diff options
Diffstat (limited to 'indra/newview/llviewermediafocus.cpp')
-rw-r--r-- | indra/newview/llviewermediafocus.cpp | 471 |
1 files changed, 331 insertions, 140 deletions
diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp index f9377ab37b..c1e851350b 100644 --- a/indra/newview/llviewermediafocus.cpp +++ b/indra/newview/llviewermediafocus.cpp @@ -35,9 +35,10 @@ //LLViewerMediaFocus #include "llviewerobjectlist.h" -#include "llpanelmediahud.h" +#include "llpanelprimmediacontrols.h" #include "llpluginclassmedia.h" #include "llagent.h" +#include "llagentcamera.h" #include "lltoolpie.h" #include "llviewercamera.h" #include "llviewermedia.h" @@ -48,12 +49,18 @@ #include "llviewerparcelmgr.h" #include "llweb.h" #include "llmediaentry.h" +#include "llkeyboard.h" +#include "lltoolmgr.h" +#include "llvovolume.h" +#include "llhelp.h" + // // LLViewerMediaFocus // LLViewerMediaFocus::LLViewerMediaFocus() -: mMouseOverFlag(false) +: mFocusedObjectFace(0), + mHoverObjectFace(0) { } @@ -63,110 +70,124 @@ LLViewerMediaFocus::~LLViewerMediaFocus() // Clean up in cleanupClass() instead. } -void LLViewerMediaFocus::cleanupClass() -{ - LLViewerMediaFocus *self = LLViewerMediaFocus::getInstance(); +void LLViewerMediaFocus::setFocusFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal) +{ + LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - if(self) + LLViewerMediaImpl *old_media_impl = getFocusedMediaImpl(); + if(old_media_impl) { - // mMediaHUD will have been deleted by this point -- don't try to delete it. - - /* Richard says: - all widgets are supposed to be destroyed at the same time - you shouldn't hold on to pointer to them outside of ui code - you can use the LLHandle approach - if you want to be type safe, you'll need to add a LLRootHandle to whatever derived class you are pointing to - look at llview::gethandle - its our version of a weak pointer - */ - if(self->mMediaHUD.get()) - { - self->mMediaHUD.get()->setMediaImpl(NULL); - } - self->mMediaImpl = NULL; + old_media_impl->focus(false); } -} - - -void LLViewerMediaFocus::setFocusFace( BOOL b, LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl ) -{ - LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + // Always clear the current selection. If we're setting focus on a face, we'll reselect the correct object below. + LLSelectMgr::getInstance()->deselectAll(); + mSelection = NULL; - if(mMediaImpl.notNull()) - { - mMediaImpl->focus(false); - } - - if (b && media_impl.notNull()) + if (media_impl.notNull() && objectp.notNull()) { bool face_auto_zoom = false; - mMediaImpl = media_impl; - mMediaImpl->focus(true); - LLSelectMgr::getInstance()->deselectAll(); - LLSelectMgr::getInstance()->selectObjectOnly(objectp, face); + mFocusedImplID = media_impl->getMediaTextureID(); + mFocusedObjectID = objectp->getID(); + mFocusedObjectFace = face; + mFocusedObjectNormal = pick_normal; + + // Set the selection in the selection manager so we can draw the focus ring. + mSelection = LLSelectMgr::getInstance()->selectObjectOnly(objectp, face); - if(objectp.notNull()) + // Focusing on a media face clears its disable flag. + media_impl->setDisabled(false); + + LLTextureEntry* tep = objectp->getTE(face); + if(tep->hasMedia()) { - LLTextureEntry* tep = objectp->getTE(face); - if(! tep->hasMedia()) - { - // Error condition - } LLMediaEntry* mep = tep->getMediaData(); face_auto_zoom = mep->getAutoZoom(); - if(! mep->getAutoPlay()) + if(!media_impl->hasMedia()) { std::string url = mep->getCurrentURL().empty() ? mep->getHomeURL() : mep->getCurrentURL(); media_impl->navigateTo(url, "", true); } } - mFocus = LLSelectMgr::getInstance()->getSelection(); - if(mMediaHUD.get() && face_auto_zoom && ! parcel->getMediaPreventCameraZoom()) - { - mMediaHUD.get()->resetZoomLevel(); - mMediaHUD.get()->nextZoomLevel(); - } - if (!mFocus->isEmpty()) + else { - gFocusMgr.setKeyboardFocus(this); + // This should never happen. + llwarns << "Can't find media entry for focused face" << llendl; } - mObjectID = objectp->getID(); - mObjectFace = face; - // LLViewerMedia::addObserver(this, mObjectID); + media_impl->focus(true); + gFocusMgr.setKeyboardFocus(this); + + // We must do this before processing the media HUD zoom, or it may zoom to the wrong face. + update(); + if(mMediaControls.get()) + { + if(face_auto_zoom && ! parcel->getMediaPreventCameraZoom()) + { + // Zoom in on this face + mMediaControls.get()->resetZoomLevel(false); + mMediaControls.get()->nextZoomLevel(); + } + else + { + // Reset the controls' zoom level without moving the camera. + // This fixes the case where clicking focus between two non-autozoom faces doesn't change the zoom-out button back to a zoom-in button. + mMediaControls.get()->resetZoomLevel(false); + } + } } else { - gFocusMgr.setKeyboardFocus(NULL); - if(! parcel->getMediaPreventCameraZoom()) + if(hasFocus()) { - if (!mFocus->isEmpty()) - { - gAgent.setFocusOnAvatar(TRUE, ANIMATE); - } + gFocusMgr.setKeyboardFocus(NULL); } - mFocus = NULL; - // LLViewerMedia::remObserver(this, mObjectID); - // Null out the media hud media pointer - if(mMediaHUD.get()) + mFocusedImplID = LLUUID::null; + if (objectp.notNull()) { - mMediaHUD.get()->setMediaImpl(NULL); + // Still record the focused object...it may mean we need to load media data. + // This will aid us in determining this object is "important enough" + mFocusedObjectID = objectp->getID(); + mFocusedObjectFace = face; } + else { + mFocusedObjectID = LLUUID::null; + mFocusedObjectFace = 0; + } + } +} + +void LLViewerMediaFocus::clearFocus() +{ + setFocusFace(NULL, 0, NULL); +} - // and null out the media impl - mMediaImpl = NULL; - mObjectID = LLUUID::null; - mObjectFace = 0; +void LLViewerMediaFocus::setHoverFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal) +{ + if (media_impl.notNull()) + { + mHoverImplID = media_impl->getMediaTextureID(); + mHoverObjectID = objectp->getID(); + mHoverObjectFace = face; + mHoverObjectNormal = pick_normal; } - if(mMediaHUD.get()) + else { - mMediaHUD.get()->setMediaFocus(b); + mHoverObjectID = LLUUID::null; + mHoverObjectFace = 0; + mHoverImplID = LLUUID::null; } } + +void LLViewerMediaFocus::clearHover() +{ + setHoverFace(NULL, 0, NULL); +} + + bool LLViewerMediaFocus::getFocus() { if (gFocusMgr.getKeyboardFocus() == this) @@ -176,22 +197,15 @@ bool LLViewerMediaFocus::getFocus() return false; } -// This function selects an ideal viewing distance given a selection bounding box, normal, and padding value -void LLViewerMediaFocus::setCameraZoom(F32 padding_factor) +// This function selects an ideal viewing distance based on the focused object, pick normal, and padding value +void LLViewerMediaFocus::setCameraZoom(LLViewerObject* object, LLVector3 normal, F32 padding_factor, bool zoom_in_only) { - LLPickInfo& pick = LLToolPie::getInstance()->getPick(); - - if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) + if (object) { - pick = mPickInfo; - setFocusFace(true, pick.getObject(), pick.mObjectFace, mMediaImpl); - } - - if (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) - { - gAgent.setFocusOnAvatar(FALSE, ANIMATE); + gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); - LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection(); + LLBBox bbox = object->getBoundingBoxAgent(); + LLVector3d center = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent()); F32 height; F32 width; F32 depth; @@ -199,7 +213,7 @@ void LLViewerMediaFocus::setCameraZoom(F32 padding_factor) F32 distance; // We need the aspect ratio, and the 3 components of the bbox as height, width, and depth. - F32 aspect_ratio = getBBoxAspectRatio(selection_bbox, pick.mNormal, &height, &width, &depth); + F32 aspect_ratio = getBBoxAspectRatio(bbox, normal, &height, &width, &depth); F32 camera_aspect = LLViewerCamera::getInstance()->getAspect(); // We will normally use the side of the volume aligned with the short side of the screen (i.e. the height for @@ -227,84 +241,123 @@ void LLViewerMediaFocus::setCameraZoom(F32 padding_factor) distance += depth * 0.5; // Finally animate the camera to this new position and focal point - gAgent.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(pick.mNormal * distance), - LLSelectMgr::getInstance()->getSelectionCenterGlobal(), LLSelectMgr::getInstance()->getSelection()->getFirstObject()->mID ); + LLVector3d camera_pos, target_pos; + // The target lookat position is the center of the selection (in global coords) + target_pos = center; + // Target look-from (camera) position is "distance" away from the target along the normal + LLVector3d pickNormal = LLVector3d(normal); + pickNormal.normalize(); + camera_pos = target_pos + pickNormal * distance; + if (pickNormal == LLVector3d::z_axis || pickNormal == LLVector3d::z_axis_neg) + { + // If the normal points directly up, the camera will "flip" around. + // We try to avoid this by adjusting the target camera position a + // smidge towards current camera position + // *NOTE: this solution is not perfect. All it attempts to solve is the + // "looking down" problem where the camera flips around when it animates + // to that position. You still are not guaranteed to be looking at the + // media in the correct orientation. What this solution does is it will + // put the camera into position keeping as best it can the current + // orientation with respect to the face. In other words, if before zoom + // the media appears "upside down" from the camera, after zooming it will + // still be upside down, but at least it will not flip. + LLVector3d cur_camera_pos = LLVector3d(gAgentCamera.getCameraPositionGlobal()); + LLVector3d delta = (cur_camera_pos - camera_pos); + F64 len = delta.length(); + delta.normalize(); + // Move 1% of the distance towards original camera location + camera_pos += 0.01 * len * delta; + } + + // If we are not allowing zooming out and the old camera position is closer to + // the center then the new intended camera position, don't move camera and return + if (zoom_in_only && + (dist_vec_squared(gAgentCamera.getCameraPositionGlobal(), target_pos) < dist_vec_squared(camera_pos, target_pos))) + { + return; + } + + gAgentCamera.setCameraPosAndFocusGlobal(camera_pos, target_pos, object->getID() ); + + } + else + { + // If we have no object, focus back on the avatar. + gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE); } } void LLViewerMediaFocus::onFocusReceived() { - if(mMediaImpl.notNull()) - mMediaImpl->focus(true); + LLViewerMediaImpl* media_impl = getFocusedMediaImpl(); + if(media_impl) + media_impl->focus(true); LLFocusableElement::onFocusReceived(); } void LLViewerMediaFocus::onFocusLost() { - if(mMediaImpl.notNull()) - mMediaImpl->focus(false); + LLViewerMediaImpl* media_impl = getFocusedMediaImpl(); + if(media_impl) + media_impl->focus(false); + gViewerWindow->focusClient(); - mFocus = NULL; LLFocusableElement::onFocusLost(); } -void LLViewerMediaFocus::setMouseOverFlag(bool b, viewer_media_t media_impl) + +BOOL LLViewerMediaFocus::handleKey(KEY key, MASK mask, BOOL called_from_parent) { - if (b && media_impl.notNull()) + LLViewerMediaImpl* media_impl = getFocusedMediaImpl(); + if(media_impl) { - if(! mMediaHUD.get()) + media_impl->handleKeyHere(key, mask); + + if (KEY_ESCAPE == key) { - LLPanelMediaHUD* media_hud = new LLPanelMediaHUD(mMediaImpl); - mMediaHUD = media_hud->getHandle(); - gHUDView->addChild(media_hud); + // Reset camera zoom in this case. + if(mFocusedImplID.notNull()) + { + if(mMediaControls.get()) + { + mMediaControls.get()->resetZoomLevel(true); + } + } + + clearFocus(); } - mMediaHUD.get()->setMediaImpl(media_impl); - - if(mMediaImpl.notNull() && (mMediaImpl != media_impl)) + + if ( KEY_F1 == key && LLUI::sHelpImpl && mMediaControls.get()) { - mMediaImpl->focus(false); + std::string help_topic; + if (mMediaControls.get()->findHelpTopic(help_topic)) + { + LLUI::sHelpImpl->showTopic(help_topic); + } } - - mMediaImpl = media_impl; - } - mMouseOverFlag = b; -} -LLUUID LLViewerMediaFocus::getSelectedUUID() -{ - LLViewerObject* object = mFocus->getFirstObject(); - return object ? object->getID() : LLUUID::null; -} -#if 0 // Must re-implement when the new media api event system is ready -void LLViewerMediaFocus::onNavigateComplete( const EventType& event_in ) -{ - if (hasFocus() && mLastURL != event_in.getStringValue()) - { - LLViewerMedia::focus(true, mObjectID); - // spoof mouse event to reassert focus - LLViewerMedia::mouseDown(1,1, mObjectID); - LLViewerMedia::mouseUp(1,1, mObjectID); } - mLastURL = event_in.getStringValue(); -} -#endif -BOOL LLViewerMediaFocus::handleKey(KEY key, MASK mask, BOOL called_from_parent) -{ - if(mMediaImpl.notNull()) - mMediaImpl->handleKeyHere(key, mask); + return true; } BOOL LLViewerMediaFocus::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent) { - if(mMediaImpl.notNull()) - mMediaImpl->handleUnicodeCharHere(uni_char); + LLViewerMediaImpl* media_impl = getFocusedMediaImpl(); + if(media_impl) + media_impl->handleUnicodeCharHere(uni_char); return true; } BOOL LLViewerMediaFocus::handleScrollWheel(S32 x, S32 y, S32 clicks) { BOOL retval = FALSE; - if(mFocus.notNull() && mMediaImpl.notNull() && mMediaImpl->hasMedia()) + LLViewerMediaImpl* media_impl = getFocusedMediaImpl(); + if(media_impl && media_impl->hasMedia()) { - mMediaImpl->getMediaPlugin()->scrollEvent(x, y, clicks); + // the scrollEvent() API's x and y are not the same as handleScrollWheel's x and y. + // The latter is the position of the mouse at the time of the event + // The former is the 'scroll amount' in x and y, respectively. + // All we have for 'scroll amount' here is 'clicks'. + // We're also not passed the keyboard modifier mask, but we can get that from gKeyboard. + media_impl->getMediaPlugin()->scrollEvent(0, clicks, gKeyboard->currentMask(TRUE)); retval = TRUE; } return retval; @@ -312,19 +365,69 @@ BOOL LLViewerMediaFocus::handleScrollWheel(S32 x, S32 y, S32 clicks) void LLViewerMediaFocus::update() { - if (mMediaHUD.get()) + if(mFocusedImplID.notNull()) { - if(mFocus.notNull() || mMouseOverFlag || mMediaHUD.get()->isMouseOver()) + // We have a focused impl/face. + if(!getFocus()) { - // mMediaHUD.get()->setVisible(true); - mMediaHUD.get()->updateShape(); + // We've lost keyboard focus -- check to see whether the media controls have it + if(mMediaControls.get() && mMediaControls.get()->hasFocus()) + { + // the media controls have focus -- don't clear. + } + else + { + // Someone else has focus -- back off. + clearFocus(); + } } - else + else if(LLToolMgr::getInstance()->inBuildMode()) { - mMediaHUD.get()->setVisible(false); + // Build tools are selected -- clear focus. + clearFocus(); + } + } + + + LLViewerMediaImpl *media_impl = getFocusedMediaImpl(); + LLViewerObject *viewer_object = getFocusedObject(); + S32 face = mFocusedObjectFace; + LLVector3 normal = mFocusedObjectNormal; + bool focus = true; + + if(!media_impl || !viewer_object) + { + focus = false; + media_impl = getHoverMediaImpl(); + viewer_object = getHoverObject(); + face = mHoverObjectFace; + normal = mHoverObjectNormal; + } + + if(media_impl && viewer_object) + { + // We have an object and impl to point at. + + // Make sure the media HUD object exists. + if(! mMediaControls.get()) + { + LLPanelPrimMediaControls* media_controls = new LLPanelPrimMediaControls(); + mMediaControls = media_controls->getHandle(); + gHUDView->addChild(media_controls); + } + mMediaControls.get()->setMediaFace(viewer_object, face, media_impl, normal); + } + else + { + // The media HUD is no longer needed. + if(mMediaControls.get()) + { + mMediaControls.get()->setMediaFace(NULL, 0, NULL); } } } + + // This function calculates the aspect ratio and the world aligned components of a selection bounding box. F32 LLViewerMediaFocus::getBBoxAspectRatio(const LLBBox& bbox, const LLVector3& normal, F32* height, F32* width, F32* depth) { @@ -393,5 +496,93 @@ F32 LLViewerMediaFocus::getBBoxAspectRatio(const LLBBox& bbox, const LLVector3& bool LLViewerMediaFocus::isFocusedOnFace(LLPointer<LLViewerObject> objectp, S32 face) { - return objectp->getID() == mObjectID && face == mObjectFace; + return objectp->getID() == mFocusedObjectID && face == mFocusedObjectFace; +} + +bool LLViewerMediaFocus::isHoveringOverFace(LLPointer<LLViewerObject> objectp, S32 face) +{ + return objectp->getID() == mHoverObjectID && face == mHoverObjectFace; +} + + +LLViewerMediaImpl* LLViewerMediaFocus::getFocusedMediaImpl() +{ + return LLViewerMedia::getMediaImplFromTextureID(mFocusedImplID); +} + +LLViewerObject* LLViewerMediaFocus::getFocusedObject() +{ + return gObjectList.findObject(mFocusedObjectID); +} + +LLViewerMediaImpl* LLViewerMediaFocus::getHoverMediaImpl() +{ + return LLViewerMedia::getMediaImplFromTextureID(mHoverImplID); +} + +LLViewerObject* LLViewerMediaFocus::getHoverObject() +{ + return gObjectList.findObject(mHoverObjectID); +} + +void LLViewerMediaFocus::focusZoomOnMedia(LLUUID media_id) +{ + LLViewerMediaImpl* impl = LLViewerMedia::getMediaImplFromTextureID(media_id); + + if(impl) + { + // Get the first object from the media impl's object list. This is completely arbitrary, but should suffice. + LLVOVolume *obj = impl->getSomeObject(); + if(obj) + { + // This media is attached to at least one object. Figure out which face it's on. + S32 face = obj->getFaceIndexWithMediaImpl(impl, -1); + + // We don't have a proper pick normal here, and finding a face's real normal is... complicated. + LLVector3 normal = obj->getApproximateFaceNormal(face); + if(normal.isNull()) + { + // If that didn't work, use the inverse of the camera "look at" axis, which should keep the camera pointed in the same direction. +// llinfos << "approximate face normal invalid, using camera direction." << llendl; + normal = LLViewerCamera::getInstance()->getAtAxis(); + normal *= (F32)-1.0f; + } + + // Attempt to focus/zoom on that face. + setFocusFace(obj, face, impl, normal); + + if(mMediaControls.get()) + { + mMediaControls.get()->resetZoomLevel(); + mMediaControls.get()->nextZoomLevel(); + } + } + } +} + +void LLViewerMediaFocus::unZoom() +{ + if(mMediaControls.get()) + { + mMediaControls.get()->resetZoomLevel(); + } +} + +bool LLViewerMediaFocus::isZoomed() const +{ + return (mMediaControls.get() && mMediaControls.get()->getZoomLevel() != LLPanelPrimMediaControls::ZOOM_NONE); +} + +LLUUID LLViewerMediaFocus::getControlsMediaID() +{ + if(getFocusedMediaImpl()) + { + return mFocusedImplID; + } + else if(getHoverMediaImpl()) + { + return mHoverImplID; + } + + return LLUUID::null; } |