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-rw-r--r--indra/newview/llviewermessage.cpp265
1 files changed, 195 insertions, 70 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index b36f58f8ff..c542459cdb 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -41,6 +41,7 @@
#include "lleventtimer.h"
#include "llfloaterreg.h"
#include "llfollowcamparams.h"
+#include "llinventorydefines.h"
#include "llregionhandle.h"
#include "llsdserialize.h"
#include "llteleportflags.h"
@@ -51,6 +52,7 @@
#include "mean_collision_data.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llcallingcard.h"
//#include "llfirstuse.h"
#include "llfloaterbuycurrency.h"
@@ -62,6 +64,7 @@
#include "llfloaterpreference.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
+#include "llinventoryfunctions.h"
#include "llinventoryobserver.h"
#include "llinventorypanel.h"
#include "llnearbychat.h"
@@ -105,6 +108,7 @@
#include "llpanelplaceprofile.h"
#include <boost/algorithm/string/split.hpp> //
+#include <boost/regex.hpp>
#if LL_WINDOWS // For Windows specific error handler
#include "llwindebug.h" // For the invalid message handler
@@ -207,6 +211,7 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
LLNotificationsUtil::add("FriendshipDeclinedByMe",
notification["substitutions"], payload);
}
+ // fall-through
case 2: // Send IM - decline and start IM session
{
// decline
@@ -271,7 +276,9 @@ void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_
}
else
{
- LLFloaterBuyCurrency::buyCurrency("Giving", amount);
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", amount);
+ LLFloaterBuyCurrency::buyCurrency(LLTrans::getString("giving", args), amount);
}
}
@@ -865,9 +872,9 @@ bool check_offer_throttle(const std::string& from_name, bool check_only)
}
}
-void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& from_name)
+void open_inventory_offer(const uuid_vec_t& items, const std::string& from_name)
{
- for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
+ for (uuid_vec_t::const_iterator item_iter = items.begin();
item_iter != items.end();
++item_iter)
{
@@ -1080,6 +1087,21 @@ LLOfferInfo::LLOfferInfo(const LLSD& sd)
mHost = LLHost(sd["sender"].asString());
}
+LLOfferInfo::LLOfferInfo(const LLOfferInfo& info)
+{
+ mIM = info.mIM;
+ mFromID = info.mFromID;
+ mFromGroup = info.mFromGroup;
+ mFromObject = info.mFromObject;
+ mTransactionID = info.mTransactionID;
+ mFolderID = info.mFolderID;
+ mObjectID = info.mObjectID;
+ mType = info.mType;
+ mFromName = info.mFromName;
+ mDesc = info.mDesc;
+ mHost = info.mHost;
+}
+
LLSD LLOfferInfo::asLLSD()
{
LLSD sd;
@@ -1182,10 +1204,10 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
// This is an offer from an agent. In this case, the back
// end has already copied the items into your inventory,
// so we can fetch it out of our inventory.
- LLInventoryFetchObserver::item_ref_t items;
+ uuid_vec_t items;
items.push_back(mObjectID);
LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string);
- open_agent_offer->fetchItems(items);
+ open_agent_offer->fetch(items);
if(catp || (itemp && itemp->isComplete()))
{
open_agent_offer->done();
@@ -1243,8 +1265,8 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
// Disabled logging to old chat floater to fix crash in group notices - EXT-4149
// LLFloaterChat::addChatHistory(chat);
- LLInventoryFetchComboObserver::folder_ref_t folders;
- LLInventoryFetchComboObserver::item_ref_t items;
+ uuid_vec_t folders;
+ uuid_vec_t items;
items.push_back(mObjectID);
LLDiscardAgentOffer* discard_agent_offer;
discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
@@ -1499,7 +1521,9 @@ void inventory_offer_handler(LLOfferInfo* info)
std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
if (!typestr.empty())
{
- args["OBJECTTYPE"] = typestr;
+ // human readable matches string name from strings.xml
+ // lets get asset type localized name
+ args["OBJECTTYPE"] = LLTrans::getString(typestr);
}
else
{
@@ -1569,15 +1593,19 @@ void inventory_offer_handler(LLOfferInfo* info)
}
else // Agent -> Agent Inventory Offer
{
+ p.responder = info;
// Note: sets inventory_offer_callback as the callback
+ // *TODO fix memory leak
+ // inventory_offer_callback() is not invoked if user received notification and
+ // closes viewer(without responding the notification)
p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2));
p.name = "UserGiveItem";
// Prefetch the item into your local inventory.
- LLInventoryFetchObserver::item_ref_t items;
+ uuid_vec_t items;
items.push_back(info->mObjectID);
LLInventoryFetchObserver* fetch_item = new LLInventoryFetchObserver();
- fetch_item->fetchItems(items);
+ fetch_item->fetch(items);
if(fetch_item->isEverythingComplete())
{
fetch_item->done();
@@ -1658,6 +1686,18 @@ bool inspect_remote_object_callback(const LLSD& notification, const LLSD& respon
}
static LLNotificationFunctorRegistration inspect_remote_object_callback_reg("ServerObjectMessage", inspect_remote_object_callback);
+class LLPostponedServerObjectNotification: public LLPostponedNotification
+{
+protected:
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD payload = mParams.payload;
+ payload["SESSION_NAME"] = mName;
+ mParams.payload = payload;
+ }
+};
+
void process_improved_im(LLMessageSystem *msg, void **user_data)
{
if (gNoRender)
@@ -1727,17 +1767,15 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
std::string separator_string(": ");
LLSD args;
+ LLSD payload;
switch(dialog)
{
case IM_CONSOLE_AND_CHAT_HISTORY:
- // These are used for system messages, hence don't need the name,
- // as it is always "Second Life".
// *TODO: Translate
args["MESSAGE"] = message;
-
- // Note: don't put the message in the IM history, even though was sent
- // via the IM mechanism.
- LLNotificationsUtil::add("SystemMessageTip",args);
+ payload["SESSION_NAME"] = name;
+ payload["from_id"] = from_id;
+ LLNotificationsUtil::add("IMSystemMessageTip",args, payload);
break;
case IM_NOTHING_SPECIAL:
@@ -1960,7 +1998,6 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
// For requested notices, we don't want to send the popups.
if (dialog != IM_GROUP_NOTICE_REQUESTED)
{
- LLSD payload;
payload["subject"] = subj;
payload["message"] = mes;
payload["sender_name"] = name;
@@ -2084,10 +2121,10 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
if (is_muted)
{
// Prefetch the offered item so that it can be discarded by the appropriate observer. (EXT-4331)
- LLInventoryFetchObserver::item_ref_t items;
+ uuid_vec_t items;
items.push_back(info->mObjectID);
LLInventoryFetchObserver* fetch_item = new LLInventoryFetchObserver();
- fetch_item->fetchItems(items);
+ fetch_item->fetch(items);
delete fetch_item;
// Same as closing window
@@ -2196,7 +2233,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
if(SYSTEM_FROM == name)
{
// System's UUID is NULL (fixes EXT-4766)
- chat.mFromID = from_id = LLUUID::null;
+ chat.mFromID = LLUUID::null;
}
LLSD query_string;
@@ -2242,13 +2279,16 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
payload["slurl"] = location;
payload["name"] = name;
std::string session_name;
- gCacheName->getFullName(from_id, session_name);
- payload["SESSION_NAME"] = session_name;
if (from_group)
{
payload["group_owned"] = "true";
}
- LLNotificationsUtil::add("ServerObjectMessage", substitutions, payload);
+
+ LLNotification::Params params("ServerObjectMessage");
+ params.substitutions = substitutions;
+ params.payload = payload;
+
+ LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, false);
}
break;
case IM_FROM_TASK_AS_ALERT:
@@ -2291,7 +2331,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
{
LLSD args;
// *TODO: Translate -> [FIRST] [LAST] (maybe)
- args["NAME"] = name;
+ args["NAME_SLURL"] = LLSLURL::buildCommand("agent", from_id, "about");
args["MESSAGE"] = message;
LLSD payload;
payload["from_id"] = from_id;
@@ -2357,7 +2397,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
}
else
{
- args["[NAME]"] = name;
+ args["NAME_SLURL"] = LLSLURL::buildCommand("agent", from_id, "about");
if(message.empty())
{
//support for frienship offers from clients before July 2008
@@ -2818,8 +2858,8 @@ public:
LLInventoryModel::cat_array_t land_cats;
LLInventoryModel::item_array_t land_items;
- folder_ref_t::iterator it = mCompleteFolders.begin();
- folder_ref_t::iterator end = mCompleteFolders.end();
+ uuid_vec_t::iterator it = mComplete.begin();
+ uuid_vec_t::iterator end = mComplete.end();
for(; it != end; ++it)
{
gInventory.collectDescendentsIf(
@@ -2880,7 +2920,7 @@ BOOL LLPostTeleportNotifiers::tick()
if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
{
// get callingcards and landmarks available to the user arriving.
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ uuid_vec_t folders;
const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
if(callingcard_id.notNull())
folders.push_back(callingcard_id);
@@ -2890,7 +2930,7 @@ BOOL LLPostTeleportNotifiers::tick()
if(!folders.empty())
{
LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea;
- fetcher->fetchDescendents(folders);
+ fetcher->fetch(folders);
if(fetcher->isEverythingComplete())
{
fetcher->done();
@@ -2920,6 +2960,9 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
return;
}
+
+ // Teleport is finished; it can't be cancelled now.
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
// Do teleport effect for where you're leaving
// VEFFECT: TeleportStart
@@ -2965,18 +3008,18 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
/*
// send camera update to new region
- gAgent.updateCamera();
+ gAgentCamera.updateCamera();
// likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE);
+ gAgentCamera.resetView(TRUE);
LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
gAgent.setRegion(regionp);
gObjectList.shiftObjects(shift_vector);
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- gAgent.getAvatarObject()->clearChatText();
- gAgent.slamLookAt(look_at);
+ gAgentAvatarp->clearChatText();
+ gAgentCamera.slamLookAt(look_at);
}
gAgent.setPositionAgent(pos);
gAssetStorage->setUpstream(sim);
@@ -3055,8 +3098,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
std::string version_channel;
msg->getString("SimData", "ChannelVersion", version_channel);
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (!avatarp)
+ if (!isAgentAvatarValid())
{
// Could happen if you were immediately god-teleported away on login,
// maybe other cases. Continue, but warn.
@@ -3077,7 +3119,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
<< x << ":" << y
<< " current pos " << gAgent.getPositionGlobal()
<< LL_ENDL;
- LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region.");
+ LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
return;
}
@@ -3100,9 +3142,9 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
if( is_teleport )
{
// Force the camera back onto the agent, don't animate.
- gAgent.setFocusOnAvatar(TRUE, FALSE);
- gAgent.slamLookAt(look_at);
- gAgent.updateCamera();
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.slamLookAt(look_at);
+ gAgentCamera.updateCamera();
gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
@@ -3110,18 +3152,22 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
// know what you look like.
gAgent.sendAgentSetAppearance();
- if (avatarp)
+ if (isAgentAvatarValid())
{
// Chat the "back" SLURL. (DEV-4907)
+ LLSD substitution = LLSD().with("[T_SLURL]", gAgent.getTeleportSourceSLURL());
+ std::string completed_from = LLAgent::sTeleportProgressMessages["completed_from"];
+ LLStringUtil::format(completed_from, substitution);
+
LLSD args;
- args["MESSAGE"] = "Teleport completed from " + gAgent.getTeleportSourceSLURL();
+ args["MESSAGE"] = completed_from;
LLNotificationsUtil::add("SystemMessageTip", args);
// Set the new position
- avatarp->setPositionAgent(agent_pos);
- avatarp->clearChat();
- avatarp->slamPosition();
+ gAgentAvatarp->setPositionAgent(agent_pos);
+ gAgentAvatarp->clearChat();
+ gAgentAvatarp->slamPosition();
}
}
else
@@ -3147,7 +3193,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
global_agent_pos[1] += y;
look_at = (LLVector3)beacon_pos - global_agent_pos;
look_at.normVec();
- gAgent.slamLookAt(look_at);
+ gAgentCamera.slamLookAt(look_at);
}
}
@@ -3181,9 +3227,9 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
gAgent.clearBusy();
}
- if (avatarp)
+ if (isAgentAvatarValid())
{
- avatarp->mFootPlane.clearVec();
+ gAgentAvatarp->mFootPlane.clearVec();
}
// send walk-vs-run status
@@ -3324,7 +3370,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
LLQuaternion head_rotation = gAgent.getHeadRotation();
- camera_pos_agent = gAgent.getCameraPositionAgent();
+ camera_pos_agent = gAgentCamera.getCameraPositionAgent();
render_state = gAgent.getRenderState();
@@ -3447,7 +3493,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance);
+ msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
@@ -4084,7 +4130,7 @@ void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if( avatarp )
+ if (avatarp)
{
avatarp->processAvatarAppearance( mesgsys );
}
@@ -4099,7 +4145,7 @@ void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
LLVector4 cameraCollidePlane;
mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
- gAgent.setCameraCollidePlane(cameraCollidePlane);
+ gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
}
void near_sit_object(BOOL success, void *data)
@@ -4132,20 +4178,18 @@ void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
BOOL force_mouselook;
mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
- LLVOAvatar* avatar = gAgent.getAvatarObject();
-
- if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
+ if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
{
- gAgent.setSitCamera(sitObjectID, camera_eye, camera_at);
+ gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
}
- gAgent.setForceMouselook(force_mouselook);
+ gAgentCamera.setForceMouselook(force_mouselook);
LLViewerObject* object = gObjectList.findObject(sitObjectID);
if (object)
{
LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
- if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot()))
+ if (!use_autopilot || isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot())
{
//we're already sitting on this object, so don't autopilot
}
@@ -4453,27 +4497,102 @@ void process_money_balance_reply( LLMessageSystem* msg, void** )
// have missed something during an event.
// *TODO: Translate
LLSD args;
- args["MESSAGE"] = desc;
+
// this is a marker to retrieve avatar name from server message:
// "<avatar name> paid you L$"
const std::string marker = "paid you L$";
+ args["MESSAGE"] = desc;
+
// extract avatar name from system message
- std::string name = desc.substr(0, desc.find(marker, 0));
+ S32 marker_pos = desc.find(marker, 0);
+
+ std::string base_name = desc.substr(0, marker_pos);
+
+ std::string name = base_name;
LLStringUtil::trim(name);
// if name extracted and name cache contains avatar id send loggable notification
LLUUID from_id;
if(name.size() > 0 && gCacheName->getUUID(name, from_id))
{
+ //description always comes not localized. lets fix this
+
+ //ammount paid
+ std::string ammount = desc.substr(marker_pos + marker.length(),desc.length() - marker.length() - marker_pos);
+
+ //reform description
+ LLStringUtil::format_map_t str_args;
+ str_args["NAME"] = base_name;
+ str_args["AMOUNT"] = ammount;
+ std::string new_description = LLTrans::getString("paid_you_ldollars", str_args);
+
+
+ args["MESSAGE"] = new_description;
args["NAME"] = name;
LLSD payload;
payload["from_id"] = from_id;
LLNotificationsUtil::add("PaymentRecived", args, payload);
}
+ //AD *HACK: Parsing incoming string to localize messages that come from server! EXT-5986
+ // It's only a temporarily and ineffective measure. It doesn't affect performance much
+ // because we get here only for specific type of messages, but anyway it is not right to do it!
+ // *TODO: Server-side changes should be made and this code removed.
else
{
+ if(desc.find("You paid")==0)
+ {
+ // Regular expression for message parsing- change it in case of server-side changes.
+ // Each set of parenthesis will later be used to find arguments of message we generate
+ // in the end of this if- (.*) gives us name of money receiver, (\\d+)-amount of money we pay
+ // and ([^$]*)- reason of payment
+ boost::regex expr("You paid (?:.{0}|(.*) )L\\$(\\d+)\\s?([^$]*)\\.");
+ boost::match_results <std::string::const_iterator> matches;
+ if(boost::regex_match(desc, matches, expr))
+ {
+ // Name of full localizable notification string
+ // there are three types of this string- with name of receiver and reason of payment,
+ // without name and without reason (but not simultaneously)
+ // example of string without name - You paid L$100 to create a group.
+ // example of string without reason - You paid Smdby Linden L$100.
+ // example of string with reason and name - You paid Smbdy Linden L$100 for a land access pass.
+ std::string line = "you_paid_ldollars_no_name";
+
+ // arguments of string which will be in notification
+ LLStringUtil::format_map_t str_args;
+
+ // extracting amount of money paid (without L$ symbols). It is always present.
+ str_args["[AMOUNT]"] = std::string(matches[2]);
+
+ // extracting name of person/group you are paying (it may be absent)
+ std::string name = std::string(matches[1]);
+ if(!name.empty())
+ {
+ str_args["[NAME]"] = name;
+ line = "you_paid_ldollars";
+ }
+
+ // extracting reason of payment (it may be absent)
+ std::string reason = std::string(matches[3]);
+ if (reason.empty())
+ {
+ line = "you_paid_ldollars_no_reason";
+ }
+ else
+ {
+ std::string localized_reason;
+ // if we haven't found localized string for reason of payment leave it as it was
+ str_args["[REASON]"] = LLTrans::findString(localized_reason, reason) ? localized_reason : reason;
+ }
+
+ // forming final message string by retrieving localized version from xml
+ // and applying previously found arguments
+ line = LLTrans::getString(line, str_args);
+ args["MESSAGE"] = line;
+ }
+ }
+
LLNotificationsUtil::add("SystemMessage", args);
}
@@ -5110,14 +5229,14 @@ void process_derez_container(LLMessageSystem *msg, void**)
}
void container_inventory_arrived(LLViewerObject* object,
- InventoryObjectList* inventory,
+ LLInventoryObject::object_list_t* inventory,
S32 serial_num,
void* data)
{
LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() )
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
@@ -5130,8 +5249,8 @@ void container_inventory_arrived(LLViewerObject* object,
LLFolderType::FT_NONE,
LLTrans::getString("AcquiredItems"));
- InventoryObjectList::const_iterator it = inventory->begin();
- InventoryObjectList::const_iterator end = inventory->end();
+ LLInventoryObject::object_list_t::const_iterator it = inventory->begin();
+ LLInventoryObject::object_list_t::const_iterator end = inventory->end();
for ( ; it != end; ++it)
{
if ((*it)->getType() != LLAssetType::AT_CATEGORY)
@@ -5167,7 +5286,7 @@ void container_inventory_arrived(LLViewerObject* object,
{
// we're going to get one fake root category as well as the
// one actual object
- InventoryObjectList::iterator it = inventory->begin();
+ LLInventoryObject::object_list_t::iterator it = inventory->begin();
if ((*it)->getType() == LLAssetType::AT_CATEGORY)
{
@@ -5342,13 +5461,13 @@ void process_teleport_local(LLMessageSystem *msg,void**)
}
gAgent.setPositionAgent(pos);
- gAgent.slamLookAt(look_at);
+ gAgentCamera.slamLookAt(look_at);
// likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE, TRUE);
+ gAgentCamera.resetView(TRUE, TRUE);
// send camera update to new region
- gAgent.updateCamera();
+ gAgentCamera.updateCamera();
send_agent_update(TRUE, TRUE);
@@ -5460,6 +5579,8 @@ bool handle_lure_callback(const LLSD& notification, const LLSD& response)
args["TO_NAME"] = target_name;
LLSD payload;
+
+ //*TODO please rewrite all keys to the same case, lower or upper
payload["from_id"] = target_id;
payload["SESSION_NAME"] = target_name;
payload["SUPPRESS_TOAST"] = true;
@@ -5480,8 +5601,12 @@ void handle_lure(const LLUUID& invitee)
}
// Prompt for a message to the invited user.
-void handle_lure(const std::vector<LLUUID>& ids)
+void handle_lure(const uuid_vec_t& ids)
{
+ if (ids.empty()) return;
+
+ if (!gAgent.getRegion()) return;
+
LLSD edit_args;
edit_args["REGION"] = gAgent.getRegion()->getName();