diff options
Diffstat (limited to 'indra/newview/llviewermenu.cpp')
-rw-r--r-- | indra/newview/llviewermenu.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 40bf62acc9..2a72e255d0 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -6074,7 +6074,7 @@ static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data) const LLViewerObject* attached_object = (*attachment_iter); if (attached_object) { - LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getItemID()); + LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID()); if (itemp) { label += std::string(" (") + itemp->getName() + std::string(")"); @@ -6193,14 +6193,14 @@ class LLAttachmentEnableDrop : public view_listener_t { // make sure item is in your inventory (it could be a delayed attach message being sent from the sim) // so check to see if the item is in the inventory already - item = gInventory.getItem((*attachment_iter)->getItemID()); + item = gInventory.getItem((*attachment_iter)->getAttachmentItemID()); if (!item) { // Item does not exist, make an observer to enable the pie menu // when the item finishes fetching worst case scenario // if a fetch is already out there (being sent from a slow sim) // we refetch and there are 2 fetches - LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getItemID()); + LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID()); worn_item_fetched->startFetch(); gInventory.addObserver(worn_item_fetched); } @@ -6547,7 +6547,7 @@ void handle_dump_attachments(void*) !attached_object->mDrawable->isRenderType(0)); LLVector3 pos; if (visible) pos = attached_object->mDrawable->getPosition(); - llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getItemID() + llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID() << (attached_object ? " present " : " absent ") << (visible ? "visible " : "invisible ") << " at " << pos |