diff options
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 11449 |
1 files changed, 5726 insertions, 5723 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 0a30b0069e..8b66341d52 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -1,5723 +1,5726 @@ -/**
- * @file llviewermessage.cpp
- * @brief Dumping ground for viewer-side message system callbacks.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewermessage.h"
-
-#include <deque>
-
-#include "llaudioengine.h"
-#include "indra_constants.h"
-#include "lscript_byteformat.h"
-#include "mean_collision_data.h"
-#include "llfloaterbump.h"
-#include "llassetstorage.h"
-#include "llcachename.h"
-#include "llchat.h"
-#include "lldbstrings.h"
-#include "lleconomy.h"
-#include "llfilepicker.h"
-#include "llfloaterreg.h"
-#include "llfocusmgr.h"
-#include "llfollowcamparams.h"
-#include "llinstantmessage.h"
-#include "llquantize.h"
-#include "llregionflags.h"
-#include "llregionhandle.h"
-#include "llsdserialize.h"
-#include "llstring.h"
-#include "llteleportflags.h"
-#include "lltracker.h"
-#include "lltransactionflags.h"
-#include "llxfermanager.h"
-#include "message.h"
-#include "sound_ids.h"
-#include "lltimer.h"
-#include "llmd5.h"
-
-#include "llagent.h"
-#include "llcallingcard.h"
-#include "llconsole.h"
-#include "llvieweraudio.h"
-#include "llviewercontrol.h"
-#include "lldrawpool.h"
-#include "llfirstuse.h"
-#include "llfloateranimpreview.h"
-#include "llfloaterbuycurrency.h"
-#include "llfloaterbuyland.h"
-#include "llfloaterchat.h"
-#include "llfloaterimagepreview.h"
-#include "llfloaterland.h"
-#include "llfloaterregioninfo.h"
-#include "llfloaterlandholdings.h"
-#include "llurldispatcher.h"
-#include "llfloaterpostcard.h"
-#include "llfloaterpreference.h"
-#include "llfollowcam.h"
-#include "llgroupnotify.h"
-#include "llhudeffect.h"
-#include "llhudeffecttrail.h"
-#include "llhudmanager.h"
-#include "llimpanel.h"
-#include "llinventorymodel.h"
-#include "llinventorypanel.h"
-#include "llfloaterinventory.h"
-#include "llmenugl.h"
-#include "llmoveview.h"
-#include "llmutelist.h"
-#include "llnearbychat.h"
-#include "llnotifications.h"
-#include "llnotify.h"
-#include "llpanelgrouplandmoney.h"
-#include "llpanelplaces.h"
-#include "llrecentpeople.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "llstartup.h"
-#include "llsky.h"
-#include "llslurl.h"
-#include "llstatenums.h"
-#include "llstatusbar.h"
-#include "llimview.h"
-#include "lltool.h"
-#include "lltoolbar.h"
-#include "lltoolmgr.h"
-#include "lltrans.h"
-#include "llui.h" // for make_ui_sound
-#include "lluploaddialog.h"
-#include "llviewercamera.h"
-#include "llviewergenericmessage.h"
-#include "llviewerinventory.h"
-#include "llviewermenu.h"
-#include "llviewerobject.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerpartsource.h"
-#include "llviewerregion.h"
-#include "llviewerstats.h"
-#include "llviewertexteditor.h"
-#include "llviewerthrottle.h"
-#include "llviewerwindow.h"
-#include "llvlmanager.h"
-#include "llvoavatarself.h"
-#include "llvotextbubble.h"
-#include "llweb.h"
-#include "llworld.h"
-#include "pipeline.h"
-#include "llappviewer.h"
-#include "llfloaterworldmap.h"
-#include "llviewerdisplay.h"
-#include "llkeythrottle.h"
-#include "llgroupactions.h"
-#include "llagentui.h"
-#include "llpanelblockedlist.h"
-#include "llpanelplaceinfo.h"
-
-#include <boost/tokenizer.hpp>
-#include <boost/algorithm/string/split.hpp>
-
-#if LL_WINDOWS // For Windows specific error handler
-#include "llwindebug.h" // For the invalid message handler
-#endif
-
-//#include "llnearbychathistory.h"
-#include "llnotificationmanager.h"
-
-//
-// Constants
-//
-const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
-const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
-static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
-
-// Determine how quickly residents' scripts can issue question dialogs
-// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
-static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
-static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
-
-extern BOOL gDebugClicks;
-
-// function prototypes
-void open_offer(const std::vector<LLUUID>& items, const std::string& from_name);
-bool check_offer_throttle(const std::string& from_name, bool check_only);
-
-//inventory offer throttle globals
-LLFrameTimer gThrottleTimer;
-const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
-const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
-
-//script permissions
-const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
- {
- "ScriptTakeMoney",
- "ActOnControlInputs",
- "RemapControlInputs",
- "AnimateYourAvatar",
- "AttachToYourAvatar",
- "ReleaseOwnership",
- "LinkAndDelink",
- "AddAndRemoveJoints",
- "ChangePermissions",
- "TrackYourCamera",
- "ControlYourCamera"
- };
-
-const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
-{
- TRUE, // ScriptTakeMoney,
- FALSE, // ActOnControlInputs
- FALSE, // RemapControlInputs
- FALSE, // AnimateYourAvatar
- FALSE, // AttachToYourAvatar
- FALSE, // ReleaseOwnership,
- FALSE, // LinkAndDelink,
- FALSE, // AddAndRemoveJoints
- FALSE, // ChangePermissions
- FALSE, // TrackYourCamera,
- FALSE // ControlYourCamera
-};
-
-bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- LLUUID fid;
- LLMessageSystem* msg = gMessageSystem;
- const LLSD& payload = notification["payload"];
-
- // add friend to recent people list
- LLRecentPeople::instance().add(payload["from_id"]);
-
- switch(option)
- {
- case 0:
- // accept
- LLAvatarTracker::formFriendship(payload["from_id"]);
-
- fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
-
- // This will also trigger an onlinenotification if the user is online
- msg->newMessageFast(_PREHASH_AcceptFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(payload["sender"].asString()));
- break;
- case 1:
- // decline
- // We no longer notify other viewers, but we DO still send
- // the rejection to the simulator to delete the pending userop.
- msg->newMessageFast(_PREHASH_DeclineFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->sendReliable(LLHost(payload["sender"].asString()));
- break;
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
-static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
-
-//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
-// "requested not to be disturbed. Your message will still be shown in their IM "
-// "panel for later viewing.";
-
-//
-// Functions
-//
-
-void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
- S32 trx_type, const std::string& desc)
-{
- if(0 == amount || !region) return;
- amount = abs(amount);
- LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
- if(can_afford_transaction(amount))
- {
-// gStatusBar->debitBalance(amount);
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MoneyTransferRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MoneyData);
- msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_DestID, uuid);
- msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
- msg->addS32Fast(_PREHASH_Amount, amount);
- msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addS32Fast(_PREHASH_TransactionType, trx_type );
- msg->addStringFast(_PREHASH_Description, desc);
- msg->sendReliable(region->getHost());
- }
- else
- {
- LLFloaterBuyCurrency::buyCurrency("Giving", amount);
- }
-}
-
-void send_complete_agent_movement(const LLHost& sim_host)
-{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_CompleteAgentMovement);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
- msg->sendReliable(sim_host);
-}
-
-void process_logout_reply(LLMessageSystem* msg, void**)
-{
- // The server has told us it's ok to quit.
- LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
-
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- LLUUID session_id;
- msg->getUUID("AgentData", "SessionID", session_id);
- if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
- {
- LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
- }
-
- LLInventoryModel::update_map_t parents;
- S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
- for(S32 i = 0; i < count; ++i)
- {
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
-
- if( (1 == count) && item_id.isNull() )
- {
- // Detect dummy item. Indicates an empty list.
- break;
- }
-
- // We do not need to track the asset ids, just account for an
- // updated inventory version.
- LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
- LLInventoryItem* item = gInventory.getItem( item_id );
- if( item )
- {
- parents[item->getParentUUID()] = 0;
- gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
- }
- else
- {
- LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
- }
- }
- LLAppViewer::instance()->forceQuit();
-}
-
-void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
-{
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
-
- if (!regionp || gNoRender)
- {
- return;
- }
-
-
- S32 size;
- S8 type;
-
- mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
- size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
- if (0 == size)
- {
- LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
- return;
- }
- if (size < 0)
- {
- // getSizeFast() is probably trying to tell us about an error
- LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
- << size
- << LL_ENDL;
- return;
- }
- U8 *datap = new U8[size];
- mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
- LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
- if (mesgsys->getReceiveCompressedSize())
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
- }
- else
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
- }
-}
-
-// S32 exported_object_count = 0;
-// S32 exported_image_count = 0;
-// S32 current_object_count = 0;
-// S32 current_image_count = 0;
-
-// extern LLNotifyBox *gExporterNotify;
-// extern LLUUID gExporterRequestID;
-// extern std::string gExportDirectory;
-
-// extern LLUploadDialog *gExportDialog;
-
-// std::string gExportedFile;
-
-// std::map<LLUUID, std::string> gImageChecksums;
-
-// void export_complete()
-// {
-// LLUploadDialog::modalUploadFinished();
-// gExporterRequestID.setNull();
-// gExportDirectory = "";
-
-// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
-// fseek(fXML, 0, SEEK_END);
-// long length = ftell(fXML);
-// fseek(fXML, 0, SEEK_SET);
-// U8 *buffer = new U8[length + 1];
-// size_t nread = fread(buffer, 1, length, fXML);
-// if (nread < (size_t) length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// buffer[nread] = '\0';
-// fclose(fXML);
-
-// char *pos = (char *)buffer;
-// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
-// {
-// char *pos_check = strstr(pos, "checksum=\"");
-
-// if (pos_check)
-// {
-// char *pos_uuid = strstr(pos_check, "\">");
-
-// if (pos_uuid)
-// {
-// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
-// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
-// image_uuid_str[UUID_STR_SIZE-1] = 0;
-
-// LLUUID image_uuid(image_uuid_str);
-
-// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
-
-// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
-// if (itor != gImageChecksums.end())
-// {
-// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
-// if (!itor->second.empty())
-// {
-// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
-// }
-// }
-// }
-// }
-// }
-
-// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
-// if (fwrite(buffer, 1, length, fXMLOut) != length)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fclose(fXMLOut);
-
-// delete [] buffer;
-// }
-
-
-// void exported_item_complete(const LLTSCode status, void *user_data)
-// {
-// //std::string *filename = (std::string *)user_data;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
-// }
-// else
-// {
-// ++current_object_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
-
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-// }
-// }
-
-// struct exported_image_info
-// {
-// LLUUID image_id;
-// std::string filename;
-// U32 image_num;
-// };
-
-// void exported_j2c_complete(const LLTSCode status, void *user_data)
-// {
-// exported_image_info *info = (exported_image_info *)user_data;
-// LLUUID image_id = info->image_id;
-// U32 image_num = info->image_num;
-// std::string filename = info->filename;
-// delete info;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
-// }
-// else
-// {
-// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
-// if (fIn)
-// {
-// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
-// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
-
-// fseek(fIn, 0, SEEK_END);
-// S32 length = ftell(fIn);
-// fseek(fIn, 0, SEEK_SET);
-// U8 *buffer = ImageUtility->allocateData(length);
-// if (fread(buffer, 1, length, fIn) != length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// fclose(fIn);
-// LLFile::remove(filename);
-
-// // Convert to TGA
-// LLPointer<LLImageRaw> image = new LLImageRaw();
-
-// ImageUtility->updateData();
-// ImageUtility->decode(image, 100000.0f);
-
-// TargaUtility->encode(image);
-// U8 *data = TargaUtility->getData();
-// S32 data_size = TargaUtility->getDataSize();
-
-// std::string file_path = gDirUtilp->getDirName(filename);
-
-// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
-// //S32 name_len = output_file.length();
-// //strcpy(&output_file[name_len-3], "tga");
-// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
-// char md5_hash_string[33]; /* Flawfinder: ignore */
-// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
-// if (fOut)
-// {
-// if (fwrite(data, 1, data_size, fOut) != data_size)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fseek(fOut, 0, SEEK_SET);
-// fclose(fOut);
-// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
-// LLMD5 my_md5_hash(fOut);
-// my_md5_hash.hex_digest(md5_hash_string);
-// }
-
-// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
-// }
-// }
-
-// ++current_image_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-//}
-
-void process_derez_ack(LLMessageSystem*, void**)
-{
- if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
-}
-
-void process_places_reply(LLMessageSystem* msg, void** data)
-{
- LLUUID query_id;
-
- msg->getUUID("AgentData", "QueryID", query_id);
- if (query_id.isNull())
- {
- LLFloaterLandHoldings::processPlacesReply(msg, data);
- }
- else if(gAgent.isInGroup(query_id))
- {
- LLPanelGroupLandMoney::processPlacesReply(msg, data);
- }
- else
- {
- LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
- }
-}
-
-void send_sound_trigger(const LLUUID& sound_id, F32 gain)
-{
- if (sound_id.isNull() || gAgent.getRegion() == NULL)
- {
- // disconnected agent or zero guids don't get sent (no sound)
- return;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_SoundTrigger);
- msg->nextBlockFast(_PREHASH_SoundData);
- msg->addUUIDFast(_PREHASH_SoundID, sound_id);
- // Client untrusted, ids set on sim
- msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
-
- msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
-
- LLVector3 position = gAgent.getPositionAgent();
- msg->addVector3Fast(_PREHASH_Position, position);
- msg->addF32Fast(_PREHASH_Gain, gain);
-
- gAgent.sendMessage();
-}
-
-bool join_group_response(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- BOOL delete_context_data = TRUE;
- bool accept_invite = false;
-
- LLUUID group_id = notification["payload"]["group_id"].asUUID();
- LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
- std::string name = notification["payload"]["name"].asString();
- std::string message = notification["payload"]["message"].asString();
- S32 fee = notification["payload"]["fee"].asInteger();
-
- if (option == 2 && !group_id.isNull())
- {
- LLGroupActions::show(group_id);
- LLSD args;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("JoinGroup", args, notification["payload"]);
- return false;
- }
- if(option == 0 && !group_id.isNull())
- {
- // check for promotion or demotion.
- S32 max_groups = MAX_AGENT_GROUPS;
- if(gAgent.isInGroup(group_id)) ++max_groups;
-
- if(gAgent.mGroups.count() < max_groups)
- {
- accept_invite = true;
- }
- else
- {
- delete_context_data = FALSE;
- LLSD args;
- args["NAME"] = name;
- args["INVITE"] = message;
- LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]);
- }
- }
-
- if (accept_invite)
- {
- // If there is a fee to join this group, make
- // sure the user is sure they want to join.
- if (fee > 0)
- {
- delete_context_data = FALSE;
- LLSD args;
- args["COST"] = llformat("%d", fee);
- // Set the fee for next time to 0, so that we don't keep
- // asking about a fee.
- LLSD next_payload = notification["payload"];
- next_payload["fee"] = 0;
- LLNotifications::instance().add("JoinGroupCanAfford",
- args,
- next_payload);
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_ACCEPT,
- transaction_id);
- }
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_DECLINE,
- transaction_id);
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
-static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
-static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
-
-
-//-----------------------------------------------------------------------------
-// Instant Message
-//-----------------------------------------------------------------------------
-class LLOpenAgentOffer : public LLInventoryFetchObserver
-{
-public:
- LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {}
- /*virtual*/ void done()
- {
- open_offer(mComplete, mFromName);
- gInventory.removeObserver(this);
- delete this;
- }
-private:
- std::string mFromName;
-};
-
-//unlike the FetchObserver for AgentOffer, we only make one
-//instance of the AddedObserver for TaskOffers
-//and it never dies. We do this because we don't know the UUID of
-//task offers until they are accepted, so we don't wouldn't
-//know what to watch for, so instead we just watch for all additions.
-class LLOpenTaskOffer : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- open_offer(mAdded, "");
- mAdded.clear();
- }
- };
-
-//one global instance to bind them
-LLOpenTaskOffer* gNewInventoryObserver=NULL;
-
-void start_new_inventory_observer()
-{
- if (!gNewInventoryObserver) //task offer observer
- {
- // Observer is deleted by gInventory
- gNewInventoryObserver = new LLOpenTaskOffer;
- gInventory.addObserver(gNewInventoryObserver);
- }
-}
-
-class LLDiscardAgentOffer : public LLInventoryFetchComboObserver
-{
-public:
- LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
- mFolderID(folder_id),
- mObjectID(object_id) {}
- virtual ~LLDiscardAgentOffer() {}
- virtual void done()
- {
- LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
- LLUUID trash_id;
- trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
- bool notify = false;
- if(trash_id.notNull() && mObjectID.notNull())
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
- gInventory.moveObject(mObjectID, trash_id);
- LLInventoryObject* obj = gInventory.getObject(mObjectID);
- if(obj)
- {
- // no need to restamp since this is already a freshly
- // stamped item.
- obj->updateParentOnServer(FALSE);
- notify = true;
- }
- }
- else
- {
- LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
- << (trash_id.isNull() ? "trash " : "")
- << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
- }
- gInventory.removeObserver(this);
- if(notify)
- {
- gInventory.notifyObservers();
- }
- delete this;
- }
-protected:
- LLUUID mFolderID;
- LLUUID mObjectID;
-};
-
-
-//Returns TRUE if we are OK, FALSE if we are throttled
-//Set check_only true if you want to know the throttle status
-//without registering a hit
-bool check_offer_throttle(const std::string& from_name, bool check_only)
-{
- static U32 throttle_count;
- static bool throttle_logged;
- LLChat chat;
- std::string log_message;
-
- if (!gSavedSettings.getBOOL("ShowNewInventory"))
- return false;
-
- if (check_only)
- {
- return gThrottleTimer.hasExpired();
- }
-
- if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
- {
- LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
- throttle_count=1;
- throttle_logged=false;
- return true;
- }
- else //has not expired
- {
- LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
- // When downloading the initial inventory we get a lot of new items
- // coming in and can't tell that from spam.
- if (LLStartUp::getStartupState() >= STATE_STARTED
- && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
- {
- if (!throttle_logged)
- {
- // Use the name of the last item giver, who is probably the person
- // spamming you.
- std::ostringstream message;
- message << LLAppViewer::instance()->getSecondLifeTitle();
- if (!from_name.empty())
- {
- message << ": Items coming in too fast from " << from_name;
- }
- else
- {
- message << ": Items coming in too fast";
- }
- message << ", automatic preview disabled for "
- << OFFER_THROTTLE_TIME << " seconds.";
- chat.mText = message.str();
- //this is kinda important, so actually put it on screen
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- throttle_logged=true;
- }
- return false;
- }
- else
- {
- throttle_count++;
- return true;
- }
- }
-}
-
-void open_offer(const std::vector<LLUUID>& items, const std::string& from_name)
-{
- std::vector<LLUUID>::const_iterator it = items.begin();
- std::vector<LLUUID>::const_iterator end = items.end();
- LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
- LLInventoryItem* item;
- for(; it != end; ++it)
- {
- const LLUUID& id = *it;
- item = gInventory.getItem(id);
- if(!item)
- {
- LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL;
- continue;
- }
- if(gInventory.isObjectDescendentOf(id, trash_id))
- {
- continue;
- }
- LLAssetType::EType asset_type = item->getType();
-
- //if we are throttled, don't display them
- if (check_offer_throttle(from_name, false))
- {
- // If we opened this ourselves, focus it
- BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
- switch(asset_type)
- {
- case LLAssetType::AT_NOTECARD:
- LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus);
- break;
- case LLAssetType::AT_LANDMARK:
- {
- LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
- LLSD args;
- args["LANDMARK_NAME"] = item->getName();
- args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown");
- LLNotifications::instance().add("LandmarkCreated", args);
-
- // Created landmark is passed to Places panel to allow its editing.
- LLPanelPlaces *panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD()));
- if (panel)
- {
- panel->setItem(item);
- }
- }
- break;
- case LLAssetType::AT_TEXTURE:
- LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus);
- break;
- default:
- break;
- }
- }
- //highlight item, if it's not in the trash or lost+found
-
- // Don't auto-open the inventory floater
- LLFloaterInventory* view = NULL;
- if(gSavedSettings.getBOOL("ShowInInventory") &&
- asset_type != LLAssetType::AT_CALLINGCARD &&
- item->getInventoryType() != LLInventoryType::IT_ATTACHMENT &&
- !from_name.empty())
- {
- view = LLFloaterInventory::showAgentInventory();
- }
- else
- {
- view = LLFloaterInventory::getActiveInventory();
- }
- if(!view)
- {
- return;
- }
-
- //Trash Check
- LLUUID trash_id;
- trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
- if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
- {
- return;
- }
- LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
- //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view);
- BOOL user_is_away = gAwayTimer.getStarted();
-
- // don't select lost and found items if the user is active
- if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id)
- && !user_is_away)
- {
- return;
- }
-
- //Not sure about this check. Could make it easy to miss incoming items.
- //don't dick with highlight while the user is working
- //if(inventory_has_focus && !user_is_away)
- // break;
- LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL;
- //highlight item
-
- if (view->getPanel())
- {
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
- view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO);
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
-}
-
-void inventory_offer_mute_callback(const LLUUID& blocked_id,
- const std::string& first_name,
- const std::string& last_name,
- BOOL is_group)
-{
- std::string from_name;
- LLMute::EType type;
-
- if (is_group)
- {
- type = LLMute::GROUP;
- from_name = first_name;
- }
- else
- {
- type = LLMute::AGENT;
- from_name = first_name + " " + last_name;
- }
-
- LLMute mute(blocked_id, from_name, type);
- if (LLMuteList::getInstance()->add(mute))
- {
- LLPanelBlockedList::showPanelAndSelect(blocked_id);
- }
-
- // purge the message queue of any previously queued inventory offers from the same source.
- class OfferMatcher : public LLNotifyBoxView::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- BOOL matches(const LLNotificationPtr notification) const
- {
- if(notification->getName() == "ObjectGiveItem"
- || notification->getName() == "ObjectGiveItemUnknownUser"
- || notification->getName() == "UserGiveItem")
- {
- return (notification->getPayload()["from_id"].asUUID() == blocked_id);
- }
- return FALSE;
- }
- private:
- const LLUUID& blocked_id;
- };
- gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id));
-}
-
-LLOfferInfo::LLOfferInfo(const LLSD& sd)
-{
- mIM = (EInstantMessage)sd["im_type"].asInteger();
- mFromID = sd["from_id"].asUUID();
- mFromGroup = sd["from_group"].asBoolean();
- mFromObject = sd["from_object"].asBoolean();
- mTransactionID = sd["transaction_id"].asUUID();
- mFolderID = sd["folder_id"].asUUID();
- mObjectID = sd["object_id"].asUUID();
- mType = LLAssetType::lookup(sd["type"].asString().c_str());
- mFromName = sd["from_name"].asString();
- mDesc = sd["description"].asString();
- mHost = LLHost(sd["sender"].asString());
-}
-
-LLSD LLOfferInfo::asLLSD()
-{
- LLSD sd;
- sd["im_type"] = mIM;
- sd["from_id"] = mFromID;
- sd["from_group"] = mFromGroup;
- sd["from_object"] = mFromObject;
- sd["transaction_id"] = mTransactionID;
- sd["folder_id"] = mFolderID;
- sd["object_id"] = mObjectID;
- sd["type"] = LLAssetType::lookup(mType);
- sd["from_name"] = mFromName;
- sd["description"] = mDesc;
- sd["sender"] = mHost.getIPandPort();
- return sd;
-}
-
-bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
- {
- LLChat chat;
- std::string log_message;
- S32 button = LLNotification::getSelectedOption(notification, response);
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (2 == button)
- {
- gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback);
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
- std::string name;
- LLAgentUI::buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
- LLInventoryObserver* opener = NULL;
- LLViewerInventoryCategory* catp = NULL;
- catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
- LLViewerInventoryItem* itemp = NULL;
- if(!catp)
- {
- itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
- }
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
- if (mFromObject == TRUE)
- {
- if (mFromGroup)
- {
- std::string group_name;
- if (gCacheName->getGroupName(mFromID, group_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
- + " "+ "'" + group_name + "'";
-
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
- + " " + group_name + "'";
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- }
- }
- else
- {
- std::string first_name, last_name;
- if (gCacheName->getName(mFromID, first_name, last_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
- + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name;
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name;
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
- + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- }
- }
- }
- else
- {
- from_string = chatHistory_string = mFromName;
- }
-
- bool busy=FALSE;
-
- switch(button)
- {
- case IOR_ACCEPT:
- // ACCEPT. The math for the dialog works, because the accept
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
- // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
- sizeof(mFolderID.mData));
- // send the message
- msg->sendReliable(mHost);
-
- //don't spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
- chat.mText = log_message;
- LLFloaterChat::addChatHistory(chat);
- }
-
- // we will want to open this item when it comes back.
- LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
- << LL_ENDL;
- switch (mIM)
- {
- case IM_INVENTORY_OFFERED:
- {
- // This is an offer from an agent. In this case, the back
- // end has already copied the items into your inventory,
- // so we can fetch it out of our inventory.
- LLInventoryFetchObserver::item_ref_t items;
- items.push_back(mObjectID);
- LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string);
- open_agent_offer->fetchItems(items);
- if(catp || (itemp && itemp->isComplete()))
- {
- open_agent_offer->done();
- }
- else
- {
- opener = open_agent_offer;
- }
- }
- break;
- case IM_TASK_INVENTORY_OFFERED:
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- // This is an offer from a task or group.
- // We don't use a new instance of an opener
- // We instead use the singular observer gOpenTaskOffer
- // Since it already exists, we don't need to actually do anything
- }
- break;
- default:
- LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
- break;
- } // end switch (mIM)
- break;
-
- case IOR_BUSY:
- //Busy falls through to decline. Says to make busy message.
- busy=TRUE;
- case IOR_MUTE:
- // MUTE falls through to decline
- case IOR_DECLINE:
- // DECLINE. The math for the dialog works, because the decline
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 2 greater than the offer integer value.
- // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
- // or IM_GROUP_NOTICE_INVENTORY_DECLINED
- default:
- // close button probably (or any of the fall-throughs from above)
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
- // send the message
- msg->sendReliable(mHost);
-
- log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +".";
- chat.mText = log_message;
- if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
- {
- chat.mMuted = TRUE;
- }
- LLFloaterChat::addChatHistory(chat);
-
- // If it's from an agent, we have to fetch the item to throw
- // it away. If it's from a task or group, just denying the
- // request will suffice to discard the item.
- if(IM_INVENTORY_OFFERED == mIM)
- {
- LLInventoryFetchComboObserver::folder_ref_t folders;
- LLInventoryFetchComboObserver::item_ref_t items;
- items.push_back(mObjectID);
- LLDiscardAgentOffer* discard_agent_offer;
- discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
- discard_agent_offer->fetch(folders, items);
- if(catp || (itemp && itemp->isComplete()))
- {
- discard_agent_offer->done();
- }
- else
- {
- opener = discard_agent_offer;
- }
-
- }
- if (busy && (!mFromGroup && !mFromObject))
- {
- busy_message(msg,mFromID);
- }
- break;
- }
-
- if(IM_INVENTORY_OFFERED == mIM)
- {
- // add buddy to recent people list
- LLRecentPeople::instance().add(mFromID);
- }
-
- if(opener)
- {
- gInventory.addObserver(opener);
- }
-
- delete this;
- return false;
-}
-
-
-void inventory_offer_handler(LLOfferInfo* info, BOOL from_task)
-{
- //Until throttling is implmented, busy mode should reject inventory instead of silently
- //accepting it. SEE SL-39554
- if (gAgent.getBusy())
- {
- info->forceResponse(IOR_BUSY);
- return;
- }
-
- //If muted, don't even go through the messaging stuff. Just curtail the offer here.
- if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
- {
- info->forceResponse(IOR_MUTE);
- return;
- }
-
- // Avoid the Accept/Discard dialog if the user so desires. JC
- if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
- && (info->mType == LLAssetType::AT_NOTECARD
- || info->mType == LLAssetType::AT_LANDMARK
- || info->mType == LLAssetType::AT_TEXTURE))
- {
- // For certain types, just accept the items into the inventory,
- // and possibly open them on receipt depending upon "ShowNewInventory".
- info->forceResponse(IOR_ACCEPT);
- return;
- }
-
- // Strip any SLURL from the message display. (DEV-2754)
- std::string msg = info->mDesc;
- int indx = msg.find(" ( http://slurl.com/secondlife/");
- if(indx >= 0)
- {
- LLStringUtil::truncate(msg, indx);
- }
-
- LLSD args;
- args["[OBJECTNAME]"] = msg;
-
- LLSD payload;
-
- // must protect against a NULL return from lookupHumanReadable()
- std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
- if (!typestr.empty())
- {
- args["OBJECTTYPE"] = typestr;
- }
- else
- {
- LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
- args["OBJECTTYPE"] = "";
-
- // This seems safest, rather than propagating bogosity
- LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
- info->forceResponse(IOR_DECLINE);
- return;
- }
-
- // Name cache callbacks don't store userdata, so can't save
- // off the LLOfferInfo. Argh.
- BOOL name_found = FALSE;
- if (info->mFromGroup)
- {
- std::string group_name;
- if (gCacheName->getGroupName(info->mFromID, group_name))
- {
- args["FIRST"] = group_name;
- args["LAST"] = "";
- name_found = TRUE;
- }
- }
- else
- {
- std::string first_name, last_name;
- if (gCacheName->getName(info->mFromID, first_name, last_name))
- {
- args["FIRST"] = first_name;
- args["LAST"] = last_name;
- name_found = TRUE;
- }
- }
-
- payload["from_id"] = info->mFromID;
- args["OBJECTFROMNAME"] = info->mFromName;
- args["NAME"] = info->mFromName;
-
- LLNotification::Params p("ObjectGiveItem");
- p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2));
-
- if (from_task)
- {
- p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser";
- }
- else
- {
- p.name = "UserGiveItem";
- }
-
- LLNotifications::instance().add(p);
-}
-
-bool lure_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotification::getSelectedOption(notification, response);
- }
-
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
-
- switch(option)
- {
- case 0:
- {
- // accept
- gAgent.teleportViaLure(lure_id, godlike);
- }
- break;
- case 1:
- default:
- // decline
- send_simple_im(from_id,
- LLStringUtil::null,
- IM_LURE_DECLINED,
- lure_id);
- break;
- }
- return false;
-}
-static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
-
-bool goto_url_callback(const LLSD& notification, const LLSD& response)
-{
- std::string url = notification["payload"]["url"].asString();
- S32 option = LLNotification::getSelectedOption(notification, response);
- if(1 == option)
- {
- LLWeb::loadURL(url);
- }
- return false;
-}
-static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
-
-void process_improved_im(LLMessageSystem *msg, void **user_data)
-{
- if (gNoRender)
- {
- return;
- }
- LLUUID from_id;
- BOOL from_group;
- LLUUID to_id;
- U8 offline;
- U8 d = 0;
- LLUUID session_id;
- U32 timestamp;
- std::string name;
- std::string message;
- U32 parent_estate_id = 0;
- LLUUID region_id;
- LLVector3 position;
- U8 binary_bucket[MTUBYTES];
- S32 binary_bucket_size;
- LLChat chat;
- std::string buffer;
-
- // *TODO: Translate - need to fix the full name to first/last (maybe)
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
- msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
- msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
- //msg->getData("MessageBlock", "Count", &count);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
- msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
- msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
- msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
- binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
- EInstantMessage dialog = (EInstantMessage)d;
-
- // make sure that we don't have an empty or all-whitespace name
- LLStringUtil::trim(name);
- if (name.empty())
- {
- name = LLTrans::getString("Unnamed");
- }
-
- BOOL is_busy = gAgent.getBusy();
- BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
- BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
- BOOL is_owned_by_me = FALSE;
- BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
- BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
-
- chat.mMuted = is_muted && !is_linden;
- chat.mFromID = from_id;
- chat.mFromName = name;
- chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
-
- LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
- if (source)
- {
- is_owned_by_me = source->permYouOwner();
- }
-
- std::string separator_string(": ");
- int message_offset = 0;
-
- //Handle IRC styled /me messages.
- std::string prefix = message.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- separator_string = "";
- message_offset = 3;
- }
-
- LLSD args;
- switch(dialog)
- {
- case IM_CONSOLE_AND_CHAT_HISTORY:
- // These are used for system messages, hence don't need the name,
- // as it is always "Second Life".
- // *TODO: Translate
- args["MESSAGE"] = message;
-
- // Note: don't put the message in the IM history, even though was sent
- // via the IM mechanism.
- LLNotifications::instance().add("SystemMessageTip",args);
- break;
-
- case IM_NOTHING_SPECIAL:
- // Don't show dialog, just do IM
- if (!gAgent.isGodlike()
- && gAgent.getRegion()->isPrelude()
- && to_id.isNull() )
- {
- // do nothing -- don't distract newbies in
- // Prelude with global IMs
- }
- else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
- {
- // return a standard "busy" message, but only do it to online IM
- // (i.e. not other auto responses and not store-and-forward IM)
- if (!gIMMgr->hasSession(session_id))
- {
- // if there is not a panel for this conversation (i.e. it is a new IM conversation
- // initiated by the other party) then...
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE,
- session_id);
- gAgent.sendReliableMessage();
- }
-
- // now store incoming IM in chat history
-
- buffer = message.substr(message_offset);
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- // add to IM panel, but do not bother the user
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
-
- // pretend this is chat generated by self, so it does not show up on screen
- chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset);
- LLFloaterChat::addChat( chat, TRUE, TRUE );
- }
- else if (from_id.isNull())
- {
- // Messages from "Second Life" ID don't go to IM history
- // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME
- chat.mText = name + ": " + message;
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- else if (to_id.isNull())
- {
- // Message to everyone from GOD
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("GodMessage", args);
-
- // Treat like a system message and put in chat history.
- // Claim to be from a local agent so it doesn't go into
- // console.
- chat.mText = name + separator_string + message.substr(message_offset);
- BOOL local_agent = TRUE;
- LLFloaterChat::addChat(chat, FALSE, local_agent);
- }
- else
- {
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
- }
- buffer = saved + message.substr(message_offset);
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- bool mute_im = is_muted;
- if(accept_im_from_only_friend&&!is_friend)
- {
- mute_im = true;
- }
- if (!mute_im || is_linden)
- {
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
- chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
-
- BOOL local_agent = FALSE;
- LLFloaterChat::addChat( chat, TRUE, local_agent );
- }
- else
- {
- // muted user, so don't start an IM session, just record line in chat
- // history. Pretend the chat is from a local agent,
- // so it will go into the history but not be shown on screen.
- chat.mText = buffer;
- BOOL local_agent = TRUE;
- LLFloaterChat::addChat( chat, TRUE, local_agent );
- }
- }
- break;
-
- case IM_TYPING_START:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStart(im_info);
- }
- break;
-
- case IM_TYPING_STOP:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStop(im_info);
- }
- break;
-
- case IM_MESSAGEBOX:
- {
- // This is a block, modeless dialog.
- //*TODO: Translate
- args["MESSAGE"] = message;
- LLNotifications::instance().add("SystemMessage", args);
- }
- break;
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct notice_bucket_header_t
- {
- U8 has_inventory;
- U8 asset_type;
- LLUUID group_id;
- };
- struct notice_bucket_full_t
- {
- struct notice_bucket_header_t header;
- U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
- }* notice_bin_bucket;
-
- // Make sure the binary bucket is big enough to hold the header
- // and a null terminated item name.
- if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
- || (binary_bucket[binary_bucket_size - 1] != '\0') )
- {
- LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
- break;
- }
-
- notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
- U8 has_inventory = notice_bin_bucket->header.has_inventory;
- U8 asset_type = notice_bin_bucket->header.asset_type;
- LLUUID group_id = notice_bin_bucket->header.group_id;
- std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
-
- // If there is inventory, give the user the inventory offer.
- LLOfferInfo* info = NULL;
-
- if (has_inventory)
- {
- info = new LLOfferInfo;
-
- info->mIM = IM_GROUP_NOTICE;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mType = (LLAssetType::EType) asset_type;
- info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
- std::string from_name;
-
- from_name += "A group member named ";
- from_name += name;
-
- info->mFromName = from_name;
- info->mDesc = item_name;
- info->mHost = msg->getSender();
- }
-
- std::string str(message);
-
- // Tokenize the string.
- // TODO: Support escaped tokens ("||" -> "|")
- typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
- boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
- tokenizer tokens(str, sep);
- tokenizer::iterator iter = tokens.begin();
-
- std::string subj(*iter++);
- std::string mes(*iter++);
-
- // Send the notification down the new path.
- // For requested notices, we don't want to send the popups.
- if (dialog != IM_GROUP_NOTICE_REQUESTED)
- {
- LLSD payload;
- payload["subject"] = subj;
- payload["message"] = mes;
- payload["sender_name"] = name;
- payload["group_id"] = group_id;
- payload["inventory_name"] = item_name;
- payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
-
- LLSD args;
- args["SUBJECT"] = subj;
- args["MESSAGE"] = mes;
- LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
- }
-
- // Also send down the old path for now.
- if (IM_GROUP_NOTICE_REQUESTED == dialog)
- {
-
- LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
- }
- }
- break;
- case IM_GROUP_INVITATION:
- {
- //if (!is_linden && (is_busy || is_muted))
- if ((is_busy || is_muted))
- {
- LLMessageSystem *msg = gMessageSystem;
- busy_message(msg,from_id);
- }
- else
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct invite_bucket_t
- {
- S32 membership_fee;
- LLUUID role_id;
- }* invite_bucket;
-
- // Make sure the binary bucket is the correct size.
- if (binary_bucket_size != sizeof(invite_bucket_t))
- {
- LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
- break;
- }
-
- invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
- S32 membership_fee = ntohl(invite_bucket->membership_fee);
-
- LLSD payload;
- payload["transaction_id"] = session_id;
- payload["group_id"] = from_id;
- payload["name"] = name;
- payload["message"] = message;
- payload["fee"] = membership_fee;
-
- LLSD args;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("JoinGroup", args, payload, join_group_response);
- }
- }
- break;
-
- case IM_INVENTORY_OFFERED:
- case IM_TASK_INVENTORY_OFFERED:
- // Someone has offered us some inventory.
- {
- LLOfferInfo* info = new LLOfferInfo;
- bool mute_im = false;
- if (IM_INVENTORY_OFFERED == dialog)
- {
- struct offer_agent_bucket_t
- {
- S8 asset_type;
- LLUUID object_id;
- }* bucketp;
-
- if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
- break;
- }
- bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
- info->mType = (LLAssetType::EType) bucketp->asset_type;
- info->mObjectID = bucketp->object_id;
-
- if(accept_im_from_only_friend&&!is_friend)
- {
- mute_im = true;
- }
- }
- else
- {
- if (sizeof(S8) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
- break;
- }
- info->mType = (LLAssetType::EType) binary_bucket[0];
- info->mObjectID = LLUUID::null;
- }
-
- info->mIM = dialog;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
-
- if (dialog == IM_TASK_INVENTORY_OFFERED)
- {
- info->mFromObject = TRUE;
- }
- else
- {
- info->mFromObject = FALSE;
- }
- info->mFromName = name;
- info->mDesc = message;
- info->mHost = msg->getSender();
- //if (((is_busy && !is_owned_by_me) || is_muted))
- if ( is_muted || mute_im)
- {
- // Same as closing window
- info->forceResponse(IOR_DECLINE);
- }
- else
- {
- inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED);
- }
- }
- break;
-
- case IM_INVENTORY_ACCEPTED:
- {
- args["NAME"] = name;
- LLNotifications::instance().add("InventoryAccepted", args);
- break;
- }
- case IM_INVENTORY_DECLINED:
- {
- args["NAME"] = name;
- LLNotifications::instance().add("InventoryDeclined", args);
- break;
- }
- // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
- case IM_GROUP_VOTE:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_GROUP_ELECTION_DEPRECATED:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_SESSION_SEND:
- {
- if (!is_linden && is_busy)
- {
- return;
- }
-
- // Only show messages if we have a session open (which
- // should happen after you get an "invitation"
- if ( !gIMMgr->hasSession(session_id) )
- {
- return;
- }
-
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
- }
- buffer = saved + message.substr(message_offset);
- BOOL is_this_agent = FALSE;
- if(from_id == gAgentID)
- {
- is_this_agent = TRUE;
- }
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- ll_safe_string((char*)binary_bucket),
- IM_SESSION_INVITE,
- parent_estate_id,
- region_id,
- position,
- true);
-
- chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
- LLFloaterChat::addChat(chat, TRUE, is_this_agent);
- }
- break;
-
- case IM_FROM_TASK:
- {
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
-
- LLSD substitutions;
- substitutions["MSG"] = message.substr(message_offset);
- LLNotifications::instance().add("ServerObjectMessage", substitutions);
- }
- break;
- case IM_FROM_TASK_AS_ALERT:
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
- {
- // Construct a viewer alert for this message.
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("ObjectMessage", args);
- }
- break;
- case IM_BUSY_AUTO_RESPONSE:
- if (is_muted)
- {
- LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
- return;
- }
- else
- {
- // TODO: after LLTrans hits release, get "busy response" into translatable file
- buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str());
- gIMMgr->addMessage(session_id, from_id, name, buffer);
- }
- break;
-
- case IM_LURE_USER:
- {
- if (is_muted)
- {
- return;
- }
- else if (is_busy)
- {
- busy_message(msg,from_id);
- }
- else
- {
- LLSD args;
- // *TODO: Translate -> [FIRST] [LAST] (maybe)
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = FALSE;
- LLNotifications::instance().add("TeleportOffered", args, payload);
- }
- }
- break;
-
- case IM_GODLIKE_LURE_USER:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = TRUE;
- // do not show a message box, because you're about to be
- // teleported.
- LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
- }
- break;
-
- case IM_GOTO_URL:
- {
- LLSD args;
- // n.b. this is for URLs sent by the system, not for
- // URLs sent by scripts (i.e. llLoadURL)
- if (binary_bucket_size <= 0)
- {
- LL_WARNS("Messaging") << "bad binary_bucket_size: "
- << binary_bucket_size
- << " - aborting function." << LL_ENDL;
- return;
- }
-
- std::string url;
-
- url.assign((char*)binary_bucket, binary_bucket_size-1);
- args["MESSAGE"] = message;
- args["URL"] = url;
- LLSD payload;
- payload["url"] = url;
- LLNotifications::instance().add("GotoURL", args, payload );
- }
- break;
-
- case IM_FRIENDSHIP_OFFERED:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["session_id"] = session_id;;
- payload["online"] = (offline == IM_ONLINE);
- payload["sender"] = msg->getSender().getIPandPort();
-
- if (is_busy)
- {
- busy_message(msg, from_id);
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else if (is_muted)
- {
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else
- {
- args["[NAME]"] = name;
- if(message.empty())
- {
- //support for frienship offers from clients before July 2008
- LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload);
- }
- else
- {
- args["[MESSAGE]"] = message;
- LLNotifications::instance().add("OfferFriendship", args, payload);
- }
- }
- }
- break;
-
- case IM_FRIENDSHIP_ACCEPTED:
- {
- // In the case of an offline IM, the formFriendship() may be extraneous
- // as the database should already include the relationship. But it
- // doesn't hurt for dupes.
- LLAvatarTracker::formFriendship(from_id);
-
- std::vector<std::string> strings;
- strings.push_back(from_id.asString());
- send_generic_message("requestonlinenotification", strings);
-
- args["NAME"] = name;
- LLNotifications::instance().add("FriendshipAccepted", args);
- }
- break;
-
- case IM_FRIENDSHIP_DECLINED_DEPRECATED:
- default:
- LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
- << (S32)dialog << LL_ENDL;
- break;
- }
-
- LLWindow* viewer_window = gViewerWindow->getWindow();
- if (viewer_window && viewer_window->getMinimized())
- {
- viewer_window->flashIcon(5.f);
- }
-}
-
-void busy_message (LLMessageSystem* msg, LLUUID from_id)
-{
- if (gAgent.getBusy())
- {
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE);
- gAgent.sendReliableMessage();
- }
-}
-
-bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- LLUUID fid;
- LLUUID from_id;
- LLMessageSystem* msg = gMessageSystem;
- switch(option)
- {
- case 0:
- // accept
- msg->newMessageFast(_PREHASH_AcceptCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- break;
- case 1:
- // decline
- msg->newMessageFast(_PREHASH_DeclineCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- busy_message(msg, notification["payload"]["source_id"].asUUID());
- break;
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
-
-void process_offer_callingcard(LLMessageSystem* msg, void**)
-{
- // someone has offered to form a friendship
- LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
-
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
- LLUUID tid;
- msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
-
- LLSD payload;
- payload["transaction_id"] = tid;
- payload["source_id"] = source_id;
- payload["sender"] = msg->getSender().getIPandPort();
-
- LLViewerObject* source = gObjectList.findObject(source_id);
- LLSD args;
- std::string source_name;
- if(source && source->isAvatar())
- {
- LLNameValue* nvfirst = source->getNVPair("FirstName");
- LLNameValue* nvlast = source->getNVPair("LastName");
- if (nvfirst && nvlast)
- {
- args["FIRST"] = nvfirst->getString();
- args["LAST"] = nvlast->getString();
- source_name = std::string(nvfirst->getString()) + " " + nvlast->getString();
- }
- }
-
- if(!source_name.empty())
- {
- if (gAgent.getBusy()
- || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
- {
- // automatically decline offer
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
- }
- else
- {
- LLNotifications::instance().add("OfferCallingCard", args, payload);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
- }
-}
-
-void process_accept_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotifications::instance().add("CallingCardAccepted");
-}
-
-void process_decline_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotifications::instance().add("CallingCardDeclined");
-}
-
-
-void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
-{
- LLChat chat;
- std::string mesg;
- std::string from_name;
- U8 source_temp;
- U8 type_temp;
- U8 audible_temp;
- LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
- LLUUID from_id;
- LLUUID owner_id;
- BOOL is_owned_by_me = FALSE;
- LLViewerObject* chatter;
-
- msg->getString("ChatData", "FromName", from_name);
- chat.mFromName = from_name;
-
- msg->getUUID("ChatData", "SourceID", from_id);
- chat.mFromID = from_id;
-
- // Object owner for objects
- msg->getUUID("ChatData", "OwnerID", owner_id);
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
- chat.mSourceType = (EChatSourceType)source_temp;
-
- msg->getU8("ChatData", "ChatType", type_temp);
- chat.mChatType = (EChatType)type_temp;
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
- chat.mAudible = (EChatAudible)audible_temp;
-
- chat.mTime = LLFrameTimer::getElapsedSeconds();
-
- BOOL is_busy = gAgent.getBusy();
-
- BOOL is_muted = FALSE;
- BOOL is_linden = FALSE;
- is_muted = LLMuteList::getInstance()->isMuted(
- from_id,
- from_name,
- LLMute::flagTextChat)
- || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
- is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
- LLMuteList::getInstance()->isLinden(from_name);
-
- BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
- chatter = gObjectList.findObject(from_id);
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
-
- // Make swirly things only for talking objects. (not script debug messages, though)
- if (chat.mSourceType == CHAT_SOURCE_OBJECT
- && chat.mChatType != CHAT_TYPE_DEBUG_MSG)
- {
- LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
- psc->setSourceObject(chatter);
- psc->setColor(color);
- //We set the particles to be owned by the object's owner,
- //just in case they should be muted by the mute list
- psc->setOwnerUUID(owner_id);
- LLViewerPartSim::getInstance()->addPartSource(psc);
- }
-
- // record last audible utterance
- if (is_audible
- && (is_linden || (!is_muted && !is_busy)))
- {
- if (chat.mChatType != CHAT_TYPE_START
- && chat.mChatType != CHAT_TYPE_STOP)
- {
- gAgent.heardChat(chat.mFromID);
- }
- }
-
- is_owned_by_me = chatter->permYouOwner();
- }
-
- if (is_audible)
- {
- BOOL visible_in_chat_bubble = FALSE;
- std::string verb;
-
- color.setVec(1.f,1.f,1.f,1.f);
- msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
-
- BOOL ircstyle = FALSE;
-
- // Look for IRC-style emotes here so chatbubbles work
- std::string prefix = mesg.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- chat.mText = from_name;
- chat.mText += mesg.substr(3);
- ircstyle = TRUE;
- }
- else
- {
- chat.mText = mesg;
- }
-
- // Look for the start of typing so we can put "..." in the bubbles.
- if (CHAT_TYPE_START == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->startTyping();
- }
- return;
- }
- else if (CHAT_TYPE_STOP == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->stopTyping();
- }
- return;
- }
-
- // We have a real utterance now, so can stop showing "..." and proceed.
- if (chatter && chatter->isAvatar())
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
- ((LLVOAvatar*)chatter)->stopTyping();
-
- if (!is_muted && !is_busy)
- {
- visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
- ((LLVOAvatar*)chatter)->addChat(chat);
- }
- }
-
- // Look for IRC-style emotes
- if (ircstyle)
- {
- // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
- chat.mChatStyle = CHAT_STYLE_IRC;
-
- // Do nothing, ircstyle is fixed above for chat bubbles
- }
- else
- {
- switch(chat.mChatType)
- {
- case CHAT_TYPE_WHISPER:
- verb = "(" + LLTrans::getString("whisper") + ")";
- break;
- case CHAT_TYPE_DEBUG_MSG:
- case CHAT_TYPE_OWNER:
- case CHAT_TYPE_NORMAL:
- verb = "";
- break;
- case CHAT_TYPE_SHOUT:
- verb = "(" + LLTrans::getString("shout") + ")";
- break;
- case CHAT_TYPE_START:
- case CHAT_TYPE_STOP:
- LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
- break;
- default:
- LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
- verb = "";
- break;
- }
-
-
- chat.mText = "";
- chat.mText += verb;
- chat.mText += mesg;
- }
-
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
- }
-
- // truth table:
- // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
- // F F F F * Yes Yes
- // F F F T * Yes Yes
- // F F T F * No No
- // F F T T * No No
- // F T F F * No Yes
- // F T F T * Yes Yes
- // F T T F * No No
- // F T T T * No No
- // T * * * F Yes Yes
-
- chat.mMuted = is_muted && !is_linden;
-
- if (!visible_in_chat_bubble
- && (is_linden || !is_busy || is_owned_by_me))
- {
- // show on screen and add to history
- LLNotificationsUI::LLNotificationManager::instance().onChat(
- chat, LLNotificationsUI::NT_NEARBYCHAT);
-
- // adding temporarily so that communications window chat bar
- // works until the new chat window is ready
- chat.mText = from_name + ": " + chat.mText;
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- else
- {
- LLNotificationsUI::LLNotificationManager::instance().onChat(
- chat, LLNotificationsUI::NT_NEARBYCHAT);
- // adding temporarily
- LLFloaterChat::addChatHistory(chat);
- }
- }
-}
-
-
-// Simulator we're on is informing the viewer that the agent
-// is starting to teleport (perhaps to another sim, perhaps to the
-// same sim). If we initiated the teleport process by sending some kind
-// of TeleportRequest, then this info is redundant, but if the sim
-// initiated the teleport (via a script call, being killed, etc.)
-// then this info is news to us.
-void process_teleport_start(LLMessageSystem *msg, void**)
-{
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
-
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
-
- // Freeze the UI and show progress bar
- // Note: could add data here to differentiate between normal teleport and death.
-
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- gTeleportDisplay = TRUE;
- gAgent.setTeleportState( LLAgent::TELEPORT_START );
- make_ui_sound("UISndTeleportOut");
-
- // Don't call LLFirstUse::useTeleport here because this could be
- // due to being killed, which would send you home, not to a Telehub
- }
-}
-
-void process_teleport_progress(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if((gAgent.getID() != agent_id)
- || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
- {
- LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
- return;
- }
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
- std::string buffer;
- msg->getString("Info", "Message", buffer);
- LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
-
- //Sorta hacky...default to using simulator raw messages
- //if we don't find the coresponding mapping in our progress mappings
- std::string message = buffer;
-
- if (LLAgent::sTeleportProgressMessages.find(buffer) !=
- LLAgent::sTeleportProgressMessages.end() )
- {
- message = LLAgent::sTeleportProgressMessages[buffer];
- }
-
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
-}
-
-class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLFetchInWelcomeArea() {}
- virtual void done()
- {
- LLIsType is_landmark(LLAssetType::AT_LANDMARK);
- LLIsType is_card(LLAssetType::AT_CALLINGCARD);
-
- LLInventoryModel::cat_array_t card_cats;
- LLInventoryModel::item_array_t card_items;
- LLInventoryModel::cat_array_t land_cats;
- LLInventoryModel::item_array_t land_items;
-
- folder_ref_t::iterator it = mCompleteFolders.begin();
- folder_ref_t::iterator end = mCompleteFolders.end();
- for(; it != end; ++it)
- {
- gInventory.collectDescendentsIf(
- (*it),
- land_cats,
- land_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_landmark);
- gInventory.collectDescendentsIf(
- (*it),
- card_cats,
- card_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_card);
- }
- LLSD args;
- if ( land_items.count() > 0 )
- { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
- S32 random_land = ll_rand( land_items.count() - 1 );
- args["NAME"] = land_items[random_land]->getName();
- LLNotifications::instance().add("TeleportToLandmark",args);
- }
- if ( card_items.count() > 0 )
- { // Show notification that they can now contact people. Use a random calling card from the inventory
- S32 random_card = ll_rand( card_items.count() - 1 );
- args["NAME"] = card_items[random_card]->getName();
- LLNotifications::instance().add("TeleportToPerson",args);
- }
-
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-
-
-class LLPostTeleportNotifiers : public LLEventTimer
-{
-public:
- LLPostTeleportNotifiers();
- virtual ~LLPostTeleportNotifiers();
-
- //function to be called at the supplied frequency
- virtual BOOL tick();
-};
-
-LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
-{
-};
-
-LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
-{
-}
-
-BOOL LLPostTeleportNotifiers::tick()
-{
- BOOL all_done = FALSE;
- if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- // get callingcards and landmarks available to the user arriving.
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
- LLUUID folder_id;
- folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
- if(folder_id.notNull())
- folders.push_back(folder_id);
- folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
- if(folder_id.notNull())
- folders.push_back(folder_id);
- if(!folders.empty())
- {
- LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea;
- fetcher->fetchDescendents(folders);
- if(fetcher->isEverythingComplete())
- {
- fetcher->done();
- }
- else
- {
- gInventory.addObserver(fetcher);
- }
- }
- all_done = TRUE;
- }
-
- return all_done;
-}
-
-
-
-// Teleport notification from the simulator
-// We're going to pretend to be a new agent
-void process_teleport_finish(LLMessageSystem* msg, void**)
-{
- LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- // Do teleport effect for where you're leaving
- // VEFFECT: TeleportStart
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
- U32 location_id;
- U32 sim_ip;
- U16 sim_port;
- LLVector3 pos, look_at;
- U64 region_handle;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
- msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
-
- // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
- if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
- && (!gAgent.isGodlike()))
- {
- gAgent.setHomePosRegion(region_handle, pos);
-
- // Create a timer that will send notices when teleporting is all finished. Since this is
- // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
- new LLPostTeleportNotifiers();
- }
-
- LLHost sim_host(sim_ip, sim_port);
-
- // Viewer trusts the simulator.
- gMessageSystem->enableCircuit(sim_host, TRUE);
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
-
-/*
- // send camera update to new region
- gAgent.updateCamera();
-
- // likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE);
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
-
- if (gAgent.getAvatarObject())
- {
- gAgent.getAvatarObject()->clearChatText();
- gAgent.slamLookAt(look_at);
- }
- gAgent.setPositionAgent(pos);
- gAssetStorage->setUpstream(sim);
- gCacheName->setUpstream(sim);
-*/
-
- // now, use the circuit info to tell simulator about us!
- LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
- << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
- msg->sendReliable(sim_host);
-
- send_complete_agent_movement(sim_host);
- gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
-
- regionp->setSeedCapability(seedCap);
-
- // Don't send camera updates to the new region until we're
- // actually there...
-
-
- // Now do teleport effect for where you're going.
- // VEFFECT: TeleportEnd
- effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
-
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
-// gTeleportDisplay = TRUE;
-// gTeleportDisplayTimer.reset();
-// gViewerWindow->setShowProgress(TRUE);
-}
-
-// stuff we have to do every time we get an AvatarInitComplete from a sim
-/*
-void process_avatar_init_complete(LLMessageSystem* msg, void**)
-{
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
- agent_movement_complete(msg->getSender(), agent_pos);
-}
-*/
-
-void process_agent_movement_complete(LLMessageSystem* msg, void**)
-{
- gAgentMovementCompleted = true;
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
- << LL_ENDL;
- return;
- }
-
- LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
-
- // *TODO: check timestamp to make sure the movement compleation
- // makes sense.
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
- LLVector3 look_at;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
-
- std::string version_channel;
- msg->getString("SimData", "ChannelVersion", version_channel);
-
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (!avatarp)
- {
- // Could happen if you were immediately god-teleported away on login,
- // maybe other cases. Continue, but warn.
- LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
- }
-
- F32 x, y;
- from_region_handle(region_handle, &x, &y);
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if (!regionp)
- {
- if (gAgent.getRegion())
- {
- LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
- }
-
- LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
- << x << ":" << y
- << " current pos " << gAgent.getPositionGlobal()
- << LL_ENDL;
- LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region.");
- return;
-
- }
-
- LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
-
- // set our upstream host the new simulator and shuffle things as
- // appropriate.
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
- gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
- gAssetStorage->setUpstream(msg->getSender());
- gCacheName->setUpstream(msg->getSender());
- gViewerThrottle.sendToSim();
- gViewerWindow->sendShapeToSim();
-
- bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
-
- if( is_teleport )
- {
- // Force the camera back onto the agent, don't animate.
- gAgent.setFocusOnAvatar(TRUE, FALSE);
- gAgent.slamLookAt(look_at);
- gAgent.updateCamera();
-
- gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
-
- // set the appearance on teleport since the new sim does not
- // know what you look like.
- gAgent.sendAgentSetAppearance();
-
- if (avatarp)
- {
- // Chat the "back" SLURL. (DEV-4907)
- LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL());
- chat.mSourceType = CHAT_SOURCE_SYSTEM;
- LLFloaterChat::addChatHistory(chat);
-
- // Set the new position
- avatarp->setPositionAgent(agent_pos);
- avatarp->clearChat();
- avatarp->slamPosition();
- }
- }
- else
- {
- // This is likely just the initial logging in phase.
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-
- if ( LLTracker::isTracking(NULL) )
- {
- // Check distance to beacon, if < 5m, remove beacon
- LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
- LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
- if (beacon_dir.magVecSquared() < 25.f)
- {
- LLTracker::stopTracking(NULL);
- }
- else if ( is_teleport )
- {
- //look at the beacon
- LLVector3 global_agent_pos = agent_pos;
- global_agent_pos[0] += x;
- global_agent_pos[1] += y;
- look_at = (LLVector3)beacon_pos - global_agent_pos;
- look_at.normVec();
- gAgent.slamLookAt(look_at);
- }
- }
-
- // TODO: Put back a check for flying status! DK 12/19/05
- // Sim tells us whether the new position is off the ground
- /*
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
- */
-
- send_agent_update(TRUE, TRUE);
-
- if (gAgent.getRegion()->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
-
- // force simulator to recognize busy state
- if (gAgent.getBusy())
- {
- gAgent.setBusy();
- }
- else
- {
- gAgent.clearBusy();
- }
-
- if (avatarp)
- {
- avatarp->mFootPlane.clearVec();
- }
-
- // send walk-vs-run status
- gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
-
- // If the server version has changed, display an info box and offer
- // to display the release notes, unless this is the initial log in.
- if (gLastVersionChannel == version_channel)
- {
- return;
- }
-
- if (!gLastVersionChannel.empty())
- {
- LLSD payload;
- payload["message"] = version_channel;
- LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback);
- }
-
- gLastVersionChannel = version_channel;
-}
-
-bool server_version_changed_callback(const LLSD& notification, const LLSD& response)
-{
- if(notification["payload"]["message"].asString() =="")
- return false;
- std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/";
- //parse the msg string
- std::string server_version = notification["payload"]["message"].asString();
- std::vector<std::string> s_vect;
- boost::algorithm::split(s_vect, server_version, isspace);
- for(U32 i = 0; i < s_vect.size(); i++)
- {
- if (i != (s_vect.size() - 1))
- {
- if(i != (s_vect.size() - 2))
- {
- url += s_vect[i] + "_";
- }
- else
- {
- url += s_vect[i] + "/";
- }
- }
- else
- {
- url += s_vect[i].substr(0,4);
- }
- }
-
- LLWeb::loadURL(url);
- return false;
-}
-
-
-void process_crossed_region(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
- << LL_ENDL;
- return;
- }
- LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
-
- U32 sim_ip;
- msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
- U16 sim_port;
- msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
- LLHost sim_host(sim_ip, sim_port);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
-
- send_complete_agent_movement(sim_host);
-
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
- regionp->setSeedCapability(seedCap);
-}
-
-
-
-// Sends avatar and camera information to simulator.
-// Sent roughly once per frame, or 20 times per second, whichever is less often
-
-const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
-const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
- // between these values we delay the updates (but no more than one second)
-
-
-void send_agent_update(BOOL force_send, BOOL send_reliable)
-{
- if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
- {
- // We don't care if they want to send an agent update, they're not allowed to until the simulator
- // that's the target is ready to receive them (after avatar_init_complete is received)
- return;
- }
-
- // We have already requested to log out. Don't send agent updates.
- if(LLAppViewer::instance()->logoutRequestSent())
- {
- return;
- }
-
- // no region to send update to
- if(gAgent.getRegion() == NULL)
- {
- return;
- }
-
- const F32 TRANSLATE_THRESHOLD = 0.01f;
-
- // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
- // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
- // Thus, we're actually testing against 0.2 degrees
- const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
-
- const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
-
- // Store data on last sent update so that if no changes, no send
- static LLVector3 last_camera_pos_agent,
- last_camera_at,
- last_camera_left,
- last_camera_up;
-
- static LLVector3 cam_center_chg,
- cam_rot_chg;
-
- static LLQuaternion last_head_rot;
- static U32 last_control_flags = 0;
- static U8 last_render_state;
- static U8 duplicate_count = 0;
- static F32 head_rot_chg = 1.0;
- static U8 last_flags;
-
- LLMessageSystem *msg = gMessageSystem;
- LLVector3 camera_pos_agent; // local to avatar's region
- U8 render_state;
-
- LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
- LLQuaternion head_rotation = gAgent.getHeadRotation();
-
- camera_pos_agent = gAgent.getCameraPositionAgent();
-
- render_state = gAgent.getRenderState();
-
- U32 control_flag_change = 0;
- U8 flag_change = 0;
-
- cam_center_chg = last_camera_pos_agent - camera_pos_agent;
- cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
-
- // If a modifier key is held down, turn off
- // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
- // trigger a control event.
- U32 control_flags = gAgent.getControlFlags();
- MASK key_mask = gKeyboard->currentMask(TRUE);
- if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
- {
- control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
- AGENT_CONTROL_ML_LBUTTON_DOWN );
- control_flags |= AGENT_CONTROL_LBUTTON_UP |
- AGENT_CONTROL_ML_LBUTTON_UP ;
- }
-
- control_flag_change = last_control_flags ^ control_flags;
-
- U8 flags = AU_FLAGS_NONE;
- if (gAgent.isGroupTitleHidden())
- {
- flags |= AU_FLAGS_HIDETITLE;
- }
- if (gAgent.getAutoPilot())
- {
- flags |= AU_FLAGS_CLIENT_AUTOPILOT;
- }
-
- flag_change = last_flags ^ flags;
-
- head_rot_chg = dot(last_head_rot, head_rotation);
-
- if (force_send ||
- (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
- (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
- (last_render_state != render_state) ||
- (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
- control_flag_change != 0 ||
- flag_change != 0)
- {
-/*
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
- {
- //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
- LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
- }
- if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
- }
- if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
- }
-// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
-// {
-// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
-// }
- if (control_flag_change)
- {
- LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
- }
-*/
-
- duplicate_count = 0;
- }
- else
- {
- duplicate_count++;
-
- if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
- {
- // The head_rotation is sent for updating things like attached guns.
- // We only trigger a new update when head_rotation deviates beyond
- // some threshold from the last update, however this can break fine
- // adjustments when trying to aim an attached gun, so what we do here
- // (where we would normally skip sending an update when nothing has changed)
- // is gradually reduce the threshold to allow a better update to
- // eventually get sent... should update to within 0.5 degrees in less
- // than a second.
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
- {
- duplicate_count = 0;
- }
- else
- {
- return;
- }
- }
- else
- {
- return;
- }
- }
-
- if (duplicate_count < DUP_MSGS && !gDisconnected)
- {
- // Build the message
- msg->newMessageFast(_PREHASH_AgentUpdate);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
- msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
- msg->addU8Fast(_PREHASH_State, render_state);
- msg->addU8Fast(_PREHASH_Flags, flags);
-
-// if (camera_pos_agent.mV[VY] > 255.f)
-// {
-// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
-// }
-
- msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
- msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
- msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
- msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance);
-
- msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
-
- if (gDebugClicks)
- {
- if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
- }
-
- if (control_flags & AGENT_CONTROL_LBUTTON_UP)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
- }
- }
-
- gAgent.enableControlFlagReset();
-
- if (!send_reliable)
- {
- gAgent.sendMessage();
- }
- else
- {
- gAgent.sendReliableMessage();
- }
-
-// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
-
- // Copy the old data
- last_head_rot = head_rotation;
- last_render_state = render_state;
- last_camera_pos_agent = camera_pos_agent;
- last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
- last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
- last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
- last_control_flags = control_flags;
- last_flags = flags;
- }
-}
-
-
-
-// *TODO: Remove this dependency, or figure out a better way to handle
-// this hack.
-extern U32 gObjectBits;
-
-void process_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
-}
-
-void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
-}
-
-void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
-}
-
-
-void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
-}
-
-static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
-
-
-void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
-{
- LLFastTimer t(FTM_PROCESS_OBJECTS);
-
- LLUUID id;
- U32 local_id;
- S32 i;
- S32 num_objects;
-
- num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
-
- for (i = 0; i < num_objects; i++)
- {
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
-
- LLViewerObjectList::getUUIDFromLocal(id,
- local_id,
- gMessageSystem->getSenderIP(),
- gMessageSystem->getSenderPort());
- if (id == LLUUID::null)
- {
- LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- continue;
- }
- else
- {
- LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
- }
-
- LLSelectMgr::getInstance()->removeObjectFromSelections(id);
-
- // ...don't kill the avatar
- if (!(id == gAgentID))
- {
- LLViewerObject *objectp = gObjectList.findObject(id);
- if (objectp)
- {
- // Display green bubble on kill
- if ( gShowObjectUpdates )
- {
- LLViewerObject* newobject;
- newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
-
- LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
-
- bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
- bubble->setScale( 2.0f * bubble->getScale() );
- bubble->setPositionGlobal(objectp->getPositionGlobal());
- gPipeline.addObject(bubble);
- }
-
- // Do the kill
- gObjectList.killObject(objectp);
- }
- else
- {
- LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- }
- }
- }
-}
-
-void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sun_direction;
- LLVector3 sun_ang_velocity;
- F32 phase;
- U64 space_time_usec;
-
- U32 seconds_per_day;
- U32 seconds_per_year;
-
- // "SimulatorViewerTimeMessage"
- mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
-
- // This should eventually be moved to an "UpdateHeavenlyBodies" message
- mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
-
- LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
-
- //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
- // << ", " << phase << LL_ENDL;
-
- gSky.setSunPhase(phase);
- gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
- if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
- {
- gSky.setSunDirection(sun_direction, sun_ang_velocity);
- }
-}
-
-void process_sound_trigger(LLMessageSystem *msg, void **)
-{
- if (!gAudiop) return;
-
- U64 region_handle = 0;
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID owner_id;
- LLUUID object_id;
- LLUUID parent_id;
- LLVector3 pos_local;
-
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
- msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
- msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
- msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
-
- // adjust sound location to true global coords
- LLVector3d pos_global = from_region_handle(region_handle);
- pos_global.mdV[VX] += pos_local.mV[VX];
- pos_global.mdV[VY] += pos_local.mV[VY];
- pos_global.mdV[VZ] += pos_local.mV[VZ];
-
- // Don't play a trigger sound if you can't hear it due
- // to parcel "local audio only" settings.
- if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
-
- // Don't play sounds triggered by someone you muted.
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- // Don't play sounds from an object you muted
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- // Don't play sounds from an object whose parent you muted
- if (parent_id.notNull()
- && LLMuteList::getInstance()->isMuted(parent_id))
- {
- return;
- }
-
- // Don't play sounds from a region with maturity above current agent maturity
- if( !gAgent.canAccessMaturityInRegion( region_handle ) )
- {
- return;
- }
-
- gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
-}
-
-void process_preload_sound(LLMessageSystem *msg, void **user_data)
-{
- if (!gAudiop)
- {
- return;
- }
-
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp) return;
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
- if (!sourcep) return;
-
- LLAudioData *datap = gAudiop->getAudioData(sound_id);
-
- // Note that I don't actually do any loading of the
- // audio data into a buffer at this point, as it won't actually
- // help us out.
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos_global = objectp->getPositionGlobal();
- if( !gAgent.canAccessMaturityAtGlobal( pos_global ) )
- {
- return;
- }
-
- // Add audioData starts a transfer internally.
- sourcep->addAudioData(datap, FALSE);
-}
-
-void process_attached_sound(LLMessageSystem *msg, void **user_data)
-{
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
- U8 flags;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp)
- {
- // we don't know about this object, just bail
- return;
- }
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos = objectp->getPositionGlobal();
- if( !gAgent.canAccessMaturityAtGlobal(pos) )
- {
- return;
- }
-
- objectp->setAttachedSound(sound_id, owner_id, gain, flags);
-}
-
-
-void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 gain = 0;
- LLUUID object_guid;
- LLViewerObject *objectp = NULL;
-
- mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
-
- if (!((objectp = gObjectList.findObject(object_guid))))
- {
- // we don't know about this object, just bail
- return;
- }
-
- mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
-
- objectp->adjustAudioGain(gain);
-}
-
-
-void process_health_message(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 health;
-
- mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
-
- if (gStatusBar)
- {
- gStatusBar->setHealth((S32)health);
- }
-}
-
-
-void process_sim_stats(LLMessageSystem *msg, void **user_data)
-{
- S32 count = msg->getNumberOfBlocks("Stat");
- for (S32 i = 0; i < count; ++i)
- {
- U32 stat_id;
- F32 stat_value;
- msg->getU32("Stat", "StatID", stat_id, i);
- msg->getF32("Stat", "StatValue", stat_value, i);
- switch (stat_id)
- {
- case LL_SIM_STAT_TIME_DILATION:
- LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
- break;
- case LL_SIM_STAT_FPS:
- LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSFPS:
- LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTUPS:
- LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_FRAMEMS:
- LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NETMS:
- LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMOTHERMS:
- LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMS:
- LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTMS:
- LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IMAGESMS:
- LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPTMS:
- LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKS:
- LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKSACTIVE:
- LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTMAIN:
- LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTCHILD:
- LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMSCRIPTSACTIVE:
- LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPT_EPS:
- LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_INPPS:
- LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_OUTPPS:
- LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_DOWNLOADS:
- LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
- LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
- break;
- case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
- LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSICS_LOD_TASKS:
- LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSTEPMS:
- LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
- LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSOTHERMS:
- LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMEMORY:
- LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSPARETIME:
- LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSLEEPTIME:
- LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IOPUMPTIME:
- LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
- break;
- default:
- // Used to be a commented out warning.
- LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
- break;
- }
- }
-
- /*
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
- LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
-
- // Process information
- // { CpuUsage F32 }
- // { SimMemTotal F32 }
- // { SimMemRSS F32 }
- // { ProcessUptime F32 }
- F32 cpu_usage;
- F32 sim_mem_total;
- F32 sim_mem_rss;
- F32 process_uptime;
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
- LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
- LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
- LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
- */
-
- //
- // Various hacks that aren't statistics, but are being handled here.
- //
- U32 max_tasks_per_region;
- U32 region_flags;
- msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
- msg->getU32("Region", "RegionFlags", region_flags);
-
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- BOOL was_flying = gAgent.getFlying();
- regionp->setRegionFlags(region_flags);
- regionp->setMaxTasks(max_tasks_per_region);
- // HACK: This makes agents drop from the sky if the region is
- // set to no fly while people are still in the sim.
- if (was_flying && regionp->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
- }
-}
-
-
-
-void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID animation_id;
- LLUUID uuid;
- S32 anim_sequence_id;
- LLVOAvatar *avatarp;
-
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- //clear animation flags
- avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
-
- if (!avatarp)
- {
- // no agent by this ID...error?
- LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
- return;
- }
-
- S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
- S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
-
- avatarp->mSignaledAnimations.clear();
-
- if (avatarp->isSelf())
- {
- LLUUID object_id;
-
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
-
- LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
-
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
-
- if (i < num_source_blocks)
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
-
- LLViewerObject* object = gObjectList.findObject(object_id);
- if (object)
- {
- object->mFlags |= FLAGS_ANIM_SOURCE;
-
- BOOL anim_found = FALSE;
- LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
- for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
- {
- if (anim_it->second == animation_id)
- {
- anim_found = TRUE;
- break;
- }
- }
-
- if (!anim_found)
- {
- avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
- }
- }
- }
- }
- }
- else
- {
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
- }
- }
-
- if (num_blocks)
- {
- avatarp->processAnimationStateChanges();
- }
-}
-
-void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID uuid;
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if( avatarp )
- {
- avatarp->processAvatarAppearance( mesgsys );
- }
- else
- {
- LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
- }
-}
-
-void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector4 cameraCollidePlane;
- mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
-
- gAgent.setCameraCollidePlane(cameraCollidePlane);
-}
-
-void near_sit_object(BOOL success, void *data)
-{
- if (success)
- {
- // Send message to sit on object
- gMessageSystem->newMessageFast(_PREHASH_AgentSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
- }
-}
-
-void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sitPosition;
- LLQuaternion sitRotation;
- LLUUID sitObjectID;
- BOOL use_autopilot;
- mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
- mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
- LLVector3 camera_eye;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
- LLVector3 camera_at;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
- BOOL force_mouselook;
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
-
- LLVOAvatar* avatar = gAgent.getAvatarObject();
-
- if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
- {
- gAgent.setSitCamera(sitObjectID, camera_eye, camera_at);
- }
-
- gAgent.setForceMouselook(force_mouselook);
-
- LLViewerObject* object = gObjectList.findObject(sitObjectID);
- if (object)
- {
- LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
- if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot()))
- {
- //we're already sitting on this object, so don't autopilot
- }
- else
- {
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
- }
-}
-
-void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLFollowCamMgr::removeFollowCamParams(source_id);
-}
-
-void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- S32 type;
- F32 value;
- bool settingPosition = false;
- bool settingFocus = false;
- bool settingFocusOffset = false;
- LLVector3 position;
- LLVector3 focus;
- LLVector3 focus_offset;
-
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLViewerObject* objectp = gObjectList.findObject(source_id);
- if (objectp)
- {
- objectp->mFlags |= FLAGS_CAMERA_SOURCE;
- }
-
- S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
- for (S32 block_index = 0; block_index < num_objects; block_index++)
- {
- mesgsys->getS32("CameraProperty", "Type", type, block_index);
- mesgsys->getF32("CameraProperty", "Value", value, block_index);
- switch(type)
- {
- case FOLLOWCAM_PITCH:
- LLFollowCamMgr::setPitch(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_OFFSET_X:
- focus_offset.mV[VX] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Y:
- focus_offset.mV[VY] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Z:
- focus_offset.mV[VZ] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_POSITION_LAG:
- LLFollowCamMgr::setPositionLag(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_LAG:
- LLFollowCamMgr::setFocusLag(source_id, value);
- break;
- case FOLLOWCAM_DISTANCE:
- LLFollowCamMgr::setDistance(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_ANGLE:
- LLFollowCamMgr::setBehindnessAngle(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_LAG:
- LLFollowCamMgr::setBehindnessLag(source_id, value);
- break;
- case FOLLOWCAM_POSITION_THRESHOLD:
- LLFollowCamMgr::setPositionThreshold(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_THRESHOLD:
- LLFollowCamMgr::setFocusThreshold(source_id, value);
- break;
- case FOLLOWCAM_ACTIVE:
- //if 1, set using followcam,.
- LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
- break;
- case FOLLOWCAM_POSITION_X:
- settingPosition = true;
- position.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_POSITION_Y:
- settingPosition = true;
- position.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_POSITION_Z:
- settingPosition = true;
- position.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_FOCUS_X:
- settingFocus = true;
- focus.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Y:
- settingFocus = true;
- focus.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Z:
- settingFocus = true;
- focus.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_POSITION_LOCKED:
- LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
- break;
- case FOLLOWCAM_FOCUS_LOCKED:
- LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
- break;
-
- default:
- break;
- }
- }
-
- if ( settingPosition )
- {
- LLFollowCamMgr::setPosition(source_id, position);
- }
- if ( settingFocus )
- {
- LLFollowCamMgr::setFocus(source_id, focus);
- }
- if ( settingFocusOffset )
- {
- LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
- }
-}
-//end Ventrella
-
-
-// Culled from newsim lltask.cpp
-void process_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
- object->addNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
- }
-}
-
-void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
- object->removeNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
- }
-}
-
-void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
-{
- std::string message;
-
- msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
-
- LLAppViewer::instance()->forceDisconnect(message);
-}
-
-
-/*
-void process_user_list_reply(LLMessageSystem *msg, void **user_data)
-{
- LLUserList::processUserListReply(msg, user_data);
- return;
- char firstname[MAX_STRING+1];
- char lastname[MAX_STRING+1];
- U8 status;
- S32 user_count;
-
- user_count = msg->getNumberOfBlocks("UserBlock");
-
- for (S32 i = 0; i < user_count; i++)
- {
- msg->getData("UserBlock", i, "FirstName", firstname);
- msg->getData("UserBlock", i, "LastName", lastname);
- msg->getData("UserBlock", i, "Status", &status);
-
- if (status & 0x01)
- {
- dialog_friends_add_friend(buffer, TRUE);
- }
- else
- {
- dialog_friends_add_friend(buffer, FALSE);
- }
- }
-
- dialog_friends_done_adding();
-}
-*/
-
-// this is not handled in processUpdateMessage
-/*
-void process_time_dilation(LLMessageSystem *msg, void **user_data)
-{
- // get the time_dilation
- U16 foo;
- msg->getData("TimeDilation", "TimeDilation", &foo);
- F32 time_dilation = ((F32) foo) / 65535.f;
-
- // get the pointer to the right region
- U32 ip = msg->getSenderIP();
- U32 port = msg->getSenderPort();
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
- if (regionp)
- {
- regionp->setTimeDilation(time_dilation);
- }
-}
-*/
-
-
-
-void process_money_balance_reply( LLMessageSystem* msg, void** )
-{
- S32 balance = 0;
- S32 credit = 0;
- S32 committed = 0;
- std::string desc;
-
- msg->getS32("MoneyData", "MoneyBalance", balance);
- msg->getS32("MoneyData", "SquareMetersCredit", credit);
- msg->getS32("MoneyData", "SquareMetersCommitted", committed);
- msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
- LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
- << committed << LL_ENDL;
-
- if (gStatusBar)
- {
- S32 old_balance = gStatusBar->getBalance();
-
- // This is an update, not the first transmission of balance
- if (old_balance != 0)
- {
- // this is actually an update
- if (balance > old_balance)
- {
- LLFirstUse::useBalanceIncrease(balance - old_balance);
- }
- else if (balance < old_balance)
- {
- LLFirstUse::useBalanceDecrease(balance - old_balance);
- }
- }
-
- gStatusBar->setBalance(balance);
- gStatusBar->setLandCredit(credit);
- gStatusBar->setLandCommitted(committed);
- }
-
- LLUUID tid;
- msg->getUUID("MoneyData", "TransactionID", tid);
- static std::deque<LLUUID> recent;
- if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange")
- && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend()))
- {
- // Make the user confirm the transaction, since they might
- // have missed something during an event.
- // *TODO: Translate
- LLSD args;
- args["MESSAGE"] = desc;
- LLNotifications::instance().add("SystemMessage", args);
-
- // Once the 'recent' container gets large enough, chop some
- // off the beginning.
- const U32 MAX_LOOKBACK = 30;
- const S32 POP_FRONT_SIZE = 12;
- if(recent.size() > MAX_LOOKBACK)
- {
- LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
- recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
- }
- //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
- recent.push_back(tid);
- }
-}
-
-bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- // set the preference to the maturity of the region we're calling
- int preferredMaturity = notification["payload"]["_region_access"].asInteger();
- gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
- gAgent.sendMaturityPreferenceToServer(preferredMaturity);
-
- }
-
- return false;
-}
-
-// some of the server notifications need special handling. This is where we do that.
-bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
-{
- int regionAccess = llsdBlock["_region_access"].asInteger();
- llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
-
- // we're going to throw the LLSD in there in case anyone ever wants to use it
- LLNotifications::instance().add(notificationID+"_Notify", llsdBlock);
-
- if (regionAccess == SIM_ACCESS_MATURE)
- {
- if (gAgent.isTeen())
- {
- LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG())
- {
- LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- else if (regionAccess == SIM_ACCESS_ADULT)
- {
- if (!gAgent.isAdult())
- {
- LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG() || gAgent.prefersMature())
- {
- LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- return false;
-}
-
-bool attempt_standard_notification(LLMessageSystem* msgsystem)
-{
- // if we have additional alert data
- if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
- {
- // notification was specified using the new mechanism, so we can just handle it here
- std::string notificationID;
- std::string llsdRaw;
- LLSD llsdBlock;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
- if (llsdRaw.length())
- {
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
- {
- llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
- }
- }
-
- if (
- (notificationID == "RegionEntryAccessBlocked") ||
- (notificationID == "LandClaimAccessBlocked") ||
- (notificationID == "LandBuyAccessBlocked")
- )
- {
- /*---------------------------------------------------------------------
- (Commented so a grep will find the notification strings, since
- we construct them on the fly; if you add additional notifications,
- please update the comment.)
-
- Could throw any of the following notifications:
-
- RegionEntryAccessBlocked
- RegionEntryAccessBlocked_Notify
- RegionEntryAccessBlocked_Change
- RegionEntryAccessBlocked_KB
- LandClaimAccessBlocked
- LandClaimAccessBlocked_Notify
- LandClaimAccessBlocked_Change
- LandClaimAccessBlocked_KB
- LandBuyAccessBlocked
- LandBuyAccessBlocked_Notify
- LandBuyAccessBlocked_Change
- LandBuyAccessBlocked_KB
-
- -----------------------------------------------------------------------*/
- if (handle_special_notification(notificationID, llsdBlock))
- {
- return true;
- }
- }
-
- LLNotifications::instance().add(notificationID, llsdBlock);
- return true;
- }
- return false;
-}
-
-
-void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- msgsystem->getBOOL("AlertData", "Modal", modal);
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-// The only difference between this routine and the previous is the fact that
-// for this routine, the modal parameter is always false. Sadly, for the message
-// handled by this routine, there is no "Modal" parameter on the message, and
-// there's no API to tell if a message has the given parameter or not.
-// So we can't handle the messages with the same handler.
-void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-void process_alert_core(const std::string& message, BOOL modal)
-{
- // HACK -- handle callbacks for specific alerts
- if ( message == "You died and have been teleported to your home location")
- {
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
- }
- else if( message == "Home position set." )
- {
- // save the home location image to disk
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += SCREEN_HOME_FILENAME;
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE);
- }
-
- const std::string ALERT_PREFIX("ALERT: ");
- const std::string NOTIFY_PREFIX("NOTIFY: ");
- if (message.find(ALERT_PREFIX) == 0)
- {
- // Allow the server to spawn a named alert so that server alerts can be
- // translated out of English.
- std::string alert_name(message.substr(ALERT_PREFIX.length()));
- LLNotifications::instance().add(alert_name);
- }
- else if (message.find(NOTIFY_PREFIX) == 0)
- {
- // Allow the server to spawn a named notification so that server notifications can be
- // translated out of English.
- std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
- LLNotifications::instance().add(notify_name);
- }
- else if (message[0] == '/')
- {
- // System message is important, show in upper-right box not tip
- std::string text(message.substr(1));
- LLSD args;
- if (text.substr(0,17) == "RESTART_X_MINUTES")
- {
- S32 mins = 0;
- LLStringUtil::convertToS32(text.substr(18), mins);
- args["MINUTES"] = llformat("%d",mins);
- LLNotifications::instance().add("RegionRestartMinutes", args);
- }
- else if (text.substr(0,17) == "RESTART_X_SECONDS")
- {
- S32 secs = 0;
- LLStringUtil::convertToS32(text.substr(18), secs);
- args["SECONDS"] = llformat("%d",secs);
- LLNotifications::instance().add("RegionRestartSeconds", args);
- }
- else
- {
- std::string new_msg =LLNotifications::instance().getGlobalString(text);
- args["MESSAGE"] = new_msg;
- LLNotifications::instance().add("SystemMessage", args);
- }
- }
- else if (modal)
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["ERROR_MESSAGE"] = new_msg;
- LLNotifications::instance().add("ErrorMessage", args);
- }
- else
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["MESSAGE"] = new_msg;
- LLNotifications::instance().add("SystemMessageTip", args);
- }
-}
-
-mean_collision_list_t gMeanCollisionList;
-time_t gLastDisplayedTime = 0;
-
-void handle_show_mean_events(void *)
-{
- if (gNoRender)
- {
- return;
- }
- LLFloaterReg::showInstance("bumps");
- //LLFloaterBump::showInstance();
-}
-
-void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false)
-{
- if (gNoRender)
- {
- return;
- }
-
- static const U32 max_collision_list_size = 20;
- if (gMeanCollisionList.size() > max_collision_list_size)
- {
- mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- for (U32 i=0; i<max_collision_list_size; i++) iter++;
- for_each(iter, gMeanCollisionList.end(), DeletePointer());
- gMeanCollisionList.erase(iter, gMeanCollisionList.end());
- }
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if (mcd->mPerp == id)
- {
- mcd->mFirstName = first;
- mcd->mLastName = last;
- }
- }
-}
-
-void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- if (gAgent.inPrelude())
- {
- // In prelude, bumping is OK. This dialog is rather confusing to
- // newbies, so we don't show it. Drop the packet on the floor.
- return;
- }
-
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- LLUUID perp;
- U32 time;
- U8 u8type;
- EMeanCollisionType type;
- F32 mag;
-
- S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
-
- for (i = 0; i < num; i++)
- {
- msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
- msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
- msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
- msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
-
- type = (EMeanCollisionType)u8type;
-
- BOOL b_found = FALSE;
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if ((mcd->mPerp == perp) && (mcd->mType == type))
- {
- mcd->mTime = time;
- mcd->mMag = mag;
- b_found = TRUE;
- break;
- }
- }
-
- if (!b_found)
- {
- LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
- gMeanCollisionList.push_front(mcd);
- const BOOL is_group = FALSE;
- gCacheName->get(perp, is_group, &mean_name_callback);
- }
- }
-}
-
-void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
- BOOL b_frozen;
-
- msgsystem->getBOOL("FrozenData", "Data", b_frozen);
-
- // TODO: make being frozen change view
- if (b_frozen)
- {
- }
- else
- {
- }
-}
-
-// do some extra stuff once we get our economy data
-void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
-{
- LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
-
- S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
-
- LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
-
- gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost));
- gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost));
- gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost));
- gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost));
-}
-
-void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
-{
- // only continue if at least some permissions were requested
- if (orig_questions)
- {
- // check to see if the person we are asking
-
- // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
- // located in [REGIONNAME] at [REGIONPOS],
- // has been <granted|denied> permission to: [PERMISSIONS]."
-
- LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
-
- // always include the object name and owner name
- notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
- notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
-
- // try to lookup viewerobject that corresponds to the object that
- // requested permissions (here, taskid->requesting object id)
- BOOL foundpos = FALSE;
- LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
- if (viewobj)
- {
- // found the viewerobject, get it's position in its region
- LLVector3 objpos(viewobj->getPosition());
-
- // try to lookup the name of the region the object is in
- LLViewerRegion* viewregion = viewobj->getRegion();
- if (viewregion)
- {
- // got the region, so include the region and 3d coordinates of the object
- notice.setArg("[REGIONNAME]", viewregion->getName());
- std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
- notice.setArg("[REGIONPOS]", formatpos);
-
- foundpos = TRUE;
- }
- }
-
- if (!foundpos)
- {
- // unable to determine location of the object
- notice.setArg("[REGIONNAME]", "(unknown region)");
- notice.setArg("[REGIONPOS]", "(unknown position)");
- }
-
- // check each permission that was requested, and list each
- // permission that has been flagged as a caution permission
- BOOL caution = FALSE;
- S32 count = 0;
- std::string perms;
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
- {
- count++;
- caution = TRUE;
-
- // add a comma before the permission description if it is not the first permission
- // added to the list or the last permission to check
- if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
- {
- perms.append(", ");
- }
-
- perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
- }
- }
-
- notice.setArg("[PERMISSIONS]", perms);
-
- // log a chat message as long as at least one requested permission
- // is a caution permission
- if (caution)
- {
- LLChat chat(notice.getString());
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- }
-}
-
-bool script_question_cb(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- LLMessageSystem *msg = gMessageSystem;
- S32 orig = notification["payload"]["questions"].asInteger();
- S32 new_questions = orig;
-
- // check whether permissions were granted or denied
- BOOL allowed = TRUE;
- // the "yes/accept" button is the first button in the template, making it button 0
- // if any other button was clicked, the permissions were denied
- if (option != 0)
- {
- new_questions = 0;
- allowed = FALSE;
- }
-
- LLUUID task_id = notification["payload"]["task_id"].asUUID();
- LLUUID item_id = notification["payload"]["item_id"].asUUID();
-
- // reply with the permissions granted or denied
- msg->newMessageFast(_PREHASH_ScriptAnswerYes);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Data);
- msg->addUUIDFast(_PREHASH_TaskID, task_id);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->addS32Fast(_PREHASH_Questions, new_questions);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
-
- // only log a chat message if caution prompts are enabled
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // log a chat message, if appropriate
- notify_cautioned_script_question(notification, response, orig, allowed);
- }
-
- if ( response["Mute"] ) // mute
- {
- LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
-
- // purge the message queue of any previously queued requests from the same source. DEV-4879
- class OfferMatcher : public LLNotifyBoxView::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- BOOL matches(const LLNotificationPtr notification) const
- {
- if (notification->getName() == "ScriptQuestionCaution"
- || notification->getName() == "ScriptQuestion")
- {
- return (notification->getPayload()["item_id"].asUUID() == blocked_id);
- }
- return FALSE;
- }
- private:
- const LLUUID& blocked_id;
- };
- // should do this via the channel
- gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id));
- }
-
- if (response["Details"])
- {
- // respawn notification...
- LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]);
-
- // ...with description on top
- LLNotifications::instance().add("DebitPermissionDetails");
- }
- return false;
-}
-static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
-static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
-
-void process_script_question(LLMessageSystem *msg, void **user_data)
-{
- // *TODO: Translate owner name -> [FIRST] [LAST]
-
- LLHost sender = msg->getSender();
-
- LLUUID taskid;
- LLUUID itemid;
- S32 questions;
- std::string object_name;
- std::string owner_name;
-
- // taskid -> object key of object requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
- // itemid -> script asset key of script requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
-
- // Special case. If the objects are owned by this agent, throttle per-object instead
- // of per-owner. It's common for residents to reset a ton of scripts that re-request
- // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
- // so we'll reuse the same namespace for both throttle types.
- std::string throttle_name = owner_name;
- std::string self_name;
- LLAgentUI::buildName( self_name );
- if( owner_name == self_name )
- {
- throttle_name = taskid.getString();
- }
-
- // don't display permission requests if this object is muted
- if (LLMuteList::getInstance()->isMuted(taskid)) return;
-
- // throttle excessive requests from any specific user's scripts
- typedef LLKeyThrottle<std::string> LLStringThrottle;
- static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
-
- switch (question_throttle.noteAction(throttle_name))
- {
- case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
- LL_INFOS("Messaging") << "process_script_question throttled"
- << " owner_name:" << owner_name
- << LL_ENDL;
- // Fall through
-
- case LLStringThrottle::THROTTLE_BLOCKED:
- // Escape altogether until we recover
- return;
-
- case LLStringThrottle::THROTTLE_OK:
- break;
- }
-
- std::string script_question;
- if (questions)
- {
- BOOL caution = FALSE;
- S32 count = 0;
- LLSD args;
- args["OBJECTNAME"] = object_name;
- args["NAME"] = owner_name;
-
- // check the received permission flags against each permission
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if (questions & LSCRIPTRunTimePermissionBits[i])
- {
- count++;
- script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
-
- // check whether permission question should cause special caution dialog
- caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
- }
- }
- args["QUESTIONS"] = script_question;
-
- LLSD payload;
- payload["task_id"] = taskid;
- payload["item_id"] = itemid;
- payload["sender"] = sender.getIPandPort();
- payload["questions"] = questions;
- payload["object_name"] = object_name;
- payload["owner_name"] = owner_name;
-
- // check whether cautions are even enabled or not
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // display the caution permissions prompt
- LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
- }
- else
- {
- // fall back to default behavior if cautions are entirely disabled
- LLNotifications::instance().add("ScriptQuestion", args, payload);
- }
-
- }
-}
-
-
-void process_derez_container(LLMessageSystem *msg, void**)
-{
- LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
-}
-
-void container_inventory_arrived(LLViewerObject* object,
- InventoryObjectList* inventory,
- S32 serial_num,
- void* data)
-{
- LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
- if( gAgent.cameraMouselook() )
- {
- gAgent.changeCameraToDefault();
- }
-
- LLFloaterInventory* view = LLFloaterInventory::getActiveInventory();
-
- if (inventory->size() > 2)
- {
- // create a new inventory category to put this in
- LLUUID cat_id;
- cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
- LLAssetType::AT_NONE,
- LLTrans::getString("AcquiredItems"));
-
- InventoryObjectList::const_iterator it = inventory->begin();
- InventoryObjectList::const_iterator end = inventory->end();
- for ( ; it != end; ++it)
- {
- if ((*it)->getType() != LLAssetType::AT_CATEGORY &&
- (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY)
- {
- LLInventoryObject* obj = (LLInventoryObject*)(*it);
- LLInventoryItem* item = (LLInventoryItem*)(obj);
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id,
- cat_id,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- }
- }
- gInventory.notifyObservers();
- if(view)
- {
- view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO);
- }
- }
- else if (inventory->size() == 2)
- {
- // we're going to get one fake root category as well as the
- // one actual object
- InventoryObjectList::iterator it = inventory->begin();
-
- if ((*it)->getType() == LLAssetType::AT_CATEGORY ||
- (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY)
- {
- ++it;
- }
-
- LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
- LLUUID category = gInventory.findCategoryUUIDForType(item->getType());
-
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id, category,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- gInventory.notifyObservers();
- if(view)
- {
- view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO);
- }
- }
-
- // we've got the inventory, now delete this object if this was a take
- BOOL delete_object = (BOOL)(intptr_t)data;
- LLViewerRegion *region = gAgent.getRegion();
- if (delete_object && region)
- {
- gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- const U8 NO_FORCE = 0;
- gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
- gMessageSystem->sendReliable(region->getHost());
- }
-}
-
-// method to format the time.
-std::string formatted_time(const time_t& the_time)
-{
- std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
-
- LLSD substitution;
- substitution["datetime"] = (S32) the_time;
- LLStringUtil::format (dateStr, substitution);
- return dateStr;
-}
-
-
-void process_teleport_failed(LLMessageSystem *msg, void**)
-{
- std::string reason;
- std::string big_reason;
- LLSD args;
-
- // if we have additional alert data
- if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
- {
- // Get the message ID
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned in the original message block
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
- args["REASON"] = reason;
- }
-
- LLSD llsd_block;
- std::string llsd_raw;
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
- if (llsd_raw.length())
- {
- std::istringstream llsd_data(llsd_raw);
- if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
- {
- llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
- }
- else
- {
- // change notification name in this special case
- if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
- {
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- return;
- }
- }
- }
-
- }
- else
- {
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
-
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned
- args["REASON"] = reason;
- }
- }
-
- LLNotifications::instance().add("CouldNotTeleportReason", args);
-
- // Let the interested parties know that teleport failed.
- LLViewerParcelMgr::getInstance()->onTeleportFailed();
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-}
-
-void process_teleport_local(LLMessageSystem *msg,void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- U32 location_id;
- LLVector3 pos, look_at;
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-
- // Sim tells us whether the new position is off the ground
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
-
- gAgent.setPositionAgent(pos);
- gAgent.slamLookAt(look_at);
-
- // likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE, TRUE);
-
- // send camera update to new region
- gAgent.updateCamera();
-
- send_agent_update(TRUE, TRUE);
-
- // Let the interested parties know we've teleported.
- // Vadim *HACK: Agent position seems to get reset (to render position?)
- // on each frame, so we have to pass the new position manually.
- LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
-}
-
-void send_simple_im(const LLUUID& to_id,
- const std::string& message,
- EInstantMessage dialog,
- const LLUUID& id)
-{
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- send_improved_im(to_id,
- my_name,
- message,
- IM_ONLINE,
- dialog,
- id,
- NO_TIMESTAMP,
- (U8*)EMPTY_BINARY_BUCKET,
- EMPTY_BINARY_BUCKET_SIZE);
-}
-
-void send_group_notice(const LLUUID& group_id,
- const std::string& subject,
- const std::string& message,
- const LLInventoryItem* item)
-{
- // Put this notice into an instant message form.
- // This will mean converting the item to a binary bucket,
- // and the subject/message into a single field.
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
-
- // Combine subject + message into a single string.
- std::ostringstream subject_and_message;
- // TODO: turn all existing |'s into ||'s in subject and message.
- subject_and_message << subject << "|" << message;
-
- // Create an empty binary bucket.
- U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
- U8* bucket_to_send = bin_bucket;
- bin_bucket[0] = '\0';
- S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
- // If there is an item being sent, pack it into the binary bucket.
- if (item)
- {
- LLSD item_def;
- item_def["item_id"] = item->getUUID();
- item_def["owner_id"] = item->getPermissions().getOwner();
- std::ostringstream ostr;
- LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
- bin_bucket_size = ostr.str().copy(
- (char*)bin_bucket, ostr.str().size());
- bin_bucket[bin_bucket_size] = '\0';
- }
- else
- {
- bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
- }
-
-
- send_improved_im(
- group_id,
- my_name,
- subject_and_message.str(),
- IM_ONLINE,
- IM_GROUP_NOTICE,
- LLUUID::null,
- NO_TIMESTAMP,
- bucket_to_send,
- bin_bucket_size);
-}
-
-bool handle_lure_callback(const LLSD& notification, const LLSD& response)
-{
- std::string text = response["message"].asString();
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- if(0 == option)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_StartLure);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Info);
- msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
- msg->addStringFast(_PREHASH_Message, text);
- for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
- it != notification["payload"]["ids"].endArray();
- ++it)
- {
- msg->nextBlockFast(_PREHASH_TargetData);
- msg->addUUIDFast(_PREHASH_TargetID, it->asUUID());
- }
- gAgent.sendReliableMessage();
- }
-
- return false;
-}
-
-void handle_lure(const LLUUID& invitee)
-{
- LLDynamicArray<LLUUID> ids;
- ids.push_back(invitee);
- handle_lure(ids);
-}
-
-// Prompt for a message to the invited user.
-void handle_lure(const std::vector<LLUUID>& ids)
-{
- LLSD edit_args;
- edit_args["REGION"] = gAgent.getRegion()->getName();
-
- LLSD payload;
- for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
- it != ids.end();
- ++it)
- {
- payload["ids"].append(*it);
- }
- if (gAgent.isGodlike())
- {
- LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
- }
- else
- {
- LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback);
- }
-}
-
-
-void send_improved_im(const LLUUID& to_id,
- const std::string& name,
- const std::string& message,
- U8 offline,
- EInstantMessage dialog,
- const LLUUID& id,
- U32 timestamp,
- const U8* binary_bucket,
- S32 binary_bucket_size)
-{
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- to_id,
- name,
- message,
- offline,
- dialog,
- id,
- 0,
- LLUUID::null,
- gAgent.getPositionAgent(),
- timestamp,
- binary_bucket,
- binary_bucket_size);
- gAgent.sendReliableMessage();
-}
-
-
-void send_places_query(const LLUUID& query_id,
- const LLUUID& trans_id,
- const std::string& query_text,
- U32 query_flags,
- S32 category,
- const std::string& sim_name)
-{
- LLMessageSystem* msg = gMessageSystem;
-
- msg->newMessage("PlacesQuery");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->addUUID("QueryID", query_id);
- msg->nextBlock("TransactionData");
- msg->addUUID("TransactionID", trans_id);
- msg->nextBlock("QueryData");
- msg->addString("QueryText", query_text);
- msg->addU32("QueryFlags", query_flags);
- msg->addS8("Category", (S8)category);
- msg->addString("SimName", sim_name);
- gAgent.sendReliableMessage();
-}
-
-
-void process_user_info_reply(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "process_user_info_reply - "
- << "wrong agent id." << LL_ENDL;
- }
-
- BOOL im_via_email;
- msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
- std::string email;
- msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
- std::string dir_visibility;
- msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
-
- LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
- LLFloaterPostcard::updateUserInfo(email);
-}
-
-
-//---------------------------------------------------------------------------
-// Script Dialog
-//---------------------------------------------------------------------------
-
-const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
-const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
-const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
-const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
-
-bool callback_script_dialog(const LLSD& notification, const LLSD& response)
-{
- LLNotificationForm form(notification["form"]);
- std::string button = LLNotification::getSelectedOptionName(response);
- S32 button_idx = LLNotification::getSelectedOption(notification, response);
- // Didn't click "Ignore"
- if (button_idx != -1)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("ScriptDialogReply");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("Data");
- msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
- msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
- msg->addS32("ButtonIndex", button_idx);
- msg->addString("ButtonLabel", button);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
-static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
-
-void process_script_dialog(LLMessageSystem* msg, void**)
-{
- S32 i;
- LLSD payload;
-
- LLUUID object_id;
- msg->getUUID("Data", "ObjectID", object_id);
-
- if (LLMuteList::getInstance()->isMuted(object_id))
- {
- return;
- }
-
- std::string message;
- std::string first_name;
- std::string last_name;
- std::string title;
-
- S32 chat_channel;
- msg->getString("Data", "FirstName", first_name);
- msg->getString("Data", "LastName", last_name);
- msg->getString("Data", "ObjectName", title);
- msg->getString("Data", "Message", message);
- msg->getS32("Data", "ChatChannel", chat_channel);
-
- // unused for now
- LLUUID image_id;
- msg->getUUID("Data", "ImageID", image_id);
-
- payload["sender"] = msg->getSender().getIPandPort();
- payload["object_id"] = object_id;
- payload["chat_channel"] = chat_channel;
-
- // build up custom form
- S32 button_count = msg->getNumberOfBlocks("Buttons");
- if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
- {
- llwarns << "Too many script dialog buttons - omitting some" << llendl;
- button_count = SCRIPT_DIALOG_MAX_BUTTONS;
- }
-
- LLNotificationForm form;
- for (i = 0; i < button_count; i++)
- {
- std::string tdesc;
- msg->getString("Buttons", "ButtonLabel", tdesc, i);
- form.addElement("button", std::string(tdesc));
- }
-
- LLSD args;
- args["TITLE"] = title;
- args["MESSAGE"] = message;
- LLNotificationPtr notification;
- if (!first_name.empty())
- {
- args["FIRST"] = first_name;
- args["LAST"] = last_name;
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
- else
- {
- args["GROUPNAME"] = last_name;
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
-}
-
-//---------------------------------------------------------------------------
-
-
-std::vector<LLSD> gLoadUrlList;
-
-bool callback_load_url(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
-
-
-// We've got the name of the person who owns the object hurling the url.
-// Display confirmation dialog.
-void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group)
-{
- std::vector<LLSD>::iterator it;
- for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
- {
- LLSD load_url_info = *it;
- if (load_url_info["owner_id"].asUUID() == id)
- {
- it = gLoadUrlList.erase(it);
-
- std::string owner_name;
- if (is_group)
- {
- owner_name = first + LLTrans::getString("Group");
- }
- else
- {
- owner_name = first + " " + last;
- }
-
- // For legacy name-only mutes.
- if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
- {
- continue;
- }
- LLSD args;
- args["URL"] = load_url_info["url"].asString();
- args["MESSAGE"] = load_url_info["message"].asString();;
- args["OBJECTNAME"] = load_url_info["object_name"].asString();
- args["NAME"] = owner_name;
-
- LLNotifications::instance().add("LoadWebPage", args, load_url_info);
- }
- else
- {
- ++it;
- }
- }
-}
-
-void process_load_url(LLMessageSystem* msg, void**)
-{
- LLUUID object_id;
- LLUUID owner_id;
- BOOL owner_is_group;
- char object_name[256]; /* Flawfinder: ignore */
- char message[256]; /* Flawfinder: ignore */
- char url[256]; /* Flawfinder: ignore */
-
- msg->getString("Data", "ObjectName", 256, object_name);
- msg->getUUID( "Data", "ObjectID", object_id);
- msg->getUUID( "Data", "OwnerID", owner_id);
- msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
- msg->getString("Data", "Message", 256, message);
- msg->getString("Data", "URL", 256, url);
-
- LLSD payload;
- payload["object_id"] = object_id;
- payload["owner_id"] = owner_id;
- payload["owner_is_group"] = owner_is_group;
- payload["object_name"] = object_name;
- payload["message"] = message;
- payload["url"] = url;
-
- // URL is safety checked in load_url above
-
- // Check if object or owner is muted
- if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
- LLMuteList::getInstance()->isMuted(owner_id))
- {
- LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
- return;
- }
-
- // Add to list of pending name lookups
- gLoadUrlList.push_back(payload);
-
- gCacheName->get(owner_id, owner_is_group, &callback_load_url_name);
-}
-
-
-void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
-{
- std::string* filepath = (std::string*)data;
- LLSD args;
- args["DOWNLOAD_PATH"] = *filepath;
- LLNotifications::instance().add("FinishedRawDownload", args);
- delete filepath;
-}
-
-
-void process_initiate_download(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
- return;
- }
-
- std::string sim_filename;
- std::string viewer_filename;
- msg->getString("FileData", "SimFilename", sim_filename);
- msg->getString("FileData", "ViewerFilename", viewer_filename);
-
- if (!gXferManager->validateFileForRequest(viewer_filename))
- {
- llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
- return;
- }
- gXferManager->requestFile(viewer_filename,
- sim_filename,
- LL_PATH_NONE,
- msg->getSender(),
- FALSE, // don't delete remote
- callback_download_complete,
- (void**)new std::string(viewer_filename));
-}
-
-
-void process_script_teleport_request(LLMessageSystem* msg, void**)
-{
- std::string object_name;
- std::string sim_name;
- LLVector3 pos;
- LLVector3 look_at;
-
- msg->getString("Data", "ObjectName", object_name);
- msg->getString("Data", "SimName", sim_name);
- msg->getVector3("Data", "SimPosition", pos);
- msg->getVector3("Data", "LookAt", look_at);
-
- LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
- if(instance)
- {
- instance->trackURL(
- sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
- LLFloaterReg::showInstance("world_map", "center");
- }
-
- // remove above two lines and replace with below line
- // to re-enable parcel browser for llMapDestination()
- // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
-
-}
-
-void process_covenant_reply(LLMessageSystem* msg, void**)
-{
- LLUUID covenant_id, estate_owner_id;
- std::string estate_name;
- U32 covenant_timestamp;
- msg->getUUID("Data", "CovenantID", covenant_id);
- msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
- msg->getString("Data", "EstateName", estate_name);
- msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
-
- LLPanelEstateCovenant::updateEstateName(estate_name);
- LLPanelLandCovenant::updateEstateName(estate_name);
- LLFloaterBuyLand::updateEstateName(estate_name);
-
- std::string owner_name =
- LLSLURL::buildCommand("agent", estate_owner_id, "inspect");
- LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
- LLPanelLandCovenant::updateEstateOwnerName(owner_name);
- LLFloaterBuyLand::updateEstateOwnerName(owner_name);
-
- LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
- if (panel)
- {
- panel->updateEstateName(estate_name);
- panel->updateEstateOwnerName(owner_name);
- }
-
- // standard message, not from system
- std::string last_modified;
- if (covenant_timestamp == 0)
- {
- last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
- }
- else
- {
- last_modified = LLTrans::getString("covenant_last_modified")+"["
- +LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
- LLSD substitution;
- substitution["datetime"] = (S32) covenant_timestamp;
- LLStringUtil::format (last_modified, substitution);
- }
-
- LLPanelEstateCovenant::updateLastModified(last_modified);
- LLPanelLandCovenant::updateLastModified(last_modified);
- LLFloaterBuyLand::updateLastModified(last_modified);
-
- // load the actual covenant asset data
- const BOOL high_priority = TRUE;
- if (covenant_id.notNull())
- {
- gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
- gAgent.getID(),
- gAgent.getSessionID(),
- covenant_id,
- LLAssetType::AT_NOTECARD,
- ET_Covenant,
- onCovenantLoadComplete,
- NULL,
- high_priority);
- }
- else
- {
- std::string covenant_text;
- if (estate_owner_id.isNull())
- {
- // mainland
- covenant_text = LLTrans::getString("RegionNoCovenant");
- }
- else
- {
- covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
- }
-}
-
-void onCovenantLoadComplete(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
-{
- LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
- std::string covenant_text;
- if(0 == status)
- {
- LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
-
- S32 file_length = file.getSize();
-
- std::vector<char> buffer(file_length+1);
- file.read((U8*)&buffer[0], file_length);
- // put a EOS at the end
- buffer[file_length] = '\0';
-
- if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
- {
- LLViewerTextEditor::Params params;
- params.name("temp");
- params.max_text_length(file_length+1);
- LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
- if( !editor->importBuffer( &buffer[0], file_length+1 ) )
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
- covenant_text = "Problem importing estate covenant.";
- }
- else
- {
- // Version 0 (just text, doesn't include version number)
- covenant_text = editor->getText();
- }
- delete editor;
- }
- else
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
- covenant_text = "Problem importing estate covenant: Covenant file format error.";
- }
- }
- else
- {
- LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
-
- if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
- LL_ERR_FILE_EMPTY == status)
- {
- covenant_text = "Estate covenant notecard is missing from database.";
- }
- else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
- {
- covenant_text = "Insufficient permissions to view estate covenant.";
- }
- else
- {
- covenant_text = "Unable to load estate covenant at this time.";
- }
-
- LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
-
- LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
-}
-
-
-void process_feature_disabled_message(LLMessageSystem* msg, void**)
-{
- // Handle Blacklisted feature simulator response...
- LLUUID agentID;
- LLUUID transactionID;
- std::string messageText;
- msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
-
- LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
-}
-
-// ------------------------------------------------------------
-// Message system exception callbacks
-// ------------------------------------------------------------
-
-void invalid_message_callback(LLMessageSystem* msg,
- void*,
- EMessageException exception)
-{
- LLAppViewer::instance()->badNetworkHandler();
-}
-
-// Please do not add more message handlers here. This file is huge.
-// Put them in a file related to the functionality you are implementing.
-
-void LLOfferInfo::forceResponse(InventoryOfferResponse response)
-{
- LLNotification::Params params("UserGiveItem");
- params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
- LLNotifications::instance().forceResponse(params, response);
-}
+/** + * @file llviewermessage.cpp + * @brief Dumping ground for viewer-side message system callbacks. + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewermessage.h" + +#include <deque> + +#include "llaudioengine.h" +#include "indra_constants.h" +#include "lscript_byteformat.h" +#include "mean_collision_data.h" +#include "llfloaterbump.h" +#include "llassetstorage.h" +#include "llcachename.h" +#include "llchat.h" +#include "lldbstrings.h" +#include "lleconomy.h" +#include "llfilepicker.h" +#include "llfloaterreg.h" +#include "llfocusmgr.h" +#include "llfollowcamparams.h" +#include "llinstantmessage.h" +#include "llquantize.h" +#include "llregionflags.h" +#include "llregionhandle.h" +#include "llsdserialize.h" +#include "llstring.h" +#include "llteleportflags.h" +#include "lltracker.h" +#include "lltransactionflags.h" +#include "llxfermanager.h" +#include "message.h" +#include "sound_ids.h" +#include "lltimer.h" +#include "llmd5.h" + +#include "llagent.h" +#include "llcallingcard.h" +#include "llconsole.h" +#include "llvieweraudio.h" +#include "llviewercontrol.h" +#include "lldrawpool.h" +#include "llfirstuse.h" +#include "llfloateranimpreview.h" +#include "llfloaterbuycurrency.h" +#include "llfloaterbuyland.h" +#include "llfloaterchat.h" +#include "llfloaterimagepreview.h" +#include "llfloaterland.h" +#include "llfloaterregioninfo.h" +#include "llfloaterlandholdings.h" +#include "llurldispatcher.h" +#include "llfloaterpostcard.h" +#include "llfloaterpreference.h" +#include "llfollowcam.h" +#include "llgroupnotify.h" +#include "llhudeffect.h" +#include "llhudeffecttrail.h" +#include "llhudmanager.h" +#include "llinventorymodel.h" +#include "llinventorypanel.h" +#include "llfloaterinventory.h" +#include "llmenugl.h" +#include "llmoveview.h" +#include "llmutelist.h" +#include "llnearbychat.h" +#include "llnotifications.h" +#include "llnotify.h" +#include "llpanelgrouplandmoney.h" +#include "llpanelplaces.h" +#include "llrecentpeople.h" +#include "llselectmgr.h" +#include "llsidetray.h" +#include "llstartup.h" +#include "llsky.h" +#include "llslurl.h" +#include "llstatenums.h" +#include "llstatusbar.h" +#include "llimview.h" +#include "lltool.h" +#include "lltoolbar.h" +#include "lltoolmgr.h" +#include "lltrans.h" +#include "llui.h" // for make_ui_sound +#include "lluploaddialog.h" +#include "llviewercamera.h" +#include "llviewergenericmessage.h" +#include "llviewerinventory.h" +#include "llviewermenu.h" +#include "llviewerobject.h" +#include "llviewerobjectlist.h" +#include "llviewerparcelmgr.h" +#include "llviewerpartsource.h" +#include "llviewerregion.h" +#include "llviewerstats.h" +#include "llviewertexteditor.h" +#include "llviewerthrottle.h" +#include "llviewerwindow.h" +#include "llvlmanager.h" +#include "llvoavatarself.h" +#include "llvotextbubble.h" +#include "llweb.h" +#include "llworld.h" +#include "pipeline.h" +#include "llappviewer.h" +#include "llfloaterworldmap.h" +#include "llviewerdisplay.h" +#include "llkeythrottle.h" +#include "llgroupactions.h" +#include "llagentui.h" +#include "llpanelblockedlist.h" +#include "llpanelplaceinfo.h" + +#include <boost/tokenizer.hpp> +#include <boost/algorithm/string/split.hpp> + +#if LL_WINDOWS // For Windows specific error handler +#include "llwindebug.h" // For the invalid message handler +#endif + +//#include "llnearbychathistory.h" +#include "llnotificationmanager.h" + +// +// Constants +// +const F32 BIRD_AUDIBLE_RADIUS = 32.0f; +const F32 SIT_DISTANCE_FROM_TARGET = 0.25f; +static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting. + +// Determine how quickly residents' scripts can issue question dialogs +// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in +static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests +static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds + +extern BOOL gDebugClicks; + +// function prototypes +void open_offer(const std::vector<LLUUID>& items, const std::string& from_name); +bool check_offer_throttle(const std::string& from_name, bool check_only); + +//inventory offer throttle globals +LLFrameTimer gThrottleTimer; +const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period +const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds + +//script permissions +const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] = + { + "ScriptTakeMoney", + "ActOnControlInputs", + "RemapControlInputs", + "AnimateYourAvatar", + "AttachToYourAvatar", + "ReleaseOwnership", + "LinkAndDelink", + "AddAndRemoveJoints", + "ChangePermissions", + "TrackYourCamera", + "ControlYourCamera" + }; + +const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = +{ + TRUE, // ScriptTakeMoney, + FALSE, // ActOnControlInputs + FALSE, // RemapControlInputs + FALSE, // AnimateYourAvatar + FALSE, // AttachToYourAvatar + FALSE, // ReleaseOwnership, + FALSE, // LinkAndDelink, + FALSE, // AddAndRemoveJoints + FALSE, // ChangePermissions + FALSE, // TrackYourCamera, + FALSE // ControlYourCamera +}; + +bool friendship_offer_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + LLUUID fid; + LLMessageSystem* msg = gMessageSystem; + const LLSD& payload = notification["payload"]; + + // add friend to recent people list + LLRecentPeople::instance().add(payload["from_id"]); + + switch(option) + { + case 0: + // accept + LLAvatarTracker::formFriendship(payload["from_id"]); + + fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + + // This will also trigger an onlinenotification if the user is online + msg->newMessageFast(_PREHASH_AcceptFriendship); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); + msg->nextBlockFast(_PREHASH_FolderData); + msg->addUUIDFast(_PREHASH_FolderID, fid); + msg->sendReliable(LLHost(payload["sender"].asString())); + break; + case 1: + // decline + // We no longer notify other viewers, but we DO still send + // the rejection to the simulator to delete the pending userop. + msg->newMessageFast(_PREHASH_DeclineFriendship); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); + msg->sendReliable(LLHost(payload["sender"].asString())); + break; + default: + // close button probably, possibly timed out + break; + } + + return false; +} +static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback); +static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback); + +//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have " +// "requested not to be disturbed. Your message will still be shown in their IM " +// "panel for later viewing."; + +// +// Functions +// + +void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group, + S32 trx_type, const std::string& desc) +{ + if(0 == amount || !region) return; + amount = abs(amount); + LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL; + if(can_afford_transaction(amount)) + { +// gStatusBar->debitBalance(amount); + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_MoneyTransferRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_MoneyData); + msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() ); + msg->addUUIDFast(_PREHASH_DestID, uuid); + msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group)); + msg->addS32Fast(_PREHASH_Amount, amount); + msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY); + msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY); + msg->addS32Fast(_PREHASH_TransactionType, trx_type ); + msg->addStringFast(_PREHASH_Description, desc); + msg->sendReliable(region->getHost()); + } + else + { + LLFloaterBuyCurrency::buyCurrency("Giving", amount); + } +} + +void send_complete_agent_movement(const LLHost& sim_host) +{ + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_CompleteAgentMovement); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode); + msg->sendReliable(sim_host); +} + +void process_logout_reply(LLMessageSystem* msg, void**) +{ + // The server has told us it's ok to quit. + LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL; + + LLUUID agent_id; + msg->getUUID("AgentData", "AgentID", agent_id); + LLUUID session_id; + msg->getUUID("AgentData", "SessionID", session_id); + if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID())) + { + LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL; + } + + LLInventoryModel::update_map_t parents; + S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData ); + for(S32 i = 0; i < count; ++i) + { + LLUUID item_id; + msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i); + + if( (1 == count) && item_id.isNull() ) + { + // Detect dummy item. Indicates an empty list. + break; + } + + // We do not need to track the asset ids, just account for an + // updated inventory version. + LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL; + LLInventoryItem* item = gInventory.getItem( item_id ); + if( item ) + { + parents[item->getParentUUID()] = 0; + gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id); + } + else + { + LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL; + } + } + LLAppViewer::instance()->forceQuit(); +} + +void process_layer_data(LLMessageSystem *mesgsys, void **user_data) +{ + LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender()); + + if (!regionp || gNoRender) + { + return; + } + + + S32 size; + S8 type; + + mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type); + size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data); + if (0 == size) + { + LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL; + return; + } + if (size < 0) + { + // getSizeFast() is probably trying to tell us about an error + LL_WARNS("Messaging") << "getSizeFast() returned negative result: " + << size + << LL_ENDL; + return; + } + U8 *datap = new U8[size]; + mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size); + LLVLData *vl_datap = new LLVLData(regionp, type, datap, size); + if (mesgsys->getReceiveCompressedSize()) + { + gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize()); + } + else + { + gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize()); + } +} + +// S32 exported_object_count = 0; +// S32 exported_image_count = 0; +// S32 current_object_count = 0; +// S32 current_image_count = 0; + +// extern LLNotifyBox *gExporterNotify; +// extern LLUUID gExporterRequestID; +// extern std::string gExportDirectory; + +// extern LLUploadDialog *gExportDialog; + +// std::string gExportedFile; + +// std::map<LLUUID, std::string> gImageChecksums; + +// void export_complete() +// { +// LLUploadDialog::modalUploadFinished(); +// gExporterRequestID.setNull(); +// gExportDirectory = ""; + +// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */ +// fseek(fXML, 0, SEEK_END); +// long length = ftell(fXML); +// fseek(fXML, 0, SEEK_SET); +// U8 *buffer = new U8[length + 1]; +// size_t nread = fread(buffer, 1, length, fXML); +// if (nread < (size_t) length) +// { +// LL_WARNS("Messaging") << "Short read" << LL_ENDL; +// } +// buffer[nread] = '\0'; +// fclose(fXML); + +// char *pos = (char *)buffer; +// while ((pos = strstr(pos+1, "<sl:image ")) != 0) +// { +// char *pos_check = strstr(pos, "checksum=\""); + +// if (pos_check) +// { +// char *pos_uuid = strstr(pos_check, "\">"); + +// if (pos_uuid) +// { +// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */ +// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */ +// image_uuid_str[UUID_STR_SIZE-1] = 0; + +// LLUUID image_uuid(image_uuid_str); + +// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL; + +// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid); +// if (itor != gImageChecksums.end()) +// { +// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL; +// if (!itor->second.empty()) +// { +// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */ +// } +// } +// } +// } +// } + +// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */ +// if (fwrite(buffer, 1, length, fXMLOut) != length) +// { +// LL_WARNS("Messaging") << "Short write" << LL_ENDL; +// } +// fclose(fXMLOut); + +// delete [] buffer; +// } + + +// void exported_item_complete(const LLTSCode status, void *user_data) +// { +// //std::string *filename = (std::string *)user_data; + +// if (status < LLTS_OK) +// { +// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL; +// } +// else +// { +// ++current_object_count; +// if (current_image_count == exported_image_count && current_object_count == exported_object_count) +// { +// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL; + +// export_complete(); +// } +// else +// { +// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); +// } +// } +// } + +// struct exported_image_info +// { +// LLUUID image_id; +// std::string filename; +// U32 image_num; +// }; + +// void exported_j2c_complete(const LLTSCode status, void *user_data) +// { +// exported_image_info *info = (exported_image_info *)user_data; +// LLUUID image_id = info->image_id; +// U32 image_num = info->image_num; +// std::string filename = info->filename; +// delete info; + +// if (status < LLTS_OK) +// { +// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL; +// } +// else +// { +// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */ +// if (fIn) +// { +// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C; +// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA; + +// fseek(fIn, 0, SEEK_END); +// S32 length = ftell(fIn); +// fseek(fIn, 0, SEEK_SET); +// U8 *buffer = ImageUtility->allocateData(length); +// if (fread(buffer, 1, length, fIn) != length) +// { +// LL_WARNS("Messaging") << "Short read" << LL_ENDL; +// } +// fclose(fIn); +// LLFile::remove(filename); + +// // Convert to TGA +// LLPointer<LLImageRaw> image = new LLImageRaw(); + +// ImageUtility->updateData(); +// ImageUtility->decode(image, 100000.0f); + +// TargaUtility->encode(image); +// U8 *data = TargaUtility->getData(); +// S32 data_size = TargaUtility->getDataSize(); + +// std::string file_path = gDirUtilp->getDirName(filename); + +// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename; +// //S32 name_len = output_file.length(); +// //strcpy(&output_file[name_len-3], "tga"); +// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */ +// char md5_hash_string[33]; /* Flawfinder: ignore */ +// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */ +// if (fOut) +// { +// if (fwrite(data, 1, data_size, fOut) != data_size) +// { +// LL_WARNS("Messaging") << "Short write" << LL_ENDL; +// } +// fseek(fOut, 0, SEEK_SET); +// fclose(fOut); +// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */ +// LLMD5 my_md5_hash(fOut); +// my_md5_hash.hex_digest(md5_hash_string); +// } + +// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string)); +// } +// } + +// ++current_image_count; +// if (current_image_count == exported_image_count && current_object_count == exported_object_count) +// { +// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL; +// export_complete(); +// } +// else +// { +// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); +// } +//} + +void process_derez_ack(LLMessageSystem*, void**) +{ + if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount(); +} + +void process_places_reply(LLMessageSystem* msg, void** data) +{ + LLUUID query_id; + + msg->getUUID("AgentData", "QueryID", query_id); + if (query_id.isNull()) + { + LLFloaterLandHoldings::processPlacesReply(msg, data); + } + else if(gAgent.isInGroup(query_id)) + { + LLPanelGroupLandMoney::processPlacesReply(msg, data); + } + else + { + LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL; + } +} + +void send_sound_trigger(const LLUUID& sound_id, F32 gain) +{ + if (sound_id.isNull() || gAgent.getRegion() == NULL) + { + // disconnected agent or zero guids don't get sent (no sound) + return; + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_SoundTrigger); + msg->nextBlockFast(_PREHASH_SoundData); + msg->addUUIDFast(_PREHASH_SoundID, sound_id); + // Client untrusted, ids set on sim + msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null ); + msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null ); + msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null ); + + msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle()); + + LLVector3 position = gAgent.getPositionAgent(); + msg->addVector3Fast(_PREHASH_Position, position); + msg->addF32Fast(_PREHASH_Gain, gain); + + gAgent.sendMessage(); +} + +bool join_group_response(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + BOOL delete_context_data = TRUE; + bool accept_invite = false; + + LLUUID group_id = notification["payload"]["group_id"].asUUID(); + LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID(); + std::string name = notification["payload"]["name"].asString(); + std::string message = notification["payload"]["message"].asString(); + S32 fee = notification["payload"]["fee"].asInteger(); + + if (option == 2 && !group_id.isNull()) + { + LLGroupActions::show(group_id); + LLSD args; + args["MESSAGE"] = message; + LLNotifications::instance().add("JoinGroup", args, notification["payload"]); + return false; + } + if(option == 0 && !group_id.isNull()) + { + // check for promotion or demotion. + S32 max_groups = MAX_AGENT_GROUPS; + if(gAgent.isInGroup(group_id)) ++max_groups; + + if(gAgent.mGroups.count() < max_groups) + { + accept_invite = true; + } + else + { + delete_context_data = FALSE; + LLSD args; + args["NAME"] = name; + args["INVITE"] = message; + LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]); + } + } + + if (accept_invite) + { + // If there is a fee to join this group, make + // sure the user is sure they want to join. + if (fee > 0) + { + delete_context_data = FALSE; + LLSD args; + args["COST"] = llformat("%d", fee); + // Set the fee for next time to 0, so that we don't keep + // asking about a fee. + LLSD next_payload = notification["payload"]; + next_payload["fee"] = 0; + LLNotifications::instance().add("JoinGroupCanAfford", + args, + next_payload); + } + else + { + send_improved_im(group_id, + std::string("name"), + std::string("message"), + IM_ONLINE, + IM_GROUP_INVITATION_ACCEPT, + transaction_id); + } + } + else + { + send_improved_im(group_id, + std::string("name"), + std::string("message"), + IM_ONLINE, + IM_GROUP_INVITATION_DECLINE, + transaction_id); + } + + return false; +} +static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response); +static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response); +static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response); + + +//----------------------------------------------------------------------------- +// Instant Message +//----------------------------------------------------------------------------- +class LLOpenAgentOffer : public LLInventoryFetchObserver +{ +public: + LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {} + /*virtual*/ void done() + { + open_offer(mComplete, mFromName); + gInventory.removeObserver(this); + delete this; + } +private: + std::string mFromName; +}; + +//unlike the FetchObserver for AgentOffer, we only make one +//instance of the AddedObserver for TaskOffers +//and it never dies. We do this because we don't know the UUID of +//task offers until they are accepted, so we don't wouldn't +//know what to watch for, so instead we just watch for all additions. +class LLOpenTaskOffer : public LLInventoryAddedObserver +{ +protected: + /*virtual*/ void done() + { + open_offer(mAdded, ""); + mAdded.clear(); + } + }; + +//one global instance to bind them +LLOpenTaskOffer* gNewInventoryObserver=NULL; + +void start_new_inventory_observer() +{ + if (!gNewInventoryObserver) //task offer observer + { + // Observer is deleted by gInventory + gNewInventoryObserver = new LLOpenTaskOffer; + gInventory.addObserver(gNewInventoryObserver); + } +} + +class LLDiscardAgentOffer : public LLInventoryFetchComboObserver +{ +public: + LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) : + mFolderID(folder_id), + mObjectID(object_id) {} + virtual ~LLDiscardAgentOffer() {} + virtual void done() + { + LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL; + LLUUID trash_id; + trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); + bool notify = false; + if(trash_id.notNull() && mObjectID.notNull()) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + gInventory.moveObject(mObjectID, trash_id); + LLInventoryObject* obj = gInventory.getObject(mObjectID); + if(obj) + { + // no need to restamp since this is already a freshly + // stamped item. + obj->updateParentOnServer(FALSE); + notify = true; + } + } + else + { + LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: " + << (trash_id.isNull() ? "trash " : "") + << (mObjectID.isNull() ? "object" : "") << LL_ENDL; + } + gInventory.removeObserver(this); + if(notify) + { + gInventory.notifyObservers(); + } + delete this; + } +protected: + LLUUID mFolderID; + LLUUID mObjectID; +}; + + +//Returns TRUE if we are OK, FALSE if we are throttled +//Set check_only true if you want to know the throttle status +//without registering a hit +bool check_offer_throttle(const std::string& from_name, bool check_only) +{ + static U32 throttle_count; + static bool throttle_logged; + LLChat chat; + std::string log_message; + + if (!gSavedSettings.getBOOL("ShowNewInventory")) + return false; + + if (check_only) + { + return gThrottleTimer.hasExpired(); + } + + if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME)) + { + LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL; + throttle_count=1; + throttle_logged=false; + return true; + } + else //has not expired + { + LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL; + // When downloading the initial inventory we get a lot of new items + // coming in and can't tell that from spam. + if (LLStartUp::getStartupState() >= STATE_STARTED + && throttle_count >= OFFER_THROTTLE_MAX_COUNT) + { + if (!throttle_logged) + { + // Use the name of the last item giver, who is probably the person + // spamming you. + std::ostringstream message; + message << LLAppViewer::instance()->getSecondLifeTitle(); + if (!from_name.empty()) + { + message << ": Items coming in too fast from " << from_name; + } + else + { + message << ": Items coming in too fast"; + } + message << ", automatic preview disabled for " + << OFFER_THROTTLE_TIME << " seconds."; + chat.mText = message.str(); + //this is kinda important, so actually put it on screen + LLFloaterChat::addChat(chat, FALSE, FALSE); + throttle_logged=true; + } + return false; + } + else + { + throttle_count++; + return true; + } + } +} + +void open_offer(const std::vector<LLUUID>& items, const std::string& from_name) +{ + std::vector<LLUUID>::const_iterator it = items.begin(); + std::vector<LLUUID>::const_iterator end = items.end(); + LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH)); + LLInventoryItem* item; + for(; it != end; ++it) + { + const LLUUID& id = *it; + item = gInventory.getItem(id); + if(!item) + { + LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL; + continue; + } + if(gInventory.isObjectDescendentOf(id, trash_id)) + { + continue; + } + LLAssetType::EType asset_type = item->getType(); + + //if we are throttled, don't display them + if (check_offer_throttle(from_name, false)) + { + // If we opened this ourselves, focus it + BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; + switch(asset_type) + { + case LLAssetType::AT_NOTECARD: + LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus); + break; + case LLAssetType::AT_LANDMARK: + { + LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID()); + LLSD args; + args["LANDMARK_NAME"] = item->getName(); + args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); + LLNotifications::instance().add("LandmarkCreated", args); + + // Created landmark is passed to Places panel to allow its editing. + LLPanelPlaces *panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD())); + if (panel) + { + panel->setItem(item); + } + } + break; + case LLAssetType::AT_TEXTURE: + LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus); + break; + default: + break; + } + } + //highlight item, if it's not in the trash or lost+found + + // Don't auto-open the inventory floater + LLFloaterInventory* view = NULL; + if(gSavedSettings.getBOOL("ShowInInventory") && + asset_type != LLAssetType::AT_CALLINGCARD && + item->getInventoryType() != LLInventoryType::IT_ATTACHMENT && + !from_name.empty()) + { + view = LLFloaterInventory::showAgentInventory(); + } + else + { + view = LLFloaterInventory::getActiveInventory(); + } + if(!view) + { + return; + } + + //Trash Check + LLUUID trash_id; + trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); + if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) + { + return; + } + LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND); + //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); + BOOL user_is_away = gAwayTimer.getStarted(); + + // don't select lost and found items if the user is active + if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) + && !user_is_away) + { + return; + } + + //Not sure about this check. Could make it easy to miss incoming items. + //don't dick with highlight while the user is working + //if(inventory_has_focus && !user_is_away) + // break; + LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; + //highlight item + + if (view->getPanel()) + { + LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); + view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO); + gFocusMgr.setKeyboardFocus(focus_ctrl); + } + } +} + +void inventory_offer_mute_callback(const LLUUID& blocked_id, + const std::string& first_name, + const std::string& last_name, + BOOL is_group) +{ + std::string from_name; + LLMute::EType type; + + if (is_group) + { + type = LLMute::GROUP; + from_name = first_name; + } + else + { + type = LLMute::AGENT; + from_name = first_name + " " + last_name; + } + + LLMute mute(blocked_id, from_name, type); + if (LLMuteList::getInstance()->add(mute)) + { + LLPanelBlockedList::showPanelAndSelect(blocked_id); + } + + // purge the message queue of any previously queued inventory offers from the same source. + class OfferMatcher : public LLNotifyBoxView::Matcher + { + public: + OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} + BOOL matches(const LLNotificationPtr notification) const + { + if(notification->getName() == "ObjectGiveItem" + || notification->getName() == "ObjectGiveItemUnknownUser" + || notification->getName() == "UserGiveItem") + { + return (notification->getPayload()["from_id"].asUUID() == blocked_id); + } + return FALSE; + } + private: + const LLUUID& blocked_id; + }; + gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id)); +} + +LLOfferInfo::LLOfferInfo(const LLSD& sd) +{ + mIM = (EInstantMessage)sd["im_type"].asInteger(); + mFromID = sd["from_id"].asUUID(); + mFromGroup = sd["from_group"].asBoolean(); + mFromObject = sd["from_object"].asBoolean(); + mTransactionID = sd["transaction_id"].asUUID(); + mFolderID = sd["folder_id"].asUUID(); + mObjectID = sd["object_id"].asUUID(); + mType = LLAssetType::lookup(sd["type"].asString().c_str()); + mFromName = sd["from_name"].asString(); + mDesc = sd["description"].asString(); + mHost = LLHost(sd["sender"].asString()); +} + +LLSD LLOfferInfo::asLLSD() +{ + LLSD sd; + sd["im_type"] = mIM; + sd["from_id"] = mFromID; + sd["from_group"] = mFromGroup; + sd["from_object"] = mFromObject; + sd["transaction_id"] = mTransactionID; + sd["folder_id"] = mFolderID; + sd["object_id"] = mObjectID; + sd["type"] = LLAssetType::lookup(mType); + sd["from_name"] = mFromName; + sd["description"] = mDesc; + sd["sender"] = mHost.getIPandPort(); + return sd; +} + +bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response) + { + LLChat chat; + std::string log_message; + S32 button = LLNotification::getSelectedOption(notification, response); + + // For muting, we need to add the mute, then decline the offer. + // This must be done here because: + // * callback may be called immediately, + // * adding the mute sends a message, + // * we can't build two messages at once. + if (2 == button) + { + gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback); + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_ImprovedInstantMessage); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_MessageBlock); + msg->addBOOLFast(_PREHASH_FromGroup, FALSE); + msg->addUUIDFast(_PREHASH_ToAgentID, mFromID); + msg->addU8Fast(_PREHASH_Offline, IM_ONLINE); + msg->addUUIDFast(_PREHASH_ID, mTransactionID); + msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary + std::string name; + LLAgentUI::buildFullname(name); + msg->addStringFast(_PREHASH_FromAgentName, name); + msg->addStringFast(_PREHASH_Message, ""); + msg->addU32Fast(_PREHASH_ParentEstateID, 0); + msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null); + msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent()); + LLInventoryObserver* opener = NULL; + LLViewerInventoryCategory* catp = NULL; + catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID); + LLViewerInventoryItem* itemp = NULL; + if(!catp) + { + itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID); + } + + std::string from_string; // Used in the pop-up. + std::string chatHistory_string; // Used in chat history. + if (mFromObject == TRUE) + { + if (mFromGroup) + { + std::string group_name; + if (gCacheName->getGroupName(mFromID, group_name)) + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" + + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup") + + " "+ "'" + group_name + "'"; + + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup") + + " " + group_name + "'"; + } + else + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" + + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); + } + } + else + { + std::string first_name, last_name; + if (gCacheName->getName(mFromID, first_name, last_name)) + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName + + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name; + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name; + } + else + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'") + + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser"); + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser"); + } + } + } + else + { + from_string = chatHistory_string = mFromName; + } + + bool busy=FALSE; + + switch(button) + { + case IOR_ACCEPT: + // ACCEPT. The math for the dialog works, because the accept + // for inventory_offered, task_inventory_offer or + // group_notice_inventory is 1 greater than the offer integer value. + // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED, + // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED + msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1)); + msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData), + sizeof(mFolderID.mData)); + // send the message + msg->sendReliable(mHost); + + //don't spam them if they are getting flooded + if (check_offer_throttle(mFromName, true)) + { + log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString("."); + chat.mText = log_message; + LLFloaterChat::addChatHistory(chat); + } + + // we will want to open this item when it comes back. + LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID + << LL_ENDL; + switch (mIM) + { + case IM_INVENTORY_OFFERED: + { + // This is an offer from an agent. In this case, the back + // end has already copied the items into your inventory, + // so we can fetch it out of our inventory. + LLInventoryFetchObserver::item_ref_t items; + items.push_back(mObjectID); + LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string); + open_agent_offer->fetchItems(items); + if(catp || (itemp && itemp->isComplete())) + { + open_agent_offer->done(); + } + else + { + opener = open_agent_offer; + } + } + break; + case IM_TASK_INVENTORY_OFFERED: + case IM_GROUP_NOTICE: + case IM_GROUP_NOTICE_REQUESTED: + { + // This is an offer from a task or group. + // We don't use a new instance of an opener + // We instead use the singular observer gOpenTaskOffer + // Since it already exists, we don't need to actually do anything + } + break; + default: + LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL; + break; + } // end switch (mIM) + break; + + case IOR_BUSY: + //Busy falls through to decline. Says to make busy message. + busy=TRUE; + case IOR_MUTE: + // MUTE falls through to decline + case IOR_DECLINE: + // DECLINE. The math for the dialog works, because the decline + // for inventory_offered, task_inventory_offer or + // group_notice_inventory is 2 greater than the offer integer value. + // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED, + // or IM_GROUP_NOTICE_INVENTORY_DECLINED + default: + // close button probably (or any of the fall-throughs from above) + msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2)); + msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE); + // send the message + msg->sendReliable(mHost); + + log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +"."; + chat.mText = log_message; + if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269 + { + chat.mMuted = TRUE; + } + LLFloaterChat::addChatHistory(chat); + + // If it's from an agent, we have to fetch the item to throw + // it away. If it's from a task or group, just denying the + // request will suffice to discard the item. + if(IM_INVENTORY_OFFERED == mIM) + { + LLInventoryFetchComboObserver::folder_ref_t folders; + LLInventoryFetchComboObserver::item_ref_t items; + items.push_back(mObjectID); + LLDiscardAgentOffer* discard_agent_offer; + discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID); + discard_agent_offer->fetch(folders, items); + if(catp || (itemp && itemp->isComplete())) + { + discard_agent_offer->done(); + } + else + { + opener = discard_agent_offer; + } + + } + if (busy && (!mFromGroup && !mFromObject)) + { + busy_message(msg,mFromID); + } + break; + } + + if(IM_INVENTORY_OFFERED == mIM) + { + // add buddy to recent people list + LLRecentPeople::instance().add(mFromID); + } + + if(opener) + { + gInventory.addObserver(opener); + } + + delete this; + return false; +} + + +void inventory_offer_handler(LLOfferInfo* info, BOOL from_task) +{ + //Until throttling is implmented, busy mode should reject inventory instead of silently + //accepting it. SEE SL-39554 + if (gAgent.getBusy()) + { + info->forceResponse(IOR_BUSY); + return; + } + + //If muted, don't even go through the messaging stuff. Just curtail the offer here. + if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName)) + { + info->forceResponse(IOR_MUTE); + return; + } + + // Avoid the Accept/Discard dialog if the user so desires. JC + if (gSavedSettings.getBOOL("AutoAcceptNewInventory") + && (info->mType == LLAssetType::AT_NOTECARD + || info->mType == LLAssetType::AT_LANDMARK + || info->mType == LLAssetType::AT_TEXTURE)) + { + // For certain types, just accept the items into the inventory, + // and possibly open them on receipt depending upon "ShowNewInventory". + info->forceResponse(IOR_ACCEPT); + return; + } + + // Strip any SLURL from the message display. (DEV-2754) + std::string msg = info->mDesc; + int indx = msg.find(" ( http://slurl.com/secondlife/"); + if(indx >= 0) + { + LLStringUtil::truncate(msg, indx); + } + + LLSD args; + args["[OBJECTNAME]"] = msg; + + LLSD payload; + + // must protect against a NULL return from lookupHumanReadable() + std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType)); + if (!typestr.empty()) + { + args["OBJECTTYPE"] = typestr; + } + else + { + LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL; + args["OBJECTTYPE"] = ""; + + // This seems safest, rather than propagating bogosity + LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL; + info->forceResponse(IOR_DECLINE); + return; + } + + // Name cache callbacks don't store userdata, so can't save + // off the LLOfferInfo. Argh. + BOOL name_found = FALSE; + if (info->mFromGroup) + { + std::string group_name; + if (gCacheName->getGroupName(info->mFromID, group_name)) + { + args["FIRST"] = group_name; + args["LAST"] = ""; + name_found = TRUE; + } + } + else + { + std::string first_name, last_name; + if (gCacheName->getName(info->mFromID, first_name, last_name)) + { + args["FIRST"] = first_name; + args["LAST"] = last_name; + name_found = TRUE; + } + } + + payload["from_id"] = info->mFromID; + args["OBJECTFROMNAME"] = info->mFromName; + args["NAME"] = info->mFromName; + + LLNotification::Params p("ObjectGiveItem"); + p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2)); + + if (from_task) + { + p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser"; + } + else + { + p.name = "UserGiveItem"; + } + + LLNotifications::instance().add(p); +} + +bool lure_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = 0; + if (response.isInteger()) + { + option = response.asInteger(); + } + else + { + option = LLNotification::getSelectedOption(notification, response); + } + + LLUUID from_id = notification["payload"]["from_id"].asUUID(); + LLUUID lure_id = notification["payload"]["lure_id"].asUUID(); + BOOL godlike = notification["payload"]["godlike"].asBoolean(); + + switch(option) + { + case 0: + { + // accept + gAgent.teleportViaLure(lure_id, godlike); + } + break; + case 1: + default: + // decline + send_simple_im(from_id, + LLStringUtil::null, + IM_LURE_DECLINED, + lure_id); + break; + } + return false; +} +static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback); + +bool goto_url_callback(const LLSD& notification, const LLSD& response) +{ + std::string url = notification["payload"]["url"].asString(); + S32 option = LLNotification::getSelectedOption(notification, response); + if(1 == option) + { + LLWeb::loadURL(url); + } + return false; +} +static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback); + +void process_improved_im(LLMessageSystem *msg, void **user_data) +{ + if (gNoRender) + { + return; + } + LLUUID from_id; + BOOL from_group; + LLUUID to_id; + U8 offline; + U8 d = 0; + LLUUID session_id; + U32 timestamp; + std::string name; + std::string message; + U32 parent_estate_id = 0; + LLUUID region_id; + LLVector3 position; + U8 binary_bucket[MTUBYTES]; + S32 binary_bucket_size; + LLChat chat; + std::string buffer; + + // *TODO: Translate - need to fix the full name to first/last (maybe) + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id); + msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group); + msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id); + msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline); + msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d); + msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id); + msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp); + //msg->getData("MessageBlock", "Count", &count); + msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name); + msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message); + msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id); + msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id); + msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position); + msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES); + binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket); + EInstantMessage dialog = (EInstantMessage)d; + + // make sure that we don't have an empty or all-whitespace name + LLStringUtil::trim(name); + if (name.empty()) + { + name = LLTrans::getString("Unnamed"); + } + + BOOL is_busy = gAgent.getBusy(); + BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat); + BOOL is_linden = LLMuteList::getInstance()->isLinden(name); + BOOL is_owned_by_me = FALSE; + BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true; + BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly"); + + chat.mMuted = is_muted && !is_linden; + chat.mFromID = from_id; + chat.mFromName = name; + chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT; + + LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing. + if (source) + { + is_owned_by_me = source->permYouOwner(); + } + + std::string separator_string(": "); + int message_offset = 0; + + //Handle IRC styled /me messages. + std::string prefix = message.substr(0, 4); + if (prefix == "/me " || prefix == "/me'") + { + separator_string = ""; + message_offset = 3; + } + + LLSD args; + switch(dialog) + { + case IM_CONSOLE_AND_CHAT_HISTORY: + // These are used for system messages, hence don't need the name, + // as it is always "Second Life". + // *TODO: Translate + args["MESSAGE"] = message; + + // Note: don't put the message in the IM history, even though was sent + // via the IM mechanism. + LLNotifications::instance().add("SystemMessageTip",args); + break; + + case IM_NOTHING_SPECIAL: + // Don't show dialog, just do IM + if (!gAgent.isGodlike() + && gAgent.getRegion()->isPrelude() + && to_id.isNull() ) + { + // do nothing -- don't distract newbies in + // Prelude with global IMs + } + else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM) + { + // return a standard "busy" message, but only do it to online IM + // (i.e. not other auto responses and not store-and-forward IM) + if (!gIMMgr->hasSession(session_id)) + { + // if there is not a panel for this conversation (i.e. it is a new IM conversation + // initiated by the other party) then... + std::string my_name; + LLAgentUI::buildFullname(my_name); + std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); + pack_instant_message( + gMessageSystem, + gAgent.getID(), + FALSE, + gAgent.getSessionID(), + from_id, + my_name, + response, + IM_ONLINE, + IM_BUSY_AUTO_RESPONSE, + session_id); + gAgent.sendReliableMessage(); + } + + // now store incoming IM in chat history + + buffer = message.substr(message_offset); + + LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; + + // add to IM panel, but do not bother the user + gIMMgr->addMessage( + session_id, + from_id, + name, + buffer, + LLStringUtil::null, + dialog, + parent_estate_id, + region_id, + position, + true); + + // pretend this is chat generated by self, so it does not show up on screen + chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset); + LLFloaterChat::addChat( chat, TRUE, TRUE ); + } + else if (from_id.isNull()) + { + // Messages from "Second Life" ID don't go to IM history + // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME + chat.mText = name + ": " + message; + LLFloaterChat::addChat(chat, FALSE, FALSE); + } + else if (to_id.isNull()) + { + // Message to everyone from GOD + args["NAME"] = name; + args["MESSAGE"] = message; + LLNotifications::instance().add("GodMessage", args); + + // Treat like a system message and put in chat history. + // Claim to be from a local agent so it doesn't go into + // console. + chat.mText = name + separator_string + message.substr(message_offset); + + LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD()); + if(nearby_chat) + { + nearby_chat->addMessage(chat); + } + } + else + { + // standard message, not from system + std::string saved; + if(offline == IM_OFFLINE) + { + saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); + } + buffer = saved + message.substr(message_offset); + + LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; + + bool mute_im = is_muted; + if(accept_im_from_only_friend&&!is_friend) + { + mute_im = true; + } + if (!mute_im || is_linden) + { + gIMMgr->addMessage( + session_id, + from_id, + name, + buffer, + LLStringUtil::null, + dialog, + parent_estate_id, + region_id, + position, + true); + chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); + + BOOL local_agent = FALSE; + LLFloaterChat::addChat( chat, TRUE, local_agent ); + } + else + { + // muted user, so don't start an IM session, just record line in chat + // history. Pretend the chat is from a local agent, + // so it will go into the history but not be shown on screen. + chat.mText = buffer; + BOOL local_agent = TRUE; + LLFloaterChat::addChat( chat, TRUE, local_agent ); + } + } + break; + + case IM_TYPING_START: + { + LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem); + gIMMgr->processIMTypingStart(im_info); + } + break; + + case IM_TYPING_STOP: + { + LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem); + gIMMgr->processIMTypingStop(im_info); + } + break; + + case IM_MESSAGEBOX: + { + // This is a block, modeless dialog. + //*TODO: Translate + args["MESSAGE"] = message; + LLNotifications::instance().add("SystemMessage", args); + } + break; + case IM_GROUP_NOTICE: + case IM_GROUP_NOTICE_REQUESTED: + { + LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL; + // Read the binary bucket for more information. + struct notice_bucket_header_t + { + U8 has_inventory; + U8 asset_type; + LLUUID group_id; + }; + struct notice_bucket_full_t + { + struct notice_bucket_header_t header; + U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE]; + }* notice_bin_bucket; + + // Make sure the binary bucket is big enough to hold the header + // and a null terminated item name. + if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8)))) + || (binary_bucket[binary_bucket_size - 1] != '\0') ) + { + LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL; + break; + } + + notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0]; + U8 has_inventory = notice_bin_bucket->header.has_inventory; + U8 asset_type = notice_bin_bucket->header.asset_type; + LLUUID group_id = notice_bin_bucket->header.group_id; + std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name); + + // If there is inventory, give the user the inventory offer. + LLOfferInfo* info = NULL; + + if (has_inventory) + { + info = new LLOfferInfo; + + info->mIM = IM_GROUP_NOTICE; + info->mFromID = from_id; + info->mFromGroup = from_group; + info->mTransactionID = session_id; + info->mType = (LLAssetType::EType) asset_type; + info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); + std::string from_name; + + from_name += "A group member named "; + from_name += name; + + info->mFromName = from_name; + info->mDesc = item_name; + info->mHost = msg->getSender(); + } + + std::string str(message); + + // Tokenize the string. + // TODO: Support escaped tokens ("||" -> "|") + typedef boost::tokenizer<boost::char_separator<char> > tokenizer; + boost::char_separator<char> sep("|","",boost::keep_empty_tokens); + tokenizer tokens(str, sep); + tokenizer::iterator iter = tokens.begin(); + + std::string subj(*iter++); + std::string mes(*iter++); + + // Send the notification down the new path. + // For requested notices, we don't want to send the popups. + if (dialog != IM_GROUP_NOTICE_REQUESTED) + { + LLSD payload; + payload["subject"] = subj; + payload["message"] = mes; + payload["sender_name"] = name; + payload["group_id"] = group_id; + payload["inventory_name"] = item_name; + payload["inventory_offer"] = info ? info->asLLSD() : LLSD(); + + LLSD args; + args["SUBJECT"] = subj; + args["MESSAGE"] = mes; + LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp)); + } + + // Also send down the old path for now. + if (IM_GROUP_NOTICE_REQUESTED == dialog) + { + + LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info); + } + } + break; + case IM_GROUP_INVITATION: + { + //if (!is_linden && (is_busy || is_muted)) + if ((is_busy || is_muted)) + { + LLMessageSystem *msg = gMessageSystem; + busy_message(msg,from_id); + } + else + { + LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL; + // Read the binary bucket for more information. + struct invite_bucket_t + { + S32 membership_fee; + LLUUID role_id; + }* invite_bucket; + + // Make sure the binary bucket is the correct size. + if (binary_bucket_size != sizeof(invite_bucket_t)) + { + LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL; + break; + } + + invite_bucket = (struct invite_bucket_t*) &binary_bucket[0]; + S32 membership_fee = ntohl(invite_bucket->membership_fee); + + LLSD payload; + payload["transaction_id"] = session_id; + payload["group_id"] = from_id; + payload["name"] = name; + payload["message"] = message; + payload["fee"] = membership_fee; + + LLSD args; + args["MESSAGE"] = message; + LLNotifications::instance().add("JoinGroup", args, payload, join_group_response); + } + } + break; + + case IM_INVENTORY_OFFERED: + case IM_TASK_INVENTORY_OFFERED: + // Someone has offered us some inventory. + { + LLOfferInfo* info = new LLOfferInfo; + bool mute_im = false; + if (IM_INVENTORY_OFFERED == dialog) + { + struct offer_agent_bucket_t + { + S8 asset_type; + LLUUID object_id; + }* bucketp; + + if (sizeof(offer_agent_bucket_t) != binary_bucket_size) + { + LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL; + break; + } + bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0]; + info->mType = (LLAssetType::EType) bucketp->asset_type; + info->mObjectID = bucketp->object_id; + + if(accept_im_from_only_friend&&!is_friend) + { + mute_im = true; + } + } + else + { + if (sizeof(S8) != binary_bucket_size) + { + LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL; + break; + } + info->mType = (LLAssetType::EType) binary_bucket[0]; + info->mObjectID = LLUUID::null; + } + + info->mIM = dialog; + info->mFromID = from_id; + info->mFromGroup = from_group; + info->mTransactionID = session_id; + info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); + + if (dialog == IM_TASK_INVENTORY_OFFERED) + { + info->mFromObject = TRUE; + } + else + { + info->mFromObject = FALSE; + } + info->mFromName = name; + info->mDesc = message; + info->mHost = msg->getSender(); + //if (((is_busy && !is_owned_by_me) || is_muted)) + if ( is_muted || mute_im) + { + // Same as closing window + info->forceResponse(IOR_DECLINE); + } + else + { + inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED); + } + } + break; + + case IM_INVENTORY_ACCEPTED: + { + args["NAME"] = name; + LLNotifications::instance().add("InventoryAccepted", args); + break; + } + case IM_INVENTORY_DECLINED: + { + args["NAME"] = name; + LLNotifications::instance().add("InventoryDeclined", args); + break; + } + // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856 + case IM_GROUP_VOTE: + { + LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL; + } + break; + + case IM_GROUP_ELECTION_DEPRECATED: + { + LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL; + } + break; + + case IM_SESSION_SEND: + { + if (!is_linden && is_busy) + { + return; + } + + // Only show messages if we have a session open (which + // should happen after you get an "invitation" + if ( !gIMMgr->hasSession(session_id) ) + { + return; + } + + // standard message, not from system + std::string saved; + if(offline == IM_OFFLINE) + { + saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); + } + buffer = saved + message.substr(message_offset); + BOOL is_this_agent = FALSE; + if(from_id == gAgentID) + { + is_this_agent = TRUE; + } + gIMMgr->addMessage( + session_id, + from_id, + name, + buffer, + ll_safe_string((char*)binary_bucket), + IM_SESSION_INVITE, + parent_estate_id, + region_id, + position, + true); + + chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); + LLFloaterChat::addChat(chat, TRUE, is_this_agent); + } + break; + + case IM_FROM_TASK: + { + if (is_busy && !is_owned_by_me) + { + return; + } + + LLSD substitutions; + substitutions["MSG"] = message.substr(message_offset); + LLNotifications::instance().add("ServerObjectMessage", substitutions); + } + break; + case IM_FROM_TASK_AS_ALERT: + if (is_busy && !is_owned_by_me) + { + return; + } + { + // Construct a viewer alert for this message. + args["NAME"] = name; + args["MESSAGE"] = message; + LLNotifications::instance().add("ObjectMessage", args); + } + break; + case IM_BUSY_AUTO_RESPONSE: + if (is_muted) + { + LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL; + return; + } + else + { + // TODO: after LLTrans hits release, get "busy response" into translatable file + buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str()); + gIMMgr->addMessage(session_id, from_id, name, buffer); + } + break; + + case IM_LURE_USER: + { + if (is_muted) + { + return; + } + else if (is_busy) + { + busy_message(msg,from_id); + } + else + { + LLSD args; + // *TODO: Translate -> [FIRST] [LAST] (maybe) + args["NAME"] = name; + args["MESSAGE"] = message; + LLSD payload; + payload["from_id"] = from_id; + payload["lure_id"] = session_id; + payload["godlike"] = FALSE; + LLNotifications::instance().add("TeleportOffered", args, payload); + } + } + break; + + case IM_GODLIKE_LURE_USER: + { + LLSD payload; + payload["from_id"] = from_id; + payload["lure_id"] = session_id; + payload["godlike"] = TRUE; + // do not show a message box, because you're about to be + // teleported. + LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); + } + break; + + case IM_GOTO_URL: + { + LLSD args; + // n.b. this is for URLs sent by the system, not for + // URLs sent by scripts (i.e. llLoadURL) + if (binary_bucket_size <= 0) + { + LL_WARNS("Messaging") << "bad binary_bucket_size: " + << binary_bucket_size + << " - aborting function." << LL_ENDL; + return; + } + + std::string url; + + url.assign((char*)binary_bucket, binary_bucket_size-1); + args["MESSAGE"] = message; + args["URL"] = url; + LLSD payload; + payload["url"] = url; + LLNotifications::instance().add("GotoURL", args, payload ); + } + break; + + case IM_FRIENDSHIP_OFFERED: + { + LLSD payload; + payload["from_id"] = from_id; + payload["session_id"] = session_id;; + payload["online"] = (offline == IM_ONLINE); + payload["sender"] = msg->getSender().getIPandPort(); + + if (is_busy) + { + busy_message(msg, from_id); + LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); + } + else if (is_muted) + { + LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); + } + else + { + args["[NAME]"] = name; + if(message.empty()) + { + //support for frienship offers from clients before July 2008 + LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload); + } + else + { + args["[MESSAGE]"] = message; + LLNotifications::instance().add("OfferFriendship", args, payload); + } + } + } + break; + + case IM_FRIENDSHIP_ACCEPTED: + { + // In the case of an offline IM, the formFriendship() may be extraneous + // as the database should already include the relationship. But it + // doesn't hurt for dupes. + LLAvatarTracker::formFriendship(from_id); + + std::vector<std::string> strings; + strings.push_back(from_id.asString()); + send_generic_message("requestonlinenotification", strings); + + args["NAME"] = name; + LLNotifications::instance().add("FriendshipAccepted", args); + } + break; + + case IM_FRIENDSHIP_DECLINED_DEPRECATED: + default: + LL_WARNS("Messaging") << "Instant message calling for unknown dialog " + << (S32)dialog << LL_ENDL; + break; + } + + LLWindow* viewer_window = gViewerWindow->getWindow(); + if (viewer_window && viewer_window->getMinimized()) + { + viewer_window->flashIcon(5.f); + } +} + +void busy_message (LLMessageSystem* msg, LLUUID from_id) +{ + if (gAgent.getBusy()) + { + std::string my_name; + LLAgentUI::buildFullname(my_name); + std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); + pack_instant_message( + gMessageSystem, + gAgent.getID(), + FALSE, + gAgent.getSessionID(), + from_id, + my_name, + response, + IM_ONLINE, + IM_BUSY_AUTO_RESPONSE); + gAgent.sendReliableMessage(); + } +} + +bool callingcard_offer_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + LLUUID fid; + LLUUID from_id; + LLMessageSystem* msg = gMessageSystem; + switch(option) + { + case 0: + // accept + msg->newMessageFast(_PREHASH_AcceptCallingCard); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); + fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + msg->nextBlockFast(_PREHASH_FolderData); + msg->addUUIDFast(_PREHASH_FolderID, fid); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + break; + case 1: + // decline + msg->newMessageFast(_PREHASH_DeclineCallingCard); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + busy_message(msg, notification["payload"]["source_id"].asUUID()); + break; + default: + // close button probably, possibly timed out + break; + } + + return false; +} +static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback); + +void process_offer_callingcard(LLMessageSystem* msg, void**) +{ + // someone has offered to form a friendship + LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL; + + LLUUID source_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id); + LLUUID tid; + msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid); + + LLSD payload; + payload["transaction_id"] = tid; + payload["source_id"] = source_id; + payload["sender"] = msg->getSender().getIPandPort(); + + LLViewerObject* source = gObjectList.findObject(source_id); + LLSD args; + std::string source_name; + if(source && source->isAvatar()) + { + LLNameValue* nvfirst = source->getNVPair("FirstName"); + LLNameValue* nvlast = source->getNVPair("LastName"); + if (nvfirst && nvlast) + { + args["FIRST"] = nvfirst->getString(); + args["LAST"] = nvlast->getString(); + source_name = std::string(nvfirst->getString()) + " " + nvlast->getString(); + } + } + + if(!source_name.empty()) + { + if (gAgent.getBusy() + || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat)) + { + // automatically decline offer + LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1); + } + else + { + LLNotifications::instance().add("OfferCallingCard", args, payload); + } + } + else + { + LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL; + } +} + +void process_accept_callingcard(LLMessageSystem* msg, void**) +{ + LLNotifications::instance().add("CallingCardAccepted"); +} + +void process_decline_callingcard(LLMessageSystem* msg, void**) +{ + LLNotifications::instance().add("CallingCardDeclined"); +} + + +void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) +{ + LLChat chat; + std::string mesg; + std::string from_name; + U8 source_temp; + U8 type_temp; + U8 audible_temp; + LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f); + LLUUID from_id; + LLUUID owner_id; + BOOL is_owned_by_me = FALSE; + LLViewerObject* chatter; + + msg->getString("ChatData", "FromName", from_name); + chat.mFromName = from_name; + + msg->getUUID("ChatData", "SourceID", from_id); + chat.mFromID = from_id; + + // Object owner for objects + msg->getUUID("ChatData", "OwnerID", owner_id); + + msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp); + chat.mSourceType = (EChatSourceType)source_temp; + + msg->getU8("ChatData", "ChatType", type_temp); + chat.mChatType = (EChatType)type_temp; + + msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp); + chat.mAudible = (EChatAudible)audible_temp; + + chat.mTime = LLFrameTimer::getElapsedSeconds(); + + BOOL is_busy = gAgent.getBusy(); + + BOOL is_muted = FALSE; + BOOL is_linden = FALSE; + is_muted = LLMuteList::getInstance()->isMuted( + from_id, + from_name, + LLMute::flagTextChat) + || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat); + is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && + LLMuteList::getInstance()->isLinden(from_name); + + BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible); + chatter = gObjectList.findObject(from_id); + if (chatter) + { + chat.mPosAgent = chatter->getPositionAgent(); + + // Make swirly things only for talking objects. (not script debug messages, though) + if (chat.mSourceType == CHAT_SOURCE_OBJECT + && chat.mChatType != CHAT_TYPE_DEBUG_MSG) + { + LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent()); + psc->setSourceObject(chatter); + psc->setColor(color); + //We set the particles to be owned by the object's owner, + //just in case they should be muted by the mute list + psc->setOwnerUUID(owner_id); + LLViewerPartSim::getInstance()->addPartSource(psc); + } + + // record last audible utterance + if (is_audible + && (is_linden || (!is_muted && !is_busy))) + { + if (chat.mChatType != CHAT_TYPE_START + && chat.mChatType != CHAT_TYPE_STOP) + { + gAgent.heardChat(chat.mFromID); + } + } + + is_owned_by_me = chatter->permYouOwner(); + } + + if (is_audible) + { + BOOL visible_in_chat_bubble = FALSE; + std::string verb; + + color.setVec(1.f,1.f,1.f,1.f); + msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); + + BOOL ircstyle = FALSE; + + // Look for IRC-style emotes here so chatbubbles work + std::string prefix = mesg.substr(0, 4); + if (prefix == "/me " || prefix == "/me'") + { + chat.mText = from_name; + chat.mText += mesg.substr(3); + ircstyle = TRUE; + } + else + { + chat.mText = mesg; + } + + // Look for the start of typing so we can put "..." in the bubbles. + if (CHAT_TYPE_START == chat.mChatType) + { + LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE); + + // Might not have the avatar constructed yet, eg on login. + if (chatter && chatter->isAvatar()) + { + ((LLVOAvatar*)chatter)->startTyping(); + } + return; + } + else if (CHAT_TYPE_STOP == chat.mChatType) + { + LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); + + // Might not have the avatar constructed yet, eg on login. + if (chatter && chatter->isAvatar()) + { + ((LLVOAvatar*)chatter)->stopTyping(); + } + return; + } + + // We have a real utterance now, so can stop showing "..." and proceed. + if (chatter && chatter->isAvatar()) + { + LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); + ((LLVOAvatar*)chatter)->stopTyping(); + + if (!is_muted && !is_busy) + { + visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); + ((LLVOAvatar*)chatter)->addChat(chat); + } + } + + // Look for IRC-style emotes + if (ircstyle) + { + // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656 + chat.mChatStyle = CHAT_STYLE_IRC; + + // Do nothing, ircstyle is fixed above for chat bubbles + } + else + { + switch(chat.mChatType) + { + case CHAT_TYPE_WHISPER: + verb = "(" + LLTrans::getString("whisper") + ")"; + break; + case CHAT_TYPE_DEBUG_MSG: + case CHAT_TYPE_OWNER: + case CHAT_TYPE_NORMAL: + verb = ""; + break; + case CHAT_TYPE_SHOUT: + verb = "(" + LLTrans::getString("shout") + ")"; + break; + case CHAT_TYPE_START: + case CHAT_TYPE_STOP: + LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL; + break; + default: + LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL; + verb = ""; + break; + } + + + chat.mText = ""; + chat.mText += verb; + chat.mText += mesg; + } + + if (chatter) + { + chat.mPosAgent = chatter->getPositionAgent(); + } + + // truth table: + // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY + // F F F F * Yes Yes + // F F F T * Yes Yes + // F F T F * No No + // F F T T * No No + // F T F F * No Yes + // F T F T * Yes Yes + // F T T F * No No + // F T T T * No No + // T * * * F Yes Yes + + chat.mMuted = is_muted && !is_linden; + + if (!visible_in_chat_bubble + && (is_linden || !is_busy || is_owned_by_me)) + { + // show on screen and add to history + LLNotificationsUI::LLNotificationManager::instance().onChat( + chat, LLNotificationsUI::NT_NEARBYCHAT); + + // adding temporarily so that communications window chat bar + // works until the new chat window is ready + chat.mText = from_name + ": " + chat.mText; + LLFloaterChat::addChat(chat, FALSE, FALSE); + } + else + { + LLNotificationsUI::LLNotificationManager::instance().onChat( + chat, LLNotificationsUI::NT_NEARBYCHAT); + // adding temporarily + LLFloaterChat::addChatHistory(chat); + } + } +} + + +// Simulator we're on is informing the viewer that the agent +// is starting to teleport (perhaps to another sim, perhaps to the +// same sim). If we initiated the teleport process by sending some kind +// of TeleportRequest, then this info is redundant, but if the sim +// initiated the teleport (via a script call, being killed, etc.) +// then this info is news to us. +void process_teleport_start(LLMessageSystem *msg, void**) +{ + U32 teleport_flags = 0x0; + msg->getU32("Info", "TeleportFlags", teleport_flags); + + if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) + { + gViewerWindow->setProgressCancelButtonVisible(FALSE); + } + else + { + gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); + } + + // Freeze the UI and show progress bar + // Note: could add data here to differentiate between normal teleport and death. + + if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) + { + gTeleportDisplay = TRUE; + gAgent.setTeleportState( LLAgent::TELEPORT_START ); + make_ui_sound("UISndTeleportOut"); + + // Don't call LLFirstUse::useTeleport here because this could be + // due to being killed, which would send you home, not to a Telehub + } +} + +void process_teleport_progress(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUID("AgentData", "AgentID", agent_id); + if((gAgent.getID() != agent_id) + || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE)) + { + LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL; + return; + } + U32 teleport_flags = 0x0; + msg->getU32("Info", "TeleportFlags", teleport_flags); + if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) + { + gViewerWindow->setProgressCancelButtonVisible(FALSE); + } + else + { + gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); + } + std::string buffer; + msg->getString("Info", "Message", buffer); + LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL; + + //Sorta hacky...default to using simulator raw messages + //if we don't find the coresponding mapping in our progress mappings + std::string message = buffer; + + if (LLAgent::sTeleportProgressMessages.find(buffer) != + LLAgent::sTeleportProgressMessages.end() ) + { + message = LLAgent::sTeleportProgressMessages[buffer]; + } + + gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]); +} + +class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver +{ +public: + LLFetchInWelcomeArea() {} + virtual void done() + { + LLIsType is_landmark(LLAssetType::AT_LANDMARK); + LLIsType is_card(LLAssetType::AT_CALLINGCARD); + + LLInventoryModel::cat_array_t card_cats; + LLInventoryModel::item_array_t card_items; + LLInventoryModel::cat_array_t land_cats; + LLInventoryModel::item_array_t land_items; + + folder_ref_t::iterator it = mCompleteFolders.begin(); + folder_ref_t::iterator end = mCompleteFolders.end(); + for(; it != end; ++it) + { + gInventory.collectDescendentsIf( + (*it), + land_cats, + land_items, + LLInventoryModel::EXCLUDE_TRASH, + is_landmark); + gInventory.collectDescendentsIf( + (*it), + card_cats, + card_items, + LLInventoryModel::EXCLUDE_TRASH, + is_card); + } + LLSD args; + if ( land_items.count() > 0 ) + { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory + S32 random_land = ll_rand( land_items.count() - 1 ); + args["NAME"] = land_items[random_land]->getName(); + LLNotifications::instance().add("TeleportToLandmark",args); + } + if ( card_items.count() > 0 ) + { // Show notification that they can now contact people. Use a random calling card from the inventory + S32 random_card = ll_rand( card_items.count() - 1 ); + args["NAME"] = card_items[random_card]->getName(); + LLNotifications::instance().add("TeleportToPerson",args); + } + + gInventory.removeObserver(this); + delete this; + } +}; + + + +class LLPostTeleportNotifiers : public LLEventTimer +{ +public: + LLPostTeleportNotifiers(); + virtual ~LLPostTeleportNotifiers(); + + //function to be called at the supplied frequency + virtual BOOL tick(); +}; + +LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 ) +{ +}; + +LLPostTeleportNotifiers::~LLPostTeleportNotifiers() +{ +} + +BOOL LLPostTeleportNotifiers::tick() +{ + BOOL all_done = FALSE; + if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) + { + // get callingcards and landmarks available to the user arriving. + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + LLUUID folder_id; + folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + if(folder_id.notNull()) + folders.push_back(folder_id); + folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK); + if(folder_id.notNull()) + folders.push_back(folder_id); + if(!folders.empty()) + { + LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea; + fetcher->fetchDescendents(folders); + if(fetcher->isEverythingComplete()) + { + fetcher->done(); + } + else + { + gInventory.addObserver(fetcher); + } + } + all_done = TRUE; + } + + return all_done; +} + + + +// Teleport notification from the simulator +// We're going to pretend to be a new agent +void process_teleport_finish(LLMessageSystem* msg, void**) +{ + LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL; + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); + if (agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; + return; + } + + // Do teleport effect for where you're leaving + // VEFFECT: TeleportStart + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); + effectp->setPositionGlobal(gAgent.getPositionGlobal()); + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + LLHUDManager::getInstance()->sendEffects(); + + U32 location_id; + U32 sim_ip; + U16 sim_port; + LLVector3 pos, look_at; + U64 region_handle; + msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); + msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip); + msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port); + //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); + //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); + msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle); + U32 teleport_flags; + msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); + + + std::string seedCap; + msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap); + + // update home location if we are teleporting out of prelude - specific to teleporting to welcome area + if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET) + && (!gAgent.isGodlike())) + { + gAgent.setHomePosRegion(region_handle, pos); + + // Create a timer that will send notices when teleporting is all finished. Since this is + // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked. + new LLPostTeleportNotifiers(); + } + + LLHost sim_host(sim_ip, sim_port); + + // Viewer trusts the simulator. + gMessageSystem->enableCircuit(sim_host, TRUE); + LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); + +/* + // send camera update to new region + gAgent.updateCamera(); + + // likewise make sure the camera is behind the avatar + gAgent.resetView(TRUE); + LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal()); + gAgent.setRegion(regionp); + gObjectList.shiftObjects(shift_vector); + + if (gAgent.getAvatarObject()) + { + gAgent.getAvatarObject()->clearChatText(); + gAgent.slamLookAt(look_at); + } + gAgent.setPositionAgent(pos); + gAssetStorage->setUpstream(sim); + gCacheName->setUpstream(sim); +*/ + + // now, use the circuit info to tell simulator about us! + LL_INFOS("Messaging") << "process_teleport_finish() Enabling " + << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL; + msg->newMessageFast(_PREHASH_UseCircuitCode); + msg->nextBlockFast(_PREHASH_CircuitCode); + msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addUUIDFast(_PREHASH_ID, gAgent.getID()); + msg->sendReliable(sim_host); + + send_complete_agent_movement(sim_host); + gAgent.setTeleportState( LLAgent::TELEPORT_MOVING ); + gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]); + + regionp->setSeedCapability(seedCap); + + // Don't send camera updates to the new region until we're + // actually there... + + + // Now do teleport effect for where you're going. + // VEFFECT: TeleportEnd + effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); + effectp->setPositionGlobal(gAgent.getPositionGlobal()); + + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + LLHUDManager::getInstance()->sendEffects(); + +// gTeleportDisplay = TRUE; +// gTeleportDisplayTimer.reset(); +// gViewerWindow->setShowProgress(TRUE); +} + +// stuff we have to do every time we get an AvatarInitComplete from a sim +/* +void process_avatar_init_complete(LLMessageSystem* msg, void**) +{ + LLVector3 agent_pos; + msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos); + agent_movement_complete(msg->getSender(), agent_pos); +} +*/ + +void process_agent_movement_complete(LLMessageSystem* msg, void**) +{ + gAgentMovementCompleted = true; + + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + LLUUID session_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); + if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) + { + LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()" + << LL_ENDL; + return; + } + + LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL; + + // *TODO: check timestamp to make sure the movement compleation + // makes sense. + LLVector3 agent_pos; + msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos); + LLVector3 look_at; + msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at); + U64 region_handle; + msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle); + + std::string version_channel; + msg->getString("SimData", "ChannelVersion", version_channel); + + LLVOAvatar* avatarp = gAgent.getAvatarObject(); + if (!avatarp) + { + // Could happen if you were immediately god-teleported away on login, + // maybe other cases. Continue, but warn. + LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL; + } + + F32 x, y; + from_region_handle(region_handle, &x, &y); + LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); + if (!regionp) + { + if (gAgent.getRegion()) + { + LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL; + } + + LL_WARNS("Messaging") << "Agent being sent to invalid home region: " + << x << ":" << y + << " current pos " << gAgent.getPositionGlobal() + << LL_ENDL; + LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region."); + return; + + } + + LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL; + + // set our upstream host the new simulator and shuffle things as + // appropriate. + LLVector3 shift_vector = regionp->getPosRegionFromGlobal( + gAgent.getRegion()->getOriginGlobal()); + gAgent.setRegion(regionp); + gObjectList.shiftObjects(shift_vector); + gAssetStorage->setUpstream(msg->getSender()); + gCacheName->setUpstream(msg->getSender()); + gViewerThrottle.sendToSim(); + gViewerWindow->sendShapeToSim(); + + bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING; + + if( is_teleport ) + { + // Force the camera back onto the agent, don't animate. + gAgent.setFocusOnAvatar(TRUE, FALSE); + gAgent.slamLookAt(look_at); + gAgent.updateCamera(); + + gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL ); + + // set the appearance on teleport since the new sim does not + // know what you look like. + gAgent.sendAgentSetAppearance(); + + if (avatarp) + { + // Chat the "back" SLURL. (DEV-4907) + LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL()); + chat.mSourceType = CHAT_SOURCE_SYSTEM; + LLFloaterChat::addChatHistory(chat); + + // Set the new position + avatarp->setPositionAgent(agent_pos); + avatarp->clearChat(); + avatarp->slamPosition(); + } + } + else + { + // This is likely just the initial logging in phase. + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } + + if ( LLTracker::isTracking(NULL) ) + { + // Check distance to beacon, if < 5m, remove beacon + LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal(); + LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0); + if (beacon_dir.magVecSquared() < 25.f) + { + LLTracker::stopTracking(NULL); + } + else if ( is_teleport ) + { + //look at the beacon + LLVector3 global_agent_pos = agent_pos; + global_agent_pos[0] += x; + global_agent_pos[1] += y; + look_at = (LLVector3)beacon_pos - global_agent_pos; + look_at.normVec(); + gAgent.slamLookAt(look_at); + } + } + + // TODO: Put back a check for flying status! DK 12/19/05 + // Sim tells us whether the new position is off the ground + /* + if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) + { + gAgent.setFlying(TRUE); + } + else + { + gAgent.setFlying(FALSE); + } + */ + + send_agent_update(TRUE, TRUE); + + if (gAgent.getRegion()->getBlockFly()) + { + gAgent.setFlying(gAgent.canFly()); + } + + // force simulator to recognize busy state + if (gAgent.getBusy()) + { + gAgent.setBusy(); + } + else + { + gAgent.clearBusy(); + } + + if (avatarp) + { + avatarp->mFootPlane.clearVec(); + } + + // send walk-vs-run status + gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun()); + + // If the server version has changed, display an info box and offer + // to display the release notes, unless this is the initial log in. + if (gLastVersionChannel == version_channel) + { + return; + } + + if (!gLastVersionChannel.empty()) + { + LLSD payload; + payload["message"] = version_channel; + LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback); + } + + gLastVersionChannel = version_channel; +} + +bool server_version_changed_callback(const LLSD& notification, const LLSD& response) +{ + if(notification["payload"]["message"].asString() =="") + return false; + std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/"; + //parse the msg string + std::string server_version = notification["payload"]["message"].asString(); + std::vector<std::string> s_vect; + boost::algorithm::split(s_vect, server_version, isspace); + for(U32 i = 0; i < s_vect.size(); i++) + { + if (i != (s_vect.size() - 1)) + { + if(i != (s_vect.size() - 2)) + { + url += s_vect[i] + "_"; + } + else + { + url += s_vect[i] + "/"; + } + } + else + { + url += s_vect[i].substr(0,4); + } + } + + LLWeb::loadURL(url); + return false; +} + + +void process_crossed_region(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + LLUUID session_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); + if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) + { + LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()" + << LL_ENDL; + return; + } + LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL; + + U32 sim_ip; + msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip); + U16 sim_port; + msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port); + LLHost sim_host(sim_ip, sim_port); + U64 region_handle; + msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); + + std::string seedCap; + msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap); + + send_complete_agent_movement(sim_host); + + LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); + regionp->setSeedCapability(seedCap); +} + + + +// Sends avatar and camera information to simulator. +// Sent roughly once per frame, or 20 times per second, whichever is less often + +const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot +const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot + // between these values we delay the updates (but no more than one second) + + +void send_agent_update(BOOL force_send, BOOL send_reliable) +{ + if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) + { + // We don't care if they want to send an agent update, they're not allowed to until the simulator + // that's the target is ready to receive them (after avatar_init_complete is received) + return; + } + + // We have already requested to log out. Don't send agent updates. + if(LLAppViewer::instance()->logoutRequestSent()) + { + return; + } + + // no region to send update to + if(gAgent.getRegion() == NULL) + { + return; + } + + const F32 TRANSLATE_THRESHOLD = 0.01f; + + // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation + // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change + // Thus, we're actually testing against 0.2 degrees + const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above + + const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent + + // Store data on last sent update so that if no changes, no send + static LLVector3 last_camera_pos_agent, + last_camera_at, + last_camera_left, + last_camera_up; + + static LLVector3 cam_center_chg, + cam_rot_chg; + + static LLQuaternion last_head_rot; + static U32 last_control_flags = 0; + static U8 last_render_state; + static U8 duplicate_count = 0; + static F32 head_rot_chg = 1.0; + static U8 last_flags; + + LLMessageSystem *msg = gMessageSystem; + LLVector3 camera_pos_agent; // local to avatar's region + U8 render_state; + + LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion(); + LLQuaternion head_rotation = gAgent.getHeadRotation(); + + camera_pos_agent = gAgent.getCameraPositionAgent(); + + render_state = gAgent.getRenderState(); + + U32 control_flag_change = 0; + U8 flag_change = 0; + + cam_center_chg = last_camera_pos_agent - camera_pos_agent; + cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis(); + + // If a modifier key is held down, turn off + // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't + // trigger a control event. + U32 control_flags = gAgent.getControlFlags(); + MASK key_mask = gKeyboard->currentMask(TRUE); + if (key_mask & MASK_ALT || key_mask & MASK_CONTROL) + { + control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN | + AGENT_CONTROL_ML_LBUTTON_DOWN ); + control_flags |= AGENT_CONTROL_LBUTTON_UP | + AGENT_CONTROL_ML_LBUTTON_UP ; + } + + control_flag_change = last_control_flags ^ control_flags; + + U8 flags = AU_FLAGS_NONE; + if (gAgent.isGroupTitleHidden()) + { + flags |= AU_FLAGS_HIDETITLE; + } + if (gAgent.getAutoPilot()) + { + flags |= AU_FLAGS_CLIENT_AUTOPILOT; + } + + flag_change = last_flags ^ flags; + + head_rot_chg = dot(last_head_rot, head_rotation); + + if (force_send || + (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) || + (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) || + (last_render_state != render_state) || + (cam_rot_chg.magVec() > ROTATION_THRESHOLD) || + control_flag_change != 0 || + flag_change != 0) + { +/* + if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) + { + //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL; + LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL; + } + if (cam_rot_chg.magVec() > ROTATION_THRESHOLD) + { + LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL; + } + if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) + { + LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL; + } +// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD) +// { +// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL; +// } + if (control_flag_change) + { + LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL; + } +*/ + + duplicate_count = 0; + } + else + { + duplicate_count++; + + if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND) + { + // The head_rotation is sent for updating things like attached guns. + // We only trigger a new update when head_rotation deviates beyond + // some threshold from the last update, however this can break fine + // adjustments when trying to aim an attached gun, so what we do here + // (where we would normally skip sending an update when nothing has changed) + // is gradually reduce the threshold to allow a better update to + // eventually get sent... should update to within 0.5 degrees in less + // than a second. + if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND) + { + duplicate_count = 0; + } + else + { + return; + } + } + else + { + return; + } + } + + if (duplicate_count < DUP_MSGS && !gDisconnected) + { + // Build the message + msg->newMessageFast(_PREHASH_AgentUpdate); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addQuatFast(_PREHASH_BodyRotation, body_rotation); + msg->addQuatFast(_PREHASH_HeadRotation, head_rotation); + msg->addU8Fast(_PREHASH_State, render_state); + msg->addU8Fast(_PREHASH_Flags, flags); + +// if (camera_pos_agent.mV[VY] > 255.f) +// { +// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL; +// } + + msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent); + msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis()); + msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis()); + msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis()); + msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance); + + msg->addU32Fast(_PREHASH_ControlFlags, control_flags); + + if (gDebugClicks) + { + if (control_flags & AGENT_CONTROL_LBUTTON_DOWN) + { + LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL; + } + + if (control_flags & AGENT_CONTROL_LBUTTON_UP) + { + LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL; + } + } + + gAgent.enableControlFlagReset(); + + if (!send_reliable) + { + gAgent.sendMessage(); + } + else + { + gAgent.sendReliableMessage(); + } + +// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL; + + // Copy the old data + last_head_rot = head_rotation; + last_render_state = render_state; + last_camera_pos_agent = camera_pos_agent; + last_camera_at = LLViewerCamera::getInstance()->getAtAxis(); + last_camera_left = LLViewerCamera::getInstance()->getLeftAxis(); + last_camera_up = LLViewerCamera::getInstance()->getUpAxis(); + last_control_flags = control_flags; + last_flags = flags; + } +} + + + +// *TODO: Remove this dependency, or figure out a better way to handle +// this hack. +extern U32 gObjectBits; + +void process_object_update(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + // Update the data counters + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + // Update the object... + gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL); +} + +void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + // Update the data counters + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + // Update the object... + gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED); +} + +void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + // Update the data counters + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + // Update the object... + gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED); +} + + +void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED); +} + +static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects"); + + +void process_kill_object(LLMessageSystem *mesgsys, void **user_data) +{ + LLFastTimer t(FTM_PROCESS_OBJECTS); + + LLUUID id; + U32 local_id; + S32 i; + S32 num_objects; + + num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData); + + for (i = 0; i < num_objects; i++) + { + mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i); + + LLViewerObjectList::getUUIDFromLocal(id, + local_id, + gMessageSystem->getSenderIP(), + gMessageSystem->getSenderPort()); + if (id == LLUUID::null) + { + LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL; + gObjectList.mNumUnknownKills++; + continue; + } + else + { + LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL; + } + + LLSelectMgr::getInstance()->removeObjectFromSelections(id); + + // ...don't kill the avatar + if (!(id == gAgentID)) + { + LLViewerObject *objectp = gObjectList.findObject(id); + if (objectp) + { + // Display green bubble on kill + if ( gShowObjectUpdates ) + { + LLViewerObject* newobject; + newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion()); + + LLVOTextBubble* bubble = (LLVOTextBubble*) newobject; + + bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f); + bubble->setScale( 2.0f * bubble->getScale() ); + bubble->setPositionGlobal(objectp->getPositionGlobal()); + gPipeline.addObject(bubble); + } + + // Do the kill + gObjectList.killObject(objectp); + } + else + { + LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL; + gObjectList.mNumUnknownKills++; + } + } + } +} + +void process_time_synch(LLMessageSystem *mesgsys, void **user_data) +{ + LLVector3 sun_direction; + LLVector3 sun_ang_velocity; + F32 phase; + U64 space_time_usec; + + U32 seconds_per_day; + U32 seconds_per_year; + + // "SimulatorViewerTimeMessage" + mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec); + mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day); + mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year); + + // This should eventually be moved to an "UpdateHeavenlyBodies" message + mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase); + mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction); + mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity); + + LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec); + + //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity + // << ", " << phase << LL_ENDL; + + gSky.setSunPhase(phase); + gSky.setSunTargetDirection(sun_direction, sun_ang_velocity); + if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun())) + { + gSky.setSunDirection(sun_direction, sun_ang_velocity); + } +} + +void process_sound_trigger(LLMessageSystem *msg, void **) +{ + if (!gAudiop) return; + + U64 region_handle = 0; + F32 gain = 0; + LLUUID sound_id; + LLUUID owner_id; + LLUUID object_id; + LLUUID parent_id; + LLVector3 pos_local; + + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id); + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id); + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id); + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id); + msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle); + msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local); + msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain); + + // adjust sound location to true global coords + LLVector3d pos_global = from_region_handle(region_handle); + pos_global.mdV[VX] += pos_local.mV[VX]; + pos_global.mdV[VY] += pos_local.mV[VY]; + pos_global.mdV[VZ] += pos_local.mV[VZ]; + + // Don't play a trigger sound if you can't hear it due + // to parcel "local audio only" settings. + if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return; + + // Don't play sounds triggered by someone you muted. + if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; + + // Don't play sounds from an object you muted + if (LLMuteList::getInstance()->isMuted(object_id)) return; + + // Don't play sounds from an object whose parent you muted + if (parent_id.notNull() + && LLMuteList::getInstance()->isMuted(parent_id)) + { + return; + } + + // Don't play sounds from a region with maturity above current agent maturity + if( !gAgent.canAccessMaturityInRegion( region_handle ) ) + { + return; + } + + gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global); +} + +void process_preload_sound(LLMessageSystem *msg, void **user_data) +{ + if (!gAudiop) + { + return; + } + + LLUUID sound_id; + LLUUID object_id; + LLUUID owner_id; + + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); + + LLViewerObject *objectp = gObjectList.findObject(object_id); + if (!objectp) return; + + if (LLMuteList::getInstance()->isMuted(object_id)) return; + if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; + + LLAudioSource *sourcep = objectp->getAudioSource(owner_id); + if (!sourcep) return; + + LLAudioData *datap = gAudiop->getAudioData(sound_id); + + // Note that I don't actually do any loading of the + // audio data into a buffer at this point, as it won't actually + // help us out. + + // Don't play sounds from a region with maturity above current agent maturity + LLVector3d pos_global = objectp->getPositionGlobal(); + if( !gAgent.canAccessMaturityAtGlobal( pos_global ) ) + { + return; + } + + // Add audioData starts a transfer internally. + sourcep->addAudioData(datap, FALSE); +} + +void process_attached_sound(LLMessageSystem *msg, void **user_data) +{ + F32 gain = 0; + LLUUID sound_id; + LLUUID object_id; + LLUUID owner_id; + U8 flags; + + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); + msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); + msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags); + + LLViewerObject *objectp = gObjectList.findObject(object_id); + if (!objectp) + { + // we don't know about this object, just bail + return; + } + + if (LLMuteList::getInstance()->isMuted(object_id)) return; + + if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; + + + // Don't play sounds from a region with maturity above current agent maturity + LLVector3d pos = objectp->getPositionGlobal(); + if( !gAgent.canAccessMaturityAtGlobal(pos) ) + { + return; + } + + objectp->setAttachedSound(sound_id, owner_id, gain, flags); +} + + +void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data) +{ + F32 gain = 0; + LLUUID object_guid; + LLViewerObject *objectp = NULL; + + mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid); + + if (!((objectp = gObjectList.findObject(object_guid)))) + { + // we don't know about this object, just bail + return; + } + + mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); + + objectp->adjustAudioGain(gain); +} + + +void process_health_message(LLMessageSystem *mesgsys, void **user_data) +{ + F32 health; + + mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health); + + if (gStatusBar) + { + gStatusBar->setHealth((S32)health); + } +} + + +void process_sim_stats(LLMessageSystem *msg, void **user_data) +{ + S32 count = msg->getNumberOfBlocks("Stat"); + for (S32 i = 0; i < count; ++i) + { + U32 stat_id; + F32 stat_value; + msg->getU32("Stat", "StatID", stat_id, i); + msg->getF32("Stat", "StatValue", stat_value, i); + switch (stat_id) + { + case LL_SIM_STAT_TIME_DILATION: + LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value); + break; + case LL_SIM_STAT_FPS: + LLViewerStats::getInstance()->mSimFPS.addValue(stat_value); + break; + case LL_SIM_STAT_PHYSFPS: + LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value); + break; + case LL_SIM_STAT_AGENTUPS: + LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value); + break; + case LL_SIM_STAT_FRAMEMS: + LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value); + break; + case LL_SIM_STAT_NETMS: + LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMOTHERMS: + LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSMS: + LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value); + break; + case LL_SIM_STAT_AGENTMS: + LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value); + break; + case LL_SIM_STAT_IMAGESMS: + LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SCRIPTMS: + LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value); + break; + case LL_SIM_STAT_NUMTASKS: + LLViewerStats::getInstance()->mSimObjects.addValue(stat_value); + break; + case LL_SIM_STAT_NUMTASKSACTIVE: + LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value); + break; + case LL_SIM_STAT_NUMAGENTMAIN: + LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value); + break; + case LL_SIM_STAT_NUMAGENTCHILD: + LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value); + break; + case LL_SIM_STAT_NUMSCRIPTSACTIVE: + LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value); + break; + case LL_SIM_STAT_SCRIPT_EPS: + LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value); + break; + case LL_SIM_STAT_INPPS: + LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value); + break; + case LL_SIM_STAT_OUTPPS: + LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value); + break; + case LL_SIM_STAT_PENDING_DOWNLOADS: + LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value); + break; + case LL_SIM_STAT_PENDING_UPLOADS: + LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value); + break; + case LL_SIM_STAT_PENDING_LOCAL_UPLOADS: + LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value); + break; + case LL_SIM_STAT_TOTAL_UNACKED_BYTES: + LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f); + break; + case LL_SIM_STAT_PHYSICS_PINNED_TASKS: + LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value); + break; + case LL_SIM_STAT_PHYSICS_LOD_TASKS: + LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSSTEPMS: + LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSSHAPEMS: + LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSOTHERMS: + LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSMEMORY: + LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value); + break; + case LL_SIM_STAT_SIMSPARETIME: + LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMSLEEPTIME: + LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value); + break; + case LL_SIM_STAT_IOPUMPTIME: + LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value); + break; + default: + // Used to be a commented out warning. + LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL; + break; + } + } + + /* + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation); + LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation); + + // Process information + // { CpuUsage F32 } + // { SimMemTotal F32 } + // { SimMemRSS F32 } + // { ProcessUptime F32 } + F32 cpu_usage; + F32 sim_mem_total; + F32 sim_mem_rss; + F32 process_uptime; + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage); + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total); + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss); + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime); + LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage); + LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total); + LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss); + */ + + // + // Various hacks that aren't statistics, but are being handled here. + // + U32 max_tasks_per_region; + U32 region_flags; + msg->getU32("Region", "ObjectCapacity", max_tasks_per_region); + msg->getU32("Region", "RegionFlags", region_flags); + + LLViewerRegion* regionp = gAgent.getRegion(); + if (regionp) + { + BOOL was_flying = gAgent.getFlying(); + regionp->setRegionFlags(region_flags); + regionp->setMaxTasks(max_tasks_per_region); + // HACK: This makes agents drop from the sky if the region is + // set to no fly while people are still in the sim. + if (was_flying && regionp->getBlockFly()) + { + gAgent.setFlying(gAgent.canFly()); + } + } +} + + + +void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) +{ + LLUUID animation_id; + LLUUID uuid; + S32 anim_sequence_id; + LLVOAvatar *avatarp; + + mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); + + //clear animation flags + avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); + + if (!avatarp) + { + // no agent by this ID...error? + LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL; + return; + } + + S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); + S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList); + + avatarp->mSignaledAnimations.clear(); + + if (avatarp->isSelf()) + { + LLUUID object_id; + + for( S32 i = 0; i < num_blocks; i++ ) + { + mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); + mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); + + LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL; + + avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; + + if (i < num_source_blocks) + { + mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i); + + LLViewerObject* object = gObjectList.findObject(object_id); + if (object) + { + object->mFlags |= FLAGS_ANIM_SOURCE; + + BOOL anim_found = FALSE; + LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id); + for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it) + { + if (anim_it->second == animation_id) + { + anim_found = TRUE; + break; + } + } + + if (!anim_found) + { + avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id)); + } + } + } + } + } + else + { + for( S32 i = 0; i < num_blocks; i++ ) + { + mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); + mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); + avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; + } + } + + if (num_blocks) + { + avatarp->processAnimationStateChanges(); + } +} + +void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data) +{ + LLUUID uuid; + mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); + + LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); + if( avatarp ) + { + avatarp->processAvatarAppearance( mesgsys ); + } + else + { + LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL; + } +} + +void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data) +{ + LLVector4 cameraCollidePlane; + mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane); + + gAgent.setCameraCollidePlane(cameraCollidePlane); +} + +void near_sit_object(BOOL success, void *data) +{ + if (success) + { + // Send message to sit on object + gMessageSystem->newMessageFast(_PREHASH_AgentSit); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gAgent.sendReliableMessage(); + } +} + +void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data) +{ + LLVector3 sitPosition; + LLQuaternion sitRotation; + LLUUID sitObjectID; + BOOL use_autopilot; + mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID); + mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot); + mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition); + mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation); + LLVector3 camera_eye; + mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye); + LLVector3 camera_at; + mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at); + BOOL force_mouselook; + mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook); + + LLVOAvatar* avatar = gAgent.getAvatarObject(); + + if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f) + { + gAgent.setSitCamera(sitObjectID, camera_eye, camera_at); + } + + gAgent.setForceMouselook(force_mouselook); + + LLViewerObject* object = gObjectList.findObject(sitObjectID); + if (object) + { + LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation()); + if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot())) + { + //we're already sitting on this object, so don't autopilot + } + else + { + gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f); + } + } + else + { + LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL; + } +} + +void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) +{ + LLUUID source_id; + + mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); + + LLFollowCamMgr::removeFollowCamParams(source_id); +} + +void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) +{ + S32 type; + F32 value; + bool settingPosition = false; + bool settingFocus = false; + bool settingFocusOffset = false; + LLVector3 position; + LLVector3 focus; + LLVector3 focus_offset; + + LLUUID source_id; + + mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); + + LLViewerObject* objectp = gObjectList.findObject(source_id); + if (objectp) + { + objectp->mFlags |= FLAGS_CAMERA_SOURCE; + } + + S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty"); + for (S32 block_index = 0; block_index < num_objects; block_index++) + { + mesgsys->getS32("CameraProperty", "Type", type, block_index); + mesgsys->getF32("CameraProperty", "Value", value, block_index); + switch(type) + { + case FOLLOWCAM_PITCH: + LLFollowCamMgr::setPitch(source_id, value); + break; + case FOLLOWCAM_FOCUS_OFFSET_X: + focus_offset.mV[VX] = value; + settingFocusOffset = true; + break; + case FOLLOWCAM_FOCUS_OFFSET_Y: + focus_offset.mV[VY] = value; + settingFocusOffset = true; + break; + case FOLLOWCAM_FOCUS_OFFSET_Z: + focus_offset.mV[VZ] = value; + settingFocusOffset = true; + break; + case FOLLOWCAM_POSITION_LAG: + LLFollowCamMgr::setPositionLag(source_id, value); + break; + case FOLLOWCAM_FOCUS_LAG: + LLFollowCamMgr::setFocusLag(source_id, value); + break; + case FOLLOWCAM_DISTANCE: + LLFollowCamMgr::setDistance(source_id, value); + break; + case FOLLOWCAM_BEHINDNESS_ANGLE: + LLFollowCamMgr::setBehindnessAngle(source_id, value); + break; + case FOLLOWCAM_BEHINDNESS_LAG: + LLFollowCamMgr::setBehindnessLag(source_id, value); + break; + case FOLLOWCAM_POSITION_THRESHOLD: + LLFollowCamMgr::setPositionThreshold(source_id, value); + break; + case FOLLOWCAM_FOCUS_THRESHOLD: + LLFollowCamMgr::setFocusThreshold(source_id, value); + break; + case FOLLOWCAM_ACTIVE: + //if 1, set using followcam,. + LLFollowCamMgr::setCameraActive(source_id, value != 0.f); + break; + case FOLLOWCAM_POSITION_X: + settingPosition = true; + position.mV[ 0 ] = value; + break; + case FOLLOWCAM_POSITION_Y: + settingPosition = true; + position.mV[ 1 ] = value; + break; + case FOLLOWCAM_POSITION_Z: + settingPosition = true; + position.mV[ 2 ] = value; + break; + case FOLLOWCAM_FOCUS_X: + settingFocus = true; + focus.mV[ 0 ] = value; + break; + case FOLLOWCAM_FOCUS_Y: + settingFocus = true; + focus.mV[ 1 ] = value; + break; + case FOLLOWCAM_FOCUS_Z: + settingFocus = true; + focus.mV[ 2 ] = value; + break; + case FOLLOWCAM_POSITION_LOCKED: + LLFollowCamMgr::setPositionLocked(source_id, value != 0.f); + break; + case FOLLOWCAM_FOCUS_LOCKED: + LLFollowCamMgr::setFocusLocked(source_id, value != 0.f); + break; + + default: + break; + } + } + + if ( settingPosition ) + { + LLFollowCamMgr::setPosition(source_id, position); + } + if ( settingFocus ) + { + LLFollowCamMgr::setFocus(source_id, focus); + } + if ( settingFocusOffset ) + { + LLFollowCamMgr::setFocusOffset(source_id, focus_offset); + } +} +//end Ventrella + + +// Culled from newsim lltask.cpp +void process_name_value(LLMessageSystem *mesgsys, void **user_data) +{ + std::string temp_str; + LLUUID id; + S32 i, num_blocks; + + mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); + + LLViewerObject* object = gObjectList.findObject(id); + + if (object) + { + num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); + for (i = 0; i < num_blocks; i++) + { + mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); + LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL; + object->addNVPair(temp_str); + } + } + else + { + LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL; + } +} + +void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data) +{ + std::string temp_str; + LLUUID id; + S32 i, num_blocks; + + mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); + + LLViewerObject* object = gObjectList.findObject(id); + + if (object) + { + num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); + for (i = 0; i < num_blocks; i++) + { + mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); + LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL; + object->removeNVPair(temp_str); + } + } + else + { + LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL; + } +} + +void process_kick_user(LLMessageSystem *msg, void** /*user_data*/) +{ + std::string message; + + msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message); + + LLAppViewer::instance()->forceDisconnect(message); +} + + +/* +void process_user_list_reply(LLMessageSystem *msg, void **user_data) +{ + LLUserList::processUserListReply(msg, user_data); + return; + char firstname[MAX_STRING+1]; + char lastname[MAX_STRING+1]; + U8 status; + S32 user_count; + + user_count = msg->getNumberOfBlocks("UserBlock"); + + for (S32 i = 0; i < user_count; i++) + { + msg->getData("UserBlock", i, "FirstName", firstname); + msg->getData("UserBlock", i, "LastName", lastname); + msg->getData("UserBlock", i, "Status", &status); + + if (status & 0x01) + { + dialog_friends_add_friend(buffer, TRUE); + } + else + { + dialog_friends_add_friend(buffer, FALSE); + } + } + + dialog_friends_done_adding(); +} +*/ + +// this is not handled in processUpdateMessage +/* +void process_time_dilation(LLMessageSystem *msg, void **user_data) +{ + // get the time_dilation + U16 foo; + msg->getData("TimeDilation", "TimeDilation", &foo); + F32 time_dilation = ((F32) foo) / 65535.f; + + // get the pointer to the right region + U32 ip = msg->getSenderIP(); + U32 port = msg->getSenderPort(); + LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port); + if (regionp) + { + regionp->setTimeDilation(time_dilation); + } +} +*/ + + + +void process_money_balance_reply( LLMessageSystem* msg, void** ) +{ + S32 balance = 0; + S32 credit = 0; + S32 committed = 0; + std::string desc; + + msg->getS32("MoneyData", "MoneyBalance", balance); + msg->getS32("MoneyData", "SquareMetersCredit", credit); + msg->getS32("MoneyData", "SquareMetersCommitted", committed); + msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc); + LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " " + << committed << LL_ENDL; + + if (gStatusBar) + { + S32 old_balance = gStatusBar->getBalance(); + + // This is an update, not the first transmission of balance + if (old_balance != 0) + { + // this is actually an update + if (balance > old_balance) + { + LLFirstUse::useBalanceIncrease(balance - old_balance); + } + else if (balance < old_balance) + { + LLFirstUse::useBalanceDecrease(balance - old_balance); + } + } + + gStatusBar->setBalance(balance); + gStatusBar->setLandCredit(credit); + gStatusBar->setLandCommitted(committed); + } + + LLUUID tid; + msg->getUUID("MoneyData", "TransactionID", tid); + static std::deque<LLUUID> recent; + if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange") + && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend())) + { + // Make the user confirm the transaction, since they might + // have missed something during an event. + // *TODO: Translate + LLSD args; + args["MESSAGE"] = desc; + LLNotifications::instance().add("SystemMessage", args); + + // Once the 'recent' container gets large enough, chop some + // off the beginning. + const U32 MAX_LOOKBACK = 30; + const S32 POP_FRONT_SIZE = 12; + if(recent.size() > MAX_LOOKBACK) + { + LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL; + recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE); + } + //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL; + recent.push_back(tid); + } +} + +bool handle_special_notification_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + + if (0 == option) + { + // set the preference to the maturity of the region we're calling + int preferredMaturity = notification["payload"]["_region_access"].asInteger(); + gSavedSettings.setU32("PreferredMaturity", preferredMaturity); + gAgent.sendMaturityPreferenceToServer(preferredMaturity); + + } + + return false; +} + +// some of the server notifications need special handling. This is where we do that. +bool handle_special_notification(std::string notificationID, LLSD& llsdBlock) +{ + int regionAccess = llsdBlock["_region_access"].asInteger(); + llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess); + + // we're going to throw the LLSD in there in case anyone ever wants to use it + LLNotifications::instance().add(notificationID+"_Notify", llsdBlock); + + if (regionAccess == SIM_ACCESS_MATURE) + { + if (gAgent.isTeen()) + { + LLNotifications::instance().add(notificationID+"_KB", llsdBlock); + return true; + } + else if (gAgent.prefersPG()) + { + LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); + return true; + } + } + else if (regionAccess == SIM_ACCESS_ADULT) + { + if (!gAgent.isAdult()) + { + LLNotifications::instance().add(notificationID+"_KB", llsdBlock); + return true; + } + else if (gAgent.prefersPG() || gAgent.prefersMature()) + { + LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); + return true; + } + } + return false; +} + +bool attempt_standard_notification(LLMessageSystem* msgsystem) +{ + // if we have additional alert data + if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0) + { + // notification was specified using the new mechanism, so we can just handle it here + std::string notificationID; + std::string llsdRaw; + LLSD llsdBlock; + msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID); + msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw); + if (llsdRaw.length()) + { + std::istringstream llsdData(llsdRaw); + if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length())) + { + llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl; + } + } + + if ( + (notificationID == "RegionEntryAccessBlocked") || + (notificationID == "LandClaimAccessBlocked") || + (notificationID == "LandBuyAccessBlocked") + ) + { + /*--------------------------------------------------------------------- + (Commented so a grep will find the notification strings, since + we construct them on the fly; if you add additional notifications, + please update the comment.) + + Could throw any of the following notifications: + + RegionEntryAccessBlocked + RegionEntryAccessBlocked_Notify + RegionEntryAccessBlocked_Change + RegionEntryAccessBlocked_KB + LandClaimAccessBlocked + LandClaimAccessBlocked_Notify + LandClaimAccessBlocked_Change + LandClaimAccessBlocked_KB + LandBuyAccessBlocked + LandBuyAccessBlocked_Notify + LandBuyAccessBlocked_Change + LandBuyAccessBlocked_KB + + -----------------------------------------------------------------------*/ + if (handle_special_notification(notificationID, llsdBlock)) + { + return true; + } + } + + LLNotifications::instance().add(notificationID, llsdBlock); + return true; + } + return false; +} + + +void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data) +{ + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + + if (!attempt_standard_notification(msgsystem)) + { + BOOL modal = FALSE; + msgsystem->getBOOL("AlertData", "Modal", modal); + std::string buffer; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); + process_alert_core(buffer, modal); + } +} + +// The only difference between this routine and the previous is the fact that +// for this routine, the modal parameter is always false. Sadly, for the message +// handled by this routine, there is no "Modal" parameter on the message, and +// there's no API to tell if a message has the given parameter or not. +// So we can't handle the messages with the same handler. +void process_alert_message(LLMessageSystem *msgsystem, void **user_data) +{ + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + + if (!attempt_standard_notification(msgsystem)) + { + BOOL modal = FALSE; + std::string buffer; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); + process_alert_core(buffer, modal); + } +} + +void process_alert_core(const std::string& message, BOOL modal) +{ + // HACK -- handle callbacks for specific alerts + if ( message == "You died and have been teleported to your home location") + { + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); + } + else if( message == "Home position set." ) + { + // save the home location image to disk + std::string snap_filename = gDirUtilp->getLindenUserDir(); + snap_filename += gDirUtilp->getDirDelimiter(); + snap_filename += SCREEN_HOME_FILENAME; + gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE); + } + + const std::string ALERT_PREFIX("ALERT: "); + const std::string NOTIFY_PREFIX("NOTIFY: "); + if (message.find(ALERT_PREFIX) == 0) + { + // Allow the server to spawn a named alert so that server alerts can be + // translated out of English. + std::string alert_name(message.substr(ALERT_PREFIX.length())); + LLNotifications::instance().add(alert_name); + } + else if (message.find(NOTIFY_PREFIX) == 0) + { + // Allow the server to spawn a named notification so that server notifications can be + // translated out of English. + std::string notify_name(message.substr(NOTIFY_PREFIX.length())); + LLNotifications::instance().add(notify_name); + } + else if (message[0] == '/') + { + // System message is important, show in upper-right box not tip + std::string text(message.substr(1)); + LLSD args; + if (text.substr(0,17) == "RESTART_X_MINUTES") + { + S32 mins = 0; + LLStringUtil::convertToS32(text.substr(18), mins); + args["MINUTES"] = llformat("%d",mins); + LLNotifications::instance().add("RegionRestartMinutes", args); + } + else if (text.substr(0,17) == "RESTART_X_SECONDS") + { + S32 secs = 0; + LLStringUtil::convertToS32(text.substr(18), secs); + args["SECONDS"] = llformat("%d",secs); + LLNotifications::instance().add("RegionRestartSeconds", args); + } + else + { + std::string new_msg =LLNotifications::instance().getGlobalString(text); + args["MESSAGE"] = new_msg; + LLNotifications::instance().add("SystemMessage", args); + } + } + else if (modal) + { + LLSD args; + std::string new_msg =LLNotifications::instance().getGlobalString(message); + args["ERROR_MESSAGE"] = new_msg; + LLNotifications::instance().add("ErrorMessage", args); + } + else + { + LLSD args; + std::string new_msg =LLNotifications::instance().getGlobalString(message); + args["MESSAGE"] = new_msg; + LLNotifications::instance().add("SystemMessageTip", args); + } +} + +mean_collision_list_t gMeanCollisionList; +time_t gLastDisplayedTime = 0; + +void handle_show_mean_events(void *) +{ + if (gNoRender) + { + return; + } + LLFloaterReg::showInstance("bumps"); + //LLFloaterBump::showInstance(); +} + +void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false) +{ + if (gNoRender) + { + return; + } + + static const U32 max_collision_list_size = 20; + if (gMeanCollisionList.size() > max_collision_list_size) + { + mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); + for (U32 i=0; i<max_collision_list_size; i++) iter++; + for_each(iter, gMeanCollisionList.end(), DeletePointer()); + gMeanCollisionList.erase(iter, gMeanCollisionList.end()); + } + + for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); + iter != gMeanCollisionList.end(); ++iter) + { + LLMeanCollisionData *mcd = *iter; + if (mcd->mPerp == id) + { + mcd->mFirstName = first; + mcd->mLastName = last; + } + } +} + +void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data) +{ + if (gAgent.inPrelude()) + { + // In prelude, bumping is OK. This dialog is rather confusing to + // newbies, so we don't show it. Drop the packet on the floor. + return; + } + + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + + LLUUID perp; + U32 time; + U8 u8type; + EMeanCollisionType type; + F32 mag; + + S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision); + + for (i = 0; i < num; i++) + { + msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp); + msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time); + msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag); + msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type); + + type = (EMeanCollisionType)u8type; + + BOOL b_found = FALSE; + + for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); + iter != gMeanCollisionList.end(); ++iter) + { + LLMeanCollisionData *mcd = *iter; + if ((mcd->mPerp == perp) && (mcd->mType == type)) + { + mcd->mTime = time; + mcd->mMag = mag; + b_found = TRUE; + break; + } + } + + if (!b_found) + { + LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag); + gMeanCollisionList.push_front(mcd); + const BOOL is_group = FALSE; + gCacheName->get(perp, is_group, &mean_name_callback); + } + } +} + +void process_frozen_message(LLMessageSystem *msgsystem, void **user_data) +{ + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + BOOL b_frozen; + + msgsystem->getBOOL("FrozenData", "Data", b_frozen); + + // TODO: make being frozen change view + if (b_frozen) + { + } + else + { + } +} + +// do some extra stuff once we get our economy data +void process_economy_data(LLMessageSystem *msg, void** /*user_data*/) +{ + LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance()); + + S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); + + LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL; + + gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost)); + gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost)); + gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost)); + gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost)); +} + +void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted) +{ + // only continue if at least some permissions were requested + if (orig_questions) + { + // check to see if the person we are asking + + // "'[OBJECTNAME]', an object owned by '[OWNERNAME]', + // located in [REGIONNAME] at [REGIONPOS], + // has been <granted|denied> permission to: [PERMISSIONS]." + + LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied")); + + // always include the object name and owner name + notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString()); + notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString()); + + // try to lookup viewerobject that corresponds to the object that + // requested permissions (here, taskid->requesting object id) + BOOL foundpos = FALSE; + LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID()); + if (viewobj) + { + // found the viewerobject, get it's position in its region + LLVector3 objpos(viewobj->getPosition()); + + // try to lookup the name of the region the object is in + LLViewerRegion* viewregion = viewobj->getRegion(); + if (viewregion) + { + // got the region, so include the region and 3d coordinates of the object + notice.setArg("[REGIONNAME]", viewregion->getName()); + std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]); + notice.setArg("[REGIONPOS]", formatpos); + + foundpos = TRUE; + } + } + + if (!foundpos) + { + // unable to determine location of the object + notice.setArg("[REGIONNAME]", "(unknown region)"); + notice.setArg("[REGIONPOS]", "(unknown position)"); + } + + // check each permission that was requested, and list each + // permission that has been flagged as a caution permission + BOOL caution = FALSE; + S32 count = 0; + std::string perms; + for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) + { + if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i]) + { + count++; + caution = TRUE; + + // add a comma before the permission description if it is not the first permission + // added to the list or the last permission to check + if ((count > 1) && (i < SCRIPT_PERMISSION_EOF)) + { + perms.append(", "); + } + + perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i])); + } + } + + notice.setArg("[PERMISSIONS]", perms); + + // log a chat message as long as at least one requested permission + // is a caution permission + if (caution) + { + LLChat chat(notice.getString()); + LLFloaterChat::addChat(chat, FALSE, FALSE); + } + } +} + +bool script_question_cb(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + LLMessageSystem *msg = gMessageSystem; + S32 orig = notification["payload"]["questions"].asInteger(); + S32 new_questions = orig; + + // check whether permissions were granted or denied + BOOL allowed = TRUE; + // the "yes/accept" button is the first button in the template, making it button 0 + // if any other button was clicked, the permissions were denied + if (option != 0) + { + new_questions = 0; + allowed = FALSE; + } + + LLUUID task_id = notification["payload"]["task_id"].asUUID(); + LLUUID item_id = notification["payload"]["item_id"].asUUID(); + + // reply with the permissions granted or denied + msg->newMessageFast(_PREHASH_ScriptAnswerYes); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_Data); + msg->addUUIDFast(_PREHASH_TaskID, task_id); + msg->addUUIDFast(_PREHASH_ItemID, item_id); + msg->addS32Fast(_PREHASH_Questions, new_questions); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + + // only log a chat message if caution prompts are enabled + if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) + { + // log a chat message, if appropriate + notify_cautioned_script_question(notification, response, orig, allowed); + } + + if ( response["Mute"] ) // mute + { + LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT)); + + // purge the message queue of any previously queued requests from the same source. DEV-4879 + class OfferMatcher : public LLNotifyBoxView::Matcher + { + public: + OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} + BOOL matches(const LLNotificationPtr notification) const + { + if (notification->getName() == "ScriptQuestionCaution" + || notification->getName() == "ScriptQuestion") + { + return (notification->getPayload()["item_id"].asUUID() == blocked_id); + } + return FALSE; + } + private: + const LLUUID& blocked_id; + }; + // should do this via the channel + gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id)); + } + + if (response["Details"]) + { + // respawn notification... + LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]); + + // ...with description on top + LLNotifications::instance().add("DebitPermissionDetails"); + } + return false; +} +static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb); +static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb); + +void process_script_question(LLMessageSystem *msg, void **user_data) +{ + // *TODO: Translate owner name -> [FIRST] [LAST] + + LLHost sender = msg->getSender(); + + LLUUID taskid; + LLUUID itemid; + S32 questions; + std::string object_name; + std::string owner_name; + + // taskid -> object key of object requesting permissions + msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid ); + // itemid -> script asset key of script requesting permissions + msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid ); + msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name); + msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions ); + + // Special case. If the objects are owned by this agent, throttle per-object instead + // of per-owner. It's common for residents to reset a ton of scripts that re-request + // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa, + // so we'll reuse the same namespace for both throttle types. + std::string throttle_name = owner_name; + std::string self_name; + LLAgentUI::buildName( self_name ); + if( owner_name == self_name ) + { + throttle_name = taskid.getString(); + } + + // don't display permission requests if this object is muted + if (LLMuteList::getInstance()->isMuted(taskid)) return; + + // throttle excessive requests from any specific user's scripts + typedef LLKeyThrottle<std::string> LLStringThrottle; + static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL ); + + switch (question_throttle.noteAction(throttle_name)) + { + case LLStringThrottle::THROTTLE_NEWLY_BLOCKED: + LL_INFOS("Messaging") << "process_script_question throttled" + << " owner_name:" << owner_name + << LL_ENDL; + // Fall through + + case LLStringThrottle::THROTTLE_BLOCKED: + // Escape altogether until we recover + return; + + case LLStringThrottle::THROTTLE_OK: + break; + } + + std::string script_question; + if (questions) + { + BOOL caution = FALSE; + S32 count = 0; + LLSD args; + args["OBJECTNAME"] = object_name; + args["NAME"] = owner_name; + + // check the received permission flags against each permission + for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) + { + if (questions & LSCRIPTRunTimePermissionBits[i]) + { + count++; + script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n"; + + // check whether permission question should cause special caution dialog + caution |= (SCRIPT_QUESTION_IS_CAUTION[i]); + } + } + args["QUESTIONS"] = script_question; + + LLSD payload; + payload["task_id"] = taskid; + payload["item_id"] = itemid; + payload["sender"] = sender.getIPandPort(); + payload["questions"] = questions; + payload["object_name"] = object_name; + payload["owner_name"] = owner_name; + + // check whether cautions are even enabled or not + if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) + { + // display the caution permissions prompt + LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload); + } + else + { + // fall back to default behavior if cautions are entirely disabled + LLNotifications::instance().add("ScriptQuestion", args, payload); + } + + } +} + + +void process_derez_container(LLMessageSystem *msg, void**) +{ + LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL; +} + +void container_inventory_arrived(LLViewerObject* object, + InventoryObjectList* inventory, + S32 serial_num, + void* data) +{ + LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL; + if( gAgent.cameraMouselook() ) + { + gAgent.changeCameraToDefault(); + } + + LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); + + if (inventory->size() > 2) + { + // create a new inventory category to put this in + LLUUID cat_id; + cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(), + LLAssetType::AT_NONE, + LLTrans::getString("AcquiredItems")); + + InventoryObjectList::const_iterator it = inventory->begin(); + InventoryObjectList::const_iterator end = inventory->end(); + for ( ; it != end; ++it) + { + if ((*it)->getType() != LLAssetType::AT_CATEGORY && + (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY) + { + LLInventoryObject* obj = (LLInventoryObject*)(*it); + LLInventoryItem* item = (LLInventoryItem*)(obj); + LLUUID item_id; + item_id.generate(); + time_t creation_date_utc = time_corrected(); + LLPointer<LLViewerInventoryItem> new_item + = new LLViewerInventoryItem(item_id, + cat_id, + item->getPermissions(), + item->getAssetUUID(), + item->getType(), + item->getInventoryType(), + item->getName(), + item->getDescription(), + LLSaleInfo::DEFAULT, + item->getFlags(), + creation_date_utc); + new_item->updateServer(TRUE); + gInventory.updateItem(new_item); + } + } + gInventory.notifyObservers(); + if(view) + { + view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO); + } + } + else if (inventory->size() == 2) + { + // we're going to get one fake root category as well as the + // one actual object + InventoryObjectList::iterator it = inventory->begin(); + + if ((*it)->getType() == LLAssetType::AT_CATEGORY || + (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY) + { + ++it; + } + + LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it)); + LLUUID category = gInventory.findCategoryUUIDForType(item->getType()); + + LLUUID item_id; + item_id.generate(); + time_t creation_date_utc = time_corrected(); + LLPointer<LLViewerInventoryItem> new_item + = new LLViewerInventoryItem(item_id, category, + item->getPermissions(), + item->getAssetUUID(), + item->getType(), + item->getInventoryType(), + item->getName(), + item->getDescription(), + LLSaleInfo::DEFAULT, + item->getFlags(), + creation_date_utc); + new_item->updateServer(TRUE); + gInventory.updateItem(new_item); + gInventory.notifyObservers(); + if(view) + { + view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); + } + } + + // we've got the inventory, now delete this object if this was a take + BOOL delete_object = (BOOL)(intptr_t)data; + LLViewerRegion *region = gAgent.getRegion(); + if (delete_object && region) + { + gMessageSystem->newMessageFast(_PREHASH_ObjectDelete); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + const U8 NO_FORCE = 0; + gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID()); + gMessageSystem->sendReliable(region->getHost()); + } +} + +// method to format the time. +std::string formatted_time(const time_t& the_time) +{ + std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] [" + +LLTrans::getString("LTimeMonth")+"] [" + +LLTrans::getString("LTimeDay")+"] [" + +LLTrans::getString("LTimeHour")+"]:[" + +LLTrans::getString("LTimeMin")+"]:[" + +LLTrans::getString("LTimeSec")+"] [" + +LLTrans::getString("LTimeYear")+"]"; + + LLSD substitution; + substitution["datetime"] = (S32) the_time; + LLStringUtil::format (dateStr, substitution); + return dateStr; +} + + +void process_teleport_failed(LLMessageSystem *msg, void**) +{ + std::string reason; + std::string big_reason; + LLSD args; + + // if we have additional alert data + if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0) + { + // Get the message ID + msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason); + big_reason = LLAgent::sTeleportErrorMessages[reason]; + if ( big_reason.size() > 0 ) + { // Substitute verbose reason from the local map + args["REASON"] = big_reason; + } + else + { // Nothing found in the map - use what the server returned in the original message block + msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); + args["REASON"] = reason; + } + + LLSD llsd_block; + std::string llsd_raw; + msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw); + if (llsd_raw.length()) + { + std::istringstream llsd_data(llsd_raw); + if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length())) + { + llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl; + } + else + { + // change notification name in this special case + if (handle_special_notification("RegionEntryAccessBlocked", llsd_block)) + { + if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) + { + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } + return; + } + } + } + + } + else + { + msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); + + big_reason = LLAgent::sTeleportErrorMessages[reason]; + if ( big_reason.size() > 0 ) + { // Substitute verbose reason from the local map + args["REASON"] = big_reason; + } + else + { // Nothing found in the map - use what the server returned + args["REASON"] = reason; + } + } + + LLNotifications::instance().add("CouldNotTeleportReason", args); + + // Let the interested parties know that teleport failed. + LLViewerParcelMgr::getInstance()->onTeleportFailed(); + + if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) + { + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } +} + +void process_teleport_local(LLMessageSystem *msg,void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); + if (agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; + return; + } + + U32 location_id; + LLVector3 pos, look_at; + U32 teleport_flags; + msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); + msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); + msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); + msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); + + if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) + { + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } + + // Sim tells us whether the new position is off the ground + if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) + { + gAgent.setFlying(TRUE); + } + else + { + gAgent.setFlying(FALSE); + } + + gAgent.setPositionAgent(pos); + gAgent.slamLookAt(look_at); + + // likewise make sure the camera is behind the avatar + gAgent.resetView(TRUE, TRUE); + + // send camera update to new region + gAgent.updateCamera(); + + send_agent_update(TRUE, TRUE); + + // Let the interested parties know we've teleported. + // Vadim *HACK: Agent position seems to get reset (to render position?) + // on each frame, so we have to pass the new position manually. + LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos)); +} + +void send_simple_im(const LLUUID& to_id, + const std::string& message, + EInstantMessage dialog, + const LLUUID& id) +{ + std::string my_name; + LLAgentUI::buildFullname(my_name); + send_improved_im(to_id, + my_name, + message, + IM_ONLINE, + dialog, + id, + NO_TIMESTAMP, + (U8*)EMPTY_BINARY_BUCKET, + EMPTY_BINARY_BUCKET_SIZE); +} + +void send_group_notice(const LLUUID& group_id, + const std::string& subject, + const std::string& message, + const LLInventoryItem* item) +{ + // Put this notice into an instant message form. + // This will mean converting the item to a binary bucket, + // and the subject/message into a single field. + std::string my_name; + LLAgentUI::buildFullname(my_name); + + // Combine subject + message into a single string. + std::ostringstream subject_and_message; + // TODO: turn all existing |'s into ||'s in subject and message. + subject_and_message << subject << "|" << message; + + // Create an empty binary bucket. + U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE]; + U8* bucket_to_send = bin_bucket; + bin_bucket[0] = '\0'; + S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE; + // If there is an item being sent, pack it into the binary bucket. + if (item) + { + LLSD item_def; + item_def["item_id"] = item->getUUID(); + item_def["owner_id"] = item->getPermissions().getOwner(); + std::ostringstream ostr; + LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML); + bin_bucket_size = ostr.str().copy( + (char*)bin_bucket, ostr.str().size()); + bin_bucket[bin_bucket_size] = '\0'; + } + else + { + bucket_to_send = (U8*) EMPTY_BINARY_BUCKET; + } + + + send_improved_im( + group_id, + my_name, + subject_and_message.str(), + IM_ONLINE, + IM_GROUP_NOTICE, + LLUUID::null, + NO_TIMESTAMP, + bucket_to_send, + bin_bucket_size); +} + +bool handle_lure_callback(const LLSD& notification, const LLSD& response) +{ + std::string text = response["message"].asString(); + S32 option = LLNotification::getSelectedOption(notification, response); + + if(0 == option) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_StartLure); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_Info); + msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in. + msg->addStringFast(_PREHASH_Message, text); + for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray(); + it != notification["payload"]["ids"].endArray(); + ++it) + { + msg->nextBlockFast(_PREHASH_TargetData); + msg->addUUIDFast(_PREHASH_TargetID, it->asUUID()); + } + gAgent.sendReliableMessage(); + } + + return false; +} + +void handle_lure(const LLUUID& invitee) +{ + LLDynamicArray<LLUUID> ids; + ids.push_back(invitee); + handle_lure(ids); +} + +// Prompt for a message to the invited user. +void handle_lure(const std::vector<LLUUID>& ids) +{ + LLSD edit_args; + edit_args["REGION"] = gAgent.getRegion()->getName(); + + LLSD payload; + for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin(); + it != ids.end(); + ++it) + { + payload["ids"].append(*it); + } + if (gAgent.isGodlike()) + { + LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback); + } + else + { + LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback); + } +} + + +void send_improved_im(const LLUUID& to_id, + const std::string& name, + const std::string& message, + U8 offline, + EInstantMessage dialog, + const LLUUID& id, + U32 timestamp, + const U8* binary_bucket, + S32 binary_bucket_size) +{ + pack_instant_message( + gMessageSystem, + gAgent.getID(), + FALSE, + gAgent.getSessionID(), + to_id, + name, + message, + offline, + dialog, + id, + 0, + LLUUID::null, + gAgent.getPositionAgent(), + timestamp, + binary_bucket, + binary_bucket_size); + gAgent.sendReliableMessage(); +} + + +void send_places_query(const LLUUID& query_id, + const LLUUID& trans_id, + const std::string& query_text, + U32 query_flags, + S32 category, + const std::string& sim_name) +{ + LLMessageSystem* msg = gMessageSystem; + + msg->newMessage("PlacesQuery"); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->addUUID("QueryID", query_id); + msg->nextBlock("TransactionData"); + msg->addUUID("TransactionID", trans_id); + msg->nextBlock("QueryData"); + msg->addString("QueryText", query_text); + msg->addU32("QueryFlags", query_flags); + msg->addS8("Category", (S8)category); + msg->addString("SimName", sim_name); + gAgent.sendReliableMessage(); +} + + +void process_user_info_reply(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "process_user_info_reply - " + << "wrong agent id." << LL_ENDL; + } + + BOOL im_via_email; + msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email); + std::string email; + msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email); + std::string dir_visibility; + msg->getString( "UserData", "DirectoryVisibility", dir_visibility); + + LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email); + LLFloaterPostcard::updateUserInfo(email); +} + + +//--------------------------------------------------------------------------- +// Script Dialog +//--------------------------------------------------------------------------- + +const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12; +const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24; +const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512; +const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n"; + +bool callback_script_dialog(const LLSD& notification, const LLSD& response) +{ + LLNotificationForm form(notification["form"]); + std::string button = LLNotification::getSelectedOptionName(response); + S32 button_idx = LLNotification::getSelectedOption(notification, response); + // Didn't click "Ignore" + if (button_idx != -1) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("ScriptDialogReply"); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->nextBlock("Data"); + msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID()); + msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger()); + msg->addS32("ButtonIndex", button_idx); + msg->addString("ButtonLabel", button); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + } + + return false; +} +static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog); +static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog); + +void process_script_dialog(LLMessageSystem* msg, void**) +{ + S32 i; + LLSD payload; + + LLUUID object_id; + msg->getUUID("Data", "ObjectID", object_id); + + if (LLMuteList::getInstance()->isMuted(object_id)) + { + return; + } + + std::string message; + std::string first_name; + std::string last_name; + std::string title; + + S32 chat_channel; + msg->getString("Data", "FirstName", first_name); + msg->getString("Data", "LastName", last_name); + msg->getString("Data", "ObjectName", title); + msg->getString("Data", "Message", message); + msg->getS32("Data", "ChatChannel", chat_channel); + + // unused for now + LLUUID image_id; + msg->getUUID("Data", "ImageID", image_id); + + payload["sender"] = msg->getSender().getIPandPort(); + payload["object_id"] = object_id; + payload["chat_channel"] = chat_channel; + + // build up custom form + S32 button_count = msg->getNumberOfBlocks("Buttons"); + if (button_count > SCRIPT_DIALOG_MAX_BUTTONS) + { + llwarns << "Too many script dialog buttons - omitting some" << llendl; + button_count = SCRIPT_DIALOG_MAX_BUTTONS; + } + + LLNotificationForm form; + for (i = 0; i < button_count; i++) + { + std::string tdesc; + msg->getString("Buttons", "ButtonLabel", tdesc, i); + form.addElement("button", std::string(tdesc)); + } + + LLSD args; + args["TITLE"] = title; + args["MESSAGE"] = message; + LLNotificationPtr notification; + if (!first_name.empty()) + { + args["FIRST"] = first_name; + args["LAST"] = last_name; + notification = LLNotifications::instance().add( + LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD())); + } + else + { + args["GROUPNAME"] = last_name; + notification = LLNotifications::instance().add( + LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD())); + } +} + +//--------------------------------------------------------------------------- + + +std::vector<LLSD> gLoadUrlList; + +bool callback_load_url(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + + if (0 == option) + { + LLWeb::loadURL(notification["payload"]["url"].asString()); + } + + return false; +} +static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url); + + +// We've got the name of the person who owns the object hurling the url. +// Display confirmation dialog. +void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) +{ + std::vector<LLSD>::iterator it; + for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); ) + { + LLSD load_url_info = *it; + if (load_url_info["owner_id"].asUUID() == id) + { + it = gLoadUrlList.erase(it); + + std::string owner_name; + if (is_group) + { + owner_name = first + LLTrans::getString("Group"); + } + else + { + owner_name = first + " " + last; + } + + // For legacy name-only mutes. + if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name)) + { + continue; + } + LLSD args; + args["URL"] = load_url_info["url"].asString(); + args["MESSAGE"] = load_url_info["message"].asString();; + args["OBJECTNAME"] = load_url_info["object_name"].asString(); + args["NAME"] = owner_name; + + LLNotifications::instance().add("LoadWebPage", args, load_url_info); + } + else + { + ++it; + } + } +} + +void process_load_url(LLMessageSystem* msg, void**) +{ + LLUUID object_id; + LLUUID owner_id; + BOOL owner_is_group; + char object_name[256]; /* Flawfinder: ignore */ + char message[256]; /* Flawfinder: ignore */ + char url[256]; /* Flawfinder: ignore */ + + msg->getString("Data", "ObjectName", 256, object_name); + msg->getUUID( "Data", "ObjectID", object_id); + msg->getUUID( "Data", "OwnerID", owner_id); + msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group); + msg->getString("Data", "Message", 256, message); + msg->getString("Data", "URL", 256, url); + + LLSD payload; + payload["object_id"] = object_id; + payload["owner_id"] = owner_id; + payload["owner_is_group"] = owner_is_group; + payload["object_name"] = object_name; + payload["message"] = message; + payload["url"] = url; + + // URL is safety checked in load_url above + + // Check if object or owner is muted + if (LLMuteList::getInstance()->isMuted(object_id, object_name) || + LLMuteList::getInstance()->isMuted(owner_id)) + { + LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL; + return; + } + + // Add to list of pending name lookups + gLoadUrlList.push_back(payload); + + gCacheName->get(owner_id, owner_is_group, &callback_load_url_name); +} + + +void callback_download_complete(void** data, S32 result, LLExtStat ext_status) +{ + std::string* filepath = (std::string*)data; + LLSD args; + args["DOWNLOAD_PATH"] = *filepath; + LLNotifications::instance().add("FinishedRawDownload", args); + delete filepath; +} + + +void process_initiate_download(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUID("AgentData", "AgentID", agent_id); + if (agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL; + return; + } + + std::string sim_filename; + std::string viewer_filename; + msg->getString("FileData", "SimFilename", sim_filename); + msg->getString("FileData", "ViewerFilename", viewer_filename); + + if (!gXferManager->validateFileForRequest(viewer_filename)) + { + llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl; + return; + } + gXferManager->requestFile(viewer_filename, + sim_filename, + LL_PATH_NONE, + msg->getSender(), + FALSE, // don't delete remote + callback_download_complete, + (void**)new std::string(viewer_filename)); +} + + +void process_script_teleport_request(LLMessageSystem* msg, void**) +{ + std::string object_name; + std::string sim_name; + LLVector3 pos; + LLVector3 look_at; + + msg->getString("Data", "ObjectName", object_name); + msg->getString("Data", "SimName", sim_name); + msg->getVector3("Data", "SimPosition", pos); + msg->getVector3("Data", "LookAt", look_at); + + LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); + if(instance) + { + instance->trackURL( + sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); + LLFloaterReg::showInstance("world_map", "center"); + } + + // remove above two lines and replace with below line + // to re-enable parcel browser for llMapDestination() + // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE); + +} + +void process_covenant_reply(LLMessageSystem* msg, void**) +{ + LLUUID covenant_id, estate_owner_id; + std::string estate_name; + U32 covenant_timestamp; + msg->getUUID("Data", "CovenantID", covenant_id); + msg->getU32("Data", "CovenantTimestamp", covenant_timestamp); + msg->getString("Data", "EstateName", estate_name); + msg->getUUID("Data", "EstateOwnerID", estate_owner_id); + + LLPanelEstateCovenant::updateEstateName(estate_name); + LLPanelLandCovenant::updateEstateName(estate_name); + LLFloaterBuyLand::updateEstateName(estate_name); + + std::string owner_name = + LLSLURL::buildCommand("agent", estate_owner_id, "inspect"); + LLPanelEstateCovenant::updateEstateOwnerName(owner_name); + LLPanelLandCovenant::updateEstateOwnerName(owner_name); + LLFloaterBuyLand::updateEstateOwnerName(owner_name); + + LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info"); + if (panel) + { + panel->updateEstateName(estate_name); + panel->updateEstateOwnerName(owner_name); + } + + // standard message, not from system + std::string last_modified; + if (covenant_timestamp == 0) + { + last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text"); + } + else + { + last_modified = LLTrans::getString("covenant_last_modified")+"[" + +LLTrans::getString("LTimeWeek")+"] [" + +LLTrans::getString("LTimeMonth")+"] [" + +LLTrans::getString("LTimeDay")+"] [" + +LLTrans::getString("LTimeHour")+"]:[" + +LLTrans::getString("LTimeMin")+"]:[" + +LLTrans::getString("LTimeSec")+"] [" + +LLTrans::getString("LTimeYear")+"]"; + LLSD substitution; + substitution["datetime"] = (S32) covenant_timestamp; + LLStringUtil::format (last_modified, substitution); + } + + LLPanelEstateCovenant::updateLastModified(last_modified); + LLPanelLandCovenant::updateLastModified(last_modified); + LLFloaterBuyLand::updateLastModified(last_modified); + + // load the actual covenant asset data + const BOOL high_priority = TRUE; + if (covenant_id.notNull()) + { + gAssetStorage->getEstateAsset(gAgent.getRegionHost(), + gAgent.getID(), + gAgent.getSessionID(), + covenant_id, + LLAssetType::AT_NOTECARD, + ET_Covenant, + onCovenantLoadComplete, + NULL, + high_priority); + } + else + { + std::string covenant_text; + if (estate_owner_id.isNull()) + { + // mainland + covenant_text = LLTrans::getString("RegionNoCovenant"); + } + else + { + covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner"); + } + LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id); + LLPanelLandCovenant::updateCovenantText(covenant_text); + LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id); + if (panel) + { + panel->updateCovenantText(covenant_text); + } + } +} + +void onCovenantLoadComplete(LLVFS *vfs, + const LLUUID& asset_uuid, + LLAssetType::EType type, + void* user_data, S32 status, LLExtStat ext_status) +{ + LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL; + std::string covenant_text; + if(0 == status) + { + LLVFile file(vfs, asset_uuid, type, LLVFile::READ); + + S32 file_length = file.getSize(); + + std::vector<char> buffer(file_length+1); + file.read((U8*)&buffer[0], file_length); + // put a EOS at the end + buffer[file_length] = '\0'; + + if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) ) + { + LLViewerTextEditor::Params params; + params.name("temp"); + params.max_text_length(file_length+1); + LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params); + if( !editor->importBuffer( &buffer[0], file_length+1 ) ) + { + LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL; + covenant_text = "Problem importing estate covenant."; + } + else + { + // Version 0 (just text, doesn't include version number) + covenant_text = editor->getText(); + } + delete editor; + } + else + { + LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL; + covenant_text = "Problem importing estate covenant: Covenant file format error."; + } + } + else + { + LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED ); + + if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status || + LL_ERR_FILE_EMPTY == status) + { + covenant_text = "Estate covenant notecard is missing from database."; + } + else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status) + { + covenant_text = "Insufficient permissions to view estate covenant."; + } + else + { + covenant_text = "Unable to load estate covenant at this time."; + } + + LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL; + } + LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid); + LLPanelLandCovenant::updateCovenantText(covenant_text); + LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid); + + LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info"); + if (panel) + { + panel->updateCovenantText(covenant_text); + } +} + + +void process_feature_disabled_message(LLMessageSystem* msg, void**) +{ + // Handle Blacklisted feature simulator response... + LLUUID agentID; + LLUUID transactionID; + std::string messageText; + msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0); + msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID); + msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID); + + LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL; +} + +// ------------------------------------------------------------ +// Message system exception callbacks +// ------------------------------------------------------------ + +void invalid_message_callback(LLMessageSystem* msg, + void*, + EMessageException exception) +{ + LLAppViewer::instance()->badNetworkHandler(); +} + +// Please do not add more message handlers here. This file is huge. +// Put them in a file related to the functionality you are implementing. + +void LLOfferInfo::forceResponse(InventoryOfferResponse response) +{ + LLNotification::Params params("UserGiveItem"); + params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2)); + LLNotifications::instance().forceResponse(params, response); +} |