diff options
Diffstat (limited to 'indra/newview/llviewermediafocus.cpp')
-rw-r--r-- | indra/newview/llviewermediafocus.cpp | 89 |
1 files changed, 48 insertions, 41 deletions
diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp index c1e851350b..de52aa17d1 100644 --- a/indra/newview/llviewermediafocus.cpp +++ b/indra/newview/llviewermediafocus.cpp @@ -2,30 +2,25 @@ * @file llviewermediafocus.cpp * @brief Governs focus on Media prims * - * $LicenseInfo:firstyear=2003&license=viewergpl$ - * - * Copyright (c) 2003-2007, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlife.com/developers/opensource/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlife.com/developers/opensource/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -215,6 +210,8 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, // We need the aspect ratio, and the 3 components of the bbox as height, width, and depth. F32 aspect_ratio = getBBoxAspectRatio(bbox, normal, &height, &width, &depth); F32 camera_aspect = LLViewerCamera::getInstance()->getAspect(); + + lldebugs << "normal = " << normal << ", aspect_ratio = " << aspect_ratio << ", camera_aspect = " << camera_aspect << llendl; // We will normally use the side of the volume aligned with the short side of the screen (i.e. the height for // a screen in a landscape aspect ratio), however there is an edge case where the aspect ratio of the object is @@ -231,11 +228,15 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, { angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect()); distance = width * 0.5 * padding_factor / tan(angle_of_view * 0.5f ); + + lldebugs << "using width (" << width << "), angle_of_view = " << angle_of_view << ", distance = " << distance << llendl; } else { angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getView()); distance = height * 0.5 * padding_factor / tan(angle_of_view * 0.5f ); + + lldebugs << "using height (" << height << "), angle_of_view = " << angle_of_view << ", distance = " << distance << llendl; } distance += depth * 0.5; @@ -440,40 +441,38 @@ F32 LLViewerMediaFocus::getBBoxAspectRatio(const LLBBox& bbox, const LLVector3& LLVector3 bbox_max = bbox.getExtentLocal(); F32 dot1 = 0.f; F32 dot2 = 0.f; + + lldebugs << "bounding box local size = " << bbox_max << ", local_normal = " << local_normal << llendl; // The largest component of the localized normal vector is the depth component // meaning that the other two are the legs of the rectangle. local_normal.abs(); - if(local_normal.mV[VX] > local_normal.mV[VY]) + + // Using temporary variables for these makes the logic a bit more readable. + bool XgtY = (local_normal.mV[VX] > local_normal.mV[VY]); + bool XgtZ = (local_normal.mV[VX] > local_normal.mV[VZ]); + bool YgtZ = (local_normal.mV[VY] > local_normal.mV[VZ]); + + if(XgtY && XgtZ) { - if(local_normal.mV[VX] > local_normal.mV[VZ]) - { - // Use the y and z comps - comp1.mV[VY] = bbox_max.mV[VY]; - comp2.mV[VZ] = bbox_max.mV[VZ]; - *depth = bbox_max.mV[VX]; - } - else - { - // Use the x and y comps - comp1.mV[VY] = bbox_max.mV[VY]; - comp2.mV[VZ] = bbox_max.mV[VZ]; - *depth = bbox_max.mV[VZ]; - } + lldebugs << "x component of normal is longest, using y and z" << llendl; + comp1.mV[VY] = bbox_max.mV[VY]; + comp2.mV[VZ] = bbox_max.mV[VZ]; + *depth = bbox_max.mV[VX]; } - else if(local_normal.mV[VY] > local_normal.mV[VZ]) + else if(!XgtY && YgtZ) { - // Use the x and z comps + lldebugs << "y component of normal is longest, using x and z" << llendl; comp1.mV[VX] = bbox_max.mV[VX]; comp2.mV[VZ] = bbox_max.mV[VZ]; *depth = bbox_max.mV[VY]; } else { - // Use the x and y comps - comp1.mV[VY] = bbox_max.mV[VY]; - comp2.mV[VZ] = bbox_max.mV[VZ]; - *depth = bbox_max.mV[VX]; + lldebugs << "z component of normal is longest, using x and y" << llendl; + comp1.mV[VX] = bbox_max.mV[VX]; + comp2.mV[VY] = bbox_max.mV[VY]; + *depth = bbox_max.mV[VZ]; } // The height is the vector closest to vertical in the bbox coordinate space (highest dot product value) @@ -483,12 +482,20 @@ F32 LLViewerMediaFocus::getBBoxAspectRatio(const LLBBox& bbox, const LLVector3& { *height = comp1.length(); *width = comp2.length(); + + lldebugs << "comp1 = " << comp1 << ", height = " << *height << llendl; + lldebugs << "comp2 = " << comp2 << ", width = " << *width << llendl; } else { *height = comp2.length(); *width = comp1.length(); + + lldebugs << "comp2 = " << comp2 << ", height = " << *height << llendl; + lldebugs << "comp1 = " << comp1 << ", width = " << *width << llendl; } + + lldebugs << "returning " << (*width / *height) << llendl; // Return the aspect ratio. return *width / *height; |