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Diffstat (limited to 'indra/newview/llviewerjointmesh.h')
-rw-r--r--indra/newview/llviewerjointmesh.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index 8a3cc1ae28..8e1ee514ff 100644
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -148,8 +148,7 @@ public:
void setIsTransparent(BOOL is_transparent) { mIsTransparent = is_transparent; }
/*virtual*/ BOOL isAnimatable() { return FALSE; }
- void writeCAL3D(apr_file_t* fp, S32 material_num, LLCharacter* characterp);
-
+
// Avatar vertex skinning is a significant performance issue on computers
// with avatar vertex programs turned off (for example, most Macs). We
// therefore have custom versions that use SIMD instructions.
@@ -169,8 +168,6 @@ private:
// Allocate skin data
BOOL allocateSkinData( U32 numSkinJoints );
- S32 getBoundJointsByIndex(S32 index, S32 &joint_a, S32& joint_b);
-
// Free skin data
void freeSkinData();
};