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-rw-r--r--indra/newview/llviewermessage.cpp143
1 files changed, 97 insertions, 46 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index fe67182bc4..39c891c9c1 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -32,7 +32,6 @@
#include "llaudioengine.h"
#include "llavataractions.h"
#include "llavatarnamecache.h" // IDEVO HACK
-#include "lleconomy.h"
#include "lleventtimer.h"
#include "llfloaterreg.h"
#include "llfolderview.h"
@@ -51,6 +50,7 @@
#include "mean_collision_data.h"
#include "llagent.h"
+#include "llagentbenefits.h"
#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llbuycurrencyhtml.h"
@@ -116,7 +116,6 @@
#include "llviewerregion.h"
#include "llfloaterregionrestarting.h"
-#include <boost/algorithm/string/split.hpp> //
#include <boost/foreach.hpp>
#include "llnotificationmanager.h" //
@@ -374,6 +373,11 @@ void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_
LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
if(can_afford_transaction(amount))
{
+ if (uuid.isNull())
+ {
+ LL_WARNS() << "Failed to send L$ gift to to Null UUID." << LL_ENDL;
+ return;
+ }
// gStatusBar->debitBalance(amount);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoneyTransferRequest);
@@ -401,6 +405,7 @@ void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_
void send_complete_agent_movement(const LLHost& sim_host)
{
+ LL_DEBUGS("Teleport", "Messaging") << "Sending CompleteAgentMovement to sim_host " << sim_host << LL_ENDL;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_CompleteAgentMovement);
msg->nextBlockFast(_PREHASH_AgentData);
@@ -772,7 +777,6 @@ void response_group_invitation_coro(std::string url, LLUUID group_id, bool notif
LL_DEBUGS("GroupInvite") << "Successfully sent response to group " << group_id << " invitation" << LL_ENDL;
if (notify_and_update)
{
- LLNotificationsUtil::add("JoinGroupSuccess");
gAgent.sendAgentDataUpdateRequest();
LLGroupMgr::getInstance()->clearGroupData(group_id);
@@ -903,7 +907,7 @@ bool join_group_response(const LLSD& notification, const LLSD& response)
if(option == 0 && !group_id.isNull())
{
// check for promotion or demotion.
- S32 max_groups = gMaxAgentGroups;
+ S32 max_groups = LLAgentBenefitsMgr::current().getGroupMembershipLimit();
if(gAgent.isInGroup(group_id)) ++max_groups;
if(gAgent.mGroups.size() < max_groups)
@@ -2215,8 +2219,12 @@ protected:
}
};
+static LLTrace::BlockTimerStatHandle FTM_PROCESS_IMPROVED_IM("Process IM");
+
void process_improved_im(LLMessageSystem *msg, void **user_data)
{
+ LL_RECORD_BLOCK_TIME(FTM_PROCESS_IMPROVED_IM);
+
LLUUID from_id;
BOOL from_group;
LLUUID to_id;
@@ -2868,12 +2876,12 @@ BOOL LLPostTeleportNotifiers::tick()
// We're going to pretend to be a new agent
void process_teleport_finish(LLMessageSystem* msg, void**)
{
- LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
+ LL_DEBUGS("Teleport","Messaging") << "Received TeleportFinish message" << LL_ENDL;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
if (agent_id != gAgent.getID())
{
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ LL_WARNS("Teleport","Messaging") << "Got teleport notification for wrong agent " << agent_id << " expected " << gAgent.getID() << ", ignoring!" << LL_ENDL;
return;
}
@@ -2883,12 +2891,13 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
{
// Server either ignored teleport cancel message or did not receive it in time.
// This message can't be ignored since teleport is complete at server side
+ LL_INFOS("Teleport") << "Restoring canceled teleport request" << LL_ENDL;
gAgent.restoreCanceledTeleportRequest();
}
else
{
// Race condition? Make sure all variables are set correctly for teleport to work
- LL_WARNS("Messaging") << "Teleport 'finish' message without 'start'" << LL_ENDL;
+ LL_WARNS("Teleport","Messaging") << "Teleport 'finish' message without 'start'. Setting state to TELEPORT_REQUESTED" << LL_ENDL;
gTeleportDisplay = TRUE;
LLViewerMessage::getInstance()->mTeleportStartedSignal();
gAgent.setTeleportState(LLAgent::TELEPORT_REQUESTED);
@@ -2897,7 +2906,7 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
}
else if (gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING)
{
- LL_WARNS("Messaging") << "Teleport message in the middle of other teleport" << LL_ENDL;
+ LL_WARNS("Teleport","Messaging") << "Teleport message in the middle of other teleport" << LL_ENDL;
}
// Teleport is finished; it can't be cancelled now.
@@ -2925,11 +2934,18 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
U32 teleport_flags;
msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
-
+
std::string seedCap;
msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
+ LL_DEBUGS("Teleport") << "TeleportFinish message params are:"
+ << " sim_ip " << sim_ip
+ << " sim_port " << sim_port
+ << " region_handle " << region_handle
+ << " teleport_flags " << teleport_flags
+ << " seedCap " << seedCap
+ << LL_ENDL;
+
// update home location if we are teleporting out of prelude - specific to teleporting to welcome area
if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
&& (!gAgent.isGodlike()))
@@ -2971,7 +2987,7 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
gAgent.standUp();
// now, use the circuit info to tell simulator about us!
- LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
+ LL_INFOS("Teleport","Messaging") << "process_teleport_finish() sending UseCircuitCode to enable sim_host "
<< sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
msg->newMessageFast(_PREHASH_UseCircuitCode);
msg->nextBlockFast(_PREHASH_CircuitCode);
@@ -2980,11 +2996,12 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
msg->sendReliable(sim_host);
+ LL_INFOS("Teleport") << "Calling send_complete_agent_movement() and setting state to TELEPORT_MOVING" << LL_ENDL;
send_complete_agent_movement(sim_host);
gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
- LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from process_teleport_finish(). Seed cap == "
+ LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability(). Seed cap == "
<< seedCap << LL_ENDL;
regionp->setSeedCapability(seedCap);
@@ -3017,6 +3034,8 @@ void process_avatar_init_complete(LLMessageSystem* msg, void**)
void process_agent_movement_complete(LLMessageSystem* msg, void**)
{
+ LL_INFOS("Teleport","Messaging") << "Received ProcessAgentMovementComplete" << LL_ENDL;
+
gShiftFrame = true;
gAgentMovementCompleted = true;
@@ -3026,13 +3045,13 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
{
- LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
- << LL_ENDL;
+ LL_WARNS("Teleport", "Messaging") << "Incorrect agent or session id in process_agent_movement_complete()"
+ << " agent " << agent_id << " expected " << gAgent.getID()
+ << " session " << session_id << " expected " << gAgent.getSessionID()
+ << ", ignoring" << LL_ENDL;
return;
}
- LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
-
// *TODO: check timestamp to make sure the movement compleation
// makes sense.
LLVector3 agent_pos;
@@ -3049,7 +3068,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
{
// Could happen if you were immediately god-teleported away on login,
// maybe other cases. Continue, but warn.
- LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
+ LL_WARNS("Teleport", "Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
}
F32 x, y;
@@ -3059,19 +3078,21 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
{
if (gAgent.getRegion())
{
- LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
+ LL_WARNS("Teleport", "Messaging") << "current region origin "
+ << gAgent.getRegion()->getOriginGlobal() << " id " << gAgent.getRegion()->getRegionID() << LL_ENDL;
}
- LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
- << x << ":" << y
- << " current pos " << gAgent.getPositionGlobal()
- << LL_ENDL;
+ LL_WARNS("Teleport", "Messaging") << "Agent being sent to invalid home region: "
+ << x << ":" << y
+ << " current pos " << gAgent.getPositionGlobal()
+ << ", calling forceDisconnect()"
+ << LL_ENDL;
LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
return;
}
- LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
+ LL_INFOS("Teleport","Messaging") << "Changing home region to region id " << regionp->getRegionID() << " handle " << region_handle << " == x,y " << x << "," << y << LL_ENDL;
// set our upstream host the new simulator and shuffle things as
// appropriate.
@@ -3099,6 +3120,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
gAgentCamera.slamLookAt(look_at);
gAgentCamera.updateCamera();
+ LL_INFOS("Teleport") << "Agent movement complete, setting state to TELEPORT_START_ARRIVAL" << LL_ENDL;
gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
if (isAgentAvatarValid())
@@ -3112,6 +3134,8 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
else
{
// This is initial log-in or a region crossing
+ LL_INFOS("Teleport") << "State is not TELEPORT_MOVING, so this is initial log-in or region crossing. "
+ << "Setting state to TELEPORT_NONE" << LL_ENDL;
gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
if(LLStartUp::getStartupState() < STATE_STARTED)
@@ -3742,6 +3766,7 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
{
LLVector3 sun_direction;
+ LLVector3 moon_direction;
LLVector3 sun_ang_velocity;
F32 phase;
U64 space_time_usec;
@@ -3763,12 +3788,10 @@ void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
LL_DEBUGS("WindlightSync") << "Sun phase: " << phase << " rad = " << fmodf(phase / F_TWO_PI + 0.25, 1.f) * 24.f << " h" << LL_ENDL;
- gSky.setSunPhase(phase);
- gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
- if ( !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()) )
- {
- gSky.setSunDirection(sun_direction, sun_ang_velocity);
- }
+ /* LAPRAS
+ We decode these parts of the message but ignore them
+ as the real values are provided elsewhere. */
+ (void)sun_direction, (void)moon_direction, (void)phase;
}
void process_sound_trigger(LLMessageSystem *msg, void **)
@@ -5033,6 +5056,15 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
// notification was specified using the new mechanism, so we can just handle it here
std::string notificationID;
msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
+
+ //SL-13824 skip notification when both joining a group and leaving a group
+ //remove this after server stops sending these messages
+ if (notificationID == "JoinGroupSuccess" ||
+ notificationID == "GroupDepart")
+ {
+ return true;
+ }
+
if (!LLNotifications::getInstance()->templateExists(notificationID))
{
return false;
@@ -5098,7 +5130,14 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
std::string snap_filename = gDirUtilp->getLindenUserDir();
snap_filename += gDirUtilp->getDirDelimiter();
snap_filename += LLStartUp::getScreenHomeFilename();
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
+ gViewerWindow->saveSnapshot(snap_filename,
+ gViewerWindow->getWindowWidthRaw(),
+ gViewerWindow->getWindowHeightRaw(),
+ FALSE, //UI
+ gSavedSettings.getBOOL("RenderHUDInSnapshot"),
+ FALSE,
+ LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
+ LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
}
if (notificationID == "RegionRestartMinutes" ||
@@ -5196,7 +5235,14 @@ static void process_special_alert_messages(const std::string & message)
std::string snap_filename = gDirUtilp->getLindenUserDir();
snap_filename += gDirUtilp->getDirDelimiter();
snap_filename += LLStartUp::getScreenHomeFilename();
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
+ gViewerWindow->saveSnapshot(snap_filename,
+ gViewerWindow->getWindowWidthRaw(),
+ gViewerWindow->getWindowHeightRaw(),
+ FALSE,
+ gSavedSettings.getBOOL("RenderHUDInSnapshot"),
+ FALSE,
+ LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
+ LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
}
}
@@ -5440,16 +5486,7 @@ void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
// do some extra stuff once we get our economy data
void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
{
- LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::getInstance());
-
- S32 upload_cost = LLGlobalEconomy::getInstance()->getPriceUpload();
-
- LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
-
- gMenuHolder->getChild<LLUICtrl>("Upload Image")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Upload Sound")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Upload Animation")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Bulk Upload")->setLabelArg("[COST]", llformat("%d", upload_cost));
+ LL_DEBUGS("Benefits") << "Received economy data, not currently used" << LL_ENDL;
}
void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
@@ -5706,8 +5743,9 @@ void process_script_question(LLMessageSystem *msg, void **user_data)
// so we'll reuse the same namespace for both throttle types.
std::string throttle_name = owner_name;
std::string self_name;
- LLAgentUI::buildFullname( self_name );
- if( owner_name == self_name )
+ LLAgentUI::buildFullname( self_name ); // does not include ' Resident'
+ std::string clean_owner_name = LLCacheName::cleanFullName(owner_name); // removes ' Resident'
+ if( clean_owner_name == self_name )
{
throttle_name = taskid.getString();
}
@@ -5742,7 +5780,7 @@ void process_script_question(LLMessageSystem *msg, void **user_data)
S32 count = 0;
LLSD args;
args["OBJECTNAME"] = object_name;
- args["NAME"] = LLCacheName::cleanFullName(owner_name);
+ args["NAME"] = clean_owner_name;
S32 known_questions = 0;
bool has_not_only_debit = questions ^ SCRIPT_PERMISSIONS[SCRIPT_PERMISSION_DEBIT].permbit;
// check the received permission flags against each permission
@@ -5942,6 +5980,8 @@ std::string formatted_time(const time_t& the_time)
void process_teleport_failed(LLMessageSystem *msg, void**)
{
+ LL_WARNS("Teleport","Messaging") << "Received TeleportFailed message" << LL_ENDL;
+
std::string message_id; // Tag from server, like "RegionEntryAccessBlocked"
std::string big_reason; // Actual message to display
LLSD args;
@@ -5960,6 +6000,7 @@ void process_teleport_failed(LLMessageSystem *msg, void**)
// Nothing found in the map - use what the server returned in the original message block
msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, big_reason);
}
+ LL_WARNS("Teleport") << "AlertInfo message_id " << message_id << " reason: " << big_reason << LL_ENDL;
LLSD llsd_block;
std::string llsd_raw;
@@ -5969,10 +6010,11 @@ void process_teleport_failed(LLMessageSystem *msg, void**)
std::istringstream llsd_data(llsd_raw);
if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
{
- LL_WARNS() << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << LL_ENDL;
+ LL_WARNS("Teleport") << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << LL_ENDL;
}
else
{
+ LL_WARNS("Teleport") << "AlertInfo llsd block received: " << llsd_block << LL_ENDL;
if(llsd_block.has("REGION_NAME"))
{
std::string region_name = llsd_block["REGION_NAME"].asString();
@@ -5988,6 +6030,7 @@ void process_teleport_failed(LLMessageSystem *msg, void**)
{
if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
{
+ LL_WARNS("Teleport") << "called handle_teleport_access_blocked, setting state to TELEPORT_NONE" << LL_ENDL;
gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
}
return;
@@ -6010,22 +6053,27 @@ void process_teleport_failed(LLMessageSystem *msg, void**)
args["REASON"] = message_id;
}
}
+ LL_WARNS("Teleport") << "Displaying CouldNotTeleportReason string, REASON= " << args["REASON"] << LL_ENDL;
LLNotificationsUtil::add("CouldNotTeleportReason", args);
if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
{
+ LL_WARNS("Teleport") << "End of process_teleport_failed(). Reason message arg is " << args["REASON"]
+ << ". Setting state to TELEPORT_NONE" << LL_ENDL;
gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
}
}
void process_teleport_local(LLMessageSystem *msg,void**)
{
+ LL_INFOS("Teleport","Messaging") << "Received TeleportLocal message" << LL_ENDL;
+
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
if (agent_id != gAgent.getID())
{
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ LL_WARNS("Teleport", "Messaging") << "Got teleport notification for wrong agent " << agent_id << " expected " << gAgent.getID() << ", ignoring!" << LL_ENDL;
return;
}
@@ -6037,6 +6085,7 @@ void process_teleport_local(LLMessageSystem *msg,void**)
msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+ LL_INFOS("Teleport") << "Message params are location_id " << location_id << " teleport_flags " << teleport_flags << LL_ENDL;
if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
{
if( gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL )
@@ -6049,6 +6098,8 @@ void process_teleport_local(LLMessageSystem *msg,void**)
}
else
{
+ LL_WARNS("Teleport") << "State is not TELEPORT_LOCAL: " << gAgent.getTeleportStateName()
+ << ", setting state to TELEPORT_NONE" << LL_ENDL;
gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
}
}