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-rw-r--r--indra/newview/llviewermessage.cpp192
1 files changed, 82 insertions, 110 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 9fc818e1ff..85b6051502 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -31,70 +31,31 @@
*/
#include "llviewerprecompiledheaders.h"
-
#include "llviewermessage.h"
-#include <deque>
-
#include "llaudioengine.h"
-#include "indra_constants.h"
#include "lscript_byteformat.h"
-#include "mean_collision_data.h"
-#include "llfloaterbump.h"
-#include "llassetstorage.h"
-#include "llcachename.h"
-
-#include "lldbstrings.h"
#include "lleconomy.h"
-#include "llfilepicker.h"
#include "llfloaterreg.h"
-#include "llfocusmgr.h"
#include "llfollowcamparams.h"
-#include "llinstantmessage.h"
-#include "llquantize.h"
-#include "llregionflags.h"
-#include "llregionhandle.h"
#include "llsdserialize.h"
-#include "llstring.h"
-#include "llteleportflags.h"
-#include "lltracker.h"
#include "lltransactionflags.h"
-#include "llxfermanager.h"
-#include "message.h"
-#include "sound_ids.h"
-#include "lltimer.h"
-#include "llmd5.h"
#include "llagent.h"
#include "llcallingcard.h"
-#include "llconsole.h"
-#include "llvieweraudio.h"
-#include "llviewercontrol.h"
-#include "lldrawpool.h"
#include "llfirstuse.h"
-#include "llfloateranimpreview.h"
#include "llfloaterbuycurrency.h"
#include "llfloaterbuyland.h"
#include "llfloaterchat.h"
-#include "llfloaterimagepreview.h"
#include "llfloaterland.h"
#include "llfloaterregioninfo.h"
#include "llfloaterlandholdings.h"
-#include "llurldispatcher.h"
#include "llfloaterpostcard.h"
#include "llfloaterpreference.h"
-#include "llfollowcam.h"
-#include "llgroupnotify.h"
-#include "llhudeffect.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
-#include "llinventorymodel.h"
#include "llinventoryobserver.h"
#include "llinventorypanel.h"
-#include "llfloaterinventory.h"
-#include "llmenugl.h"
-#include "llmoveview.h"
-#include "llmutelist.h"
#include "llnearbychat.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
@@ -111,22 +72,11 @@
#include "llstatenums.h"
#include "llstatusbar.h"
#include "llimview.h"
-#include "lltool.h"
-#include "lltoolbar.h"
-#include "lltoolmgr.h"
#include "lltrans.h"
-#include "llui.h" // for make_ui_sound
-#include "lluploaddialog.h"
-#include "llviewercamera.h"
-#include "llviewerchat.h"
#include "llviewergenericmessage.h"
-#include "llviewerinventory.h"
#include "llviewermenu.h"
-#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
-#include "llviewerpartsource.h"
-#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewertexteditor.h"
#include "llviewerthrottle.h"
@@ -134,10 +84,8 @@
#include "llvlmanager.h"
#include "llvoavatarself.h"
#include "llvotextbubble.h"
-#include "llweb.h"
#include "llworld.h"
#include "pipeline.h"
-#include "llappviewer.h"
#include "llfloaterworldmap.h"
#include "llviewerdisplay.h"
#include "llkeythrottle.h"
@@ -146,15 +94,13 @@
#include "llpanelblockedlist.h"
#include "llpanelplaceprofile.h"
-#include <boost/tokenizer.hpp>
-#include <boost/algorithm/string/split.hpp>
+#include <boost/algorithm/string/split.hpp> //
#if LL_WINDOWS // For Windows specific error handler
#include "llwindebug.h" // For the invalid message handler
#endif
-//#include "llnearbychathistory.h"
-#include "llnotificationmanager.h"
+#include "llnotificationmanager.h" //
//
// Constants
@@ -933,56 +879,46 @@ void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& f
//highlight item, if it's not in the trash or lost+found
// Don't auto-open the inventory floater
- LLFloaterInventory* view = NULL;
if(gSavedSettings.getBOOL("ShowInInventory") &&
asset_type != LLAssetType::AT_CALLINGCARD &&
item->getInventoryType() != LLInventoryType::IT_ATTACHMENT &&
!from_name.empty())
{
- view = LLFloaterInventory::showAgentInventory();
//TODO:this should be moved to the end of method after all the checks,
//but first decide what to do with active inventory if any (EK)
LLSD key;
key["select"] = item->getUUID();
LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
}
- else
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if(active_panel)
{
- view = LLFloaterInventory::getActiveInventory();
- }
- if(!view)
- {
- return;
- }
-
- //Trash Check
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
- {
- return;
- }
- const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view);
- BOOL user_is_away = gAwayTimer.getStarted();
+ //Trash Check
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
+ {
+ return;
+ }
+ const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view);
+ BOOL user_is_away = gAwayTimer.getStarted();
- // don't select lost and found items if the user is active
- if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id)
- && !user_is_away)
- {
- return;
- }
+ // don't select lost and found items if the user is active
+ if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id)
+ && !user_is_away)
+ {
+ return;
+ }
- //Not sure about this check. Could make it easy to miss incoming items.
- //don't dick with highlight while the user is working
- //if(inventory_has_focus && !user_is_away)
- // break;
- LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL;
- //highlight item
+ //Not sure about this check. Could make it easy to miss incoming items.
+ //don't dick with highlight while the user is working
+ //if(inventory_has_focus && !user_is_away)
+ // break;
+ LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL;
+ //highlight item
- if (view->getPanel())
- {
LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
- view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO);
+ active_panel->setSelection(item->getUUID(), TAKE_FOCUS_NO);
gFocusMgr.setKeyboardFocus(focus_ctrl);
}
}
@@ -1240,6 +1176,10 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
gInventory.addObserver(opener);
}
+ // Remove script dialog because there is no need in it no more.
+ LLUUID object_id = notification["payload"]["object_id"].asUUID();
+ LLScriptFloaterManager::instance().removeNotificationByObjectId(object_id);
+
delete this;
return false;
}
@@ -1414,7 +1354,11 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const
{
gInventory.addObserver(opener);
}
-
+
+ // Remove script dialog because there is no need in it no more.
+ LLUUID object_id = notification["payload"]["object_id"].asUUID();
+ LLScriptFloaterManager::instance().removeNotificationByObjectId(object_id);
+
delete this;
return false;
}
@@ -1502,7 +1446,18 @@ void inventory_offer_handler(LLOfferInfo* info)
}
}
+ // If mObjectID is null then generate the object_id based on msg to prevent
+ // multiple creation of chiclets for same object.
+ LLUUID object_id = info->mObjectID;
+ if (object_id.isNull())
+ object_id.generate(msg);
+
payload["from_id"] = info->mFromID;
+ // Needed by LLScriptFloaterManager to bind original notification with
+ // faked for toast one.
+ payload["object_id"] = object_id;
+ // Flag indicating that this notification is faked for toast.
+ payload["give_inventory_notification"] = FALSE;
args["OBJECTFROMNAME"] = info->mFromName;
args["NAME"] = info->mFromName;
args["NAME_SLURL"] = LLSLURL::buildCommand("agent", info->mFromID, "about");
@@ -1543,9 +1498,16 @@ void inventory_offer_handler(LLOfferInfo* info)
// In viewer 2 we're now auto receiving inventory offers and messaging as such (not sending reject messages).
info->send_auto_receive_response();
}
-
+
// Pop up inv offer notification and let the user accept (keep), or reject (and silently delete) the inventory.
- LLNotifications::instance().add(p);
+ LLNotifications::instance().add(p);
+
+ // Inform user that there is a script floater via toast system
+ {
+ payload["give_inventory_notification"] = TRUE;
+ LLNotificationPtr notification = LLNotifications::instance().add(p.payload(payload));
+ LLScriptFloaterManager::getInstance()->setNotificationToastId(object_id, notification->getID());
+ }
}
bool lure_callback(const LLSD& notification, const LLSD& response)
@@ -4347,7 +4309,28 @@ void process_money_balance_reply( LLMessageSystem* msg, void** )
// *TODO: Translate
LLSD args;
args["MESSAGE"] = desc;
- LLNotificationsUtil::add("SystemMessage", args);
+
+ // this is a marker to retrieve avatar name from server message:
+ // "<avatar name> paid you L$"
+ const std::string marker = "paid you L$";
+
+ // extract avatar name from system message
+ std::string name = desc.substr(0, desc.find(marker, 0));
+ LLStringUtil::trim(name);
+
+ // if name extracted and name cache contains avatar id send loggable notification
+ LLUUID from_id;
+ if(name.size() > 0 && gCacheName->getUUID(name, from_id))
+ {
+ args["NAME"] = name;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ LLNotificationsUtil::add("PaymentRecived", args, payload);
+ }
+ else
+ {
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
// Once the 'recent' container gets large enough, chop some
// off the beginning.
@@ -4991,7 +4974,7 @@ void container_inventory_arrived(LLViewerObject* object,
gAgent.changeCameraToDefault();
}
- LLFloaterInventory* view = LLFloaterInventory::getActiveInventory();
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
if (inventory->size() > 2)
{
@@ -5029,9 +5012,9 @@ void container_inventory_arrived(LLViewerObject* object,
}
}
gInventory.notifyObservers();
- if(view)
+ if(active_panel)
{
- view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO);
+ active_panel->setSelection(cat_id, TAKE_FOCUS_NO);
}
}
else if (inventory->size() == 2)
@@ -5065,9 +5048,9 @@ void container_inventory_arrived(LLViewerObject* object,
new_item->updateServer(TRUE);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
- if(view)
+ if(active_panel)
{
- view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO);
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
}
}
@@ -5536,17 +5519,6 @@ void process_script_dialog(LLMessageSystem* msg, void**)
notification = LLNotifications::instance().add(
LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
}
-
- // "ScriptDialog" and "ScriptDialogGroup" are handles by LLScriptFloaterManager.
- // We want to inform user that there is a script floater, lets add "ScriptToast"
- LLNotification::Params p("ScriptToast");
- p.substitutions(args).payload(payload).functor.function(boost::bind(
- LLScriptFloaterManager::onToastButtonClick, _1, _2));
-
- notification = LLNotifications::instance().add(p);
-
- LLScriptFloaterManager::getInstance()->setNotificationToastId(
- object_id, notification->getID());
}
//---------------------------------------------------------------------------