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-rwxr-xr-xindra/newview/llviewerinventory.cpp694
1 files changed, 593 insertions, 101 deletions
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index fff9821e86..ede6eb8490 100755
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -31,6 +31,7 @@
#include "llsdserialize.h"
#include "message.h"
+#include "llaisapi.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
@@ -65,9 +66,12 @@
#include "llavataractions.h"
#include "lllogininstance.h"
#include "llfavoritesbar.h"
+#include "llclipboard.h"
+#include "llhttpretrypolicy.h"
-// Two do-nothing ops for use in callbacks.
+// do-nothing ops for use in callbacks.
void no_op_inventory_func(const LLUUID&) {}
+void no_op_llsd_func(const LLSD&) {}
void no_op() {}
///----------------------------------------------------------------------------
@@ -256,7 +260,6 @@ public:
};
LLInventoryHandler gInventoryHandler;
-
///----------------------------------------------------------------------------
/// Class LLViewerInventoryItem
///----------------------------------------------------------------------------
@@ -345,24 +348,6 @@ void LLViewerInventoryItem::cloneViewerItem(LLPointer<LLViewerInventoryItem>& ne
}
}
-void LLViewerInventoryItem::removeFromServer()
-{
- lldebugs << "Removing inventory item " << mUUID << " from server."
- << llendl;
-
- LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1);
- gInventory.accountForUpdate(up);
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RemoveInventoryItem);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addUUIDFast(_PREHASH_ItemID, mUUID);
- gAgent.sendReliableMessage();
-}
-
void LLViewerInventoryItem::updateServer(BOOL is_new) const
{
if(!mIsComplete)
@@ -376,7 +361,8 @@ void LLViewerInventoryItem::updateServer(BOOL is_new) const
if(gAgent.getID() != mPermissions.getOwner())
{
// *FIX: deal with this better.
- llwarns << "LLViewerInventoryItem::updateServer() - for unowned item"
+ llwarns << "LLViewerInventoryItem::updateServer() - for unowned item "
+ << ll_pretty_print_sd(this->asLLSD())
<< llendl;
return;
}
@@ -444,7 +430,7 @@ void LLViewerInventoryItem::fetchFromServer(void) const
}
// virtual
-BOOL LLViewerInventoryItem::unpackMessage(LLSD item)
+BOOL LLViewerInventoryItem::unpackMessage(const LLSD& item)
{
BOOL rv = LLInventoryItem::fromLLSD(item);
@@ -469,7 +455,7 @@ void LLViewerInventoryItem::setTransactionID(const LLTransactionID& transaction_
{
mTransactionID = transaction_id;
}
-// virtual
+
void LLViewerInventoryItem::packMessage(LLMessageSystem* msg) const
{
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
@@ -488,6 +474,7 @@ void LLViewerInventoryItem::packMessage(LLMessageSystem* msg) const
U32 crc = getCRC32();
msg->addU32Fast(_PREHASH_CRC, crc);
}
+
// virtual
BOOL LLViewerInventoryItem::importFile(LLFILE* fp)
{
@@ -599,6 +586,15 @@ void LLViewerInventoryCategory::copyViewerCategory(const LLViewerInventoryCatego
}
+void LLViewerInventoryCategory::packMessage(LLMessageSystem* msg) const
+{
+ msg->addUUIDFast(_PREHASH_FolderID, mUUID);
+ msg->addUUIDFast(_PREHASH_ParentID, mParentUUID);
+ S8 type = static_cast<S8>(mPreferredType);
+ msg->addS8Fast(_PREHASH_Type, type);
+ msg->addStringFast(_PREHASH_Name, mName);
+}
+
void LLViewerInventoryCategory::updateParentOnServer(BOOL restamp) const
{
LLMessageSystem* msg = gMessageSystem;
@@ -637,30 +633,6 @@ void LLViewerInventoryCategory::updateServer(BOOL is_new) const
gAgent.sendReliableMessage();
}
-void LLViewerInventoryCategory::removeFromServer( void )
-{
- llinfos << "Removing inventory category " << mUUID << " from server."
- << llendl;
- // communicate that change with the server.
- if(LLFolderType::lookupIsProtectedType(mPreferredType))
- {
- LLNotificationsUtil::add("CannotRemoveProtectedCategories");
- return;
- }
-
- LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1);
- gInventory.accountForUpdate(up);
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RemoveInventoryFolder);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, mUUID);
- gAgent.sendReliableMessage();
-}
-
S32 LLViewerInventoryCategory::getVersion() const
{
return mVersion;
@@ -894,6 +866,21 @@ void LLViewerInventoryCategory::localizeName()
LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName);
}
+// virtual
+BOOL LLViewerInventoryCategory::unpackMessage(const LLSD& category)
+{
+ BOOL rv = LLInventoryCategory::fromLLSD(category);
+ localizeName();
+ return rv;
+}
+
+// virtual
+void LLViewerInventoryCategory::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num)
+{
+ LLInventoryCategory::unpackMessage(msg, block, block_num);
+ localizeName();
+}
+
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
@@ -1087,77 +1074,152 @@ void copy_inventory_item(
gAgent.sendReliableMessage();
}
-void link_inventory_item(
- const LLUUID& agent_id,
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& new_name,
- const std::string& new_description,
- const LLAssetType::EType asset_type,
- LLPointer<LLInventoryCallback> cb)
+// Create link to single inventory object.
+void link_inventory_object(const LLUUID& category,
+ LLConstPointer<LLInventoryObject> baseobj,
+ LLPointer<LLInventoryCallback> cb)
{
- const LLInventoryObject *baseobj = gInventory.getObject(item_id);
if (!baseobj)
{
- llwarns << "attempt to link to unknown item, linked-to-item's itemID " << item_id << llendl;
- return;
- }
- if (baseobj && baseobj->getIsLinkType())
- {
- llwarns << "attempt to create a link to a link, linked-to-item's itemID " << item_id << llendl;
+ llwarns << "Attempt to link to non-existent object" << llendl;
return;
}
- if (baseobj && !LLAssetType::lookupCanLink(baseobj->getType()))
- {
- // Fail if item can be found but is of a type that can't be linked.
- // Arguably should fail if the item can't be found too, but that could
- // be a larger behavioral change.
- llwarns << "attempt to link an unlinkable item, type = " << baseobj->getActualType() << llendl;
- return;
- }
-
- LLUUID transaction_id;
- LLInventoryType::EType inv_type = LLInventoryType::IT_NONE;
- if (dynamic_cast<const LLInventoryCategory *>(baseobj))
- {
- inv_type = LLInventoryType::IT_CATEGORY;
- }
- else
+ LLInventoryObject::const_object_list_t obj_array;
+ obj_array.push_back(baseobj);
+ link_inventory_array(category, obj_array, cb);
+}
+
+void link_inventory_object(const LLUUID& category,
+ const LLUUID& id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLConstPointer<LLInventoryObject> baseobj = gInventory.getObject(id);
+ link_inventory_object(category, baseobj, cb);
+}
+
+// Create links to all listed inventory objects.
+void link_inventory_array(const LLUUID& category,
+ LLInventoryObject::const_object_list_t& baseobj_array,
+ LLPointer<LLInventoryCallback> cb)
+{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ const LLViewerInventoryCategory *cat = gInventory.getCategory(category);
+ const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
+#endif
+ LLInventoryObject::const_object_list_t::const_iterator it = baseobj_array.begin();
+ LLInventoryObject::const_object_list_t::const_iterator end = baseobj_array.end();
+ LLSD links = LLSD::emptyArray();
+ for (; it != end; ++it)
{
- const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj);
- if (baseitem)
+ const LLInventoryObject* baseobj = *it;
+ if (!baseobj)
{
- inv_type = baseitem->getInventoryType();
+ llwarns << "attempt to link to unknown object" << llendl;
+ continue;
}
- }
-#if 1 // debugging stuff
- LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
- lldebugs << "cat: " << cat << llendl;
-
+ if (!LLAssetType::lookupCanLink(baseobj->getType()))
+ {
+ // Fail if item can be found but is of a type that can't be linked.
+ // Arguably should fail if the item can't be found too, but that could
+ // be a larger behavioral change.
+ llwarns << "attempt to link an unlinkable object, type = " << baseobj->getActualType() << llendl;
+ continue;
+ }
+
+ LLInventoryType::EType inv_type = LLInventoryType::IT_NONE;
+ LLAssetType::EType asset_type = LLAssetType::AT_NONE;
+ std::string new_desc;
+ LLUUID linkee_id;
+ if (dynamic_cast<const LLInventoryCategory *>(baseobj))
+ {
+ inv_type = LLInventoryType::IT_CATEGORY;
+ asset_type = LLAssetType::AT_LINK_FOLDER;
+ linkee_id = baseobj->getUUID();
+ }
+ else
+ {
+ const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj);
+ if (baseitem)
+ {
+ inv_type = baseitem->getInventoryType();
+ new_desc = baseitem->getActualDescription();
+ switch (baseitem->getActualType())
+ {
+ case LLAssetType::AT_LINK:
+ case LLAssetType::AT_LINK_FOLDER:
+ linkee_id = baseobj->getLinkedUUID();
+ asset_type = baseitem->getActualType();
+ break;
+ default:
+ linkee_id = baseobj->getUUID();
+ asset_type = LLAssetType::AT_LINK;
+ break;
+ }
+ }
+ else
+ {
+ llwarns << "could not convert object into an item or category: " << baseobj->getUUID() << llendl;
+ continue;
+ }
+ }
+
+ LLSD link = LLSD::emptyMap();
+ link["linked_id"] = linkee_id;
+ link["type"] = (S8)asset_type;
+ link["inv_type"] = (S8)inv_type;
+ link["name"] = baseobj->getName();
+ link["desc"] = new_desc;
+ links.append(link);
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ LL_DEBUGS("Inventory") << "Linking Object [ name:" << baseobj->getName()
+ << " UUID:" << baseobj->getUUID()
+ << " ] into Category [ name:" << cat_name
+ << " UUID:" << category << " ] " << LL_ENDL;
#endif
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_LinkInventoryItem);
- msg->nextBlock(_PREHASH_AgentData);
+ }
+
+ bool ais_ran = false;
+ if (AISCommand::isAPIAvailable())
{
- msg->addUUIDFast(_PREHASH_AgentID, agent_id);
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ LLSD new_inventory = LLSD::emptyMap();
+ new_inventory["links"] = links;
+ LLPointer<AISCommand> cmd_ptr = new CreateInventoryCommand(category, new_inventory, cb);
+ ais_ran = cmd_ptr->run_command();
}
- msg->nextBlock(_PREHASH_InventoryBlock);
+
+ if (!ais_ran)
{
- msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
- msg->addUUIDFast(_PREHASH_FolderID, parent_id);
- msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
- msg->addUUIDFast(_PREHASH_OldItemID, item_id);
- msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
- msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
- msg->addStringFast(_PREHASH_Name, new_name);
- msg->addStringFast(_PREHASH_Description, new_description);
+ LLMessageSystem* msg = gMessageSystem;
+ for (LLSD::array_iterator iter = links.beginArray(); iter != links.endArray(); ++iter )
+ {
+ msg->newMessageFast(_PREHASH_LinkInventoryItem);
+ msg->nextBlock(_PREHASH_AgentData);
+ {
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ }
+ msg->nextBlock(_PREHASH_InventoryBlock);
+ {
+ LLSD link = (*iter);
+ msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
+ msg->addUUIDFast(_PREHASH_FolderID, category);
+ msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null);
+ msg->addUUIDFast(_PREHASH_OldItemID, link["linked_id"].asUUID());
+ msg->addS8Fast(_PREHASH_Type, link["type"].asInteger());
+ msg->addS8Fast(_PREHASH_InvType, link["inv_type"].asInteger());
+ msg->addStringFast(_PREHASH_Name, link["name"].asString());
+ msg->addStringFast(_PREHASH_Description, link["desc"].asString());
+ }
+ gAgent.sendReliableMessage();
+ }
}
- gAgent.sendReliableMessage();
}
+
+
void move_inventory_item(
const LLUUID& agent_id,
const LLUUID& session_id,
@@ -1179,6 +1241,387 @@ void move_inventory_item(
gAgent.sendReliableMessage();
}
+// Should call this with an update_item that's been copied and
+// modified from an original source item, rather than modifying the
+// source item directly.
+void update_inventory_item(
+ LLViewerInventoryItem *update_item,
+ LLPointer<LLInventoryCallback> cb)
+{
+ const LLUUID& item_id = update_item->getUUID();
+ bool ais_ran = false;
+ if (AISCommand::isAPIAvailable())
+ {
+ LLSD updates = update_item->asLLSD();
+ // Replace asset_id with transaction_id (hash_id)
+ if (updates.has("asset_id"))
+ {
+ updates.erase("asset_id");
+ updates["hash_id"] = update_item->getTransactionID();
+ }
+ LLPointer<AISCommand> cmd_ptr = new UpdateItemCommand(item_id, updates, cb);
+ ais_ran = cmd_ptr->run_command();
+ }
+ if (!ais_ran)
+ {
+ LLPointer<LLViewerInventoryItem> obj = gInventory.getItem(item_id);
+ LL_DEBUGS("Inventory") << "item_id: [" << item_id << "] name " << (update_item ? update_item->getName() : "(NOT FOUND)") << llendl;
+ if(obj)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_UpdateInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_TransactionID, update_item->getTransactionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_CallbackID, 0);
+ update_item->packMessage(msg);
+ gAgent.sendReliableMessage();
+
+ LLInventoryModel::LLCategoryUpdate up(update_item->getParentUUID(), 0);
+ gInventory.accountForUpdate(up);
+ gInventory.updateItem(update_item);
+ if (cb)
+ {
+ cb->fire(item_id);
+ }
+ }
+ }
+}
+
+// Note this only supports updating an existing item. Goes through AISv3
+// code path where available. Not all uses of item->updateServer() can
+// easily be switched to this paradigm.
+void update_inventory_item(
+ const LLUUID& item_id,
+ const LLSD& updates,
+ LLPointer<LLInventoryCallback> cb)
+{
+ bool ais_ran = false;
+ if (AISCommand::isAPIAvailable())
+ {
+ LLPointer<AISCommand> cmd_ptr = new UpdateItemCommand(item_id, updates, cb);
+ ais_ran = cmd_ptr->run_command();
+ }
+ if (!ais_ran)
+ {
+ LLPointer<LLViewerInventoryItem> obj = gInventory.getItem(item_id);
+ LL_DEBUGS("Inventory") << "item_id: [" << item_id << "] name " << (obj ? obj->getName() : "(NOT FOUND)") << llendl;
+ if(obj)
+ {
+ LLPointer<LLViewerInventoryItem> new_item(new LLViewerInventoryItem);
+ new_item->copyViewerItem(obj);
+ new_item->fromLLSD(updates,false);
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_UpdateInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_TransactionID, new_item->getTransactionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_CallbackID, 0);
+ new_item->packMessage(msg);
+ gAgent.sendReliableMessage();
+
+ LLInventoryModel::LLCategoryUpdate up(new_item->getParentUUID(), 0);
+ gInventory.accountForUpdate(up);
+ gInventory.updateItem(new_item);
+ if (cb)
+ {
+ cb->fire(item_id);
+ }
+ }
+ }
+}
+
+void update_inventory_category(
+ const LLUUID& cat_id,
+ const LLSD& updates,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLPointer<LLViewerInventoryCategory> obj = gInventory.getCategory(cat_id);
+ LL_DEBUGS("Inventory") << "cat_id: [" << cat_id << "] name " << (obj ? obj->getName() : "(NOT FOUND)") << llendl;
+ if(obj)
+ {
+ if (LLFolderType::lookupIsProtectedType(obj->getPreferredType()))
+ {
+ LLNotificationsUtil::add("CannotModifyProtectedCategories");
+ return;
+ }
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(obj);
+ new_cat->fromLLSD(updates);
+ // FIXME - restore this once the back-end work has been done.
+ if (AISCommand::isAPIAvailable())
+ {
+ LLSD new_llsd = new_cat->asLLSD();
+ LLPointer<AISCommand> cmd_ptr = new UpdateCategoryCommand(cat_id, new_llsd, cb);
+ cmd_ptr->run_command();
+ }
+ else // no cap
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_UpdateInventoryFolder);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_FolderData);
+ new_cat->packMessage(msg);
+ gAgent.sendReliableMessage();
+
+ LLInventoryModel::LLCategoryUpdate up(new_cat->getParentUUID(), 0);
+ gInventory.accountForUpdate(up);
+ gInventory.updateCategory(new_cat);
+ if (cb)
+ {
+ cb->fire(cat_id);
+ }
+ }
+ }
+}
+
+void remove_inventory_items(
+ LLInventoryObject::object_list_t& items_to_kill,
+ LLPointer<LLInventoryCallback> cb)
+{
+ for (LLInventoryObject::object_list_t::iterator it = items_to_kill.begin();
+ it != items_to_kill.end();
+ ++it)
+ {
+ remove_inventory_item(*it, cb);
+ }
+}
+
+void remove_inventory_item(
+ const LLUUID& item_id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLPointer<LLInventoryObject> obj = gInventory.getItem(item_id);
+ if (obj)
+ {
+ remove_inventory_item(obj, cb);
+ }
+ else
+ {
+ LL_DEBUGS("Inventory") << "item_id: [" << item_id << "] name " << "(NOT FOUND)" << llendl;
+ }
+}
+
+void remove_inventory_item(
+ LLPointer<LLInventoryObject> obj,
+ LLPointer<LLInventoryCallback> cb)
+{
+ if(obj)
+ {
+ const LLUUID item_id(obj->getUUID());
+ LL_DEBUGS("Inventory") << "item_id: [" << item_id << "] name " << obj->getName() << llendl;
+ if (AISCommand::isAPIAvailable())
+ {
+ LLPointer<AISCommand> cmd_ptr = new RemoveItemCommand(item_id, cb);
+ cmd_ptr->run_command();
+ }
+ else // no cap
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RemoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ gAgent.sendReliableMessage();
+
+ // Update inventory and call callback immediately since
+ // message-based system has no callback mechanism (!)
+ gInventory.onObjectDeletedFromServer(item_id);
+ if (cb)
+ {
+ cb->fire(item_id);
+ }
+ }
+ }
+ else
+ {
+ // *TODO: Clean up callback?
+ llwarns << "remove_inventory_item called for invalid or nonexistent item." << llendl;
+ }
+}
+
+class LLRemoveCategoryOnDestroy: public LLInventoryCallback
+{
+public:
+ LLRemoveCategoryOnDestroy(const LLUUID& cat_id, LLPointer<LLInventoryCallback> cb):
+ mID(cat_id),
+ mCB(cb)
+ {
+ }
+ /* virtual */ void fire(const LLUUID& item_id) {}
+ ~LLRemoveCategoryOnDestroy()
+ {
+ LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(mID);
+ if(children != LLInventoryModel::CHILDREN_NO)
+ {
+ llwarns << "remove descendents failed, cannot remove category " << llendl;
+ }
+ else
+ {
+ remove_inventory_category(mID, mCB);
+ }
+ }
+private:
+ LLUUID mID;
+ LLPointer<LLInventoryCallback> mCB;
+};
+
+void remove_inventory_category(
+ const LLUUID& cat_id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LL_DEBUGS("Inventory") << "cat_id: [" << cat_id << "] " << llendl;
+ LLPointer<LLViewerInventoryCategory> obj = gInventory.getCategory(cat_id);
+ if(obj)
+ {
+ if(LLFolderType::lookupIsProtectedType(obj->getPreferredType()))
+ {
+ LLNotificationsUtil::add("CannotRemoveProtectedCategories");
+ return;
+ }
+ if (AISCommand::isAPIAvailable())
+ {
+ LLPointer<AISCommand> cmd_ptr = new RemoveCategoryCommand(cat_id, cb);
+ cmd_ptr->run_command();
+ }
+ else // no cap
+ {
+ // RemoveInventoryFolder does not remove children, so must
+ // clear descendents first.
+ LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(cat_id);
+ if(children != LLInventoryModel::CHILDREN_NO)
+ {
+ LL_DEBUGS("Inventory") << "Will purge descendents first before deleting category " << cat_id << llendl;
+ LLPointer<LLInventoryCallback> wrap_cb = new LLRemoveCategoryOnDestroy(cat_id, cb);
+ purge_descendents_of(cat_id, wrap_cb);
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RemoveInventoryFolder);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, cat_id);
+ gAgent.sendReliableMessage();
+
+ // Update inventory and call callback immediately since
+ // message-based system has no callback mechanism (!)
+ gInventory.onObjectDeletedFromServer(cat_id);
+ if (cb)
+ {
+ cb->fire(cat_id);
+ }
+ }
+ }
+ else
+ {
+ llwarns << "remove_inventory_category called for invalid or nonexistent item " << cat_id << llendl;
+ }
+}
+
+void remove_inventory_object(
+ const LLUUID& object_id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ if (gInventory.getCategory(object_id))
+ {
+ remove_inventory_category(object_id, cb);
+ }
+ else
+ {
+ remove_inventory_item(object_id, cb);
+ }
+}
+
+// This is a method which collects the descendents of the id
+// provided. If the category is not found, no action is
+// taken. This method goes through the long winded process of
+// cancelling any calling cards, removing server representation of
+// folders, items, etc in a fairly efficient manner.
+void purge_descendents_of(const LLUUID& id, LLPointer<LLInventoryCallback> cb)
+{
+ LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(id);
+ if(children == LLInventoryModel::CHILDREN_NO)
+ {
+ LL_DEBUGS("Inventory") << "No descendents to purge for " << id << llendl;
+ return;
+ }
+ LLPointer<LLViewerInventoryCategory> cat = gInventory.getCategory(id);
+ if (cat.notNull())
+ {
+ if (LLClipboard::instance().hasContents() && LLClipboard::instance().isCutMode())
+ {
+ // Something on the clipboard is in "cut mode" and needs to be preserved
+ LL_DEBUGS("Inventory") << "purge_descendents_of clipboard case " << cat->getName()
+ << " iterate and purge non hidden items" << llendl;
+ LLInventoryModel::cat_array_t* categories;
+ LLInventoryModel::item_array_t* items;
+ // Get the list of direct descendants in tha categoy passed as argument
+ gInventory.getDirectDescendentsOf(id, categories, items);
+ std::vector<LLUUID> list_uuids;
+ // Make a unique list with all the UUIDs of the direct descendants (items and categories are not treated differently)
+ // Note: we need to do that shallow copy as purging things will invalidate the categories or items lists
+ for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ for (LLInventoryModel::item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ // Iterate through the list and only purge the UUIDs that are not on the clipboard
+ for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+ {
+ if (!LLClipboard::instance().isOnClipboard(*it))
+ {
+ remove_inventory_object(*it, NULL);
+ }
+ }
+ }
+ else
+ {
+ if (AISCommand::isAPIAvailable())
+ {
+ LLPointer<AISCommand> cmd_ptr = new PurgeDescendentsCommand(id, cb);
+ cmd_ptr->run_command();
+ }
+ else // no cap
+ {
+ // Fast purge
+ LL_DEBUGS("Inventory") << "purge_descendents_of fast case " << cat->getName() << llendl;
+
+ // send it upstream
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("PurgeInventoryDescendents");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("InventoryData");
+ msg->addUUID("FolderID", id);
+ gAgent.sendReliableMessage();
+
+ // Update model immediately because there is no callback mechanism.
+ gInventory.onDescendentsPurgedFromServer(id);
+ if (cb)
+ {
+ cb->fire(id);
+ }
+ }
+ }
+ }
+}
+
const LLUUID get_folder_by_itemtype(const LLInventoryItem *src)
{
LLUUID retval = LLUUID::null;
@@ -1278,6 +1721,53 @@ void create_new_item(const std::string& name,
}
+void slam_inventory_folder(const LLUUID& folder_id,
+ const LLSD& contents,
+ LLPointer<LLInventoryCallback> cb)
+{
+ if (AISCommand::isAPIAvailable())
+ {
+ LL_DEBUGS("Avatar") << "using AISv3 to slam folder, id " << folder_id
+ << " new contents: " << ll_pretty_print_sd(contents) << llendl;
+ LLPointer<AISCommand> cmd_ptr = new SlamFolderCommand(folder_id, contents, cb);
+ cmd_ptr->run_command();
+ }
+ else // no cap
+ {
+ LL_DEBUGS("Avatar") << "using item-by-item calls to slam folder, id " << folder_id
+ << " new contents: " << ll_pretty_print_sd(contents) << llendl;
+ for (LLSD::array_const_iterator it = contents.beginArray();
+ it != contents.endArray();
+ ++it)
+ {
+ const LLSD& item_contents = *it;
+ LLViewerInventoryItem *item = new LLViewerInventoryItem;
+ item->fromLLSD(item_contents);
+ link_inventory_object(folder_id, item, cb);
+ }
+ remove_folder_contents(folder_id,false,cb);
+ }
+}
+
+void remove_folder_contents(const LLUUID& category, bool keep_outfit_links,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ gInventory.collectDescendents(category, cats, items,
+ LLInventoryModel::EXCLUDE_TRASH);
+ for (S32 i = 0; i < items.count(); ++i)
+ {
+ LLViewerInventoryItem *item = items.get(i);
+ if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER))
+ continue;
+ if (item->getIsLinkType())
+ {
+ remove_inventory_item(item->getUUID(), cb);
+ }
+ }
+}
+
const std::string NEW_LSL_NAME = "New Script"; // *TODO:Translate? (probably not)
const std::string NEW_NOTECARD_NAME = "New Note"; // *TODO:Translate? (probably not)
const std::string NEW_GESTURE_NAME = "New Gesture"; // *TODO:Translate? (probably not)
@@ -1713,3 +2203,5 @@ BOOL LLViewerInventoryItem::regenerateLink()
gInventory.notifyObservers();
return TRUE;
}
+
+