llassert(param_type != LLNetworkData::PARAMS_RENDER_MATERIAL); + LLViewerRegion* regionp = getRegion(); if(!regionp) return; @@ -6174,6 +6436,14 @@ void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL LL_WARNS() << "Failed to send object extra parameters: " << param_type << LL_ENDL; } } + else + { + if (param_type == LLNetworkData::PARAMS_RENDER_MATERIAL) + { + const LLRenderMaterialParams* params = in_use ? (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL) : nullptr; + setRenderMaterialIDs(params, local_origin); + } + } } void LLViewerObject::setDrawableState(U32 state, BOOL recursive) @@ -6426,35 +6696,27 @@ void LLViewerObject::updateVolume(const LLVolumeParams& volume_params) { // Transmit the update to the simulator sendShapeUpdate(); - markForUpdate(TRUE); + markForUpdate(); } } -void LLViewerObject::recursiveMarkForUpdate(BOOL priority) +void LLViewerObject::recursiveMarkForUpdate() { for (LLViewerObject::child_list_t::iterator iter = mChildList.begin(); iter != mChildList.end(); iter++) { LLViewerObject* child = *iter; - child->markForUpdate(priority); + child->markForUpdate(); } - markForUpdate(priority); + markForUpdate(); } -void LLViewerObject::markForUpdate(BOOL priority) +void LLViewerObject::markForUpdate() { if (mDrawable.notNull()) { gPipeline.markTextured(mDrawable); - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, priority); - } -} - -void LLViewerObject::markForUnload(BOOL priority) -{ - if (mDrawable.notNull()) - { - gPipeline.markRebuild(mDrawable, LLDrawable::FOR_UNLOAD, priority); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); } } @@ -6601,7 +6863,7 @@ void LLViewerObject::setPhysicsShapeType(U8 type) if (type != mPhysicsShapeType) { mPhysicsShapeType = type; - mCostStale = true; + setObjectCostStale(); } } @@ -6680,7 +6942,7 @@ U32 LLViewerObject::getPartitionType() const return LLViewerRegion::PARTITION_NONE; } -void LLViewerObject::dirtySpatialGroup(BOOL priority) const +void LLViewerObject::dirtySpatialGroup() const { if (mDrawable) { @@ -6688,7 +6950,7 @@ void LLViewerObject::dirtySpatialGroup(BOOL priority) const if (group) { group->dirtyGeom(); - gPipeline.markRebuild(group, priority); + gPipeline.markRebuild(group); } } } @@ -6698,11 +6960,6 @@ void LLViewerObject::dirtyMesh() if (mDrawable) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); - /*LLSpatialGroup* group = mDrawable->getSpatialGroup(); - if (group) - { - group->dirtyMesh(); - }*/ } } @@ -6711,7 +6968,7 @@ F32 LLAlphaObject::getPartSize(S32 idx) return 0.f; } -void LLAlphaObject::getBlendFunc(S32 face, U32& src, U32& dst) +void LLAlphaObject::getBlendFunc(S32 face, LLRender::eBlendFactor& src, LLRender::eBlendFactor& dst) { } @@ -6723,7 +6980,7 @@ void LLStaticViewerObject::updateDrawable(BOOL force_damped) if (mDrawable.notNull()) { mDrawable->updateXform(TRUE); - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); } clearChanged(SHIFTED); } @@ -6972,6 +7229,221 @@ LLVOAvatar* LLViewerObject::getAvatar() const return NULL; } +bool LLViewerObject::hasRenderMaterialParams() const +{ + return getParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL); +} + +void LLViewerObject::setHasRenderMaterialParams(bool has_materials) +{ + bool had_materials = hasRenderMaterialParams(); + + if (had_materials != has_materials) + { + if (has_materials) + { + setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, true); + } + else + { + setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, FALSE, true); + } + } +} + +const LLUUID& LLViewerObject::getRenderMaterialID(U8 te) const +{ + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + return param_block->getMaterial(te); + } + + return LLUUID::null; +} + +void LLViewerObject::rebuildMaterial() +{ + llassert(!isDead()); + + faceMappingChanged(); + gPipeline.markTextured(mDrawable); +} + +void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool update_server, bool local_origin) +{ + // implementation is delicate + + // if update is bound for server, should always null out GLTFRenderMaterial and clear GLTFMaterialOverride even if ids haven't changed + // (the case where ids haven't changed indicates the user has reapplied the original material, in which case overrides should be dropped) + // otherwise, should only null out the render material where ids or overrides have changed + // (the case where ids have changed but overrides are still present is from unsynchronized updates from the simulator, or synchronized + // updates with solely transform overrides) + + llassert(!update_server || local_origin); + + S32 start_idx = 0; + S32 end_idx = getNumTEs(); + + if (te_in != -1) + { + start_idx = te_in; + end_idx = start_idx + 1; + } + + start_idx = llmax(start_idx, 0); + end_idx = llmin(end_idx, (S32) getNumTEs()); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (!param_block && id.notNull()) + { // block doesn't exist, but it will need to + param_block = (LLRenderMaterialParams*)createNewParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL)->data; + } + + + LLFetchedGLTFMaterial* new_material = nullptr; + if (id.notNull()) + { + new_material = gGLTFMaterialList.getMaterial(id); + } + + // update local state + for (S32 te = start_idx; te < end_idx; ++te) + { + LLTextureEntry* tep = getTE(te); + + // If local_origin=false (i.e. it's from the server), we know the + // material has updated or been created, because extra params are + // checked for equality on unpacking. In that case, checking the + // material ID for inequality won't work, because the material ID has + // already been set. + bool material_changed = !local_origin || !param_block || id != param_block->getMaterial(te); + + if (update_server) + { + // Clear most overrides so the render material better matches the material + // ID (preserve transforms). If overrides become passthrough, set the overrides + // to nullptr. + if (tep->setBaseMaterial()) + { + material_changed = true; + } + } + + if (update_server || material_changed) + { + tep->setGLTFRenderMaterial(nullptr); + } + + if (new_material != tep->getGLTFMaterial()) + { + tep->setGLTFMaterial(new_material, !update_server); + } + + if (material_changed && new_material) + { + // Sometimes, the material may change out from underneath the overrides. + // This is usually due to the server sending a new material ID, but + // the overrides have not changed due to being only texture + // transforms. Re-apply the overrides to the render material here, + // if present. + const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride(); + if (override_material) + { + new_material->onMaterialComplete([obj_id = getID(), te]() + { + LLViewerObject* obj = gObjectList.findObject(obj_id); + if (!obj) { return; } + LLTextureEntry* tep = obj->getTE(te); + if (!tep) { return; } + const LLGLTFMaterial* new_material = tep->getGLTFMaterial(); + if (!new_material) { return; } + const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride(); + if (!override_material) { return; } + LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial(); + *render_material = *new_material; + render_material->applyOverride(*override_material); + tep->setGLTFRenderMaterial(render_material); + }); + } + } + } + + // signal to render pipe that render batches must be rebuilt for this object + if (!new_material) + { + rebuildMaterial(); + } + else + { + new_material->onMaterialComplete([obj_id = getID()]() + { + LLViewerObject* obj = gObjectList.findObject(obj_id); + if (obj) + { + obj->rebuildMaterial(); + } + }); + } + + // predictively update LLRenderMaterialParams (don't wait for server) + if (param_block) + { // update existing parameter block + for (S32 te = start_idx; te < end_idx; ++te) + { + param_block->setMaterial(te, id); + } + } + + if (update_server) + { + // update via ModifyMaterialParams cap (server will echo back changes) + for (S32 te = start_idx; te < end_idx; ++te) + { + // This sends a cleared version of this object's current material + // override, but the override should already be cleared due to + // calling setBaseMaterial above. + LLGLTFMaterialList::queueApply(this, te, id); + } + } + + if (!update_server) + { + // Land impact may have changed + setObjectCostStale(); + } +} + +void LLViewerObject::setRenderMaterialIDs(const LLUUID& id) +{ + setRenderMaterialID(-1, id); +} + +void LLViewerObject::setRenderMaterialIDs(const LLRenderMaterialParams* material_params, bool local_origin) +{ + if (!local_origin) + { + for (S32 te = 0; te < getNumTEs(); ++te) + { + const LLUUID& id = material_params ? material_params->getMaterial(te) : LLUUID::null; + // We know material_params has updated or been created, because + // extra params are checked for equality on unpacking. + setRenderMaterialID(te, id, false, false); + } + } +} + +void LLViewerObject::shrinkWrap() +{ + if (!mShouldShrinkWrap) + { + mShouldShrinkWrap = true; + if (mDrawable) + { // we weren't shrink wrapped before but we are now, update the spatial partition + gPipeline.markPartitionMove(mDrawable); + } + } +} class ObjectPhysicsProperties : public LLHTTPNode { |