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-rw-r--r--indra/newview/llviewermedia.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 969f0a3594..aae3bd7f25 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -2965,15 +2965,16 @@ void LLViewerMediaImpl::doMediaTexUpdate(LLViewerMediaTexture* media_tex, U8* da
LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
LLMutexLock lock(&mLock); // don't allow media source tear-down during update
- const LLGLuint tex_name = media_tex->getGLTexture() ? media_tex->getGLTexture()->getTexName() : (LLGLuint)0;
- if (!tex_name)
- {
- llassert(false);
- return;
- }
-
// wrap "data" in an LLImageRaw but do NOT make a copy
LLPointer<LLImageRaw> raw = new LLImageRaw(data, media_tex->getWidth(), media_tex->getHeight(), media_tex->getComponents(), true);
+
+ // *NOTE: Recreating the GL texture each media update may seem wasteful
+ // (note the texture creation in preMediaTexUpdate), however, it apparently
+ // prevents GL calls from blocking, due to poor bookkeeping of state of
+ // updated textures by the OpenGL implementation.
+ // Allocate GL texture based on LLImageRaw but do NOT copy to GL
+ LLGLuint tex_name = 0;
+ media_tex->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER, true, &tex_name);
// copy just the subimage covered by the image raw to GL
media_tex->setSubImage(data, data_width, data_height, x_pos, y_pos, width, height, tex_name);