summaryrefslogtreecommitdiff
path: root/indra/newview/llviewermessage.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r--indra/newview/llviewermessage.cpp10514
1 files changed, 5257 insertions, 5257 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 8cc2e80241..e8b81ac3b4 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llviewermessage.cpp
* @brief Dumping ground for viewer-side message system callbacks.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -29,9 +29,9 @@
// Linden libraries
#include "llanimationstates.h"
-#include "llaudioengine.h"
+#include "llaudioengine.h"
#include "llavataractions.h"
-#include "llavatarnamecache.h" // IDEVO HACK
+#include "llavatarnamecache.h" // IDEVO HACK
#include "lleventtimer.h"
#include "llfloatercreatelandmark.h"
#include "llfloaterreg.h"
@@ -91,7 +91,7 @@
#include "lltrans.h"
#include "lltranslate.h"
#include "llviewerfoldertype.h"
-#include "llvoavatar.h" // IDEVO HACK
+#include "llvoavatar.h" // IDEVO HACK
#include "lluri.h"
#include "llviewergenericmessage.h"
#include "llviewermenu.h"
@@ -136,8 +136,8 @@ const F32 CAMERA_POSITION_THRESHOLD_SQUARED = 0.001f * 0.001f;
// Determine how quickly residents' scripts can issue question dialogs
// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
-static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
-static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
+static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
+static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
extern BOOL gDebugClicks;
extern bool gShiftFrame;
@@ -154,9 +154,9 @@ const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
// Agent Update Flags (U8)
-const U8 AU_FLAGS_NONE = 0x00;
-const U8 AU_FLAGS_HIDETITLE = 0x01;
-const U8 AU_FLAGS_CLIENT_AUTOPILOT = 0x02;
+const U8 AU_FLAGS_NONE = 0x00;
+const U8 AU_FLAGS_HIDETITLE = 0x01;
+const U8 AU_FLAGS_CLIENT_AUTOPILOT = 0x02;
void accept_friendship_coro(std::string url, LLSD notification)
{
@@ -253,25 +253,25 @@ void decline_friendship_coro(std::string url, LLSD notification, S32 option)
bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLMessageSystem* msg = gMessageSystem;
- const LLSD& payload = notification["payload"];
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLMessageSystem* msg = gMessageSystem;
+ const LLSD& payload = notification["payload"];
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
// this will be skipped if the user offering friendship is blocked
if (notification_ptr)
{
- switch(option)
- {
- case 0:
- {
- LLUIUsage::instance().logCommand("Agent.AcceptFriendship");
- // accept
- LLAvatarTracker::formFriendship(payload["from_id"]);
+ switch(option)
+ {
+ case 0:
+ {
+ LLUIUsage::instance().logCommand("Agent.AcceptFriendship");
+ // accept
+ LLAvatarTracker::formFriendship(payload["from_id"]);
- const LLUUID fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ const LLUUID fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- // This will also trigger an onlinenotification if the user is online
+ // This will also trigger an onlinenotification if the user is online
std::string url = gAgent.getRegionCapability("AcceptFriendship");
LL_DEBUGS("Friendship") << "Cap string: " << url << LL_ENDL;
if (!url.empty() && payload.has("online") && payload["online"].asBoolean() == false)
@@ -302,15 +302,15 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
{
LL_WARNS("Friendship") << "Failed to accept friendship offer, neither capability nor transaction id are accessible" << LL_ENDL;
}
- break;
- }
- case 1: // Decline
- // fall-through
- case 2: // Send IM - decline and start IM session
- {
- LLUIUsage::instance().logCommand("Agent.DeclineFriendship");
- // decline
- // We no longer notify other viewers, but we DO still send
+ break;
+ }
+ case 1: // Decline
+ // fall-through
+ case 2: // Send IM - decline and start IM session
+ {
+ LLUIUsage::instance().logCommand("Agent.DeclineFriendship");
+ // decline
+ // We no longer notify other viewers, but we DO still send
// the rejection to the simulator to delete the pending userop.
std::string url = gAgent.getRegionCapability("DeclineFriendship");
LL_DEBUGS("Friendship") << "Cap string: " << url << LL_ENDL;
@@ -346,24 +346,24 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
{
LL_WARNS("Friendship") << "Failed to decline friendship offer, neither capability nor transaction id are accessible" << LL_ENDL;
}
- }
- default:
- // close button probably, possibly timed out
- break;
- }
+ }
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
- // TODO: this set of calls has undesirable behavior under Windows OS (CHUI-985):
- // here appears three additional toasts instead one modified
- // need investigation and fix
+ // TODO: this set of calls has undesirable behavior under Windows OS (CHUI-985):
+ // here appears three additional toasts instead one modified
+ // need investigation and fix
- // LLNotificationFormPtr modified_form(new LLNotificationForm(*notification_ptr->getForm()));
- // modified_form->setElementEnabled("Accept", false);
- // modified_form->setElementEnabled("Decline", false);
- // notification_ptr->updateForm(modified_form);
- // notification_ptr->repost();
+ // LLNotificationFormPtr modified_form(new LLNotificationForm(*notification_ptr->getForm()));
+ // modified_form->setElementEnabled("Accept", false);
+ // modified_form->setElementEnabled("Decline", false);
+ // notification_ptr->updateForm(modified_form);
+ // notification_ptr->repost();
}
- return false;
+ return false;
}
static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
@@ -372,139 +372,139 @@ static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("Offer
//
void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
- S32 trx_type, const std::string& desc)
-{
- if(0 == amount || !region) return;
- amount = abs(amount);
- LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
- if(can_afford_transaction(amount))
- {
- if (uuid.isNull())
- {
- LL_WARNS() << "Failed to send L$ gift to to Null UUID." << LL_ENDL;
- return;
- }
-// gStatusBar->debitBalance(amount);
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MoneyTransferRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ S32 trx_type, const std::string& desc)
+{
+ if(0 == amount || !region) return;
+ amount = abs(amount);
+ LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
+ if(can_afford_transaction(amount))
+ {
+ if (uuid.isNull())
+ {
+ LL_WARNS() << "Failed to send L$ gift to to Null UUID." << LL_ENDL;
+ return;
+ }
+// gStatusBar->debitBalance(amount);
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoneyTransferRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MoneyData);
- msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_DestID, uuid);
- msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
- msg->addS32Fast(_PREHASH_Amount, amount);
- msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addS32Fast(_PREHASH_TransactionType, trx_type );
- msg->addStringFast(_PREHASH_Description, desc);
- msg->sendReliable(region->getHost());
- }
- else
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", amount);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("giving", args), amount );
- }
+ msg->nextBlockFast(_PREHASH_MoneyData);
+ msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_DestID, uuid);
+ msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
+ msg->addS32Fast(_PREHASH_Amount, amount);
+ msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addS32Fast(_PREHASH_TransactionType, trx_type );
+ msg->addStringFast(_PREHASH_Description, desc);
+ msg->sendReliable(region->getHost());
+ }
+ else
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", amount);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("giving", args), amount );
+ }
}
void send_complete_agent_movement(const LLHost& sim_host)
{
- LL_DEBUGS("Teleport", "Messaging") << "Sending CompleteAgentMovement to sim_host " << sim_host << LL_ENDL;
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_CompleteAgentMovement);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
- msg->sendReliable(sim_host);
+ LL_DEBUGS("Teleport", "Messaging") << "Sending CompleteAgentMovement to sim_host " << sim_host << LL_ENDL;
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_CompleteAgentMovement);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
+ msg->sendReliable(sim_host);
}
void process_logout_reply(LLMessageSystem* msg, void**)
{
- // The server has told us it's ok to quit.
- LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
-
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- LLUUID session_id;
- msg->getUUID("AgentData", "SessionID", session_id);
- if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
- {
- LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
- }
-
- LLInventoryModel::update_map_t parents;
- S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
- for(S32 i = 0; i < count; ++i)
- {
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
-
- if( (1 == count) && item_id.isNull() )
- {
- // Detect dummy item. Indicates an empty list.
- break;
- }
-
- // We do not need to track the asset ids, just account for an
- // updated inventory version.
- LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
- LLInventoryItem* item = gInventory.getItem( item_id );
- if( item )
- {
- parents[item->getParentUUID()] = 0;
- gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
- }
- else
- {
- LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
- }
- }
+ // The server has told us it's ok to quit.
+ LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
+
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ LLUUID session_id;
+ msg->getUUID("AgentData", "SessionID", session_id);
+ if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
+ {
+ LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
+ }
+
+ LLInventoryModel::update_map_t parents;
+ S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLUUID item_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
+
+ if( (1 == count) && item_id.isNull() )
+ {
+ // Detect dummy item. Indicates an empty list.
+ break;
+ }
+
+ // We do not need to track the asset ids, just account for an
+ // updated inventory version.
+ LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
+ LLInventoryItem* item = gInventory.getItem( item_id );
+ if( item )
+ {
+ parents[item->getParentUUID()] = 0;
+ gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
+ }
+ }
LLAppViewer::instance()->forceQuit();
}
void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
{
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
-
- LL_DEBUGS_ONCE("SceneLoadTiming") << "Received layer data" << LL_ENDL;
-
- if(!regionp)
- {
- LL_WARNS() << "Invalid region for layer data." << LL_ENDL;
- return;
- }
- S32 size;
- S8 type;
-
- mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
- size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
- if (0 == size)
- {
- LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
- return;
- }
- if (size < 0)
- {
- // getSizeFast() is probably trying to tell us about an error
- LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
- << size
- << LL_ENDL;
- return;
- }
- U8 *datap = new U8[size];
- mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
- LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
- if (mesgsys->getReceiveCompressedSize())
- {
- gVLManager.addLayerData(vl_datap, (S32Bytes)mesgsys->getReceiveCompressedSize());
- }
- else
- {
- gVLManager.addLayerData(vl_datap, (S32Bytes)mesgsys->getReceiveSize());
- }
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
+
+ LL_DEBUGS_ONCE("SceneLoadTiming") << "Received layer data" << LL_ENDL;
+
+ if(!regionp)
+ {
+ LL_WARNS() << "Invalid region for layer data." << LL_ENDL;
+ return;
+ }
+ S32 size;
+ S8 type;
+
+ mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
+ size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
+ if (0 == size)
+ {
+ LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
+ return;
+ }
+ if (size < 0)
+ {
+ // getSizeFast() is probably trying to tell us about an error
+ LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
+ << size
+ << LL_ENDL;
+ return;
+ }
+ U8 *datap = new U8[size];
+ mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
+ LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gVLManager.addLayerData(vl_datap, (S32Bytes)mesgsys->getReceiveCompressedSize());
+ }
+ else
+ {
+ gVLManager.addLayerData(vl_datap, (S32Bytes)mesgsys->getReceiveSize());
+ }
}
// S32 exported_object_count = 0;
@@ -524,223 +524,223 @@ void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
// void export_complete()
// {
-// LLUploadDialog::modalUploadFinished();
-// gExporterRequestID.setNull();
-// gExportDirectory = "";
-
-// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
-// fseek(fXML, 0, SEEK_END);
-// long length = ftell(fXML);
-// fseek(fXML, 0, SEEK_SET);
-// U8 *buffer = new U8[length + 1];
-// size_t nread = fread(buffer, 1, length, fXML);
-// if (nread < (size_t) length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// buffer[nread] = '\0';
-// fclose(fXML);
-
-// char *pos = (char *)buffer;
-// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
-// {
-// char *pos_check = strstr(pos, "checksum=\"");
-
-// if (pos_check)
-// {
-// char *pos_uuid = strstr(pos_check, "\">");
-
-// if (pos_uuid)
-// {
-// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
-// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
-// image_uuid_str[UUID_STR_SIZE-1] = 0;
-
-// LLUUID image_uuid(image_uuid_str);
-
-// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
-
-// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
-// if (itor != gImageChecksums.end())
-// {
-// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
-// if (!itor->second.empty())
-// {
-// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
-// }
-// }
-// }
-// }
-// }
-
-// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
-// if (fwrite(buffer, 1, length, fXMLOut) != length)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fclose(fXMLOut);
-
-// delete [] buffer;
+// LLUploadDialog::modalUploadFinished();
+// gExporterRequestID.setNull();
+// gExportDirectory = "";
+
+// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
+// fseek(fXML, 0, SEEK_END);
+// long length = ftell(fXML);
+// fseek(fXML, 0, SEEK_SET);
+// U8 *buffer = new U8[length + 1];
+// size_t nread = fread(buffer, 1, length, fXML);
+// if (nread < (size_t) length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// buffer[nread] = '\0';
+// fclose(fXML);
+
+// char *pos = (char *)buffer;
+// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
+// {
+// char *pos_check = strstr(pos, "checksum=\"");
+
+// if (pos_check)
+// {
+// char *pos_uuid = strstr(pos_check, "\">");
+
+// if (pos_uuid)
+// {
+// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
+// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
+// image_uuid_str[UUID_STR_SIZE-1] = 0;
+
+// LLUUID image_uuid(image_uuid_str);
+
+// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
+
+// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
+// if (itor != gImageChecksums.end())
+// {
+// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
+// if (!itor->second.empty())
+// {
+// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
+// }
+// }
+// }
+// }
+// }
+
+// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
+// if (fwrite(buffer, 1, length, fXMLOut) != length)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fclose(fXMLOut);
+
+// delete [] buffer;
// }
// void exported_item_complete(const LLTSCode status, void *user_data)
// {
-// //std::string *filename = (std::string *)user_data;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
-// }
-// else
-// {
-// ++current_object_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
-
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-// }
+// //std::string *filename = (std::string *)user_data;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
+// }
+// else
+// {
+// ++current_object_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
+
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+// }
// }
// struct exported_image_info
// {
-// LLUUID image_id;
-// std::string filename;
-// U32 image_num;
+// LLUUID image_id;
+// std::string filename;
+// U32 image_num;
// };
// void exported_j2c_complete(const LLTSCode status, void *user_data)
// {
-// exported_image_info *info = (exported_image_info *)user_data;
-// LLUUID image_id = info->image_id;
-// U32 image_num = info->image_num;
-// std::string filename = info->filename;
-// delete info;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
-// }
-// else
-// {
-// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
-// if (fIn)
-// {
-// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
-// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
-
-// fseek(fIn, 0, SEEK_END);
-// S32 length = ftell(fIn);
-// fseek(fIn, 0, SEEK_SET);
-// U8 *buffer = ImageUtility->allocateData(length);
-// if (fread(buffer, 1, length, fIn) != length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// fclose(fIn);
-// LLFile::remove(filename);
-
-// // Convert to TGA
-// LLPointer<LLImageRaw> image = new LLImageRaw();
-
-// ImageUtility->updateData();
-// ImageUtility->decode(image, 100000.0f);
-
-// TargaUtility->encode(image);
-// U8 *data = TargaUtility->getData();
-// S32 data_size = TargaUtility->getDataSize();
-
-// std::string file_path = gDirUtilp->getDirName(filename);
-
-// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
-// //S32 name_len = output_file.length();
-// //strcpy(&output_file[name_len-3], "tga");
-// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
-// char md5_hash_string[33]; /* Flawfinder: ignore */
-// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
-// if (fOut)
-// {
-// if (fwrite(data, 1, data_size, fOut) != data_size)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fseek(fOut, 0, SEEK_SET);
-// fclose(fOut);
-// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
-// LLMD5 my_md5_hash(fOut);
-// my_md5_hash.hex_digest(md5_hash_string);
-// }
-
-// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
-// }
-// }
-
-// ++current_image_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
+// exported_image_info *info = (exported_image_info *)user_data;
+// LLUUID image_id = info->image_id;
+// U32 image_num = info->image_num;
+// std::string filename = info->filename;
+// delete info;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
+// }
+// else
+// {
+// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
+// if (fIn)
+// {
+// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
+// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
+
+// fseek(fIn, 0, SEEK_END);
+// S32 length = ftell(fIn);
+// fseek(fIn, 0, SEEK_SET);
+// U8 *buffer = ImageUtility->allocateData(length);
+// if (fread(buffer, 1, length, fIn) != length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// fclose(fIn);
+// LLFile::remove(filename);
+
+// // Convert to TGA
+// LLPointer<LLImageRaw> image = new LLImageRaw();
+
+// ImageUtility->updateData();
+// ImageUtility->decode(image, 100000.0f);
+
+// TargaUtility->encode(image);
+// U8 *data = TargaUtility->getData();
+// S32 data_size = TargaUtility->getDataSize();
+
+// std::string file_path = gDirUtilp->getDirName(filename);
+
+// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
+// //S32 name_len = output_file.length();
+// //strcpy(&output_file[name_len-3], "tga");
+// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
+// char md5_hash_string[33]; /* Flawfinder: ignore */
+// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
+// if (fOut)
+// {
+// if (fwrite(data, 1, data_size, fOut) != data_size)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fseek(fOut, 0, SEEK_SET);
+// fclose(fOut);
+// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
+// LLMD5 my_md5_hash(fOut);
+// my_md5_hash.hex_digest(md5_hash_string);
+// }
+
+// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
+// }
+// }
+
+// ++current_image_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
//}
void process_derez_ack(LLMessageSystem*, void**)
{
- if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
+ if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
}
void process_places_reply(LLMessageSystem* msg, void** data)
{
- LLUUID query_id;
+ LLUUID query_id;
- msg->getUUID("AgentData", "QueryID", query_id);
- if (query_id.isNull())
- {
- LLFloaterLandHoldings::processPlacesReply(msg, data);
- }
- else if(gAgent.isInGroup(query_id))
- {
- LLPanelGroupLandMoney::processPlacesReply(msg, data);
- }
- else
- {
- LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
- }
+ msg->getUUID("AgentData", "QueryID", query_id);
+ if (query_id.isNull())
+ {
+ LLFloaterLandHoldings::processPlacesReply(msg, data);
+ }
+ else if(gAgent.isInGroup(query_id))
+ {
+ LLPanelGroupLandMoney::processPlacesReply(msg, data);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
+ }
}
void send_sound_trigger(const LLUUID& sound_id, F32 gain)
{
- if (sound_id.isNull() || gAgent.getRegion() == NULL)
- {
- // disconnected agent or zero guids don't get sent (no sound)
- return;
- }
+ if (sound_id.isNull() || gAgent.getRegion() == NULL)
+ {
+ // disconnected agent or zero guids don't get sent (no sound)
+ return;
+ }
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_SoundTrigger);
- msg->nextBlockFast(_PREHASH_SoundData);
- msg->addUUIDFast(_PREHASH_SoundID, sound_id);
- // Client untrusted, ids set on sim
- msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_SoundTrigger);
+ msg->nextBlockFast(_PREHASH_SoundData);
+ msg->addUUIDFast(_PREHASH_SoundID, sound_id);
+ // Client untrusted, ids set on sim
+ msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
- msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
+ msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
- LLVector3 position = gAgent.getPositionAgent();
- msg->addVector3Fast(_PREHASH_Position, position);
- msg->addF32Fast(_PREHASH_Gain, gain);
+ LLVector3 position = gAgent.getPositionAgent();
+ msg->addVector3Fast(_PREHASH_Position, position);
+ msg->addF32Fast(_PREHASH_Gain, gain);
- gAgent.sendMessage();
+ gAgent.sendMessage();
}
static LLSD sSavedGroupInvite;
@@ -839,10 +839,10 @@ void send_join_group_response(LLUUID group_id, LLUUID transaction_id, bool accep
EInstantMessage type = accept_invite ? IM_GROUP_INVITATION_ACCEPT : IM_GROUP_INVITATION_DECLINE;
- if (accept_invite)
- {
- LLUIUsage::instance().logCommand("Group.Join");
- }
+ if (accept_invite)
+ {
+ LLUIUsage::instance().logCommand("Group.Join");
+ }
send_improved_im(group_id,
std::string("name"),
@@ -868,122 +868,122 @@ void send_join_group_response(LLUUID group_id, LLUUID transaction_id, bool accep
bool join_group_response(const LLSD& notification, const LLSD& response)
{
-// A bit of variable saving and restoring is used to deal with the case where your group list is full and you
-// receive an invitation to another group. The data from that invitation is stored in the sSaved
-// variables. If you then drop a group and click on the Join button the stored data is restored and used
-// to join the group.
- LLSD notification_adjusted = notification;
- LLSD response_adjusted = response;
-
- std::string action = notification["name"];
-
-// Storing all the information by group id allows for the rare case of being at your maximum
-// group count and receiving more than one invitation.
- std::string id = notification_adjusted["payload"]["group_id"].asString();
-
- if ("JoinGroup" == action || "JoinGroupCanAfford" == action)
- {
- sSavedGroupInvite[id] = notification;
- sSavedResponse[id] = response;
- }
- else if ("JoinedTooManyGroupsMember" == action)
- {
- S32 opt = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == opt) // Join button pressed
- {
- notification_adjusted = sSavedGroupInvite[id];
- response_adjusted = sSavedResponse[id];
- }
- }
-
- S32 option = LLNotificationsUtil::getSelectedOption(notification_adjusted, response_adjusted);
- bool accept_invite = false;
-
- LLUUID group_id = notification_adjusted["payload"]["group_id"].asUUID();
- LLUUID transaction_id = notification_adjusted["payload"]["transaction_id"].asUUID();
- std::string name = notification_adjusted["payload"]["name"].asString();
- std::string message = notification_adjusted["payload"]["message"].asString();
- S32 fee = notification_adjusted["payload"]["fee"].asInteger();
- U8 use_offline_cap = notification_adjusted["payload"]["use_offline_cap"].asInteger();
-
- if (option == 2 && !group_id.isNull())
- {
- LLGroupActions::show(group_id);
- LLSD args;
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("JoinGroup", args, notification_adjusted["payload"]);
- return false;
- }
-
- if(option == 0 && !group_id.isNull())
- {
- // check for promotion or demotion.
- S32 max_groups = LLAgentBenefitsMgr::current().getGroupMembershipLimit();
- if(gAgent.isInGroup(group_id)) ++max_groups;
-
- if(gAgent.mGroups.size() < max_groups)
- {
- accept_invite = true;
- }
- else
- {
- LLSD args;
- args["NAME"] = name;
- LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification_adjusted["payload"]);
- return false;
- }
- }
- send_join_group_response(group_id, transaction_id, accept_invite, fee, use_offline_cap, notification_adjusted["payload"]);
-
- sSavedGroupInvite[id] = LLSD::emptyMap();
- sSavedResponse[id] = LLSD::emptyMap();
-
- return false;
+// A bit of variable saving and restoring is used to deal with the case where your group list is full and you
+// receive an invitation to another group. The data from that invitation is stored in the sSaved
+// variables. If you then drop a group and click on the Join button the stored data is restored and used
+// to join the group.
+ LLSD notification_adjusted = notification;
+ LLSD response_adjusted = response;
+
+ std::string action = notification["name"];
+
+// Storing all the information by group id allows for the rare case of being at your maximum
+// group count and receiving more than one invitation.
+ std::string id = notification_adjusted["payload"]["group_id"].asString();
+
+ if ("JoinGroup" == action || "JoinGroupCanAfford" == action)
+ {
+ sSavedGroupInvite[id] = notification;
+ sSavedResponse[id] = response;
+ }
+ else if ("JoinedTooManyGroupsMember" == action)
+ {
+ S32 opt = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == opt) // Join button pressed
+ {
+ notification_adjusted = sSavedGroupInvite[id];
+ response_adjusted = sSavedResponse[id];
+ }
+ }
+
+ S32 option = LLNotificationsUtil::getSelectedOption(notification_adjusted, response_adjusted);
+ bool accept_invite = false;
+
+ LLUUID group_id = notification_adjusted["payload"]["group_id"].asUUID();
+ LLUUID transaction_id = notification_adjusted["payload"]["transaction_id"].asUUID();
+ std::string name = notification_adjusted["payload"]["name"].asString();
+ std::string message = notification_adjusted["payload"]["message"].asString();
+ S32 fee = notification_adjusted["payload"]["fee"].asInteger();
+ U8 use_offline_cap = notification_adjusted["payload"]["use_offline_cap"].asInteger();
+
+ if (option == 2 && !group_id.isNull())
+ {
+ LLGroupActions::show(group_id);
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("JoinGroup", args, notification_adjusted["payload"]);
+ return false;
+ }
+
+ if(option == 0 && !group_id.isNull())
+ {
+ // check for promotion or demotion.
+ S32 max_groups = LLAgentBenefitsMgr::current().getGroupMembershipLimit();
+ if(gAgent.isInGroup(group_id)) ++max_groups;
+
+ if(gAgent.mGroups.size() < max_groups)
+ {
+ accept_invite = true;
+ }
+ else
+ {
+ LLSD args;
+ args["NAME"] = name;
+ LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification_adjusted["payload"]);
+ return false;
+ }
+ }
+ send_join_group_response(group_id, transaction_id, accept_invite, fee, use_offline_cap, notification_adjusted["payload"]);
+
+ sSavedGroupInvite[id] = LLSD::emptyMap();
+ sSavedResponse[id] = LLSD::emptyMap();
+
+ return false;
}
static void highlight_inventory_objects_in_panel(const std::vector<LLUUID>& items, LLInventoryPanel *inventory_panel)
{
- if (NULL == inventory_panel) return;
-
- for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
- item_iter != items.end();
- ++item_iter)
- {
- const LLUUID& item_id = (*item_iter);
- if(!highlight_offered_object(item_id))
- {
- continue;
- }
-
- LLInventoryObject* item = gInventory.getObject(item_id);
- llassert(item);
- if (!item) {
- continue;
- }
-
- LL_DEBUGS("Inventory_Move") << "Highlighting inventory item: " << item->getName() << ", " << item_id << LL_ENDL;
- LLFolderView* fv = inventory_panel->getRootFolder();
- if (fv)
- {
- LLFolderViewItem* fv_item = inventory_panel->getItemByID(item_id);
- if (fv_item)
- {
- LLFolderViewItem* fv_folder = fv_item->getParentFolder();
- if (fv_folder)
- {
- // Parent folders can be different in case of 2 consecutive drag and drop
- // operations when the second one is started before the first one completes.
- LL_DEBUGS("Inventory_Move") << "Open folder: " << fv_folder->getName() << LL_ENDL;
- fv_folder->setOpen(TRUE);
- if (fv_folder->isSelected())
- {
- fv->changeSelection(fv_folder, FALSE);
- }
- }
- fv->changeSelection(fv_item, TRUE);
- }
- }
- }
+ if (NULL == inventory_panel) return;
+
+ for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ const LLUUID& item_id = (*item_iter);
+ if(!highlight_offered_object(item_id))
+ {
+ continue;
+ }
+
+ LLInventoryObject* item = gInventory.getObject(item_id);
+ llassert(item);
+ if (!item) {
+ continue;
+ }
+
+ LL_DEBUGS("Inventory_Move") << "Highlighting inventory item: " << item->getName() << ", " << item_id << LL_ENDL;
+ LLFolderView* fv = inventory_panel->getRootFolder();
+ if (fv)
+ {
+ LLFolderViewItem* fv_item = inventory_panel->getItemByID(item_id);
+ if (fv_item)
+ {
+ LLFolderViewItem* fv_folder = fv_item->getParentFolder();
+ if (fv_folder)
+ {
+ // Parent folders can be different in case of 2 consecutive drag and drop
+ // operations when the second one is started before the first one completes.
+ LL_DEBUGS("Inventory_Move") << "Open folder: " << fv_folder->getName() << LL_ENDL;
+ fv_folder->setOpen(TRUE);
+ if (fv_folder->isSelected())
+ {
+ fv->changeSelection(fv_folder, FALSE);
+ }
+ }
+ fv->changeSelection(fv_item, TRUE);
+ }
+ }
+ }
}
static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
@@ -997,30 +997,30 @@ static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_
class LLOpenAgentOffer : public LLInventoryFetchItemsObserver
{
public:
- LLOpenAgentOffer(const LLUUID& object_id,
- const std::string& from_name) :
- LLInventoryFetchItemsObserver(object_id),
- mFromName(from_name) {}
- /*virtual*/ void startFetch()
- {
- for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (cat)
- {
- mComplete.push_back((*it));
- }
- }
- LLInventoryFetchItemsObserver::startFetch();
- }
- /*virtual*/ void done()
- {
- open_inventory_offer(mComplete, mFromName);
- gInventory.removeObserver(this);
- delete this;
- }
+ LLOpenAgentOffer(const LLUUID& object_id,
+ const std::string& from_name) :
+ LLInventoryFetchItemsObserver(object_id),
+ mFromName(from_name) {}
+ /*virtual*/ void startFetch()
+ {
+ for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
+ if (cat)
+ {
+ mComplete.push_back((*it));
+ }
+ }
+ LLInventoryFetchItemsObserver::startFetch();
+ }
+ /*virtual*/ void done()
+ {
+ open_inventory_offer(mComplete, mFromName);
+ gInventory.removeObserver(this);
+ delete this;
+ }
private:
- std::string mFromName;
+ std::string mFromName;
};
/**
@@ -1032,117 +1032,117 @@ private:
class LLViewerInventoryMoveFromWorldObserver : public LLInventoryAddItemByAssetObserver
{
public:
- LLViewerInventoryMoveFromWorldObserver()
- : LLInventoryAddItemByAssetObserver()
- {
+ LLViewerInventoryMoveFromWorldObserver()
+ : LLInventoryAddItemByAssetObserver()
+ {
- }
+ }
- void setMoveIntoFolderID(const LLUUID& into_folder_uuid) {mMoveIntoFolderID = into_folder_uuid; }
+ void setMoveIntoFolderID(const LLUUID& into_folder_uuid) {mMoveIntoFolderID = into_folder_uuid; }
private:
- /*virtual */void onAssetAdded(const LLUUID& asset_id)
- {
- // Store active Inventory panel.
- if (LLInventoryPanel::getActiveInventoryPanel())
- {
- mActivePanel = LLInventoryPanel::getActiveInventoryPanel()->getHandle();
- }
-
- // Store selected items (without destination folder)
- mSelectedItems.clear();
- if (LLInventoryPanel::getActiveInventoryPanel())
- {
- std::set<LLFolderViewItem*> selection = LLInventoryPanel::getActiveInventoryPanel()->getRootFolder()->getSelectionList();
- for (std::set<LLFolderViewItem*>::iterator it = selection.begin(), end_it = selection.end();
- it != end_it;
- ++it)
- {
- mSelectedItems.insert(static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID());
- }
- }
- mSelectedItems.erase(mMoveIntoFolderID);
- }
-
- /**
- * Selects added inventory items watched by their Asset UUIDs if selection was not changed since
- * all items were started to watch (dropped into a folder).
- */
- void done()
- {
- LLInventoryPanel* active_panel = dynamic_cast<LLInventoryPanel*>(mActivePanel.get());
-
- // if selection is not changed since watch started lets hightlight new items.
- if (active_panel && !isSelectionChanged())
- {
- LL_DEBUGS("Inventory_Move") << "Selecting new items..." << LL_ENDL;
- active_panel->clearSelection();
- highlight_inventory_objects_in_panel(mAddedItems, active_panel);
- }
- }
-
- /**
- * Returns true if selected inventory items were changed since moved inventory items were started to watch.
- */
- bool isSelectionChanged()
- {
- LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel();
-
- if (NULL == active_panel)
- {
- return true;
- }
-
- // get selected items (without destination folder)
- selected_items_t selected_items;
-
- std::set<LLFolderViewItem*> selection = active_panel->getRootFolder()->getSelectionList();
- for (std::set<LLFolderViewItem*>::iterator it = selection.begin(), end_it = selection.end();
- it != end_it;
- ++it)
- {
- selected_items.insert(static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID());
- }
- selected_items.erase(mMoveIntoFolderID);
-
- // compare stored & current sets of selected items
- selected_items_t different_items;
- std::set_symmetric_difference(mSelectedItems.begin(), mSelectedItems.end(),
- selected_items.begin(), selected_items.end(), std::inserter(different_items, different_items.begin()));
-
- LL_DEBUGS("Inventory_Move") << "Selected firstly: " << mSelectedItems.size()
- << ", now: " << selected_items.size() << ", difference: " << different_items.size() << LL_ENDL;
-
- return different_items.size() > 0;
- }
-
- LLHandle<LLPanel> mActivePanel;
- typedef std::set<LLUUID> selected_items_t;
- selected_items_t mSelectedItems;
-
- /**
- * UUID of FolderViewFolder into which watched items are moved.
- *
- * Destination FolderViewFolder becomes selected while mouse hovering (when dragged items are dropped).
- *
- * If mouse is moved out it set unselected and number of selected items is changed
- * even if selected items in Inventory stay the same.
- * So, it is used to update stored selection list.
- *
- * @see onAssetAdded()
- * @see isSelectionChanged()
- */
- LLUUID mMoveIntoFolderID;
+ /*virtual */void onAssetAdded(const LLUUID& asset_id)
+ {
+ // Store active Inventory panel.
+ if (LLInventoryPanel::getActiveInventoryPanel())
+ {
+ mActivePanel = LLInventoryPanel::getActiveInventoryPanel()->getHandle();
+ }
+
+ // Store selected items (without destination folder)
+ mSelectedItems.clear();
+ if (LLInventoryPanel::getActiveInventoryPanel())
+ {
+ std::set<LLFolderViewItem*> selection = LLInventoryPanel::getActiveInventoryPanel()->getRootFolder()->getSelectionList();
+ for (std::set<LLFolderViewItem*>::iterator it = selection.begin(), end_it = selection.end();
+ it != end_it;
+ ++it)
+ {
+ mSelectedItems.insert(static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID());
+ }
+ }
+ mSelectedItems.erase(mMoveIntoFolderID);
+ }
+
+ /**
+ * Selects added inventory items watched by their Asset UUIDs if selection was not changed since
+ * all items were started to watch (dropped into a folder).
+ */
+ void done()
+ {
+ LLInventoryPanel* active_panel = dynamic_cast<LLInventoryPanel*>(mActivePanel.get());
+
+ // if selection is not changed since watch started lets hightlight new items.
+ if (active_panel && !isSelectionChanged())
+ {
+ LL_DEBUGS("Inventory_Move") << "Selecting new items..." << LL_ENDL;
+ active_panel->clearSelection();
+ highlight_inventory_objects_in_panel(mAddedItems, active_panel);
+ }
+ }
+
+ /**
+ * Returns true if selected inventory items were changed since moved inventory items were started to watch.
+ */
+ bool isSelectionChanged()
+ {
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel();
+
+ if (NULL == active_panel)
+ {
+ return true;
+ }
+
+ // get selected items (without destination folder)
+ selected_items_t selected_items;
+
+ std::set<LLFolderViewItem*> selection = active_panel->getRootFolder()->getSelectionList();
+ for (std::set<LLFolderViewItem*>::iterator it = selection.begin(), end_it = selection.end();
+ it != end_it;
+ ++it)
+ {
+ selected_items.insert(static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID());
+ }
+ selected_items.erase(mMoveIntoFolderID);
+
+ // compare stored & current sets of selected items
+ selected_items_t different_items;
+ std::set_symmetric_difference(mSelectedItems.begin(), mSelectedItems.end(),
+ selected_items.begin(), selected_items.end(), std::inserter(different_items, different_items.begin()));
+
+ LL_DEBUGS("Inventory_Move") << "Selected firstly: " << mSelectedItems.size()
+ << ", now: " << selected_items.size() << ", difference: " << different_items.size() << LL_ENDL;
+
+ return different_items.size() > 0;
+ }
+
+ LLHandle<LLPanel> mActivePanel;
+ typedef std::set<LLUUID> selected_items_t;
+ selected_items_t mSelectedItems;
+
+ /**
+ * UUID of FolderViewFolder into which watched items are moved.
+ *
+ * Destination FolderViewFolder becomes selected while mouse hovering (when dragged items are dropped).
+ *
+ * If mouse is moved out it set unselected and number of selected items is changed
+ * even if selected items in Inventory stay the same.
+ * So, it is used to update stored selection list.
+ *
+ * @see onAssetAdded()
+ * @see isSelectionChanged()
+ */
+ LLUUID mMoveIntoFolderID;
};
LLViewerInventoryMoveFromWorldObserver* gInventoryMoveObserver = NULL;
void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder_uuid)
{
- start_new_inventory_observer();
+ start_new_inventory_observer();
- gInventoryMoveObserver->setMoveIntoFolderID(into_folder_uuid);
- gInventoryMoveObserver->watchAsset(inv_item->getAssetUUID());
+ gInventoryMoveObserver->setMoveIntoFolderID(into_folder_uuid);
+ gInventoryMoveObserver->watchAsset(inv_item->getAssetUUID());
}
@@ -1156,124 +1156,124 @@ class LLViewerInventoryMoveObserver : public LLInventoryObserver
{
public:
- LLViewerInventoryMoveObserver(const LLUUID& object_id)
- : LLInventoryObserver()
- , mObjectID(object_id)
- {
- if (LLInventoryPanel::getActiveInventoryPanel())
- {
- mActivePanel = LLInventoryPanel::getActiveInventoryPanel()->getHandle();
- }
- }
-
- virtual ~LLViewerInventoryMoveObserver() {}
- virtual void changed(U32 mask);
-
+ LLViewerInventoryMoveObserver(const LLUUID& object_id)
+ : LLInventoryObserver()
+ , mObjectID(object_id)
+ {
+ if (LLInventoryPanel::getActiveInventoryPanel())
+ {
+ mActivePanel = LLInventoryPanel::getActiveInventoryPanel()->getHandle();
+ }
+ }
+
+ virtual ~LLViewerInventoryMoveObserver() {}
+ virtual void changed(U32 mask);
+
private:
- LLUUID mObjectID;
- LLHandle<LLPanel> mActivePanel;
+ LLUUID mObjectID;
+ LLHandle<LLPanel> mActivePanel;
};
void LLViewerInventoryMoveObserver::changed(U32 mask)
{
- LLInventoryPanel* active_panel = dynamic_cast<LLInventoryPanel*>(mActivePanel.get());
-
- if (NULL == active_panel)
- {
- gInventory.removeObserver(this);
- return;
- }
-
- if((mask & (LLInventoryObserver::STRUCTURE)) != 0)
- {
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
- {
- if ((*id_it) == mObjectID)
- {
- active_panel->clearSelection();
- std::vector<LLUUID> items;
- items.push_back(mObjectID);
- highlight_inventory_objects_in_panel(items, active_panel);
- active_panel->getRootFolder()->scrollToShowSelection();
-
- gInventory.removeObserver(this);
- break;
- }
- }
- }
+ LLInventoryPanel* active_panel = dynamic_cast<LLInventoryPanel*>(mActivePanel.get());
+
+ if (NULL == active_panel)
+ {
+ gInventory.removeObserver(this);
+ return;
+ }
+
+ if((mask & (LLInventoryObserver::STRUCTURE)) != 0)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ if ((*id_it) == mObjectID)
+ {
+ active_panel->clearSelection();
+ std::vector<LLUUID> items;
+ items.push_back(mObjectID);
+ highlight_inventory_objects_in_panel(items, active_panel);
+ active_panel->getRootFolder()->scrollToShowSelection();
+
+ gInventory.removeObserver(this);
+ break;
+ }
+ }
+ }
}
void set_dad_inbox_object(const LLUUID& object_id)
{
- LLViewerInventoryMoveObserver* move_observer = new LLViewerInventoryMoveObserver(object_id);
- gInventory.addObserver(move_observer);
+ LLViewerInventoryMoveObserver* move_observer = new LLViewerInventoryMoveObserver(object_id);
+ gInventory.addObserver(move_observer);
}
-//unlike the FetchObserver for AgentOffer, we only make one
+//unlike the FetchObserver for AgentOffer, we only make one
//instance of the AddedObserver for TaskOffers
-//and it never dies. We do this because we don't know the UUID of
-//task offers until they are accepted, so we don't wouldn't
+//and it never dies. We do this because we don't know the UUID of
+//task offers until they are accepted, so we don't wouldn't
//know what to watch for, so instead we just watch for all additions.
class LLOpenTaskOffer : public LLInventoryAddedObserver
{
protected:
- /*virtual*/ void done()
- {
- uuid_vec_t added;
- for(uuid_set_t::const_iterator it = gInventory.getAddedIDs().begin(); it != gInventory.getAddedIDs().end(); ++it)
- {
- added.push_back(*it);
- }
- for (uuid_vec_t::iterator it = added.begin(); it != added.end();)
- {
- const LLUUID& item_uuid = *it;
- bool was_moved = false;
- LLInventoryObject* added_object = gInventory.getObject(item_uuid);
- if (added_object)
- {
- // cast to item to get Asset UUID
- LLInventoryItem* added_item = dynamic_cast<LLInventoryItem*>(added_object);
- if (added_item)
- {
- const LLUUID& asset_uuid = added_item->getAssetUUID();
- if (gInventoryMoveObserver->isAssetWatched(asset_uuid))
- {
- LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL;
- was_moved = true;
- }
- }
- }
-
- if (was_moved)
- {
- it = added.erase(it);
- }
- else ++it;
- }
-
- open_inventory_offer(added, "");
- }
+ /*virtual*/ void done()
+ {
+ uuid_vec_t added;
+ for(uuid_set_t::const_iterator it = gInventory.getAddedIDs().begin(); it != gInventory.getAddedIDs().end(); ++it)
+ {
+ added.push_back(*it);
+ }
+ for (uuid_vec_t::iterator it = added.begin(); it != added.end();)
+ {
+ const LLUUID& item_uuid = *it;
+ bool was_moved = false;
+ LLInventoryObject* added_object = gInventory.getObject(item_uuid);
+ if (added_object)
+ {
+ // cast to item to get Asset UUID
+ LLInventoryItem* added_item = dynamic_cast<LLInventoryItem*>(added_object);
+ if (added_item)
+ {
+ const LLUUID& asset_uuid = added_item->getAssetUUID();
+ if (gInventoryMoveObserver->isAssetWatched(asset_uuid))
+ {
+ LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL;
+ was_moved = true;
+ }
+ }
+ }
+
+ if (was_moved)
+ {
+ it = added.erase(it);
+ }
+ else ++it;
+ }
+
+ open_inventory_offer(added, "");
+ }
};
class LLOpenTaskGroupOffer : public LLInventoryAddedObserver
{
protected:
- /*virtual*/ void done()
- {
- uuid_vec_t added;
- for(uuid_set_t::const_iterator it = gInventory.getAddedIDs().begin(); it != gInventory.getAddedIDs().end(); ++it)
- {
- added.push_back(*it);
- }
- open_inventory_offer(added, "group_offer");
- gInventory.removeObserver(this);
- delete this;
- }
+ /*virtual*/ void done()
+ {
+ uuid_vec_t added;
+ for(uuid_set_t::const_iterator it = gInventory.getAddedIDs().begin(); it != gInventory.getAddedIDs().end(); ++it)
+ {
+ added.push_back(*it);
+ }
+ open_inventory_offer(added, "group_offer");
+ gInventory.removeObserver(this);
+ delete this;
+ }
};
//one global instance to bind them
@@ -1281,267 +1281,267 @@ LLOpenTaskOffer* gNewInventoryObserver=NULL;
class LLNewInventoryHintObserver : public LLInventoryAddedObserver
{
protected:
- /*virtual*/ void done()
- {
- LLFirstUse::newInventory();
- }
+ /*virtual*/ void done()
+ {
+ LLFirstUse::newInventory();
+ }
};
LLNewInventoryHintObserver* gNewInventoryHintObserver=NULL;
void start_new_inventory_observer()
{
- if (!gNewInventoryObserver) //task offer observer
- {
- // Observer is deleted by gInventory
- gNewInventoryObserver = new LLOpenTaskOffer;
- gInventory.addObserver(gNewInventoryObserver);
- }
+ if (!gNewInventoryObserver) //task offer observer
+ {
+ // Observer is deleted by gInventory
+ gNewInventoryObserver = new LLOpenTaskOffer;
+ gInventory.addObserver(gNewInventoryObserver);
+ }
- if (!gInventoryMoveObserver) //inventory move from the world observer
- {
- // Observer is deleted by gInventory
- gInventoryMoveObserver = new LLViewerInventoryMoveFromWorldObserver;
- gInventory.addObserver(gInventoryMoveObserver);
- }
+ if (!gInventoryMoveObserver) //inventory move from the world observer
+ {
+ // Observer is deleted by gInventory
+ gInventoryMoveObserver = new LLViewerInventoryMoveFromWorldObserver;
+ gInventory.addObserver(gInventoryMoveObserver);
+ }
- if (!gNewInventoryHintObserver)
- {
- // Observer is deleted by gInventory
- gNewInventoryHintObserver = new LLNewInventoryHintObserver();
- gInventory.addObserver(gNewInventoryHintObserver);
- }
+ if (!gNewInventoryHintObserver)
+ {
+ // Observer is deleted by gInventory
+ gNewInventoryHintObserver = new LLNewInventoryHintObserver();
+ gInventory.addObserver(gNewInventoryHintObserver);
+ }
}
class LLDiscardAgentOffer : public LLInventoryFetchItemsObserver
{
- LOG_CLASS(LLDiscardAgentOffer);
+ LOG_CLASS(LLDiscardAgentOffer);
public:
- LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
- LLInventoryFetchItemsObserver(object_id),
- mFolderID(folder_id),
- mObjectID(object_id) {}
-
- virtual void done()
- {
- LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
-
- // We're invoked from LLInventoryModel::notifyObservers().
- // If we now try to remove the inventory item, it will cause a nested
- // notifyObservers() call, which won't work.
- // So defer moving the item to trash until viewer gets idle (in a moment).
- // Use removeObject() rather than removeItem() because at this level,
- // the object could be either an item or a folder.
- LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeObject, &gInventory, mObjectID));
- gInventory.removeObserver(this);
- delete this;
- }
+ LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
+ LLInventoryFetchItemsObserver(object_id),
+ mFolderID(folder_id),
+ mObjectID(object_id) {}
+
+ virtual void done()
+ {
+ LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
+
+ // We're invoked from LLInventoryModel::notifyObservers().
+ // If we now try to remove the inventory item, it will cause a nested
+ // notifyObservers() call, which won't work.
+ // So defer moving the item to trash until viewer gets idle (in a moment).
+ // Use removeObject() rather than removeItem() because at this level,
+ // the object could be either an item or a folder.
+ LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeObject, &gInventory, mObjectID));
+ gInventory.removeObserver(this);
+ delete this;
+ }
protected:
- LLUUID mFolderID;
- LLUUID mObjectID;
+ LLUUID mFolderID;
+ LLUUID mObjectID;
};
//Returns TRUE if we are OK, FALSE if we are throttled
-//Set check_only true if you want to know the throttle status
+//Set check_only true if you want to know the throttle status
//without registering a hit
bool check_offer_throttle(const std::string& from_name, bool check_only)
{
- static U32 throttle_count;
- static bool throttle_logged;
- LLChat chat;
- std::string log_message;
-
- if (!gSavedSettings.getBOOL("ShowNewInventory"))
- return false;
-
- if (check_only)
- {
- return gThrottleTimer.hasExpired();
- }
-
- if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
- {
- LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
- throttle_count=1;
- throttle_logged=false;
- return true;
- }
- else //has not expired
- {
- LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
- // When downloading the initial inventory we get a lot of new items
- // coming in and can't tell that from spam.
- if (LLStartUp::getStartupState() >= STATE_STARTED
- && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
- {
- if (!throttle_logged)
- {
- // Use the name of the last item giver, who is probably the person
- // spamming you.
-
- LLStringUtil::format_map_t arg;
- std::string log_msg;
- std::ostringstream time ;
- time<<OFFER_THROTTLE_TIME;
-
- arg["APP_NAME"] = LLAppViewer::instance()->getSecondLifeTitle();
- arg["TIME"] = time.str();
-
- if (!from_name.empty())
- {
- arg["FROM_NAME"] = from_name;
- log_msg = LLTrans::getString("ItemsComingInTooFastFrom", arg);
- }
- else
- {
- log_msg = LLTrans::getString("ItemsComingInTooFast", arg);
- }
-
- //this is kinda important, so actually put it on screen
- LLSD args;
- args["MESSAGE"] = log_msg;
- LLNotificationsUtil::add("SystemMessage", args);
-
- throttle_logged=true;
- }
- return false;
- }
- else
- {
- throttle_count++;
- return true;
- }
- }
-}
-
+ static U32 throttle_count;
+ static bool throttle_logged;
+ LLChat chat;
+ std::string log_message;
+
+ if (!gSavedSettings.getBOOL("ShowNewInventory"))
+ return false;
+
+ if (check_only)
+ {
+ return gThrottleTimer.hasExpired();
+ }
+
+ if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
+ {
+ LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
+ throttle_count=1;
+ throttle_logged=false;
+ return true;
+ }
+ else //has not expired
+ {
+ LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
+ // When downloading the initial inventory we get a lot of new items
+ // coming in and can't tell that from spam.
+ if (LLStartUp::getStartupState() >= STATE_STARTED
+ && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
+ {
+ if (!throttle_logged)
+ {
+ // Use the name of the last item giver, who is probably the person
+ // spamming you.
+
+ LLStringUtil::format_map_t arg;
+ std::string log_msg;
+ std::ostringstream time ;
+ time<<OFFER_THROTTLE_TIME;
+
+ arg["APP_NAME"] = LLAppViewer::instance()->getSecondLifeTitle();
+ arg["TIME"] = time.str();
+
+ if (!from_name.empty())
+ {
+ arg["FROM_NAME"] = from_name;
+ log_msg = LLTrans::getString("ItemsComingInTooFastFrom", arg);
+ }
+ else
+ {
+ log_msg = LLTrans::getString("ItemsComingInTooFast", arg);
+ }
+
+ //this is kinda important, so actually put it on screen
+ LLSD args;
+ args["MESSAGE"] = log_msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+
+ throttle_logged=true;
+ }
+ return false;
+ }
+ else
+ {
+ throttle_count++;
+ return true;
+ }
+ }
+}
+
// Return "true" if we have a preview method for that asset type, "false" otherwise
bool check_asset_previewable(const LLAssetType::EType asset_type)
{
- return (asset_type == LLAssetType::AT_NOTECARD) ||
- (asset_type == LLAssetType::AT_LANDMARK) ||
- (asset_type == LLAssetType::AT_TEXTURE) ||
- (asset_type == LLAssetType::AT_ANIMATION) ||
- (asset_type == LLAssetType::AT_SCRIPT) ||
- (asset_type == LLAssetType::AT_SOUND) ||
+ return (asset_type == LLAssetType::AT_NOTECARD) ||
+ (asset_type == LLAssetType::AT_LANDMARK) ||
+ (asset_type == LLAssetType::AT_TEXTURE) ||
+ (asset_type == LLAssetType::AT_ANIMATION) ||
+ (asset_type == LLAssetType::AT_SCRIPT) ||
+ (asset_type == LLAssetType::AT_SOUND) ||
(asset_type == LLAssetType::AT_MATERIAL);
}
void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
{
- for (uuid_vec_t::const_iterator obj_iter = objects.begin();
- obj_iter != objects.end();
- ++obj_iter)
- {
- const LLUUID& obj_id = (*obj_iter);
- if(!highlight_offered_object(obj_id))
- {
- const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
- if (parent && (parent->getPreferredType() == LLFolderType::FT_TRASH))
- {
- gInventory.checkTrashOverflow();
- }
- continue;
- }
-
- const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (!obj)
- {
- LL_WARNS() << "Cannot find object [ itemID:" << obj_id << " ] to open." << LL_ENDL;
- continue;
- }
-
- const LLAssetType::EType asset_type = obj->getActualType();
-
- // Either an inventory item or a category.
- const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
- if (item && check_asset_previewable(asset_type))
- {
- ////////////////////////////////////////////////////////////////////////////////
- // Special handling for various types.
- if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
- {
- LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
- // If we opened this ourselves, focus it
- const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
- switch(asset_type)
- {
- case LLAssetType::AT_NOTECARD:
- {
- LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus);
- break;
- }
- case LLAssetType::AT_LANDMARK:
- {
- LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
- if ("inventory_handler" == from_name)
- {
- LLFloaterSidePanelContainer::showPanel("places", LLSD().with("type", "landmark").with("id", item->getUUID()));
- }
- else if("group_offer" == from_name)
- {
- // "group_offer" is passed by LLOpenTaskGroupOffer
- // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
- LLSD args;
- args["type"] = "landmark";
- args["id"] = obj_id;
- LLFloaterSidePanelContainer::showPanel("places", args);
-
- continue;
- }
- else if(from_name.empty())
- {
- std::string folder_name;
- if (parent_folder)
- {
- // Localize folder name.
- // *TODO: share this code?
- folder_name = parent_folder->getName();
- if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType()))
- {
- LLTrans::findString(folder_name, "InvFolder " + folder_name);
- }
- }
- else
- {
- folder_name = LLTrans::getString("Unknown");
- }
-
- // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
- LLSD args;
- args["LANDMARK_NAME"] = item->getName();
- args["FOLDER_NAME"] = folder_name;
- LLNotificationsUtil::add("LandmarkCreated", args);
- }
- }
- break;
- case LLAssetType::AT_TEXTURE:
- {
- LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus);
- break;
- }
- case LLAssetType::AT_ANIMATION:
- LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SCRIPT:
- LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SOUND:
- LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
- break;
+ for (uuid_vec_t::const_iterator obj_iter = objects.begin();
+ obj_iter != objects.end();
+ ++obj_iter)
+ {
+ const LLUUID& obj_id = (*obj_iter);
+ if(!highlight_offered_object(obj_id))
+ {
+ const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
+ if (parent && (parent->getPreferredType() == LLFolderType::FT_TRASH))
+ {
+ gInventory.checkTrashOverflow();
+ }
+ continue;
+ }
+
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (!obj)
+ {
+ LL_WARNS() << "Cannot find object [ itemID:" << obj_id << " ] to open." << LL_ENDL;
+ continue;
+ }
+
+ const LLAssetType::EType asset_type = obj->getActualType();
+
+ // Either an inventory item or a category.
+ const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
+ if (item && check_asset_previewable(asset_type))
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+ // Special handling for various types.
+ if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
+ {
+ LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
+ // If we opened this ourselves, focus it
+ const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_NOTECARD:
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_LANDMARK:
+ {
+ LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
+ if ("inventory_handler" == from_name)
+ {
+ LLFloaterSidePanelContainer::showPanel("places", LLSD().with("type", "landmark").with("id", item->getUUID()));
+ }
+ else if("group_offer" == from_name)
+ {
+ // "group_offer" is passed by LLOpenTaskGroupOffer
+ // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
+ LLSD args;
+ args["type"] = "landmark";
+ args["id"] = obj_id;
+ LLFloaterSidePanelContainer::showPanel("places", args);
+
+ continue;
+ }
+ else if(from_name.empty())
+ {
+ std::string folder_name;
+ if (parent_folder)
+ {
+ // Localize folder name.
+ // *TODO: share this code?
+ folder_name = parent_folder->getName();
+ if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType()))
+ {
+ LLTrans::findString(folder_name, "InvFolder " + folder_name);
+ }
+ }
+ else
+ {
+ folder_name = LLTrans::getString("Unknown");
+ }
+
+ // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
+ LLSD args;
+ args["LANDMARK_NAME"] = item->getName();
+ args["FOLDER_NAME"] = folder_name;
+ LLNotificationsUtil::add("LandmarkCreated", args);
+ }
+ }
+ break;
+ case LLAssetType::AT_TEXTURE:
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_ANIMATION:
+ LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus);
+ break;
+ case LLAssetType::AT_SCRIPT:
+ LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus);
+ break;
+ case LLAssetType::AT_SOUND:
+ LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
+ break;
case LLAssetType::AT_MATERIAL:
// Explicitly do nothing -- we don't want to open the material editor every time you add a material to inventory
break;
- default:
- LL_DEBUGS("Messaging") << "No preview method for previewable asset type : " << LLAssetType::lookupHumanReadable(asset_type) << LL_ENDL;
- break;
- }
- }
- }
-
- ////////////////////////////////////////////////////////////////////////////////
+ default:
+ LL_DEBUGS("Messaging") << "No preview method for previewable asset type : " << LLAssetType::lookupHumanReadable(asset_type) << LL_ENDL;
+ break;
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
static LLUICachedControl<bool> find_original_new_floater("FindOriginalOpenWindow", false);
//show in a new single-folder window
if(find_original_new_floater && !from_name.empty())
@@ -1578,33 +1578,33 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
LLInventoryPanel::openInventoryPanelAndSetSelection(auto_open, obj_id, use_main_panel);
}
- }
+ }
}
bool highlight_offered_object(const LLUUID& obj_id)
{
- const LLInventoryObject* obj = gInventory.getObject(obj_id);
- if(!obj)
- {
- LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL;
- return false;
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Don't highlight if it's in certain "quiet" folders which don't need UI
- // notification (e.g. trash, cof, lost-and-found).
- if(!gAgent.getAFK())
- {
- const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
- if (parent)
- {
- const LLFolderType::EType parent_type = parent->getPreferredType();
- if (LLViewerFolderType::lookupIsQuietType(parent_type))
- {
- return false;
- }
- }
- }
+ const LLInventoryObject* obj = gInventory.getObject(obj_id);
+ if(!obj)
+ {
+ LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL;
+ return false;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Don't highlight if it's in certain "quiet" folders which don't need UI
+ // notification (e.g. trash, cof, lost-and-found).
+ if(!gAgent.getAFK())
+ {
+ const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
+ if (parent)
+ {
+ const LLFolderType::EType parent_type = parent->getPreferredType();
+ if (LLViewerFolderType::lookupIsQuietType(parent_type))
+ {
+ return false;
+ }
+ }
+ }
if (obj->getType() == LLAssetType::AT_LANDMARK)
{
@@ -1617,43 +1617,43 @@ bool highlight_offered_object(const LLUUID& obj_id)
}
}
- return true;
+ return true;
}
void inventory_offer_mute_callback(const LLUUID& blocked_id,
- const std::string& full_name,
- bool is_group)
-{
- // *NOTE: blocks owner if the offer came from an object
- LLMute::EType mute_type = is_group ? LLMute::GROUP : LLMute::AGENT;
-
- LLMute mute(blocked_id, full_name, mute_type);
- if (LLMuteList::getInstance()->add(mute))
- {
- LLPanelBlockedList::showPanelAndSelect(blocked_id);
- }
-
- // purge the message queue of any previously queued inventory offers from the same source.
- class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- bool matches(const LLNotificationPtr notification) const
- {
- if(notification->getName() == "ObjectGiveItem"
- || notification->getName() == "OwnObjectGiveItem"
- || notification->getName() == "UserGiveItem")
- {
- return (notification->getPayload()["from_id"].asUUID() == blocked_id);
- }
- return FALSE;
- }
- private:
- const LLUUID& blocked_id;
- };
-
- LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
- gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(blocked_id));
+ const std::string& full_name,
+ bool is_group)
+{
+ // *NOTE: blocks owner if the offer came from an object
+ LLMute::EType mute_type = is_group ? LLMute::GROUP : LLMute::AGENT;
+
+ LLMute mute(blocked_id, full_name, mute_type);
+ if (LLMuteList::getInstance()->add(mute))
+ {
+ LLPanelBlockedList::showPanelAndSelect(blocked_id);
+ }
+
+ // purge the message queue of any previously queued inventory offers from the same source.
+ class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ bool matches(const LLNotificationPtr notification) const
+ {
+ if(notification->getName() == "ObjectGiveItem"
+ || notification->getName() == "OwnObjectGiveItem"
+ || notification->getName() == "UserGiveItem")
+ {
+ return (notification->getPayload()["from_id"].asUUID() == blocked_id);
+ }
+ return FALSE;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+
+ LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
+ gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(blocked_id));
}
@@ -1678,602 +1678,602 @@ LLOfferInfo::LLOfferInfo()
LLOfferInfo::LLOfferInfo(const LLSD& sd)
{
- mIM = (EInstantMessage)sd["im_type"].asInteger();
- mFromID = sd["from_id"].asUUID();
- mFromGroup = sd["from_group"].asBoolean();
- mFromObject = sd["from_object"].asBoolean();
- mTransactionID = sd["transaction_id"].asUUID();
- mFolderID = sd["folder_id"].asUUID();
- mObjectID = sd["object_id"].asUUID();
- mType = LLAssetType::lookup(sd["type"].asString().c_str());
- mFromName = sd["from_name"].asString();
- mDesc = sd["description"].asString();
- mHost = LLHost(sd["sender"].asString());
- mPersist = sd["persist"].asBoolean();
+ mIM = (EInstantMessage)sd["im_type"].asInteger();
+ mFromID = sd["from_id"].asUUID();
+ mFromGroup = sd["from_group"].asBoolean();
+ mFromObject = sd["from_object"].asBoolean();
+ mTransactionID = sd["transaction_id"].asUUID();
+ mFolderID = sd["folder_id"].asUUID();
+ mObjectID = sd["object_id"].asUUID();
+ mType = LLAssetType::lookup(sd["type"].asString().c_str());
+ mFromName = sd["from_name"].asString();
+ mDesc = sd["description"].asString();
+ mHost = LLHost(sd["sender"].asString());
+ mPersist = sd["persist"].asBoolean();
}
LLOfferInfo::LLOfferInfo(const LLOfferInfo& info)
{
- mIM = info.mIM;
- mFromID = info.mFromID;
- mFromGroup = info.mFromGroup;
- mFromObject = info.mFromObject;
- mTransactionID = info.mTransactionID;
- mFolderID = info.mFolderID;
- mObjectID = info.mObjectID;
- mType = info.mType;
- mFromName = info.mFromName;
- mDesc = info.mDesc;
- mHost = info.mHost;
- mPersist = info.mPersist;
+ mIM = info.mIM;
+ mFromID = info.mFromID;
+ mFromGroup = info.mFromGroup;
+ mFromObject = info.mFromObject;
+ mTransactionID = info.mTransactionID;
+ mFolderID = info.mFolderID;
+ mObjectID = info.mObjectID;
+ mType = info.mType;
+ mFromName = info.mFromName;
+ mDesc = info.mDesc;
+ mHost = info.mHost;
+ mPersist = info.mPersist;
}
LLSD LLOfferInfo::asLLSD()
{
- LLSD sd;
+ LLSD sd;
sd["responder_type"] = mResponderType;
- sd["im_type"] = mIM;
- sd["from_id"] = mFromID;
- sd["from_group"] = mFromGroup;
- sd["from_object"] = mFromObject;
- sd["transaction_id"] = mTransactionID;
- sd["folder_id"] = mFolderID;
- sd["object_id"] = mObjectID;
- sd["type"] = LLAssetType::lookup(mType);
- sd["from_name"] = mFromName;
- sd["description"] = mDesc;
- sd["sender"] = mHost.getIPandPort();
- sd["persist"] = mPersist;
- return sd;
+ sd["im_type"] = mIM;
+ sd["from_id"] = mFromID;
+ sd["from_group"] = mFromGroup;
+ sd["from_object"] = mFromObject;
+ sd["transaction_id"] = mTransactionID;
+ sd["folder_id"] = mFolderID;
+ sd["object_id"] = mObjectID;
+ sd["type"] = LLAssetType::lookup(mType);
+ sd["from_name"] = mFromName;
+ sd["description"] = mDesc;
+ sd["sender"] = mHost.getIPandPort();
+ sd["persist"] = mPersist;
+ return sd;
}
void LLOfferInfo::fromLLSD(const LLSD& params)
{
- *this = params;
+ *this = params;
}
void LLOfferInfo::sendReceiveResponse(bool accept, const LLUUID &destination_folder_id)
{
- if(IM_INVENTORY_OFFERED == mIM)
- {
- // add buddy to recent people list
- LLRecentPeople::instance().add(mFromID);
- }
-
- if (mTransactionID.isNull())
- {
- // Not provided, message won't work
- return;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
- std::string name;
- LLAgentUI::buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
-
- // ACCEPT. The math for the dialog works, because the accept
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
- // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
- // Decline for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 2 greater than the offer integer value.
-
- EInstantMessage im = mIM;
- if (mIM == IM_GROUP_NOTICE_REQUESTED)
- {
- // Request has no responder dialogs
- im = IM_GROUP_NOTICE;
- }
-
- if (accept)
- {
- msg->addU8Fast(_PREHASH_Dialog, (U8)(im + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(destination_folder_id.mData),
- sizeof(destination_folder_id.mData));
- }
- else
- {
- msg->addU8Fast(_PREHASH_Dialog, (U8)(im + 2));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
- }
- // send the message
- msg->sendReliable(mHost);
-
- // transaction id is usable only once
- // Note: a bit of a hack, clicking group notice attachment will not close notice
- // so we reset no longer usable transaction id to know not to send message again
- // Once capabilities for responses will be implemented LLOfferInfo will have to
- // remember that it already responded in another way and ignore IOR_DECLINE
- mTransactionID.setNull();
+ if(IM_INVENTORY_OFFERED == mIM)
+ {
+ // add buddy to recent people list
+ LLRecentPeople::instance().add(mFromID);
+ }
+
+ if (mTransactionID.isNull())
+ {
+ // Not provided, message won't work
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MessageBlock);
+ msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
+ msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
+ msg->addUUIDFast(_PREHASH_ID, mTransactionID);
+ msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
+ std::string name;
+ LLAgentUI::buildFullname(name);
+ msg->addStringFast(_PREHASH_FromAgentName, name);
+ msg->addStringFast(_PREHASH_Message, "");
+ msg->addU32Fast(_PREHASH_ParentEstateID, 0);
+ msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
+ msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
+
+ // ACCEPT. The math for the dialog works, because the accept
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 1 greater than the offer integer value.
+ // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
+ // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
+ // Decline for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 2 greater than the offer integer value.
+
+ EInstantMessage im = mIM;
+ if (mIM == IM_GROUP_NOTICE_REQUESTED)
+ {
+ // Request has no responder dialogs
+ im = IM_GROUP_NOTICE;
+ }
+
+ if (accept)
+ {
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(im + 1));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(destination_folder_id.mData),
+ sizeof(destination_folder_id.mData));
+ }
+ else
+ {
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(im + 2));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
+ }
+ // send the message
+ msg->sendReliable(mHost);
+
+ // transaction id is usable only once
+ // Note: a bit of a hack, clicking group notice attachment will not close notice
+ // so we reset no longer usable transaction id to know not to send message again
+ // Once capabilities for responses will be implemented LLOfferInfo will have to
+ // remember that it already responded in another way and ignore IOR_DECLINE
+ mTransactionID.setNull();
}
void LLOfferInfo::handleRespond(const LLSD& notification, const LLSD& response)
{
- initRespondFunctionMap();
+ initRespondFunctionMap();
- const std::string name = notification["name"].asString();
- if(mRespondFunctions.find(name) == mRespondFunctions.end())
- {
- LL_WARNS() << "Unexpected notification name : " << name << LL_ENDL;
- llassert(!"Unexpected notification name");
- return;
- }
+ const std::string name = notification["name"].asString();
+ if(mRespondFunctions.find(name) == mRespondFunctions.end())
+ {
+ LL_WARNS() << "Unexpected notification name : " << name << LL_ENDL;
+ llassert(!"Unexpected notification name");
+ return;
+ }
- mRespondFunctions[name](notification, response);
+ mRespondFunctions[name](notification, response);
}
bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
{
- LLChat chat;
- std::string log_message;
- S32 button = LLNotificationsUtil::getSelectedOption(notification, response);
-
- LLInventoryObserver* opener = NULL;
- LLViewerInventoryCategory* catp = NULL;
- catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
- LLViewerInventoryItem* itemp = NULL;
- if(!catp)
- {
- itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
- }
-
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (IOR_MUTE == button) // Block
- {
- if (notification_ptr != NULL)
- {
- if (mFromGroup)
- {
- gCacheName->getGroup(mFromID, boost::bind(&inventory_offer_mute_callback, _1, _2, _3));
- }
- else
- {
- LLAvatarNameCache::get(mFromID, boost::bind(&inventory_offer_mute_avatar_callback, _1, _2));
- }
- }
- }
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
-
- // TODO: when task inventory offers can also be handled the new way, migrate the code that sets these strings here:
- from_string = chatHistory_string = mFromName;
-
- // accept goes to proper folder, decline gets accepted to trash, muted gets declined
- bool accept_to_trash = true;
-
- LLNotificationFormPtr modified_form(notification_ptr ? new LLNotificationForm(*notification_ptr->getForm()) : new LLNotificationForm());
-
- switch(button)
- {
- case IOR_SHOW:
- // we will want to open this item when it comes back.
- LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
- << LL_ENDL;
- switch (mIM)
- {
- case IM_INVENTORY_OFFERED:
- {
- // This is an offer from an agent. In this case, the back
- // end has already copied the items into your inventory,
- // so we can fetch it out of our inventory.
- if (gSavedSettings.getBOOL("ShowOfferedInventory"))
- {
- LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(mObjectID, from_string);
- open_agent_offer->startFetch();
- if(catp || (itemp && itemp->isFinished()))
- {
- open_agent_offer->done();
- }
- else
- {
- opener = open_agent_offer;
- }
- }
- }
- break;
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- opener = new LLOpenTaskGroupOffer;
- sendReceiveResponse(true, mFolderID);
- break;
- case IM_TASK_INVENTORY_OFFERED:
- // This is an offer from a task or group.
- // We don't use a new instance of an opener
- // We instead use the singular observer gOpenTaskOffer
- // Since it already exists, we don't need to actually do anything
- break;
- default:
- LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
- break;
- }
-
- if (modified_form != NULL)
- {
- modified_form->setElementEnabled("Show", false);
- }
- break;
- // end switch (mIM)
-
- case IOR_ACCEPT:
- //don't spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = "<nolink>" + chatHistory_string + "</nolink> " + LLTrans::getString("InvOfferGaveYou") + " " + getSanitizedDescription() + LLTrans::getString(".");
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessageTip", args);
- }
-
- break;
-
- case IOR_MUTE:
- if (modified_form != NULL)
- {
- modified_form->setElementEnabled("Mute", false);
- }
- accept_to_trash = false; // for notices, but IOR_MUTE normally doesn't happen for notices
- // MUTE falls through to decline
- case IOR_DECLINE:
- {
- {
- LLStringUtil::format_map_t log_message_args;
- log_message_args["DESC"] = mDesc;
- log_message_args["NAME"] = mFromName;
- log_message = LLTrans::getString("InvOfferDecline", log_message_args);
- }
- chat.mText = log_message;
- if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::isLinden(mFromName) ) // muting for SL-42269
- {
- chat.mMuted = TRUE;
- accept_to_trash = false; // will send decline message
- }
-
- // *NOTE dzaporozhan
- // Disabled logging to old chat floater to fix crash in group notices - EXT-4149
- // LLFloaterChat::addChatHistory(chat);
-
- if (mObjectID.notNull()) //make sure we can discard
- {
- LLDiscardAgentOffer* discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
- discard_agent_offer->startFetch();
- if ((catp && gInventory.isCategoryComplete(mObjectID)) || (itemp && itemp->isFinished()))
- {
- discard_agent_offer->done();
- }
- else
- {
- opener = discard_agent_offer;
- }
- }
- else if (mIM == IM_GROUP_NOTICE)
- {
- // group notice needs to request object to trash so that user will see it later
- // Note: muted agent offers go to trash, not sure if we should do same for notices
- LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- sendReceiveResponse(accept_to_trash, trash);
- }
-
- if (modified_form != NULL)
- {
- modified_form->setElementEnabled("Show", false);
- modified_form->setElementEnabled("Discard", false);
- }
-
- break;
- }
- default:
- // close button probably
- // In case of agent offers item has already been fetched and is in your inventory, we simply won't highlight it
- // OR delete it if the notification gets killed, since we don't want that to be a vector for
- // losing inventory offers.
- if (mIM == IM_GROUP_NOTICE)
- {
- LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- sendReceiveResponse(true, trash);
- }
- break;
- }
-
- if(opener)
- {
- gInventory.addObserver(opener);
- }
-
- if(!mPersist)
- {
- delete this;
- }
-
- return false;
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ LLInventoryObserver* opener = NULL;
+ LLViewerInventoryCategory* catp = NULL;
+ catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
+ LLViewerInventoryItem* itemp = NULL;
+ if(!catp)
+ {
+ itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
+ }
+
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (IOR_MUTE == button) // Block
+ {
+ if (notification_ptr != NULL)
+ {
+ if (mFromGroup)
+ {
+ gCacheName->getGroup(mFromID, boost::bind(&inventory_offer_mute_callback, _1, _2, _3));
+ }
+ else
+ {
+ LLAvatarNameCache::get(mFromID, boost::bind(&inventory_offer_mute_avatar_callback, _1, _2));
+ }
+ }
+ }
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+
+ // TODO: when task inventory offers can also be handled the new way, migrate the code that sets these strings here:
+ from_string = chatHistory_string = mFromName;
+
+ // accept goes to proper folder, decline gets accepted to trash, muted gets declined
+ bool accept_to_trash = true;
+
+ LLNotificationFormPtr modified_form(notification_ptr ? new LLNotificationForm(*notification_ptr->getForm()) : new LLNotificationForm());
+
+ switch(button)
+ {
+ case IOR_SHOW:
+ // we will want to open this item when it comes back.
+ LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
+ << LL_ENDL;
+ switch (mIM)
+ {
+ case IM_INVENTORY_OFFERED:
+ {
+ // This is an offer from an agent. In this case, the back
+ // end has already copied the items into your inventory,
+ // so we can fetch it out of our inventory.
+ if (gSavedSettings.getBOOL("ShowOfferedInventory"))
+ {
+ LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(mObjectID, from_string);
+ open_agent_offer->startFetch();
+ if(catp || (itemp && itemp->isFinished()))
+ {
+ open_agent_offer->done();
+ }
+ else
+ {
+ opener = open_agent_offer;
+ }
+ }
+ }
+ break;
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ opener = new LLOpenTaskGroupOffer;
+ sendReceiveResponse(true, mFolderID);
+ break;
+ case IM_TASK_INVENTORY_OFFERED:
+ // This is an offer from a task or group.
+ // We don't use a new instance of an opener
+ // We instead use the singular observer gOpenTaskOffer
+ // Since it already exists, we don't need to actually do anything
+ break;
+ default:
+ LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
+ break;
+ }
+
+ if (modified_form != NULL)
+ {
+ modified_form->setElementEnabled("Show", false);
+ }
+ break;
+ // end switch (mIM)
+
+ case IOR_ACCEPT:
+ //don't spam them if they are getting flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = "<nolink>" + chatHistory_string + "</nolink> " + LLTrans::getString("InvOfferGaveYou") + " " + getSanitizedDescription() + LLTrans::getString(".");
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ }
+
+ break;
+
+ case IOR_MUTE:
+ if (modified_form != NULL)
+ {
+ modified_form->setElementEnabled("Mute", false);
+ }
+ accept_to_trash = false; // for notices, but IOR_MUTE normally doesn't happen for notices
+ // MUTE falls through to decline
+ case IOR_DECLINE:
+ {
+ {
+ LLStringUtil::format_map_t log_message_args;
+ log_message_args["DESC"] = mDesc;
+ log_message_args["NAME"] = mFromName;
+ log_message = LLTrans::getString("InvOfferDecline", log_message_args);
+ }
+ chat.mText = log_message;
+ if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::isLinden(mFromName) ) // muting for SL-42269
+ {
+ chat.mMuted = TRUE;
+ accept_to_trash = false; // will send decline message
+ }
+
+ // *NOTE dzaporozhan
+ // Disabled logging to old chat floater to fix crash in group notices - EXT-4149
+ // LLFloaterChat::addChatHistory(chat);
+
+ if (mObjectID.notNull()) //make sure we can discard
+ {
+ LLDiscardAgentOffer* discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
+ discard_agent_offer->startFetch();
+ if ((catp && gInventory.isCategoryComplete(mObjectID)) || (itemp && itemp->isFinished()))
+ {
+ discard_agent_offer->done();
+ }
+ else
+ {
+ opener = discard_agent_offer;
+ }
+ }
+ else if (mIM == IM_GROUP_NOTICE)
+ {
+ // group notice needs to request object to trash so that user will see it later
+ // Note: muted agent offers go to trash, not sure if we should do same for notices
+ LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ sendReceiveResponse(accept_to_trash, trash);
+ }
+
+ if (modified_form != NULL)
+ {
+ modified_form->setElementEnabled("Show", false);
+ modified_form->setElementEnabled("Discard", false);
+ }
+
+ break;
+ }
+ default:
+ // close button probably
+ // In case of agent offers item has already been fetched and is in your inventory, we simply won't highlight it
+ // OR delete it if the notification gets killed, since we don't want that to be a vector for
+ // losing inventory offers.
+ if (mIM == IM_GROUP_NOTICE)
+ {
+ LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ sendReceiveResponse(true, trash);
+ }
+ break;
+ }
+
+ if(opener)
+ {
+ gInventory.addObserver(opener);
+ }
+
+ if(!mPersist)
+ {
+ delete this;
+ }
+
+ return false;
}
bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const LLSD& response)
{
- LLChat chat;
- std::string log_message;
- S32 button = LLNotification::getSelectedOption(notification, response);
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (2 == button)
- {
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- llassert(notification_ptr != NULL);
- if (notification_ptr != NULL)
- {
- if (mFromGroup)
- {
- gCacheName->getGroup(mFromID, boost::bind(&inventory_offer_mute_callback, _1, _2, _3));
- }
- else
- {
- LLAvatarNameCache::get(mFromID, boost::bind(&inventory_offer_mute_avatar_callback, _1, _2));
- }
- }
- }
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
-
- if (mFromObject == TRUE)
- {
- if (mFromGroup)
- {
- std::string group_name;
- if (gCacheName->getGroupName(mFromID, group_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
- + " "+ "'" + group_name + "'";
-
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
- + " " + group_name + "'";
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- }
- }
- else
- {
- LLAvatarName av_name;
- if (LLAvatarNameCache::get(mFromID, &av_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
- + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + av_name.getUserName();
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + av_name.getUserName();
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
- + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- }
- }
- }
- else
- {
- from_string = chatHistory_string = mFromName;
- }
-
- LLUUID destination;
- bool accept = true;
-
- // If user accepted, accept to proper folder, if user discarded, accept to trash.
- switch(button)
- {
- case IOR_ACCEPT:
- destination = mFolderID;
- //don't spam user if flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = "<nolink>" + chatHistory_string + "</nolink> " + LLTrans::getString("InvOfferGaveYou") + " " + getSanitizedDescription() + LLTrans::getString(".");
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessageTip", args);
- }
- break;
- case IOR_MUTE:
- // MUTE falls through to decline
- accept = false;
- case IOR_DECLINE:
- default:
- // close button probably (or any of the fall-throughs from above)
- destination = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (accept && LLMuteList::getInstance()->isMuted(mFromID, mFromName))
- {
- // Note: muted offers are usually declined automatically,
- // but user can mute object after receiving message
- accept = false;
- }
- break;
- }
-
- sendReceiveResponse(accept, destination);
-
- if(!mPersist)
- {
- delete this;
- }
- return false;
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotification::getSelectedOption(notification, response);
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (2 == button)
+ {
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+
+ llassert(notification_ptr != NULL);
+ if (notification_ptr != NULL)
+ {
+ if (mFromGroup)
+ {
+ gCacheName->getGroup(mFromID, boost::bind(&inventory_offer_mute_callback, _1, _2, _3));
+ }
+ else
+ {
+ LLAvatarNameCache::get(mFromID, boost::bind(&inventory_offer_mute_avatar_callback, _1, _2));
+ }
+ }
+ }
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+
+ if (mFromObject == TRUE)
+ {
+ if (mFromGroup)
+ {
+ std::string group_name;
+ if (gCacheName->getGroupName(mFromID, group_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " "+ "'" + group_name + "'";
+
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " " + group_name + "'";
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ }
+ }
+ else
+ {
+ LLAvatarName av_name;
+ if (LLAvatarNameCache::get(mFromID, &av_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
+ + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + av_name.getUserName();
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + av_name.getUserName();
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
+ + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ }
+ }
+ }
+ else
+ {
+ from_string = chatHistory_string = mFromName;
+ }
+
+ LLUUID destination;
+ bool accept = true;
+
+ // If user accepted, accept to proper folder, if user discarded, accept to trash.
+ switch(button)
+ {
+ case IOR_ACCEPT:
+ destination = mFolderID;
+ //don't spam user if flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = "<nolink>" + chatHistory_string + "</nolink> " + LLTrans::getString("InvOfferGaveYou") + " " + getSanitizedDescription() + LLTrans::getString(".");
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ }
+ break;
+ case IOR_MUTE:
+ // MUTE falls through to decline
+ accept = false;
+ case IOR_DECLINE:
+ default:
+ // close button probably (or any of the fall-throughs from above)
+ destination = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (accept && LLMuteList::getInstance()->isMuted(mFromID, mFromName))
+ {
+ // Note: muted offers are usually declined automatically,
+ // but user can mute object after receiving message
+ accept = false;
+ }
+ break;
+ }
+
+ sendReceiveResponse(accept, destination);
+
+ if(!mPersist)
+ {
+ delete this;
+ }
+ return false;
}
std::string LLOfferInfo::getSanitizedDescription()
{
- // currently we get description from server as: 'Object' ( Location )
- // object name shouldn't be shown as a hyperlink
- std::string description = mDesc;
+ // currently we get description from server as: 'Object' ( Location )
+ // object name shouldn't be shown as a hyperlink
+ std::string description = mDesc;
- std::size_t start = mDesc.find_first_of("'");
- std::size_t end = mDesc.find_last_of("'");
- if ((start != std::string::npos) && (end != std::string::npos))
- {
- description.insert(start, "<nolink>");
- description.insert(end + 8, "</nolink>");
- }
- return description;
+ std::size_t start = mDesc.find_first_of("'");
+ std::size_t end = mDesc.find_last_of("'");
+ if ((start != std::string::npos) && (end != std::string::npos))
+ {
+ description.insert(start, "<nolink>");
+ description.insert(end + 8, "</nolink>");
+ }
+ return description;
}
void LLOfferInfo::initRespondFunctionMap()
{
- if(mRespondFunctions.empty())
- {
- mRespondFunctions["ObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
- mRespondFunctions["OwnObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
- mRespondFunctions["UserGiveItem"] = boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2);
- }
+ if(mRespondFunctions.empty())
+ {
+ mRespondFunctions["ObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
+ mRespondFunctions["OwnObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
+ mRespondFunctions["UserGiveItem"] = boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2);
+ }
}
bool lure_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotificationsUtil::getSelectedOption(notification, response);
- }
-
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
-
- switch(option)
- {
- case 0:
- {
- // accept
- gAgent.teleportViaLure(lure_id, godlike);
- }
- break;
- case 1:
- default:
- // decline
- send_simple_im(from_id,
- LLStringUtil::null,
- IM_LURE_DECLINED,
- lure_id);
- break;
- }
-
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- if (notification_ptr)
- {
- LLNotificationFormPtr modified_form(new LLNotificationForm(*notification_ptr->getForm()));
- modified_form->setElementEnabled("Teleport", false);
- modified_form->setElementEnabled("Cancel", false);
- notification_ptr->updateForm(modified_form);
- notification_ptr->repost();
- }
-
- return false;
+ S32 option = 0;
+ if (response.isInteger())
+ {
+ option = response.asInteger();
+ }
+ else
+ {
+ option = LLNotificationsUtil::getSelectedOption(notification, response);
+ }
+
+ LLUUID from_id = notification["payload"]["from_id"].asUUID();
+ LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
+ BOOL godlike = notification["payload"]["godlike"].asBoolean();
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ gAgent.teleportViaLure(lure_id, godlike);
+ }
+ break;
+ case 1:
+ default:
+ // decline
+ send_simple_im(from_id,
+ LLStringUtil::null,
+ IM_LURE_DECLINED,
+ lure_id);
+ break;
+ }
+
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+
+ if (notification_ptr)
+ {
+ LLNotificationFormPtr modified_form(new LLNotificationForm(*notification_ptr->getForm()));
+ modified_form->setElementEnabled("Teleport", false);
+ modified_form->setElementEnabled("Cancel", false);
+ notification_ptr->updateForm(modified_form);
+ notification_ptr->repost();
+ }
+
+ return false;
}
static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
bool mature_lure_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotificationsUtil::getSelectedOption(notification, response);
- }
-
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
- U8 region_access = static_cast<U8>(notification["payload"]["region_maturity"].asInteger());
-
- switch(option)
- {
- case 0:
- {
- // accept
- gSavedSettings.setU32("PreferredMaturity", static_cast<U32>(region_access));
- gAgent.setMaturityRatingChangeDuringTeleport(region_access);
- gAgent.teleportViaLure(lure_id, godlike);
- }
- break;
- case 1:
- default:
- // decline
- send_simple_im(from_id,
- LLStringUtil::null,
- IM_LURE_DECLINED,
- lure_id);
- break;
- }
- return false;
+ S32 option = 0;
+ if (response.isInteger())
+ {
+ option = response.asInteger();
+ }
+ else
+ {
+ option = LLNotificationsUtil::getSelectedOption(notification, response);
+ }
+
+ LLUUID from_id = notification["payload"]["from_id"].asUUID();
+ LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
+ BOOL godlike = notification["payload"]["godlike"].asBoolean();
+ U8 region_access = static_cast<U8>(notification["payload"]["region_maturity"].asInteger());
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ gSavedSettings.setU32("PreferredMaturity", static_cast<U32>(region_access));
+ gAgent.setMaturityRatingChangeDuringTeleport(region_access);
+ gAgent.teleportViaLure(lure_id, godlike);
+ }
+ break;
+ case 1:
+ default:
+ // decline
+ send_simple_im(from_id,
+ LLStringUtil::null,
+ IM_LURE_DECLINED,
+ lure_id);
+ break;
+ }
+ return false;
}
static LLNotificationFunctorRegistration mature_lure_callback_reg("TeleportOffered_MaturityExceeded", mature_lure_callback);
bool goto_url_callback(const LLSD& notification, const LLSD& response)
{
- std::string url = notification["payload"]["url"].asString();
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if(1 == option)
- {
- LLWeb::loadURL(url);
- }
- return false;
+ std::string url = notification["payload"]["url"].asString();
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if(1 == option)
+ {
+ LLWeb::loadURL(url);
+ }
+ return false;
}
static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
bool inspect_remote_object_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLFloaterReg::showInstance("inspect_remote_object", notification["payload"]);
- }
- return false;
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LLFloaterReg::showInstance("inspect_remote_object", notification["payload"]);
+ }
+ return false;
}
static LLNotificationFunctorRegistration inspect_remote_object_callback_reg("ServerObjectMessage", inspect_remote_object_callback);
class LLPostponedServerObjectNotification: public LLPostponedNotification
{
protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD payload = mParams.payload;
- mParams.payload = payload;
- }
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD payload = mParams.payload;
+ mParams.payload = payload;
+ }
};
void process_improved_im(LLMessageSystem *msg, void **user_data)
@@ -2303,7 +2303,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
msg->getU8Fast(_PREHASH_MessageBlock, _PREHASH_Dialog, d);
msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
- //msg->getData("MessageBlock", "Count", &count);
+ //msg->getData("MessageBlock", "Count", &count);
msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, agentName);
msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
@@ -2333,129 +2333,129 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id)
{
- if (gAgent.isDoNotDisturb())
- {
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("DoNotDisturbModeResponse");
- pack_instant_message(
- msg,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_DO_NOT_DISTURB_AUTO_RESPONSE,
- session_id);
- gAgent.sendReliableMessage();
- }
+ if (gAgent.isDoNotDisturb())
+ {
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("DoNotDisturbModeResponse");
+ pack_instant_message(
+ msg,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_DO_NOT_DISTURB_AUTO_RESPONSE,
+ session_id);
+ gAgent.sendReliableMessage();
+ }
}
bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLUUID fid;
- LLUUID from_id;
- LLMessageSystem* msg = gMessageSystem;
- switch(option)
- {
- case 0:
- // accept
- msg->newMessageFast(_PREHASH_AcceptCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- break;
- case 1:
- // decline
- msg->newMessageFast(_PREHASH_DeclineCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- send_do_not_disturb_message(msg, notification["payload"]["source_id"].asUUID());
- break;
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLUUID fid;
+ LLUUID from_id;
+ LLMessageSystem* msg = gMessageSystem;
+ switch(option)
+ {
+ case 0:
+ // accept
+ msg->newMessageFast(_PREHASH_AcceptCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ break;
+ case 1:
+ // decline
+ msg->newMessageFast(_PREHASH_DeclineCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ send_do_not_disturb_message(msg, notification["payload"]["source_id"].asUUID());
+ break;
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
}
static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
void process_offer_callingcard(LLMessageSystem* msg, void**)
{
- // someone has offered to form a friendship
- LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
-
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
- LLUUID tid;
- msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
-
- LLSD payload;
- payload["transaction_id"] = tid;
- payload["source_id"] = source_id;
- payload["sender"] = msg->getSender().getIPandPort();
-
- LLViewerObject* source = gObjectList.findObject(source_id);
- LLSD args;
- std::string source_name;
- if(source && source->isAvatar())
- {
- LLNameValue* nvfirst = source->getNVPair("FirstName");
- LLNameValue* nvlast = source->getNVPair("LastName");
- if (nvfirst && nvlast)
- {
- source_name = LLCacheName::buildFullName(
- nvfirst->getString(), nvlast->getString());
- }
- }
-
- if(!source_name.empty())
- {
- if (gAgent.isDoNotDisturb()
- || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
- {
- // automatically decline offer
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
- }
- else
- {
- args["NAME"] = source_name;
- LLNotificationsUtil::add("OfferCallingCard", args, payload);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
- }
+ // someone has offered to form a friendship
+ LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
+
+ LLUUID source_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
+ LLUUID tid;
+ msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
+
+ LLSD payload;
+ payload["transaction_id"] = tid;
+ payload["source_id"] = source_id;
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ LLViewerObject* source = gObjectList.findObject(source_id);
+ LLSD args;
+ std::string source_name;
+ if(source && source->isAvatar())
+ {
+ LLNameValue* nvfirst = source->getNVPair("FirstName");
+ LLNameValue* nvlast = source->getNVPair("LastName");
+ if (nvfirst && nvlast)
+ {
+ source_name = LLCacheName::buildFullName(
+ nvfirst->getString(), nvlast->getString());
+ }
+ }
+
+ if(!source_name.empty())
+ {
+ if (gAgent.isDoNotDisturb()
+ || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
+ {
+ // automatically decline offer
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
+ }
+ else
+ {
+ args["NAME"] = source_name;
+ LLNotificationsUtil::add("OfferCallingCard", args, payload);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
+ }
}
void process_accept_callingcard(LLMessageSystem* msg, void**)
{
- LLNotificationsUtil::add("CallingCardAccepted");
+ LLNotificationsUtil::add("CallingCardAccepted");
}
void process_decline_callingcard(LLMessageSystem* msg, void**)
{
- LLNotificationsUtil::add("CallingCardDeclined");
+ LLNotificationsUtil::add("CallingCardDeclined");
}
void translateSuccess(LLChat chat, LLSD toastArgs, std::string originalMsg, std::string expectLang, std::string translation, const std::string detected_language)
{
- // filter out non-interesting responses
+ // filter out non-interesting responses
if (!translation.empty()
&& ((detected_language.empty()) || (expectLang != detected_language))
&& (LLStringUtil::compareInsensitive(translation, originalMsg) != 0))
@@ -2463,7 +2463,7 @@ void translateSuccess(LLChat chat, LLSD toastArgs, std::string originalMsg, std:
chat.mText += " (" + LLTranslate::removeNoTranslateTags(translation) + ")";
}
- LLTranslate::instance().logSuccess(1);
+ LLTranslate::instance().logSuccess(1);
LLNotificationsUI::LLNotificationManager::instance().onChat(chat, toastArgs);
}
@@ -2473,424 +2473,424 @@ void translateFailure(LLChat chat, LLSD toastArgs, int status, const std::string
LLStringUtil::replaceString(msg, "\n", " "); // we want one-line error messages
chat.mText += " (" + msg + ")";
- LLTranslate::instance().logFailure(1);
+ LLTranslate::instance().logFailure(1);
LLNotificationsUI::LLNotificationManager::instance().onChat(chat, toastArgs);
}
void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
{
- if (gNonInteractive)
- {
- return;
- }
- LLChat chat;
- std::string mesg;
- std::string from_name;
- U8 source_temp;
- U8 type_temp;
- U8 audible_temp;
- LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
- LLUUID from_id;
- LLUUID owner_id;
- LLViewerObject* chatter;
-
- msg->getString("ChatData", "FromName", from_name);
-
- msg->getUUID("ChatData", "SourceID", from_id);
- chat.mFromID = from_id;
-
- // Object owner for objects
- msg->getUUID("ChatData", "OwnerID", owner_id);
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
- chat.mSourceType = (EChatSourceType)source_temp;
-
- msg->getU8("ChatData", "ChatType", type_temp);
- chat.mChatType = (EChatType)type_temp;
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
- chat.mAudible = (EChatAudible)audible_temp;
-
- chat.mTime = LLFrameTimer::getElapsedSeconds();
-
- // IDEVO Correct for new-style "Resident" names
- if (chat.mSourceType == CHAT_SOURCE_AGENT)
- {
- // I don't know if it's OK to change this here, if
- // anything downstream does lookups by name, for instance
-
- LLAvatarName av_name;
- if (LLAvatarNameCache::get(from_id, &av_name))
- {
- chat.mFromName = av_name.getCompleteName();
- }
- else
- {
- chat.mFromName = LLCacheName::cleanFullName(from_name);
- }
- }
- else
- {
- // make sure that we don't have an empty or all-whitespace name
- LLStringUtil::trim(from_name);
- if (from_name.empty())
- {
- from_name = LLTrans::getString("Unnamed");
- }
- chat.mFromName = from_name;
- }
-
- BOOL is_do_not_disturb = gAgent.isDoNotDisturb();
-
- BOOL is_muted = FALSE;
- BOOL is_linden = FALSE;
- is_muted = LLMuteList::getInstance()->isMuted(
- from_id,
- from_name,
- LLMute::flagTextChat)
- || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
- is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
- LLMuteList::isLinden(from_name);
-
- if (is_muted && (chat.mSourceType == CHAT_SOURCE_OBJECT))
- {
- return;
- }
-
- BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
- chatter = gObjectList.findObject(from_id);
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
-
- // Make swirly things only for talking objects. (not script debug messages, though)
- if (chat.mSourceType == CHAT_SOURCE_OBJECT
- && chat.mChatType != CHAT_TYPE_DEBUG_MSG
- && gSavedSettings.getBOOL("EffectScriptChatParticles") )
- {
- LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
- psc->setSourceObject(chatter);
- psc->setColor(color);
- //We set the particles to be owned by the object's owner,
- //just in case they should be muted by the mute list
- psc->setOwnerUUID(owner_id);
- LLViewerPartSim::getInstance()->addPartSource(psc);
- }
-
- // record last audible utterance
- if (is_audible
- && (is_linden || (!is_muted && !is_do_not_disturb)))
- {
- if (chat.mChatType != CHAT_TYPE_START
- && chat.mChatType != CHAT_TYPE_STOP)
- {
- gAgent.heardChat(chat.mFromID);
- }
- }
- }
-
- if (is_audible)
- {
- //BOOL visible_in_chat_bubble = FALSE;
-
- color.setVec(1.f,1.f,1.f,1.f);
- msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
-
- BOOL ircstyle = FALSE;
-
- // Look for IRC-style emotes here so chatbubbles work
- std::string prefix = mesg.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- ircstyle = TRUE;
- }
- chat.mText = mesg;
-
- // Look for the start of typing so we can put "..." in the bubbles.
- if (CHAT_TYPE_START == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->startTyping();
- }
- return;
- }
- else if (CHAT_TYPE_STOP == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->stopTyping();
- }
- return;
- }
-
- // Look for IRC-style emotes
- if (ircstyle)
- {
- // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
- chat.mChatStyle = CHAT_STYLE_IRC;
-
- // Do nothing, ircstyle is fixed above for chat bubbles
- }
- else
- {
- chat.mText = "";
- switch(chat.mChatType)
- {
- case CHAT_TYPE_WHISPER:
- chat.mText = LLTrans::getString("whisper") + " ";
- break;
- case CHAT_TYPE_DEBUG_MSG:
- case CHAT_TYPE_OWNER:
- case CHAT_TYPE_NORMAL:
- case CHAT_TYPE_DIRECT:
- break;
- case CHAT_TYPE_SHOUT:
- chat.mText = LLTrans::getString("shout") + " ";
- break;
- case CHAT_TYPE_START:
- case CHAT_TYPE_STOP:
- LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
- break;
- default:
- LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
- break;
- }
-
- chat.mText += mesg;
- }
-
- // We have a real utterance now, so can stop showing "..." and proceed.
- if (chatter && chatter->isAvatar())
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
- ((LLVOAvatar*)chatter)->stopTyping();
-
- if (!is_muted && !is_do_not_disturb)
- {
- //visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
- std::string formated_msg = "";
- LLViewerChat::formatChatMsg(chat, formated_msg);
- LLChat chat_bubble = chat;
- chat_bubble.mText = formated_msg;
- ((LLVOAvatar*)chatter)->addChat(chat_bubble);
- }
- }
-
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
- }
-
- // truth table:
- // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
- // F F F F * Yes Yes
- // F F F T * Yes Yes
- // F F T F * No No
- // F F T T * No No
- // F T F F * No Yes
- // F T F T * Yes Yes
- // F T T F * No No
- // F T T T * No No
- // T * * * F Yes Yes
-
- chat.mMuted = is_muted && !is_linden;
-
- // pass owner_id to chat so that we can display the remote
- // object inspect for an object that is chatting with you
- LLSD args;
- chat.mOwnerID = owner_id;
-
- LLTranslate::instance().logCharsSeen(mesg.size());
- if (gSavedSettings.getBOOL("TranslateChat") && chat.mSourceType != CHAT_SOURCE_SYSTEM)
- {
- if (chat.mChatStyle == CHAT_STYLE_IRC)
- {
- mesg = mesg.substr(4, std::string::npos);
- }
- const std::string from_lang = ""; // leave empty to trigger autodetect
- const std::string to_lang = LLTranslate::getTranslateLanguage();
-
- LLTranslate::instance().logCharsSent(mesg.size());
+ if (gNonInteractive)
+ {
+ return;
+ }
+ LLChat chat;
+ std::string mesg;
+ std::string from_name;
+ U8 source_temp;
+ U8 type_temp;
+ U8 audible_temp;
+ LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
+ LLUUID from_id;
+ LLUUID owner_id;
+ LLViewerObject* chatter;
+
+ msg->getString("ChatData", "FromName", from_name);
+
+ msg->getUUID("ChatData", "SourceID", from_id);
+ chat.mFromID = from_id;
+
+ // Object owner for objects
+ msg->getUUID("ChatData", "OwnerID", owner_id);
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
+ chat.mSourceType = (EChatSourceType)source_temp;
+
+ msg->getU8("ChatData", "ChatType", type_temp);
+ chat.mChatType = (EChatType)type_temp;
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
+ chat.mAudible = (EChatAudible)audible_temp;
+
+ chat.mTime = LLFrameTimer::getElapsedSeconds();
+
+ // IDEVO Correct for new-style "Resident" names
+ if (chat.mSourceType == CHAT_SOURCE_AGENT)
+ {
+ // I don't know if it's OK to change this here, if
+ // anything downstream does lookups by name, for instance
+
+ LLAvatarName av_name;
+ if (LLAvatarNameCache::get(from_id, &av_name))
+ {
+ chat.mFromName = av_name.getCompleteName();
+ }
+ else
+ {
+ chat.mFromName = LLCacheName::cleanFullName(from_name);
+ }
+ }
+ else
+ {
+ // make sure that we don't have an empty or all-whitespace name
+ LLStringUtil::trim(from_name);
+ if (from_name.empty())
+ {
+ from_name = LLTrans::getString("Unnamed");
+ }
+ chat.mFromName = from_name;
+ }
+
+ BOOL is_do_not_disturb = gAgent.isDoNotDisturb();
+
+ BOOL is_muted = FALSE;
+ BOOL is_linden = FALSE;
+ is_muted = LLMuteList::getInstance()->isMuted(
+ from_id,
+ from_name,
+ LLMute::flagTextChat)
+ || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
+ is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
+ LLMuteList::isLinden(from_name);
+
+ if (is_muted && (chat.mSourceType == CHAT_SOURCE_OBJECT))
+ {
+ return;
+ }
+
+ BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
+ chatter = gObjectList.findObject(from_id);
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+
+ // Make swirly things only for talking objects. (not script debug messages, though)
+ if (chat.mSourceType == CHAT_SOURCE_OBJECT
+ && chat.mChatType != CHAT_TYPE_DEBUG_MSG
+ && gSavedSettings.getBOOL("EffectScriptChatParticles") )
+ {
+ LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
+ psc->setSourceObject(chatter);
+ psc->setColor(color);
+ //We set the particles to be owned by the object's owner,
+ //just in case they should be muted by the mute list
+ psc->setOwnerUUID(owner_id);
+ LLViewerPartSim::getInstance()->addPartSource(psc);
+ }
+
+ // record last audible utterance
+ if (is_audible
+ && (is_linden || (!is_muted && !is_do_not_disturb)))
+ {
+ if (chat.mChatType != CHAT_TYPE_START
+ && chat.mChatType != CHAT_TYPE_STOP)
+ {
+ gAgent.heardChat(chat.mFromID);
+ }
+ }
+ }
+
+ if (is_audible)
+ {
+ //BOOL visible_in_chat_bubble = FALSE;
+
+ color.setVec(1.f,1.f,1.f,1.f);
+ msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
+
+ BOOL ircstyle = FALSE;
+
+ // Look for IRC-style emotes here so chatbubbles work
+ std::string prefix = mesg.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ ircstyle = TRUE;
+ }
+ chat.mText = mesg;
+
+ // Look for the start of typing so we can put "..." in the bubbles.
+ if (CHAT_TYPE_START == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->startTyping();
+ }
+ return;
+ }
+ else if (CHAT_TYPE_STOP == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->stopTyping();
+ }
+ return;
+ }
+
+ // Look for IRC-style emotes
+ if (ircstyle)
+ {
+ // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
+ chat.mChatStyle = CHAT_STYLE_IRC;
+
+ // Do nothing, ircstyle is fixed above for chat bubbles
+ }
+ else
+ {
+ chat.mText = "";
+ switch(chat.mChatType)
+ {
+ case CHAT_TYPE_WHISPER:
+ chat.mText = LLTrans::getString("whisper") + " ";
+ break;
+ case CHAT_TYPE_DEBUG_MSG:
+ case CHAT_TYPE_OWNER:
+ case CHAT_TYPE_NORMAL:
+ case CHAT_TYPE_DIRECT:
+ break;
+ case CHAT_TYPE_SHOUT:
+ chat.mText = LLTrans::getString("shout") + " ";
+ break;
+ case CHAT_TYPE_START:
+ case CHAT_TYPE_STOP:
+ LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
+ break;
+ default:
+ LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
+ break;
+ }
+
+ chat.mText += mesg;
+ }
+
+ // We have a real utterance now, so can stop showing "..." and proceed.
+ if (chatter && chatter->isAvatar())
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+ ((LLVOAvatar*)chatter)->stopTyping();
+
+ if (!is_muted && !is_do_not_disturb)
+ {
+ //visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
+ std::string formated_msg = "";
+ LLViewerChat::formatChatMsg(chat, formated_msg);
+ LLChat chat_bubble = chat;
+ chat_bubble.mText = formated_msg;
+ ((LLVOAvatar*)chatter)->addChat(chat_bubble);
+ }
+ }
+
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+ }
+
+ // truth table:
+ // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
+ // F F F F * Yes Yes
+ // F F F T * Yes Yes
+ // F F T F * No No
+ // F F T T * No No
+ // F T F F * No Yes
+ // F T F T * Yes Yes
+ // F T T F * No No
+ // F T T T * No No
+ // T * * * F Yes Yes
+
+ chat.mMuted = is_muted && !is_linden;
+
+ // pass owner_id to chat so that we can display the remote
+ // object inspect for an object that is chatting with you
+ LLSD args;
+ chat.mOwnerID = owner_id;
+
+ LLTranslate::instance().logCharsSeen(mesg.size());
+ if (gSavedSettings.getBOOL("TranslateChat") && chat.mSourceType != CHAT_SOURCE_SYSTEM)
+ {
+ if (chat.mChatStyle == CHAT_STYLE_IRC)
+ {
+ mesg = mesg.substr(4, std::string::npos);
+ }
+ const std::string from_lang = ""; // leave empty to trigger autodetect
+ const std::string to_lang = LLTranslate::getTranslateLanguage();
+
+ LLTranslate::instance().logCharsSent(mesg.size());
LLTranslate::translateMessage(from_lang, to_lang, mesg,
boost::bind(&translateSuccess, chat, args, mesg, from_lang, _1, _2),
boost::bind(&translateFailure, chat, args, _1, _2));
- }
- else
- {
- LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
- }
+ }
+ else
+ {
+ LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
+ }
- // don't call notification for debug messages from not owned objects
- if (chat.mChatType == CHAT_TYPE_DEBUG_MSG)
- {
- if (gAgentID != chat.mOwnerID)
- {
- return;
- }
- }
+ // don't call notification for debug messages from not owned objects
+ if (chat.mChatType == CHAT_TYPE_DEBUG_MSG)
+ {
+ if (gAgentID != chat.mOwnerID)
+ {
+ return;
+ }
+ }
- if (mesg != "")
- {
- LLSD msg_notify = LLSD(LLSD::emptyMap());
- msg_notify["session_id"] = LLUUID();
- msg_notify["from_id"] = chat.mFromID;
- msg_notify["source_type"] = chat.mSourceType;
- on_new_message(msg_notify);
- }
+ if (mesg != "")
+ {
+ LLSD msg_notify = LLSD(LLSD::emptyMap());
+ msg_notify["session_id"] = LLUUID();
+ msg_notify["from_id"] = chat.mFromID;
+ msg_notify["source_type"] = chat.mSourceType;
+ on_new_message(msg_notify);
+ }
- }
+ }
}
// Simulator we're on is informing the viewer that the agent
-// is starting to teleport (perhaps to another sim, perhaps to the
-// same sim). If we initiated the teleport process by sending some kind
-// of TeleportRequest, then this info is redundant, but if the sim
-// initiated the teleport (via a script call, being killed, etc.)
+// is starting to teleport (perhaps to another sim, perhaps to the
+// same sim). If we initiated the teleport process by sending some kind
+// of TeleportRequest, then this info is redundant, but if the sim
+// initiated the teleport (via a script call, being killed, etc.)
// then this info is news to us.
void process_teleport_start(LLMessageSystem *msg, void**)
{
- // on teleport, don't tell them about destination guide anymore
- LLFirstUse::notUsingDestinationGuide(false);
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
+ // on teleport, don't tell them about destination guide anymore
+ LLFirstUse::notUsingDestinationGuide(false);
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
- if (gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING)
- {
- // Race condition?
- LL_WARNS("Messaging") << "Got TeleportStart, but teleport already in progress. TeleportFlags=" << teleport_flags << LL_ENDL;
- }
+ if (gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING)
+ {
+ // Race condition?
+ LL_WARNS("Messaging") << "Got TeleportStart, but teleport already in progress. TeleportFlags=" << teleport_flags << LL_ENDL;
+ }
- LL_DEBUGS("Messaging") << "Got TeleportStart with TeleportFlags=" << teleport_flags << ". gTeleportDisplay: " << gTeleportDisplay << ", gAgent.mTeleportState: " << gAgent.getTeleportState() << LL_ENDL;
+ LL_DEBUGS("Messaging") << "Got TeleportStart with TeleportFlags=" << teleport_flags << ". gTeleportDisplay: " << gTeleportDisplay << ", gAgent.mTeleportState: " << gAgent.getTeleportState() << LL_ENDL;
- // *NOTE: The server sends two StartTeleport packets when you are teleporting to a LM
- LLViewerMessage::getInstance()->mTeleportStartedSignal();
+ // *NOTE: The server sends two StartTeleport packets when you are teleporting to a LM
+ LLViewerMessage::getInstance()->mTeleportStartedSignal();
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
-
- // Freeze the UI and show progress bar
- // Note: could add data here to differentiate between normal teleport and death.
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- gTeleportDisplay = TRUE;
- gAgent.setTeleportState( LLAgent::TELEPORT_START );
- make_ui_sound("UISndTeleportOut");
+ // Freeze the UI and show progress bar
+ // Note: could add data here to differentiate between normal teleport and death.
- LL_INFOS("Messaging") << "Teleport initiated by remote TeleportStart message with TeleportFlags: " << teleport_flags << LL_ENDL;
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ gTeleportDisplay = TRUE;
+ gAgent.setTeleportState( LLAgent::TELEPORT_START );
+ make_ui_sound("UISndTeleportOut");
+
+ LL_INFOS("Messaging") << "Teleport initiated by remote TeleportStart message with TeleportFlags: " << teleport_flags << LL_ENDL;
- // Don't call LLFirstUse::useTeleport here because this could be
- // due to being killed, which would send you home, not to a Telehub
- }
+ // Don't call LLFirstUse::useTeleport here because this could be
+ // due to being killed, which would send you home, not to a Telehub
+ }
}
boost::signals2::connection LLViewerMessage::setTeleportStartedCallback(teleport_started_callback_t cb)
{
- return mTeleportStartedSignal.connect(cb);
+ return mTeleportStartedSignal.connect(cb);
}
void process_teleport_progress(LLMessageSystem* msg, void**)
{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if((gAgent.getID() != agent_id)
- || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
- {
- LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
- return;
- }
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
- std::string buffer;
- msg->getString("Info", "Message", buffer);
- LL_DEBUGS("Messaging") << "teleport progress: " << buffer << " flags: " << teleport_flags << LL_ENDL;
-
- //Sorta hacky...default to using simulator raw messages
- //if we don't find the coresponding mapping in our progress mappings
- std::string message = buffer;
-
- if (LLAgent::sTeleportProgressMessages.find(buffer) !=
- LLAgent::sTeleportProgressMessages.end() )
- {
- message = LLAgent::sTeleportProgressMessages[buffer];
- }
-
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if((gAgent.getID() != agent_id)
+ || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
+ {
+ LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
+ return;
+ }
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+ std::string buffer;
+ msg->getString("Info", "Message", buffer);
+ LL_DEBUGS("Messaging") << "teleport progress: " << buffer << " flags: " << teleport_flags << LL_ENDL;
+
+ //Sorta hacky...default to using simulator raw messages
+ //if we don't find the coresponding mapping in our progress mappings
+ std::string message = buffer;
+
+ if (LLAgent::sTeleportProgressMessages.find(buffer) !=
+ LLAgent::sTeleportProgressMessages.end() )
+ {
+ message = LLAgent::sTeleportProgressMessages[buffer];
+ }
+
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
}
class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
{
public:
- LLFetchInWelcomeArea(const uuid_vec_t &ids) :
- LLInventoryFetchDescendentsObserver(ids)
- {}
- virtual void done()
- {
- LLIsType is_landmark(LLAssetType::AT_LANDMARK);
- LLIsType is_card(LLAssetType::AT_CALLINGCARD);
-
- LLInventoryModel::cat_array_t card_cats;
- LLInventoryModel::item_array_t card_items;
- LLInventoryModel::cat_array_t land_cats;
- LLInventoryModel::item_array_t land_items;
-
- uuid_vec_t::iterator it = mComplete.begin();
- uuid_vec_t::iterator end = mComplete.end();
- for(; it != end; ++it)
- {
- gInventory.collectDescendentsIf(
- (*it),
- land_cats,
- land_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_landmark);
- gInventory.collectDescendentsIf(
- (*it),
- card_cats,
- card_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_card);
- }
-
- gInventory.removeObserver(this);
- delete this;
- }
+ LLFetchInWelcomeArea(const uuid_vec_t &ids) :
+ LLInventoryFetchDescendentsObserver(ids)
+ {}
+ virtual void done()
+ {
+ LLIsType is_landmark(LLAssetType::AT_LANDMARK);
+ LLIsType is_card(LLAssetType::AT_CALLINGCARD);
+
+ LLInventoryModel::cat_array_t card_cats;
+ LLInventoryModel::item_array_t card_items;
+ LLInventoryModel::cat_array_t land_cats;
+ LLInventoryModel::item_array_t land_items;
+
+ uuid_vec_t::iterator it = mComplete.begin();
+ uuid_vec_t::iterator end = mComplete.end();
+ for(; it != end; ++it)
+ {
+ gInventory.collectDescendentsIf(
+ (*it),
+ land_cats,
+ land_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_landmark);
+ gInventory.collectDescendentsIf(
+ (*it),
+ card_cats,
+ card_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_card);
+ }
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
};
-class LLPostTeleportNotifiers : public LLEventTimer
+class LLPostTeleportNotifiers : public LLEventTimer
{
public:
- LLPostTeleportNotifiers();
- virtual ~LLPostTeleportNotifiers();
+ LLPostTeleportNotifiers();
+ virtual ~LLPostTeleportNotifiers();
- //function to be called at the supplied frequency
- virtual BOOL tick();
+ //function to be called at the supplied frequency
+ bool tick() override;
};
LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
@@ -2901,36 +2901,36 @@ LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
{
}
-BOOL LLPostTeleportNotifiers::tick()
+bool LLPostTeleportNotifiers::tick()
{
- BOOL all_done = FALSE;
- if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- // get callingcards and landmarks available to the user arriving.
- uuid_vec_t folders;
- const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- if(callingcard_id.notNull())
- folders.push_back(callingcard_id);
- const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
- if(folder_id.notNull())
- folders.push_back(folder_id);
- if(!folders.empty())
- {
- LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea(folders);
- fetcher->startFetch();
- if(fetcher->isFinished())
- {
- fetcher->done();
- }
- else
- {
- gInventory.addObserver(fetcher);
- }
- }
- all_done = TRUE;
- }
+ bool all_done = false;
+ if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ // get callingcards and landmarks available to the user arriving.
+ uuid_vec_t folders;
+ const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ if(callingcard_id.notNull())
+ folders.push_back(callingcard_id);
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
+ if(folder_id.notNull())
+ folders.push_back(folder_id);
+ if(!folders.empty())
+ {
+ LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea(folders);
+ fetcher->startFetch();
+ if(fetcher->isFinished())
+ {
+ fetcher->done();
+ }
+ else
+ {
+ gInventory.addObserver(fetcher);
+ }
+ }
+ all_done = true;
+ }
- return all_done;
+ return all_done;
}
@@ -2939,14 +2939,14 @@ BOOL LLPostTeleportNotifiers::tick()
// We're going to pretend to be a new agent
void process_teleport_finish(LLMessageSystem* msg, void**)
{
- LL_DEBUGS("Teleport","Messaging") << "Received TeleportFinish message" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Teleport","Messaging") << "Got teleport notification for wrong agent " << agent_id << " expected " << gAgent.getID() << ", ignoring!" << LL_ENDL;
- return;
- }
+ LL_DEBUGS("Teleport","Messaging") << "Received TeleportFinish message" << LL_ENDL;
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Teleport","Messaging") << "Got teleport notification for wrong agent " << agent_id << " expected " << gAgent.getID() << ", ignoring!" << LL_ENDL;
+ return;
+ }
if (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE)
{
@@ -2954,7 +2954,7 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
{
// Server either ignored teleport cancel message or did not receive it in time.
// This message can't be ignored since teleport is complete at server side
- LL_INFOS("Teleport") << "Restoring canceled teleport request" << LL_ENDL;
+ LL_INFOS("Teleport") << "Restoring canceled teleport request" << LL_ENDL;
gAgent.restoreCanceledTeleportRequest();
}
else
@@ -2971,348 +2971,348 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
{
LL_WARNS("Teleport","Messaging") << "Teleport message in the middle of other teleport" << LL_ENDL;
}
-
- // Teleport is finished; it can't be cancelled now.
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
-
- // Do teleport effect for where you're leaving
- // VEFFECT: TeleportStart
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
- U32 location_id;
- U32 sim_ip;
- U16 sim_port;
- LLVector3 pos, look_at;
- U64 region_handle;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
- msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
-
- LL_DEBUGS("Teleport") << "TeleportFinish message params are:"
- << " sim_ip " << sim_ip
- << " sim_port " << sim_port
- << " region_handle " << region_handle
- << " teleport_flags " << teleport_flags
- << " seedCap " << seedCap
- << LL_ENDL;
-
- // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
- if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
- && (!gAgent.isGodlike()))
- {
- gAgent.setHomePosRegion(region_handle, pos);
-
- // Create a timer that will send notices when teleporting is all finished. Since this is
- // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
- new LLPostTeleportNotifiers();
- }
-
- LLHost sim_host(sim_ip, sim_port);
-
- // Viewer trusts the simulator.
- gMessageSystem->enableCircuit(sim_host, TRUE);
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+
+ // Teleport is finished; it can't be cancelled now.
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+
+ // Do teleport effect for where you're leaving
+ // VEFFECT: TeleportStart
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+ U32 location_id;
+ U32 sim_ip;
+ U16 sim_port;
+ LLVector3 pos, look_at;
+ U64 region_handle;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
+ msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
+
+ LL_DEBUGS("Teleport") << "TeleportFinish message params are:"
+ << " sim_ip " << sim_ip
+ << " sim_port " << sim_port
+ << " region_handle " << region_handle
+ << " teleport_flags " << teleport_flags
+ << " seedCap " << seedCap
+ << LL_ENDL;
+
+ // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
+ if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
+ && (!gAgent.isGodlike()))
+ {
+ gAgent.setHomePosRegion(region_handle, pos);
+
+ // Create a timer that will send notices when teleporting is all finished. Since this is
+ // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
+ new LLPostTeleportNotifiers();
+ }
+
+ LLHost sim_host(sim_ip, sim_port);
+
+ // Viewer trusts the simulator.
+ gMessageSystem->enableCircuit(sim_host, TRUE);
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
/*
- // send camera update to new region
- gAgentCamera.updateCamera();
-
- // likewise make sure the camera is behind the avatar
- gAgentCamera.resetView(TRUE);
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->clearChatText();
- gAgentCamera.slamLookAt(look_at);
- }
- gAgent.setPositionAgent(pos);
- gAssetStorage->setUpstream(sim);
- gCacheName->setUpstream(sim);
+ // send camera update to new region
+ gAgentCamera.updateCamera();
+
+ // likewise make sure the camera is behind the avatar
+ gAgentCamera.resetView(TRUE);
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->clearChatText();
+ gAgentCamera.slamLookAt(look_at);
+ }
+ gAgent.setPositionAgent(pos);
+ gAssetStorage->setUpstream(sim);
+ gCacheName->setUpstream(sim);
*/
- // Make sure we're standing
- gAgent.standUp();
+ // Make sure we're standing
+ gAgent.standUp();
- // now, use the circuit info to tell simulator about us!
- LL_INFOS("Teleport","Messaging") << "process_teleport_finish() sending UseCircuitCode to enable sim_host "
- << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
- msg->sendReliable(sim_host);
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("Teleport","Messaging") << "process_teleport_finish() sending UseCircuitCode to enable sim_host "
+ << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(sim_host);
- LL_INFOS("Teleport") << "Calling send_complete_agent_movement() and setting state to TELEPORT_MOVING" << LL_ENDL;
- send_complete_agent_movement(sim_host);
- gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
+ LL_INFOS("Teleport") << "Calling send_complete_agent_movement() and setting state to TELEPORT_MOVING" << LL_ENDL;
+ send_complete_agent_movement(sim_host);
+ gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
- LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability(). Seed cap == "
- << seedCap << LL_ENDL;
- regionp->setSeedCapability(seedCap);
+ LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability(). Seed cap == "
+ << seedCap << LL_ENDL;
+ regionp->setSeedCapability(seedCap);
- // Don't send camera updates to the new region until we're
- // actually there...
+ // Don't send camera updates to the new region until we're
+ // actually there...
- // Now do teleport effect for where you're going.
- // VEFFECT: TeleportEnd
- effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ // Now do teleport effect for where you're going.
+ // VEFFECT: TeleportEnd
+ effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
-// gTeleportDisplay = TRUE;
-// gTeleportDisplayTimer.reset();
-// gViewerWindow->setShowProgress(TRUE);
+// gTeleportDisplay = TRUE;
+// gTeleportDisplayTimer.reset();
+// gViewerWindow->setShowProgress(TRUE);
}
// stuff we have to do every time we get an AvatarInitComplete from a sim
/*
void process_avatar_init_complete(LLMessageSystem* msg, void**)
{
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
- agent_movement_complete(msg->getSender(), agent_pos);
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
+ agent_movement_complete(msg->getSender(), agent_pos);
}
*/
void process_agent_movement_complete(LLMessageSystem* msg, void**)
{
- LL_INFOS("Teleport","Messaging") << "Received ProcessAgentMovementComplete" << LL_ENDL;
-
- gShiftFrame = true;
- gAgentMovementCompleted = true;
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Teleport", "Messaging") << "Incorrect agent or session id in process_agent_movement_complete()"
- << " agent " << agent_id << " expected " << gAgent.getID()
- << " session " << session_id << " expected " << gAgent.getSessionID()
- << ", ignoring" << LL_ENDL;
- return;
- }
-
- // *TODO: check timestamp to make sure the movement compleation
- // makes sense.
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
- LLVector3 look_at;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
-
- std::string version_channel;
- msg->getString("SimData", "ChannelVersion", version_channel);
-
- if (!isAgentAvatarValid())
- {
- // Could happen if you were immediately god-teleported away on login,
- // maybe other cases. Continue, but warn.
- LL_WARNS("Teleport", "Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
- }
-
- F32 x, y;
- from_region_handle(region_handle, &x, &y);
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if (!regionp)
- {
- if (gAgent.getRegion())
- {
- LL_WARNS("Teleport", "Messaging") << "current region origin "
- << gAgent.getRegion()->getOriginGlobal() << " id " << gAgent.getRegion()->getRegionID() << LL_ENDL;
- }
-
- LL_WARNS("Teleport", "Messaging") << "Agent being sent to invalid home region: "
- << x << ":" << y
- << " current pos " << gAgent.getPositionGlobal()
- << ", calling forceDisconnect()"
- << LL_ENDL;
- LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
- return;
-
- }
-
- LL_INFOS("Teleport","Messaging") << "Changing home region to region id " << regionp->getRegionID() << " handle " << region_handle << " == x,y " << x << "," << y << LL_ENDL;
-
- // set our upstream host the new simulator and shuffle things as
- // appropriate.
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
- gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
- gAssetStorage->setUpstream(msg->getSender());
- gCacheName->setUpstream(msg->getSender());
- gViewerThrottle.sendToSim();
- gViewerWindow->sendShapeToSim();
-
- bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
-
- if( is_teleport )
- {
- if (gAgent.getTeleportKeepsLookAt())
- {
- // *NOTE: the LookAt data we get from the sim here doesn't
- // seem to be useful, so get it from the camera instead
- look_at = LLViewerCamera::getInstance()->getAtAxis();
- }
- // Force the camera back onto the agent, don't animate.
- gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
- gAgentCamera.slamLookAt(look_at);
- gAgentCamera.updateCamera();
-
- LL_INFOS("Teleport") << "Agent movement complete, setting state to TELEPORT_START_ARRIVAL" << LL_ENDL;
- gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
-
- if (isAgentAvatarValid())
- {
- // Set the new position
- gAgentAvatarp->setPositionAgent(agent_pos);
- gAgentAvatarp->clearChat();
- gAgentAvatarp->slamPosition();
- }
- }
- else
- {
- // This is initial log-in or a region crossing
- LL_INFOS("Teleport") << "State is not TELEPORT_MOVING, so this is initial log-in or region crossing. "
- << "Setting state to TELEPORT_NONE" << LL_ENDL;
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
-
- if(LLStartUp::getStartupState() < STATE_STARTED)
- { // This is initial log-in, not a region crossing:
- // Set the camera looking ahead of the AV so send_agent_update() below
- // will report the correct location to the server.
- LLVector3 look_at_point = look_at;
- look_at_point = agent_pos + look_at_point.rotVec(gAgent.getQuat());
-
- static LLVector3 up_direction(0.0f, 0.0f, 1.0f);
- LLViewerCamera::getInstance()->lookAt(agent_pos, look_at_point, up_direction);
- }
- }
-
- if ( LLTracker::isTracking(NULL) )
- {
- // Check distance to beacon, if < 5m, remove beacon
- LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
- LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
- if (beacon_dir.magVecSquared() < 25.f)
- {
- LLTracker::stopTracking(false);
- }
- else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() && look_at.isExactlyZero())
- {
- //look at the beacon
- LLVector3 global_agent_pos = agent_pos;
- global_agent_pos[0] += x;
- global_agent_pos[1] += y;
- look_at = (LLVector3)beacon_pos - global_agent_pos;
- look_at.normVec();
- gAgentCamera.slamLookAt(look_at);
- }
- }
-
- // TODO: Put back a check for flying status! DK 12/19/05
- // Sim tells us whether the new position is off the ground
- /*
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
- */
-
- send_agent_update(TRUE, TRUE);
-
- if (gAgent.getRegion()->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
-
- // force simulator to recognize do not disturb state
- if (gAgent.isDoNotDisturb())
- {
- gAgent.setDoNotDisturb(true);
- }
- else
- {
- gAgent.setDoNotDisturb(false);
- }
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->mFootPlane.clearVec();
- }
-
- // send walk-vs-run status
- gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
-
- // If the server version has changed, display an info box and offer
- // to display the release notes, unless this is the initial log in.
- if (gLastVersionChannel == version_channel)
- {
- return;
- }
-
- gLastVersionChannel = version_channel;
+ LL_INFOS("Teleport","Messaging") << "Received ProcessAgentMovementComplete" << LL_ENDL;
+
+ gShiftFrame = true;
+ gAgentMovementCompleted = true;
+
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Teleport", "Messaging") << "Incorrect agent or session id in process_agent_movement_complete()"
+ << " agent " << agent_id << " expected " << gAgent.getID()
+ << " session " << session_id << " expected " << gAgent.getSessionID()
+ << ", ignoring" << LL_ENDL;
+ return;
+ }
+
+ // *TODO: check timestamp to make sure the movement compleation
+ // makes sense.
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
+ LLVector3 look_at;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
+
+ std::string version_channel;
+ msg->getString("SimData", "ChannelVersion", version_channel);
+
+ if (!isAgentAvatarValid())
+ {
+ // Could happen if you were immediately god-teleported away on login,
+ // maybe other cases. Continue, but warn.
+ LL_WARNS("Teleport", "Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
+ }
+
+ F32 x, y;
+ from_region_handle(region_handle, &x, &y);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
+ if (!regionp)
+ {
+ if (gAgent.getRegion())
+ {
+ LL_WARNS("Teleport", "Messaging") << "current region origin "
+ << gAgent.getRegion()->getOriginGlobal() << " id " << gAgent.getRegion()->getRegionID() << LL_ENDL;
+ }
+
+ LL_WARNS("Teleport", "Messaging") << "Agent being sent to invalid home region: "
+ << x << ":" << y
+ << " current pos " << gAgent.getPositionGlobal()
+ << ", calling forceDisconnect()"
+ << LL_ENDL;
+ LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
+ return;
+
+ }
+
+ LL_INFOS("Teleport","Messaging") << "Changing home region to region id " << regionp->getRegionID() << " handle " << region_handle << " == x,y " << x << "," << y << LL_ENDL;
+
+ // set our upstream host the new simulator and shuffle things as
+ // appropriate.
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
+ gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+ gAssetStorage->setUpstream(msg->getSender());
+ gCacheName->setUpstream(msg->getSender());
+ gViewerThrottle.sendToSim();
+ gViewerWindow->sendShapeToSim();
+
+ bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
+
+ if( is_teleport )
+ {
+ if (gAgent.getTeleportKeepsLookAt())
+ {
+ // *NOTE: the LookAt data we get from the sim here doesn't
+ // seem to be useful, so get it from the camera instead
+ look_at = LLViewerCamera::getInstance()->getAtAxis();
+ }
+ // Force the camera back onto the agent, don't animate.
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.slamLookAt(look_at);
+ gAgentCamera.updateCamera();
+
+ LL_INFOS("Teleport") << "Agent movement complete, setting state to TELEPORT_START_ARRIVAL" << LL_ENDL;
+ gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
+
+ if (isAgentAvatarValid())
+ {
+ // Set the new position
+ gAgentAvatarp->setPositionAgent(agent_pos);
+ gAgentAvatarp->clearChat();
+ gAgentAvatarp->slamPosition();
+ }
+ }
+ else
+ {
+ // This is initial log-in or a region crossing
+ LL_INFOS("Teleport") << "State is not TELEPORT_MOVING, so this is initial log-in or region crossing. "
+ << "Setting state to TELEPORT_NONE" << LL_ENDL;
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+
+ if(LLStartUp::getStartupState() < STATE_STARTED)
+ { // This is initial log-in, not a region crossing:
+ // Set the camera looking ahead of the AV so send_agent_update() below
+ // will report the correct location to the server.
+ LLVector3 look_at_point = look_at;
+ look_at_point = agent_pos + look_at_point.rotVec(gAgent.getQuat());
+
+ static LLVector3 up_direction(0.0f, 0.0f, 1.0f);
+ LLViewerCamera::getInstance()->lookAt(agent_pos, look_at_point, up_direction);
+ }
+ }
+
+ if ( LLTracker::isTracking(NULL) )
+ {
+ // Check distance to beacon, if < 5m, remove beacon
+ LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
+ LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
+ if (beacon_dir.magVecSquared() < 25.f)
+ {
+ LLTracker::stopTracking(false);
+ }
+ else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() && look_at.isExactlyZero())
+ {
+ //look at the beacon
+ LLVector3 global_agent_pos = agent_pos;
+ global_agent_pos[0] += x;
+ global_agent_pos[1] += y;
+ look_at = (LLVector3)beacon_pos - global_agent_pos;
+ look_at.normVec();
+ gAgentCamera.slamLookAt(look_at);
+ }
+ }
+
+ // TODO: Put back a check for flying status! DK 12/19/05
+ // Sim tells us whether the new position is off the ground
+ /*
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+ */
+
+ send_agent_update(TRUE, TRUE);
+
+ if (gAgent.getRegion()->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+
+ // force simulator to recognize do not disturb state
+ if (gAgent.isDoNotDisturb())
+ {
+ gAgent.setDoNotDisturb(true);
+ }
+ else
+ {
+ gAgent.setDoNotDisturb(false);
+ }
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->mFootPlane.clearVec();
+ }
+
+ // send walk-vs-run status
+ gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
+
+ // If the server version has changed, display an info box and offer
+ // to display the release notes, unless this is the initial log in.
+ if (gLastVersionChannel == version_channel)
+ {
+ return;
+ }
+
+ gLastVersionChannel = version_channel;
}
void process_crossed_region(LLMessageSystem* msg, void**)
{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
- << LL_ENDL;
- return;
- }
- LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
- gAgentAvatarp->resetRegionCrossingTimer();
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
+ << LL_ENDL;
+ return;
+ }
+ LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
+ gAgentAvatarp->resetRegionCrossingTimer();
- U32 sim_ip;
- msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
- U16 sim_port;
- msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
- LLHost sim_host(sim_ip, sim_port);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+ U32 sim_ip;
+ msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
+ U16 sim_port;
+ msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
+ LLHost sim_host(sim_ip, sim_port);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
- std::string seedCap;
- msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
+ send_complete_agent_movement(sim_host);
- send_complete_agent_movement(sim_host);
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
-
- LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from process_crossed_region(). Seed cap == "
- << seedCap << LL_ENDL;
- regionp->setSeedCapability(seedCap);
+ LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from process_crossed_region(). Seed cap == "
+ << seedCap << LL_ENDL;
+ regionp->setSeedCapability(seedCap);
}
@@ -3320,254 +3320,254 @@ void process_crossed_region(LLMessageSystem* msg, void**)
// Sends avatar and camera information to simulator.
// Sent roughly once per frame, or 20 times per second, whichever is less often
-const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
-const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
- // between these values we delay the updates (but no more than one second)
+const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
+const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
+ // between these values we delay the updates (but no more than one second)
void send_agent_update(BOOL force_send, BOOL send_reliable)
{
LL_PROFILE_ZONE_SCOPED;
llassert(!gCubeSnapshot);
- if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
- {
- // We don't care if they want to send an agent update, they're not allowed to until the simulator
- // that's the target is ready to receive them (after avatar_init_complete is received)
- return;
- }
-
- // We have already requested to log out. Don't send agent updates.
- if(LLAppViewer::instance()->logoutRequestSent())
- {
- return;
- }
-
- // no region to send update to
- if(gAgent.getRegion() == NULL)
- {
- return;
- }
-
- const F32 TRANSLATE_THRESHOLD = 0.01f;
-
- // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
- // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
- // Thus, we're actually testing against 0.2 degrees
- const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
-
- const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
-
- // Store data on last sent update so that if no changes, no send
- static LLVector3 last_camera_pos_agent,
- last_camera_at,
- last_camera_left,
- last_camera_up;
-
- static LLVector3 cam_center_chg,
- cam_rot_chg;
-
- static LLQuaternion last_head_rot;
- static U32 last_control_flags = 0;
- static U8 last_render_state;
- static U8 duplicate_count = 0;
- static F32 head_rot_chg = 1.0;
- static U8 last_flags;
-
- LLMessageSystem *msg = gMessageSystem;
- LLVector3 camera_pos_agent; // local to avatar's region
- U8 render_state;
-
- LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
- LLQuaternion head_rotation = gAgent.getHeadRotation();
-
- camera_pos_agent = gAgentCamera.getCameraPositionAgent();
-
- render_state = gAgent.getRenderState();
-
- U32 control_flag_change = 0;
- U8 flag_change = 0;
-
- cam_center_chg = last_camera_pos_agent - camera_pos_agent;
- cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
-
- // If a modifier key is held down, turn off
- // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
- // trigger a control event.
- U32 control_flags = gAgent.getControlFlags();
-
- MASK key_mask = gKeyboard->currentMask(TRUE);
-
- if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
- {
- control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
- AGENT_CONTROL_ML_LBUTTON_DOWN );
- control_flags |= AGENT_CONTROL_LBUTTON_UP |
- AGENT_CONTROL_ML_LBUTTON_UP ;
- }
-
- control_flag_change = last_control_flags ^ control_flags;
-
- U8 flags = AU_FLAGS_NONE;
- if (gAgent.isGroupTitleHidden())
- {
- flags |= AU_FLAGS_HIDETITLE;
- }
- if (gAgent.getAutoPilot())
- {
- flags |= AU_FLAGS_CLIENT_AUTOPILOT;
- }
-
- flag_change = last_flags ^ flags;
-
- head_rot_chg = dot(last_head_rot, head_rotation);
-
- //static S32 msg_number = 0; // Used for diagnostic log messages
-
- if (force_send ||
- (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
- (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
- (last_render_state != render_state) ||
- (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
- control_flag_change != 0 ||
- flag_change != 0)
- {
- /* Diagnotics to show why we send the AgentUpdate message. Also un-commment the msg_number code above and below this block
- msg_number += 1;
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
- {
- //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", head_rot_chg " << head_rot_chg << LL_ENDL;
- }
- if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
- {
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam rot " << cam_rot_chg.magVec() << LL_ENDL;
- }
- if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
- {
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam center " << cam_center_chg.magVec() << LL_ENDL;
- }
-// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
-// {
-// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
-// }
- if (control_flag_change)
- {
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", dcf = " << control_flag_change << LL_ENDL;
- }
+ if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
+ {
+ // We don't care if they want to send an agent update, they're not allowed to until the simulator
+ // that's the target is ready to receive them (after avatar_init_complete is received)
+ return;
+ }
+
+ // We have already requested to log out. Don't send agent updates.
+ if(LLAppViewer::instance()->logoutRequestSent())
+ {
+ return;
+ }
+
+ // no region to send update to
+ if(gAgent.getRegion() == NULL)
+ {
+ return;
+ }
+
+ const F32 TRANSLATE_THRESHOLD = 0.01f;
+
+ // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
+ // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
+ // Thus, we're actually testing against 0.2 degrees
+ const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
+
+ const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
+
+ // Store data on last sent update so that if no changes, no send
+ static LLVector3 last_camera_pos_agent,
+ last_camera_at,
+ last_camera_left,
+ last_camera_up;
+
+ static LLVector3 cam_center_chg,
+ cam_rot_chg;
+
+ static LLQuaternion last_head_rot;
+ static U32 last_control_flags = 0;
+ static U8 last_render_state;
+ static U8 duplicate_count = 0;
+ static F32 head_rot_chg = 1.0;
+ static U8 last_flags;
+
+ LLMessageSystem *msg = gMessageSystem;
+ LLVector3 camera_pos_agent; // local to avatar's region
+ U8 render_state;
+
+ LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
+ LLQuaternion head_rotation = gAgent.getHeadRotation();
+
+ camera_pos_agent = gAgentCamera.getCameraPositionAgent();
+
+ render_state = gAgent.getRenderState();
+
+ U32 control_flag_change = 0;
+ U8 flag_change = 0;
+
+ cam_center_chg = last_camera_pos_agent - camera_pos_agent;
+ cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
+
+ // If a modifier key is held down, turn off
+ // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
+ // trigger a control event.
+ U32 control_flags = gAgent.getControlFlags();
+
+ MASK key_mask = gKeyboard->currentMask(TRUE);
+
+ if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
+ {
+ control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
+ AGENT_CONTROL_ML_LBUTTON_DOWN );
+ control_flags |= AGENT_CONTROL_LBUTTON_UP |
+ AGENT_CONTROL_ML_LBUTTON_UP ;
+ }
+
+ control_flag_change = last_control_flags ^ control_flags;
+
+ U8 flags = AU_FLAGS_NONE;
+ if (gAgent.isGroupTitleHidden())
+ {
+ flags |= AU_FLAGS_HIDETITLE;
+ }
+ if (gAgent.getAutoPilot())
+ {
+ flags |= AU_FLAGS_CLIENT_AUTOPILOT;
+ }
+
+ flag_change = last_flags ^ flags;
+
+ head_rot_chg = dot(last_head_rot, head_rotation);
+
+ //static S32 msg_number = 0; // Used for diagnostic log messages
+
+ if (force_send ||
+ (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
+ (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
+ (last_render_state != render_state) ||
+ (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
+ control_flag_change != 0 ||
+ flag_change != 0)
+ {
+ /* Diagnotics to show why we send the AgentUpdate message. Also un-commment the msg_number code above and below this block
+ msg_number += 1;
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
+ {
+ //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
+ LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", head_rot_chg " << head_rot_chg << LL_ENDL;
+ }
+ if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam rot " << cam_rot_chg.magVec() << LL_ENDL;
+ }
+ if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam center " << cam_center_chg.magVec() << LL_ENDL;
+ }
+// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
+// {
+// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
+// }
+ if (control_flag_change)
+ {
+ LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", dcf = " << control_flag_change << LL_ENDL;
+ }
*/
- duplicate_count = 0;
- }
- else
- {
- duplicate_count++;
-
- if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
- {
- // The head_rotation is sent for updating things like attached guns.
- // We only trigger a new update when head_rotation deviates beyond
- // some threshold from the last update, however this can break fine
- // adjustments when trying to aim an attached gun, so what we do here
- // (where we would normally skip sending an update when nothing has changed)
- // is gradually reduce the threshold to allow a better update to
- // eventually get sent... should update to within 0.5 degrees in less
- // than a second.
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
- {
- duplicate_count = 0;
- }
- else
- {
- return;
- }
- }
- else
- {
- return;
- }
- }
-
- if (duplicate_count < DUP_MSGS && !gDisconnected)
- {
- /* More diagnostics to count AgentUpdate messages
- static S32 update_sec = 0;
- static S32 update_count = 0;
- static S32 max_update_count = 0;
- S32 cur_sec = lltrunc( LLTimer::getTotalSeconds() );
- update_count += 1;
- if (cur_sec != update_sec)
- {
- if (update_sec != 0)
- {
- update_sec = cur_sec;
- //msg_number = 0;
- max_update_count = llmax(max_update_count, update_count);
- LL_INFOS() << "Sent " << update_count << " AgentUpdate messages per second, max is " << max_update_count << LL_ENDL;
- }
- update_sec = cur_sec;
- update_count = 0;
- }
- */
-
- // Build the message
- msg->newMessageFast(_PREHASH_AgentUpdate);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
- msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
- msg->addU8Fast(_PREHASH_State, render_state);
- msg->addU8Fast(_PREHASH_Flags, flags);
-
-// if (camera_pos_agent.mV[VY] > 255.f)
-// {
-// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
-// }
-
- msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
- msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
- msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
- msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
-
- msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
-
- if (gDebugClicks)
- {
- if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
- }
-
- if (control_flags & AGENT_CONTROL_LBUTTON_UP)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
- }
- }
-
- gAgent.enableControlFlagReset();
-
- if (!send_reliable)
- {
- gAgent.sendMessage();
- }
- else
- {
- gAgent.sendReliableMessage();
- }
-
-// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
-
- // Copy the old data
- last_head_rot = head_rotation;
- last_render_state = render_state;
- last_camera_pos_agent = camera_pos_agent;
- last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
- last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
- last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
- last_control_flags = control_flags;
- last_flags = flags;
- }
+ duplicate_count = 0;
+ }
+ else
+ {
+ duplicate_count++;
+
+ if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
+ {
+ // The head_rotation is sent for updating things like attached guns.
+ // We only trigger a new update when head_rotation deviates beyond
+ // some threshold from the last update, however this can break fine
+ // adjustments when trying to aim an attached gun, so what we do here
+ // (where we would normally skip sending an update when nothing has changed)
+ // is gradually reduce the threshold to allow a better update to
+ // eventually get sent... should update to within 0.5 degrees in less
+ // than a second.
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
+ {
+ duplicate_count = 0;
+ }
+ else
+ {
+ return;
+ }
+ }
+ else
+ {
+ return;
+ }
+ }
+
+ if (duplicate_count < DUP_MSGS && !gDisconnected)
+ {
+ /* More diagnostics to count AgentUpdate messages
+ static S32 update_sec = 0;
+ static S32 update_count = 0;
+ static S32 max_update_count = 0;
+ S32 cur_sec = lltrunc( LLTimer::getTotalSeconds() );
+ update_count += 1;
+ if (cur_sec != update_sec)
+ {
+ if (update_sec != 0)
+ {
+ update_sec = cur_sec;
+ //msg_number = 0;
+ max_update_count = llmax(max_update_count, update_count);
+ LL_INFOS() << "Sent " << update_count << " AgentUpdate messages per second, max is " << max_update_count << LL_ENDL;
+ }
+ update_sec = cur_sec;
+ update_count = 0;
+ }
+ */
+
+ // Build the message
+ msg->newMessageFast(_PREHASH_AgentUpdate);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
+ msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
+ msg->addU8Fast(_PREHASH_State, render_state);
+ msg->addU8Fast(_PREHASH_Flags, flags);
+
+// if (camera_pos_agent.mV[VY] > 255.f)
+// {
+// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
+// }
+
+ msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
+ msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
+ msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
+ msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
+ msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
+
+ msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
+
+ if (gDebugClicks)
+ {
+ if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
+ }
+
+ if (control_flags & AGENT_CONTROL_LBUTTON_UP)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
+ }
+ }
+
+ gAgent.enableControlFlagReset();
+
+ if (!send_reliable)
+ {
+ gAgent.sendMessage();
+ }
+ else
+ {
+ gAgent.sendReliableMessage();
+ }
+
+// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
+
+ // Copy the old data
+ last_head_rot = head_rotation;
+ last_render_state = render_state;
+ last_camera_pos_agent = camera_pos_agent;
+ last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
+ last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
+ last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
+ last_control_flags = control_flags;
+ last_flags = flags;
+ }
}
@@ -3681,177 +3681,177 @@ void clear_expired_postponed_sounds()
extern U32Bits gObjectData;
void process_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
- }
- else
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveSize();
- }
-
- // Update the object...
- S32 old_num_objects = gObjectList.mNumNewObjects;
- gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
- if (old_num_objects != gObjectList.mNumNewObjects)
- {
- update_attached_sounds();
- }
+{
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
+ }
+ else
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveSize();
+ }
+
+ // Update the object...
+ S32 old_num_objects = gObjectList.mNumNewObjects;
+ gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
+ if (old_num_objects != gObjectList.mNumNewObjects)
+ {
+ update_attached_sounds();
+ }
}
void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
{
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
- }
- else
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveSize();
- }
-
- // Update the object...
- S32 old_num_objects = gObjectList.mNumNewObjects;
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
- if (old_num_objects != gObjectList.mNumNewObjects)
- {
- update_attached_sounds();
- }
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
+ }
+ else
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveSize();
+ }
+
+ // Update the object...
+ S32 old_num_objects = gObjectList.mNumNewObjects;
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
+ if (old_num_objects != gObjectList.mNumNewObjects)
+ {
+ update_attached_sounds();
+ }
}
void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
{
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
- }
- else
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveSize();
- }
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
+ }
+ else
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveSize();
+ }
- // Update the object...
- gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
+ // Update the object...
+ gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
}
void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
{
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
- }
- else
- {
- gObjectData += (U32Bytes)mesgsys->getReceiveSize();
- }
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveCompressedSize();
+ }
+ else
+ {
+ gObjectData += (U32Bytes)mesgsys->getReceiveSize();
+ }
- S32 old_num_objects = gObjectList.mNumNewObjects;
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
- if (old_num_objects != gObjectList.mNumNewObjects)
- {
- update_attached_sounds();
- }
+ S32 old_num_objects = gObjectList.mNumNewObjects;
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
+ if (old_num_objects != gObjectList.mNumNewObjects)
+ {
+ update_attached_sounds();
+ }
}
void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
{
LL_PROFILE_ZONE_SCOPED;
- LLUUID id;
-
- U32 ip = mesgsys->getSenderIP();
- U32 port = mesgsys->getSenderPort();
- LLViewerRegion* regionp = NULL;
- {
- LLHost host(ip, port);
- regionp = LLWorld::getInstance()->getRegion(host);
- }
-
- bool delete_object = LLViewerRegion::sVOCacheCullingEnabled;
- S32 num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
- for (S32 i = 0; i < num_objects; ++i)
- {
- U32 local_id;
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
-
- LLViewerObjectList::getUUIDFromLocal(id, local_id, ip, port);
- if (id == LLUUID::null)
- {
- LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- continue;
- }
- else
- {
- LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
- }
-
- if (id == gAgentID)
- {
- // never kill our avatar
- continue;
- }
-
- LLViewerObject *objectp = gObjectList.findObject(id);
- if (objectp)
- {
- // Display green bubble on kill
- if ( gShowObjectUpdates )
- {
- LLColor4 color(0.f,1.f,0.f,1.f);
- gPipeline.addDebugBlip(objectp->getPositionAgent(), color);
- LL_DEBUGS("MessageBlip") << "Kill blip for local " << local_id << " at " << objectp->getPositionAgent() << LL_ENDL;
- }
-
- // Do the kill
- gObjectList.killObject(objectp);
- }
-
- if(delete_object)
- {
- regionp->killCacheEntry(local_id);
- }
-
- // We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab,
+ LLUUID id;
+
+ U32 ip = mesgsys->getSenderIP();
+ U32 port = mesgsys->getSenderPort();
+ LLViewerRegion* regionp = NULL;
+ {
+ LLHost host(ip, port);
+ regionp = LLWorld::getInstance()->getRegion(host);
+ }
+
+ bool delete_object = LLViewerRegion::sVOCacheCullingEnabled;
+ S32 num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
+ for (S32 i = 0; i < num_objects; ++i)
+ {
+ U32 local_id;
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
+
+ LLViewerObjectList::getUUIDFromLocal(id, local_id, ip, port);
+ if (id == LLUUID::null)
+ {
+ LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
+ continue;
+ }
+ else
+ {
+ LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
+ }
+
+ if (id == gAgentID)
+ {
+ // never kill our avatar
+ continue;
+ }
+
+ LLViewerObject *objectp = gObjectList.findObject(id);
+ if (objectp)
+ {
+ // Display green bubble on kill
+ if ( gShowObjectUpdates )
+ {
+ LLColor4 color(0.f,1.f,0.f,1.f);
+ gPipeline.addDebugBlip(objectp->getPositionAgent(), color);
+ LL_DEBUGS("MessageBlip") << "Kill blip for local " << local_id << " at " << objectp->getPositionAgent() << LL_ENDL;
+ }
+
+ // Do the kill
+ gObjectList.killObject(objectp);
+ }
+
+ if(delete_object)
+ {
+ regionp->killCacheEntry(local_id);
+ }
+
+ // We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab,
// which is using the object, release the mouse capture correctly when the object dies.
// See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical().
- LLSelectMgr::getInstance()->removeObjectFromSelections(id);
+ LLSelectMgr::getInstance()->removeObjectFromSelections(id);
- } // end for loop
+ } // end for loop
LLViewerStatsRecorder::instance().recordObjectKills(num_objects);
}
void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
{
- LLVector3 sun_direction;
+ LLVector3 sun_direction;
LLVector3 moon_direction;
- LLVector3 sun_ang_velocity;
- F32 phase;
- U64 space_time_usec;
+ LLVector3 sun_ang_velocity;
+ F32 phase;
+ U64 space_time_usec;
U32 seconds_per_day;
U32 seconds_per_year;
- // "SimulatorViewerTimeMessage"
- mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
+ // "SimulatorViewerTimeMessage"
+ mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
- // This should eventually be moved to an "UpdateHeavenlyBodies" message
- mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
+ // This should eventually be moved to an "UpdateHeavenlyBodies" message
+ mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
- LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
+ LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
- LL_DEBUGS("WindlightSync") << "Sun phase: " << phase << " rad = " << fmodf(phase / F_TWO_PI + 0.25, 1.f) * 24.f << " h" << LL_ENDL;
+ LL_DEBUGS("WindlightSync") << "Sun phase: " << phase << " rad = " << fmodf(phase / F_TWO_PI + 0.25, 1.f) * 24.f << " h" << LL_ENDL;
- /* LAPRAS
+ /* LAPRAS
We decode these parts of the message but ignore them
as the real values are provided elsewhere. */
(void)sun_direction, (void)moon_direction, (void)phase;
@@ -3859,396 +3859,396 @@ void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
void process_sound_trigger(LLMessageSystem *msg, void **)
{
- if (!gAudiop)
- {
+ if (!gAudiop)
+ {
#if !LL_LINUX
- LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
#endif
- return;
- }
-
- U64 region_handle = 0;
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID owner_id;
- LLUUID object_id;
- LLUUID parent_id;
- LLVector3 pos_local;
-
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
- msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
- msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
- msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
-
- // adjust sound location to true global coords
- LLVector3d pos_global = from_region_handle(region_handle);
- pos_global.mdV[VX] += pos_local.mV[VX];
- pos_global.mdV[VY] += pos_local.mV[VY];
- pos_global.mdV[VZ] += pos_local.mV[VZ];
-
- // Don't play a trigger sound if you can't hear it due
- // to parcel "local audio only" settings.
- if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
-
- // Don't play sounds triggered by someone you muted.
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- // Don't play sounds from an object you muted
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- // Don't play sounds from an object whose parent you muted
- if (parent_id.notNull()
- && LLMuteList::getInstance()->isMuted(parent_id))
- {
- return;
- }
-
- // Don't play sounds from a region with maturity above current agent maturity
- if( !gAgent.canAccessMaturityInRegion( region_handle ) )
- {
- return;
- }
-
- // Don't play sounds from gestures if they are not enabled.
- // Do play sounds triggered by avatar, since muting your own
- // gesture sounds and your own sounds played inworld from
- // Inventory can cause confusion.
- if (object_id == owner_id
+ return;
+ }
+
+ U64 region_handle = 0;
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID owner_id;
+ LLUUID object_id;
+ LLUUID parent_id;
+ LLVector3 pos_local;
+
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
+ msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
+ msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
+ msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
+
+ // adjust sound location to true global coords
+ LLVector3d pos_global = from_region_handle(region_handle);
+ pos_global.mdV[VX] += pos_local.mV[VX];
+ pos_global.mdV[VY] += pos_local.mV[VY];
+ pos_global.mdV[VZ] += pos_local.mV[VZ];
+
+ // Don't play a trigger sound if you can't hear it due
+ // to parcel "local audio only" settings.
+ if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
+
+ // Don't play sounds triggered by someone you muted.
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ // Don't play sounds from an object you muted
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ // Don't play sounds from an object whose parent you muted
+ if (parent_id.notNull()
+ && LLMuteList::getInstance()->isMuted(parent_id))
+ {
+ return;
+ }
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ if( !gAgent.canAccessMaturityInRegion( region_handle ) )
+ {
+ return;
+ }
+
+ // Don't play sounds from gestures if they are not enabled.
+ // Do play sounds triggered by avatar, since muting your own
+ // gesture sounds and your own sounds played inworld from
+ // Inventory can cause confusion.
+ if (object_id == owner_id
&& owner_id != gAgentID
&& !gSavedSettings.getBOOL("EnableGestureSounds"))
- {
- return;
- }
+ {
+ return;
+ }
- if (LLMaterialTable::basic.isCollisionSound(sound_id) && !gSavedSettings.getBOOL("EnableCollisionSounds"))
- {
- return;
- }
+ if (LLMaterialTable::basic.isCollisionSound(sound_id) && !gSavedSettings.getBOOL("EnableCollisionSounds"))
+ {
+ return;
+ }
- gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
+ gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
}
void process_preload_sound(LLMessageSystem *msg, void **user_data)
{
- if (!gAudiop)
- {
+ if (!gAudiop)
+ {
#if !LL_LINUX
- LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
#endif
- return;
- }
+ return;
+ }
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp) return;
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp) return;
- LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
- if (!sourcep) return;
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
+ if (!sourcep) return;
+
+ LLAudioData *datap = gAudiop->getAudioData(sound_id);
- LLAudioData *datap = gAudiop->getAudioData(sound_id);
+ // Note that I don't actually do any loading of the
+ // audio data into a buffer at this point, as it won't actually
+ // help us out.
- // Note that I don't actually do any loading of the
- // audio data into a buffer at this point, as it won't actually
- // help us out.
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos_global = objectp->getPositionGlobal();
- if (gAgent.canAccessMaturityAtGlobal(pos_global))
- {
- // Add audioData starts a transfer internally.
- sourcep->addAudioData(datap, FALSE);
- }
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos_global = objectp->getPositionGlobal();
+ if (gAgent.canAccessMaturityAtGlobal(pos_global))
+ {
+ // Add audioData starts a transfer internally.
+ sourcep->addAudioData(datap, FALSE);
+ }
}
void process_attached_sound(LLMessageSystem *msg, void **user_data)
{
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
- U8 flags;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (objectp)
- {
- set_attached_sound(objectp, object_id, sound_id, owner_id, gain, flags);
- }
- else if (sound_id.notNull())
- {
- // we don't know about this object yet, probably it has yet to arrive
- // std::map for dupplicate prevention.
- postponed_sounds[object_id] = (PostponedSoundData(object_id, sound_id, owner_id, gain, flags));
- clear_expired_postponed_sounds();
- }
- else
- {
- std::map<LLUUID, PostponedSoundData>::iterator iter = postponed_sounds.find(object_id);
- if (iter != postponed_sounds.end())
- {
- postponed_sounds.erase(iter);
- }
- }
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+ U8 flags;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+ msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+ msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (objectp)
+ {
+ set_attached_sound(objectp, object_id, sound_id, owner_id, gain, flags);
+ }
+ else if (sound_id.notNull())
+ {
+ // we don't know about this object yet, probably it has yet to arrive
+ // std::map for dupplicate prevention.
+ postponed_sounds[object_id] = (PostponedSoundData(object_id, sound_id, owner_id, gain, flags));
+ clear_expired_postponed_sounds();
+ }
+ else
+ {
+ std::map<LLUUID, PostponedSoundData>::iterator iter = postponed_sounds.find(object_id);
+ if (iter != postponed_sounds.end())
+ {
+ postponed_sounds.erase(iter);
+ }
+ }
}
void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
{
- F32 gain = 0;
- LLUUID object_guid;
- LLViewerObject *objectp = NULL;
+ F32 gain = 0;
+ LLUUID object_guid;
+ LLViewerObject *objectp = NULL;
- mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
+ mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
- if (!((objectp = gObjectList.findObject(object_guid))))
- {
- // we don't know about this object, just bail
- return;
- }
+ if (!((objectp = gObjectList.findObject(object_guid))))
+ {
+ // we don't know about this object, just bail
+ return;
+ }
- mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+ mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- objectp->adjustAudioGain(gain);
+ objectp->adjustAudioGain(gain);
}
void process_health_message(LLMessageSystem *mesgsys, void **user_data)
{
- F32 health;
+ F32 health;
- mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
+ mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
- if (gStatusBar)
- {
- gStatusBar->setHealth((S32)health);
- }
+ if (gStatusBar)
+ {
+ gStatusBar->setHealth((S32)health);
+ }
}
void process_sim_stats(LLMessageSystem *msg, void **user_data)
-{
- S32 count = msg->getNumberOfBlocks("Stat");
- for (S32 i = 0; i < count; ++i)
- {
- U32 stat_id;
- F32 stat_value;
- msg->getU32("Stat", "StatID", stat_id, i);
- msg->getF32("Stat", "StatValue", stat_value, i);
- auto measurementp = LLStatViewer::SimMeasurementSampler::getInstance((ESimStatID)stat_id);
-
- if (measurementp )
- {
- measurementp->sample(stat_value);
- }
- else
- {
- LL_WARNS() << "Unknown sim stat identifier: " << stat_id << LL_ENDL;
- }
- }
-
- //
- // Various hacks that aren't statistics, but are being handled here.
- //
- U32 max_tasks_per_region;
- U64 region_flags;
- msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
-
- if (msg->has(_PREHASH_RegionInfo))
- {
- msg->getU64("RegionInfo", "RegionFlagsExtended", region_flags);
- }
- else
- {
- U32 flags = 0;
- msg->getU32("Region", "RegionFlags", flags);
- region_flags = flags;
- }
-
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- BOOL was_flying = gAgent.getFlying();
- regionp->setRegionFlags(region_flags);
- regionp->setMaxTasks(max_tasks_per_region);
- // HACK: This makes agents drop from the sky if the region is
- // set to no fly while people are still in the sim.
- if (was_flying && regionp->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
- }
+{
+ S32 count = msg->getNumberOfBlocks("Stat");
+ for (S32 i = 0; i < count; ++i)
+ {
+ U32 stat_id;
+ F32 stat_value;
+ msg->getU32("Stat", "StatID", stat_id, i);
+ msg->getF32("Stat", "StatValue", stat_value, i);
+ auto measurementp = LLStatViewer::SimMeasurementSampler::getInstance((ESimStatID)stat_id);
+
+ if (measurementp )
+ {
+ measurementp->sample(stat_value);
+ }
+ else
+ {
+ LL_WARNS() << "Unknown sim stat identifier: " << stat_id << LL_ENDL;
+ }
+ }
+
+ //
+ // Various hacks that aren't statistics, but are being handled here.
+ //
+ U32 max_tasks_per_region;
+ U64 region_flags;
+ msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
+
+ if (msg->has(_PREHASH_RegionInfo))
+ {
+ msg->getU64("RegionInfo", "RegionFlagsExtended", region_flags);
+ }
+ else
+ {
+ U32 flags = 0;
+ msg->getU32("Region", "RegionFlags", flags);
+ region_flags = flags;
+ }
+
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ BOOL was_flying = gAgent.getFlying();
+ regionp->setRegionFlags(region_flags);
+ regionp->setMaxTasks(max_tasks_per_region);
+ // HACK: This makes agents drop from the sky if the region is
+ // set to no fly while people are still in the sim.
+ if (was_flying && regionp->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+ }
}
void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
{
- LLUUID animation_id;
- LLUUID uuid;
- S32 anim_sequence_id;
- LLVOAvatar *avatarp = NULL;
-
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+ LLUUID animation_id;
+ LLUUID uuid;
+ S32 anim_sequence_id;
+ LLVOAvatar *avatarp = NULL;
+
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
- LLViewerObject *objp = gObjectList.findObject(uuid);
+ LLViewerObject *objp = gObjectList.findObject(uuid);
if (objp)
{
avatarp = objp->asAvatar();
}
- if (!avatarp)
- {
- // no agent by this ID...error?
- LL_WARNS("Messaging") << "Received animation state for unknown avatar " << uuid << LL_ENDL;
- return;
- }
-
- S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
- S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
-
- LL_DEBUGS("Messaging", "Motion") << "Processing " << num_blocks << " Animations" << LL_ENDL;
-
- //clear animation flags
- avatarp->mSignaledAnimations.clear();
-
- if (avatarp->isSelf())
- {
- LLUUID object_id;
-
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
-
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
-
- // *HACK: Disabling flying mode if it has been enabled shortly before the agent
- // stand up animation is signaled. In this case we don't get a signal to start
- // flying animation from server, the AGENT_CONTROL_FLY flag remains set but the
- // avatar does not play flying animation, so we switch flying mode off.
- // See LLAgent::setFlying(). This may cause "Stop Flying" button to blink.
- // See EXT-2781.
- if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying())
- {
- gAgent.setFlying(FALSE);
- }
-
- if (i < num_source_blocks)
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
-
- LLViewerObject* object = gObjectList.findObject(object_id);
- if (object)
- {
- object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, TRUE);
-
- BOOL anim_found = FALSE;
- LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
- for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
- {
- if (anim_it->first != object_id)
- {
- // elements with the same key are always contiguous, bail if we went past the
- // end of this object's animations
- break;
- }
- if (anim_it->second == animation_id)
- {
- anim_found = TRUE;
- break;
- }
- }
-
- if (!anim_found)
- {
- avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
- }
- }
- LL_DEBUGS("Messaging", "Motion") << "Anim sequence ID: " << anim_sequence_id
- << " Animation id: " << animation_id
- << " From block: " << object_id << LL_ENDL;
- }
- else
- {
- LL_DEBUGS("Messaging", "Motion") << "Anim sequence ID: " << anim_sequence_id
- << " Animation id: " << animation_id << LL_ENDL;
- }
- }
- }
- else
- {
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
- }
- }
-
- if (num_blocks)
- {
- avatarp->processAnimationStateChanges();
- }
+ if (!avatarp)
+ {
+ // no agent by this ID...error?
+ LL_WARNS("Messaging") << "Received animation state for unknown avatar " << uuid << LL_ENDL;
+ return;
+ }
+
+ S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
+ S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
+
+ LL_DEBUGS("Messaging", "Motion") << "Processing " << num_blocks << " Animations" << LL_ENDL;
+
+ //clear animation flags
+ avatarp->mSignaledAnimations.clear();
+
+ if (avatarp->isSelf())
+ {
+ LLUUID object_id;
+
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+
+ // *HACK: Disabling flying mode if it has been enabled shortly before the agent
+ // stand up animation is signaled. In this case we don't get a signal to start
+ // flying animation from server, the AGENT_CONTROL_FLY flag remains set but the
+ // avatar does not play flying animation, so we switch flying mode off.
+ // See LLAgent::setFlying(). This may cause "Stop Flying" button to blink.
+ // See EXT-2781.
+ if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying())
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ if (i < num_source_blocks)
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
+
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if (object)
+ {
+ object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, TRUE);
+
+ BOOL anim_found = FALSE;
+ LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
+ for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
+ {
+ if (anim_it->first != object_id)
+ {
+ // elements with the same key are always contiguous, bail if we went past the
+ // end of this object's animations
+ break;
+ }
+ if (anim_it->second == animation_id)
+ {
+ anim_found = TRUE;
+ break;
+ }
+ }
+
+ if (!anim_found)
+ {
+ avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
+ }
+ }
+ LL_DEBUGS("Messaging", "Motion") << "Anim sequence ID: " << anim_sequence_id
+ << " Animation id: " << animation_id
+ << " From block: " << object_id << LL_ENDL;
+ }
+ else
+ {
+ LL_DEBUGS("Messaging", "Motion") << "Anim sequence ID: " << anim_sequence_id
+ << " Animation id: " << animation_id << LL_ENDL;
+ }
+ }
+ }
+ else
+ {
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+ }
+ }
+
+ if (num_blocks)
+ {
+ avatarp->processAnimationStateChanges();
+ }
}
void process_object_animation(LLMessageSystem *mesgsys, void **user_data)
{
- LLUUID animation_id;
- LLUUID uuid;
- S32 anim_sequence_id;
-
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+ LLUUID animation_id;
+ LLUUID uuid;
+ S32 anim_sequence_id;
+
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for object " << uuid << LL_ENDL;
signaled_animation_map_t signaled_anims;
- S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
- LL_DEBUGS("AnimatedObjectsNotify") << "processing object animation requests, num_blocks " << num_blocks << " uuid " << uuid << LL_ENDL;
+ S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
+ LL_DEBUGS("AnimatedObjectsNotify") << "processing object animation requests, num_blocks " << num_blocks << " uuid " << uuid << LL_ENDL;
for( S32 i = 0; i < num_blocks; i++ )
{
mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
signaled_anims[animation_id] = anim_sequence_id;
- LL_DEBUGS("AnimatedObjectsNotify") << "added signaled_anims animation request for object "
+ LL_DEBUGS("AnimatedObjectsNotify") << "added signaled_anims animation request for object "
<< uuid << " animation id " << animation_id << LL_ENDL;
}
LLObjectSignaledAnimationMap::instance().getMap()[uuid] = signaled_anims;
-
+
LLViewerObject *objp = gObjectList.findObject(uuid);
if (!objp || objp->isDead())
{
- LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for unknown object " << uuid << LL_ENDL;
+ LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for unknown object " << uuid << LL_ENDL;
return;
}
-
- LLVOVolume *volp = dynamic_cast<LLVOVolume*>(objp);
+
+ LLVOVolume *volp = dynamic_cast<LLVOVolume*>(objp);
if (!volp)
{
- LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for non-volume object " << uuid << LL_ENDL;
+ LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for non-volume object " << uuid << LL_ENDL;
return;
}
if (!volp->isAnimatedObject())
{
- LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for non-animated object " << uuid << LL_ENDL;
+ LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for non-animated object " << uuid << LL_ENDL;
return;
}
@@ -4259,7 +4259,7 @@ void process_object_animation(LLMessageSystem *mesgsys, void **user_data)
LL_DEBUGS("AnimatedObjectsNotify") << "Received animation request for object with no control avatar, ignoring " << uuid << LL_ENDL;
return;
}
-
+
if (!avatarp->mPlaying)
{
avatarp->mPlaying = true;
@@ -4269,315 +4269,315 @@ void process_object_animation(LLMessageSystem *mesgsys, void **user_data)
avatarp->mRootVolp->recursiveMarkForUpdate();
}
}
-
+
avatarp->updateAnimations();
}
void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
{
- LLUUID uuid;
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+ LLUUID uuid;
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
- LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if (avatarp)
- {
- avatarp->processAvatarAppearance( mesgsys );
- }
- else
- {
- LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
- }
+ LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+ if (avatarp)
+ {
+ avatarp->processAvatarAppearance( mesgsys );
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
+ }
}
void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
{
- LLVector4 cameraCollidePlane;
- mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
+ LLVector4 cameraCollidePlane;
+ mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
- gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
+ gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
}
void near_sit_object(BOOL success, void *data)
{
- if (success)
- {
- // Send message to sit on object
- gMessageSystem->newMessageFast(_PREHASH_AgentSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
- }
+ if (success)
+ {
+ // Send message to sit on object
+ gMessageSystem->newMessageFast(_PREHASH_AgentSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+ }
}
void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
{
- LLVector3 sitPosition;
- LLQuaternion sitRotation;
- LLUUID sitObjectID;
- BOOL use_autopilot;
- mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
- mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
- LLVector3 camera_eye;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
- LLVector3 camera_at;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
- BOOL force_mouselook;
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
-
- if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > CAMERA_POSITION_THRESHOLD_SQUARED)
- {
- gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
- }
-
- gAgentCamera.setForceMouselook(force_mouselook);
- // Forcing turning off flying here to prevent flying after pressing "Stand"
- // to stand up from an object. See EXT-1655.
- gAgent.setFlying(FALSE);
-
- LLViewerObject* object = gObjectList.findObject(sitObjectID);
- if (object)
- {
- LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
- if (!use_autopilot || (isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot()))
- {
- //we're already sitting on this object, so don't autopilot
- }
- else
- {
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
- }
+ LLVector3 sitPosition;
+ LLQuaternion sitRotation;
+ LLUUID sitObjectID;
+ BOOL use_autopilot;
+ mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
+ mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
+ LLVector3 camera_eye;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
+ LLVector3 camera_at;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
+ BOOL force_mouselook;
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
+
+ if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > CAMERA_POSITION_THRESHOLD_SQUARED)
+ {
+ gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
+ }
+
+ gAgentCamera.setForceMouselook(force_mouselook);
+ // Forcing turning off flying here to prevent flying after pressing "Stand"
+ // to stand up from an object. See EXT-1655.
+ gAgent.setFlying(FALSE);
+
+ LLViewerObject* object = gObjectList.findObject(sitObjectID);
+ if (object)
+ {
+ LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
+ if (!use_autopilot || (isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot()))
+ {
+ //we're already sitting on this object, so don't autopilot
+ }
+ else
+ {
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
+ }
}
void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
{
- LLUUID source_id;
+ LLUUID source_id;
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
- LLFollowCamMgr::getInstance()->removeFollowCamParams(source_id);
+ LLFollowCamMgr::getInstance()->removeFollowCamParams(source_id);
}
void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
{
- S32 type;
- F32 value;
- bool settingPosition = false;
- bool settingFocus = false;
- bool settingFocusOffset = false;
- LLVector3 position;
- LLVector3 focus;
- LLVector3 focus_offset;
-
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLViewerObject* objectp = gObjectList.findObject(source_id);
- if (objectp)
- {
- objectp->setFlagsWithoutUpdate(FLAGS_CAMERA_SOURCE, TRUE);
- }
-
- S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
- for (S32 block_index = 0; block_index < num_objects; block_index++)
- {
- mesgsys->getS32("CameraProperty", "Type", type, block_index);
- mesgsys->getF32("CameraProperty", "Value", value, block_index);
- switch(type)
- {
- case FOLLOWCAM_PITCH:
- LLFollowCamMgr::getInstance()->setPitch(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_OFFSET_X:
- focus_offset.mV[VX] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Y:
- focus_offset.mV[VY] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Z:
- focus_offset.mV[VZ] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_POSITION_LAG:
- LLFollowCamMgr::getInstance()->setPositionLag(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_LAG:
- LLFollowCamMgr::getInstance()->setFocusLag(source_id, value);
- break;
- case FOLLOWCAM_DISTANCE:
- LLFollowCamMgr::getInstance()->setDistance(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_ANGLE:
- LLFollowCamMgr::getInstance()->setBehindnessAngle(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_LAG:
- LLFollowCamMgr::getInstance()->setBehindnessLag(source_id, value);
- break;
- case FOLLOWCAM_POSITION_THRESHOLD:
- LLFollowCamMgr::getInstance()->setPositionThreshold(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_THRESHOLD:
- LLFollowCamMgr::getInstance()->setFocusThreshold(source_id, value);
- break;
- case FOLLOWCAM_ACTIVE:
- //if 1, set using followcam,.
- LLFollowCamMgr::getInstance()->setCameraActive(source_id, value != 0.f);
- break;
- case FOLLOWCAM_POSITION_X:
- settingPosition = true;
- position.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_POSITION_Y:
- settingPosition = true;
- position.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_POSITION_Z:
- settingPosition = true;
- position.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_FOCUS_X:
- settingFocus = true;
- focus.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Y:
- settingFocus = true;
- focus.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Z:
- settingFocus = true;
- focus.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_POSITION_LOCKED:
- LLFollowCamMgr::getInstance()->setPositionLocked(source_id, value != 0.f);
- break;
- case FOLLOWCAM_FOCUS_LOCKED:
- LLFollowCamMgr::getInstance()->setFocusLocked(source_id, value != 0.f);
- break;
-
- default:
- break;
- }
- }
-
- if ( settingPosition )
- {
- LLFollowCamMgr::getInstance()->setPosition(source_id, position);
- }
- if ( settingFocus )
- {
- LLFollowCamMgr::getInstance()->setFocus(source_id, focus);
- }
- if ( settingFocusOffset )
- {
- LLFollowCamMgr::getInstance()->setFocusOffset(source_id, focus_offset);
- }
-}
-//end Ventrella
+ S32 type;
+ F32 value;
+ bool settingPosition = false;
+ bool settingFocus = false;
+ bool settingFocusOffset = false;
+ LLVector3 position;
+ LLVector3 focus;
+ LLVector3 focus_offset;
+
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLViewerObject* objectp = gObjectList.findObject(source_id);
+ if (objectp)
+ {
+ objectp->setFlagsWithoutUpdate(FLAGS_CAMERA_SOURCE, TRUE);
+ }
+
+ S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
+ for (S32 block_index = 0; block_index < num_objects; block_index++)
+ {
+ mesgsys->getS32("CameraProperty", "Type", type, block_index);
+ mesgsys->getF32("CameraProperty", "Value", value, block_index);
+ switch(type)
+ {
+ case FOLLOWCAM_PITCH:
+ LLFollowCamMgr::getInstance()->setPitch(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_X:
+ focus_offset.mV[VX] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Y:
+ focus_offset.mV[VY] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Z:
+ focus_offset.mV[VZ] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_POSITION_LAG:
+ LLFollowCamMgr::getInstance()->setPositionLag(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_LAG:
+ LLFollowCamMgr::getInstance()->setFocusLag(source_id, value);
+ break;
+ case FOLLOWCAM_DISTANCE:
+ LLFollowCamMgr::getInstance()->setDistance(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_ANGLE:
+ LLFollowCamMgr::getInstance()->setBehindnessAngle(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_LAG:
+ LLFollowCamMgr::getInstance()->setBehindnessLag(source_id, value);
+ break;
+ case FOLLOWCAM_POSITION_THRESHOLD:
+ LLFollowCamMgr::getInstance()->setPositionThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_THRESHOLD:
+ LLFollowCamMgr::getInstance()->setFocusThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_ACTIVE:
+ //if 1, set using followcam,.
+ LLFollowCamMgr::getInstance()->setCameraActive(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_POSITION_X:
+ settingPosition = true;
+ position.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Y:
+ settingPosition = true;
+ position.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Z:
+ settingPosition = true;
+ position.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_X:
+ settingFocus = true;
+ focus.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Y:
+ settingFocus = true;
+ focus.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Z:
+ settingFocus = true;
+ focus.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_LOCKED:
+ LLFollowCamMgr::getInstance()->setPositionLocked(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_FOCUS_LOCKED:
+ LLFollowCamMgr::getInstance()->setFocusLocked(source_id, value != 0.f);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if ( settingPosition )
+ {
+ LLFollowCamMgr::getInstance()->setPosition(source_id, position);
+ }
+ if ( settingFocus )
+ {
+ LLFollowCamMgr::getInstance()->setFocus(source_id, focus);
+ }
+ if ( settingFocusOffset )
+ {
+ LLFollowCamMgr::getInstance()->setFocusOffset(source_id, focus_offset);
+ }
+}
+//end Ventrella
// Culled from newsim lltask.cpp
void process_name_value(LLMessageSystem *mesgsys, void **user_data)
{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
- LLViewerObject* object = gObjectList.findObject(id);
+ LLViewerObject* object = gObjectList.findObject(id);
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
- object->addNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
- }
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
+ object->addNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
+ }
}
void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
- LLViewerObject* object = gObjectList.findObject(id);
+ LLViewerObject* object = gObjectList.findObject(id);
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
- object->removeNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
- }
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
+ object->removeNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
+ }
}
void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
{
- std::string message;
+ std::string message;
- msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
+ msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
- LLAppViewer::instance()->forceDisconnect(message);
+ LLAppViewer::instance()->forceDisconnect(message);
}
/*
void process_user_list_reply(LLMessageSystem *msg, void **user_data)
{
- LLUserList::processUserListReply(msg, user_data);
- return;
- char firstname[MAX_STRING+1];
- char lastname[MAX_STRING+1];
- U8 status;
- S32 user_count;
-
- user_count = msg->getNumberOfBlocks("UserBlock");
-
- for (S32 i = 0; i < user_count; i++)
- {
- msg->getData("UserBlock", i, "FirstName", firstname);
- msg->getData("UserBlock", i, "LastName", lastname);
- msg->getData("UserBlock", i, "Status", &status);
-
- if (status & 0x01)
- {
- dialog_friends_add_friend(buffer, TRUE);
- }
- else
- {
- dialog_friends_add_friend(buffer, FALSE);
- }
- }
-
- dialog_friends_done_adding();
+ LLUserList::processUserListReply(msg, user_data);
+ return;
+ char firstname[MAX_STRING+1];
+ char lastname[MAX_STRING+1];
+ U8 status;
+ S32 user_count;
+
+ user_count = msg->getNumberOfBlocks("UserBlock");
+
+ for (S32 i = 0; i < user_count; i++)
+ {
+ msg->getData("UserBlock", i, "FirstName", firstname);
+ msg->getData("UserBlock", i, "LastName", lastname);
+ msg->getData("UserBlock", i, "Status", &status);
+
+ if (status & 0x01)
+ {
+ dialog_friends_add_friend(buffer, TRUE);
+ }
+ else
+ {
+ dialog_friends_add_friend(buffer, FALSE);
+ }
+ }
+
+ dialog_friends_done_adding();
}
*/
@@ -4585,163 +4585,163 @@ void process_user_list_reply(LLMessageSystem *msg, void **user_data)
/*
void process_time_dilation(LLMessageSystem *msg, void **user_data)
{
- // get the time_dilation
- U16 foo;
- msg->getData("TimeDilation", "TimeDilation", &foo);
- F32 time_dilation = ((F32) foo) / 65535.f;
+ // get the time_dilation
+ U16 foo;
+ msg->getData("TimeDilation", "TimeDilation", &foo);
+ F32 time_dilation = ((F32) foo) / 65535.f;
- // get the pointer to the right region
- U32 ip = msg->getSenderIP();
- U32 port = msg->getSenderPort();
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
- if (regionp)
- {
- regionp->setTimeDilation(time_dilation);
- }
+ // get the pointer to the right region
+ U32 ip = msg->getSenderIP();
+ U32 port = msg->getSenderPort();
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
+ if (regionp)
+ {
+ regionp->setTimeDilation(time_dilation);
+ }
}
*/
void process_money_balance_reply( LLMessageSystem* msg, void** )
{
- S32 balance = 0;
- S32 credit = 0;
- S32 committed = 0;
- std::string desc;
- LLUUID tid;
-
- msg->getUUID("MoneyData", "TransactionID", tid);
- msg->getS32("MoneyData", "MoneyBalance", balance);
- msg->getS32("MoneyData", "SquareMetersCredit", credit);
- msg->getS32("MoneyData", "SquareMetersCommitted", committed);
- msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
- LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
- << committed << LL_ENDL;
-
- if (gStatusBar)
- {
- gStatusBar->setBalance(balance);
- gStatusBar->setLandCredit(credit);
- gStatusBar->setLandCommitted(committed);
- }
-
- if (desc.empty()
- || !gSavedSettings.getBOOL("NotifyMoneyChange"))
- {
- // ...nothing to display
- return;
- }
-
- // Suppress duplicate messages about the same transaction
- static std::deque<LLUUID> recent;
- if (std::find(recent.rbegin(), recent.rend(), tid) != recent.rend())
- {
- return;
- }
-
- // Once the 'recent' container gets large enough, chop some
- // off the beginning.
- const U32 MAX_LOOKBACK = 30;
- const S32 POP_FRONT_SIZE = 12;
- if(recent.size() > MAX_LOOKBACK)
- {
- LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
- recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
- }
- //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
- recent.push_back(tid);
-
- if (msg->has("TransactionInfo"))
- {
- // ...message has extended info for localization
- process_money_balance_reply_extended(msg);
- }
- else
- {
- // Only old dev grids will not supply the TransactionInfo block,
- // so we can just use the hard-coded English string.
- LLSD args;
- args["MESSAGE"] = desc;
- LLNotificationsUtil::add("SystemMessage", args);
- }
+ S32 balance = 0;
+ S32 credit = 0;
+ S32 committed = 0;
+ std::string desc;
+ LLUUID tid;
+
+ msg->getUUID("MoneyData", "TransactionID", tid);
+ msg->getS32("MoneyData", "MoneyBalance", balance);
+ msg->getS32("MoneyData", "SquareMetersCredit", credit);
+ msg->getS32("MoneyData", "SquareMetersCommitted", committed);
+ msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
+ LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
+ << committed << LL_ENDL;
+
+ if (gStatusBar)
+ {
+ gStatusBar->setBalance(balance);
+ gStatusBar->setLandCredit(credit);
+ gStatusBar->setLandCommitted(committed);
+ }
+
+ if (desc.empty()
+ || !gSavedSettings.getBOOL("NotifyMoneyChange"))
+ {
+ // ...nothing to display
+ return;
+ }
+
+ // Suppress duplicate messages about the same transaction
+ static std::deque<LLUUID> recent;
+ if (std::find(recent.rbegin(), recent.rend(), tid) != recent.rend())
+ {
+ return;
+ }
+
+ // Once the 'recent' container gets large enough, chop some
+ // off the beginning.
+ const U32 MAX_LOOKBACK = 30;
+ const S32 POP_FRONT_SIZE = 12;
+ if(recent.size() > MAX_LOOKBACK)
+ {
+ LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
+ recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
+ }
+ //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
+ recent.push_back(tid);
+
+ if (msg->has("TransactionInfo"))
+ {
+ // ...message has extended info for localization
+ process_money_balance_reply_extended(msg);
+ }
+ else
+ {
+ // Only old dev grids will not supply the TransactionInfo block,
+ // so we can just use the hard-coded English string.
+ LLSD args;
+ args["MESSAGE"] = desc;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
}
static std::string reason_from_transaction_type(S32 transaction_type,
- const std::string& item_desc)
-{
- // *NOTE: The keys for the reason strings are unusual because
- // an earlier version of the code used English language strings
- // extracted from hard-coded server English descriptions.
- // Keeping them so we don't have to re-localize them.
- switch (transaction_type)
- {
- case TRANS_OBJECT_SALE:
- {
- LLStringUtil::format_map_t arg;
- arg["ITEM"] = item_desc;
- return LLTrans::getString("for item", arg);
- }
- case TRANS_LAND_SALE:
- return LLTrans::getString("for a parcel of land");
-
- case TRANS_LAND_PASS_SALE:
- return LLTrans::getString("for a land access pass");
-
- case TRANS_GROUP_LAND_DEED:
- return LLTrans::getString("for deeding land");
-
- case TRANS_GROUP_CREATE:
- return LLTrans::getString("to create a group");
-
- case TRANS_GROUP_JOIN:
- return LLTrans::getString("to join a group");
-
- case TRANS_UPLOAD_CHARGE:
- return LLTrans::getString("to upload");
-
- case TRANS_CLASSIFIED_CHARGE:
- return LLTrans::getString("to publish a classified ad");
-
- case TRANS_GIFT:
- // Simulator returns "Payment" if no custom description has been entered
- return (item_desc == "Payment" ? std::string() : item_desc);
-
- // These have no reason to display, but are expected and should not
- // generate warnings
- case TRANS_PAY_OBJECT:
- case TRANS_OBJECT_PAYS:
- return std::string();
-
- default:
- LL_WARNS() << "Unknown transaction type "
- << transaction_type << LL_ENDL;
- return std::string();
- }
+ const std::string& item_desc)
+{
+ // *NOTE: The keys for the reason strings are unusual because
+ // an earlier version of the code used English language strings
+ // extracted from hard-coded server English descriptions.
+ // Keeping them so we don't have to re-localize them.
+ switch (transaction_type)
+ {
+ case TRANS_OBJECT_SALE:
+ {
+ LLStringUtil::format_map_t arg;
+ arg["ITEM"] = item_desc;
+ return LLTrans::getString("for item", arg);
+ }
+ case TRANS_LAND_SALE:
+ return LLTrans::getString("for a parcel of land");
+
+ case TRANS_LAND_PASS_SALE:
+ return LLTrans::getString("for a land access pass");
+
+ case TRANS_GROUP_LAND_DEED:
+ return LLTrans::getString("for deeding land");
+
+ case TRANS_GROUP_CREATE:
+ return LLTrans::getString("to create a group");
+
+ case TRANS_GROUP_JOIN:
+ return LLTrans::getString("to join a group");
+
+ case TRANS_UPLOAD_CHARGE:
+ return LLTrans::getString("to upload");
+
+ case TRANS_CLASSIFIED_CHARGE:
+ return LLTrans::getString("to publish a classified ad");
+
+ case TRANS_GIFT:
+ // Simulator returns "Payment" if no custom description has been entered
+ return (item_desc == "Payment" ? std::string() : item_desc);
+
+ // These have no reason to display, but are expected and should not
+ // generate warnings
+ case TRANS_PAY_OBJECT:
+ case TRANS_OBJECT_PAYS:
+ return std::string();
+
+ default:
+ LL_WARNS() << "Unknown transaction type "
+ << transaction_type << LL_ENDL;
+ return std::string();
+ }
}
static void money_balance_group_notify(const LLUUID& group_id,
- const std::string& name,
- bool is_group,
- std::string notification,
- LLSD args,
- LLSD payload)
+ const std::string& name,
+ bool is_group,
+ std::string notification,
+ LLSD args,
+ LLSD payload)
{
- // Message uses name SLURLs, don't actually have to substitute in
- // the name. We're just making sure it's available.
- // Notification is either PaymentReceived or PaymentSent
- LLNotificationsUtil::add(notification, args, payload);
+ // Message uses name SLURLs, don't actually have to substitute in
+ // the name. We're just making sure it's available.
+ // Notification is either PaymentReceived or PaymentSent
+ LLNotificationsUtil::add(notification, args, payload);
}
static void money_balance_avatar_notify(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- std::string notification,
- LLSD args,
- LLSD payload)
+ const LLAvatarName& av_name,
+ std::string notification,
+ LLSD args,
+ LLSD payload)
{
- // Message uses name SLURLs, don't actually have to substitute in
- // the name. We're just making sure it's available.
- // Notification is either PaymentReceived or PaymentSent
- LLNotificationsUtil::add(notification, args, payload);
+ // Message uses name SLURLs, don't actually have to substitute in
+ // the name. We're just making sure it's available.
+ // Notification is either PaymentReceived or PaymentSent
+ LLNotificationsUtil::add(notification, args, payload);
}
static void process_money_balance_reply_extended(LLMessageSystem* msg)
@@ -4750,470 +4750,470 @@ static void process_money_balance_reply_extended(LLMessageSystem* msg)
// and agent ids for name lookup.
S32 transaction_type = 0;
LLUUID source_id;
- BOOL is_source_group = FALSE;
+ BOOL is_source_group = FALSE;
LLUUID dest_id;
- BOOL is_dest_group = FALSE;
+ BOOL is_dest_group = FALSE;
S32 amount = 0;
std::string item_description;
- BOOL success = FALSE;
+ BOOL success = FALSE;
msg->getS32("TransactionInfo", "TransactionType", transaction_type);
msg->getUUID("TransactionInfo", "SourceID", source_id);
- msg->getBOOL("TransactionInfo", "IsSourceGroup", is_source_group);
+ msg->getBOOL("TransactionInfo", "IsSourceGroup", is_source_group);
msg->getUUID("TransactionInfo", "DestID", dest_id);
- msg->getBOOL("TransactionInfo", "IsDestGroup", is_dest_group);
+ msg->getBOOL("TransactionInfo", "IsDestGroup", is_dest_group);
msg->getS32("TransactionInfo", "Amount", amount);
msg->getString("TransactionInfo", "ItemDescription", item_description);
- msg->getBOOL("MoneyData", "TransactionSuccess", success);
- LL_INFOS("Money") << "MoneyBalanceReply source " << source_id
- << " dest " << dest_id
- << " type " << transaction_type
- << " item " << item_description << LL_ENDL;
-
- if (source_id.isNull() && dest_id.isNull())
- {
- // this is a pure balance update, no notification required
- return;
- }
-
- std::string source_slurl;
- if (is_source_group)
- {
- source_slurl =
- LLSLURL( "group", source_id, "inspect").getSLURLString();
- }
- else
- {
- source_slurl =
- LLSLURL( "agent", source_id, "completename").getSLURLString();
- }
-
- std::string dest_slurl;
- if (is_dest_group)
- {
- dest_slurl =
- LLSLURL( "group", dest_id, "inspect").getSLURLString();
- }
- else
- {
- dest_slurl =
- LLSLURL( "agent", dest_id, "completename").getSLURLString();
- }
-
- std::string reason =
- reason_from_transaction_type(transaction_type, item_description);
-
- LLStringUtil::format_map_t args;
- args["REASON"] = reason; // could be empty
- args["AMOUNT"] = llformat("%d", amount);
-
- // Need to delay until name looked up, so need to know whether or not
- // is group
- bool is_name_group = false;
- LLUUID name_id;
- std::string message;
- std::string notification;
- LLSD final_args;
- LLSD payload;
-
- bool you_paid_someone = (source_id == gAgentID);
- std::string gift_suffix = (transaction_type == TRANS_GIFT ? "_gift" : "");
- if (you_paid_someone)
- {
- if(!gSavedSettings.getBOOL("NotifyMoneySpend"))
- {
- return;
- }
- args["NAME"] = dest_slurl;
- is_name_group = is_dest_group;
- name_id = dest_id;
- if (!reason.empty())
- {
- if (dest_id.notNull())
- {
- message = success ? LLTrans::getString("you_paid_ldollars" + gift_suffix, args) :
- LLTrans::getString("you_paid_failure_ldollars" + gift_suffix, args);
- }
- else
- {
- // transaction fee to the system, eg, to create a group
- message = success ? LLTrans::getString("you_paid_ldollars_no_name", args) :
- LLTrans::getString("you_paid_failure_ldollars_no_name", args);
- }
- }
- else
- {
- if (dest_id.notNull())
- {
- message = success ? LLTrans::getString("you_paid_ldollars_no_reason", args) :
- LLTrans::getString("you_paid_failure_ldollars_no_reason", args);
- }
- else
- {
- // no target, no reason, you just paid money
- message = success ? LLTrans::getString("you_paid_ldollars_no_info", args) :
- LLTrans::getString("you_paid_failure_ldollars_no_info", args);
- }
- }
- final_args["MESSAGE"] = message;
- payload["dest_id"] = dest_id;
- notification = success ? "PaymentSent" : "PaymentFailure";
- }
- else
- {
- // ...someone paid you
- if(!gSavedSettings.getBOOL("NotifyMoneyReceived"))
- {
- return;
- }
- args["NAME"] = source_slurl;
- is_name_group = is_source_group;
- name_id = source_id;
-
- if (!reason.empty() && !LLMuteList::getInstance()->isMuted(source_id))
- {
- message = LLTrans::getString("paid_you_ldollars" + gift_suffix, args);
- }
- else
- {
- message = LLTrans::getString("paid_you_ldollars_no_reason", args);
- }
- final_args["MESSAGE"] = message;
-
- // make notification loggable
- payload["from_id"] = source_id;
- notification = "PaymentReceived";
- }
-
- // Despite using SLURLs, wait until the name is available before
- // showing the notification, otherwise the UI layout is strange and
- // the user sees a "Loading..." message
- if (is_name_group)
- {
- gCacheName->getGroup(name_id,
- boost::bind(&money_balance_group_notify,
- _1, _2, _3,
- notification, final_args, payload));
- }
- else
- {
- LLAvatarNameCache::get(name_id, boost::bind(&money_balance_avatar_notify, _1, _2, notification, final_args, payload));
- }
+ msg->getBOOL("MoneyData", "TransactionSuccess", success);
+ LL_INFOS("Money") << "MoneyBalanceReply source " << source_id
+ << " dest " << dest_id
+ << " type " << transaction_type
+ << " item " << item_description << LL_ENDL;
+
+ if (source_id.isNull() && dest_id.isNull())
+ {
+ // this is a pure balance update, no notification required
+ return;
+ }
+
+ std::string source_slurl;
+ if (is_source_group)
+ {
+ source_slurl =
+ LLSLURL( "group", source_id, "inspect").getSLURLString();
+ }
+ else
+ {
+ source_slurl =
+ LLSLURL( "agent", source_id, "completename").getSLURLString();
+ }
+
+ std::string dest_slurl;
+ if (is_dest_group)
+ {
+ dest_slurl =
+ LLSLURL( "group", dest_id, "inspect").getSLURLString();
+ }
+ else
+ {
+ dest_slurl =
+ LLSLURL( "agent", dest_id, "completename").getSLURLString();
+ }
+
+ std::string reason =
+ reason_from_transaction_type(transaction_type, item_description);
+
+ LLStringUtil::format_map_t args;
+ args["REASON"] = reason; // could be empty
+ args["AMOUNT"] = llformat("%d", amount);
+
+ // Need to delay until name looked up, so need to know whether or not
+ // is group
+ bool is_name_group = false;
+ LLUUID name_id;
+ std::string message;
+ std::string notification;
+ LLSD final_args;
+ LLSD payload;
+
+ bool you_paid_someone = (source_id == gAgentID);
+ std::string gift_suffix = (transaction_type == TRANS_GIFT ? "_gift" : "");
+ if (you_paid_someone)
+ {
+ if(!gSavedSettings.getBOOL("NotifyMoneySpend"))
+ {
+ return;
+ }
+ args["NAME"] = dest_slurl;
+ is_name_group = is_dest_group;
+ name_id = dest_id;
+ if (!reason.empty())
+ {
+ if (dest_id.notNull())
+ {
+ message = success ? LLTrans::getString("you_paid_ldollars" + gift_suffix, args) :
+ LLTrans::getString("you_paid_failure_ldollars" + gift_suffix, args);
+ }
+ else
+ {
+ // transaction fee to the system, eg, to create a group
+ message = success ? LLTrans::getString("you_paid_ldollars_no_name", args) :
+ LLTrans::getString("you_paid_failure_ldollars_no_name", args);
+ }
+ }
+ else
+ {
+ if (dest_id.notNull())
+ {
+ message = success ? LLTrans::getString("you_paid_ldollars_no_reason", args) :
+ LLTrans::getString("you_paid_failure_ldollars_no_reason", args);
+ }
+ else
+ {
+ // no target, no reason, you just paid money
+ message = success ? LLTrans::getString("you_paid_ldollars_no_info", args) :
+ LLTrans::getString("you_paid_failure_ldollars_no_info", args);
+ }
+ }
+ final_args["MESSAGE"] = message;
+ payload["dest_id"] = dest_id;
+ notification = success ? "PaymentSent" : "PaymentFailure";
+ }
+ else
+ {
+ // ...someone paid you
+ if(!gSavedSettings.getBOOL("NotifyMoneyReceived"))
+ {
+ return;
+ }
+ args["NAME"] = source_slurl;
+ is_name_group = is_source_group;
+ name_id = source_id;
+
+ if (!reason.empty() && !LLMuteList::getInstance()->isMuted(source_id))
+ {
+ message = LLTrans::getString("paid_you_ldollars" + gift_suffix, args);
+ }
+ else
+ {
+ message = LLTrans::getString("paid_you_ldollars_no_reason", args);
+ }
+ final_args["MESSAGE"] = message;
+
+ // make notification loggable
+ payload["from_id"] = source_id;
+ notification = "PaymentReceived";
+ }
+
+ // Despite using SLURLs, wait until the name is available before
+ // showing the notification, otherwise the UI layout is strange and
+ // the user sees a "Loading..." message
+ if (is_name_group)
+ {
+ gCacheName->getGroup(name_id,
+ boost::bind(&money_balance_group_notify,
+ _1, _2, _3,
+ notification, final_args, payload));
+ }
+ else
+ {
+ LLAvatarNameCache::get(name_id, boost::bind(&money_balance_avatar_notify, _1, _2, notification, final_args, payload));
+ }
}
bool handle_prompt_for_maturity_level_change_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- // set the preference to the maturity of the region we're calling
- U8 preferredMaturity = static_cast<U8>(notification["payload"]["_region_access"].asInteger());
- gSavedSettings.setU32("PreferredMaturity", static_cast<U32>(preferredMaturity));
- }
+ if (0 == option)
+ {
+ // set the preference to the maturity of the region we're calling
+ U8 preferredMaturity = static_cast<U8>(notification["payload"]["_region_access"].asInteger());
+ gSavedSettings.setU32("PreferredMaturity", static_cast<U32>(preferredMaturity));
+ }
- return false;
+ return false;
}
bool handle_prompt_for_maturity_level_change_and_reteleport_callback(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- // set the preference to the maturity of the region we're calling
- U8 preferredMaturity = static_cast<U8>(notification["payload"]["_region_access"].asInteger());
- gSavedSettings.setU32("PreferredMaturity", static_cast<U32>(preferredMaturity));
- gAgent.setMaturityRatingChangeDuringTeleport(preferredMaturity);
- gAgent.restartFailedTeleportRequest();
- }
- else
- {
- gAgent.clearTeleportRequest();
- }
-
- return false;
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ // set the preference to the maturity of the region we're calling
+ U8 preferredMaturity = static_cast<U8>(notification["payload"]["_region_access"].asInteger());
+ gSavedSettings.setU32("PreferredMaturity", static_cast<U32>(preferredMaturity));
+ gAgent.setMaturityRatingChangeDuringTeleport(preferredMaturity);
+ gAgent.restartFailedTeleportRequest();
+ }
+ else
+ {
+ gAgent.clearTeleportRequest();
+ }
+
+ return false;
}
// some of the server notifications need special handling. This is where we do that.
bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
{
- bool returnValue = false;
- if(llsdBlock.has("_region_access"))
- {
- U8 regionAccess = static_cast<U8>(llsdBlock["_region_access"].asInteger());
- std::string regionMaturity = LLViewerRegion::accessToString(regionAccess);
- LLStringUtil::toLower(regionMaturity);
- llsdBlock["REGIONMATURITY"] = regionMaturity;
- LLNotificationPtr maturityLevelNotification;
- std::string notifySuffix = "_Notify";
- if (regionAccess == SIM_ACCESS_MATURE)
- {
- if (gAgent.isTeen())
- {
- gAgent.clearTeleportRequest();
- maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
- returnValue = true;
-
- notifySuffix = "_NotifyAdultsOnly";
- }
- else if (gAgent.prefersPG())
- {
- maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
- returnValue = true;
- }
- else if (LLStringUtil::compareStrings(notificationID, "RegionEntryAccessBlocked") == 0)
- {
- maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock);
- returnValue = true;
- }
- }
- else if (regionAccess == SIM_ACCESS_ADULT)
- {
- if (!gAgent.isAdult())
- {
- gAgent.clearTeleportRequest();
- maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
- returnValue = true;
-
- notifySuffix = "_NotifyAdultsOnly";
- }
- else if (gAgent.prefersPG() || gAgent.prefersMature())
- {
- maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
- returnValue = true;
- }
- else if (LLStringUtil::compareStrings(notificationID, "RegionEntryAccessBlocked") == 0)
- {
- maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock);
- returnValue = true;
- }
- }
-
- if ((maturityLevelNotification == NULL) || maturityLevelNotification->isIgnored())
- {
- // Given a simple notification if no maturityLevelNotification is set or it is ignore
- LLNotificationsUtil::add(notificationID + notifySuffix, llsdBlock);
- }
- }
-
- return returnValue;
+ bool returnValue = false;
+ if(llsdBlock.has("_region_access"))
+ {
+ U8 regionAccess = static_cast<U8>(llsdBlock["_region_access"].asInteger());
+ std::string regionMaturity = LLViewerRegion::accessToString(regionAccess);
+ LLStringUtil::toLower(regionMaturity);
+ llsdBlock["REGIONMATURITY"] = regionMaturity;
+ LLNotificationPtr maturityLevelNotification;
+ std::string notifySuffix = "_Notify";
+ if (regionAccess == SIM_ACCESS_MATURE)
+ {
+ if (gAgent.isTeen())
+ {
+ gAgent.clearTeleportRequest();
+ maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
+ returnValue = true;
+
+ notifySuffix = "_NotifyAdultsOnly";
+ }
+ else if (gAgent.prefersPG())
+ {
+ maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
+ returnValue = true;
+ }
+ else if (LLStringUtil::compareStrings(notificationID, "RegionEntryAccessBlocked") == 0)
+ {
+ maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock);
+ returnValue = true;
+ }
+ }
+ else if (regionAccess == SIM_ACCESS_ADULT)
+ {
+ if (!gAgent.isAdult())
+ {
+ gAgent.clearTeleportRequest();
+ maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
+ returnValue = true;
+
+ notifySuffix = "_NotifyAdultsOnly";
+ }
+ else if (gAgent.prefersPG() || gAgent.prefersMature())
+ {
+ maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
+ returnValue = true;
+ }
+ else if (LLStringUtil::compareStrings(notificationID, "RegionEntryAccessBlocked") == 0)
+ {
+ maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock);
+ returnValue = true;
+ }
+ }
+
+ if ((maturityLevelNotification == NULL) || maturityLevelNotification->isIgnored())
+ {
+ // Given a simple notification if no maturityLevelNotification is set or it is ignore
+ LLNotificationsUtil::add(notificationID + notifySuffix, llsdBlock);
+ }
+ }
+
+ return returnValue;
}
bool handle_trusted_experiences_notification(const LLSD& llsdBlock)
{
- if(llsdBlock.has("trusted_experiences"))
- {
- std::ostringstream str;
- const LLSD& experiences = llsdBlock["trusted_experiences"];
- LLSD::array_const_iterator it = experiences.beginArray();
- for(/**/; it != experiences.endArray(); ++it)
- {
- str<<LLSLURL("experience", it->asUUID(), "profile").getSLURLString() << "\n";
- }
- std::string str_list = str.str();
- if(!str_list.empty())
- {
- LLNotificationsUtil::add("TrustedExperiencesAvailable", LLSD::emptyMap().with("EXPERIENCE_LIST", (LLSD)str_list));
- return true;
- }
- }
- return false;
+ if(llsdBlock.has("trusted_experiences"))
+ {
+ std::ostringstream str;
+ const LLSD& experiences = llsdBlock["trusted_experiences"];
+ LLSD::array_const_iterator it = experiences.beginArray();
+ for(/**/; it != experiences.endArray(); ++it)
+ {
+ str<<LLSLURL("experience", it->asUUID(), "profile").getSLURLString() << "\n";
+ }
+ std::string str_list = str.str();
+ if(!str_list.empty())
+ {
+ LLNotificationsUtil::add("TrustedExperiencesAvailable", LLSD::emptyMap().with("EXPERIENCE_LIST", (LLSD)str_list));
+ return true;
+ }
+ }
+ return false;
}
// some of the server notifications need special handling. This is where we do that.
bool handle_teleport_access_blocked(LLSD& llsdBlock, const std::string & notificationID, const std::string & defaultMessage)
{
- bool returnValue = false;
- if(llsdBlock.has("_region_access"))
- {
- U8 regionAccess = static_cast<U8>(llsdBlock["_region_access"].asInteger());
- std::string regionMaturity = LLViewerRegion::accessToString(regionAccess);
- LLStringUtil::toLower(regionMaturity);
- llsdBlock["REGIONMATURITY"] = regionMaturity;
-
- LLNotificationPtr tp_failure_notification;
- std::string notifySuffix;
-
- if (notificationID == std::string("TeleportEntryAccessBlocked"))
- {
- notifySuffix = "_Notify";
- if (regionAccess == SIM_ACCESS_MATURE)
- {
- if (gAgent.isTeen())
- {
- gAgent.clearTeleportRequest();
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
- returnValue = true;
-
- notifySuffix = "_NotifyAdultsOnly";
- }
- else if (gAgent.prefersPG())
- {
- if (gAgent.hasRestartableFailedTeleportRequest())
- {
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_ChangeAndReTeleport", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_and_reteleport_callback);
- returnValue = true;
- }
- else
- {
- gAgent.clearTeleportRequest();
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
- returnValue = true;
- }
- }
- else
- {
- gAgent.clearTeleportRequest();
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
- returnValue = true;
- }
- }
- else if (regionAccess == SIM_ACCESS_ADULT)
- {
- if (!gAgent.isAdult())
- {
- gAgent.clearTeleportRequest();
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
- returnValue = true;
-
- notifySuffix = "_NotifyAdultsOnly";
- }
- else if (gAgent.prefersPG() || gAgent.prefersMature())
- {
- if (gAgent.hasRestartableFailedTeleportRequest())
- {
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_ChangeAndReTeleport", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_and_reteleport_callback);
- returnValue = true;
- }
- else
- {
- gAgent.clearTeleportRequest();
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
- returnValue = true;
- }
- }
- else
- {
- gAgent.clearTeleportRequest();
- tp_failure_notification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
- returnValue = true;
- }
- }
- } // End of special handling for "TeleportEntryAccessBlocked"
- else
- { // Normal case, no message munging
- gAgent.clearTeleportRequest();
- if (LLNotifications::getInstance()->templateExists(notificationID))
- {
- tp_failure_notification = LLNotificationsUtil::add(notificationID, llsdBlock, llsdBlock);
- }
- else
- {
- llsdBlock["MESSAGE"] = defaultMessage;
- tp_failure_notification = LLNotificationsUtil::add("GenericAlertOK", llsdBlock);
- }
- returnValue = true;
- }
-
- if ((tp_failure_notification == NULL) || tp_failure_notification->isIgnored())
- {
- // Given a simple notification if no tp_failure_notification is set or it is ignore
- LLNotificationsUtil::add(notificationID + notifySuffix, llsdBlock);
- }
- }
-
- handle_trusted_experiences_notification(llsdBlock);
- return returnValue;
+ bool returnValue = false;
+ if(llsdBlock.has("_region_access"))
+ {
+ U8 regionAccess = static_cast<U8>(llsdBlock["_region_access"].asInteger());
+ std::string regionMaturity = LLViewerRegion::accessToString(regionAccess);
+ LLStringUtil::toLower(regionMaturity);
+ llsdBlock["REGIONMATURITY"] = regionMaturity;
+
+ LLNotificationPtr tp_failure_notification;
+ std::string notifySuffix;
+
+ if (notificationID == std::string("TeleportEntryAccessBlocked"))
+ {
+ notifySuffix = "_Notify";
+ if (regionAccess == SIM_ACCESS_MATURE)
+ {
+ if (gAgent.isTeen())
+ {
+ gAgent.clearTeleportRequest();
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
+ returnValue = true;
+
+ notifySuffix = "_NotifyAdultsOnly";
+ }
+ else if (gAgent.prefersPG())
+ {
+ if (gAgent.hasRestartableFailedTeleportRequest())
+ {
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_ChangeAndReTeleport", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_and_reteleport_callback);
+ returnValue = true;
+ }
+ else
+ {
+ gAgent.clearTeleportRequest();
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
+ returnValue = true;
+ }
+ }
+ else
+ {
+ gAgent.clearTeleportRequest();
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
+ returnValue = true;
+ }
+ }
+ else if (regionAccess == SIM_ACCESS_ADULT)
+ {
+ if (!gAgent.isAdult())
+ {
+ gAgent.clearTeleportRequest();
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock);
+ returnValue = true;
+
+ notifySuffix = "_NotifyAdultsOnly";
+ }
+ else if (gAgent.prefersPG() || gAgent.prefersMature())
+ {
+ if (gAgent.hasRestartableFailedTeleportRequest())
+ {
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_ChangeAndReTeleport", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_and_reteleport_callback);
+ returnValue = true;
+ }
+ else
+ {
+ gAgent.clearTeleportRequest();
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
+ returnValue = true;
+ }
+ }
+ else
+ {
+ gAgent.clearTeleportRequest();
+ tp_failure_notification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback);
+ returnValue = true;
+ }
+ }
+ } // End of special handling for "TeleportEntryAccessBlocked"
+ else
+ { // Normal case, no message munging
+ gAgent.clearTeleportRequest();
+ if (LLNotifications::getInstance()->templateExists(notificationID))
+ {
+ tp_failure_notification = LLNotificationsUtil::add(notificationID, llsdBlock, llsdBlock);
+ }
+ else
+ {
+ llsdBlock["MESSAGE"] = defaultMessage;
+ tp_failure_notification = LLNotificationsUtil::add("GenericAlertOK", llsdBlock);
+ }
+ returnValue = true;
+ }
+
+ if ((tp_failure_notification == NULL) || tp_failure_notification->isIgnored())
+ {
+ // Given a simple notification if no tp_failure_notification is set or it is ignore
+ LLNotificationsUtil::add(notificationID + notifySuffix, llsdBlock);
+ }
+ }
+
+ handle_trusted_experiences_notification(llsdBlock);
+ return returnValue;
}
bool attempt_standard_notification(LLMessageSystem* msgsystem)
{
- // if we have additional alert data
- if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
- {
- // notification was specified using the new mechanism, so we can just handle it here
- std::string notificationID;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
-
- //SL-13824 skip notification when both joining a group and leaving a group
- //remove this after server stops sending these messages
- if (notificationID == "JoinGroupSuccess" ||
- notificationID == "GroupDepart")
- {
- return true;
- }
-
- if (!LLNotifications::getInstance()->templateExists(notificationID))
- {
- return false;
- }
-
- std::string llsdRaw;
- LLSD llsdBlock;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
- if (llsdRaw.length())
- {
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
- {
- LL_WARNS() << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
- }
- }
-
-
- handle_trusted_experiences_notification(llsdBlock);
-
- if (
- (notificationID == "RegionEntryAccessBlocked") ||
- (notificationID == "LandClaimAccessBlocked") ||
- (notificationID == "LandBuyAccessBlocked")
-
- )
- {
- /*---------------------------------------------------------------------
- (Commented so a grep will find the notification strings, since
- we construct them on the fly; if you add additional notifications,
- please update the comment.)
-
- Could throw any of the following notifications:
-
- RegionEntryAccessBlocked
- RegionEntryAccessBlocked_Notify
- RegionEntryAccessBlocked_NotifyAdultsOnly
- RegionEntryAccessBlocked_Change
- RegionEntryAccessBlocked_AdultsOnlyContent
- RegionEntryAccessBlocked_ChangeAndReTeleport
- LandClaimAccessBlocked
- LandClaimAccessBlocked_Notify
- LandClaimAccessBlocked_NotifyAdultsOnly
- LandClaimAccessBlocked_Change
- LandClaimAccessBlocked_AdultsOnlyContent
- LandBuyAccessBlocked
- LandBuyAccessBlocked_Notify
- LandBuyAccessBlocked_NotifyAdultsOnly
- LandBuyAccessBlocked_Change
- LandBuyAccessBlocked_AdultsOnlyContent
-
- -----------------------------------------------------------------------*/
+ // if we have additional alert data
+ if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
+ {
+ // notification was specified using the new mechanism, so we can just handle it here
+ std::string notificationID;
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
+
+ //SL-13824 skip notification when both joining a group and leaving a group
+ //remove this after server stops sending these messages
+ if (notificationID == "JoinGroupSuccess" ||
+ notificationID == "GroupDepart")
+ {
+ return true;
+ }
+
+ if (!LLNotifications::getInstance()->templateExists(notificationID))
+ {
+ return false;
+ }
+
+ std::string llsdRaw;
+ LLSD llsdBlock;
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
+ if (llsdRaw.length())
+ {
+ std::istringstream llsdData(llsdRaw);
+ if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
+ {
+ LL_WARNS() << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
+ }
+ }
+
+
+ handle_trusted_experiences_notification(llsdBlock);
+
+ if (
+ (notificationID == "RegionEntryAccessBlocked") ||
+ (notificationID == "LandClaimAccessBlocked") ||
+ (notificationID == "LandBuyAccessBlocked")
+
+ )
+ {
+ /*---------------------------------------------------------------------
+ (Commented so a grep will find the notification strings, since
+ we construct them on the fly; if you add additional notifications,
+ please update the comment.)
+
+ Could throw any of the following notifications:
+
+ RegionEntryAccessBlocked
+ RegionEntryAccessBlocked_Notify
+ RegionEntryAccessBlocked_NotifyAdultsOnly
+ RegionEntryAccessBlocked_Change
+ RegionEntryAccessBlocked_AdultsOnlyContent
+ RegionEntryAccessBlocked_ChangeAndReTeleport
+ LandClaimAccessBlocked
+ LandClaimAccessBlocked_Notify
+ LandClaimAccessBlocked_NotifyAdultsOnly
+ LandClaimAccessBlocked_Change
+ LandClaimAccessBlocked_AdultsOnlyContent
+ LandBuyAccessBlocked
+ LandBuyAccessBlocked_Notify
+ LandBuyAccessBlocked_NotifyAdultsOnly
+ LandBuyAccessBlocked_Change
+ LandBuyAccessBlocked_AdultsOnlyContent
+
+ -----------------------------------------------------------------------*/
static LLCachedControl<S32> ban_lines_mode(gSavedSettings , "ShowBanLines" , LLViewerParcelMgr::PARCEL_BAN_LINES_ON_COLLISION);
if (ban_lines_mode == LLViewerParcelMgr::PARCEL_BAN_LINES_ON_COLLISION)
{
LLViewerParcelMgr::getInstance()->resetCollisionTimer();
}
- if (handle_special_notification(notificationID, llsdBlock))
- {
- return true;
- }
- }
- // HACK -- handle callbacks for specific alerts.
- if( notificationID == "HomePositionSet" )
- {
- // save the home location image to disk
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += LLStartUp::getScreenHomeFilename();
+ if (handle_special_notification(notificationID, llsdBlock))
+ {
+ return true;
+ }
+ }
+ // HACK -- handle callbacks for specific alerts.
+ if( notificationID == "HomePositionSet" )
+ {
+ // save the home location image to disk
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += LLStartUp::getScreenHomeFilename();
gViewerWindow->saveSnapshot(snap_filename,
gViewerWindow->getWindowWidthRaw(),
gViewerWindow->getWindowHeightRaw(),
@@ -5222,44 +5222,44 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
FALSE,
LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
- }
-
- if (notificationID == "RegionRestartMinutes" ||
- notificationID == "RegionRestartSeconds")
- {
- S32 seconds;
- if (notificationID == "RegionRestartMinutes")
- {
- seconds = 60 * static_cast<S32>(llsdBlock["MINUTES"].asInteger());
- }
- else
- {
- seconds = static_cast<S32>(llsdBlock["SECONDS"].asInteger());
- }
-
- LLFloaterRegionRestarting* floaterp = LLFloaterReg::findTypedInstance<LLFloaterRegionRestarting>("region_restarting");
-
- if (floaterp)
- {
- LLFloaterRegionRestarting::updateTime(seconds);
- }
- else
- {
- LLSD params;
- params["NAME"] = llsdBlock["NAME"];
- params["SECONDS"] = (LLSD::Integer)seconds;
- LLFloaterRegionRestarting* restarting_floater = dynamic_cast<LLFloaterRegionRestarting*>(LLFloaterReg::showInstance("region_restarting", params));
- if(restarting_floater)
- {
- restarting_floater->center();
- }
- }
-
- make_ui_sound("UISndRestart");
- }
-
+ }
+
+ if (notificationID == "RegionRestartMinutes" ||
+ notificationID == "RegionRestartSeconds")
+ {
+ S32 seconds;
+ if (notificationID == "RegionRestartMinutes")
+ {
+ seconds = 60 * static_cast<S32>(llsdBlock["MINUTES"].asInteger());
+ }
+ else
+ {
+ seconds = static_cast<S32>(llsdBlock["SECONDS"].asInteger());
+ }
+
+ LLFloaterRegionRestarting* floaterp = LLFloaterReg::findTypedInstance<LLFloaterRegionRestarting>("region_restarting");
+
+ if (floaterp)
+ {
+ LLFloaterRegionRestarting::updateTime(seconds);
+ }
+ else
+ {
+ LLSD params;
+ params["NAME"] = llsdBlock["NAME"];
+ params["SECONDS"] = (LLSD::Integer)seconds;
+ LLFloaterRegionRestarting* restarting_floater = dynamic_cast<LLFloaterRegionRestarting*>(LLFloaterReg::showInstance("region_restarting", params));
+ if(restarting_floater)
+ {
+ restarting_floater->center();
+ }
+ }
+
+ make_ui_sound("UISndRestart");
+ }
+
// Special Marketplace update notification
- if (notificationID == "SLM_UPDATE_FOLDER")
+ if (notificationID == "SLM_UPDATE_FOLDER")
{
std::string state = llsdBlock["state"].asString();
if (state == "deleted")
@@ -5298,28 +5298,28 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
}
}
- LLNotificationsUtil::add(notificationID, llsdBlock);
- return true;
- }
- return false;
+ LLNotificationsUtil::add(notificationID, llsdBlock);
+ return true;
+ }
+ return false;
}
static void process_special_alert_messages(const std::string & message)
{
- // Do special handling for alert messages. This is a legacy hack, and any actual displayed
- // text should be altered in the notifications.xml files.
- if ( message == "You died and have been teleported to your home location")
- {
- add(LLStatViewer::KILLED, 1);
- }
- else if( message == "Home position set." )
- {
- // save the home location image to disk
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += LLStartUp::getScreenHomeFilename();
- gViewerWindow->saveSnapshot(snap_filename,
+ // Do special handling for alert messages. This is a legacy hack, and any actual displayed
+ // text should be altered in the notifications.xml files.
+ if ( message == "You died and have been teleported to your home location")
+ {
+ add(LLStatViewer::KILLED, 1);
+ }
+ else if( message == "Home position set." )
+ {
+ // save the home location image to disk
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += LLStartUp::getScreenHomeFilename();
+ gViewerWindow->saveSnapshot(snap_filename,
gViewerWindow->getWindowWidthRaw(),
gViewerWindow->getWindowHeightRaw(),
FALSE,
@@ -5327,28 +5327,28 @@ static void process_special_alert_messages(const std::string & message)
FALSE,
LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
- }
+ }
}
void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- std::string message;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message);
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ std::string message;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message);
- process_special_alert_messages(message);
+ process_special_alert_messages(message);
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- msgsystem->getBOOL("AlertData", "Modal", modal);
- process_alert_core(message, modal);
- }
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ msgsystem->getBOOL("AlertData", "Modal", modal);
+ process_alert_core(message, modal);
+ }
}
// The only difference between this routine and the previous is the fact that
@@ -5358,18 +5358,18 @@ void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
// So we can't handle the messages with the same handler.
void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ std::string message;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message);
+ process_special_alert_messages(message);
- std::string message;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message);
- process_special_alert_messages(message);
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- process_alert_core(message, modal);
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ process_alert_core(message, modal);
static LLCachedControl<S32> ban_lines_mode(gSavedSettings , "ShowBanLines" , LLViewerParcelMgr::PARCEL_BAN_LINES_ON_COLLISION);
if (ban_lines_mode == LLViewerParcelMgr::PARCEL_BAN_LINES_ON_COLLISION
@@ -5377,289 +5377,289 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
{
LLViewerParcelMgr::getInstance()->resetCollisionTimer();
}
- }
+ }
}
bool handle_not_age_verified_alert(const std::string &pAlertName)
{
- LLNotificationPtr notification = LLNotificationsUtil::add(pAlertName);
- if ((notification == NULL) || notification->isIgnored())
- {
- LLNotificationsUtil::add(pAlertName + "_Notify");
- }
+ LLNotificationPtr notification = LLNotificationsUtil::add(pAlertName);
+ if ((notification == NULL) || notification->isIgnored())
+ {
+ LLNotificationsUtil::add(pAlertName + "_Notify");
+ }
- return true;
+ return true;
}
bool handle_special_alerts(const std::string &pAlertName)
{
- bool isHandled = false;
- if (LLStringUtil::compareStrings(pAlertName, "NotAgeVerified") == 0)
- {
+ bool isHandled = false;
+ if (LLStringUtil::compareStrings(pAlertName, "NotAgeVerified") == 0)
+ {
+
+ isHandled = handle_not_age_verified_alert(pAlertName);
+ }
- isHandled = handle_not_age_verified_alert(pAlertName);
- }
-
- return isHandled;
+ return isHandled;
}
void process_alert_core(const std::string& message, BOOL modal)
{
- const std::string ALERT_PREFIX("ALERT: ");
- const std::string NOTIFY_PREFIX("NOTIFY: ");
- if (message.find(ALERT_PREFIX) == 0)
- {
- // Allow the server to spawn a named alert so that server alerts can be
- // translated out of English.
- std::string alert_name(message.substr(ALERT_PREFIX.length()));
- if (!handle_special_alerts(alert_name))
- {
- LLNotificationsUtil::add(alert_name);
- }
- }
- else if (message.find(NOTIFY_PREFIX) == 0)
- {
- // Allow the server to spawn a named notification so that server notifications can be
- // translated out of English.
- std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
- LLNotificationsUtil::add(notify_name);
- }
- else if (message[0] == '/')
- {
- // System message is important, show in upper-right box not tip
- std::string text(message.substr(1));
- LLSD args;
-
- // *NOTE: If the text from the server ever changes this line will need to be adjusted.
- std::string restart_cancelled = "Region restart cancelled.";
- if (text.substr(0, restart_cancelled.length()) == restart_cancelled)
- {
- LLFloaterRegionRestarting::close();
- }
-
- std::string new_msg =LLNotifications::instance().getGlobalString(text);
- args["MESSAGE"] = new_msg;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- else if (modal)
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["ERROR_MESSAGE"] = new_msg;
- LLNotificationsUtil::add("ErrorMessage", args);
- }
- else
- {
- // Hack fix for EXP-623 (blame fix on RN :)) to avoid a sim deploy
- const std::string AUTOPILOT_CANCELED_MSG("Autopilot canceled");
- if (message.find(AUTOPILOT_CANCELED_MSG) == std::string::npos )
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
-
- std::string localized_msg;
- bool is_message_localized = LLTrans::findString(localized_msg, new_msg);
-
- args["MESSAGE"] = is_message_localized ? localized_msg : new_msg;
- LLNotificationsUtil::add("SystemMessageTip", args);
- }
- }
-}
-
-mean_collision_list_t gMeanCollisionList;
-time_t gLastDisplayedTime = 0;
+ const std::string ALERT_PREFIX("ALERT: ");
+ const std::string NOTIFY_PREFIX("NOTIFY: ");
+ if (message.find(ALERT_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named alert so that server alerts can be
+ // translated out of English.
+ std::string alert_name(message.substr(ALERT_PREFIX.length()));
+ if (!handle_special_alerts(alert_name))
+ {
+ LLNotificationsUtil::add(alert_name);
+ }
+ }
+ else if (message.find(NOTIFY_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named notification so that server notifications can be
+ // translated out of English.
+ std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
+ LLNotificationsUtil::add(notify_name);
+ }
+ else if (message[0] == '/')
+ {
+ // System message is important, show in upper-right box not tip
+ std::string text(message.substr(1));
+ LLSD args;
+
+ // *NOTE: If the text from the server ever changes this line will need to be adjusted.
+ std::string restart_cancelled = "Region restart cancelled.";
+ if (text.substr(0, restart_cancelled.length()) == restart_cancelled)
+ {
+ LLFloaterRegionRestarting::close();
+ }
+
+ std::string new_msg =LLNotifications::instance().getGlobalString(text);
+ args["MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ else if (modal)
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["ERROR_MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("ErrorMessage", args);
+ }
+ else
+ {
+ // Hack fix for EXP-623 (blame fix on RN :)) to avoid a sim deploy
+ const std::string AUTOPILOT_CANCELED_MSG("Autopilot canceled");
+ if (message.find(AUTOPILOT_CANCELED_MSG) == std::string::npos )
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+
+ std::string localized_msg;
+ bool is_message_localized = LLTrans::findString(localized_msg, new_msg);
+
+ args["MESSAGE"] = is_message_localized ? localized_msg : new_msg;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ }
+ }
+}
+
+mean_collision_list_t gMeanCollisionList;
+time_t gLastDisplayedTime = 0;
void handle_show_mean_events(void *)
{
- LLFloaterReg::showInstance("bumps");
- //LLFloaterBump::showInstance();
+ LLFloaterReg::showInstance("bumps");
+ //LLFloaterBump::showInstance();
}
void mean_name_callback(const LLUUID &id, const LLAvatarName& av_name)
{
- static const U32 max_collision_list_size = 20;
- if (gMeanCollisionList.size() > max_collision_list_size)
- {
- mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- for (U32 i=0; i<max_collision_list_size; i++) iter++;
- for_each(iter, gMeanCollisionList.end(), DeletePointer());
- gMeanCollisionList.erase(iter, gMeanCollisionList.end());
- }
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if (mcd->mPerp == id)
- {
- mcd->mFullName = av_name.getUserName();
- }
- }
+ static const U32 max_collision_list_size = 20;
+ if (gMeanCollisionList.size() > max_collision_list_size)
+ {
+ mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ for (U32 i=0; i<max_collision_list_size; i++) iter++;
+ for_each(iter, gMeanCollisionList.end(), DeletePointer());
+ gMeanCollisionList.erase(iter, gMeanCollisionList.end());
+ }
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if (mcd->mPerp == id)
+ {
+ mcd->mFullName = av_name.getUserName();
+ }
+ }
}
void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
{
- if (gAgent.inPrelude())
- {
- // In prelude, bumping is OK. This dialog is rather confusing to
- // newbies, so we don't show it. Drop the packet on the floor.
- return;
- }
-
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- LLUUID perp;
- U32 time;
- U8 u8type;
- EMeanCollisionType type;
- F32 mag;
-
- S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
-
- for (i = 0; i < num; i++)
- {
- msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
- msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
- msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
- msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
-
- type = (EMeanCollisionType)u8type;
-
- BOOL b_found = FALSE;
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if ((mcd->mPerp == perp) && (mcd->mType == type))
- {
- mcd->mTime = time;
- mcd->mMag = mag;
- b_found = TRUE;
- break;
- }
- }
-
- if (!b_found)
- {
- LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
- gMeanCollisionList.push_front(mcd);
- LLAvatarNameCache::get(perp, boost::bind(&mean_name_callback, _1, _2));
- }
- }
- LLFloaterBump* bumps_floater = LLFloaterBump::getInstance();
- if(bumps_floater && bumps_floater->isInVisibleChain())
- {
- bumps_floater->populateCollisionList();
- }
+ if (gAgent.inPrelude())
+ {
+ // In prelude, bumping is OK. This dialog is rather confusing to
+ // newbies, so we don't show it. Drop the packet on the floor.
+ return;
+ }
+
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ LLUUID perp;
+ U32 time;
+ U8 u8type;
+ EMeanCollisionType type;
+ F32 mag;
+
+ S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
+
+ for (i = 0; i < num; i++)
+ {
+ msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
+ msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
+ msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
+ msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
+
+ type = (EMeanCollisionType)u8type;
+
+ BOOL b_found = FALSE;
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if ((mcd->mPerp == perp) && (mcd->mType == type))
+ {
+ mcd->mTime = time;
+ mcd->mMag = mag;
+ b_found = TRUE;
+ break;
+ }
+ }
+
+ if (!b_found)
+ {
+ LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
+ gMeanCollisionList.push_front(mcd);
+ LLAvatarNameCache::get(perp, boost::bind(&mean_name_callback, _1, _2));
+ }
+ }
+ LLFloaterBump* bumps_floater = LLFloaterBump::getInstance();
+ if(bumps_floater && bumps_floater->isInVisibleChain())
+ {
+ bumps_floater->populateCollisionList();
+ }
}
void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
- BOOL b_frozen;
-
- msgsystem->getBOOL("FrozenData", "Data", b_frozen);
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+ BOOL b_frozen;
+
+ msgsystem->getBOOL("FrozenData", "Data", b_frozen);
- // TODO: make being frozen change view
- if (b_frozen)
- {
- }
- else
- {
- }
+ // TODO: make being frozen change view
+ if (b_frozen)
+ {
+ }
+ else
+ {
+ }
}
// do some extra stuff once we get our economy data
void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
{
- LL_DEBUGS("Benefits") << "Received economy data, not currently used" << LL_ENDL;
+ LL_DEBUGS("Benefits") << "Received economy data, not currently used" << LL_ENDL;
}
void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
{
- // only continue if at least some permissions were requested
- if (orig_questions)
- {
- // check to see if the person we are asking
-
- // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
- // located in [REGIONNAME] at [REGIONPOS],
- // has been <granted|denied> permission to: [PERMISSIONS]."
-
- LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
-
- // always include the object name and owner name
- notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
- notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
-
- // try to lookup viewerobject that corresponds to the object that
- // requested permissions (here, taskid->requesting object id)
- BOOL foundpos = FALSE;
- LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
- if (viewobj)
- {
- // found the viewerobject, get it's position in its region
- LLVector3 objpos(viewobj->getPosition());
-
- // try to lookup the name of the region the object is in
- LLViewerRegion* viewregion = viewobj->getRegion();
- if (viewregion)
- {
- // got the region, so include the region and 3d coordinates of the object
- notice.setArg("[REGIONNAME]", viewregion->getName());
- std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
- notice.setArg("[REGIONPOS]", formatpos);
-
- foundpos = TRUE;
- }
- }
-
- if (!foundpos)
- {
- // unable to determine location of the object
- notice.setArg("[REGIONNAME]", "(unknown region)");
- notice.setArg("[REGIONPOS]", "(unknown position)");
- }
-
- // check each permission that was requested, and list each
- // permission that has been flagged as a caution permission
- BOOL caution = FALSE;
- S32 count = 0;
- std::string perms;
- for (const script_perm_t& script_perm : SCRIPT_PERMISSIONS)
- {
- if ((orig_questions & script_perm.permbit)
- && script_perm.caution)
- {
- count++;
- caution = TRUE;
-
- // add a comma before the permission description if it is not the first permission
- // added to the list or the last permission to check
- if (count > 1)
- {
- perms.append(", ");
- }
-
- perms.append(LLTrans::getString(script_perm.question));
- }
- }
-
- notice.setArg("[PERMISSIONS]", perms);
-
- // log a chat message as long as at least one requested permission
- // is a caution permission
- if (caution)
- {
- LLChat chat(notice.getString());
- // LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- }
+ // only continue if at least some permissions were requested
+ if (orig_questions)
+ {
+ // check to see if the person we are asking
+
+ // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
+ // located in [REGIONNAME] at [REGIONPOS],
+ // has been <granted|denied> permission to: [PERMISSIONS]."
+
+ LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
+
+ // always include the object name and owner name
+ notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
+ notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
+
+ // try to lookup viewerobject that corresponds to the object that
+ // requested permissions (here, taskid->requesting object id)
+ BOOL foundpos = FALSE;
+ LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if (viewobj)
+ {
+ // found the viewerobject, get it's position in its region
+ LLVector3 objpos(viewobj->getPosition());
+
+ // try to lookup the name of the region the object is in
+ LLViewerRegion* viewregion = viewobj->getRegion();
+ if (viewregion)
+ {
+ // got the region, so include the region and 3d coordinates of the object
+ notice.setArg("[REGIONNAME]", viewregion->getName());
+ std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
+ notice.setArg("[REGIONPOS]", formatpos);
+
+ foundpos = TRUE;
+ }
+ }
+
+ if (!foundpos)
+ {
+ // unable to determine location of the object
+ notice.setArg("[REGIONNAME]", "(unknown region)");
+ notice.setArg("[REGIONPOS]", "(unknown position)");
+ }
+
+ // check each permission that was requested, and list each
+ // permission that has been flagged as a caution permission
+ BOOL caution = FALSE;
+ S32 count = 0;
+ std::string perms;
+ for (const script_perm_t& script_perm : SCRIPT_PERMISSIONS)
+ {
+ if ((orig_questions & script_perm.permbit)
+ && script_perm.caution)
+ {
+ count++;
+ caution = TRUE;
+
+ // add a comma before the permission description if it is not the first permission
+ // added to the list or the last permission to check
+ if (count > 1)
+ {
+ perms.append(", ");
+ }
+
+ perms.append(LLTrans::getString(script_perm.question));
+ }
+ }
+
+ notice.setArg("[PERMISSIONS]", perms);
+
+ // log a chat message as long as at least one requested permission
+ // is a caution permission
+ if (caution)
+ {
+ LLChat chat(notice.getString());
+ // LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ }
}
void script_question_mute(const LLUUID& item_id, const std::string& object_name);
@@ -5676,97 +5676,97 @@ void experiencePermissionBlock(LLUUID experience, LLSD result)
bool script_question_cb(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLMessageSystem *msg = gMessageSystem;
- S32 orig = notification["payload"]["questions"].asInteger();
- S32 new_questions = orig;
-
- if (response["Details"])
- {
- // respawn notification...
- LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
-
- // ...with description on top
- LLNotificationsUtil::add("DebitPermissionDetails");
- return false;
- }
-
- LLUUID experience;
- if(notification["payload"].has("experience"))
- {
- experience = notification["payload"]["experience"].asUUID();
- }
-
- // check whether permissions were granted or denied
- BOOL allowed = TRUE;
- // the "yes/accept" button is the first button in the template, making it button 0
- // if any other button was clicked, the permissions were denied
- if (option != 0)
- {
- new_questions = 0;
- allowed = FALSE;
- }
- else if(experience.notNull())
- {
- LLSD permission;
- LLSD data;
- permission["permission"]="Allow";
-
- data[experience.asString()]=permission;
- data["experience"]=experience;
- LLEventPumps::instance().obtain("experience_permission").post(data);
- }
-
- LLUUID task_id = notification["payload"]["task_id"].asUUID();
- LLUUID item_id = notification["payload"]["item_id"].asUUID();
-
- // reply with the permissions granted or denied
- msg->newMessageFast(_PREHASH_ScriptAnswerYes);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Data);
- msg->addUUIDFast(_PREHASH_TaskID, task_id);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->addS32Fast(_PREHASH_Questions, new_questions);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
-
- // only log a chat message if caution prompts are enabled
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // log a chat message, if appropriate
- notify_cautioned_script_question(notification, response, orig, allowed);
- }
-
- if ( response["Mute"] ) // mute
- {
- script_question_mute(task_id,notification["payload"]["object_name"].asString());
- }
- if ( response["BlockExperience"] )
- {
- if(experience.notNull())
- {
- LLViewerRegion* region = gAgent.getRegion();
- if (!region)
- return false;
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLMessageSystem *msg = gMessageSystem;
+ S32 orig = notification["payload"]["questions"].asInteger();
+ S32 new_questions = orig;
+
+ if (response["Details"])
+ {
+ // respawn notification...
+ LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
+
+ // ...with description on top
+ LLNotificationsUtil::add("DebitPermissionDetails");
+ return false;
+ }
+
+ LLUUID experience;
+ if(notification["payload"].has("experience"))
+ {
+ experience = notification["payload"]["experience"].asUUID();
+ }
+
+ // check whether permissions were granted or denied
+ BOOL allowed = TRUE;
+ // the "yes/accept" button is the first button in the template, making it button 0
+ // if any other button was clicked, the permissions were denied
+ if (option != 0)
+ {
+ new_questions = 0;
+ allowed = FALSE;
+ }
+ else if(experience.notNull())
+ {
+ LLSD permission;
+ LLSD data;
+ permission["permission"]="Allow";
+
+ data[experience.asString()]=permission;
+ data["experience"]=experience;
+ LLEventPumps::instance().obtain("experience_permission").post(data);
+ }
+
+ LLUUID task_id = notification["payload"]["task_id"].asUUID();
+ LLUUID item_id = notification["payload"]["item_id"].asUUID();
+
+ // reply with the permissions granted or denied
+ msg->newMessageFast(_PREHASH_ScriptAnswerYes);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addUUIDFast(_PREHASH_TaskID, task_id);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->addS32Fast(_PREHASH_Questions, new_questions);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+
+ // only log a chat message if caution prompts are enabled
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // log a chat message, if appropriate
+ notify_cautioned_script_question(notification, response, orig, allowed);
+ }
+
+ if ( response["Mute"] ) // mute
+ {
+ script_question_mute(task_id,notification["payload"]["object_name"].asString());
+ }
+ if ( response["BlockExperience"] )
+ {
+ if(experience.notNull())
+ {
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region)
+ return false;
LLExperienceCache::instance().setExperiencePermission(experience, std::string("Block"), boost::bind(&experiencePermissionBlock, experience, _1));
- }
+ }
}
- return false;
+ return false;
}
void script_question_mute(const LLUUID& task_id, const std::string& object_name)
{
- LLMuteList::getInstance()->add(LLMute(task_id, object_name, LLMute::OBJECT));
+ LLMuteList::getInstance()->add(LLMute(task_id, object_name, LLMute::OBJECT));
// purge the message queue of any previously queued requests from the same source. DEV-4879
class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
{
public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- bool matches(const LLNotificationPtr notification) const
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ bool matches(const LLNotificationPtr notification) const
{
if (notification->getName() == "ScriptQuestionCaution"
|| notification->getName() == "ScriptQuestion")
@@ -5789,178 +5789,178 @@ static LLNotificationFunctorRegistration script_question_cb_reg_3("ScriptQuestio
void process_script_experience_details(const LLSD& experience_details, LLSD args, LLSD payload)
{
- if(experience_details[LLExperienceCache::PROPERTIES].asInteger() & LLExperienceCache::PROPERTY_GRID)
- {
- args["GRID_WIDE"] = LLTrans::getString("Grid-Scope");
- }
- else
- {
- args["GRID_WIDE"] = LLTrans::getString("Land-Scope");
- }
- args["EXPERIENCE"] = LLSLURL("experience", experience_details[LLExperienceCache::EXPERIENCE_ID].asUUID(), "profile").getSLURLString();
+ if(experience_details[LLExperienceCache::PROPERTIES].asInteger() & LLExperienceCache::PROPERTY_GRID)
+ {
+ args["GRID_WIDE"] = LLTrans::getString("Grid-Scope");
+ }
+ else
+ {
+ args["GRID_WIDE"] = LLTrans::getString("Land-Scope");
+ }
+ args["EXPERIENCE"] = LLSLURL("experience", experience_details[LLExperienceCache::EXPERIENCE_ID].asUUID(), "profile").getSLURLString();
- LLNotificationsUtil::add("ScriptQuestionExperience", args, payload);
+ LLNotificationsUtil::add("ScriptQuestionExperience", args, payload);
}
void process_script_question(LLMessageSystem *msg, void **user_data)
{
- // *TODO: Translate owner name -> [FIRST] [LAST]
-
- LLHost sender = msg->getSender();
-
- LLUUID taskid;
- LLUUID itemid;
- S32 questions;
- std::string object_name;
- std::string owner_name;
- LLUUID experienceid;
-
- // taskid -> object key of object requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
- // itemid -> script asset key of script requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
-
- if(msg->has(_PREHASH_Experience))
- {
- msg->getUUIDFast(_PREHASH_Experience, _PREHASH_ExperienceID, experienceid);
- }
-
- // Special case. If the objects are owned by this agent, throttle per-object instead
- // of per-owner. It's common for residents to reset a ton of scripts that re-request
- // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
- // so we'll reuse the same namespace for both throttle types.
- std::string throttle_name = owner_name;
- std::string self_name;
- LLAgentUI::buildFullname( self_name ); // does not include ' Resident'
- std::string clean_owner_name = LLCacheName::cleanFullName(owner_name); // removes ' Resident'
- if( clean_owner_name == self_name )
- {
- throttle_name = taskid.getString();
- }
-
- // don't display permission requests if this object is muted
- if (LLMuteList::getInstance()->isMuted(taskid)) return;
-
- // throttle excessive requests from any specific user's scripts
- typedef LLKeyThrottle<std::string> LLStringThrottle;
- static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
-
- switch (question_throttle.noteAction(throttle_name))
- {
- case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
- LL_INFOS("Messaging") << "process_script_question throttled"
- << " owner_name:" << owner_name
- << LL_ENDL;
- // Fall through
-
- case LLStringThrottle::THROTTLE_BLOCKED:
- // Escape altogether until we recover
- return;
-
- case LLStringThrottle::THROTTLE_OK:
- break;
- }
-
- std::string script_question;
- if (questions)
- {
- bool caution = false;
- S32 count = 0;
- LLSD args;
- args["OBJECTNAME"] = object_name;
- args["NAME"] = clean_owner_name;
- S32 known_questions = 0;
- bool has_not_only_debit = questions ^ SCRIPT_PERMISSIONS[SCRIPT_PERMISSION_DEBIT].permbit;
- // check the received permission flags against each permission
- for (const script_perm_t& script_perm : SCRIPT_PERMISSIONS)
- {
- if (questions & script_perm.permbit)
- {
- count++;
- known_questions |= script_perm.permbit;
- // check whether permission question should cause special caution dialog
- caution |= (script_perm.caution);
-
- if (("ScriptTakeMoney" == script_perm.question) && has_not_only_debit)
- continue;
+ // *TODO: Translate owner name -> [FIRST] [LAST]
+
+ LLHost sender = msg->getSender();
+
+ LLUUID taskid;
+ LLUUID itemid;
+ S32 questions;
+ std::string object_name;
+ std::string owner_name;
+ LLUUID experienceid;
+
+ // taskid -> object key of object requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
+ // itemid -> script asset key of script requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
+ msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
+
+ if(msg->has(_PREHASH_Experience))
+ {
+ msg->getUUIDFast(_PREHASH_Experience, _PREHASH_ExperienceID, experienceid);
+ }
+
+ // Special case. If the objects are owned by this agent, throttle per-object instead
+ // of per-owner. It's common for residents to reset a ton of scripts that re-request
+ // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
+ // so we'll reuse the same namespace for both throttle types.
+ std::string throttle_name = owner_name;
+ std::string self_name;
+ LLAgentUI::buildFullname( self_name ); // does not include ' Resident'
+ std::string clean_owner_name = LLCacheName::cleanFullName(owner_name); // removes ' Resident'
+ if( clean_owner_name == self_name )
+ {
+ throttle_name = taskid.getString();
+ }
+
+ // don't display permission requests if this object is muted
+ if (LLMuteList::getInstance()->isMuted(taskid)) return;
+
+ // throttle excessive requests from any specific user's scripts
+ typedef LLKeyThrottle<std::string> LLStringThrottle;
+ static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
+
+ switch (question_throttle.noteAction(throttle_name))
+ {
+ case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
+ LL_INFOS("Messaging") << "process_script_question throttled"
+ << " owner_name:" << owner_name
+ << LL_ENDL;
+ // Fall through
+
+ case LLStringThrottle::THROTTLE_BLOCKED:
+ // Escape altogether until we recover
+ return;
+
+ case LLStringThrottle::THROTTLE_OK:
+ break;
+ }
+
+ std::string script_question;
+ if (questions)
+ {
+ bool caution = false;
+ S32 count = 0;
+ LLSD args;
+ args["OBJECTNAME"] = object_name;
+ args["NAME"] = clean_owner_name;
+ S32 known_questions = 0;
+ bool has_not_only_debit = questions ^ SCRIPT_PERMISSIONS[SCRIPT_PERMISSION_DEBIT].permbit;
+ // check the received permission flags against each permission
+ for (const script_perm_t& script_perm : SCRIPT_PERMISSIONS)
+ {
+ if (questions & script_perm.permbit)
+ {
+ count++;
+ known_questions |= script_perm.permbit;
+ // check whether permission question should cause special caution dialog
+ caution |= (script_perm.caution);
+
+ if (("ScriptTakeMoney" == script_perm.question) && has_not_only_debit)
+ continue;
if (LLTrans::getString(script_perm.question).empty())
{
continue;
}
- script_question += " " + LLTrans::getString(script_perm.question) + "\n";
- }
- }
-
- args["QUESTIONS"] = script_question;
-
- if (known_questions != questions)
- {
- // This is in addition to the normal dialog.
- // Viewer got a request for not supported/implemented permission
- LL_WARNS("Messaging") << "Object \"" << object_name << "\" requested " << script_question
- << " permission. Permission is unknown and can't be granted. Item id: " << itemid
- << " taskid:" << taskid << LL_ENDL;
- }
-
- if (known_questions)
- {
- LLSD payload;
- payload["task_id"] = taskid;
- payload["item_id"] = itemid;
- payload["sender"] = sender.getIPandPort();
- payload["questions"] = known_questions;
- payload["object_name"] = object_name;
- payload["owner_name"] = owner_name;
-
- // check whether cautions are even enabled or not
- const char* notification = "ScriptQuestion";
-
- if(caution && gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- args["FOOTERTEXT"] = (count > 1) ? LLTrans::getString("AdditionalPermissionsRequestHeader") + "\n\n" + script_question : "";
- notification = "ScriptQuestionCaution";
- }
- else if(experienceid.notNull())
- {
- payload["experience"]=experienceid;
+ script_question += " " + LLTrans::getString(script_perm.question) + "\n";
+ }
+ }
+
+ args["QUESTIONS"] = script_question;
+
+ if (known_questions != questions)
+ {
+ // This is in addition to the normal dialog.
+ // Viewer got a request for not supported/implemented permission
+ LL_WARNS("Messaging") << "Object \"" << object_name << "\" requested " << script_question
+ << " permission. Permission is unknown and can't be granted. Item id: " << itemid
+ << " taskid:" << taskid << LL_ENDL;
+ }
+
+ if (known_questions)
+ {
+ LLSD payload;
+ payload["task_id"] = taskid;
+ payload["item_id"] = itemid;
+ payload["sender"] = sender.getIPandPort();
+ payload["questions"] = known_questions;
+ payload["object_name"] = object_name;
+ payload["owner_name"] = owner_name;
+
+ // check whether cautions are even enabled or not
+ const char* notification = "ScriptQuestion";
+
+ if(caution && gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ args["FOOTERTEXT"] = (count > 1) ? LLTrans::getString("AdditionalPermissionsRequestHeader") + "\n\n" + script_question : "";
+ notification = "ScriptQuestionCaution";
+ }
+ else if(experienceid.notNull())
+ {
+ payload["experience"]=experienceid;
LLExperienceCache::instance().get(experienceid, boost::bind(process_script_experience_details, _1, args, payload));
- return;
- }
+ return;
+ }
- LLNotificationsUtil::add(notification, args, payload);
- }
- }
+ LLNotificationsUtil::add(notification, args, payload);
+ }
+ }
}
void process_derez_container(LLMessageSystem *msg, void**)
{
- LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
+ LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
}
void container_inventory_arrived(LLViewerObject* object,
- LLInventoryObject::object_list_t* inventory,
- S32 serial_num,
- void* data)
-{
- LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
- if( gAgentCamera.cameraMouselook() )
- {
- gAgentCamera.changeCameraToDefault();
- }
-
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
-
- if (inventory->size() > 2)
- {
- // create a new inventory category to put this in
- LLUUID cat_id;
- gInventory.createNewCategory(
+ LLInventoryObject::object_list_t* inventory,
+ S32 serial_num,
+ void* data)
+{
+ LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
+ if( gAgentCamera.cameraMouselook() )
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+
+ if (inventory->size() > 2)
+ {
+ // create a new inventory category to put this in
+ LLUUID cat_id;
+ gInventory.createNewCategory(
gInventory.getRootFolderID(),
LLFolderType::FT_NONE,
LLTrans::getString("AcquiredItems"),
@@ -6001,532 +6001,532 @@ void container_inventory_arrived(LLViewerObject* object,
active_panel->setSelection(new_cat_id, TAKE_FOCUS_NO);
}
});
- }
- else if (inventory->size() == 2)
- {
- // we're going to get one fake root category as well as the
- // one actual object
- LLInventoryObject::object_list_t::iterator it = inventory->begin();
-
- if ((*it)->getType() == LLAssetType::AT_CATEGORY)
- {
- ++it;
- }
-
- LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
- const LLUUID category = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
-
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id, category,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- gInventory.notifyObservers();
- if(active_panel)
- {
- active_panel->setSelection(item_id, TAKE_FOCUS_NO);
- }
- }
-
- // we've got the inventory, now delete this object if this was a take
- BOOL delete_object = (BOOL)(intptr_t)data;
- LLViewerRegion *region = gAgent.getRegion();
- if (delete_object && region)
- {
- gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- const U8 NO_FORCE = 0;
- gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
- gMessageSystem->sendReliable(region->getHost());
- }
+ }
+ else if (inventory->size() == 2)
+ {
+ // we're going to get one fake root category as well as the
+ // one actual object
+ LLInventoryObject::object_list_t::iterator it = inventory->begin();
+
+ if ((*it)->getType() == LLAssetType::AT_CATEGORY)
+ {
+ ++it;
+ }
+
+ LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
+ const LLUUID category = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
+
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id, category,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ if(active_panel)
+ {
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
+ }
+ }
+
+ // we've got the inventory, now delete this object if this was a take
+ BOOL delete_object = (BOOL)(intptr_t)data;
+ LLViewerRegion *region = gAgent.getRegion();
+ if (delete_object && region)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ const U8 NO_FORCE = 0;
+ gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
+ gMessageSystem->sendReliable(region->getHost());
+ }
}
// method to format the time.
std::string formatted_time(const time_t& the_time)
{
- std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
+ std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
- LLSD substitution;
- substitution["datetime"] = (S32) the_time;
- LLStringUtil::format (dateStr, substitution);
- return dateStr;
+ LLSD substitution;
+ substitution["datetime"] = (S32) the_time;
+ LLStringUtil::format (dateStr, substitution);
+ return dateStr;
}
void process_teleport_failed(LLMessageSystem *msg, void**)
{
- LL_WARNS("Teleport","Messaging") << "Received TeleportFailed message" << LL_ENDL;
-
- std::string message_id; // Tag from server, like "RegionEntryAccessBlocked"
- std::string big_reason; // Actual message to display
- LLSD args;
-
- // Let the interested parties know that teleport failed.
- LLViewerParcelMgr::getInstance()->onTeleportFailed();
-
- // if we have additional alert data
- if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
- {
- // Get the message ID
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, message_id);
- big_reason = LLAgent::sTeleportErrorMessages[message_id];
- if ( big_reason.size() <= 0 )
- {
- // Nothing found in the map - use what the server returned in the original message block
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, big_reason);
- }
- LL_WARNS("Teleport") << "AlertInfo message_id " << message_id << " reason: " << big_reason << LL_ENDL;
-
- LLSD llsd_block;
- std::string llsd_raw;
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
- if (llsd_raw.length())
- {
- std::istringstream llsd_data(llsd_raw);
- if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
- {
- LL_WARNS("Teleport") << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << LL_ENDL;
- }
- else
- {
- LL_WARNS("Teleport") << "AlertInfo llsd block received: " << llsd_block << LL_ENDL;
- if(llsd_block.has("REGION_NAME"))
- {
- std::string region_name = llsd_block["REGION_NAME"].asString();
- if(!region_name.empty())
- {
- LLStringUtil::format_map_t name_args;
- name_args["[REGION_NAME]"] = region_name;
- LLStringUtil::format(big_reason, name_args);
- }
- }
- // change notification name in this special case
- if (handle_teleport_access_blocked(llsd_block, message_id, args["REASON"]))
- {
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- LL_WARNS("Teleport") << "called handle_teleport_access_blocked, setting state to TELEPORT_NONE" << LL_ENDL;
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- return;
- }
- }
- }
- args["REASON"] = big_reason;
- }
- else
- { // Extra message payload not found - use what the simulator sent
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, message_id);
-
- big_reason = LLAgent::sTeleportErrorMessages[message_id];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned
- args["REASON"] = message_id;
- }
- }
- LL_WARNS("Teleport") << "Displaying CouldNotTeleportReason string, REASON= " << args["REASON"] << LL_ENDL;
-
- LLNotificationsUtil::add("CouldNotTeleportReason", args);
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- LL_WARNS("Teleport") << "End of process_teleport_failed(). Reason message arg is " << args["REASON"]
- << ". Setting state to TELEPORT_NONE" << LL_ENDL;
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
+ LL_WARNS("Teleport","Messaging") << "Received TeleportFailed message" << LL_ENDL;
+
+ std::string message_id; // Tag from server, like "RegionEntryAccessBlocked"
+ std::string big_reason; // Actual message to display
+ LLSD args;
+
+ // Let the interested parties know that teleport failed.
+ LLViewerParcelMgr::getInstance()->onTeleportFailed();
+
+ // if we have additional alert data
+ if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
+ {
+ // Get the message ID
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, message_id);
+ big_reason = LLAgent::sTeleportErrorMessages[message_id];
+ if ( big_reason.size() <= 0 )
+ {
+ // Nothing found in the map - use what the server returned in the original message block
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, big_reason);
+ }
+ LL_WARNS("Teleport") << "AlertInfo message_id " << message_id << " reason: " << big_reason << LL_ENDL;
+
+ LLSD llsd_block;
+ std::string llsd_raw;
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
+ if (llsd_raw.length())
+ {
+ std::istringstream llsd_data(llsd_raw);
+ if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
+ {
+ LL_WARNS("Teleport") << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Teleport") << "AlertInfo llsd block received: " << llsd_block << LL_ENDL;
+ if(llsd_block.has("REGION_NAME"))
+ {
+ std::string region_name = llsd_block["REGION_NAME"].asString();
+ if(!region_name.empty())
+ {
+ LLStringUtil::format_map_t name_args;
+ name_args["[REGION_NAME]"] = region_name;
+ LLStringUtil::format(big_reason, name_args);
+ }
+ }
+ // change notification name in this special case
+ if (handle_teleport_access_blocked(llsd_block, message_id, args["REASON"]))
+ {
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ LL_WARNS("Teleport") << "called handle_teleport_access_blocked, setting state to TELEPORT_NONE" << LL_ENDL;
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ return;
+ }
+ }
+ }
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Extra message payload not found - use what the simulator sent
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, message_id);
+
+ big_reason = LLAgent::sTeleportErrorMessages[message_id];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned
+ args["REASON"] = message_id;
+ }
+ }
+ LL_WARNS("Teleport") << "Displaying CouldNotTeleportReason string, REASON= " << args["REASON"] << LL_ENDL;
+
+ LLNotificationsUtil::add("CouldNotTeleportReason", args);
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ LL_WARNS("Teleport") << "End of process_teleport_failed(). Reason message arg is " << args["REASON"]
+ << ". Setting state to TELEPORT_NONE" << LL_ENDL;
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
}
void process_teleport_local(LLMessageSystem *msg,void**)
{
- LL_INFOS("Teleport","Messaging") << "Received TeleportLocal message" << LL_ENDL;
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Teleport", "Messaging") << "Got teleport notification for wrong agent " << agent_id << " expected " << gAgent.getID() << ", ignoring!" << LL_ENDL;
- return;
- }
-
- U32 location_id;
- LLVector3 pos, look_at;
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
- LL_INFOS("Teleport") << "Message params are location_id " << location_id << " teleport_flags " << teleport_flags << LL_ENDL;
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL )
- {
- // To prevent TeleportStart messages re-activating the progress screen right
- // after tp, keep the teleport state and let progress screen clear it after a short delay
- // (progress screen is active but not visible) *TODO: remove when SVC-5290 is fixed
- gTeleportDisplayTimer.reset();
- gTeleportDisplay = TRUE;
- }
- else
- {
- LL_WARNS("Teleport") << "State is not TELEPORT_LOCAL: " << gAgent.getTeleportStateName()
- << ", setting state to TELEPORT_NONE" << LL_ENDL;
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- }
-
- // Sim tells us whether the new position is off the ground
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
-
- gAgent.setPositionAgent(pos);
- gAgentCamera.slamLookAt(look_at);
-
- if ( !(gAgent.getTeleportKeepsLookAt() && LLViewerJoystick::getInstance()->getOverrideCamera()) )
- {
- gAgentCamera.resetView(TRUE, TRUE);
- }
-
- // send camera update to new region
- gAgentCamera.updateCamera();
-
- send_agent_update(TRUE, TRUE);
-
- // Let the interested parties know we've teleported.
- // Vadim *HACK: Agent position seems to get reset (to render position?)
- // on each frame, so we have to pass the new position manually.
- LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
+ LL_INFOS("Teleport","Messaging") << "Received TeleportLocal message" << LL_ENDL;
+
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Teleport", "Messaging") << "Got teleport notification for wrong agent " << agent_id << " expected " << gAgent.getID() << ", ignoring!" << LL_ENDL;
+ return;
+ }
+
+ U32 location_id;
+ LLVector3 pos, look_at;
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+ LL_INFOS("Teleport") << "Message params are location_id " << location_id << " teleport_flags " << teleport_flags << LL_ENDL;
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL )
+ {
+ // To prevent TeleportStart messages re-activating the progress screen right
+ // after tp, keep the teleport state and let progress screen clear it after a short delay
+ // (progress screen is active but not visible) *TODO: remove when SVC-5290 is fixed
+ gTeleportDisplayTimer.reset();
+ gTeleportDisplay = TRUE;
+ }
+ else
+ {
+ LL_WARNS("Teleport") << "State is not TELEPORT_LOCAL: " << gAgent.getTeleportStateName()
+ << ", setting state to TELEPORT_NONE" << LL_ENDL;
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ }
+
+ // Sim tells us whether the new position is off the ground
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ gAgent.setPositionAgent(pos);
+ gAgentCamera.slamLookAt(look_at);
+
+ if ( !(gAgent.getTeleportKeepsLookAt() && LLViewerJoystick::getInstance()->getOverrideCamera()) )
+ {
+ gAgentCamera.resetView(TRUE, TRUE);
+ }
+
+ // send camera update to new region
+ gAgentCamera.updateCamera();
+
+ send_agent_update(TRUE, TRUE);
+
+ // Let the interested parties know we've teleported.
+ // Vadim *HACK: Agent position seems to get reset (to render position?)
+ // on each frame, so we have to pass the new position manually.
+ LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
}
void send_simple_im(const LLUUID& to_id,
- const std::string& message,
- EInstantMessage dialog,
- const LLUUID& id)
-{
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- send_improved_im(to_id,
- my_name,
- message,
- IM_ONLINE,
- dialog,
- id,
- NO_TIMESTAMP,
- (U8*)EMPTY_BINARY_BUCKET,
- EMPTY_BINARY_BUCKET_SIZE);
+ const std::string& message,
+ EInstantMessage dialog,
+ const LLUUID& id)
+{
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ send_improved_im(to_id,
+ my_name,
+ message,
+ IM_ONLINE,
+ dialog,
+ id,
+ NO_TIMESTAMP,
+ (U8*)EMPTY_BINARY_BUCKET,
+ EMPTY_BINARY_BUCKET_SIZE);
}
void send_group_notice(const LLUUID& group_id,
- const std::string& subject,
- const std::string& message,
- const LLInventoryItem* item)
-{
- // Put this notice into an instant message form.
- // This will mean converting the item to a binary bucket,
- // and the subject/message into a single field.
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
-
- // Combine subject + message into a single string.
- std::ostringstream subject_and_message;
- // TODO: turn all existing |'s into ||'s in subject and message.
- subject_and_message << subject << "|" << message;
-
- // Create an empty binary bucket.
- U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
- U8* bucket_to_send = bin_bucket;
- bin_bucket[0] = '\0';
- S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
- // If there is an item being sent, pack it into the binary bucket.
- if (item)
- {
- LLSD item_def;
- item_def["item_id"] = item->getUUID();
- item_def["owner_id"] = item->getPermissions().getOwner();
- std::ostringstream ostr;
- LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
- bin_bucket_size = ostr.str().copy(
- (char*)bin_bucket, ostr.str().size());
- bin_bucket[bin_bucket_size] = '\0';
- }
- else
- {
- bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
- }
-
-
- send_improved_im(
- group_id,
- my_name,
- subject_and_message.str(),
- IM_ONLINE,
- IM_GROUP_NOTICE,
- LLUUID::null,
- NO_TIMESTAMP,
- bucket_to_send,
- bin_bucket_size);
+ const std::string& subject,
+ const std::string& message,
+ const LLInventoryItem* item)
+{
+ // Put this notice into an instant message form.
+ // This will mean converting the item to a binary bucket,
+ // and the subject/message into a single field.
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+
+ // Combine subject + message into a single string.
+ std::ostringstream subject_and_message;
+ // TODO: turn all existing |'s into ||'s in subject and message.
+ subject_and_message << subject << "|" << message;
+
+ // Create an empty binary bucket.
+ U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
+ U8* bucket_to_send = bin_bucket;
+ bin_bucket[0] = '\0';
+ S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
+ // If there is an item being sent, pack it into the binary bucket.
+ if (item)
+ {
+ LLSD item_def;
+ item_def["item_id"] = item->getUUID();
+ item_def["owner_id"] = item->getPermissions().getOwner();
+ std::ostringstream ostr;
+ LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
+ bin_bucket_size = ostr.str().copy(
+ (char*)bin_bucket, ostr.str().size());
+ bin_bucket[bin_bucket_size] = '\0';
+ }
+ else
+ {
+ bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
+ }
+
+
+ send_improved_im(
+ group_id,
+ my_name,
+ subject_and_message.str(),
+ IM_ONLINE,
+ IM_GROUP_NOTICE,
+ LLUUID::null,
+ NO_TIMESTAMP,
+ bucket_to_send,
+ bin_bucket_size);
}
void send_lures(const LLSD& notification, const LLSD& response)
{
- std::string text = response["message"].asString();
- LLSLURL slurl;
- LLAgentUI::buildSLURL(slurl);
- text.append("\r\n").append(slurl.getSLURLString());
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_StartLure);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Info);
- msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
- msg->addStringFast(_PREHASH_Message, text);
- for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
- it != notification["payload"]["ids"].endArray();
- ++it)
- {
- LLUUID target_id = it->asUUID();
-
- msg->nextBlockFast(_PREHASH_TargetData);
- msg->addUUIDFast(_PREHASH_TargetID, target_id);
-
- // Record the offer.
- {
- LLAvatarName av_name;
- LLAvatarNameCache::get(target_id, &av_name); // for im log filenames
- LLSD args;
- args["TO_NAME"] = LLSLURL("agent", target_id, "completename").getSLURLString();;
-
- LLSD payload;
-
- //*TODO please rewrite all keys to the same case, lower or upper
- payload["from_id"] = target_id;
- payload["SUPPRESS_TOAST"] = true;
- LLNotificationsUtil::add("TeleportOfferSent", args, payload);
-
- // Add the recepient to the recent people list.
- LLRecentPeople::instance().add(target_id);
- }
- }
- gAgent.sendReliableMessage();
+ std::string text = response["message"].asString();
+ LLSLURL slurl;
+ LLAgentUI::buildSLURL(slurl);
+ text.append("\r\n").append(slurl.getSLURLString());
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_StartLure);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Info);
+ msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
+ msg->addStringFast(_PREHASH_Message, text);
+ for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
+ it != notification["payload"]["ids"].endArray();
+ ++it)
+ {
+ LLUUID target_id = it->asUUID();
+
+ msg->nextBlockFast(_PREHASH_TargetData);
+ msg->addUUIDFast(_PREHASH_TargetID, target_id);
+
+ // Record the offer.
+ {
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(target_id, &av_name); // for im log filenames
+ LLSD args;
+ args["TO_NAME"] = LLSLURL("agent", target_id, "completename").getSLURLString();;
+
+ LLSD payload;
+
+ //*TODO please rewrite all keys to the same case, lower or upper
+ payload["from_id"] = target_id;
+ payload["SUPPRESS_TOAST"] = true;
+ LLNotificationsUtil::add("TeleportOfferSent", args, payload);
+
+ // Add the recepient to the recent people list.
+ LLRecentPeople::instance().add(target_id);
+ }
+ }
+ gAgent.sendReliableMessage();
}
bool handle_lure_callback(const LLSD& notification, const LLSD& response)
{
- static const unsigned OFFER_RECIPIENT_LIMIT = 250;
- if(notification["payload"]["ids"].size() > OFFER_RECIPIENT_LIMIT)
- {
- // More than OFFER_RECIPIENT_LIMIT targets will overload the message
- // producing an llerror.
- LLSD args;
- args["OFFERS"] = LLSD::Integer(notification["payload"]["ids"].size());
- args["LIMIT"] = static_cast<int>(OFFER_RECIPIENT_LIMIT);
- LLNotificationsUtil::add("TooManyTeleportOffers", args);
- return false;
- }
+ static const unsigned OFFER_RECIPIENT_LIMIT = 250;
+ if(notification["payload"]["ids"].size() > OFFER_RECIPIENT_LIMIT)
+ {
+ // More than OFFER_RECIPIENT_LIMIT targets will overload the message
+ // producing an llerror.
+ LLSD args;
+ args["OFFERS"] = LLSD::Integer(notification["payload"]["ids"].size());
+ args["LIMIT"] = static_cast<int>(OFFER_RECIPIENT_LIMIT);
+ LLNotificationsUtil::add("TooManyTeleportOffers", args);
+ return false;
+ }
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if(0 == option)
- {
- send_lures(notification, response);
- }
+ if(0 == option)
+ {
+ send_lures(notification, response);
+ }
- return false;
+ return false;
}
void handle_lure(const LLUUID& invitee)
{
- std::vector<LLUUID> ids;
- ids.push_back(invitee);
- handle_lure(ids);
+ std::vector<LLUUID> ids;
+ ids.push_back(invitee);
+ handle_lure(ids);
}
// Prompt for a message to the invited user.
void handle_lure(const uuid_vec_t& ids)
{
- if (ids.empty()) return;
+ if (ids.empty()) return;
- if (!gAgent.getRegion()) return;
+ if (!gAgent.getRegion()) return;
- LLSD edit_args;
- edit_args["REGION"] = gAgent.getRegion()->getName();
+ LLSD edit_args;
+ edit_args["REGION"] = gAgent.getRegion()->getName();
- LLSD payload;
- for (std::vector<LLUUID>::const_iterator it = ids.begin();
- it != ids.end();
- ++it)
- {
- payload["ids"].append(*it);
- }
- if (gAgent.isGodlike())
- {
- LLNotificationsUtil::add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
- }
- else
- {
- LLNotificationsUtil::add("OfferTeleport", edit_args, payload, handle_lure_callback);
- }
+ LLSD payload;
+ for (std::vector<LLUUID>::const_iterator it = ids.begin();
+ it != ids.end();
+ ++it)
+ {
+ payload["ids"].append(*it);
+ }
+ if (gAgent.isGodlike())
+ {
+ LLNotificationsUtil::add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
+ }
+ else
+ {
+ LLNotificationsUtil::add("OfferTeleport", edit_args, payload, handle_lure_callback);
+ }
}
bool teleport_request_callback(const LLSD& notification, const LLSD& response)
{
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- if(from_id.isNull())
- {
- LL_WARNS() << "from_id is NULL" << LL_ENDL;
- return false;
- }
-
- LLAvatarName av_name;
- LLAvatarNameCache::get(from_id, &av_name);
-
- if(LLMuteList::getInstance()->isMuted(from_id) && !LLMuteList::isLinden(av_name.getUserName()))
- {
- return false;
- }
-
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotificationsUtil::getSelectedOption(notification, response);
- }
-
- switch(option)
- {
- // Yes
- case 0:
- {
- LLSD dummy_notification;
- dummy_notification["payload"]["ids"][0] = from_id;
-
- LLSD dummy_response;
- dummy_response["message"] = response["message"];
-
- send_lures(dummy_notification, dummy_response);
- }
- break;
-
- // No
- case 1:
- default:
- break;
- }
-
- return false;
+ LLUUID from_id = notification["payload"]["from_id"].asUUID();
+ if(from_id.isNull())
+ {
+ LL_WARNS() << "from_id is NULL" << LL_ENDL;
+ return false;
+ }
+
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(from_id, &av_name);
+
+ if(LLMuteList::getInstance()->isMuted(from_id) && !LLMuteList::isLinden(av_name.getUserName()))
+ {
+ return false;
+ }
+
+ S32 option = 0;
+ if (response.isInteger())
+ {
+ option = response.asInteger();
+ }
+ else
+ {
+ option = LLNotificationsUtil::getSelectedOption(notification, response);
+ }
+
+ switch(option)
+ {
+ // Yes
+ case 0:
+ {
+ LLSD dummy_notification;
+ dummy_notification["payload"]["ids"][0] = from_id;
+
+ LLSD dummy_response;
+ dummy_response["message"] = response["message"];
+
+ send_lures(dummy_notification, dummy_response);
+ }
+ break;
+
+ // No
+ case 1:
+ default:
+ break;
+ }
+
+ return false;
}
static LLNotificationFunctorRegistration teleport_request_callback_reg("TeleportRequest", teleport_request_callback);
void send_improved_im(const LLUUID& to_id,
- const std::string& name,
- const std::string& message,
- U8 offline,
- EInstantMessage dialog,
- const LLUUID& id,
- U32 timestamp,
- const U8* binary_bucket,
- S32 binary_bucket_size)
-{
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- to_id,
- name,
- message,
- offline,
- dialog,
- id,
- 0,
- LLUUID::null,
- gAgent.getPositionAgent(),
- timestamp,
- binary_bucket,
- binary_bucket_size);
- gAgent.sendReliableMessage();
+ const std::string& name,
+ const std::string& message,
+ U8 offline,
+ EInstantMessage dialog,
+ const LLUUID& id,
+ U32 timestamp,
+ const U8* binary_bucket,
+ S32 binary_bucket_size)
+{
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ to_id,
+ name,
+ message,
+ offline,
+ dialog,
+ id,
+ 0,
+ LLUUID::null,
+ gAgent.getPositionAgent(),
+ timestamp,
+ binary_bucket,
+ binary_bucket_size);
+ gAgent.sendReliableMessage();
}
void send_places_query(const LLUUID& query_id,
- const LLUUID& trans_id,
- const std::string& query_text,
- U32 query_flags,
- S32 category,
- const std::string& sim_name)
-{
- LLMessageSystem* msg = gMessageSystem;
-
- msg->newMessage("PlacesQuery");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->addUUID("QueryID", query_id);
- msg->nextBlock("TransactionData");
- msg->addUUID("TransactionID", trans_id);
- msg->nextBlock("QueryData");
- msg->addString("QueryText", query_text);
- msg->addU32("QueryFlags", query_flags);
- msg->addS8("Category", (S8)category);
- msg->addString("SimName", sim_name);
- gAgent.sendReliableMessage();
+ const LLUUID& trans_id,
+ const std::string& query_text,
+ U32 query_flags,
+ S32 category,
+ const std::string& sim_name)
+{
+ LLMessageSystem* msg = gMessageSystem;
+
+ msg->newMessage("PlacesQuery");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->addUUID("QueryID", query_id);
+ msg->nextBlock("TransactionData");
+ msg->addUUID("TransactionID", trans_id);
+ msg->nextBlock("QueryData");
+ msg->addString("QueryText", query_text);
+ msg->addU32("QueryFlags", query_flags);
+ msg->addS8("Category", (S8)category);
+ msg->addString("SimName", sim_name);
+ gAgent.sendReliableMessage();
}
// Deprecated in favor of cap "UserInfo"
void process_user_info_reply(LLMessageSystem* msg, void**)
{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "process_user_info_reply - "
- << "wrong agent id." << LL_ENDL;
- }
-
- std::string email;
- msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
- std::string dir_visibility;
- msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "process_user_info_reply - "
+ << "wrong agent id." << LL_ENDL;
+ }
+
+ std::string email;
+ msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
+ std::string dir_visibility;
+ msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
- LLFloaterPreference::updateUserInfo(dir_visibility);
- LLFloaterSnapshot::setAgentEmail(email);
+ LLFloaterPreference::updateUserInfo(dir_visibility);
+ LLFloaterSnapshot::setAgentEmail(email);
}
@@ -6539,133 +6539,133 @@ const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
bool callback_script_dialog(const LLSD& notification, const LLSD& response)
{
- LLNotificationForm form(notification["form"]);
-
- std::string rtn_text;
- S32 button_idx;
- button_idx = LLNotification::getSelectedOption(notification, response);
- if (response[TEXTBOX_MAGIC_TOKEN].isDefined())
- {
- if (response[TEXTBOX_MAGIC_TOKEN].isString())
- rtn_text = response[TEXTBOX_MAGIC_TOKEN].asString();
- else
- rtn_text.clear(); // bool marks empty string
- }
- else
- {
- rtn_text = LLNotification::getSelectedOptionName(response);
- }
-
- // Button -2 = Mute
- // Button -1 = Ignore - no processing needed for this button
- // Buttons 0 and above = dialog choices
-
- if (-2 == button_idx)
- {
- std::string object_name = notification["payload"]["object_name"].asString();
- LLUUID object_id = notification["payload"]["object_id"].asUUID();
- LLMute mute(object_id, object_name, LLMute::OBJECT);
- if (LLMuteList::getInstance()->add(mute))
- {
- // This call opens the sidebar, displays the block list, and highlights the newly blocked
- // object in the list so the user can see that their block click has taken effect.
- LLPanelBlockedList::showPanelAndSelect(object_id);
- }
- }
-
- if (0 <= button_idx)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("ScriptDialogReply");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("Data");
- msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
- msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
- msg->addS32("ButtonIndex", button_idx);
- msg->addString("ButtonLabel", rtn_text);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- }
-
- return false;
+ LLNotificationForm form(notification["form"]);
+
+ std::string rtn_text;
+ S32 button_idx;
+ button_idx = LLNotification::getSelectedOption(notification, response);
+ if (response[TEXTBOX_MAGIC_TOKEN].isDefined())
+ {
+ if (response[TEXTBOX_MAGIC_TOKEN].isString())
+ rtn_text = response[TEXTBOX_MAGIC_TOKEN].asString();
+ else
+ rtn_text.clear(); // bool marks empty string
+ }
+ else
+ {
+ rtn_text = LLNotification::getSelectedOptionName(response);
+ }
+
+ // Button -2 = Mute
+ // Button -1 = Ignore - no processing needed for this button
+ // Buttons 0 and above = dialog choices
+
+ if (-2 == button_idx)
+ {
+ std::string object_name = notification["payload"]["object_name"].asString();
+ LLUUID object_id = notification["payload"]["object_id"].asUUID();
+ LLMute mute(object_id, object_name, LLMute::OBJECT);
+ if (LLMuteList::getInstance()->add(mute))
+ {
+ // This call opens the sidebar, displays the block list, and highlights the newly blocked
+ // object in the list so the user can see that their block click has taken effect.
+ LLPanelBlockedList::showPanelAndSelect(object_id);
+ }
+ }
+
+ if (0 <= button_idx)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("ScriptDialogReply");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("Data");
+ msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
+ msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
+ msg->addS32("ButtonIndex", button_idx);
+ msg->addString("ButtonLabel", rtn_text);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ }
+
+ return false;
}
static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
void process_script_dialog(LLMessageSystem* msg, void**)
{
- S32 i;
- LLSD payload;
+ S32 i;
+ LLSD payload;
- LLUUID object_id;
- msg->getUUID("Data", "ObjectID", object_id);
+ LLUUID object_id;
+ msg->getUUID("Data", "ObjectID", object_id);
-// For compability with OS grids first check for presence of extended packet before fetching data.
+// For compability with OS grids first check for presence of extended packet before fetching data.
LLUUID owner_id;
- if (gMessageSystem->getNumberOfBlocks("OwnerData") > 0)
- {
+ if (gMessageSystem->getNumberOfBlocks("OwnerData") > 0)
+ {
msg->getUUID("OwnerData", "OwnerID", owner_id);
- }
-
- if (LLMuteList::getInstance()->isMuted(object_id) || LLMuteList::getInstance()->isMuted(owner_id))
- {
- return;
- }
-
- std::string message;
- std::string first_name;
- std::string last_name;
- std::string object_name;
-
- S32 chat_channel;
- msg->getString("Data", "FirstName", first_name);
- msg->getString("Data", "LastName", last_name);
- msg->getString("Data", "ObjectName", object_name);
- msg->getString("Data", "Message", message);
- msg->getS32("Data", "ChatChannel", chat_channel);
-
- // unused for now
- LLUUID image_id;
- msg->getUUID("Data", "ImageID", image_id);
-
- payload["sender"] = msg->getSender().getIPandPort();
- payload["object_id"] = object_id;
- payload["chat_channel"] = chat_channel;
- payload["object_name"] = object_name;
-
- // build up custom form
- S32 button_count = msg->getNumberOfBlocks("Buttons");
- if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
- {
- LL_WARNS() << "Too many script dialog buttons - omitting some" << LL_ENDL;
- button_count = SCRIPT_DIALOG_MAX_BUTTONS;
- }
-
- LLNotificationForm form;
- for (i = 0; i < button_count; i++)
- {
- std::string tdesc;
- msg->getString("Buttons", "ButtonLabel", tdesc, i);
- form.addElement("button", std::string(tdesc));
- }
-
- LLSD args;
- args["TITLE"] = object_name;
- args["MESSAGE"] = message;
- LLNotificationPtr notification;
- if (!first_name.empty())
- {
- args["NAME"] = LLCacheName::buildFullName(first_name, last_name);
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
- else
- {
- args["GROUPNAME"] = last_name;
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
+ }
+
+ if (LLMuteList::getInstance()->isMuted(object_id) || LLMuteList::getInstance()->isMuted(owner_id))
+ {
+ return;
+ }
+
+ std::string message;
+ std::string first_name;
+ std::string last_name;
+ std::string object_name;
+
+ S32 chat_channel;
+ msg->getString("Data", "FirstName", first_name);
+ msg->getString("Data", "LastName", last_name);
+ msg->getString("Data", "ObjectName", object_name);
+ msg->getString("Data", "Message", message);
+ msg->getS32("Data", "ChatChannel", chat_channel);
+
+ // unused for now
+ LLUUID image_id;
+ msg->getUUID("Data", "ImageID", image_id);
+
+ payload["sender"] = msg->getSender().getIPandPort();
+ payload["object_id"] = object_id;
+ payload["chat_channel"] = chat_channel;
+ payload["object_name"] = object_name;
+
+ // build up custom form
+ S32 button_count = msg->getNumberOfBlocks("Buttons");
+ if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
+ {
+ LL_WARNS() << "Too many script dialog buttons - omitting some" << LL_ENDL;
+ button_count = SCRIPT_DIALOG_MAX_BUTTONS;
+ }
+
+ LLNotificationForm form;
+ for (i = 0; i < button_count; i++)
+ {
+ std::string tdesc;
+ msg->getString("Buttons", "ButtonLabel", tdesc, i);
+ form.addElement("button", std::string(tdesc));
+ }
+
+ LLSD args;
+ args["TITLE"] = object_name;
+ args["MESSAGE"] = message;
+ LLNotificationPtr notification;
+ if (!first_name.empty())
+ {
+ args["NAME"] = LLCacheName::buildFullName(first_name, last_name);
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+ else
+ {
+ args["GROUPNAME"] = last_name;
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
}
//---------------------------------------------------------------------------
@@ -6675,14 +6675,14 @@ std::vector<LLSD> gLoadUrlList;
bool callback_load_url(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"].asString());
+ }
- return false;
+ return false;
}
static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
@@ -6690,42 +6690,42 @@ static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", ca
// Display confirmation dialog.
void callback_load_url_name(const LLUUID& id, const std::string& full_name, bool is_group)
{
- std::vector<LLSD>::iterator it;
- for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
- {
- LLSD load_url_info = *it;
- if (load_url_info["owner_id"].asUUID() == id)
- {
- it = gLoadUrlList.erase(it);
-
- std::string owner_name;
- if (is_group)
- {
- owner_name = full_name + LLTrans::getString("Group");
- }
- else
- {
- owner_name = full_name;
- }
-
- // For legacy name-only mutes.
- if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
- {
- continue;
- }
- LLSD args;
- args["URL"] = load_url_info["url"].asString();
- args["MESSAGE"] = load_url_info["message"].asString();;
- args["OBJECTNAME"] = load_url_info["object_name"].asString();
- args["NAME_SLURL"] = LLSLURL(is_group ? "group" : "agent", id, "about").getSLURLString();
-
- LLNotificationsUtil::add("LoadWebPage", args, load_url_info);
- }
- else
- {
- ++it;
- }
- }
+ std::vector<LLSD>::iterator it;
+ for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
+ {
+ LLSD load_url_info = *it;
+ if (load_url_info["owner_id"].asUUID() == id)
+ {
+ it = gLoadUrlList.erase(it);
+
+ std::string owner_name;
+ if (is_group)
+ {
+ owner_name = full_name + LLTrans::getString("Group");
+ }
+ else
+ {
+ owner_name = full_name;
+ }
+
+ // For legacy name-only mutes.
+ if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
+ {
+ continue;
+ }
+ LLSD args;
+ args["URL"] = load_url_info["url"].asString();
+ args["MESSAGE"] = load_url_info["message"].asString();;
+ args["OBJECTNAME"] = load_url_info["object_name"].asString();
+ args["NAME_SLURL"] = LLSLURL(is_group ? "group" : "agent", id, "about").getSLURLString();
+
+ LLNotificationsUtil::add("LoadWebPage", args, load_url_info);
+ }
+ else
+ {
+ ++it;
+ }
+ }
}
// We've got the name of the person who owns the object hurling the url.
@@ -6736,296 +6736,296 @@ void callback_load_url_avatar_name(const LLUUID& id, const LLAvatarName& av_name
void process_load_url(LLMessageSystem* msg, void**)
{
- LLUUID object_id;
- LLUUID owner_id;
- BOOL owner_is_group;
- char object_name[256]; /* Flawfinder: ignore */
- char message[256]; /* Flawfinder: ignore */
- char url[256]; /* Flawfinder: ignore */
-
- msg->getString("Data", "ObjectName", 256, object_name);
- msg->getUUID( "Data", "ObjectID", object_id);
- msg->getUUID( "Data", "OwnerID", owner_id);
- msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
- msg->getString("Data", "Message", 256, message);
- msg->getString("Data", "URL", 256, url);
-
- LLSD payload;
- payload["object_id"] = object_id;
- payload["owner_id"] = owner_id;
- payload["owner_is_group"] = owner_is_group;
- payload["object_name"] = object_name;
- payload["message"] = message;
- payload["url"] = url;
-
- // URL is safety checked in load_url above
-
- // Check if object or owner is muted
- if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
- LLMuteList::getInstance()->isMuted(owner_id))
- {
- LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
- return;
- }
-
- // Add to list of pending name lookups
- gLoadUrlList.push_back(payload);
-
- if (owner_is_group)
- {
- gCacheName->getGroup(owner_id, boost::bind(&callback_load_url_name, _1, _2, _3));
- }
- else
- {
- LLAvatarNameCache::get(owner_id, boost::bind(&callback_load_url_avatar_name, _1, _2));
- }
+ LLUUID object_id;
+ LLUUID owner_id;
+ BOOL owner_is_group;
+ char object_name[256]; /* Flawfinder: ignore */
+ char message[256]; /* Flawfinder: ignore */
+ char url[256]; /* Flawfinder: ignore */
+
+ msg->getString("Data", "ObjectName", 256, object_name);
+ msg->getUUID( "Data", "ObjectID", object_id);
+ msg->getUUID( "Data", "OwnerID", owner_id);
+ msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
+ msg->getString("Data", "Message", 256, message);
+ msg->getString("Data", "URL", 256, url);
+
+ LLSD payload;
+ payload["object_id"] = object_id;
+ payload["owner_id"] = owner_id;
+ payload["owner_is_group"] = owner_is_group;
+ payload["object_name"] = object_name;
+ payload["message"] = message;
+ payload["url"] = url;
+
+ // URL is safety checked in load_url above
+
+ // Check if object or owner is muted
+ if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
+ LLMuteList::getInstance()->isMuted(owner_id))
+ {
+ LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
+ return;
+ }
+
+ // Add to list of pending name lookups
+ gLoadUrlList.push_back(payload);
+
+ if (owner_is_group)
+ {
+ gCacheName->getGroup(owner_id, boost::bind(&callback_load_url_name, _1, _2, _3));
+ }
+ else
+ {
+ LLAvatarNameCache::get(owner_id, boost::bind(&callback_load_url_avatar_name, _1, _2));
+ }
}
void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
{
- std::string* filepath = (std::string*)data;
- LLSD args;
- args["DOWNLOAD_PATH"] = *filepath;
- LLNotificationsUtil::add("FinishedRawDownload", args);
- delete filepath;
+ std::string* filepath = (std::string*)data;
+ LLSD args;
+ args["DOWNLOAD_PATH"] = *filepath;
+ LLNotificationsUtil::add("FinishedRawDownload", args);
+ delete filepath;
}
void process_initiate_download(LLMessageSystem* msg, void**)
{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
- return;
- }
-
- std::string sim_filename;
- std::string viewer_filename;
- msg->getString("FileData", "SimFilename", sim_filename);
- msg->getString("FileData", "ViewerFilename", viewer_filename);
-
- if (!gXferManager->validateFileForRequest(viewer_filename))
- {
- LL_WARNS() << "SECURITY: Unauthorized download to local file " << viewer_filename << LL_ENDL;
- return;
- }
- gXferManager->requestFile(viewer_filename,
- sim_filename,
- LL_PATH_NONE,
- msg->getSender(),
- FALSE, // don't delete remote
- callback_download_complete,
- (void**)new std::string(viewer_filename));
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
+ return;
+ }
+
+ std::string sim_filename;
+ std::string viewer_filename;
+ msg->getString("FileData", "SimFilename", sim_filename);
+ msg->getString("FileData", "ViewerFilename", viewer_filename);
+
+ if (!gXferManager->validateFileForRequest(viewer_filename))
+ {
+ LL_WARNS() << "SECURITY: Unauthorized download to local file " << viewer_filename << LL_ENDL;
+ return;
+ }
+ gXferManager->requestFile(viewer_filename,
+ sim_filename,
+ LL_PATH_NONE,
+ msg->getSender(),
+ FALSE, // don't delete remote
+ callback_download_complete,
+ (void**)new std::string(viewer_filename));
}
void process_script_teleport_request(LLMessageSystem* msg, void**)
{
- if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
-
- std::string object_name;
- std::string sim_name;
- LLVector3 pos;
- LLVector3 look_at;
-
- msg->getString("Data", "ObjectName", object_name);
- msg->getString("Data", "SimName", sim_name);
- msg->getVector3("Data", "SimPosition", pos);
- msg->getVector3("Data", "LookAt", look_at);
+ if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
- LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
- if(instance)
- {
- LL_INFOS() << "Object named " << object_name
- << " is offering TP to region "
- << sim_name << " position " << pos
- << LL_ENDL;
+ std::string object_name;
+ std::string sim_name;
+ LLVector3 pos;
+ LLVector3 look_at;
- instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
- LLFloaterReg::showInstance("world_map", "center");
- }
+ msg->getString("Data", "ObjectName", object_name);
+ msg->getString("Data", "SimName", sim_name);
+ msg->getVector3("Data", "SimPosition", pos);
+ msg->getVector3("Data", "LookAt", look_at);
- // remove above two lines and replace with below line
- // to re-enable parcel browser for llMapDestination()
- // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
+ LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
+ if(instance)
+ {
+ LL_INFOS() << "Object named " << object_name
+ << " is offering TP to region "
+ << sim_name << " position " << pos
+ << LL_ENDL;
+ instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ LLFloaterReg::showInstance("world_map", "center");
+ }
+
+ // remove above two lines and replace with below line
+ // to re-enable parcel browser for llMapDestination()
+ // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
+
}
void process_covenant_reply(LLMessageSystem* msg, void**)
{
- LLUUID covenant_id, estate_owner_id;
- std::string estate_name;
- U32 covenant_timestamp;
- msg->getUUID("Data", "CovenantID", covenant_id);
- msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
- msg->getString("Data", "EstateName", estate_name);
- msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
-
- LLPanelEstateCovenant::updateEstateName(estate_name);
- LLPanelLandCovenant::updateEstateName(estate_name);
- LLPanelEstateInfo::updateEstateName(estate_name);
- LLFloaterBuyLand::updateEstateName(estate_name);
-
- std::string owner_name =
- LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
- LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
- LLPanelLandCovenant::updateEstateOwnerName(owner_name);
- LLPanelEstateInfo::updateEstateOwnerName(owner_name);
- LLFloaterBuyLand::updateEstateOwnerName(owner_name);
-
- LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
- if (panel)
- {
- panel->updateEstateName(estate_name);
- panel->updateEstateOwnerName(owner_name);
- }
-
- // standard message, not from system
- std::string last_modified;
- if (covenant_timestamp == 0)
- {
- last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
- }
- else
- {
- last_modified = LLTrans::getString("covenant_last_modified")+"["
- +LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
- LLSD substitution;
- substitution["datetime"] = (S32) covenant_timestamp;
- LLStringUtil::format (last_modified, substitution);
- }
-
- LLPanelEstateCovenant::updateLastModified(last_modified);
- LLPanelLandCovenant::updateLastModified(last_modified);
- LLFloaterBuyLand::updateLastModified(last_modified);
-
- // load the actual covenant asset data
- const BOOL high_priority = TRUE;
- if (covenant_id.notNull())
- {
- gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
- gAgent.getID(),
- gAgent.getSessionID(),
- covenant_id,
+ LLUUID covenant_id, estate_owner_id;
+ std::string estate_name;
+ U32 covenant_timestamp;
+ msg->getUUID("Data", "CovenantID", covenant_id);
+ msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
+ msg->getString("Data", "EstateName", estate_name);
+ msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
+
+ LLPanelEstateCovenant::updateEstateName(estate_name);
+ LLPanelLandCovenant::updateEstateName(estate_name);
+ LLPanelEstateInfo::updateEstateName(estate_name);
+ LLFloaterBuyLand::updateEstateName(estate_name);
+
+ std::string owner_name =
+ LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
+ LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
+ LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+ LLPanelEstateInfo::updateEstateOwnerName(owner_name);
+ LLFloaterBuyLand::updateEstateOwnerName(owner_name);
+
+ LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
+ if (panel)
+ {
+ panel->updateEstateName(estate_name);
+ panel->updateEstateOwnerName(owner_name);
+ }
+
+ // standard message, not from system
+ std::string last_modified;
+ if (covenant_timestamp == 0)
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
+ }
+ else
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+"["
+ +LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+ LLSD substitution;
+ substitution["datetime"] = (S32) covenant_timestamp;
+ LLStringUtil::format (last_modified, substitution);
+ }
+
+ LLPanelEstateCovenant::updateLastModified(last_modified);
+ LLPanelLandCovenant::updateLastModified(last_modified);
+ LLFloaterBuyLand::updateLastModified(last_modified);
+
+ // load the actual covenant asset data
+ const BOOL high_priority = TRUE;
+ if (covenant_id.notNull())
+ {
+ gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
+ gAgent.getID(),
+ gAgent.getSessionID(),
+ covenant_id,
LLAssetType::AT_NOTECARD,
- ET_Covenant,
+ ET_Covenant,
onCovenantLoadComplete,
- NULL,
- high_priority);
- }
- else
- {
- std::string covenant_text;
- if (estate_owner_id.isNull())
- {
- // mainland
- covenant_text = LLTrans::getString("RegionNoCovenant");
- }
- else
- {
- covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
- }
+ NULL,
+ high_priority);
+ }
+ else
+ {
+ std::string covenant_text;
+ if (estate_owner_id.isNull())
+ {
+ // mainland
+ covenant_text = LLTrans::getString("RegionNoCovenant");
+ }
+ else
+ {
+ covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+ }
}
void onCovenantLoadComplete(const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
-{
- LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
- std::string covenant_text;
- if(0 == status)
- {
- LLFileSystem file(asset_uuid, type, LLFileSystem::READ);
-
- S32 file_length = file.getSize();
-
- std::vector<char> buffer(file_length+1);
- file.read((U8*)&buffer[0], file_length);
- // put a EOS at the end
- buffer[file_length] = '\0';
-
- if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
- {
- LLViewerTextEditor::Params params;
- params.name("temp");
- params.max_text_length(file_length+1);
- LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
- if( !editor->importBuffer( &buffer[0], file_length+1 ) )
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
- covenant_text = "Problem importing estate covenant.";
- }
- else
- {
- // Version 0 (just text, doesn't include version number)
- covenant_text = editor->getText();
- }
- delete editor;
- }
- else
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
- covenant_text = "Problem importing estate covenant: Covenant file format error.";
- }
- }
- else
- {
- if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
- LL_ERR_FILE_EMPTY == status)
- {
- covenant_text = "Estate covenant notecard is missing from database.";
- }
- else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
- {
- covenant_text = "Insufficient permissions to view estate covenant.";
- }
- else
- {
- covenant_text = "Unable to load estate covenant at this time.";
- }
-
- LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
-
- LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
+ LLAssetType::EType type,
+ void* user_data, S32 status, LLExtStat ext_status)
+{
+ LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
+ std::string covenant_text;
+ if(0 == status)
+ {
+ LLFileSystem file(asset_uuid, type, LLFileSystem::READ);
+
+ S32 file_length = file.getSize();
+
+ std::vector<char> buffer(file_length+1);
+ file.read((U8*)&buffer[0], file_length);
+ // put a EOS at the end
+ buffer[file_length] = '\0';
+
+ if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
+ {
+ LLViewerTextEditor::Params params;
+ params.name("temp");
+ params.max_text_length(file_length+1);
+ LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
+ if( !editor->importBuffer( &buffer[0], file_length+1 ) )
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant.";
+ }
+ else
+ {
+ // Version 0 (just text, doesn't include version number)
+ covenant_text = editor->getText();
+ }
+ delete editor;
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant: Covenant file format error.";
+ }
+ }
+ else
+ {
+ if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
+ LL_ERR_FILE_EMPTY == status)
+ {
+ covenant_text = "Estate covenant notecard is missing from database.";
+ }
+ else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
+ {
+ covenant_text = "Insufficient permissions to view estate covenant.";
+ }
+ else
+ {
+ covenant_text = "Unable to load estate covenant at this time.";
+ }
+
+ LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
+
+ LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
}
void process_feature_disabled_message(LLMessageSystem* msg, void**)
{
- // Handle Blacklisted feature simulator response...
- LLUUID agentID;
- LLUUID transactionID;
- std::string messageText;
- msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
-
- LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
+ // Handle Blacklisted feature simulator response...
+ LLUUID agentID;
+ LLUUID transactionID;
+ std::string messageText;
+ msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
+
+ LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
}
// ------------------------------------------------------------
@@ -7033,8 +7033,8 @@ void process_feature_disabled_message(LLMessageSystem* msg, void**)
// ------------------------------------------------------------
void invalid_message_callback(LLMessageSystem* msg,
- void*,
- EMessageException exception)
+ void*,
+ EMessageException exception)
{
LLAppViewer::instance()->badNetworkHandler();
}
@@ -7044,8 +7044,8 @@ void invalid_message_callback(LLMessageSystem* msg,
void LLOfferInfo::forceResponse(InventoryOfferResponse response)
{
- LLNotification::Params params("UserGiveItem");
- params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
- LLNotifications::instance().forceResponse(params, response);
+ LLNotification::Params params("UserGiveItem");
+ params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
+ LLNotifications::instance().forceResponse(params, response);
}