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-rw-r--r--indra/newview/llviewermedia.cpp408
1 files changed, 247 insertions, 161 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 2bc0eeed92..27d8df28c3 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -39,6 +39,7 @@
#include "llfilepicker.h"
#include "llfloaterwebcontent.h" // for handling window close requests and geometry change requests in media browser windows.
#include "llfocusmgr.h"
+#include "llimagegl.h"
#include "llkeyboard.h"
#include "lllogininstance.h"
#include "llmarketplacefunctions.h"
@@ -606,6 +607,7 @@ static bool proximity_comparitor(const LLViewerMediaImpl* i1, const LLViewerMedi
static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE("Update Media");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_SPARE_IDLE("Spare Idle");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE_INTEREST("Update/Interest");
+static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE_VOLUME("Update/Volume");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_SORT("Media Sort");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_SORT2("Media Sort 2");
static LLTrace::BlockTimerStatHandle FTM_MEDIA_MISC("Misc");
@@ -625,6 +627,13 @@ void LLViewerMedia::updateMedia(void *dummy_arg)
// Enable/disable the plugin read thread
LLPluginProcessParent::setUseReadThread(gSavedSettings.getBOOL("PluginUseReadThread"));
+ // SL-16418 We can't call LLViewerMediaImpl->update() if we are in the state of shutting down.
+ if(LLApp::isExiting())
+ {
+ setAllMediaEnabled(false);
+ return;
+ }
+
// HACK: we always try to keep a spare running webkit plugin around to improve launch times.
// 2017-04-19 Removed CP - this doesn't appear to buy us much and consumes a lot of resources so
// removing it for now.
@@ -1561,6 +1570,8 @@ LLViewerMediaImpl::LLViewerMediaImpl( const LLUUID& texture_id,
media_tex->setMediaImpl();
}
+ mMainQueue = LL::WorkQueue::getInstance("mainloop");
+ mTexUpdateQueue = LL::WorkQueue::getInstance("LLImageGL"); // Share work queue with tex loader.
}
//////////////////////////////////////////////////////////////////////////////////////////
@@ -1647,11 +1658,13 @@ void LLViewerMediaImpl::destroyMediaSource()
cancelMimeTypeProbe();
+ mLock.lock(); // Delay tear-down while bg thread is updating
if(mMediaSource)
{
mMediaSource->setDeleteOK(true) ;
mMediaSource = NULL; // shared pointer
}
+ mLock.unlock();
}
//////////////////////////////////////////////////////////////////////////////////////////
@@ -2060,6 +2073,7 @@ void LLViewerMediaImpl::setMute(bool mute)
//////////////////////////////////////////////////////////////////////////////////////////
void LLViewerMediaImpl::updateVolume()
{
+ LL_RECORD_BLOCK_TIME(FTM_MEDIA_UPDATE_VOLUME);
if(mMediaSource)
{
// always scale the volume by the global media volume
@@ -2772,199 +2786,271 @@ static LLTrace::BlockTimerStatHandle FTM_MEDIA_SET_SUBIMAGE("Set Subimage");
void LLViewerMediaImpl::update()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; //LL_RECORD_BLOCK_TIME(FTM_MEDIA_DO_UPDATE);
- if(mMediaSource == NULL)
- {
- if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED)
- {
- // This media source should not be loaded.
- }
- else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW)
- {
- // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state.
- }
+ if(mMediaSource == NULL)
+ {
+ if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED)
+ {
+ // This media source should not be loaded.
+ }
+ else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW)
+ {
+ // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state.
+ }
else if (!mMimeProbe.expired())
- {
- // this media source is doing a MIME type probe -- don't try loading it again.
- }
- else
- {
- // This media may need to be loaded.
- if(sMediaCreateTimer.hasExpired())
- {
- LL_DEBUGS("PluginPriority") << this << ": creating media based on timer expiration" << LL_ENDL;
- createMediaSource();
- sMediaCreateTimer.setTimerExpirySec(LLVIEWERMEDIA_CREATE_DELAY);
- }
- else
- {
- LL_DEBUGS("PluginPriority") << this << ": NOT creating media (waiting on timer)" << LL_ENDL;
- }
- }
- }
- else
- {
- updateVolume();
+ {
+ // this media source is doing a MIME type probe -- don't try loading it again.
+ }
+ else
+ {
+ // This media may need to be loaded.
+ if(sMediaCreateTimer.hasExpired())
+ {
+ LL_DEBUGS("PluginPriority") << this << ": creating media based on timer expiration" << LL_ENDL;
+ createMediaSource();
+ sMediaCreateTimer.setTimerExpirySec(LLVIEWERMEDIA_CREATE_DELAY);
+ }
+ else
+ {
+ LL_DEBUGS("PluginPriority") << this << ": NOT creating media (waiting on timer)" << LL_ENDL;
+ }
+ }
+ }
+ else
+ {
+ updateVolume();
- // TODO: this is updated every frame - is this bad?
- // Removing this as part of the post viewer64 media update
- // Removed as not implemented in CEF embedded browser
- // See MAINT-8194 for a more fuller description
- // updateJavascriptObject();
- }
+ // TODO: this is updated every frame - is this bad?
+ // Removing this as part of the post viewer64 media update
+ // Removed as not implemented in CEF embedded browser
+ // See MAINT-8194 for a more fuller description
+ // updateJavascriptObject();
+ }
- if(mMediaSource == NULL)
- {
- return;
- }
+ if(mMediaSource == NULL)
+ {
+ return;
+ }
- // Make sure a navigate doesn't happen during the idle -- it can cause mMediaSource to get destroyed, which can cause a crash.
- setNavigateSuspended(true);
+ // Make sure a navigate doesn't happen during the idle -- it can cause mMediaSource to get destroyed, which can cause a crash.
+ setNavigateSuspended(true);
- mMediaSource->idle();
+ mMediaSource->idle();
- setNavigateSuspended(false);
+ setNavigateSuspended(false);
- if(mMediaSource == NULL)
- {
- return;
- }
+ if(mMediaSource == NULL)
+ {
+ return;
+ }
- if(mMediaSource->isPluginExited())
- {
- resetPreviousMediaState();
- destroyMediaSource();
- return;
- }
+ if(mMediaSource->isPluginExited())
+ {
+ resetPreviousMediaState();
+ destroyMediaSource();
+ return;
+ }
- if(!mMediaSource->textureValid())
- {
- return;
- }
+ if(!mMediaSource->textureValid())
+ {
+ return;
+ }
- if(mSuspendUpdates || !mVisible)
- {
- return;
- }
+ if(mSuspendUpdates || !mVisible)
+ {
+ return;
+ }
- LLViewerMediaTexture* placeholder_image = updatePlaceholderImage();
+
+ LLViewerMediaTexture* media_tex;
+ U8* data;
+ S32 data_width;
+ S32 data_height;
+ S32 x_pos;
+ S32 y_pos;
+ S32 width;
+ S32 height;
+
+ if (preMediaTexUpdate(media_tex, data, data_width, data_height, x_pos, y_pos, width, height))
+ {
+ // Push update to worker thread
+ auto main_queue = LLImageGLThread::sEnabled ? mMainQueue.lock() : nullptr;
+ if (main_queue)
+ {
+ mTextureUpdatePending = true;
+ ref(); // protect texture from deletion while active on bg queue
+ media_tex->ref();
+ main_queue->postTo(
+ mTexUpdateQueue, // Worker thread queue
+ [=]() // work done on update worker thread
+ {
+#if LL_IMAGEGL_THREAD_CHECK
+ media_tex->getGLTexture()->mActiveThread = LLThread::currentID();
+#endif
+ doMediaTexUpdate(media_tex, data, data_width, data_height, x_pos, y_pos, width, height, true);
+ },
+ [=]() // callback to main thread
+ {
+#if LL_IMAGEGL_THREAD_CHECK
+ media_tex->getGLTexture()->mActiveThread = LLThread::currentID();
+#endif
+ mTextureUpdatePending = false;
+ media_tex->unref();
+ unref();
+ });
+ }
+ else
+ {
+ doMediaTexUpdate(media_tex, data, data_width, data_height, x_pos, y_pos, width, height, false); // otherwise, update on main thread
+ }
+ }
+}
- if(placeholder_image)
- {
- LLRect dirty_rect;
+bool LLViewerMediaImpl::preMediaTexUpdate(LLViewerMediaTexture*& media_tex, U8*& data, S32& data_width, S32& data_height, S32& x_pos, S32& y_pos, S32& width, S32& height)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
- // Since we're updating this texture, we know it's playing. Tell the texture to do its replacement magic so it gets rendered.
- placeholder_image->setPlaying(TRUE);
+ bool retval = false;
- if(mMediaSource->getDirty(&dirty_rect))
- {
- // Constrain the dirty rect to be inside the texture
- S32 x_pos = llmax(dirty_rect.mLeft, 0);
- S32 y_pos = llmax(dirty_rect.mBottom, 0);
- S32 width = llmin(dirty_rect.mRight, placeholder_image->getWidth()) - x_pos;
- S32 height = llmin(dirty_rect.mTop, placeholder_image->getHeight()) - y_pos;
+ if (!mTextureUpdatePending)
+ {
+ media_tex = updateMediaImage();
- if(width > 0 && height > 0)
- {
+ if (media_tex && mMediaSource)
+ {
+ LLRect dirty_rect;
+ S32 media_width = mMediaSource->getTextureWidth();
+ S32 media_height = mMediaSource->getTextureHeight();
+ //S32 media_depth = mMediaSource->getTextureDepth();
- U8* data = NULL;
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media get data"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_GET_DATA);
- data = mMediaSource->getBitsData();
- }
+ // Since we're updating this texture, we know it's playing. Tell the texture to do its replacement magic so it gets rendered.
+ media_tex->setPlaying(TRUE);
- if(data != NULL)
- {
- // Offset the pixels pointer to match x_pos and y_pos
- data += ( x_pos * mMediaSource->getTextureDepth() * mMediaSource->getBitsWidth() );
- data += ( y_pos * mMediaSource->getTextureDepth() );
+ if (mMediaSource->getDirty(&dirty_rect))
+ {
+ // Constrain the dirty rect to be inside the texture
+ x_pos = llmax(dirty_rect.mLeft, 0);
+ y_pos = llmax(dirty_rect.mBottom, 0);
+ width = llmin(dirty_rect.mRight, media_width) - x_pos;
+ height = llmin(dirty_rect.mTop, media_height) - y_pos;
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media set subimage"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_SET_SUBIMAGE);
- placeholder_image->setSubImage(
- data,
- mMediaSource->getBitsWidth(),
- mMediaSource->getBitsHeight(),
- x_pos,
- y_pos,
- width,
- height);
- }
- }
+ if (width > 0 && height > 0)
+ {
+ data = mMediaSource->getBitsData();
+ data_width = mMediaSource->getWidth();
+ data_height = mMediaSource->getHeight();
+
+ if (data != NULL)
+ {
+ // data is ready to be copied to GL
+ retval = true;
+ }
+ }
- }
+ mMediaSource->resetDirty();
+ }
+ }
+ }
- mMediaSource->resetDirty();
- }
- }
+ return retval;
}
+//////////////////////////////////////////////////////////////////////////////////////////
+void LLViewerMediaImpl::doMediaTexUpdate(LLViewerMediaTexture* media_tex, U8* data, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, bool sync)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
+ mLock.lock(); // don't allow media source tear-down during update
+
+ // wrap "data" in an LLImageRaw but do NOT make a copy
+ LLPointer<LLImageRaw> raw = new LLImageRaw(data, media_tex->getWidth(), media_tex->getHeight(), media_tex->getComponents(), true);
+
+ // Allocate GL texture based on LLImageRaw but do NOT copy to GL
+ LLGLuint tex_name = 0;
+ media_tex->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER, true, &tex_name);
+
+ // copy just the subimage covered by the image raw to GL
+ media_tex->setSubImage(data, data_width, data_height, x_pos, y_pos, width, height, tex_name);
+
+ if (sync)
+ {
+ media_tex->getGLTexture()->syncToMainThread(tex_name);
+ }
+ else
+ {
+ media_tex->getGLTexture()->syncTexName(tex_name);
+ }
+
+ // release the data pointer before freeing raw so LLImageRaw destructor doesn't
+ // free memory at data pointer
+ raw->releaseData();
+
+ mLock.unlock();
+}
//////////////////////////////////////////////////////////////////////////////////////////
void LLViewerMediaImpl::updateImagesMediaStreams()
{
}
-
//////////////////////////////////////////////////////////////////////////////////////////
-LLViewerMediaTexture* LLViewerMediaImpl::updatePlaceholderImage()
+LLViewerMediaTexture* LLViewerMediaImpl::updateMediaImage()
{
- if(mTextureId.isNull())
- {
- // The code that created this instance will read from the plugin's bits.
- return NULL;
- }
-
- LLViewerMediaTexture* placeholder_image = LLViewerTextureManager::getMediaTexture( mTextureId );
-
- if (mNeedsNewTexture
- || placeholder_image->getUseMipMaps()
- || (placeholder_image->getWidth() != mMediaSource->getTextureWidth())
- || (placeholder_image->getHeight() != mMediaSource->getTextureHeight())
- || (mTextureUsedWidth != mMediaSource->getWidth())
- || (mTextureUsedHeight != mMediaSource->getHeight())
- )
- {
- LL_DEBUGS("Media") << "initializing media placeholder" << LL_ENDL;
- LL_DEBUGS("Media") << "movie image id " << mTextureId << LL_ENDL;
-
- int texture_width = mMediaSource->getTextureWidth();
- int texture_height = mMediaSource->getTextureHeight();
- int texture_depth = mMediaSource->getTextureDepth();
-
- // MEDIAOPT: check to see if size actually changed before doing work
- placeholder_image->destroyGLTexture();
- // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work?
- placeholder_image->reinit(FALSE); // probably not needed
-
- // MEDIAOPT: seems insane that we actually have to make an imageraw then
- // immediately discard it
- LLPointer<LLImageRaw> raw = new LLImageRaw(texture_width, texture_height, texture_depth);
- // Clear the texture to the background color, ignoring alpha.
- // convert background color channels from [0.0, 1.0] to [0, 255];
- raw->clear(int(mBackgroundColor.mV[VX] * 255.0f), int(mBackgroundColor.mV[VY] * 255.0f), int(mBackgroundColor.mV[VZ] * 255.0f), 0xff);
- int discard_level = 0;
-
- // ask media source for correct GL image format constants
- placeholder_image->setExplicitFormat(mMediaSource->getTextureFormatInternal(),
- mMediaSource->getTextureFormatPrimary(),
- mMediaSource->getTextureFormatType(),
- mMediaSource->getTextureFormatSwapBytes());
-
- placeholder_image->createGLTexture(discard_level, raw);
-
- // MEDIAOPT: set this dynamically on play/stop
- // FIXME
-// placeholder_image->mIsMediaTexture = true;
- mNeedsNewTexture = false;
-
- // If the amount of the texture being drawn by the media goes down in either width or height,
- // recreate the texture to avoid leaving parts of the old image behind.
- mTextureUsedWidth = mMediaSource->getWidth();
- mTextureUsedHeight = mMediaSource->getHeight();
- }
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
+ if (!mMediaSource)
+ {
+ return nullptr; // not ready for updating
+ }
- return placeholder_image;
+ llassert(!mTextureId.isNull());
+ LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture( mTextureId );
+
+ if ( mNeedsNewTexture
+ || media_tex->getUseMipMaps()
+ || (media_tex->getWidth() != mMediaSource->getTextureWidth())
+ || (media_tex->getHeight() != mMediaSource->getTextureHeight())
+ || (mTextureUsedWidth != mMediaSource->getWidth())
+ || (mTextureUsedHeight != mMediaSource->getHeight())
+ )
+ {
+ LL_DEBUGS("Media") << "initializing media placeholder" << LL_ENDL;
+ LL_DEBUGS("Media") << "movie image id " << mTextureId << LL_ENDL;
+
+ int texture_width = mMediaSource->getTextureWidth();
+ int texture_height = mMediaSource->getTextureHeight();
+ int texture_depth = mMediaSource->getTextureDepth();
+
+ // MEDIAOPT: check to see if size actually changed before doing work
+ media_tex->destroyGLTexture();
+ // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work?
+ media_tex->reinit(FALSE); // probably not needed
+
+ // MEDIAOPT: seems insane that we actually have to make an imageraw then
+ // immediately discard it
+ LLPointer<LLImageRaw> raw = new LLImageRaw(texture_width, texture_height, texture_depth);
+ // Clear the texture to the background color, ignoring alpha.
+ // convert background color channels from [0.0, 1.0] to [0, 255];
+ raw->clear(int(mBackgroundColor.mV[VX] * 255.0f), int(mBackgroundColor.mV[VY] * 255.0f), int(mBackgroundColor.mV[VZ] * 255.0f), 0xff);
+
+ // ask media source for correct GL image format constants
+ media_tex->setExplicitFormat(mMediaSource->getTextureFormatInternal(),
+ mMediaSource->getTextureFormatPrimary(),
+ mMediaSource->getTextureFormatType(),
+ mMediaSource->getTextureFormatSwapBytes());
+
+ int discard_level = 0;
+ media_tex->createGLTexture(discard_level, raw);
+
+ // MEDIAOPT: set this dynamically on play/stop
+ // FIXME
+// media_tex->mIsMediaTexture = true;
+ mNeedsNewTexture = false;
+
+ // If the amount of the texture being drawn by the media goes down in either width or height,
+ // recreate the texture to avoid leaving parts of the old image behind.
+ mTextureUsedWidth = mMediaSource->getWidth();
+ mTextureUsedHeight = mMediaSource->getHeight();
+ }
+ return media_tex;
}