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Diffstat (limited to 'indra/newview/llviewerkeyboard.cpp')
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerkeyboard.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp
index 1aa9fd8a45..a8e82c6153 100644..100755
--- a/indra/newview/llviewerkeyboard.cpp
+++ b/indra/newview/llviewerkeyboard.cpp
@@ -27,11 +27,12 @@
#include "llviewerprecompiledheaders.h"
#include "llappviewer.h"
+#include "llfloaterreg.h"
#include "llviewerkeyboard.h"
#include "llmath.h"
#include "llagent.h"
#include "llagentcamera.h"
-#include "llnearbychatbar.h"
+#include "llfloaterimnearbychat.h"
#include "llviewercontrol.h"
#include "llfocusmgr.h"
#include "llmorphview.h"
@@ -534,7 +535,7 @@ void stop_moving( EKeystate s )
void start_chat( EKeystate s )
{
// start chat
- LLNearbyChatBar::startChat(NULL);
+ LLFloaterIMNearbyChat::startChat(NULL);
}
void start_gesture( EKeystate s )
@@ -543,15 +544,15 @@ void start_gesture( EKeystate s )
if (KEYSTATE_UP == s &&
! (focus_ctrlp && focus_ctrlp->acceptsTextInput()))
{
- if (LLNearbyChatBar::getInstance()->getCurrentChat().empty())
+ if ((LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"))->getCurrentChat().empty())
{
// No existing chat in chat editor, insert '/'
- LLNearbyChatBar::startChat("/");
+ LLFloaterIMNearbyChat::startChat("/");
}
else
{
// Don't overwrite existing text in chat editor
- LLNearbyChatBar::startChat(NULL);
+ LLFloaterIMNearbyChat::startChat(NULL);
}
}
}
@@ -680,7 +681,10 @@ BOOL LLViewerKeyboard::handleKey(KEY translated_key, MASK translated_mask, BOOL
{
// it is sufficient to set this value once per call to handlekey
// without clearing it, as it is only used in the subsequent call to scanKey
- mKeyHandledByUI[translated_key] = gViewerWindow->handleKey(translated_key, translated_mask);
+ mKeyHandledByUI[translated_key] = gViewerWindow->handleKey(translated_key, translated_mask);
+ // mKeyHandledByUI is not what you think ... this indicates whether the UI has handled this keypress yet (any keypress)
+ // NOT whether some UI shortcut wishes to handle the keypress
+
}
return mKeyHandledByUI[translated_key];
}