diff options
Diffstat (limited to 'indra/newview/llviewermenu.cpp')
-rw-r--r-- | indra/newview/llviewermenu.cpp | 122 |
1 files changed, 4 insertions, 118 deletions
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 0b40492391..e68594ed6f 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -31,188 +31,75 @@ */ #include "llviewerprecompiledheaders.h" - #include "llviewermenu.h" -// system library includes -#include <iostream> -#include <fstream> -#include <sstream> - // linden library includes -#include "llaudioengine.h" #include "llfloaterreg.h" -#include "indra_constants.h" -#include "llassetstorage.h" -#include "llchat.h" #include "llcombobox.h" -#include "llfeaturemanager.h" -#include "llfocusmgr.h" -#include "llfontgl.h" -#include "llinstantmessage.h" #include "llinventorypanel.h" #include "llnotifications.h" #include "llnotificationsutil.h" -#include "llpermissionsflags.h" -#include "llrect.h" -#include "llsecondlifeurls.h" -#include "lltransactiontypes.h" -#include "llui.h" -#include "llview.h" -#include "llxfermanager.h" -#include "message.h" -#include "raytrace.h" -#include "llsdserialize.h" -#include "lltimer.h" -#include "llvfile.h" -#include "llvolumemgr.h" // newview includes #include "llagent.h" #include "llagentwearables.h" #include "llagentpilot.h" -#include "llbox.h" -#include "llcallingcard.h" -#include "llclipboard.h" #include "llcompilequeue.h" -#include "llconsole.h" -#include "llviewercontrol.h" #include "lldebugview.h" -#include "lldir.h" -#include "lldrawable.h" -#include "lldrawpoolalpha.h" -#include "lldrawpooltree.h" -#include "llface.h" #include "llfilepicker.h" #include "llfirstuse.h" -#include "llfloater.h" -#include "llfloaterabout.h" -#include "llfloaterbuycurrency.h" -#include "llfloateractivespeakers.h" -#include "llfloateranimpreview.h" -#include "llfloateravatartextures.h" -#include "llfloaterbuildoptions.h" -#include "llfloaterbump.h" #include "llfloaterbuy.h" #include "llfloaterbuycontents.h" #include "llfloaterbuycurrency.h" -#include "llfloaterbuyland.h" #include "llfloaterchat.h" #include "llfloatercustomize.h" -#include "llfloaterdaycycle.h" #include "llfloaterchatterbox.h" -#include "llfloaterfonttest.h" #include "llfloatergodtools.h" -#include "llfloatergroupinvite.h" -#include "llfloatergroups.h" -#include "llfloaterhud.h" -#include "llfloaterinspect.h" -#include "llfloaterlagmeter.h" #include "llfloaterland.h" -#include "llfloaterlandholdings.h" -#include "llfloatermap.h" -#include "llfloateropenobject.h" #include "llfloaterpay.h" -#include "llfloaterperms.h" -#include "llfloaterpostprocess.h" -#include "llfloaterpreference.h" -#include "llfloaterreg.h" -#include "llfloaterregioninfo.h" #include "llfloaterreporter.h" #include "llfloaterscriptdebug.h" -#include "llfloatersettingsdebug.h" -#include "llfloaterenvsettings.h" #include "llfloatertools.h" -#include "llfloaterwater.h" -#include "llfloaterwindlight.h" #include "llfloaterworldmap.h" -#include "llfloatermemleak.h" -#include "llfasttimerview.h" #include "llavataractions.h" #include "lllandmarkactions.h" -#include "llmemoryview.h" #include "llgroupmgr.h" #include "lltooltip.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" -#include "llimage.h" -#include "llimagebmp.h" -#include "llimagej2c.h" -#include "llimagetga.h" #include "llinventorybridge.h" -#include "llinventorymodel.h" -#include "llfloaterinventory.h" -#include "llkeyboard.h" #include "llpanellogin.h" #include "llpanelblockedlist.h" #include "llmenucommands.h" -#include "llmenugl.h" -#include "llmimetypes.h" #include "llmoveview.h" -#include "llmutelist.h" -#include "llnotify.h" -#include "llpanelobject.h" #include "llparcel.h" -#include "llprimitive.h" -#include "llresmgr.h" #include "llrootview.h" #include "llselectmgr.h" #include "llsidetray.h" -#include "llsky.h" #include "llstatusbar.h" -#include "llstatview.h" -#include "llstring.h" -#include "llsurfacepatch.h" -#include "llimview.h" #include "lltextureview.h" -#include "lltool.h" #include "lltoolbar.h" #include "lltoolcomp.h" -#include "lltoolfocus.h" -#include "lltoolgrab.h" #include "lltoolmgr.h" #include "lltoolpie.h" #include "lltoolselectland.h" -#include "lltrans.h" -#include "lluictrlfactory.h" -#include "lluploaddialog.h" -#include "lluserauth.h" -#include "lluuid.h" -#include "llviewercamera.h" #include "llviewergenericmessage.h" #include "llviewerhelp.h" -#include "llviewertexturelist.h" // gTextureList -#include "llviewerinventory.h" #include "llviewermenufile.h" // init_menu_file() #include "llviewermessage.h" #include "llviewernetwork.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" -#include "llviewerparceloverlay.h" -#include "llviewerregion.h" #include "llviewerstats.h" -#include "llviewerwindow.h" -#include "llvoavatar.h" #include "llvoavatarself.h" -#include "llvolume.h" -#include "llweb.h" -#include "llworld.h" #include "llworldmap.h" -#include "object_flags.h" #include "pipeline.h" -#include "llappviewer.h" -#include "roles_constants.h" #include "llviewerjoystick.h" #include "llwlanimator.h" #include "llwlparammanager.h" -#include "llwaterparammanager.h" -#include "llfloaternotificationsconsole.h" #include "llfloatercamera.h" #include "lluilistener.h" - -#include "lltexlayer.h" #include "llappearancemgr.h" -#include "llimfloater.h" using namespace LLVOAvatarDefines; @@ -6963,16 +6850,15 @@ void handle_grab_texture(void* data) gInventory.updateItem(item); gInventory.notifyObservers(); - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - // Show the preview panel for textures to let // user know that the image is now in inventory. - if(view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if(active_panel) { LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); - view->getPanel()->openSelected(); + active_panel->setSelection(item_id, TAKE_FOCUS_NO); + active_panel->openSelected(); //LLFloaterInventory::dumpSelectionInformation((void*)view); // restore keyboard focus gFocusMgr.setKeyboardFocus(focus_ctrl); |