diff options
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 251 |
1 files changed, 90 insertions, 161 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 23d02af73d..8c0529e344 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -31,70 +31,31 @@ */ #include "llviewerprecompiledheaders.h" - #include "llviewermessage.h" -#include <deque> - #include "llaudioengine.h" -#include "indra_constants.h" #include "lscript_byteformat.h" -#include "mean_collision_data.h" -#include "llfloaterbump.h" -#include "llassetstorage.h" -#include "llcachename.h" - -#include "lldbstrings.h" #include "lleconomy.h" -#include "llfilepicker.h" #include "llfloaterreg.h" -#include "llfocusmgr.h" #include "llfollowcamparams.h" -#include "llinstantmessage.h" -#include "llquantize.h" -#include "llregionflags.h" -#include "llregionhandle.h" #include "llsdserialize.h" -#include "llstring.h" -#include "llteleportflags.h" -#include "lltracker.h" #include "lltransactionflags.h" -#include "llxfermanager.h" -#include "message.h" -#include "sound_ids.h" -#include "lltimer.h" -#include "llmd5.h" #include "llagent.h" #include "llcallingcard.h" -#include "llconsole.h" -#include "llvieweraudio.h" -#include "llviewercontrol.h" -#include "lldrawpool.h" #include "llfirstuse.h" -#include "llfloateranimpreview.h" #include "llfloaterbuycurrency.h" #include "llfloaterbuyland.h" #include "llfloaterchat.h" -#include "llfloaterimagepreview.h" #include "llfloaterland.h" #include "llfloaterregioninfo.h" #include "llfloaterlandholdings.h" -#include "llurldispatcher.h" #include "llfloaterpostcard.h" #include "llfloaterpreference.h" -#include "llfollowcam.h" -#include "llgroupnotify.h" -#include "llhudeffect.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" -#include "llinventorymodel.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" -#include "llfloaterinventory.h" -#include "llmenugl.h" -#include "llmoveview.h" -#include "llmutelist.h" #include "llnearbychat.h" #include "llnotifications.h" #include "llnotificationsutil.h" @@ -111,22 +72,13 @@ #include "llstatenums.h" #include "llstatusbar.h" #include "llimview.h" -#include "lltool.h" -#include "lltoolbar.h" -#include "lltoolmgr.h" #include "lltrans.h" -#include "llui.h" // for make_ui_sound -#include "lluploaddialog.h" -#include "llviewercamera.h" -#include "llviewerchat.h" +#include "llviewerfoldertype.h" +#include "lluri.h" #include "llviewergenericmessage.h" -#include "llviewerinventory.h" #include "llviewermenu.h" -#include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" -#include "llviewerpartsource.h" -#include "llviewerregion.h" #include "llviewerstats.h" #include "llviewertexteditor.h" #include "llviewerthrottle.h" @@ -134,10 +86,8 @@ #include "llvlmanager.h" #include "llvoavatarself.h" #include "llvotextbubble.h" -#include "llweb.h" #include "llworld.h" #include "pipeline.h" -#include "llappviewer.h" #include "llfloaterworldmap.h" #include "llviewerdisplay.h" #include "llkeythrottle.h" @@ -146,15 +96,13 @@ #include "llpanelblockedlist.h" #include "llpanelplaceprofile.h" -#include <boost/tokenizer.hpp> -#include <boost/algorithm/string/split.hpp> +#include <boost/algorithm/string/split.hpp> // #if LL_WINDOWS // For Windows specific error handler #include "llwindebug.h" // For the invalid message handler #endif -//#include "llnearbychathistory.h" -#include "llnotificationmanager.h" +#include "llnotificationmanager.h" // // // Constants @@ -878,111 +826,98 @@ bool check_offer_throttle(const std::string& from_name, bool check_only) void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& from_name) { - std::vector<LLUUID>::const_iterator it = items.begin(); - std::vector<LLUUID>::const_iterator end = items.end(); - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLInventoryItem* item; - for(; it != end; ++it) - { - const LLUUID& id = *it; - item = gInventory.getItem(id); + for (std::vector<LLUUID>::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) + { + const LLUUID& item_id = (*item_iter); + LLInventoryItem* item = gInventory.getItem(item_id); if(!item) { - LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL; + LL_WARNS("Messaging") << "Unable to show inventory item: " << item_id << LL_ENDL; continue; } - if(gInventory.isObjectDescendentOf(id, trash_id)) + + //////////////////////////////////////////////////////////////////////////////// + // Don't highlight if it's in certain "quiet" folders which don't need UI + // notification (e.g. trash, cof, lost-and-found). + const BOOL user_is_away = gAwayTimer.getStarted(); + if(!user_is_away) { - continue; + const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(item_id); + if (parent) + { + const LLFolderType::EType parent_type = parent->getPreferredType(); + if (LLViewerFolderType::lookupIsQuietType(parent_type)) + { + continue; + } + } } - LLAssetType::EType asset_type = item->getType(); - //if we are throttled, don't display them - if (check_offer_throttle(from_name, false)) + //////////////////////////////////////////////////////////////////////////////// + // Special handling for various types. + const LLAssetType::EType asset_type = item->getType(); + if (check_offer_throttle(from_name, false)) // If we are throttled, don't display { + LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL; // If we opened this ourselves, focus it - BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; + const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; switch(asset_type) { case LLAssetType::AT_NOTECARD: - LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus); - break; + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item_id), take_focus); + break; + } case LLAssetType::AT_LANDMARK: { LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID()); - LLSD args; - args["LANDMARK_NAME"] = item->getName(); - args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); - LLNotificationsUtil::add("LandmarkCreated", args); - - // Created landmark is passed to Places panel to allow its editing. - LLPanelPlaces *panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD())); - if (panel) + if ("inventory_handler" == from_name) { - panel->setItem(item); + //we have to filter inventory_handler messages to avoid notification displaying + LLSideTray::getInstance()->showPanel("panel_places", + LLSD().with("type", "landmark").with("id", item->getUUID())); } - } + else if(from_name.empty()) + { + // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added. + LLSD args; + args["LANDMARK_NAME"] = item->getName(); + args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); + LLNotificationsUtil::add("LandmarkCreated", args); + // Created landmark is passed to Places panel to allow its editing. In fact panel should be already displayed. + //TODO*:: dserduk(7/12/09) remove LLPanelPlaces dependency from here + LLPanelPlaces *places_panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD())); + if (places_panel) + { + places_panel->setItem(item); + } + } + } break; case LLAssetType::AT_TEXTURE: - LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus); - break; + { + LLFloaterReg::showInstance("preview_texture", LLSD(item_id), take_focus); + break; + } default: break; } } - //highlight item, if it's not in the trash or lost+found - // Don't auto-open the inventory floater - LLFloaterInventory* view = NULL; - if(gSavedSettings.getBOOL("ShowInInventory") && - asset_type != LLAssetType::AT_CALLINGCARD && - item->getInventoryType() != LLInventoryType::IT_ATTACHMENT && - !from_name.empty()) - { - view = LLFloaterInventory::showAgentInventory(); - //TODO:this should be moved to the end of method after all the checks, - //but first decide what to do with active inventory if any (EK) - LLSD key; - key["select"] = item->getUUID(); - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - } - else - { - view = LLFloaterInventory::getActiveInventory(); - } - if(!view) - { - return; - } - - //Trash Check - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - return; - } - const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); - BOOL user_is_away = gAwayTimer.getStarted(); - - // don't select lost and found items if the user is active - if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) - && !user_is_away) - { - return; - } - - //Not sure about this check. Could make it easy to miss incoming items. - //don't dick with highlight while the user is working - //if(inventory_has_focus && !user_is_away) - // break; - LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; - //highlight item - - if (view->getPanel()) - { + //////////////////////////////////////////////////////////////////////////////// + // Highlight item if it's not in the trash, lost+found, or COF + const BOOL auto_open = gSavedSettings.getBOOL("ShowInInventory") && + (asset_type != LLAssetType::AT_CALLINGCARD) && + (item->getInventoryType() != LLInventoryType::IT_ATTACHMENT) && + !from_name.empty(); + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open); + if(active_panel) + { + LL_DEBUGS("Messaging") << "Highlighting" << item_id << LL_ENDL; LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO); + active_panel->setSelection(item_id, TAKE_FOCUS_NO); gFocusMgr.setKeyboardFocus(focus_ctrl); } } @@ -1525,7 +1460,7 @@ void inventory_offer_handler(LLOfferInfo* info) args["OBJECTFROMNAME"] = info->mFromName; args["NAME"] = info->mFromName; args["NAME_SLURL"] = LLSLURL::buildCommand("agent", info->mFromID, "about"); - std::string verb = "select?name=" + msg; + std::string verb = "select?name=" + LLURI::escape(msg); args["ITEM_SLURL"] = LLSLURL::buildCommand("inventory", info->mObjectID, verb.c_str()); LLNotification::Params p("ObjectGiveItem"); @@ -1564,14 +1499,15 @@ void inventory_offer_handler(LLOfferInfo* info) } // Pop up inv offer notification and let the user accept (keep), or reject (and silently delete) the inventory. - LLNotifications::instance().add(p); + LLNotifications::instance().add(p); + // TODO(EM): Recheck this after we will know how script notifications should look like. // Inform user that there is a script floater via toast system - { - payload["give_inventory_notification"] = TRUE; - LLNotificationPtr notification = LLNotifications::instance().add(p.payload(payload)); - LLScriptFloaterManager::getInstance()->setNotificationToastId(object_id, notification->getID()); - } + // { + // payload["give_inventory_notification"] = TRUE; + // LLNotificationPtr notification = LLNotifications::instance().add(p.payload(payload)); + // LLScriptFloaterManager::getInstance()->setNotificationToastId(object_id, notification->getID()); + // } } bool lure_callback(const LLSD& notification, const LLSD& response) @@ -2074,13 +2010,17 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) case IM_INVENTORY_ACCEPTED: { args["NAME"] = name; - LLNotificationsUtil::add("InventoryAccepted", args); + LLSD payload; + payload["from_id"] = from_id; + LLNotificationsUtil::add("InventoryAccepted", args, payload); break; } case IM_INVENTORY_DECLINED: { args["NAME"] = name; - LLNotificationsUtil::add("InventoryDeclined", args); + LLSD payload; + payload["from_id"] = from_id; + LLNotificationsUtil::add("InventoryDeclined", args, payload); break; } // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856 @@ -5038,7 +4978,7 @@ void container_inventory_arrived(LLViewerObject* object, gAgent.changeCameraToDefault(); } - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (inventory->size() > 2) { @@ -5076,9 +5016,9 @@ void container_inventory_arrived(LLViewerObject* object, } } gInventory.notifyObservers(); - if(view) + if(active_panel) { - view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO); + active_panel->setSelection(cat_id, TAKE_FOCUS_NO); } } else if (inventory->size() == 2) @@ -5112,9 +5052,9 @@ void container_inventory_arrived(LLViewerObject* object, new_item->updateServer(TRUE); gInventory.updateItem(new_item); gInventory.notifyObservers(); - if(view) + if(active_panel) { - view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); + active_panel->setSelection(item_id, TAKE_FOCUS_NO); } } @@ -5583,17 +5523,6 @@ void process_script_dialog(LLMessageSystem* msg, void**) notification = LLNotifications::instance().add( LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD())); } - - // "ScriptDialog" and "ScriptDialogGroup" are handles by LLScriptFloaterManager. - // We want to inform user that there is a script floater, lets add "ScriptToast" - LLNotification::Params p("ScriptToast"); - p.substitutions(args).payload(payload).functor.function(boost::bind( - LLScriptFloaterManager::onToastButtonClick, _1, _2)); - - notification = LLNotifications::instance().add(p); - - LLScriptFloaterManager::getInstance()->setNotificationToastId( - object_id, notification->getID()); } //--------------------------------------------------------------------------- |