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Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r--indra/newview/llviewermessage.cpp200
1 files changed, 100 insertions, 100 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index ff2753d240..5fc5be1075 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -127,7 +127,7 @@
extern void on_new_message(const LLSD& msg);
-extern BOOL gCubeSnapshot;
+extern bool gCubeSnapshot;
//
// Constants
@@ -139,7 +139,7 @@ const F32 CAMERA_POSITION_THRESHOLD_SQUARED = 0.001f * 0.001f;
static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
-extern BOOL gDebugClicks;
+extern bool gDebugClicks;
extern bool gShiftFrame;
// function prototypes
@@ -371,7 +371,7 @@ static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("Offer
// Functions
//
-void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
+void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, bool is_group,
S32 trx_type, const std::string& desc)
{
if(0 == amount || !region) return;
@@ -393,7 +393,7 @@ void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_
msg->nextBlockFast(_PREHASH_MoneyData);
msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_DestID, uuid);
- msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
+ msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(false, is_group));
msg->addS32Fast(_PREHASH_Amount, amount);
msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
@@ -974,13 +974,13 @@ static void highlight_inventory_objects_in_panel(const std::vector<LLUUID>& item
// Parent folders can be different in case of 2 consecutive drag and drop
// operations when the second one is started before the first one completes.
LL_DEBUGS("Inventory_Move") << "Open folder: " << fv_folder->getName() << LL_ENDL;
- fv_folder->setOpen(TRUE);
+ fv_folder->setOpen(true);
if (fv_folder->isSelected())
{
- fv->changeSelection(fv_folder, FALSE);
+ fv->changeSelection(fv_folder, false);
}
}
- fv->changeSelection(fv_item, TRUE);
+ fv->changeSelection(fv_item, true);
}
}
}
@@ -1344,7 +1344,7 @@ protected:
};
-//Returns TRUE if we are OK, FALSE if we are throttled
+//Returns true if we are OK, false if we are throttled
//Set check_only true if you want to know the throttle status
//without registering a hit
bool check_offer_throttle(const std::string& from_name, bool check_only)
@@ -1465,7 +1465,7 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
{
LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
// If we opened this ourselves, focus it
- const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
+ const bool take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
switch(asset_type)
{
case LLAssetType::AT_NOTECARD:
@@ -1564,7 +1564,7 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
// Highlight item
bool show_in_inventory = gSavedSettings.get<bool>("ShowInInventory");
bool auto_open =
- show_in_inventory && // don't open if ShowInInventory is FALSE
+ show_in_inventory && // don't open if ShowInInventory is false
!from_name.empty(); // don't open if it's not from anyone
// SL-20419 : Don't change active tab if floater is visible
@@ -1646,7 +1646,7 @@ void inventory_offer_mute_callback(const LLUUID& blocked_id,
{
return (notification->getPayload()["from_id"].asUUID() == blocked_id);
}
- return FALSE;
+ return false;
}
private:
const LLUUID& blocked_id;
@@ -1668,8 +1668,8 @@ std::string LLOfferInfo::mResponderType = "offer_info";
LLOfferInfo::LLOfferInfo()
: LLNotificationResponderInterface()
- , mFromGroup(FALSE)
- , mFromObject(FALSE)
+ , mFromGroup(false)
+ , mFromObject(false)
, mIM(IM_NOTHING_SPECIAL)
, mType(LLAssetType::AT_NONE)
, mPersist(false)
@@ -1752,7 +1752,7 @@ void LLOfferInfo::sendReceiveResponse(bool accept, const LLUUID &destination_fol
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addBOOLFast(_PREHASH_FromGroup, false);
msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
msg->addUUIDFast(_PREHASH_ID, mTransactionID);
@@ -1946,7 +1946,7 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
chat.mText = log_message;
if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::isLinden(mFromName) ) // muting for SL-42269
{
- chat.mMuted = TRUE;
+ chat.mMuted = true;
accept_to_trash = false; // will send decline message
}
@@ -2041,7 +2041,7 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const
std::string from_string; // Used in the pop-up.
std::string chatHistory_string; // Used in chat history.
- if (mFromObject == TRUE)
+ if (mFromObject == true)
{
if (mFromGroup)
{
@@ -2167,7 +2167,7 @@ bool lure_callback(const LLSD& notification, const LLSD& response)
LLUUID from_id = notification["payload"]["from_id"].asUUID();
LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
+ bool godlike = notification["payload"]["godlike"].asBoolean();
switch(option)
{
@@ -2216,7 +2216,7 @@ bool mature_lure_callback(const LLSD& notification, const LLSD& response)
LLUUID from_id = notification["payload"]["from_id"].asUUID();
LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
+ bool godlike = notification["payload"]["godlike"].asBoolean();
U8 region_access = static_cast<U8>(notification["payload"]["region_maturity"].asInteger());
switch(option)
@@ -2281,7 +2281,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
LL_PROFILE_ZONE_SCOPED;
LLUUID from_id;
- BOOL from_group;
+ bool from_group;
LLUUID to_id;
U8 offline;
U8 d = 0;
@@ -2341,7 +2341,7 @@ void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, c
pack_instant_message(
msg,
gAgent.getID(),
- FALSE,
+ false,
gAgent.getSessionID(),
from_id,
my_name,
@@ -2541,10 +2541,10 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
chat.mFromName = from_name;
}
- BOOL is_do_not_disturb = gAgent.isDoNotDisturb();
+ bool is_do_not_disturb = gAgent.isDoNotDisturb();
- BOOL is_muted = FALSE;
- BOOL is_linden = FALSE;
+ bool is_muted = false;
+ bool is_linden = false;
is_muted = LLMuteList::getInstance()->isMuted(
from_id,
from_name,
@@ -2558,7 +2558,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
return;
}
- BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
+ bool is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
chatter = gObjectList.findObject(from_id);
if (chatter)
{
@@ -2592,25 +2592,25 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
if (is_audible)
{
- //BOOL visible_in_chat_bubble = FALSE;
+ //bool visible_in_chat_bubble = false;
color.setVec(1.f,1.f,1.f,1.f);
msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
- BOOL ircstyle = FALSE;
+ bool ircstyle = false;
// Look for IRC-style emotes here so chatbubbles work
std::string prefix = mesg.substr(0, 4);
if (prefix == "/me " || prefix == "/me'")
{
- ircstyle = TRUE;
+ ircstyle = true;
}
chat.mText = mesg;
// Look for the start of typing so we can put "..." in the bubbles.
if (CHAT_TYPE_START == chat.mChatType)
{
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, true);
// Might not have the avatar constructed yet, eg on login.
if (chatter && chatter->isAvatar())
@@ -2621,7 +2621,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
}
else if (CHAT_TYPE_STOP == chat.mChatType)
{
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, false);
// Might not have the avatar constructed yet, eg on login.
if (chatter && chatter->isAvatar())
@@ -2670,7 +2670,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
// We have a real utterance now, so can stop showing "..." and proceed.
if (chatter && chatter->isAvatar())
{
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, false);
((LLVOAvatar*)chatter)->stopTyping();
if (!is_muted && !is_do_not_disturb)
@@ -2777,11 +2777,11 @@ void process_teleport_start(LLMessageSystem *msg, void**)
if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
{
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ gViewerWindow->setProgressCancelButtonVisible(false);
}
else
{
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ gViewerWindow->setProgressCancelButtonVisible(true, LLTrans::getString("Cancel"));
}
// Freeze the UI and show progress bar
@@ -2789,7 +2789,7 @@ void process_teleport_start(LLMessageSystem *msg, void**)
if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
{
- gTeleportDisplay = TRUE;
+ gTeleportDisplay = true;
gAgent.setTeleportState( LLAgent::TELEPORT_START );
make_ui_sound("UISndTeleportOut");
@@ -2819,11 +2819,11 @@ void process_teleport_progress(LLMessageSystem* msg, void**)
msg->getU32("Info", "TeleportFlags", teleport_flags);
if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
{
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ gViewerWindow->setProgressCancelButtonVisible(false);
}
else
{
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ gViewerWindow->setProgressCancelButtonVisible(true, LLTrans::getString("Cancel"));
}
std::string buffer;
msg->getString("Info", "Message", buffer);
@@ -2890,7 +2890,7 @@ public:
virtual ~LLPostTeleportNotifiers();
//function to be called at the supplied frequency
- virtual BOOL tick();
+ virtual bool tick();
};
LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
@@ -2901,9 +2901,9 @@ LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
{
}
-BOOL LLPostTeleportNotifiers::tick()
+bool LLPostTeleportNotifiers::tick()
{
- BOOL all_done = FALSE;
+ bool all_done = false;
if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
{
// get callingcards and landmarks available to the user arriving.
@@ -2927,7 +2927,7 @@ BOOL LLPostTeleportNotifiers::tick()
gInventory.addObserver(fetcher);
}
}
- all_done = TRUE;
+ all_done = true;
}
return all_done;
@@ -2961,7 +2961,7 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
{
// Race condition? Make sure all variables are set correctly for teleport to work
LL_WARNS("Teleport","Messaging") << "Teleport 'finish' message without 'start'. Setting state to TELEPORT_REQUESTED" << LL_ENDL;
- gTeleportDisplay = TRUE;
+ gTeleportDisplay = true;
LLViewerMessage::getInstance()->mTeleportStartedSignal();
gAgent.setTeleportState(LLAgent::TELEPORT_REQUESTED);
make_ui_sound("UISndTeleportOut");
@@ -2973,11 +2973,11 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
}
// Teleport is finished; it can't be cancelled now.
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ gViewerWindow->setProgressCancelButtonVisible(false);
// Do teleport effect for where you're leaving
// VEFFECT: TeleportStart
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true);
effectp->setPositionGlobal(gAgent.getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
LLHUDManager::getInstance()->sendEffects();
@@ -3021,7 +3021,7 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
LLHost sim_host(sim_ip, sim_port);
// Viewer trusts the simulator.
- gMessageSystem->enableCircuit(sim_host, TRUE);
+ gMessageSystem->enableCircuit(sim_host, true);
LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
/*
@@ -3029,7 +3029,7 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
gAgentCamera.updateCamera();
// likewise make sure the camera is behind the avatar
- gAgentCamera.resetView(TRUE);
+ gAgentCamera.resetView(true);
LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
gAgent.setRegion(regionp);
gObjectList.shiftObjects(shift_vector);
@@ -3072,15 +3072,15 @@ void process_teleport_finish(LLMessageSystem* msg, void**)
// Now do teleport effect for where you're going.
// VEFFECT: TeleportEnd
- effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true);
effectp->setPositionGlobal(gAgent.getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
LLHUDManager::getInstance()->sendEffects();
-// gTeleportDisplay = TRUE;
+// gTeleportDisplay = true;
// gTeleportDisplayTimer.reset();
-// gViewerWindow->setShowProgress(TRUE);
+// gViewerWindow->setShowProgress(true);
}
// stuff we have to do every time we get an AvatarInitComplete from a sim
@@ -3177,7 +3177,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
look_at = LLViewerCamera::getInstance()->getAtAxis();
}
// Force the camera back onto the agent, don't animate.
- gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.setFocusOnAvatar(true, false);
gAgentCamera.slamLookAt(look_at);
gAgentCamera.updateCamera();
@@ -3237,15 +3237,15 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
/*
if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
{
- gAgent.setFlying(TRUE);
+ gAgent.setFlying(true);
}
else
{
- gAgent.setFlying(FALSE);
+ gAgent.setFlying(false);
}
*/
- send_agent_update(TRUE, TRUE);
+ send_agent_update(true, true);
if (gAgent.getRegion()->getBlockFly())
{
@@ -3324,7 +3324,7 @@ const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less th
const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
// between these values we delay the updates (but no more than one second)
-void send_agent_update(BOOL force_send, BOOL send_reliable)
+void send_agent_update(bool force_send, bool send_reliable)
{
LL_PROFILE_ZONE_SCOPED;
llassert(!gCubeSnapshot);
@@ -3395,7 +3395,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
// trigger a control event.
U32 control_flags = gAgent.getControlFlags();
- MASK key_mask = gKeyboard->currentMask(TRUE);
+ MASK key_mask = gKeyboard->currentMask(true);
if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
{
@@ -3969,7 +3969,7 @@ void process_preload_sound(LLMessageSystem *msg, void **user_data)
if (gAgent.canAccessMaturityAtGlobal(pos_global))
{
// Add audioData starts a transfer internally.
- sourcep->addAudioData(datap, FALSE);
+ sourcep->addAudioData(datap, false);
}
}
@@ -4084,7 +4084,7 @@ void process_sim_stats(LLMessageSystem *msg, void **user_data)
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
- BOOL was_flying = gAgent.getFlying();
+ bool was_flying = gAgent.getFlying();
regionp->setRegionFlags(region_flags);
regionp->setMaxTasks(max_tasks_per_region);
// HACK: This makes agents drop from the sky if the region is
@@ -4147,7 +4147,7 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
// See EXT-2781.
if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying())
{
- gAgent.setFlying(FALSE);
+ gAgent.setFlying(false);
}
if (i < num_source_blocks)
@@ -4157,9 +4157,9 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
LLViewerObject* object = gObjectList.findObject(object_id);
if (object)
{
- object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, TRUE);
+ object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, true);
- BOOL anim_found = FALSE;
+ bool anim_found = false;
LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
{
@@ -4171,7 +4171,7 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
}
if (anim_it->second == animation_id)
{
- anim_found = TRUE;
+ anim_found = true;
break;
}
}
@@ -4298,7 +4298,7 @@ void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
}
-void near_sit_object(BOOL success, void *data)
+void near_sit_object(bool success, void *data)
{
if (success)
{
@@ -4316,7 +4316,7 @@ void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
LLVector3 sitPosition;
LLQuaternion sitRotation;
LLUUID sitObjectID;
- BOOL use_autopilot;
+ bool use_autopilot;
mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
@@ -4325,7 +4325,7 @@ void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
LLVector3 camera_at;
mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
- BOOL force_mouselook;
+ bool force_mouselook;
mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > CAMERA_POSITION_THRESHOLD_SQUARED)
@@ -4336,7 +4336,7 @@ void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
gAgentCamera.setForceMouselook(force_mouselook);
// Forcing turning off flying here to prevent flying after pressing "Stand"
// to stand up from an object. See EXT-1655.
- gAgent.setFlying(FALSE);
+ gAgent.setFlying(false);
LLViewerObject* object = gObjectList.findObject(sitObjectID);
if (object)
@@ -4384,7 +4384,7 @@ void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_dat
LLViewerObject* objectp = gObjectList.findObject(source_id);
if (objectp)
{
- objectp->setFlagsWithoutUpdate(FLAGS_CAMERA_SOURCE, TRUE);
+ objectp->setFlagsWithoutUpdate(FLAGS_CAMERA_SOURCE, true);
}
S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
@@ -4569,11 +4569,11 @@ void process_user_list_reply(LLMessageSystem *msg, void **user_data)
if (status & 0x01)
{
- dialog_friends_add_friend(buffer, TRUE);
+ dialog_friends_add_friend(buffer, true);
}
else
{
- dialog_friends_add_friend(buffer, FALSE);
+ dialog_friends_add_friend(buffer, false);
}
}
@@ -4750,12 +4750,12 @@ static void process_money_balance_reply_extended(LLMessageSystem* msg)
// and agent ids for name lookup.
S32 transaction_type = 0;
LLUUID source_id;
- BOOL is_source_group = FALSE;
+ bool is_source_group = false;
LLUUID dest_id;
- BOOL is_dest_group = FALSE;
+ bool is_dest_group = false;
S32 amount = 0;
std::string item_description;
- BOOL success = FALSE;
+ bool success = false;
msg->getS32("TransactionInfo", "TransactionType", transaction_type);
msg->getUUID("TransactionInfo", "SourceID", source_id);
@@ -5217,9 +5217,9 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
gViewerWindow->saveSnapshot(snap_filename,
gViewerWindow->getWindowWidthRaw(),
gViewerWindow->getWindowHeightRaw(),
- FALSE, //UI
+ false, //UI
gSavedSettings.getBOOL("RenderHUDInSnapshot"),
- FALSE,
+ false,
LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
}
@@ -5322,9 +5322,9 @@ static void process_special_alert_messages(const std::string & message)
gViewerWindow->saveSnapshot(snap_filename,
gViewerWindow->getWindowWidthRaw(),
gViewerWindow->getWindowHeightRaw(),
- FALSE,
+ false,
gSavedSettings.getBOOL("RenderHUDInSnapshot"),
- FALSE,
+ false,
LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
}
@@ -5345,7 +5345,7 @@ void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
if (!attempt_standard_notification(msgsystem))
{
- BOOL modal = FALSE;
+ bool modal = false;
msgsystem->getBOOL("AlertData", "Modal", modal);
process_alert_core(message, modal);
}
@@ -5368,7 +5368,7 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
if (!attempt_standard_notification(msgsystem))
{
- BOOL modal = FALSE;
+ bool modal = false;
process_alert_core(message, modal);
static LLCachedControl<S32> ban_lines_mode(gSavedSettings , "ShowBanLines" , LLViewerParcelMgr::PARCEL_BAN_LINES_ON_COLLISION);
@@ -5403,7 +5403,7 @@ bool handle_special_alerts(const std::string &pAlertName)
return isHandled;
}
-void process_alert_core(const std::string& message, BOOL modal)
+void process_alert_core(const std::string& message, bool modal)
{
const std::string ALERT_PREFIX("ALERT: ");
const std::string NOTIFY_PREFIX("NOTIFY: ");
@@ -5527,7 +5527,7 @@ void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **use
type = (EMeanCollisionType)u8type;
- BOOL b_found = FALSE;
+ bool b_found = false;
for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
iter != gMeanCollisionList.end(); ++iter)
@@ -5537,7 +5537,7 @@ void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **use
{
mcd->mTime = time;
mcd->mMag = mag;
- b_found = TRUE;
+ b_found = true;
break;
}
}
@@ -5561,7 +5561,7 @@ void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
// make sure the cursor is back to the usual default since the
// alert is probably due to some kind of error.
gViewerWindow->getWindow()->resetBusyCount();
- BOOL b_frozen;
+ bool b_frozen;
msgsystem->getBOOL("FrozenData", "Data", b_frozen);
@@ -5580,7 +5580,7 @@ void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
LL_DEBUGS("Benefits") << "Received economy data, not currently used" << LL_ENDL;
}
-void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
+void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, bool granted)
{
// only continue if at least some permissions were requested
if (orig_questions)
@@ -5599,7 +5599,7 @@ void notify_cautioned_script_question(const LLSD& notification, const LLSD& resp
// try to lookup viewerobject that corresponds to the object that
// requested permissions (here, taskid->requesting object id)
- BOOL foundpos = FALSE;
+ bool foundpos = false;
LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
if (viewobj)
{
@@ -5615,7 +5615,7 @@ void notify_cautioned_script_question(const LLSD& notification, const LLSD& resp
std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
notice.setArg("[REGIONPOS]", formatpos);
- foundpos = TRUE;
+ foundpos = true;
}
}
@@ -5628,7 +5628,7 @@ void notify_cautioned_script_question(const LLSD& notification, const LLSD& resp
// check each permission that was requested, and list each
// permission that has been flagged as a caution permission
- BOOL caution = FALSE;
+ bool caution = false;
S32 count = 0;
std::string perms;
for (const script_perm_t& script_perm : SCRIPT_PERMISSIONS)
@@ -5637,7 +5637,7 @@ void notify_cautioned_script_question(const LLSD& notification, const LLSD& resp
&& script_perm.caution)
{
count++;
- caution = TRUE;
+ caution = true;
// add a comma before the permission description if it is not the first permission
// added to the list or the last permission to check
@@ -5657,7 +5657,7 @@ void notify_cautioned_script_question(const LLSD& notification, const LLSD& resp
if (caution)
{
LLChat chat(notice.getString());
- // LLFloaterChat::addChat(chat, FALSE, FALSE);
+ // LLFloaterChat::addChat(chat, false, false);
}
}
}
@@ -5698,13 +5698,13 @@ bool script_question_cb(const LLSD& notification, const LLSD& response)
}
// check whether permissions were granted or denied
- BOOL allowed = TRUE;
+ bool allowed = true;
// the "yes/accept" button is the first button in the template, making it button 0
// if any other button was clicked, the permissions were denied
if (option != 0)
{
new_questions = 0;
- allowed = FALSE;
+ allowed = false;
}
else if(experience.notNull())
{
@@ -5989,7 +5989,7 @@ void container_inventory_arrived(LLViewerObject* object,
LLSaleInfo::DEFAULT,
item->getFlags(),
creation_date_utc);
- new_item->updateServer(TRUE);
+ new_item->updateServer(true);
gInventory.updateItem(new_item);
}
}
@@ -6030,7 +6030,7 @@ void container_inventory_arrived(LLViewerObject* object,
LLSaleInfo::DEFAULT,
item->getFlags(),
creation_date_utc);
- new_item->updateServer(TRUE);
+ new_item->updateServer(true);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
if(active_panel)
@@ -6040,7 +6040,7 @@ void container_inventory_arrived(LLViewerObject* object,
}
// we've got the inventory, now delete this object if this was a take
- BOOL delete_object = (BOOL)(intptr_t)data;
+ bool delete_object = (bool)(intptr_t)data;
LLViewerRegion *region = gAgent.getRegion();
if (delete_object && region)
{
@@ -6190,7 +6190,7 @@ void process_teleport_local(LLMessageSystem *msg,void**)
// after tp, keep the teleport state and let progress screen clear it after a short delay
// (progress screen is active but not visible) *TODO: remove when SVC-5290 is fixed
gTeleportDisplayTimer.reset();
- gTeleportDisplay = TRUE;
+ gTeleportDisplay = true;
}
else
{
@@ -6203,11 +6203,11 @@ void process_teleport_local(LLMessageSystem *msg,void**)
// Sim tells us whether the new position is off the ground
if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
{
- gAgent.setFlying(TRUE);
+ gAgent.setFlying(true);
}
else
{
- gAgent.setFlying(FALSE);
+ gAgent.setFlying(false);
}
gAgent.setPositionAgent(pos);
@@ -6215,13 +6215,13 @@ void process_teleport_local(LLMessageSystem *msg,void**)
if ( !(gAgent.getTeleportKeepsLookAt() && LLViewerJoystick::getInstance()->getOverrideCamera()) )
{
- gAgentCamera.resetView(TRUE, TRUE);
+ gAgentCamera.resetView(true, true);
}
// send camera update to new region
gAgentCamera.updateCamera();
- send_agent_update(TRUE, TRUE);
+ send_agent_update(true, true);
// Let the interested parties know we've teleported.
// Vadim *HACK: Agent position seems to get reset (to render position?)
@@ -6467,7 +6467,7 @@ void send_improved_im(const LLUUID& to_id,
pack_instant_message(
gMessageSystem,
gAgent.getID(),
- FALSE,
+ false,
gAgent.getSessionID(),
to_id,
name,
@@ -6738,7 +6738,7 @@ void process_load_url(LLMessageSystem* msg, void**)
{
LLUUID object_id;
LLUUID owner_id;
- BOOL owner_is_group;
+ bool owner_is_group;
char object_name[256]; /* Flawfinder: ignore */
char message[256]; /* Flawfinder: ignore */
char url[256]; /* Flawfinder: ignore */
@@ -6816,7 +6816,7 @@ void process_initiate_download(LLMessageSystem* msg, void**)
sim_filename,
LL_PATH_NONE,
msg->getSender(),
- FALSE, // don't delete remote
+ false, // don't delete remote
callback_download_complete,
(void**)new std::string(viewer_filename));
}
@@ -6850,7 +6850,7 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
// remove above two lines and replace with below line
// to re-enable parcel browser for llMapDestination()
- // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
+ // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), false);
}
@@ -6909,7 +6909,7 @@ void process_covenant_reply(LLMessageSystem* msg, void**)
LLFloaterBuyLand::updateLastModified(last_modified);
// load the actual covenant asset data
- const BOOL high_priority = TRUE;
+ const bool high_priority = true;
if (covenant_id.notNull())
{
gAssetStorage->getEstateAsset(gAgent.getRegionHost(),