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-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerkeyboard.cpp445
1 files changed, 266 insertions, 179 deletions
diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp
index 2dc317e067..ada829eb4b 100644..100755
--- a/indra/newview/llviewerkeyboard.cpp
+++ b/indra/newview/llviewerkeyboard.cpp
@@ -2,41 +2,37 @@
* @file llviewerkeyboard.cpp
* @brief LLViewerKeyboard class implementation
*
- * $LicenseInfo:firstyear=2005&license=viewergpl$
- *
- * Copyright (c) 2005-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llappviewer.h"
+#include "llfloaterreg.h"
#include "llviewerkeyboard.h"
#include "llmath.h"
#include "llagent.h"
-#include "llnearbychatbar.h"
+#include "llagentcamera.h"
+#include "llfloaterimnearbychat.h"
#include "llviewercontrol.h"
#include "llfocusmgr.h"
#include "llmorphview.h"
@@ -45,6 +41,7 @@
#include "llviewerwindow.h"
#include "llvoavatarself.h"
#include "llfloatercamera.h"
+#include "llinitparam.h"
//
// Constants
@@ -56,7 +53,11 @@ const F32 FLY_FRAMES = 4;
const F32 NUDGE_TIME = 0.25f; // in seconds
const S32 NUDGE_FRAMES = 2;
const F32 ORBIT_NUDGE_RATE = 0.05f; // fraction of normal speed
-const F32 YAW_NUDGE_RATE = 0.05f; // fraction of normal speed
+
+struct LLKeyboardActionRegistry
+: public LLRegistrySingleton<std::string, boost::function<void (EKeystate keystate)>, LLKeyboardActionRegistry>
+{
+};
LLViewerKeyboard gViewerKeyboard;
@@ -64,7 +65,7 @@ void agent_jump( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
F32 time = gKeyboard->getCurKeyElapsedTime();
- S32 frame_count = llround(gKeyboard->getCurKeyElapsedFrameCount());
+ S32 frame_count = ll_round(gKeyboard->getCurKeyElapsedFrameCount());
if( time < FLY_TIME
|| frame_count <= FLY_FRAMES
@@ -86,20 +87,27 @@ void agent_push_down( EKeystate s )
gAgent.moveUp(-1);
}
+static void agent_check_temporary_run(LLAgent::EDoubleTapRunMode mode)
+{
+ if (gAgent.mDoubleTapRunMode == mode &&
+ gAgent.getRunning() &&
+ !gAgent.getAlwaysRun())
+ {
+ // Turn off temporary running.
+ gAgent.clearRunning();
+ gAgent.sendWalkRun(gAgent.getRunning());
+ }
+}
+
static void agent_handle_doubletap_run(EKeystate s, LLAgent::EDoubleTapRunMode mode)
{
if (KEYSTATE_UP == s)
{
- if (gAgent.mDoubleTapRunMode == mode &&
- gAgent.getRunning() &&
- !gAgent.getAlwaysRun())
- {
- // Turn off temporary running.
- gAgent.clearRunning();
- gAgent.sendWalkRun(gAgent.getRunning());
- }
+ // Note: in case shift is already released, slide left/right run
+ // will be released in agent_turn_left()/agent_turn_right()
+ agent_check_temporary_run(mode);
}
- else if (gAllowTapTapHoldRun &&
+ else if (gSavedSettings.getBOOL("AllowTapTapHoldRun") &&
KEYSTATE_DOWN == s &&
!gAgent.getRunning())
{
@@ -124,7 +132,7 @@ static void agent_push_forwardbackward( EKeystate s, S32 direction, LLAgent::EDo
if (KEYSTATE_UP == s) return;
F32 time = gKeyboard->getCurKeyElapsedTime();
- S32 frame_count = llround(gKeyboard->getCurKeyElapsedFrameCount());
+ S32 frame_count = ll_round(gKeyboard->getCurKeyElapsedFrameCount());
if( time < NUDGE_TIME || frame_count <= NUDGE_FRAMES)
{
@@ -140,26 +148,38 @@ void camera_move_forward( EKeystate s );
void agent_push_forward( EKeystate s )
{
+ if(gAgent.isMovementLocked()) return;
+
//in free camera control mode we need to intercept keyboard events for avatar movements
if (LLFloaterCamera::inFreeCameraMode())
{
camera_move_forward(s);
- return;
}
- agent_push_forwardbackward(s, 1, LLAgent::DOUBLETAP_FORWARD);
+ else
+ {
+ agent_push_forwardbackward(s, 1, LLAgent::DOUBLETAP_FORWARD);
+ }
}
void camera_move_backward( EKeystate s );
void agent_push_backward( EKeystate s )
{
+ if(gAgent.isMovementLocked()) return;
+
//in free camera control mode we need to intercept keyboard events for avatar movements
if (LLFloaterCamera::inFreeCameraMode())
{
camera_move_backward(s);
- return;
}
- agent_push_forwardbackward(s, -1, LLAgent::DOUBLETAP_BACKWARD);
+ else if (!gAgent.backwardGrabbed() && gAgentAvatarp->isSitting() && gSavedSettings.getBOOL("LeaveMouselook"))
+ {
+ gAgentCamera.changeCameraToThirdPerson();
+ }
+ else
+ {
+ agent_push_forwardbackward(s, -1, LLAgent::DOUBLETAP_BACKWARD);
+ }
}
static void agent_slide_leftright( EKeystate s, S32 direction, LLAgent::EDoubleTapRunMode mode )
@@ -167,7 +187,7 @@ static void agent_slide_leftright( EKeystate s, S32 direction, LLAgent::EDoubleT
agent_handle_doubletap_run(s, mode);
if( KEYSTATE_UP == s ) return;
F32 time = gKeyboard->getCurKeyElapsedTime();
- S32 frame_count = llround(gKeyboard->getCurKeyElapsedFrameCount());
+ S32 frame_count = ll_round(gKeyboard->getCurKeyElapsedFrameCount());
if( time < NUDGE_TIME || frame_count <= NUDGE_FRAMES)
{
@@ -182,12 +202,14 @@ static void agent_slide_leftright( EKeystate s, S32 direction, LLAgent::EDoubleT
void agent_slide_left( EKeystate s )
{
+ if(gAgent.isMovementLocked()) return;
agent_slide_leftright(s, 1, LLAgent::DOUBLETAP_SLIDELEFT);
}
void agent_slide_right( EKeystate s )
{
+ if(gAgent.isMovementLocked()) return;
agent_slide_leftright(s, -1, LLAgent::DOUBLETAP_SLIDERIGHT);
}
@@ -202,13 +224,20 @@ void agent_turn_left( EKeystate s )
return;
}
+ if(gAgent.isMovementLocked()) return;
+
if (LLToolCamera::getInstance()->mouseSteerMode())
{
agent_slide_left(s);
}
else
{
- if (KEYSTATE_UP == s) return;
+ if (KEYSTATE_UP == s)
+ {
+ // Check temporary running. In case user released 'left' key with shift already released.
+ agent_check_temporary_run(LLAgent::DOUBLETAP_SLIDELEFT);
+ return;
+ }
F32 time = gKeyboard->getCurKeyElapsedTime();
gAgent.moveYaw( LLFloaterMove::getYawRate( time ) );
}
@@ -225,13 +254,20 @@ void agent_turn_right( EKeystate s )
return;
}
+ if(gAgent.isMovementLocked()) return;
+
if (LLToolCamera::getInstance()->mouseSteerMode())
{
agent_slide_right(s);
}
else
{
- if (KEYSTATE_UP == s) return;
+ if (KEYSTATE_UP == s)
+ {
+ // Check temporary running. In case user released 'right' key with shift already released.
+ agent_check_temporary_run(LLAgent::DOUBLETAP_SLIDERIGHT);
+ return;
+ }
F32 time = gKeyboard->getCurKeyElapsedTime();
gAgent.moveYaw( -LLFloaterMove::getYawRate( time ) );
}
@@ -267,7 +303,7 @@ F32 get_orbit_rate()
if( time < NUDGE_TIME )
{
F32 rate = ORBIT_NUDGE_RATE + time * (1 - ORBIT_NUDGE_RATE)/ NUDGE_TIME;
- //llinfos << rate << llendl;
+ //LL_INFOS() << rate << LL_ENDL;
return rate;
}
else
@@ -279,22 +315,22 @@ F32 get_orbit_rate()
void camera_spin_around_ccw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitLeftKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitLeftKey( get_orbit_rate() );
}
void camera_spin_around_cw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitRightKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitRightKey( get_orbit_rate() );
}
void camera_spin_around_ccw_sitting( EKeystate s )
{
- if( KEYSTATE_UP == s ) return;
- if (gAgent.rotateGrabbed() || gAgent.sitCameraEnabled())
+ if( KEYSTATE_UP == s && gAgent.mDoubleTapRunMode != LLAgent::DOUBLETAP_SLIDERIGHT ) return;
+ if (gAgent.rotateGrabbed() || gAgentCamera.sitCameraEnabled() || gAgent.getRunning())
{
//send keystrokes, but do not change camera
agent_turn_right(s);
@@ -302,15 +338,15 @@ void camera_spin_around_ccw_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitLeftKey( get_orbit_rate() );
+ gAgentCamera.setOrbitLeftKey( get_orbit_rate() );
}
}
void camera_spin_around_cw_sitting( EKeystate s )
{
- if( KEYSTATE_UP == s ) return;
- if (gAgent.rotateGrabbed() || gAgent.sitCameraEnabled())
+ if( KEYSTATE_UP == s && gAgent.mDoubleTapRunMode != LLAgent::DOUBLETAP_SLIDELEFT ) return;
+ if (gAgent.rotateGrabbed() || gAgentCamera.sitCameraEnabled() || gAgent.getRunning())
{
//send keystrokes, but do not change camera
agent_turn_left(s);
@@ -318,7 +354,7 @@ void camera_spin_around_cw_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitRightKey( get_orbit_rate() );
+ gAgentCamera.setOrbitRightKey( get_orbit_rate() );
}
}
@@ -326,22 +362,22 @@ void camera_spin_around_cw_sitting( EKeystate s )
void camera_spin_over( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitUpKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitUpKey( get_orbit_rate() );
}
void camera_spin_under( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitDownKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitDownKey( get_orbit_rate() );
}
void camera_spin_over_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.upGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.upGrabbed() || gAgentCamera.sitCameraEnabled())
{
//send keystrokes, but do not change camera
agent_jump(s);
@@ -349,7 +385,7 @@ void camera_spin_over_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitUpKey( get_orbit_rate() );
+ gAgentCamera.setOrbitUpKey( get_orbit_rate() );
}
}
@@ -357,7 +393,7 @@ void camera_spin_over_sitting( EKeystate s )
void camera_spin_under_sitting( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- if (gAgent.downGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.downGrabbed() || gAgentCamera.sitCameraEnabled())
{
//send keystrokes, but do not change camera
agent_push_down(s);
@@ -365,107 +401,107 @@ void camera_spin_under_sitting( EKeystate s )
else
{
//change camera but do not send keystrokes
- gAgent.setOrbitDownKey( get_orbit_rate() );
+ gAgentCamera.setOrbitDownKey( get_orbit_rate() );
}
}
void camera_move_forward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitInKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitInKey( get_orbit_rate() );
}
void camera_move_backward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitOutKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitOutKey( get_orbit_rate() );
}
void camera_move_forward_sitting( EKeystate s )
{
- if( KEYSTATE_UP == s ) return;
- if (gAgent.forwardGrabbed() || gAgent.sitCameraEnabled())
+ if( KEYSTATE_UP == s && gAgent.mDoubleTapRunMode != LLAgent::DOUBLETAP_FORWARD ) return;
+ if (gAgent.forwardGrabbed() || gAgentCamera.sitCameraEnabled() || gAgent.getRunning())
{
agent_push_forward(s);
}
else
{
- gAgent.setOrbitInKey( get_orbit_rate() );
+ gAgentCamera.setOrbitInKey( get_orbit_rate() );
}
}
void camera_move_backward_sitting( EKeystate s )
{
- if( KEYSTATE_UP == s ) return;
+ if( KEYSTATE_UP == s && gAgent.mDoubleTapRunMode != LLAgent::DOUBLETAP_BACKWARD ) return;
- if (gAgent.backwardGrabbed() || gAgent.sitCameraEnabled())
+ if (gAgent.backwardGrabbed() || gAgentCamera.sitCameraEnabled() || gAgent.getRunning())
{
agent_push_backward(s);
}
else
{
- gAgent.setOrbitOutKey( get_orbit_rate() );
+ gAgentCamera.setOrbitOutKey( get_orbit_rate() );
}
}
void camera_pan_up( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanUpKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanUpKey( get_orbit_rate() );
}
void camera_pan_down( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanDownKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanDownKey( get_orbit_rate() );
}
void camera_pan_left( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanLeftKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanLeftKey( get_orbit_rate() );
}
void camera_pan_right( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanRightKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanRightKey( get_orbit_rate() );
}
void camera_pan_in( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanInKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanInKey( get_orbit_rate() );
}
void camera_pan_out( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setPanOutKey( get_orbit_rate() );
+ gAgentCamera.unlockView();
+ gAgentCamera.setPanOutKey( get_orbit_rate() );
}
void camera_move_forward_fast( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitInKey(2.5f);
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitInKey(2.5f);
}
void camera_move_backward_fast( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
- gAgent.unlockView();
- gAgent.setOrbitOutKey(2.5f);
+ gAgentCamera.unlockView();
+ gAgentCamera.setOrbitOutKey(2.5f);
}
@@ -473,7 +509,7 @@ void edit_avatar_spin_ccw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitLeftKey( get_orbit_rate() );
+ gAgentCamera.setOrbitLeftKey( get_orbit_rate() );
//gMorphView->orbitLeft( get_orbit_rate() );
}
@@ -482,7 +518,7 @@ void edit_avatar_spin_cw( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitRightKey( get_orbit_rate() );
+ gAgentCamera.setOrbitRightKey( get_orbit_rate() );
//gMorphView->orbitRight( get_orbit_rate() );
}
@@ -490,7 +526,7 @@ void edit_avatar_spin_over( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitUpKey( get_orbit_rate() );
+ gAgentCamera.setOrbitUpKey( get_orbit_rate() );
//gMorphView->orbitUp( get_orbit_rate() );
}
@@ -499,7 +535,7 @@ void edit_avatar_spin_under( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitDownKey( get_orbit_rate() );
+ gAgentCamera.setOrbitDownKey( get_orbit_rate() );
//gMorphView->orbitDown( get_orbit_rate() );
}
@@ -507,7 +543,7 @@ void edit_avatar_move_forward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitInKey( get_orbit_rate() );
+ gAgentCamera.setOrbitInKey( get_orbit_rate() );
//gMorphView->orbitIn();
}
@@ -516,7 +552,7 @@ void edit_avatar_move_backward( EKeystate s )
{
if( KEYSTATE_UP == s ) return;
gMorphView->setCameraDrivenByKeys( TRUE );
- gAgent.setOrbitOutKey( get_orbit_rate() );
+ gAgentCamera.setOrbitOutKey( get_orbit_rate() );
//gMorphView->orbitOut();
}
@@ -532,74 +568,78 @@ void stop_moving( EKeystate s )
void start_chat( EKeystate s )
{
+ if (LLAppViewer::instance()->quitRequested())
+ {
+ return; // can't talk, gotta go, kthxbye!
+ }
+
// start chat
- LLNearbyChatBar::startChat(NULL);
+ LLFloaterIMNearbyChat::startChat(NULL);
}
void start_gesture( EKeystate s )
{
+ LLUICtrl* focus_ctrlp = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
if (KEYSTATE_UP == s &&
- !(gFocusMgr.getKeyboardFocus() && dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus())->acceptsTextInput()))
+ ! (focus_ctrlp && focus_ctrlp->acceptsTextInput()))
{
- if (LLNearbyChatBar::getInstance()->getCurrentChat().empty())
+ if ((LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"))->getCurrentChat().empty())
{
// No existing chat in chat editor, insert '/'
- LLNearbyChatBar::startChat("/");
+ LLFloaterIMNearbyChat::startChat("/");
}
else
{
// Don't overwrite existing text in chat editor
- LLNearbyChatBar::startChat(NULL);
+ LLFloaterIMNearbyChat::startChat(NULL);
}
}
}
-void bind_keyboard_functions()
-{
- gViewerKeyboard.bindNamedFunction("jump", agent_jump);
- gViewerKeyboard.bindNamedFunction("push_down", agent_push_down);
- gViewerKeyboard.bindNamedFunction("push_forward", agent_push_forward);
- gViewerKeyboard.bindNamedFunction("push_backward", agent_push_backward);
- gViewerKeyboard.bindNamedFunction("look_up", agent_look_up);
- gViewerKeyboard.bindNamedFunction("look_down", agent_look_down);
- gViewerKeyboard.bindNamedFunction("toggle_fly", agent_toggle_fly);
- gViewerKeyboard.bindNamedFunction("turn_left", agent_turn_left);
- gViewerKeyboard.bindNamedFunction("turn_right", agent_turn_right);
- gViewerKeyboard.bindNamedFunction("slide_left", agent_slide_left);
- gViewerKeyboard.bindNamedFunction("slide_right", agent_slide_right);
- gViewerKeyboard.bindNamedFunction("spin_around_ccw", camera_spin_around_ccw);
- gViewerKeyboard.bindNamedFunction("spin_around_cw", camera_spin_around_cw);
- gViewerKeyboard.bindNamedFunction("spin_around_ccw_sitting", camera_spin_around_ccw_sitting);
- gViewerKeyboard.bindNamedFunction("spin_around_cw_sitting", camera_spin_around_cw_sitting);
- gViewerKeyboard.bindNamedFunction("spin_over", camera_spin_over);
- gViewerKeyboard.bindNamedFunction("spin_under", camera_spin_under);
- gViewerKeyboard.bindNamedFunction("spin_over_sitting", camera_spin_over_sitting);
- gViewerKeyboard.bindNamedFunction("spin_under_sitting", camera_spin_under_sitting);
- gViewerKeyboard.bindNamedFunction("move_forward", camera_move_forward);
- gViewerKeyboard.bindNamedFunction("move_backward", camera_move_backward);
- gViewerKeyboard.bindNamedFunction("move_forward_sitting", camera_move_forward_sitting);
- gViewerKeyboard.bindNamedFunction("move_backward_sitting", camera_move_backward_sitting);
- gViewerKeyboard.bindNamedFunction("pan_up", camera_pan_up);
- gViewerKeyboard.bindNamedFunction("pan_down", camera_pan_down);
- gViewerKeyboard.bindNamedFunction("pan_left", camera_pan_left);
- gViewerKeyboard.bindNamedFunction("pan_right", camera_pan_right);
- gViewerKeyboard.bindNamedFunction("pan_in", camera_pan_in);
- gViewerKeyboard.bindNamedFunction("pan_out", camera_pan_out);
- gViewerKeyboard.bindNamedFunction("move_forward_fast", camera_move_forward_fast);
- gViewerKeyboard.bindNamedFunction("move_backward_fast", camera_move_backward_fast);
- gViewerKeyboard.bindNamedFunction("edit_avatar_spin_ccw", edit_avatar_spin_ccw);
- gViewerKeyboard.bindNamedFunction("edit_avatar_spin_cw", edit_avatar_spin_cw);
- gViewerKeyboard.bindNamedFunction("edit_avatar_spin_over", edit_avatar_spin_over);
- gViewerKeyboard.bindNamedFunction("edit_avatar_spin_under", edit_avatar_spin_under);
- gViewerKeyboard.bindNamedFunction("edit_avatar_move_forward", edit_avatar_move_forward);
- gViewerKeyboard.bindNamedFunction("edit_avatar_move_backward", edit_avatar_move_backward);
- gViewerKeyboard.bindNamedFunction("stop_moving", stop_moving);
- gViewerKeyboard.bindNamedFunction("start_chat", start_chat);
- gViewerKeyboard.bindNamedFunction("start_gesture", start_gesture);
-}
-
-LLViewerKeyboard::LLViewerKeyboard() :
- mNamedFunctionCount(0)
+#define REGISTER_KEYBOARD_ACTION(KEY, ACTION) LLREGISTER_STATIC(LLKeyboardActionRegistry, KEY, ACTION);
+REGISTER_KEYBOARD_ACTION("jump", agent_jump);
+REGISTER_KEYBOARD_ACTION("push_down", agent_push_down);
+REGISTER_KEYBOARD_ACTION("push_forward", agent_push_forward);
+REGISTER_KEYBOARD_ACTION("push_backward", agent_push_backward);
+REGISTER_KEYBOARD_ACTION("look_up", agent_look_up);
+REGISTER_KEYBOARD_ACTION("look_down", agent_look_down);
+REGISTER_KEYBOARD_ACTION("toggle_fly", agent_toggle_fly);
+REGISTER_KEYBOARD_ACTION("turn_left", agent_turn_left);
+REGISTER_KEYBOARD_ACTION("turn_right", agent_turn_right);
+REGISTER_KEYBOARD_ACTION("slide_left", agent_slide_left);
+REGISTER_KEYBOARD_ACTION("slide_right", agent_slide_right);
+REGISTER_KEYBOARD_ACTION("spin_around_ccw", camera_spin_around_ccw);
+REGISTER_KEYBOARD_ACTION("spin_around_cw", camera_spin_around_cw);
+REGISTER_KEYBOARD_ACTION("spin_around_ccw_sitting", camera_spin_around_ccw_sitting);
+REGISTER_KEYBOARD_ACTION("spin_around_cw_sitting", camera_spin_around_cw_sitting);
+REGISTER_KEYBOARD_ACTION("spin_over", camera_spin_over);
+REGISTER_KEYBOARD_ACTION("spin_under", camera_spin_under);
+REGISTER_KEYBOARD_ACTION("spin_over_sitting", camera_spin_over_sitting);
+REGISTER_KEYBOARD_ACTION("spin_under_sitting", camera_spin_under_sitting);
+REGISTER_KEYBOARD_ACTION("move_forward", camera_move_forward);
+REGISTER_KEYBOARD_ACTION("move_backward", camera_move_backward);
+REGISTER_KEYBOARD_ACTION("move_forward_sitting", camera_move_forward_sitting);
+REGISTER_KEYBOARD_ACTION("move_backward_sitting", camera_move_backward_sitting);
+REGISTER_KEYBOARD_ACTION("pan_up", camera_pan_up);
+REGISTER_KEYBOARD_ACTION("pan_down", camera_pan_down);
+REGISTER_KEYBOARD_ACTION("pan_left", camera_pan_left);
+REGISTER_KEYBOARD_ACTION("pan_right", camera_pan_right);
+REGISTER_KEYBOARD_ACTION("pan_in", camera_pan_in);
+REGISTER_KEYBOARD_ACTION("pan_out", camera_pan_out);
+REGISTER_KEYBOARD_ACTION("move_forward_fast", camera_move_forward_fast);
+REGISTER_KEYBOARD_ACTION("move_backward_fast", camera_move_backward_fast);
+REGISTER_KEYBOARD_ACTION("edit_avatar_spin_ccw", edit_avatar_spin_ccw);
+REGISTER_KEYBOARD_ACTION("edit_avatar_spin_cw", edit_avatar_spin_cw);
+REGISTER_KEYBOARD_ACTION("edit_avatar_spin_over", edit_avatar_spin_over);
+REGISTER_KEYBOARD_ACTION("edit_avatar_spin_under", edit_avatar_spin_under);
+REGISTER_KEYBOARD_ACTION("edit_avatar_move_forward", edit_avatar_move_forward);
+REGISTER_KEYBOARD_ACTION("edit_avatar_move_backward", edit_avatar_move_backward);
+REGISTER_KEYBOARD_ACTION("stop_moving", stop_moving);
+REGISTER_KEYBOARD_ACTION("start_chat", start_chat);
+REGISTER_KEYBOARD_ACTION("start_gesture", start_gesture);
+#undef REGISTER_KEYBOARD_ACTION
+
+LLViewerKeyboard::LLViewerKeyboard()
{
for (S32 i = 0; i < MODE_COUNT; i++)
{
@@ -617,16 +657,6 @@ LLViewerKeyboard::LLViewerKeyboard() :
}
}
-
-void LLViewerKeyboard::bindNamedFunction(const std::string& name, LLKeyFunc func)
-{
- S32 i = mNamedFunctionCount;
- mNamedFunctions[i].mName = name;
- mNamedFunctions[i].mFunction = func;
- mNamedFunctionCount++;
-}
-
-
BOOL LLViewerKeyboard::modeFromString(const std::string& string, S32 *mode)
{
if (string == "FIRST_PERSON")
@@ -680,17 +710,21 @@ BOOL LLViewerKeyboard::handleKey(KEY translated_key, MASK translated_mask, BOOL
return FALSE;
}
- lldebugst(LLERR_USER_INPUT) << "keydown -" << translated_key << "-" << llendl;
+ LL_DEBUGS("UserInput") << "keydown -" << translated_key << "-" << LL_ENDL;
// skip skipped keys
if(mKeysSkippedByUI.find(translated_key) != mKeysSkippedByUI.end())
{
mKeyHandledByUI[translated_key] = FALSE;
+ LL_INFOS("Keyboard Handling") << "Key wasn't handled by UI!" << LL_ENDL;
}
else
{
// it is sufficient to set this value once per call to handlekey
// without clearing it, as it is only used in the subsequent call to scanKey
- mKeyHandledByUI[translated_key] = gViewerWindow->handleKey(translated_key, translated_mask);
+ mKeyHandledByUI[translated_key] = gViewerWindow->handleKey(translated_key, translated_mask);
+ // mKeyHandledByUI is not what you think ... this indicates whether the UI has handled this keypress yet (any keypress)
+ // NOT whether some UI shortcut wishes to handle the keypress
+
}
return mKeyHandledByUI[translated_key];
}
@@ -699,8 +733,9 @@ BOOL LLViewerKeyboard::handleKey(KEY translated_key, MASK translated_mask, BOOL
BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name)
{
- S32 i,index;
- void (*function)(EKeystate keystate) = NULL;
+ S32 index;
+ typedef boost::function<void(EKeystate)> function_t;
+ function_t function = NULL;
std::string name;
// Allow remapping of F2-F12
@@ -723,18 +758,16 @@ BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, c
}
// Not remapped, look for a function
- for (i = 0; i < mNamedFunctionCount; i++)
+
+ function_t* result = LLKeyboardActionRegistry::getValue(function_name);
+ if (result)
{
- if (function_name == mNamedFunctions[i].mName)
- {
- function = mNamedFunctions[i].mFunction;
- name = mNamedFunctions[i].mName;
- }
+ function = *result;
}
if (!function)
{
- llerrs << "Can't bind key to function " << function_name << ", no function with this name found" << llendl;
+ LL_ERRS() << "Can't bind key to function " << function_name << ", no function with this name found" << LL_ENDL;
return FALSE;
}
@@ -747,19 +780,18 @@ BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, c
if (index >= MAX_KEY_BINDINGS)
{
- llerrs << "LLKeyboard::bindKey() - too many keys for mode " << mode << llendl;
+ LL_ERRS() << "LLKeyboard::bindKey() - too many keys for mode " << mode << LL_ENDL;
return FALSE;
}
if (mode >= MODE_COUNT)
{
- llerror("LLKeyboard::bindKey() - unknown mode passed", mode);
+ LL_ERRS() << "LLKeyboard::bindKey() - unknown mode passed" << mode << LL_ENDL;
return FALSE;
}
mBindings[mode][index].mKey = key;
mBindings[mode][index].mMask = mask;
-// mBindings[mode][index].mName = name;
mBindings[mode][index].mFunction = function;
if (index == mBindingCount[mode])
@@ -768,6 +800,61 @@ BOOL LLViewerKeyboard::bindKey(const S32 mode, const KEY key, const MASK mask, c
return TRUE;
}
+LLViewerKeyboard::KeyBinding::KeyBinding()
+: key("key"),
+ mask("mask"),
+ command("command")
+{}
+
+LLViewerKeyboard::KeyMode::KeyMode(EKeyboardMode _mode)
+: bindings("binding"),
+ mode(_mode)
+{}
+
+LLViewerKeyboard::Keys::Keys()
+: first_person("first_person", KeyMode(MODE_FIRST_PERSON)),
+ third_person("third_person", KeyMode(MODE_THIRD_PERSON)),
+ edit("edit", KeyMode(MODE_EDIT)),
+ sitting("sitting", KeyMode(MODE_SITTING)),
+ edit_avatar("edit_avatar", KeyMode(MODE_EDIT_AVATAR))
+{}
+
+S32 LLViewerKeyboard::loadBindingsXML(const std::string& filename)
+{
+ S32 binding_count = 0;
+ Keys keys;
+ LLSimpleXUIParser parser;
+
+ if (parser.readXUI(filename, keys)
+ && keys.validateBlock())
+ {
+ binding_count += loadBindingMode(keys.first_person);
+ binding_count += loadBindingMode(keys.third_person);
+ binding_count += loadBindingMode(keys.edit);
+ binding_count += loadBindingMode(keys.sitting);
+ binding_count += loadBindingMode(keys.edit_avatar);
+ }
+ return binding_count;
+}
+
+S32 LLViewerKeyboard::loadBindingMode(const LLViewerKeyboard::KeyMode& keymode)
+{
+ S32 binding_count = 0;
+ for (LLInitParam::ParamIterator<KeyBinding>::const_iterator it = keymode.bindings.begin(),
+ end_it = keymode.bindings.end();
+ it != end_it;
+ ++it)
+ {
+ KEY key;
+ MASK mask;
+ LLKeyboard::keyFromString(it->key, &key);
+ LLKeyboard::maskFromString(it->mask, &mask);
+ bindKey(keymode.mode, key, mask, it->command);
+ binding_count++;
+ }
+
+ return binding_count;
+}
S32 LLViewerKeyboard::loadBindings(const std::string& filename)
{
@@ -788,7 +875,7 @@ S32 LLViewerKeyboard::loadBindings(const std::string& filename)
if(filename.empty())
{
- llerrs << " No filename specified" << llendl;
+ LL_ERRS() << " No filename specified" << LL_ENDL;
return 0;
}
@@ -820,35 +907,35 @@ S32 LLViewerKeyboard::loadBindings(const std::string& filename)
if (tokens_read == EOF)
{
- llinfos << "Unexpected end-of-file at line " << line_count << " of key binding file " << filename << llendl;
+ LL_INFOS() << "Unexpected end-of-file at line " << line_count << " of key binding file " << filename << LL_ENDL;
fclose(fp);
return 0;
}
else if (tokens_read < 4)
{
- llinfos << "Can't read line " << line_count << " of key binding file " << filename << llendl;
+ LL_INFOS() << "Can't read line " << line_count << " of key binding file " << filename << LL_ENDL;
continue;
}
// convert mode
if (!modeFromString(mode_string, &mode))
{
- llinfos << "Unknown mode on line " << line_count << " of key binding file " << filename << llendl;
- llinfos << "Mode must be one of FIRST_PERSON, THIRD_PERSON, EDIT, EDIT_AVATAR" << llendl;
+ LL_INFOS() << "Unknown mode on line " << line_count << " of key binding file " << filename << LL_ENDL;
+ LL_INFOS() << "Mode must be one of FIRST_PERSON, THIRD_PERSON, EDIT, EDIT_AVATAR" << LL_ENDL;
continue;
}
// convert key
if (!LLKeyboard::keyFromString(key_string, &key))
{
- llinfos << "Can't interpret key on line " << line_count << " of key binding file " << filename << llendl;
+ LL_INFOS() << "Can't interpret key on line " << line_count << " of key binding file " << filename << LL_ENDL;
continue;
}
// convert mask
if (!LLKeyboard::maskFromString(mask_string, &mask))
{
- llinfos << "Can't interpret mask on line " << line_count << " of key binding file " << filename << llendl;
+ LL_INFOS() << "Can't interpret mask on line " << line_count << " of key binding file " << filename << LL_ENDL;
continue;
}
@@ -867,7 +954,7 @@ S32 LLViewerKeyboard::loadBindings(const std::string& filename)
EKeyboardMode LLViewerKeyboard::getMode()
{
- if ( gAgent.cameraMouselook() )
+ if ( gAgentCamera.cameraMouselook() )
{
return MODE_FIRST_PERSON;
}
@@ -875,7 +962,7 @@ EKeyboardMode LLViewerKeyboard::getMode()
{
return MODE_EDIT_AVATAR;
}
- else if (gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting())
+ else if (isAgentAvatarValid() && gAgentAvatarp->isSitting())
{
return MODE_SITTING;
}
@@ -916,18 +1003,18 @@ void LLViewerKeyboard::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_lev
if (key_down && !repeat)
{
// ...key went down this frame, call function
- (*binding[i].mFunction)( KEYSTATE_DOWN );
+ binding[i].mFunction( KEYSTATE_DOWN );
}
else if (key_up)
{
// ...key went down this frame, call function
- (*binding[i].mFunction)( KEYSTATE_UP );
+ binding[i].mFunction( KEYSTATE_UP );
}
else if (key_level)
{
// ...key held down from previous frame
// Not windows, just call the function.
- (*binding[i].mFunction)( KEYSTATE_LEVEL );
+ binding[i].mFunction( KEYSTATE_LEVEL );
}//if
}//if
}//for