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path: root/indra/newview/llviewermessage.cpp
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Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r--indra/newview/llviewermessage.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 1b3c426067..c50365db2a 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -129,6 +129,8 @@
extern void on_new_message(const LLSD& msg);
+extern BOOL gCubeSnapshot;
+
//
// Constants
//
@@ -1425,7 +1427,8 @@ bool check_asset_previewable(const LLAssetType::EType asset_type)
(asset_type == LLAssetType::AT_TEXTURE) ||
(asset_type == LLAssetType::AT_ANIMATION) ||
(asset_type == LLAssetType::AT_SCRIPT) ||
- (asset_type == LLAssetType::AT_SOUND);
+ (asset_type == LLAssetType::AT_SOUND) ||
+ (asset_type == LLAssetType::AT_MATERIAL);
}
void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
@@ -1530,6 +1533,9 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
case LLAssetType::AT_SOUND:
LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
break;
+ case LLAssetType::AT_MATERIAL:
+ // Explicitly do nothing -- we don't want to open the material editor every time you add a material to inventory
+ break;
default:
LL_DEBUGS("Messaging") << "No preview method for previewable asset type : " << LLAssetType::lookupHumanReadable(asset_type) << LL_ENDL;
break;
@@ -2971,8 +2977,6 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
// Teleport is finished; it can't be cancelled now.
gViewerWindow->setProgressCancelButtonVisible(FALSE);
- gPipeline.doResetVertexBuffers(true);
-
// Do teleport effect for where you're leaving
// VEFFECT: TeleportStart
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
@@ -3325,6 +3329,8 @@ const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater th
void send_agent_update(BOOL force_send, BOOL send_reliable)
{
LL_PROFILE_ZONE_SCOPED;
+ llassert(!gCubeSnapshot);
+
if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
{
// We don't care if they want to send an agent update, they're not allowed to until the simulator
@@ -4223,7 +4229,7 @@ void process_object_animation(LLMessageSystem *mesgsys, void **user_data)
LLObjectSignaledAnimationMap::instance().getMap()[uuid] = signaled_anims;
LLViewerObject *objp = gObjectList.findObject(uuid);
- if (!objp)
+ if (!objp || objp->isDead())
{
LL_DEBUGS("AnimatedObjectsNotify") << "Received animation state for unknown object " << uuid << LL_ENDL;
return;
@@ -4256,7 +4262,7 @@ void process_object_animation(LLMessageSystem *mesgsys, void **user_data)
//if (!avatarp->mRootVolp->isAnySelected())
{
avatarp->updateVolumeGeom();
- avatarp->mRootVolp->recursiveMarkForUpdate(TRUE);
+ avatarp->mRootVolp->recursiveMarkForUpdate();
}
}