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path: root/indra/newview/llviewerjointmesh.cpp
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Diffstat (limited to 'indra/newview/llviewerjointmesh.cpp')
-rw-r--r--indra/newview/llviewerjointmesh.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 46f994e15c..3ecf3c39b2 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -108,7 +108,7 @@ void LLViewerJointMesh::uploadJointMatrices()
S32 joint_num;
LLPolyMesh *reference_mesh = mMesh->getReferenceMesh();
LLDrawPool *poolp = mFace ? mFace->getPool() : NULL;
- BOOL hardware_skinning = (poolp && poolp->getShaderLevel() > 0) ? TRUE : FALSE;
+ bool hardware_skinning = (poolp && poolp->getShaderLevel() > 0);
//calculate joint matrices
for (joint_num = 0; joint_num < reference_mesh->mJointRenderData.size(); joint_num++)
@@ -123,7 +123,7 @@ void LLViewerJointMesh::uploadJointMatrices()
gJointRotUnaligned[joint_num] = joint_mat.getMat3();
}
- BOOL last_pivot_uploaded = FALSE;
+ bool last_pivot_uploaded{ false };
S32 j = 0;
//upload joint pivots
@@ -144,11 +144,11 @@ void LLViewerJointMesh::uploadJointMatrices()
gJointPivot[j++] = child_pivot;
- last_pivot_uploaded = TRUE;
+ last_pivot_uploaded = true;
}
else
{
- last_pivot_uploaded = FALSE;
+ last_pivot_uploaded = false;
}
}
@@ -216,7 +216,7 @@ int compare_int(const void *a, const void *b)
//--------------------------------------------------------------------
// LLViewerJointMesh::drawShape()
//--------------------------------------------------------------------
-U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
+U32 LLViewerJointMesh::drawShape( F32 pixelArea, bool first_pass, bool is_dummy)
{
if (!mValid || !mMesh || !mFace || !mVisible ||
!mFace->getVertexBuffer() ||
@@ -348,7 +348,7 @@ void LLViewerJointMesh::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32
// updateFaceData()
//-----------------------------------------------------------------------------
-void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update)
+void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, bool damp_wind, bool terse_update)
{
//IF THIS FUNCTION BREAKS, SEE LLPOLYMESH CONSTRUCTOR AND CHECK ALIGNMENT OF INPUT ARRAYS
@@ -360,7 +360,7 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
}
LLDrawPool *poolp = mFace->getPool();
- BOOL hardware_skinning = (poolp && poolp->getShaderLevel() > 0) ? TRUE : FALSE;
+ bool hardware_skinning = (poolp && poolp->getShaderLevel() > 0);
if (!hardware_skinning && terse_update)
{ //no need to do terse updates if we're doing software vertex skinning
@@ -431,7 +431,7 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
const S32 offset = (S32) mMesh->mFaceVertexOffset;
- for (S32 i = 0; i < idx_count; ++i)
+ for (U32 i = 0; i < idx_count; ++i)
{
*(idx++) = *(src_idx++)+offset;
}
@@ -444,10 +444,10 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
//-----------------------------------------------------------------------------
// updateLOD()
//-----------------------------------------------------------------------------
-BOOL LLViewerJointMesh::updateLOD(F32 pixel_area, BOOL activate)
+bool LLViewerJointMesh::updateLOD(F32 pixel_area, bool activate)
{
- BOOL valid = mValid;
- setValid(activate, TRUE);
+ bool valid = mValid;
+ setValid(activate, true);
return (valid != activate);
}