diff options
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 265 |
1 files changed, 195 insertions, 70 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index b36f58f8ff..c542459cdb 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -41,6 +41,7 @@ #include "lleventtimer.h" #include "llfloaterreg.h" #include "llfollowcamparams.h" +#include "llinventorydefines.h" #include "llregionhandle.h" #include "llsdserialize.h" #include "llteleportflags.h" @@ -51,6 +52,7 @@ #include "mean_collision_data.h" #include "llagent.h" +#include "llagentcamera.h" #include "llcallingcard.h" //#include "llfirstuse.h" #include "llfloaterbuycurrency.h" @@ -62,6 +64,7 @@ #include "llfloaterpreference.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" +#include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" #include "llnearbychat.h" @@ -105,6 +108,7 @@ #include "llpanelplaceprofile.h" #include <boost/algorithm/string/split.hpp> // +#include <boost/regex.hpp> #if LL_WINDOWS // For Windows specific error handler #include "llwindebug.h" // For the invalid message handler @@ -207,6 +211,7 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response) LLNotificationsUtil::add("FriendshipDeclinedByMe", notification["substitutions"], payload); } + // fall-through case 2: // Send IM - decline and start IM session { // decline @@ -271,7 +276,9 @@ void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_ } else { - LLFloaterBuyCurrency::buyCurrency("Giving", amount); + LLStringUtil::format_map_t args; + args["AMOUNT"] = llformat("%d", amount); + LLFloaterBuyCurrency::buyCurrency(LLTrans::getString("giving", args), amount); } } @@ -865,9 +872,9 @@ bool check_offer_throttle(const std::string& from_name, bool check_only) } } -void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& from_name) +void open_inventory_offer(const uuid_vec_t& items, const std::string& from_name) { - for (std::vector<LLUUID>::const_iterator item_iter = items.begin(); + for (uuid_vec_t::const_iterator item_iter = items.begin(); item_iter != items.end(); ++item_iter) { @@ -1080,6 +1087,21 @@ LLOfferInfo::LLOfferInfo(const LLSD& sd) mHost = LLHost(sd["sender"].asString()); } +LLOfferInfo::LLOfferInfo(const LLOfferInfo& info) +{ + mIM = info.mIM; + mFromID = info.mFromID; + mFromGroup = info.mFromGroup; + mFromObject = info.mFromObject; + mTransactionID = info.mTransactionID; + mFolderID = info.mFolderID; + mObjectID = info.mObjectID; + mType = info.mType; + mFromName = info.mFromName; + mDesc = info.mDesc; + mHost = info.mHost; +} + LLSD LLOfferInfo::asLLSD() { LLSD sd; @@ -1182,10 +1204,10 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& // This is an offer from an agent. In this case, the back // end has already copied the items into your inventory, // so we can fetch it out of our inventory. - LLInventoryFetchObserver::item_ref_t items; + uuid_vec_t items; items.push_back(mObjectID); LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string); - open_agent_offer->fetchItems(items); + open_agent_offer->fetch(items); if(catp || (itemp && itemp->isComplete())) { open_agent_offer->done(); @@ -1243,8 +1265,8 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& // Disabled logging to old chat floater to fix crash in group notices - EXT-4149 // LLFloaterChat::addChatHistory(chat); - LLInventoryFetchComboObserver::folder_ref_t folders; - LLInventoryFetchComboObserver::item_ref_t items; + uuid_vec_t folders; + uuid_vec_t items; items.push_back(mObjectID); LLDiscardAgentOffer* discard_agent_offer; discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID); @@ -1499,7 +1521,9 @@ void inventory_offer_handler(LLOfferInfo* info) std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType)); if (!typestr.empty()) { - args["OBJECTTYPE"] = typestr; + // human readable matches string name from strings.xml + // lets get asset type localized name + args["OBJECTTYPE"] = LLTrans::getString(typestr); } else { @@ -1569,15 +1593,19 @@ void inventory_offer_handler(LLOfferInfo* info) } else // Agent -> Agent Inventory Offer { + p.responder = info; // Note: sets inventory_offer_callback as the callback + // *TODO fix memory leak + // inventory_offer_callback() is not invoked if user received notification and + // closes viewer(without responding the notification) p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2)); p.name = "UserGiveItem"; // Prefetch the item into your local inventory. - LLInventoryFetchObserver::item_ref_t items; + uuid_vec_t items; items.push_back(info->mObjectID); LLInventoryFetchObserver* fetch_item = new LLInventoryFetchObserver(); - fetch_item->fetchItems(items); + fetch_item->fetch(items); if(fetch_item->isEverythingComplete()) { fetch_item->done(); @@ -1658,6 +1686,18 @@ bool inspect_remote_object_callback(const LLSD& notification, const LLSD& respon } static LLNotificationFunctorRegistration inspect_remote_object_callback_reg("ServerObjectMessage", inspect_remote_object_callback); +class LLPostponedServerObjectNotification: public LLPostponedNotification +{ +protected: + /* virtual */ + void modifyNotificationParams() + { + LLSD payload = mParams.payload; + payload["SESSION_NAME"] = mName; + mParams.payload = payload; + } +}; + void process_improved_im(LLMessageSystem *msg, void **user_data) { if (gNoRender) @@ -1727,17 +1767,15 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) std::string separator_string(": "); LLSD args; + LLSD payload; switch(dialog) { case IM_CONSOLE_AND_CHAT_HISTORY: - // These are used for system messages, hence don't need the name, - // as it is always "Second Life". // *TODO: Translate args["MESSAGE"] = message; - - // Note: don't put the message in the IM history, even though was sent - // via the IM mechanism. - LLNotificationsUtil::add("SystemMessageTip",args); + payload["SESSION_NAME"] = name; + payload["from_id"] = from_id; + LLNotificationsUtil::add("IMSystemMessageTip",args, payload); break; case IM_NOTHING_SPECIAL: @@ -1960,7 +1998,6 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) // For requested notices, we don't want to send the popups. if (dialog != IM_GROUP_NOTICE_REQUESTED) { - LLSD payload; payload["subject"] = subj; payload["message"] = mes; payload["sender_name"] = name; @@ -2084,10 +2121,10 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) if (is_muted) { // Prefetch the offered item so that it can be discarded by the appropriate observer. (EXT-4331) - LLInventoryFetchObserver::item_ref_t items; + uuid_vec_t items; items.push_back(info->mObjectID); LLInventoryFetchObserver* fetch_item = new LLInventoryFetchObserver(); - fetch_item->fetchItems(items); + fetch_item->fetch(items); delete fetch_item; // Same as closing window @@ -2196,7 +2233,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) if(SYSTEM_FROM == name) { // System's UUID is NULL (fixes EXT-4766) - chat.mFromID = from_id = LLUUID::null; + chat.mFromID = LLUUID::null; } LLSD query_string; @@ -2242,13 +2279,16 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) payload["slurl"] = location; payload["name"] = name; std::string session_name; - gCacheName->getFullName(from_id, session_name); - payload["SESSION_NAME"] = session_name; if (from_group) { payload["group_owned"] = "true"; } - LLNotificationsUtil::add("ServerObjectMessage", substitutions, payload); + + LLNotification::Params params("ServerObjectMessage"); + params.substitutions = substitutions; + params.payload = payload; + + LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, false); } break; case IM_FROM_TASK_AS_ALERT: @@ -2291,7 +2331,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) { LLSD args; // *TODO: Translate -> [FIRST] [LAST] (maybe) - args["NAME"] = name; + args["NAME_SLURL"] = LLSLURL::buildCommand("agent", from_id, "about"); args["MESSAGE"] = message; LLSD payload; payload["from_id"] = from_id; @@ -2357,7 +2397,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) } else { - args["[NAME]"] = name; + args["NAME_SLURL"] = LLSLURL::buildCommand("agent", from_id, "about"); if(message.empty()) { //support for frienship offers from clients before July 2008 @@ -2818,8 +2858,8 @@ public: LLInventoryModel::cat_array_t land_cats; LLInventoryModel::item_array_t land_items; - folder_ref_t::iterator it = mCompleteFolders.begin(); - folder_ref_t::iterator end = mCompleteFolders.end(); + uuid_vec_t::iterator it = mComplete.begin(); + uuid_vec_t::iterator end = mComplete.end(); for(; it != end; ++it) { gInventory.collectDescendentsIf( @@ -2880,7 +2920,7 @@ BOOL LLPostTeleportNotifiers::tick() if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) { // get callingcards and landmarks available to the user arriving. - LLInventoryFetchDescendentsObserver::folder_ref_t folders; + uuid_vec_t folders; const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD); if(callingcard_id.notNull()) folders.push_back(callingcard_id); @@ -2890,7 +2930,7 @@ BOOL LLPostTeleportNotifiers::tick() if(!folders.empty()) { LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea; - fetcher->fetchDescendents(folders); + fetcher->fetch(folders); if(fetcher->isEverythingComplete()) { fetcher->done(); @@ -2920,6 +2960,9 @@ void process_teleport_finish(LLMessageSystem* msg, void**) LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; return; } + + // Teleport is finished; it can't be cancelled now. + gViewerWindow->setProgressCancelButtonVisible(FALSE); // Do teleport effect for where you're leaving // VEFFECT: TeleportStart @@ -2965,18 +3008,18 @@ void process_teleport_finish(LLMessageSystem* msg, void**) /* // send camera update to new region - gAgent.updateCamera(); + gAgentCamera.updateCamera(); // likewise make sure the camera is behind the avatar - gAgent.resetView(TRUE); + gAgentCamera.resetView(TRUE); LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal()); gAgent.setRegion(regionp); gObjectList.shiftObjects(shift_vector); - if (gAgent.getAvatarObject()) + if (isAgentAvatarValid()) { - gAgent.getAvatarObject()->clearChatText(); - gAgent.slamLookAt(look_at); + gAgentAvatarp->clearChatText(); + gAgentCamera.slamLookAt(look_at); } gAgent.setPositionAgent(pos); gAssetStorage->setUpstream(sim); @@ -3055,8 +3098,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) std::string version_channel; msg->getString("SimData", "ChannelVersion", version_channel); - LLVOAvatar* avatarp = gAgent.getAvatarObject(); - if (!avatarp) + if (!isAgentAvatarValid()) { // Could happen if you were immediately god-teleported away on login, // maybe other cases. Continue, but warn. @@ -3077,7 +3119,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) << x << ":" << y << " current pos " << gAgent.getPositionGlobal() << LL_ENDL; - LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region."); + LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion")); return; } @@ -3100,9 +3142,9 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) if( is_teleport ) { // Force the camera back onto the agent, don't animate. - gAgent.setFocusOnAvatar(TRUE, FALSE); - gAgent.slamLookAt(look_at); - gAgent.updateCamera(); + gAgentCamera.setFocusOnAvatar(TRUE, FALSE); + gAgentCamera.slamLookAt(look_at); + gAgentCamera.updateCamera(); gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL ); @@ -3110,18 +3152,22 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) // know what you look like. gAgent.sendAgentSetAppearance(); - if (avatarp) + if (isAgentAvatarValid()) { // Chat the "back" SLURL. (DEV-4907) + LLSD substitution = LLSD().with("[T_SLURL]", gAgent.getTeleportSourceSLURL()); + std::string completed_from = LLAgent::sTeleportProgressMessages["completed_from"]; + LLStringUtil::format(completed_from, substitution); + LLSD args; - args["MESSAGE"] = "Teleport completed from " + gAgent.getTeleportSourceSLURL(); + args["MESSAGE"] = completed_from; LLNotificationsUtil::add("SystemMessageTip", args); // Set the new position - avatarp->setPositionAgent(agent_pos); - avatarp->clearChat(); - avatarp->slamPosition(); + gAgentAvatarp->setPositionAgent(agent_pos); + gAgentAvatarp->clearChat(); + gAgentAvatarp->slamPosition(); } } else @@ -3147,7 +3193,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) global_agent_pos[1] += y; look_at = (LLVector3)beacon_pos - global_agent_pos; look_at.normVec(); - gAgent.slamLookAt(look_at); + gAgentCamera.slamLookAt(look_at); } } @@ -3181,9 +3227,9 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) gAgent.clearBusy(); } - if (avatarp) + if (isAgentAvatarValid()) { - avatarp->mFootPlane.clearVec(); + gAgentAvatarp->mFootPlane.clearVec(); } // send walk-vs-run status @@ -3324,7 +3370,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion(); LLQuaternion head_rotation = gAgent.getHeadRotation(); - camera_pos_agent = gAgent.getCameraPositionAgent(); + camera_pos_agent = gAgentCamera.getCameraPositionAgent(); render_state = gAgent.getRenderState(); @@ -3447,7 +3493,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis()); msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis()); msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis()); - msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance); + msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance); msg->addU32Fast(_PREHASH_ControlFlags, control_flags); @@ -4084,7 +4130,7 @@ void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data) mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); - if( avatarp ) + if (avatarp) { avatarp->processAvatarAppearance( mesgsys ); } @@ -4099,7 +4145,7 @@ void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data) LLVector4 cameraCollidePlane; mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane); - gAgent.setCameraCollidePlane(cameraCollidePlane); + gAgentCamera.setCameraCollidePlane(cameraCollidePlane); } void near_sit_object(BOOL success, void *data) @@ -4132,20 +4178,18 @@ void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data) BOOL force_mouselook; mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook); - LLVOAvatar* avatar = gAgent.getAvatarObject(); - - if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f) + if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > 0.0001f) { - gAgent.setSitCamera(sitObjectID, camera_eye, camera_at); + gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at); } - gAgent.setForceMouselook(force_mouselook); + gAgentCamera.setForceMouselook(force_mouselook); LLViewerObject* object = gObjectList.findObject(sitObjectID); if (object) { LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation()); - if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot())) + if (!use_autopilot || isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot()) { //we're already sitting on this object, so don't autopilot } @@ -4453,27 +4497,102 @@ void process_money_balance_reply( LLMessageSystem* msg, void** ) // have missed something during an event. // *TODO: Translate LLSD args; - args["MESSAGE"] = desc; + // this is a marker to retrieve avatar name from server message: // "<avatar name> paid you L$" const std::string marker = "paid you L$"; + args["MESSAGE"] = desc; + // extract avatar name from system message - std::string name = desc.substr(0, desc.find(marker, 0)); + S32 marker_pos = desc.find(marker, 0); + + std::string base_name = desc.substr(0, marker_pos); + + std::string name = base_name; LLStringUtil::trim(name); // if name extracted and name cache contains avatar id send loggable notification LLUUID from_id; if(name.size() > 0 && gCacheName->getUUID(name, from_id)) { + //description always comes not localized. lets fix this + + //ammount paid + std::string ammount = desc.substr(marker_pos + marker.length(),desc.length() - marker.length() - marker_pos); + + //reform description + LLStringUtil::format_map_t str_args; + str_args["NAME"] = base_name; + str_args["AMOUNT"] = ammount; + std::string new_description = LLTrans::getString("paid_you_ldollars", str_args); + + + args["MESSAGE"] = new_description; args["NAME"] = name; LLSD payload; payload["from_id"] = from_id; LLNotificationsUtil::add("PaymentRecived", args, payload); } + //AD *HACK: Parsing incoming string to localize messages that come from server! EXT-5986 + // It's only a temporarily and ineffective measure. It doesn't affect performance much + // because we get here only for specific type of messages, but anyway it is not right to do it! + // *TODO: Server-side changes should be made and this code removed. else { + if(desc.find("You paid")==0) + { + // Regular expression for message parsing- change it in case of server-side changes. + // Each set of parenthesis will later be used to find arguments of message we generate + // in the end of this if- (.*) gives us name of money receiver, (\\d+)-amount of money we pay + // and ([^$]*)- reason of payment + boost::regex expr("You paid (?:.{0}|(.*) )L\\$(\\d+)\\s?([^$]*)\\."); + boost::match_results <std::string::const_iterator> matches; + if(boost::regex_match(desc, matches, expr)) + { + // Name of full localizable notification string + // there are three types of this string- with name of receiver and reason of payment, + // without name and without reason (but not simultaneously) + // example of string without name - You paid L$100 to create a group. + // example of string without reason - You paid Smdby Linden L$100. + // example of string with reason and name - You paid Smbdy Linden L$100 for a land access pass. + std::string line = "you_paid_ldollars_no_name"; + + // arguments of string which will be in notification + LLStringUtil::format_map_t str_args; + + // extracting amount of money paid (without L$ symbols). It is always present. + str_args["[AMOUNT]"] = std::string(matches[2]); + + // extracting name of person/group you are paying (it may be absent) + std::string name = std::string(matches[1]); + if(!name.empty()) + { + str_args["[NAME]"] = name; + line = "you_paid_ldollars"; + } + + // extracting reason of payment (it may be absent) + std::string reason = std::string(matches[3]); + if (reason.empty()) + { + line = "you_paid_ldollars_no_reason"; + } + else + { + std::string localized_reason; + // if we haven't found localized string for reason of payment leave it as it was + str_args["[REASON]"] = LLTrans::findString(localized_reason, reason) ? localized_reason : reason; + } + + // forming final message string by retrieving localized version from xml + // and applying previously found arguments + line = LLTrans::getString(line, str_args); + args["MESSAGE"] = line; + } + } + LLNotificationsUtil::add("SystemMessage", args); } @@ -5110,14 +5229,14 @@ void process_derez_container(LLMessageSystem *msg, void**) } void container_inventory_arrived(LLViewerObject* object, - InventoryObjectList* inventory, + LLInventoryObject::object_list_t* inventory, S32 serial_num, void* data) { LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL; - if( gAgent.cameraMouselook() ) + if( gAgentCamera.cameraMouselook() ) { - gAgent.changeCameraToDefault(); + gAgentCamera.changeCameraToDefault(); } LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); @@ -5130,8 +5249,8 @@ void container_inventory_arrived(LLViewerObject* object, LLFolderType::FT_NONE, LLTrans::getString("AcquiredItems")); - InventoryObjectList::const_iterator it = inventory->begin(); - InventoryObjectList::const_iterator end = inventory->end(); + LLInventoryObject::object_list_t::const_iterator it = inventory->begin(); + LLInventoryObject::object_list_t::const_iterator end = inventory->end(); for ( ; it != end; ++it) { if ((*it)->getType() != LLAssetType::AT_CATEGORY) @@ -5167,7 +5286,7 @@ void container_inventory_arrived(LLViewerObject* object, { // we're going to get one fake root category as well as the // one actual object - InventoryObjectList::iterator it = inventory->begin(); + LLInventoryObject::object_list_t::iterator it = inventory->begin(); if ((*it)->getType() == LLAssetType::AT_CATEGORY) { @@ -5342,13 +5461,13 @@ void process_teleport_local(LLMessageSystem *msg,void**) } gAgent.setPositionAgent(pos); - gAgent.slamLookAt(look_at); + gAgentCamera.slamLookAt(look_at); // likewise make sure the camera is behind the avatar - gAgent.resetView(TRUE, TRUE); + gAgentCamera.resetView(TRUE, TRUE); // send camera update to new region - gAgent.updateCamera(); + gAgentCamera.updateCamera(); send_agent_update(TRUE, TRUE); @@ -5460,6 +5579,8 @@ bool handle_lure_callback(const LLSD& notification, const LLSD& response) args["TO_NAME"] = target_name; LLSD payload; + + //*TODO please rewrite all keys to the same case, lower or upper payload["from_id"] = target_id; payload["SESSION_NAME"] = target_name; payload["SUPPRESS_TOAST"] = true; @@ -5480,8 +5601,12 @@ void handle_lure(const LLUUID& invitee) } // Prompt for a message to the invited user. -void handle_lure(const std::vector<LLUUID>& ids) +void handle_lure(const uuid_vec_t& ids) { + if (ids.empty()) return; + + if (!gAgent.getRegion()) return; + LLSD edit_args; edit_args["REGION"] = gAgent.getRegion()->getName(); |