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Diffstat (limited to 'indra/newview/llviewermenu.cpp')
-rw-r--r--indra/newview/llviewermenu.cpp295
1 files changed, 141 insertions, 154 deletions
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 576d6ab29c..7a23dc0358 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -42,6 +42,7 @@
// newview includes
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
#include "llbottomtray.h"
@@ -2481,18 +2482,18 @@ class LLObjectBuild : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if (gAgent.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgent.cameraZoomIn(0.666f);
- gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
@@ -2510,7 +2511,7 @@ void handle_object_edit()
{
LLViewerParcelMgr::getInstance()->deselectLand();
- if (gAgent.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
@@ -2518,19 +2519,19 @@ void handle_object_edit()
{
// always freeze camera in space, even if camera doesn't move
// so, for example, follow cam scripts can't affect you when in build mode
- gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
}
else
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLViewerObject* selected_objectp = selection->getFirstRootObject();
if (selected_objectp)
{
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
- gAgent.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
- gAgent.cameraZoomIn(0.666f);
- gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
}
@@ -2575,19 +2576,19 @@ class LLLandBuild : public view_listener_t
{
LLViewerParcelMgr::getInstance()->deselectLand();
- if (gAgent.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgent.cameraZoomIn(0.666f);
- gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
// otherwise just move focus
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
@@ -2690,11 +2691,10 @@ class LLSelfEnableRemoveAllAttachments : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
bool new_value = false;
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -2822,14 +2822,14 @@ bool handle_go_to()
LLViewerParcelMgr::getInstance()->deselectLand();
- if (gAgent.getAvatarObject() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
+ if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
{
- gAgent.setFocusGlobal(gAgent.getFocusTargetGlobal(), gAgent.getAvatarObject()->getID());
+ gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
}
else
{
// Snap camera back to behind avatar
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
}
// Could be first use
@@ -3363,7 +3363,7 @@ class LLSelfStandUp : public view_listener_t
bool enable_standup_self()
{
- bool new_value = gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting();
+ bool new_value = isAgentAvatarValid() && gAgentAvatarp->isSitting();
return new_value;
}
@@ -3692,9 +3692,9 @@ class LLLandSit : public view_listener_t
LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
LLQuaternion target_rot;
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- target_rot = gAgent.getAvatarObject()->getRotation();
+ target_rot = gAgentAvatarp->getRotation();
}
else
{
@@ -3716,14 +3716,14 @@ void reset_view_final( BOOL proceed );
void handle_reset_view()
{
- if( (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode()) && gFloaterCustomize )
+ if( (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode()) && gFloaterCustomize )
{
// Show dialog box if needed.
gFloaterCustomize->askToSaveIfDirty( reset_view_final );
}
else
{
- gAgent.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
+ gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
reset_view_final( TRUE );
LLFloaterCamera::resetCameraMode();
}
@@ -3746,15 +3746,15 @@ void reset_view_final( BOOL proceed )
return;
}
- gAgent.resetView(TRUE, TRUE);
- gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
+ gAgentCamera.resetView(TRUE, TRUE);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
class LLViewLookAtLastChatter : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- gAgent.lookAtLastChat();
+ gAgentCamera.lookAtLastChat();
return true;
}
};
@@ -3763,13 +3763,13 @@ class LLViewMouselook : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if (!gAgent.cameraMouselook())
+ if (!gAgentCamera.cameraMouselook())
{
- gAgent.changeCameraToMouselook();
+ gAgentCamera.changeCameraToMouselook();
}
else
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
return true;
}
@@ -3988,9 +3988,9 @@ void handle_god_request_avatar_geometry(void *)
void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
{
- if(gAgent.cameraMouselook())
+ if(gAgentCamera.cameraMouselook())
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
//gInventoryView->setPanelOpen(TRUE);
@@ -4585,13 +4585,9 @@ BOOL sitting_on_selection()
}
// Need to determine if avatar is sitting on this object
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if (!avatar)
- {
- return FALSE;
- }
+ if (!isAgentAvatarValid()) return FALSE;
- return (avatar->isSitting() && avatar->getRoot() == root_object);
+ return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
}
class LLToolsSaveToInventory : public view_listener_t
@@ -5033,7 +5029,7 @@ class LLViewEnableLastChatter : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
// *TODO: add check that last chatter is in range
- bool new_value = (gAgent.cameraThirdPerson() && gAgent.getLastChatter().notNull());
+ bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
return new_value;
}
};
@@ -5147,7 +5143,7 @@ void print_agent_nvpairs(void*)
llinfos << "Can't find agent object" << llendl;
}
- llinfos << "Camera at " << gAgent.getCameraPositionGlobal() << llendl;
+ llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
}
void show_debug_menus()
@@ -5338,7 +5334,7 @@ void handle_look_at_selection(const LLSD& param)
BOOL zoom = (param.asString() == "zoom");
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
@@ -5355,17 +5351,17 @@ void handle_look_at_selection(const LLSD& param)
if (zoom)
{
// Make sure we are not increasing the distance between the camera and object
- LLVector3d orig_distance = gAgent.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
+ LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
distance = llmin(distance, (F32) orig_distance.length());
- gAgent.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
+ gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
object_id );
}
else
{
- gAgent.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
+ gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
}
}
}
@@ -5378,7 +5374,7 @@ void handle_zoom_to_object(LLUUID object_id)
if (object)
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox bbox = object->getBoundingBoxAgent() ;
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
@@ -5390,7 +5386,7 @@ void handle_zoom_to_object(LLUUID object_id)
LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
- gAgent.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
+ gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
object_center_global,
object_id );
}
@@ -5588,7 +5584,7 @@ void handle_customize_avatar()
{
if (gAgentWearables.areWearablesLoaded())
{
- gAgent.changeCameraToCustomizeAvatar();
+ gAgentCamera.changeCameraToCustomizeAvatar();
}
}
@@ -5774,18 +5770,18 @@ class LLLandEdit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if (gAgent.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
+ if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgent.cameraOrbitOver( F_PI * 0.25f );
+ gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
- gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
@@ -5844,7 +5840,7 @@ private:
S32 index = userdata.asInteger();
LLViewerJointAttachment* attachment_point = NULL;
if (index > 0)
- attachment_point = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
+ attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
confirm_replace_attachment(0, attachment_point);
}
return true;
@@ -5865,8 +5861,8 @@ void near_attach_object(BOOL success, void *user_data)
U8 attachment_id = 0;
if (attachment)
{
- for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
- iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+ for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
if (iter->second == attachment)
{
@@ -5911,7 +5907,7 @@ void confirm_replace_attachment(S32 option, void* user_data)
walkToSpot -= delta;
gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, near_attach_object, user_data, stop_distance);
- gAgent.clearFocusObject();
+ gAgentCamera.clearFocusObject();
}
}
}
@@ -5991,7 +5987,7 @@ class LLAttachmentDetachFromPoint : public view_listener_t
{
bool handleEvent(const LLSD& user_data)
{
- const LLViewerJointAttachment *attachment = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment->getNumObjects() > 0)
{
gMessageSystem->newMessage("ObjectDetach");
@@ -6019,7 +6015,7 @@ static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
if (menu)
{
- const LLViewerJointAttachment *attachment = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment)
{
label = data["label"].asString();
@@ -6137,7 +6133,7 @@ class LLAttachmentEnableDrop : public view_listener_t
if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
- attachment = get_if_there(gAgent.getAvatarObject()->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
+ attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
if (attachment)
{
@@ -6269,8 +6265,8 @@ class LLAttachmentPointFilled : public view_listener_t
bool handleEvent(const LLSD& user_data)
{
bool enable = false;
- LLVOAvatar::attachment_map_t::iterator found_it = gAgent.getAvatarObject()->mAttachmentPoints.find(user_data.asInteger());
- if (found_it != gAgent.getAvatarObject()->mAttachmentPoints.end())
+ LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
+ if (found_it != gAgentAvatarp->mAttachmentPoints.end())
{
enable = found_it->second->getNumObjects() > 0;
}
@@ -6466,13 +6462,13 @@ void handle_selected_texture_info(void*)
void handle_test_male(void*)
{
- LLAppearanceManager::instance().wearOutfitByName("Male Shape & Outfit");
+ LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
//gGestureList.requestResetFromServer( TRUE );
}
void handle_test_female(void*)
{
- LLAppearanceManager::instance().wearOutfitByName("Female Shape & Outfit");
+ LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
//gGestureList.requestResetFromServer( FALSE );
}
@@ -6487,15 +6483,10 @@ void handle_toggle_pg(void*)
void handle_dump_attachments(void*)
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( !avatar )
- {
- llinfos << "NO AVATAR" << llendl;
- return;
- }
+ if(!isAgentAvatarValid()) return;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatar->mAttachmentPoints.begin();
- iter != avatar->mAttachmentPoints.end(); )
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
@@ -6757,7 +6748,7 @@ class LLViewEnableMouselook : public view_listener_t
{
// You can't go directly from customize avatar to mouselook.
// TODO: write code with appropriate dialogs to handle this transition.
- bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
+ bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
return new_value;
}
};
@@ -6915,7 +6906,7 @@ void reload_vertex_shader(void *)
void handle_dump_avatar_local_textures(void*)
{
- gAgent.getAvatarObject()->dumpLocalTextures();
+ gAgentAvatarp->dumpLocalTextures();
}
void handle_dump_timers()
@@ -6935,86 +6926,83 @@ void handle_debug_avatar_textures(void*)
void handle_grab_texture(void* data)
{
ETextureIndex tex_index = (ETextureIndex)((intptr_t)data);
- const LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if ( avatar )
- {
- // MULTI-WEARABLE: change to support an index
- const LLUUID& asset_id = avatar->grabLocalTexture(tex_index, 0);
- LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
- LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
- LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
- const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
- if(folder_id.notNull())
- {
- std::string name = "Unknown";
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(tex_index);
- if (texture_dict->mIsBakedTexture)
- {
- EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mNameCapitalized;
- }
- name += " Texture";
-
- LLUUID item_id;
- item_id.generate();
- LLPermissions perm;
- perm.init(gAgentID,
- gAgentID,
- LLUUID::null,
- LLUUID::null);
- U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
- perm.initMasks(PERM_ALL,
- PERM_ALL,
- PERM_NONE,
- PERM_NONE,
- next_owner_perm);
- time_t creation_date_now = time_corrected();
- LLPointer<LLViewerInventoryItem> item
- = new LLViewerInventoryItem(item_id,
- folder_id,
- perm,
- asset_id,
- asset_type,
- inv_type,
- name,
- LLStringUtil::null,
- LLSaleInfo::DEFAULT,
- LLInventoryItem::II_FLAGS_NONE,
- creation_date_now);
-
- item->updateServer(TRUE);
- gInventory.updateItem(item);
- gInventory.notifyObservers();
-
- // Show the preview panel for textures to let
- // user know that the image is now in inventory.
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
- if(active_panel)
- {
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
-
- active_panel->setSelection(item_id, TAKE_FOCUS_NO);
- active_panel->openSelected();
- //LLFloaterInventory::dumpSelectionInformation((void*)view);
- // restore keyboard focus
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
- else
- {
- llwarns << "Can't find a folder to put it in" << llendl;
+ if (!isAgentAvatarValid()) return;
+
+ // MULTI-WEARABLE: change to support an index
+ const LLUUID& asset_id = gAgentAvatarp->grabLocalTexture(tex_index, 0);
+ LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
+ LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
+ LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
+ if(folder_id.notNull())
+ {
+ std::string name = "Unknown";
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(tex_index);
+ if (texture_dict->mIsBakedTexture)
+ {
+ EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mNameCapitalized;
+ }
+ name += " Texture";
+
+ LLUUID item_id;
+ item_id.generate();
+ LLPermissions perm;
+ perm.init(gAgentID,
+ gAgentID,
+ LLUUID::null,
+ LLUUID::null);
+ U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
+ perm.initMasks(PERM_ALL,
+ PERM_ALL,
+ PERM_NONE,
+ PERM_NONE,
+ next_owner_perm);
+ time_t creation_date_now = time_corrected();
+ LLPointer<LLViewerInventoryItem> item
+ = new LLViewerInventoryItem(item_id,
+ folder_id,
+ perm,
+ asset_id,
+ asset_type,
+ inv_type,
+ name,
+ LLStringUtil::null,
+ LLSaleInfo::DEFAULT,
+ LLInventoryItem::II_FLAGS_NONE,
+ creation_date_now);
+
+ item->updateServer(TRUE);
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+
+ // Show the preview panel for textures to let
+ // user know that the image is now in inventory.
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if(active_panel)
+ {
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
+ active_panel->openSelected();
+ //LLFloaterInventory::dumpSelectionInformation((void*)view);
+ // restore keyboard focus
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
}
}
+ else
+ {
+ llwarns << "Can't find a folder to put it in" << llendl;
+ }
}
BOOL enable_grab_texture(void* data)
{
ETextureIndex index = (ETextureIndex)((intptr_t)data);
- const LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if ( avatar )
+ if (isAgentAvatarValid())
{
// MULTI-WEARABLE:
- return avatar->canGrabLocalTexture(index,0);
+ return gAgentAvatarp->canGrabLocalTexture(index,0);
}
return FALSE;
}
@@ -7225,12 +7213,11 @@ void handle_buy_currency_test(void*)
void handle_rebake_textures(void*)
{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if (!avatar) return;
+ if (!isAgentAvatarValid()) return;
// Slam pending upload count to "unstick" things
bool slam_for_debug = true;
- avatar->forceBakeAllTextures(slam_for_debug);
+ gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
}
void toggle_visibility(void* user_data)