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Diffstat (limited to 'indra/newview/llviewermediafocus.cpp')
-rw-r--r--indra/newview/llviewermediafocus.cpp36
1 files changed, 29 insertions, 7 deletions
diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp
index a0ac9c2091..c1e851350b 100644
--- a/indra/newview/llviewermediafocus.cpp
+++ b/indra/newview/llviewermediafocus.cpp
@@ -38,6 +38,7 @@
#include "llpanelprimmediacontrols.h"
#include "llpluginclassmedia.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "lltoolpie.h"
#include "llviewercamera.h"
#include "llviewermedia.h"
@@ -126,7 +127,7 @@ void LLViewerMediaFocus::setFocusFace(LLPointer<LLViewerObject> objectp, S32 fac
if(face_auto_zoom && ! parcel->getMediaPreventCameraZoom())
{
// Zoom in on this face
- mMediaControls.get()->resetZoomLevel();
+ mMediaControls.get()->resetZoomLevel(false);
mMediaControls.get()->nextZoomLevel();
}
else
@@ -157,7 +158,6 @@ void LLViewerMediaFocus::setFocusFace(LLPointer<LLViewerObject> objectp, S32 fac
mFocusedObjectFace = 0;
}
}
-
}
void LLViewerMediaFocus::clearFocus()
@@ -198,11 +198,11 @@ bool LLViewerMediaFocus::getFocus()
}
// This function selects an ideal viewing distance based on the focused object, pick normal, and padding value
-void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, F32 padding_factor)
+void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, F32 padding_factor, bool zoom_in_only)
{
if (object)
{
- gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox bbox = object->getBoundingBoxAgent();
LLVector3d center = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
@@ -261,7 +261,7 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal,
// orientation with respect to the face. In other words, if before zoom
// the media appears "upside down" from the camera, after zooming it will
// still be upside down, but at least it will not flip.
- LLVector3d cur_camera_pos = LLVector3d(gAgent.getCameraPositionGlobal());
+ LLVector3d cur_camera_pos = LLVector3d(gAgentCamera.getCameraPositionGlobal());
LLVector3d delta = (cur_camera_pos - camera_pos);
F64 len = delta.length();
delta.normalize();
@@ -269,12 +269,21 @@ void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal,
camera_pos += 0.01 * len * delta;
}
- gAgent.setCameraPosAndFocusGlobal(camera_pos, target_pos, object->getID() );
+ // If we are not allowing zooming out and the old camera position is closer to
+ // the center then the new intended camera position, don't move camera and return
+ if (zoom_in_only &&
+ (dist_vec_squared(gAgentCamera.getCameraPositionGlobal(), target_pos) < dist_vec_squared(camera_pos, target_pos)))
+ {
+ return;
+ }
+
+ gAgentCamera.setCameraPosAndFocusGlobal(camera_pos, target_pos, object->getID() );
+
}
else
{
// If we have no object, focus back on the avatar.
- gAgent.setFocusOnAvatar(TRUE, ANIMATE);
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
}
}
void LLViewerMediaFocus::onFocusReceived()
@@ -551,6 +560,19 @@ void LLViewerMediaFocus::focusZoomOnMedia(LLUUID media_id)
}
}
+void LLViewerMediaFocus::unZoom()
+{
+ if(mMediaControls.get())
+ {
+ mMediaControls.get()->resetZoomLevel();
+ }
+}
+
+bool LLViewerMediaFocus::isZoomed() const
+{
+ return (mMediaControls.get() && mMediaControls.get()->getZoomLevel() != LLPanelPrimMediaControls::ZOOM_NONE);
+}
+
LLUUID LLViewerMediaFocus::getControlsMediaID()
{
if(getFocusedMediaImpl())