diff options
Diffstat (limited to 'indra/newview/llviewerinventory.cpp')
| -rw-r--r-- | indra/newview/llviewerinventory.cpp | 4664 |
1 files changed, 2332 insertions, 2332 deletions
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 937f016e16..33d31bf772 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -1,2332 +1,2332 @@ -/** - * @file llviewerinventory.cpp - * @brief Implementation of the viewer side inventory objects. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2014, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llviewerinventory.h" - -#include "llnotificationsutil.h" -#include "llsdserialize.h" -#include "message.h" - -#include "llaisapi.h" -#include "llagent.h" -#include "llagentcamera.h" -#include "llagentwearables.h" -#include "llfloatersidepanelcontainer.h" -#include "llviewerfoldertype.h" -#include "llfloatersidepanelcontainer.h" -#include "llfolderview.h" -#include "llviewercontrol.h" -#include "llconsole.h" -#include "llinventorydefines.h" -#include "llinventoryfunctions.h" -#include "llinventorymodel.h" -#include "llinventorymodelbackgroundfetch.h" -#include "llgesturemgr.h" - -#include "llinventorybridge.h" -#include "llinventorypanel.h" -#include "lllandmarkactions.h" - -#include "llviewerassettype.h" -#include "llviewerregion.h" -#include "llviewerobjectlist.h" -#include "llpreviewgesture.h" -#include "llviewerwindow.h" -#include "lltrans.h" -#include "llappearancemgr.h" -#include "llcommandhandler.h" -#include "llviewermessage.h" -#include "llpanelmaininventory.h" -#include "llsidepanelappearance.h" -#include "llsidepanelinventory.h" -#include "llavatarnamecache.h" -#include "llavataractions.h" -#include "lllogininstance.h" -#include "llfavoritesbar.h" -#include "llfloaterperms.h" -#include "llclipboard.h" -#include "llhttpretrypolicy.h" -#include "llsettingsvo.h" - -// do-nothing ops for use in callbacks. -void no_op_inventory_func(const LLUUID&) {} -void no_op_llsd_func(const LLSD&) {} -void no_op() {} - -static const char * const LOG_INV("Inventory"); -static const char * const LOG_LOCAL("InventoryLocalize"); -static const char * const LOG_NOTECARD("copy_inventory_from_notecard"); - -static const std::string INV_OWNER_ID("owner_id"); -static const std::string INV_VERSION("version"); - -#if 1 -// *TODO$: LLInventoryCallback should be deprecated to conform to the new boost::bind/coroutine model. -// temp code in transition -void doInventoryCb(LLPointer<LLInventoryCallback> cb, LLUUID id) -{ - if (cb.notNull()) - cb->fire(id); -} -#endif - -///---------------------------------------------------------------------------- -/// Helper class to store special inventory item names and their localized values. -///---------------------------------------------------------------------------- -class LLLocalizedInventoryItemsDictionary : public LLSingleton<LLLocalizedInventoryItemsDictionary> -{ - LLSINGLETON(LLLocalizedInventoryItemsDictionary); -public: - std::map<std::string, std::string> mInventoryItemsDict; - - /** - * Finds passed name in dictionary and replaces it with found localized value. - * - * @param object_name - string to be localized. - * @return true if passed name was found and localized, false otherwise. - */ - bool localizeInventoryObjectName(std::string& object_name) - { - LL_DEBUGS(LOG_LOCAL) << "Searching for localization: " << object_name << LL_ENDL; - - std::map<std::string, std::string>::const_iterator dictionary_iter = mInventoryItemsDict.find(object_name); - - bool found = dictionary_iter != mInventoryItemsDict.end(); - if(found) - { - object_name = dictionary_iter->second; - LL_DEBUGS(LOG_LOCAL) << "Found, new name is: " << object_name << LL_ENDL; - } - return found; - } -}; - -LLLocalizedInventoryItemsDictionary::LLLocalizedInventoryItemsDictionary() -{ - mInventoryItemsDict["New Shape"] = LLTrans::getString("New Shape"); - mInventoryItemsDict["New Skin"] = LLTrans::getString("New Skin"); - mInventoryItemsDict["New Hair"] = LLTrans::getString("New Hair"); - mInventoryItemsDict["New Eyes"] = LLTrans::getString("New Eyes"); - mInventoryItemsDict["New Shirt"] = LLTrans::getString("New Shirt"); - mInventoryItemsDict["New Pants"] = LLTrans::getString("New Pants"); - mInventoryItemsDict["New Shoes"] = LLTrans::getString("New Shoes"); - mInventoryItemsDict["New Socks"] = LLTrans::getString("New Socks"); - mInventoryItemsDict["New Jacket"] = LLTrans::getString("New Jacket"); - mInventoryItemsDict["New Gloves"] = LLTrans::getString("New Gloves"); - mInventoryItemsDict["New Undershirt"] = LLTrans::getString("New Undershirt"); - mInventoryItemsDict["New Underpants"] = LLTrans::getString("New Underpants"); - mInventoryItemsDict["New Skirt"] = LLTrans::getString("New Skirt"); - mInventoryItemsDict["New Alpha"] = LLTrans::getString("New Alpha"); - mInventoryItemsDict["New Tattoo"] = LLTrans::getString("New Tattoo"); - mInventoryItemsDict["New Universal"] = LLTrans::getString("New Universal"); - mInventoryItemsDict["New Physics"] = LLTrans::getString("New Physics"); - mInventoryItemsDict["Invalid Wearable"] = LLTrans::getString("Invalid Wearable"); - - mInventoryItemsDict["New Gesture"] = LLTrans::getString("New Gesture"); - mInventoryItemsDict["New Material"] = LLTrans::getString("New Material"); - mInventoryItemsDict["New Script"] = LLTrans::getString("New Script"); - mInventoryItemsDict["New Folder"] = LLTrans::getString("New Folder"); - mInventoryItemsDict["New Note"] = LLTrans::getString("New Note"); - mInventoryItemsDict["Contents"] = LLTrans::getString("Contents"); - - mInventoryItemsDict["Gesture"] = LLTrans::getString("Gesture"); - mInventoryItemsDict["Male Gestures"] = LLTrans::getString("Male Gestures"); - mInventoryItemsDict["Female Gestures"] = LLTrans::getString("Female Gestures"); - mInventoryItemsDict["Other Gestures"] = LLTrans::getString("Other Gestures"); - mInventoryItemsDict["Speech Gestures"] = LLTrans::getString("Speech Gestures"); - mInventoryItemsDict["Common Gestures"] = LLTrans::getString("Common Gestures"); - - //predefined gestures - - //male - mInventoryItemsDict["Male - Excuse me"] = LLTrans::getString("Male - Excuse me"); - mInventoryItemsDict["Male - Get lost"] = LLTrans::getString("Male - Get lost"); // double space after Male. EXT-8319 - mInventoryItemsDict["Male - Blow kiss"] = LLTrans::getString("Male - Blow kiss"); - mInventoryItemsDict["Male - Boo"] = LLTrans::getString("Male - Boo"); - mInventoryItemsDict["Male - Bored"] = LLTrans::getString("Male - Bored"); - mInventoryItemsDict["Male - Hey"] = LLTrans::getString("Male - Hey"); - mInventoryItemsDict["Male - Laugh"] = LLTrans::getString("Male - Laugh"); - mInventoryItemsDict["Male - Repulsed"] = LLTrans::getString("Male - Repulsed"); - mInventoryItemsDict["Male - Shrug"] = LLTrans::getString("Male - Shrug"); - mInventoryItemsDict["Male - Stick tougue out"] = LLTrans::getString("Male - Stick tougue out"); - mInventoryItemsDict["Male - Wow"] = LLTrans::getString("Male - Wow"); - - //female - mInventoryItemsDict["Female - Chuckle"] = LLTrans::getString("Female - Chuckle"); - mInventoryItemsDict["Female - Cry"] = LLTrans::getString("Female - Cry"); - mInventoryItemsDict["Female - Embarrassed"] = LLTrans::getString("Female - Embarrassed"); - mInventoryItemsDict["Female - Excuse me"] = LLTrans::getString("Female - Excuse me"); - mInventoryItemsDict["Female - Get lost"] = LLTrans::getString("Female - Get lost"); // double space after Female. EXT-8319 - mInventoryItemsDict["Female - Blow kiss"] = LLTrans::getString("Female - Blow kiss"); - mInventoryItemsDict["Female - Boo"] = LLTrans::getString("Female - Boo"); - mInventoryItemsDict["Female - Bored"] = LLTrans::getString("Female - Bored"); - mInventoryItemsDict["Female - Hey"] = LLTrans::getString("Female - Hey"); - mInventoryItemsDict["Female - Hey baby"] = LLTrans::getString("Female - Hey baby"); - mInventoryItemsDict["Female - Laugh"] = LLTrans::getString("Female - Laugh"); - mInventoryItemsDict["Female - Looking good"] = LLTrans::getString("Female - Looking good"); - mInventoryItemsDict["Female - Over here"] = LLTrans::getString("Female - Over here"); - mInventoryItemsDict["Female - Please"] = LLTrans::getString("Female - Please"); - mInventoryItemsDict["Female - Repulsed"] = LLTrans::getString("Female - Repulsed"); - mInventoryItemsDict["Female - Shrug"] = LLTrans::getString("Female - Shrug"); - mInventoryItemsDict["Female - Stick tougue out"]= LLTrans::getString("Female - Stick tougue out"); - mInventoryItemsDict["Female - Wow"] = LLTrans::getString("Female - Wow"); - - //common - mInventoryItemsDict["/bow"] = LLTrans::getString("/bow"); - mInventoryItemsDict["/clap"] = LLTrans::getString("/clap"); - mInventoryItemsDict["/count"] = LLTrans::getString("/count"); - mInventoryItemsDict["/extinguish"] = LLTrans::getString("/extinguish"); - mInventoryItemsDict["/kmb"] = LLTrans::getString("/kmb"); - mInventoryItemsDict["/muscle"] = LLTrans::getString("/muscle"); - mInventoryItemsDict["/no"] = LLTrans::getString("/no"); - mInventoryItemsDict["/no!"] = LLTrans::getString("/no!"); - mInventoryItemsDict["/paper"] = LLTrans::getString("/paper"); - mInventoryItemsDict["/pointme"] = LLTrans::getString("/pointme"); - mInventoryItemsDict["/pointyou"] = LLTrans::getString("/pointyou"); - mInventoryItemsDict["/rock"] = LLTrans::getString("/rock"); - mInventoryItemsDict["/scissor"] = LLTrans::getString("/scissor"); - mInventoryItemsDict["/smoke"] = LLTrans::getString("/smoke"); - mInventoryItemsDict["/stretch"] = LLTrans::getString("/stretch"); - mInventoryItemsDict["/whistle"] = LLTrans::getString("/whistle"); - mInventoryItemsDict["/yes"] = LLTrans::getString("/yes"); - mInventoryItemsDict["/yes!"] = LLTrans::getString("/yes!"); - mInventoryItemsDict["afk"] = LLTrans::getString("afk"); - mInventoryItemsDict["dance1"] = LLTrans::getString("dance1"); - mInventoryItemsDict["dance2"] = LLTrans::getString("dance2"); - mInventoryItemsDict["dance3"] = LLTrans::getString("dance3"); - mInventoryItemsDict["dance4"] = LLTrans::getString("dance4"); - mInventoryItemsDict["dance5"] = LLTrans::getString("dance5"); - mInventoryItemsDict["dance6"] = LLTrans::getString("dance6"); - mInventoryItemsDict["dance7"] = LLTrans::getString("dance7"); - mInventoryItemsDict["dance8"] = LLTrans::getString("dance8"); -} - -///---------------------------------------------------------------------------- -/// Local function declarations, constants, enums, and typedefs -///---------------------------------------------------------------------------- - -class LLInventoryHandler : public LLCommandHandler -{ -public: - LLInventoryHandler() : LLCommandHandler("inventory", UNTRUSTED_THROTTLE) { } - - virtual bool canHandleUntrusted( - const LLSD& params, - const LLSD& query_map, - LLMediaCtrl* web, - const std::string& nav_type) - { - if (params.size() < 1) - { - return true; // don't block, will fail later - } - - if (nav_type == NAV_TYPE_CLICKED - || nav_type == NAV_TYPE_EXTERNAL) - { - // NAV_TYPE_EXTERNAL will be throttled - return true; - } - - return false; - } - - bool handle(const LLSD& params, - const LLSD& query_map, - const std::string& grid, - LLMediaCtrl* web) - { - if (params.size() < 1) - { - return false; - } - - if (!LLUI::getInstance()->mSettingGroups["config"]->getBOOL("EnableInventory")) - { - LLNotificationsUtil::add("NoInventory", LLSD(), LLSD(), std::string("SwitchToStandardSkinAndQuit")); - return true; - } - - // support secondlife:///app/inventory/show - if (params[0].asString() == "show") - { - LLFloaterSidePanelContainer::showPanel("inventory", LLSD()); - return true; - } - - if (params[0].asString() == "filters") - { - LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory"); - if (sidepanel_inventory) - { - LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel(); - if (main_inventory) - { - main_inventory->toggleFindOptions(); - } - } - return true; - } - - // otherwise, we need a UUID and a verb... - if (params.size() < 2) - { - return false; - } - LLUUID inventory_id; - if (!inventory_id.set(params[0], false)) - { - return false; - } - - const std::string verb = params[1].asString(); - if (verb == "select") - { - uuid_vec_t items_to_open; - items_to_open.push_back(inventory_id); - //inventory_handler is just a stub, because we don't know from who this offer - open_inventory_offer(items_to_open, "inventory_handler"); - return true; - } - - return false; - } -}; -LLInventoryHandler gInventoryHandler; - -///---------------------------------------------------------------------------- -/// Class LLViewerInventoryItem -///---------------------------------------------------------------------------- - -LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& uuid, - const LLUUID& parent_uuid, - const LLPermissions& perm, - const LLUUID& asset_uuid, - LLAssetType::EType type, - LLInventoryType::EType inv_type, - const std::string& name, - const std::string& desc, - const LLSaleInfo& sale_info, - U32 flags, - time_t creation_date_utc) : - LLInventoryItem(uuid, parent_uuid, perm, asset_uuid, type, inv_type, - name, desc, sale_info, flags, creation_date_utc), - mIsComplete(true) -{ -} - -LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& item_id, - const LLUUID& parent_id, - const std::string& name, - LLInventoryType::EType inv_type) : - LLInventoryItem(), - mIsComplete(false) -{ - mUUID = item_id; - mParentUUID = parent_id; - mInventoryType = inv_type; - mName = name; -} - -LLViewerInventoryItem::LLViewerInventoryItem() : - LLInventoryItem(), - mIsComplete(false) -{ -} - -LLViewerInventoryItem::LLViewerInventoryItem(const LLViewerInventoryItem* other) : - LLInventoryItem() -{ - copyViewerItem(other); - if (!mIsComplete) - { - LL_WARNS(LOG_INV) << "LLViewerInventoryItem copy constructor for incomplete item" - << mUUID << LL_ENDL; - } -} - -LLViewerInventoryItem::LLViewerInventoryItem(const LLInventoryItem *other) : - LLInventoryItem(other), - mIsComplete(true) -{ -} - - -LLViewerInventoryItem::~LLViewerInventoryItem() -{ -} - -void LLViewerInventoryItem::copyViewerItem(const LLViewerInventoryItem* other) -{ - LLInventoryItem::copyItem(other); - mIsComplete = other->mIsComplete; - mTransactionID = other->mTransactionID; -} - -// virtual -void LLViewerInventoryItem::copyItem(const LLInventoryItem *other) -{ - LLInventoryItem::copyItem(other); - mIsComplete = true; - mTransactionID.setNull(); -} - -void LLViewerInventoryItem::cloneViewerItem(LLPointer<LLViewerInventoryItem>& newitem) const -{ - newitem = new LLViewerInventoryItem(this); - if(newitem.notNull()) - { - LLUUID item_id; - item_id.generate(); - newitem->setUUID(item_id); - } -} - -void LLViewerInventoryItem::updateServer(bool is_new) const -{ - if(!mIsComplete) - { - // *FIX: deal with this better. - // If we're crashing here then the UI is incorrectly enabled. - LL_ERRS(LOG_INV) << "LLViewerInventoryItem::updateServer() - for incomplete item" - << LL_ENDL; - return; - } - if(gAgent.getID() != mPermissions.getOwner()) - { - // *FIX: deal with this better. - LL_WARNS(LOG_INV) << "LLViewerInventoryItem::updateServer() - for unowned item " - << ll_pretty_print_sd(this->asLLSD()) - << LL_ENDL; - return; - } - LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0); - gInventory.accountForUpdate(up); - - LLSD updates = asLLSD(); - // Replace asset_id and/or shadow_id with transaction_id (hash_id) - if (updates.has("asset_id")) - { - updates.erase("asset_id"); - if(getTransactionID().notNull()) - { - updates["hash_id"] = getTransactionID(); - } - } - if (updates.has("shadow_id")) - { - updates.erase("shadow_id"); - if(getTransactionID().notNull()) - { - updates["hash_id"] = getTransactionID(); - } - } - AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>)NULL, _1); - AISAPI::UpdateItem(getUUID(), updates, cr); -} - -void LLViewerInventoryItem::fetchFromServer(void) const -{ - if(!mIsComplete) - { - if (AISAPI::isAvailable()) // AIS v 3 - { - LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(mUUID); - } - else - { - std::string url; - - LLViewerRegion* region = gAgent.getRegion(); - // we have to check region. It can be null after region was destroyed. See EXT-245 - if (region) - { - if (gAgent.getID() != mPermissions.getOwner()) - { - url = region->getCapability("FetchLib2"); - } - else - { - url = region->getCapability("FetchInventory2"); - } - } - else - { - LL_WARNS(LOG_INV) << "Agent Region is absent" << LL_ENDL; - } - - if (!url.empty()) - { - LLSD body; - body["agent_id"] = gAgent.getID(); - body["items"][0]["owner_id"] = mPermissions.getOwner(); - body["items"][0]["item_id"] = mUUID; - - LLCore::HttpHandler::ptr_t handler(new LLInventoryModel::FetchItemHttpHandler(body)); - gInventory.requestPost(true, url, body, handler, "Inventory Item"); - } - } - } -} - -// virtual -bool LLViewerInventoryItem::unpackMessage(const LLSD& item) -{ - bool rv = LLInventoryItem::fromLLSD(item); - - LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName); - - mIsComplete = true; - return rv; -} - -// virtual -bool LLViewerInventoryItem::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num) -{ - bool rv = LLInventoryItem::unpackMessage(msg, block, block_num); - - LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName); - - mIsComplete = true; - return rv; -} - -void LLViewerInventoryItem::setTransactionID(const LLTransactionID& transaction_id) -{ - mTransactionID = transaction_id; -} - -void LLViewerInventoryItem::packMessage(LLMessageSystem* msg) const -{ - msg->addUUIDFast(_PREHASH_ItemID, mUUID); - msg->addUUIDFast(_PREHASH_FolderID, mParentUUID); - mPermissions.packMessage(msg); - msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID); - S8 type = static_cast<S8>(mType); - msg->addS8Fast(_PREHASH_Type, type); - type = static_cast<S8>(mInventoryType); - msg->addS8Fast(_PREHASH_InvType, type); - msg->addU32Fast(_PREHASH_Flags, mFlags); - mSaleInfo.packMessage(msg); - msg->addStringFast(_PREHASH_Name, mName); - msg->addStringFast(_PREHASH_Description, mDescription); - msg->addS32Fast(_PREHASH_CreationDate, mCreationDate); - U32 crc = getCRC32(); - msg->addU32Fast(_PREHASH_CRC, crc); -} - -// virtual -bool LLViewerInventoryItem::importLegacyStream(std::istream& input_stream) -{ - bool rv = LLInventoryItem::importLegacyStream(input_stream); - mIsComplete = true; - return rv; -} - -void LLViewerInventoryItem::updateParentOnServer(bool restamp) const -{ - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOLFast(_PREHASH_Stamp, restamp); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, mUUID); - msg->addUUIDFast(_PREHASH_FolderID, mParentUUID); - msg->addString("NewName", NULL); - gAgent.sendReliableMessage(); -} - -//void LLViewerInventoryItem::setCloneCount(S32 clones) -//{ -// mClones = clones; -//} - -//S32 LLViewerInventoryItem::getCloneCount() const -//{ -// return mClones; -//} - -///---------------------------------------------------------------------------- -/// Class LLViewerInventoryCategory -///---------------------------------------------------------------------------- - -LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& uuid, - const LLUUID& parent_uuid, - LLFolderType::EType pref, - const std::string& name, - const LLUUID& owner_id) : - LLInventoryCategory(uuid, parent_uuid, pref, name), - mOwnerID(owner_id), - mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN), - mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN), - mFetching(FETCH_NONE) -{ - mDescendentsRequested.reset(); -} - -LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& owner_id) : - mOwnerID(owner_id), - mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN), - mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN), - mFetching(FETCH_NONE) -{ - mDescendentsRequested.reset(); -} - -LLViewerInventoryCategory::LLViewerInventoryCategory(const LLViewerInventoryCategory* other) -{ - copyViewerCategory(other); - mFetching = FETCH_NONE; -} - -LLViewerInventoryCategory::~LLViewerInventoryCategory() -{ -} - -void LLViewerInventoryCategory::copyViewerCategory(const LLViewerInventoryCategory* other) -{ - copyCategory(other); - mOwnerID = other->mOwnerID; - setVersion(other->getVersion()); - mDescendentCount = other->mDescendentCount; - mDescendentsRequested = other->mDescendentsRequested; -} - - -void LLViewerInventoryCategory::packMessage(LLMessageSystem* msg) const -{ - msg->addUUIDFast(_PREHASH_FolderID, mUUID); - msg->addUUIDFast(_PREHASH_ParentID, mParentUUID); - S8 type = static_cast<S8>(mPreferredType); - msg->addS8Fast(_PREHASH_Type, type); - msg->addStringFast(_PREHASH_Name, mName); -} - -void LLViewerInventoryCategory::updateParentOnServer(bool restamp) const -{ - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MoveInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - msg->addBOOL("Stamp", restamp); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_FolderID, mUUID); - msg->addUUIDFast(_PREHASH_ParentID, mParentUUID); - gAgent.sendReliableMessage(); -} - -void LLViewerInventoryCategory::updateServer(bool is_new) const -{ - // communicate that change with the server. - - if (LLFolderType::lookupIsProtectedType(mPreferredType)) - { - LLNotificationsUtil::add("CannotModifyProtectedCategories"); - return; - } - - LLSD new_llsd = asLLSD(); - AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>)NULL, _1); - AISAPI::UpdateCategory(getUUID(), new_llsd, cr); -} - -S32 LLViewerInventoryCategory::getVersion() const -{ - return mVersion; -} - -void LLViewerInventoryCategory::setVersion(S32 version) -{ - mVersion = version; -} - -bool LLViewerInventoryCategory::fetch(S32 expiry_seconds) -{ - if((VERSION_UNKNOWN == getVersion()) - && mDescendentsRequested.hasExpired()) //Expired check prevents multiple downloads. - { - LL_DEBUGS(LOG_INV) << "Fetching category children: " << mName << ", UUID: " << mUUID << LL_ENDL; - mDescendentsRequested.reset(); - mDescendentsRequested.setTimerExpirySec(expiry_seconds); - - std::string url; - if (gAgent.getRegion()) - { - url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2"); - } - else - { - LL_WARNS_ONCE(LOG_INV) << "agent region is null" << LL_ENDL; - } - if (!url.empty() || AISAPI::isAvailable()) - { - LLInventoryModelBackgroundFetch::instance().start(mUUID, false); - } - return true; - } - return false; -} - -LLViewerInventoryCategory::EFetchType LLViewerInventoryCategory::getFetching() -{ - // if timer hasn't expired, request was scheduled, but not in progress - // if mFetching request was actually started - if (mDescendentsRequested.hasExpired()) - { - mFetching = FETCH_NONE; - } - return mFetching; -} - -void LLViewerInventoryCategory::setFetching(LLViewerInventoryCategory::EFetchType fetching) -{ - if (fetching == FETCH_FAILED) - { - const F32 FETCH_FAILURE_EXPIRY = 60.0f; - mDescendentsRequested.setTimerExpirySec(FETCH_FAILURE_EXPIRY); - mFetching = fetching; - } - else if (fetching > mFetching) // allow a switch from normal to recursive - { - if (mDescendentsRequested.hasExpired() || (mFetching == FETCH_NONE)) - { - mDescendentsRequested.reset(); - if (AISAPI::isAvailable()) - { - mDescendentsRequested.setTimerExpirySec(AISAPI::HTTP_TIMEOUT); - } - else - { - const F32 FETCH_TIMER_EXPIRY = 30.0f; - mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY); - } - } - mFetching = fetching; - } - else if (fetching == FETCH_NONE) - { - mDescendentsRequested.stop(); - mFetching = fetching; - } -} - -S32 LLViewerInventoryCategory::getViewerDescendentCount() const -{ - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(getUUID(), cats, items); - S32 descendents_actual = 0; - if(cats && items) - { - descendents_actual = cats->size() + items->size(); - } - return descendents_actual; -} - -LLSD LLViewerInventoryCategory::exportLLSD() const -{ - LLSD cat_data = LLInventoryCategory::exportLLSD(); - cat_data[INV_OWNER_ID] = mOwnerID; - cat_data[INV_VERSION] = mVersion; - - return cat_data; -} - -bool LLViewerInventoryCategory::importLLSD(const LLSD& cat_data) -{ - LLInventoryCategory::importLLSD(cat_data); - if (cat_data.has(INV_OWNER_ID)) - { - mOwnerID = cat_data[INV_OWNER_ID].asUUID(); - } - if (cat_data.has(INV_VERSION)) - { - setVersion(cat_data[INV_VERSION].asInteger()); - } - return true; -} - -bool LLViewerInventoryCategory::acceptItem(LLInventoryItem* inv_item) -{ - if (!inv_item) - { - return false; - } - - // Only stock folders have limitation on which item they will accept - bool accept = true; - if (getPreferredType() == LLFolderType::FT_MARKETPLACE_STOCK) - { - // If the item is copyable (i.e. non stock) do not accept the drop in a stock folder - if (inv_item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID())) - { - accept = false; - } - else - { - LLInventoryModel::cat_array_t* cat_array; - LLInventoryModel::item_array_t* item_array; - gInventory.getDirectDescendentsOf(getUUID(),cat_array,item_array); - // Destination stock folder must be empty OR types of incoming and existing items must be identical and have the same permissions - accept = (!item_array->size() || - ((item_array->at(0)->getInventoryType() == inv_item->getInventoryType()) && - (item_array->at(0)->getPermissions().getMaskNextOwner() == inv_item->getPermissions().getMaskNextOwner()))); - } - } - return accept; -} - -void LLViewerInventoryCategory::determineFolderType() -{ - /* Do NOT uncomment this code. This is for future 2.1 support of ensembles. - llassert(false); - LLFolderType::EType original_type = getPreferredType(); - if (LLFolderType::lookupIsProtectedType(original_type)) - return; - - U64 folder_valid = 0; - U64 folder_invalid = 0; - LLInventoryModel::cat_array_t category_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(getUUID(),category_array,item_array,false); - - // For ensembles - if (category_array.empty()) - { - for (LLInventoryModel::item_array_t::iterator item_iter = item_array.begin(); - item_iter != item_array.end(); - item_iter++) - { - const LLViewerInventoryItem *item = (*item_iter); - if (item->getIsLinkType()) - return; - if (item->isWearableType()) - { - const LLWearableType::EType wearable_type = item->getWearableType(); - const std::string& wearable_name = LLWearableType::getTypeName(wearable_type); - U64 valid_folder_types = LLViewerFolderType::lookupValidFolderTypes(wearable_name); - folder_valid |= valid_folder_types; - folder_invalid |= ~valid_folder_types; - } - } - for (U8 i = LLFolderType::FT_ENSEMBLE_START; i <= LLFolderType::FT_ENSEMBLE_END; i++) - { - if ((folder_valid & (1LL << i)) && - !(folder_invalid & (1LL << i))) - { - changeType((LLFolderType::EType)i); - return; - } - } - } - if (LLFolderType::lookupIsEnsembleType(original_type)) - { - changeType(LLFolderType::FT_NONE); - } - llassert(false); - */ -} - -void LLViewerInventoryCategory::changeType(LLFolderType::EType new_folder_type) -{ - const LLUUID &folder_id = getUUID(); - const LLUUID &parent_id = getParentUUID(); - const std::string &name = getName(); - - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(folder_id, - parent_id, - new_folder_type, - name, - gAgent.getID()); - - - LLSD new_llsd = new_cat->asLLSD(); - AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>) NULL, _1); - AISAPI::UpdateCategory(folder_id, new_llsd, cr); - - setPreferredType(new_folder_type); - gInventory.addChangedMask(LLInventoryObserver::LABEL, folder_id); -} - -void LLViewerInventoryCategory::localizeName() -{ - LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName); -} - -// virtual -bool LLViewerInventoryCategory::unpackMessage(const LLSD& category) -{ - bool rv = LLInventoryCategory::fromLLSD(category); - localizeName(); - return rv; -} - -// virtual -void LLViewerInventoryCategory::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num) -{ - LLInventoryCategory::unpackMessage(msg, block, block_num); - localizeName(); -} - -///---------------------------------------------------------------------------- -/// Local function definitions -///---------------------------------------------------------------------------- - -LLInventoryCallbackManager *LLInventoryCallbackManager::sInstance = NULL; - -LLInventoryCallbackManager::LLInventoryCallbackManager() : - mLastCallback(0) -{ - if( sInstance != NULL ) - { - LL_WARNS(LOG_INV) << "LLInventoryCallbackManager::LLInventoryCallbackManager: unexpected multiple instances" << LL_ENDL; - return; - } - sInstance = this; -} - -LLInventoryCallbackManager::~LLInventoryCallbackManager() -{ - if( sInstance != this ) - { - LL_WARNS(LOG_INV) << "LLInventoryCallbackManager::~LLInventoryCallbackManager: unexpected multiple instances" << LL_ENDL; - return; - } - sInstance = NULL; -} - -//static -void LLInventoryCallbackManager::destroyClass() -{ - if (sInstance) - { - for (callback_map_t::iterator it = sInstance->mMap.begin(), end_it = sInstance->mMap.end(); it != end_it; ++it) - { - // drop LLPointer reference to callback - it->second = NULL; - } - sInstance->mMap.clear(); - } -} - - -U32 LLInventoryCallbackManager::registerCB(LLPointer<LLInventoryCallback> cb) -{ - if (cb.isNull()) - return 0; - - mLastCallback++; - if (!mLastCallback) - mLastCallback++; - - mMap[mLastCallback] = cb; - return mLastCallback; -} - -void LLInventoryCallbackManager::fire(U32 callback_id, const LLUUID& item_id) -{ - if (!callback_id || item_id.isNull()) - return; - - std::map<U32, LLPointer<LLInventoryCallback> >::iterator i; - - i = mMap.find(callback_id); - if (i != mMap.end()) - { - (*i).second->fire(item_id); - mMap.erase(i); - } -} - -void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp) -{ - if (inv_item.isNull()) - return; - - LLViewerInventoryItem *item = gInventory.getItem(inv_item); - if (item) - { - rez_attachment(item, attachmentp); - } -} - -void activate_gesture_cb(const LLUUID& inv_item) -{ - if (inv_item.isNull()) - return; - LLViewerInventoryItem* item = gInventory.getItem(inv_item); - if (!item) - return; - if (item->getType() != LLAssetType::AT_GESTURE) - return; - - LLGestureMgr::instance().activateGesture(inv_item); -} - -void set_default_permissions(LLViewerInventoryItem* item, std::string perm_type) -{ - llassert(item); - LLPermissions perm = item->getPermissions(); - if (perm.getMaskEveryone() != LLFloaterPerms::getEveryonePerms(perm_type) - || perm.getMaskGroup() != LLFloaterPerms::getGroupPerms(perm_type)) - { - perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms(perm_type)); - perm.setMaskGroup(LLFloaterPerms::getGroupPerms(perm_type)); - - item->setPermissions(perm); - - item->updateServer(false); - } -} - -void create_script_cb(const LLUUID& inv_item) -{ - if (!inv_item.isNull()) - { - LLViewerInventoryItem* item = gInventory.getItem(inv_item); - if (item) - { - set_default_permissions(item, "Scripts"); - - // item was just created, update even if permissions did not changed - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - } -} - -void create_gesture_cb(const LLUUID& inv_item) -{ - if (!inv_item.isNull()) - { - LLGestureMgr::instance().activateGesture(inv_item); - - LLViewerInventoryItem* item = gInventory.getItem(inv_item); - if (item) - { - set_default_permissions(item, "Gestures"); - - gInventory.updateItem(item); - gInventory.notifyObservers(); - - LLPreviewGesture* preview = LLPreviewGesture::show(inv_item, LLUUID::null); - // Force to be entirely onscreen. - gFloaterView->adjustToFitScreen(preview, false); - } - } -} - - -void create_notecard_cb(const LLUUID& inv_item) -{ - if (!inv_item.isNull()) - { - LLViewerInventoryItem* item = gInventory.getItem(inv_item); - if (item) - { - set_default_permissions(item, "Notecards"); - - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - } -} - -void create_gltf_material_cb(const LLUUID& inv_item) -{ - if (!inv_item.isNull()) - { - LLViewerInventoryItem* item = gInventory.getItem(inv_item); - if (item) - { - set_default_permissions(item, "Materials"); - - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - } -} - -LLInventoryCallbackManager gInventoryCallbacks; - -void create_inventory_item( - const LLUUID& agent_id, - const LLUUID& session_id, - const LLUUID& parent_id, - const LLTransactionID& transaction_id, - const std::string& name, - const std::string& desc, - LLAssetType::EType asset_type, - LLInventoryType::EType inv_type, - U8 subtype, - U32 next_owner_perm, - LLPointer<LLInventoryCallback> cb) -{ - //check if name is equal to one of special inventory items names - //EXT-5839 - std::string server_name = name; - - { - std::map<std::string, std::string>::const_iterator dictionary_iter; - - for (dictionary_iter = LLLocalizedInventoryItemsDictionary::getInstance()->mInventoryItemsDict.begin(); - dictionary_iter != LLLocalizedInventoryItemsDictionary::getInstance()->mInventoryItemsDict.end(); - dictionary_iter++) - { - const std::string& localized_name = dictionary_iter->second; - if(localized_name == name) - { - server_name = dictionary_iter->first; - } - } - } - -#ifdef USE_AIS_FOR_NC - // D567 18.03.2023 not yet implemented within AIS3 - if (AISAPI::isAvailable()) - { - LLSD new_inventory = LLSD::emptyMap(); - new_inventory["items"] = LLSD::emptyArray(); - - LLPermissions perms; - perms.init( - gAgentID, - gAgentID, - LLUUID::null, - LLUUID::null); - perms.initMasks( - PERM_ALL, - PERM_ALL, - PERM_NONE, - PERM_NONE, - next_owner_perm); - - LLUUID null_id; - LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem( - null_id, /*don't know yet*/ - parent_id, - perms, - null_id, /*don't know yet*/ - asset_type, - inv_type, - server_name, - desc, - LLSaleInfo(), - 0, - 0 /*don't know yet, whenever server creates it*/); - LLSD item_sd = item->asLLSD(); - new_inventory["items"].append(item_sd); - AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); - AISAPI::CreateInventory( - parent_id, - new_inventory, - cr); - return; - } - else - { - LL_WARNS() << "AIS v3 not available" << LL_ENDL; - } -#endif - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_CreateInventoryItem); - msg->nextBlock(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, agent_id); - msg->addUUIDFast(_PREHASH_SessionID, session_id); - msg->nextBlock(_PREHASH_InventoryBlock); - msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb)); - msg->addUUIDFast(_PREHASH_FolderID, parent_id); - msg->addUUIDFast(_PREHASH_TransactionID, transaction_id); - msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_perm); - msg->addS8Fast(_PREHASH_Type, (S8)asset_type); - msg->addS8Fast(_PREHASH_InvType, (S8)inv_type); - msg->addU8Fast(_PREHASH_WearableType, (U8)subtype); - msg->addStringFast(_PREHASH_Name, server_name); - msg->addStringFast(_PREHASH_Description, desc); - - gAgent.sendReliableMessage(); -} - -void create_inventory_callingcard_callback(LLPointer<LLInventoryCallback> cb, - const LLUUID &parent, - const LLUUID &avatar_id, - const LLAvatarName &av_name) -{ - std::string item_desc = avatar_id.asString(); - create_inventory_item(gAgent.getID(), - gAgent.getSessionID(), - parent, - LLTransactionID::tnull, - av_name.getUserName(), - item_desc, - LLAssetType::AT_CALLINGCARD, - LLInventoryType::IT_CALLINGCARD, - NO_INV_SUBTYPE, - PERM_MOVE | PERM_TRANSFER, - cb); -} - -void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent /*= LLUUID::null*/, LLPointer<LLInventoryCallback> cb/*=NULL*/) -{ - LLAvatarName av_name; - LLAvatarNameCache::get(avatar_id, boost::bind(&create_inventory_callingcard_callback, cb, parent, _1, _2)); -} - -void create_inventory_wearable(const LLUUID& agent_id, const LLUUID& session_id, - const LLUUID& parent, const LLTransactionID& transaction_id, - const std::string& name, - const std::string& desc, LLAssetType::EType asset_type, - LLWearableType::EType wtype, - U32 next_owner_perm, - LLPointer<LLInventoryCallback> cb) -{ - create_inventory_item(agent_id, session_id, parent, transaction_id, - name, desc, asset_type, LLInventoryType::IT_WEARABLE, static_cast<U8>(wtype), - next_owner_perm, cb); -} - -void create_inventory_settings(const LLUUID& agent_id, const LLUUID& session_id, - const LLUUID& parent, const LLTransactionID& transaction_id, - const std::string& name, - const std::string& desc, - LLSettingsType::type_e settype, - U32 next_owner_perm, - LLPointer<LLInventoryCallback> cb) -{ - create_inventory_item(agent_id, session_id, parent, transaction_id, - name, desc, LLAssetType::AT_SETTINGS, LLInventoryType::IT_SETTINGS, - static_cast<U8>(settype), next_owner_perm, cb); -} - - -void copy_inventory_item( - const LLUUID& agent_id, - const LLUUID& current_owner, - const LLUUID& item_id, - const LLUUID& parent_id, - const std::string& new_name, - LLPointer<LLInventoryCallback> cb) -{ - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_CopyInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, agent_id); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb)); - msg->addUUIDFast(_PREHASH_OldAgentID, current_owner); - msg->addUUIDFast(_PREHASH_OldItemID, item_id); - msg->addUUIDFast(_PREHASH_NewFolderID, parent_id); - msg->addStringFast(_PREHASH_NewName, new_name); - gAgent.sendReliableMessage(); -} - -// Create link to single inventory object. -void link_inventory_object(const LLUUID& category, - LLConstPointer<LLInventoryObject> baseobj, - LLPointer<LLInventoryCallback> cb) -{ - if (!baseobj) - { - LL_WARNS(LOG_INV) << "Attempt to link to non-existent object" << LL_ENDL; - return; - } - - LLInventoryObject::const_object_list_t obj_array; - obj_array.push_back(baseobj); - link_inventory_array(category, obj_array, cb); -} - -void link_inventory_object(const LLUUID& category, - const LLUUID& id, - LLPointer<LLInventoryCallback> cb) -{ - LLConstPointer<LLInventoryObject> baseobj = gInventory.getObject(id); - link_inventory_object(category, baseobj, cb); -} - -// Create links to all listed inventory objects. -void link_inventory_array(const LLUUID& category, - LLInventoryObject::const_object_list_t& baseobj_array, - LLPointer<LLInventoryCallback> cb) -{ -#ifndef LL_RELEASE_FOR_DOWNLOAD - const LLViewerInventoryCategory *cat = gInventory.getCategory(category); - const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND"; -#endif - LLInventoryObject::const_object_list_t::const_iterator it = baseobj_array.begin(); - LLInventoryObject::const_object_list_t::const_iterator end = baseobj_array.end(); - LLSD links = LLSD::emptyArray(); - for (; it != end; ++it) - { - const LLInventoryObject* baseobj = *it; - if (!baseobj) - { - LL_WARNS(LOG_INV) << "attempt to link to unknown object" << LL_ENDL; - continue; - } - - if (!LLAssetType::lookupCanLink(baseobj->getType())) - { - // Fail if item can be found but is of a type that can't be linked. - // Arguably should fail if the item can't be found too, but that could - // be a larger behavioral change. - LL_WARNS(LOG_INV) << "attempt to link an unlinkable object, type = " << baseobj->getActualType() << LL_ENDL; - continue; - } - - LLInventoryType::EType inv_type = LLInventoryType::IT_NONE; - LLAssetType::EType asset_type = LLAssetType::AT_NONE; - std::string new_desc; - LLUUID linkee_id; - if (dynamic_cast<const LLInventoryCategory *>(baseobj)) - { - inv_type = LLInventoryType::IT_CATEGORY; - asset_type = LLAssetType::AT_LINK_FOLDER; - linkee_id = baseobj->getUUID(); - } - else - { - const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj); - if (baseitem) - { - inv_type = baseitem->getInventoryType(); - new_desc = baseitem->getActualDescription(); - switch (baseitem->getActualType()) - { - case LLAssetType::AT_LINK: - case LLAssetType::AT_LINK_FOLDER: - linkee_id = baseobj->getLinkedUUID(); - asset_type = baseitem->getActualType(); - break; - default: - linkee_id = baseobj->getUUID(); - asset_type = LLAssetType::AT_LINK; - break; - } - } - else - { - LL_WARNS(LOG_INV) << "could not convert object into an item or category: " << baseobj->getUUID() << LL_ENDL; - continue; - } - } - - LLSD link = LLSD::emptyMap(); - link["linked_id"] = linkee_id; - link["type"] = (S8)asset_type; - link["inv_type"] = (S8)inv_type; - link["name"] = baseobj->getName(); - link["desc"] = new_desc; - links.append(link); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - LL_DEBUGS(LOG_INV) << "Linking Object [ name:" << baseobj->getName() - << " UUID:" << baseobj->getUUID() - << " ] into Category [ name:" << cat_name - << " UUID:" << category << " ] " << LL_ENDL; -#endif - } - LLSD new_inventory = LLSD::emptyMap(); - new_inventory["links"] = links; - AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); - AISAPI::CreateInventory(category, new_inventory, cr); -} - -void move_inventory_item( - const LLUUID& agent_id, - const LLUUID& session_id, - const LLUUID& item_id, - const LLUUID& parent_id, - const std::string& new_name, - LLPointer<LLInventoryCallback> cb) -{ - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, agent_id); - msg->addUUIDFast(_PREHASH_SessionID, session_id); - msg->addBOOLFast(_PREHASH_Stamp, false); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, item_id); - msg->addUUIDFast(_PREHASH_FolderID, parent_id); - msg->addStringFast(_PREHASH_NewName, new_name); - gAgent.sendReliableMessage(); -} - -// Should call this with an update_item that's been copied and -// modified from an original source item, rather than modifying the -// source item directly. -void update_inventory_item( - LLViewerInventoryItem *update_item, - LLPointer<LLInventoryCallback> cb) -{ - const LLUUID& item_id = update_item->getUUID(); - - LLSD updates = update_item->asLLSD(); - // Replace asset_id and/or shadow_id with transaction_id (hash_id) - if (updates.has("asset_id")) - { - updates.erase("asset_id"); - if (update_item->getTransactionID().notNull()) - { - updates["hash_id"] = update_item->getTransactionID(); - } - } - if (updates.has("shadow_id")) - { - updates.erase("shadow_id"); - if (update_item->getTransactionID().notNull()) - { - updates["hash_id"] = update_item->getTransactionID(); - } - } - AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); - AISAPI::UpdateItem(item_id, updates, cr); -} - -// Note this only supports updating an existing item. Goes through AISv3 -// code path where available. Not all uses of item->updateServer() can -// easily be switched to this paradigm. -void update_inventory_item( - const LLUUID& item_id, - const LLSD& updates, - LLPointer<LLInventoryCallback> cb) -{ - AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); - AISAPI::UpdateItem(item_id, updates, cr); -} - -void update_inventory_category( - const LLUUID& cat_id, - const LLSD& updates, - LLPointer<LLInventoryCallback> cb) -{ - LLPointer<LLViewerInventoryCategory> obj = gInventory.getCategory(cat_id); - LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] name " << (obj ? obj->getName() : "(NOT FOUND)") << LL_ENDL; - if(obj) - { - if (LLFolderType::lookupIsProtectedType(obj->getPreferredType()) - && (updates.size() != 1 || !updates.has("thumbnail"))) - { - LLNotificationsUtil::add("CannotModifyProtectedCategories"); - return; - } - - AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); - AISAPI::UpdateCategory(cat_id, updates, cr); - } -} - -void remove_inventory_items( - LLInventoryObject::object_list_t& items_to_kill, - LLPointer<LLInventoryCallback> cb - ) -{ - for (LLInventoryObject::object_list_t::iterator it = items_to_kill.begin(); - it != items_to_kill.end(); - ++it) - { - remove_inventory_item(*it, cb); - } -} - -void remove_inventory_item( - const LLUUID& item_id, - LLPointer<LLInventoryCallback> cb, - bool immediate_delete) -{ - LLPointer<LLInventoryObject> obj = gInventory.getItem(item_id); - if (obj) - { - remove_inventory_item(obj, cb, immediate_delete); - } - else - { - LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << "(NOT FOUND)" << LL_ENDL; - } -} - -void remove_inventory_item( - LLPointer<LLInventoryObject> obj, - LLPointer<LLInventoryCallback> cb, - bool immediate_delete) -{ - if(obj) - { - const LLUUID item_id(obj->getUUID()); - LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << obj->getName() << LL_ENDL; - if (AISAPI::isAvailable()) - { - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::RemoveItem(item_id, cr); - - if (immediate_delete) - { - gInventory.onObjectDeletedFromServer(item_id); - } - } - else - { - LL_WARNS(LOG_INV) << "Tried to use inventory without AIS API" << LL_ENDL; - } - } - else - { - // *TODO: Clean up callback? - LL_WARNS(LOG_INV) << "remove_inventory_item called for invalid or nonexistent item." << LL_ENDL; - } -} - -class LLRemoveCategoryOnDestroy: public LLInventoryCallback -{ -public: - LLRemoveCategoryOnDestroy(const LLUUID& cat_id, LLPointer<LLInventoryCallback> cb): - mID(cat_id), - mCB(cb) - { - } - /* virtual */ void fire(const LLUUID& item_id) {} - ~LLRemoveCategoryOnDestroy() - { - LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(mID); - if(children != LLInventoryModel::CHILDREN_NO) - { - LL_WARNS(LOG_INV) << "remove descendents failed, cannot remove category " << LL_ENDL; - } - else - { - remove_inventory_category(mID, mCB); - } - } -private: - LLUUID mID; - LLPointer<LLInventoryCallback> mCB; -}; - -void remove_inventory_category( - const LLUUID& cat_id, - LLPointer<LLInventoryCallback> cb) -{ - LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] " << LL_ENDL; - LLPointer<LLViewerInventoryCategory> obj = gInventory.getCategory(cat_id); - if(obj) - { - if (!gInventory.isCategoryComplete(cat_id)) - { - LL_WARNS() << "Removing (purging) incomplete category " << obj->getName() << LL_ENDL; - } - if(LLFolderType::lookupIsProtectedType(obj->getPreferredType())) - { - LLNotificationsUtil::add("CannotRemoveProtectedCategories"); - return; - } - AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); - AISAPI::RemoveCategory(cat_id, cr); - } - else - { - LL_WARNS(LOG_INV) << "remove_inventory_category called for invalid or nonexistent item " << cat_id << LL_ENDL; - } -} - -void remove_inventory_object( - const LLUUID& object_id, - LLPointer<LLInventoryCallback> cb) -{ - if (gInventory.getCategory(object_id)) - { - remove_inventory_category(object_id, cb); - } - else - { - remove_inventory_item(object_id, cb); - } -} - -// This is a method which collects the descendents of the id -// provided. If the category is not found, no action is -// taken. This method goes through the long winded process of -// cancelling any calling cards, removing server representation of -// folders, items, etc in a fairly efficient manner. -void purge_descendents_of(const LLUUID& id, LLPointer<LLInventoryCallback> cb) -{ - LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(id); - if(children == LLInventoryModel::CHILDREN_NO) - { - LL_DEBUGS(LOG_INV) << "No descendents to purge for " << id << LL_ENDL; - return; - } - LLPointer<LLViewerInventoryCategory> cat = gInventory.getCategory(id); - if (cat.notNull()) - { - if (LLClipboard::instance().hasContents()) - { - // Remove items from clipboard or it will remain active even if there is nothing to paste/copy - LLInventoryModel::cat_array_t categories; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(id, categories, items, true); - - for (LLInventoryModel::cat_array_t::const_iterator it = categories.begin(); it != categories.end(); ++it) - { - if (LLClipboard::instance().isOnClipboard((*it)->getUUID())) - { - // No sense in removing single items, partial 'paste' will result in confusion only - LLClipboard::instance().reset(); - break; - } - } - if (LLClipboard::instance().hasContents()) - { - for (LLInventoryModel::item_array_t::const_iterator it = items.begin(); it != items.end(); ++it) - { - if (LLClipboard::instance().isOnClipboard((*it)->getUUID())) - { - LLClipboard::instance().reset(); - break; - } - } - } - } - - if (AISAPI::isAvailable()) - { - if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) - { - LL_WARNS() << "Purging not fetched folder: " << cat->getName() << LL_ENDL; - } - AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t(); - AISAPI::PurgeDescendents(id, cr); - } - else - { - LL_WARNS(LOG_INV) << "Tried to use inventory without AIS API" << LL_ENDL; - } - } -} - -const LLUUID get_folder_by_itemtype(const LLInventoryItem *src) -{ - LLUUID retval = LLUUID::null; - - if (src) - { - retval = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(src->getType())); - } - - return retval; -} - -void copy_inventory_from_notecard(const LLUUID& destination_id, - const LLUUID& object_id, - const LLUUID& notecard_inv_id, - const LLInventoryItem *src, - U32 callback_id) -{ - if (NULL == src) - { - LL_WARNS(LOG_NOTECARD) << "Null pointer to item was passed for object_id " - << object_id << " and notecard_inv_id " - << notecard_inv_id << LL_ENDL; - return; - } - - LLViewerRegion* viewer_region = NULL; - LLViewerObject* vo = NULL; - if (object_id.notNull() && (vo = gObjectList.findObject(object_id)) != NULL) - { - viewer_region = vo->getRegion(); - } - - // Fallback to the agents region if for some reason the - // object isn't found in the viewer. - if (! viewer_region) - { - viewer_region = gAgent.getRegion(); - } - - if (! viewer_region) - { - LL_WARNS(LOG_NOTECARD) << "Can't find region from object_id " - << object_id << " or gAgent" - << LL_ENDL; - return; - } - - LLSD body; - body["notecard-id"] = notecard_inv_id; - body["object-id"] = object_id; - body["item-id"] = src->getUUID(); - body["folder-id"] = destination_id; - body["callback-id"] = (LLSD::Integer)callback_id; - - /// *TODO: RIDER: This posts the request under the agents policy. - /// When I convert the inventory over this call should be moved under that - /// policy as well. - if (!gAgent.requestPostCapability("CopyInventoryFromNotecard", body)) - { - LL_WARNS() << "SIM does not have the capability to copy from notecard." << LL_ENDL; - } -} - -void create_new_item(const std::string& name, - const LLUUID& parent_id, - LLAssetType::EType asset_type, - LLInventoryType::EType inv_type, - U32 next_owner_perm, - std::function<void(const LLUUID&)> created_cb = NULL) -{ - std::string desc; - LLViewerAssetType::generateDescriptionFor(asset_type, desc); - next_owner_perm = (next_owner_perm) ? next_owner_perm : PERM_MOVE | PERM_TRANSFER; - - LLPointer<LLBoostFuncInventoryCallback> cb = NULL; - - switch (inv_type) - { - case LLInventoryType::IT_LSL: - { - cb = new LLBoostFuncInventoryCallback(create_script_cb); - next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Scripts"); - break; - } - - case LLInventoryType::IT_GESTURE: - { - cb = new LLBoostFuncInventoryCallback(create_gesture_cb); - next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Gestures"); - break; - } - - case LLInventoryType::IT_NOTECARD: - { - cb = new LLBoostFuncInventoryCallback(create_notecard_cb); - next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Notecards"); - break; - } - - case LLInventoryType::IT_MATERIAL: - { - cb = new LLBoostFuncInventoryCallback(create_gltf_material_cb); - next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials"); - break; - } - default: - { - cb = new LLBoostFuncInventoryCallback(); - break; - } - } - if (created_cb != NULL) - { - cb->addOnFireFunc(created_cb); - } - - create_inventory_item(gAgent.getID(), - gAgent.getSessionID(), - parent_id, - LLTransactionID::tnull, - name, - desc, - asset_type, - inv_type, - NO_INV_SUBTYPE, - next_owner_perm, - cb); -} - -void slam_inventory_folder(const LLUUID& folder_id, - const LLSD& contents, - LLPointer<LLInventoryCallback> cb) -{ - LL_DEBUGS(LOG_INV) << "using AISv3 to slam folder, id " << folder_id - << " new contents: " << ll_pretty_print_sd(contents) << LL_ENDL; - - AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1); - AISAPI::SlamFolder(folder_id, contents, cr); -} - -void remove_folder_contents(const LLUUID& category, bool keep_outfit_links, - LLPointer<LLInventoryCallback> cb) -{ - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(category, cats, items, - LLInventoryModel::EXCLUDE_TRASH); - for (S32 i = 0; i < items.size(); ++i) - { - LLViewerInventoryItem *item = items.at(i); - if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER)) - continue; - if (item->getIsLinkType()) - { - remove_inventory_item(item->getUUID(), cb); - } - } -} - -const std::string NEW_LSL_NAME = "New Script"; // *TODO:Translate? (probably not) -const std::string NEW_NOTECARD_NAME = "New Note"; // *TODO:Translate? (probably not) -const std::string NEW_GESTURE_NAME = "New Gesture"; // *TODO:Translate? (probably not) -const std::string NEW_MATERIAL_NAME = "New Material"; // *TODO:Translate? (probably not) - -// ! REFACTOR ! Really need to refactor this so that it's not a bunch of if-then statements... -void menu_create_inventory_item(LLInventoryPanel* panel, LLFolderBridge *bridge, const LLSD& userdata, const LLUUID& default_parent_uuid) -{ - menu_create_inventory_item(panel, bridge ? bridge->getUUID() : LLUUID::null, userdata, default_parent_uuid); -} - -void menu_create_inventory_item(LLInventoryPanel* panel, LLUUID dest_id, const LLSD& userdata, const LLUUID& default_parent_uuid, std::function<void(const LLUUID&)> created_cb) -{ - std::string type_name = userdata.asString(); - - if (("inbox" == type_name) || ("category" == type_name) || ("current" == type_name) || ("outfit" == type_name) || ("my_otfts" == type_name)) - { - LLFolderType::EType preferred_type = LLFolderType::lookup(type_name); - - LLUUID parent_id; - if (dest_id.notNull()) - { - parent_id = dest_id; - } - else if (default_parent_uuid.notNull()) - { - parent_id = default_parent_uuid; - } - else - { - parent_id = gInventory.getRootFolderID(); - } - - std::function<void(const LLUUID&)> callback_cat_created = NULL; - if (panel) - { - LLHandle<LLPanel> handle = panel->getHandle(); - callback_cat_created = [handle](const LLUUID& new_category_id) - { - gInventory.notifyObservers(); - LLInventoryPanel* panel = static_cast<LLInventoryPanel*>(handle.get()); - if (panel) - { - panel->setSelectionByID(new_category_id, true); - } - LL_DEBUGS(LOG_INV) << "Done creating inventory: " << new_category_id << LL_ENDL; - }; - } - else if (created_cb != NULL) - { - callback_cat_created = created_cb; - } - gInventory.createNewCategory( - parent_id, - preferred_type, - LLStringUtil::null, - callback_cat_created); - } - else if ("lsl" == type_name) - { - const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_LSL_TEXT); - create_new_item(NEW_LSL_NAME, - parent_id, - LLAssetType::AT_LSL_TEXT, - LLInventoryType::IT_LSL, - PERM_MOVE | PERM_TRANSFER, - created_cb); // overridden in create_new_item - } - else if ("notecard" == type_name) - { - const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_NOTECARD); - create_new_item(NEW_NOTECARD_NAME, - parent_id, - LLAssetType::AT_NOTECARD, - LLInventoryType::IT_NOTECARD, - PERM_ALL, - created_cb); // overridden in create_new_item - } - else if ("gesture" == type_name) - { - const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - create_new_item(NEW_GESTURE_NAME, - parent_id, - LLAssetType::AT_GESTURE, - LLInventoryType::IT_GESTURE, - PERM_ALL, - created_cb); // overridden in create_new_item - } - else if ("material" == type_name) - { - const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL); - create_new_item(NEW_MATERIAL_NAME, - parent_id, - LLAssetType::AT_MATERIAL, - LLInventoryType::IT_MATERIAL, - PERM_ALL, - created_cb); // overridden in create_new_item - } - else if (("sky" == type_name) || ("water" == type_name) || ("daycycle" == type_name)) - { - LLSettingsType::type_e stype(LLSettingsType::ST_NONE); - - if ("sky" == type_name) - { - stype = LLSettingsType::ST_SKY; - } - else if ("water" == type_name) - { - stype = LLSettingsType::ST_WATER; - } - else if ("daycycle" == type_name) - { - stype = LLSettingsType::ST_DAYCYCLE; - } - else - { - LL_ERRS(LOG_INV) << "Unknown settings type: '" << type_name << "'" << LL_ENDL; - return; - } - - LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS); - - LLSettingsVOBase::createNewInventoryItem(stype, parent_id, created_cb); - } - else - { - // Use for all clothing and body parts. Adding new wearable types requires updating LLWearableDictionary. - LLWearableType::EType wearable_type = LLWearableType::getInstance()->typeNameToType(type_name); - if (wearable_type >= LLWearableType::WT_SHAPE && wearable_type < LLWearableType::WT_COUNT) - { - const LLUUID parent_id = dest_id; - LLAgentWearables::createWearable(wearable_type, false, parent_id, created_cb); - } - else - { - LL_WARNS(LOG_INV) << "Can't create unrecognized type " << type_name << LL_ENDL; - } - } - if(panel) - { - panel->getRootFolder()->setNeedsAutoRename(true); - } -} - -LLAssetType::EType LLViewerInventoryItem::getType() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getType(); - } - if (const LLViewerInventoryCategory *linked_category = getLinkedCategory()) - { - return linked_category->getType(); - } - return LLInventoryItem::getType(); -} - -const LLUUID& LLViewerInventoryItem::getAssetUUID() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getAssetUUID(); - } - - return LLInventoryItem::getAssetUUID(); -} - -const LLUUID& LLViewerInventoryItem::getProtectedAssetUUID() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getProtectedAssetUUID(); - } - - // check for conditions under which we may return a visible UUID to the user - bool item_is_fullperm = getIsFullPerm(); - bool agent_is_godlike = gAgent.isGodlikeWithoutAdminMenuFakery(); - if (item_is_fullperm || agent_is_godlike) - { - return LLInventoryItem::getAssetUUID(); - } - - return LLUUID::null; -} - -const bool LLViewerInventoryItem::getIsFullPerm() const -{ - LLPermissions item_permissions = getPermissions(); - - // modify-ok & copy-ok & transfer-ok - return ( item_permissions.allowOperationBy(PERM_MODIFY, - gAgent.getID(), - gAgent.getGroupID()) && - item_permissions.allowOperationBy(PERM_COPY, - gAgent.getID(), - gAgent.getGroupID()) && - item_permissions.allowOperationBy(PERM_TRANSFER, - gAgent.getID(), - gAgent.getGroupID()) ); -} - -const std::string& LLViewerInventoryItem::getName() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getName(); - } - if (const LLViewerInventoryCategory *linked_category = getLinkedCategory()) - { - return linked_category->getName(); - } - - return LLInventoryItem::getName(); -} - -S32 LLViewerInventoryItem::getSortField() const -{ - return LLFavoritesOrderStorage::instance().getSortIndex(mUUID); -} - -//void LLViewerInventoryItem::setSortField(S32 sortField) -//{ -// LLFavoritesOrderStorage::instance().setSortIndex(mUUID, sortField); -// getSLURL(); -//} - -void LLViewerInventoryItem::getSLURL() -{ - LLFavoritesOrderStorage::instance().getSLURL(mAssetUUID); -} - -const LLPermissions& LLViewerInventoryItem::getPermissions() const -{ - // Use the actual permissions of the symlink, not its parent. - return LLInventoryItem::getPermissions(); -} - -const LLUUID& LLViewerInventoryItem::getCreatorUUID() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getCreatorUUID(); - } - - return LLInventoryItem::getCreatorUUID(); -} - -const std::string& LLViewerInventoryItem::getDescription() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getDescription(); - } - - return LLInventoryItem::getDescription(); -} - -const LLSaleInfo& LLViewerInventoryItem::getSaleInfo() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getSaleInfo(); - } - - return LLInventoryItem::getSaleInfo(); -} - -const LLUUID& LLViewerInventoryItem::getThumbnailUUID() const -{ - if (mThumbnailUUID.isNull() && mType == LLAssetType::AT_TEXTURE) - { - return mAssetUUID; - } - if (mThumbnailUUID.isNull() && mType == LLAssetType::AT_LINK) - { - LLViewerInventoryItem *linked_item = gInventory.getItem(mAssetUUID); - return linked_item ? linked_item->getThumbnailUUID() : LLUUID::null; - } - if (mThumbnailUUID.isNull() && mType == LLAssetType::AT_LINK_FOLDER) - { - LLViewerInventoryCategory *linked_cat = gInventory.getCategory(mAssetUUID); - return linked_cat ? linked_cat->getThumbnailUUID() : LLUUID::null; - } - return mThumbnailUUID; -} - -LLInventoryType::EType LLViewerInventoryItem::getInventoryType() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getInventoryType(); - } - - // Categories don't have types. If this item is an AT_FOLDER_LINK, - // treat it as a category. - if (getLinkedCategory()) - { - return LLInventoryType::IT_CATEGORY; - } - - return LLInventoryItem::getInventoryType(); -} - -U32 LLViewerInventoryItem::getFlags() const -{ - if (const LLViewerInventoryItem *linked_item = getLinkedItem()) - { - return linked_item->getFlags(); - } - return LLInventoryItem::getFlags(); -} - -bool LLViewerInventoryItem::isWearableType() const -{ - return (getInventoryType() == LLInventoryType::IT_WEARABLE); -} - -LLWearableType::EType LLViewerInventoryItem::getWearableType() const -{ - if (!isWearableType()) - { - return LLWearableType::WT_INVALID; - } - return LLWearableType::inventoryFlagsToWearableType(getFlags()); -} - -bool LLViewerInventoryItem::isSettingsType() const -{ - return (getInventoryType() == LLInventoryType::IT_SETTINGS); -} - -LLSettingsType::type_e LLViewerInventoryItem::getSettingsType() const -{ - if (!isSettingsType()) - { - return LLSettingsType::ST_NONE; - } - return LLSettingsType::fromInventoryFlags(getFlags()); -} - -time_t LLViewerInventoryItem::getCreationDate() const -{ - return LLInventoryItem::getCreationDate(); -} - -U32 LLViewerInventoryItem::getCRC32() const -{ - return LLInventoryItem::getCRC32(); -} - -// *TODO: mantipov: should be removed with LMSortPrefix patch in llinventorymodel.cpp, EXT-3985 -static char getSeparator() { return '@'; } -bool LLViewerInventoryItem::extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName) -{ - using std::string; - using std::stringstream; - - const char separator = getSeparator(); - const string::size_type separatorPos = name.find(separator, 0); - - bool result = false; - - if (separatorPos < string::npos) - { - if (sortField) - { - /* - * The conversion from string to S32 is made this way instead of old plain - * atoi() to ensure portability. If on some other platform S32 will not be - * defined to be signed int, this conversion will still work because of - * operators overloading, but atoi() may fail. - */ - stringstream ss(name.substr(0, separatorPos)); - ss >> *sortField; - } - - if (displayName) - { - *displayName = name.substr(separatorPos + 1, string::npos); - } - - result = true; - } - - return result; -} - -// This returns true if the item that this item points to -// doesn't exist in memory (i.e. LLInventoryModel). The baseitem -// might still be in the database but just not loaded yet. -bool LLViewerInventoryItem::getIsBrokenLink() const -{ - // If the item's type resolves to be a link, that means either: - // A. It wasn't able to perform indirection, i.e. the baseobj doesn't exist in memory. - // B. It's pointing to another link, which is illegal. - return LLAssetType::lookupIsLinkType(getType()); -} - -LLViewerInventoryItem *LLViewerInventoryItem::getLinkedItem() const -{ - if (mType == LLAssetType::AT_LINK) - { - LLViewerInventoryItem *linked_item = gInventory.getItem(mAssetUUID); - if (linked_item && linked_item->getIsLinkType()) - { - LL_WARNS(LOG_INV) << "Warning: Accessing link to link" << LL_ENDL; - return NULL; - } - return linked_item; - } - return NULL; -} - -LLViewerInventoryCategory *LLViewerInventoryItem::getLinkedCategory() const -{ - if (mType == LLAssetType::AT_LINK_FOLDER) - { - LLViewerInventoryCategory *linked_category = gInventory.getCategory(mAssetUUID); - return linked_category; - } - return NULL; -} - -bool LLViewerInventoryItem::checkPermissionsSet(PermissionMask mask) const -{ - const LLPermissions& perm = getPermissions(); - PermissionMask curr_mask = PERM_NONE; - if(perm.getOwner() == gAgent.getID()) - { - curr_mask = perm.getMaskBase(); - } - else if(gAgent.isInGroup(perm.getGroup())) - { - curr_mask = perm.getMaskGroup(); - } - else - { - curr_mask = perm.getMaskEveryone(); - } - return ((curr_mask & mask) == mask); -} - -PermissionMask LLViewerInventoryItem::getPermissionMask() const -{ - const LLPermissions& permissions = getPermissions(); - - bool copy = permissions.allowCopyBy(gAgent.getID()); - bool mod = permissions.allowModifyBy(gAgent.getID()); - bool xfer = permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID()); - PermissionMask perm_mask = 0; - if (copy) perm_mask |= PERM_COPY; - if (mod) perm_mask |= PERM_MODIFY; - if (xfer) perm_mask |= PERM_TRANSFER; - return perm_mask; -} - -//---------- - -void LLViewerInventoryItem::onCallingCardNameLookup(const LLUUID& id, const LLAvatarName& name) -{ - rename(name.getUserName()); - gInventory.addChangedMask(LLInventoryObserver::LABEL, getUUID()); - gInventory.notifyObservers(); -} - -class LLRegenerateLinkCollector : public LLInventoryCollectFunctor -{ -public: - LLRegenerateLinkCollector(const LLViewerInventoryItem *target_item) : mTargetItem(target_item) {} - virtual ~LLRegenerateLinkCollector() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - if (item) - { - if ((item->getName() == mTargetItem->getName()) && - (item->getInventoryType() == mTargetItem->getInventoryType()) && - (!item->getIsLinkType())) - { - return true; - } - } - return false; - } -protected: - const LLViewerInventoryItem* mTargetItem; -}; - -LLUUID find_possible_item_for_regeneration(const LLViewerInventoryItem *target_item) -{ - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - - LLRegenerateLinkCollector candidate_matches(target_item); - gInventory.collectDescendentsIf(gInventory.getRootFolderID(), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - candidate_matches); - for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items.begin(); - item_iter != items.end(); - ++item_iter) - { - const LLViewerInventoryItem *item = (*item_iter); - if (true) return item->getUUID(); - } - return LLUUID::null; -} - -// This currently dosen't work, because the sim does not allow us -// to change an item's assetID. -bool LLViewerInventoryItem::regenerateLink() -{ - const LLUUID target_item_id = find_possible_item_for_regeneration(this); - if (target_item_id.isNull()) - return false; - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(getAssetUUID()); - gInventory.collectDescendentsIf(gInventory.getRootFolderID(), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - asset_id_matches); - for (LLViewerInventoryItem::item_array_t::iterator item_iter = items.begin(); - item_iter != items.end(); - item_iter++) - { - LLViewerInventoryItem *item = (*item_iter); - item->setAssetUUID(target_item_id); - item->updateServer(false); - gInventory.addChangedMask(LLInventoryObserver::REBUILD, item->getUUID()); - } - gInventory.notifyObservers(); - return true; -} +/**
+ * @file llviewerinventory.cpp
+ * @brief Implementation of the viewer side inventory objects.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2014, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llviewerinventory.h"
+
+#include "llnotificationsutil.h"
+#include "llsdserialize.h"
+#include "message.h"
+
+#include "llaisapi.h"
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentwearables.h"
+#include "llfloatersidepanelcontainer.h"
+#include "llviewerfoldertype.h"
+#include "llfloatersidepanelcontainer.h"
+#include "llfolderview.h"
+#include "llviewercontrol.h"
+#include "llconsole.h"
+#include "llinventorydefines.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llgesturemgr.h"
+
+#include "llinventorybridge.h"
+#include "llinventorypanel.h"
+#include "lllandmarkactions.h"
+
+#include "llviewerassettype.h"
+#include "llviewerregion.h"
+#include "llviewerobjectlist.h"
+#include "llpreviewgesture.h"
+#include "llviewerwindow.h"
+#include "lltrans.h"
+#include "llappearancemgr.h"
+#include "llcommandhandler.h"
+#include "llviewermessage.h"
+#include "llpanelmaininventory.h"
+#include "llsidepanelappearance.h"
+#include "llsidepanelinventory.h"
+#include "llavatarnamecache.h"
+#include "llavataractions.h"
+#include "lllogininstance.h"
+#include "llfavoritesbar.h"
+#include "llfloaterperms.h"
+#include "llclipboard.h"
+#include "llhttpretrypolicy.h"
+#include "llsettingsvo.h"
+
+// do-nothing ops for use in callbacks.
+void no_op_inventory_func(const LLUUID&) {}
+void no_op_llsd_func(const LLSD&) {}
+void no_op() {}
+
+static const char * const LOG_INV("Inventory");
+static const char * const LOG_LOCAL("InventoryLocalize");
+static const char * const LOG_NOTECARD("copy_inventory_from_notecard");
+
+static const std::string INV_OWNER_ID("owner_id");
+static const std::string INV_VERSION("version");
+
+#if 1
+// *TODO$: LLInventoryCallback should be deprecated to conform to the new boost::bind/coroutine model.
+// temp code in transition
+void doInventoryCb(LLPointer<LLInventoryCallback> cb, LLUUID id)
+{
+ if (cb.notNull())
+ cb->fire(id);
+}
+#endif
+
+///----------------------------------------------------------------------------
+/// Helper class to store special inventory item names and their localized values.
+///----------------------------------------------------------------------------
+class LLLocalizedInventoryItemsDictionary : public LLSingleton<LLLocalizedInventoryItemsDictionary>
+{
+ LLSINGLETON(LLLocalizedInventoryItemsDictionary);
+public:
+ std::map<std::string, std::string> mInventoryItemsDict;
+
+ /**
+ * Finds passed name in dictionary and replaces it with found localized value.
+ *
+ * @param object_name - string to be localized.
+ * @return true if passed name was found and localized, false otherwise.
+ */
+ bool localizeInventoryObjectName(std::string& object_name)
+ {
+ LL_DEBUGS(LOG_LOCAL) << "Searching for localization: " << object_name << LL_ENDL;
+
+ std::map<std::string, std::string>::const_iterator dictionary_iter = mInventoryItemsDict.find(object_name);
+
+ bool found = dictionary_iter != mInventoryItemsDict.end();
+ if(found)
+ {
+ object_name = dictionary_iter->second;
+ LL_DEBUGS(LOG_LOCAL) << "Found, new name is: " << object_name << LL_ENDL;
+ }
+ return found;
+ }
+};
+
+LLLocalizedInventoryItemsDictionary::LLLocalizedInventoryItemsDictionary()
+{
+ mInventoryItemsDict["New Shape"] = LLTrans::getString("New Shape");
+ mInventoryItemsDict["New Skin"] = LLTrans::getString("New Skin");
+ mInventoryItemsDict["New Hair"] = LLTrans::getString("New Hair");
+ mInventoryItemsDict["New Eyes"] = LLTrans::getString("New Eyes");
+ mInventoryItemsDict["New Shirt"] = LLTrans::getString("New Shirt");
+ mInventoryItemsDict["New Pants"] = LLTrans::getString("New Pants");
+ mInventoryItemsDict["New Shoes"] = LLTrans::getString("New Shoes");
+ mInventoryItemsDict["New Socks"] = LLTrans::getString("New Socks");
+ mInventoryItemsDict["New Jacket"] = LLTrans::getString("New Jacket");
+ mInventoryItemsDict["New Gloves"] = LLTrans::getString("New Gloves");
+ mInventoryItemsDict["New Undershirt"] = LLTrans::getString("New Undershirt");
+ mInventoryItemsDict["New Underpants"] = LLTrans::getString("New Underpants");
+ mInventoryItemsDict["New Skirt"] = LLTrans::getString("New Skirt");
+ mInventoryItemsDict["New Alpha"] = LLTrans::getString("New Alpha");
+ mInventoryItemsDict["New Tattoo"] = LLTrans::getString("New Tattoo");
+ mInventoryItemsDict["New Universal"] = LLTrans::getString("New Universal");
+ mInventoryItemsDict["New Physics"] = LLTrans::getString("New Physics");
+ mInventoryItemsDict["Invalid Wearable"] = LLTrans::getString("Invalid Wearable");
+
+ mInventoryItemsDict["New Gesture"] = LLTrans::getString("New Gesture");
+ mInventoryItemsDict["New Material"] = LLTrans::getString("New Material");
+ mInventoryItemsDict["New Script"] = LLTrans::getString("New Script");
+ mInventoryItemsDict["New Folder"] = LLTrans::getString("New Folder");
+ mInventoryItemsDict["New Note"] = LLTrans::getString("New Note");
+ mInventoryItemsDict["Contents"] = LLTrans::getString("Contents");
+
+ mInventoryItemsDict["Gesture"] = LLTrans::getString("Gesture");
+ mInventoryItemsDict["Male Gestures"] = LLTrans::getString("Male Gestures");
+ mInventoryItemsDict["Female Gestures"] = LLTrans::getString("Female Gestures");
+ mInventoryItemsDict["Other Gestures"] = LLTrans::getString("Other Gestures");
+ mInventoryItemsDict["Speech Gestures"] = LLTrans::getString("Speech Gestures");
+ mInventoryItemsDict["Common Gestures"] = LLTrans::getString("Common Gestures");
+
+ //predefined gestures
+
+ //male
+ mInventoryItemsDict["Male - Excuse me"] = LLTrans::getString("Male - Excuse me");
+ mInventoryItemsDict["Male - Get lost"] = LLTrans::getString("Male - Get lost"); // double space after Male. EXT-8319
+ mInventoryItemsDict["Male - Blow kiss"] = LLTrans::getString("Male - Blow kiss");
+ mInventoryItemsDict["Male - Boo"] = LLTrans::getString("Male - Boo");
+ mInventoryItemsDict["Male - Bored"] = LLTrans::getString("Male - Bored");
+ mInventoryItemsDict["Male - Hey"] = LLTrans::getString("Male - Hey");
+ mInventoryItemsDict["Male - Laugh"] = LLTrans::getString("Male - Laugh");
+ mInventoryItemsDict["Male - Repulsed"] = LLTrans::getString("Male - Repulsed");
+ mInventoryItemsDict["Male - Shrug"] = LLTrans::getString("Male - Shrug");
+ mInventoryItemsDict["Male - Stick tougue out"] = LLTrans::getString("Male - Stick tougue out");
+ mInventoryItemsDict["Male - Wow"] = LLTrans::getString("Male - Wow");
+
+ //female
+ mInventoryItemsDict["Female - Chuckle"] = LLTrans::getString("Female - Chuckle");
+ mInventoryItemsDict["Female - Cry"] = LLTrans::getString("Female - Cry");
+ mInventoryItemsDict["Female - Embarrassed"] = LLTrans::getString("Female - Embarrassed");
+ mInventoryItemsDict["Female - Excuse me"] = LLTrans::getString("Female - Excuse me");
+ mInventoryItemsDict["Female - Get lost"] = LLTrans::getString("Female - Get lost"); // double space after Female. EXT-8319
+ mInventoryItemsDict["Female - Blow kiss"] = LLTrans::getString("Female - Blow kiss");
+ mInventoryItemsDict["Female - Boo"] = LLTrans::getString("Female - Boo");
+ mInventoryItemsDict["Female - Bored"] = LLTrans::getString("Female - Bored");
+ mInventoryItemsDict["Female - Hey"] = LLTrans::getString("Female - Hey");
+ mInventoryItemsDict["Female - Hey baby"] = LLTrans::getString("Female - Hey baby");
+ mInventoryItemsDict["Female - Laugh"] = LLTrans::getString("Female - Laugh");
+ mInventoryItemsDict["Female - Looking good"] = LLTrans::getString("Female - Looking good");
+ mInventoryItemsDict["Female - Over here"] = LLTrans::getString("Female - Over here");
+ mInventoryItemsDict["Female - Please"] = LLTrans::getString("Female - Please");
+ mInventoryItemsDict["Female - Repulsed"] = LLTrans::getString("Female - Repulsed");
+ mInventoryItemsDict["Female - Shrug"] = LLTrans::getString("Female - Shrug");
+ mInventoryItemsDict["Female - Stick tougue out"]= LLTrans::getString("Female - Stick tougue out");
+ mInventoryItemsDict["Female - Wow"] = LLTrans::getString("Female - Wow");
+
+ //common
+ mInventoryItemsDict["/bow"] = LLTrans::getString("/bow");
+ mInventoryItemsDict["/clap"] = LLTrans::getString("/clap");
+ mInventoryItemsDict["/count"] = LLTrans::getString("/count");
+ mInventoryItemsDict["/extinguish"] = LLTrans::getString("/extinguish");
+ mInventoryItemsDict["/kmb"] = LLTrans::getString("/kmb");
+ mInventoryItemsDict["/muscle"] = LLTrans::getString("/muscle");
+ mInventoryItemsDict["/no"] = LLTrans::getString("/no");
+ mInventoryItemsDict["/no!"] = LLTrans::getString("/no!");
+ mInventoryItemsDict["/paper"] = LLTrans::getString("/paper");
+ mInventoryItemsDict["/pointme"] = LLTrans::getString("/pointme");
+ mInventoryItemsDict["/pointyou"] = LLTrans::getString("/pointyou");
+ mInventoryItemsDict["/rock"] = LLTrans::getString("/rock");
+ mInventoryItemsDict["/scissor"] = LLTrans::getString("/scissor");
+ mInventoryItemsDict["/smoke"] = LLTrans::getString("/smoke");
+ mInventoryItemsDict["/stretch"] = LLTrans::getString("/stretch");
+ mInventoryItemsDict["/whistle"] = LLTrans::getString("/whistle");
+ mInventoryItemsDict["/yes"] = LLTrans::getString("/yes");
+ mInventoryItemsDict["/yes!"] = LLTrans::getString("/yes!");
+ mInventoryItemsDict["afk"] = LLTrans::getString("afk");
+ mInventoryItemsDict["dance1"] = LLTrans::getString("dance1");
+ mInventoryItemsDict["dance2"] = LLTrans::getString("dance2");
+ mInventoryItemsDict["dance3"] = LLTrans::getString("dance3");
+ mInventoryItemsDict["dance4"] = LLTrans::getString("dance4");
+ mInventoryItemsDict["dance5"] = LLTrans::getString("dance5");
+ mInventoryItemsDict["dance6"] = LLTrans::getString("dance6");
+ mInventoryItemsDict["dance7"] = LLTrans::getString("dance7");
+ mInventoryItemsDict["dance8"] = LLTrans::getString("dance8");
+}
+
+///----------------------------------------------------------------------------
+/// Local function declarations, constants, enums, and typedefs
+///----------------------------------------------------------------------------
+
+class LLInventoryHandler : public LLCommandHandler
+{
+public:
+ LLInventoryHandler() : LLCommandHandler("inventory", UNTRUSTED_THROTTLE) { }
+
+ virtual bool canHandleUntrusted(
+ const LLSD& params,
+ const LLSD& query_map,
+ LLMediaCtrl* web,
+ const std::string& nav_type)
+ {
+ if (params.size() < 1)
+ {
+ return true; // don't block, will fail later
+ }
+
+ if (nav_type == NAV_TYPE_CLICKED
+ || nav_type == NAV_TYPE_EXTERNAL)
+ {
+ // NAV_TYPE_EXTERNAL will be throttled
+ return true;
+ }
+
+ return false;
+ }
+
+ bool handle(const LLSD& params,
+ const LLSD& query_map,
+ const std::string& grid,
+ LLMediaCtrl* web)
+ {
+ if (params.size() < 1)
+ {
+ return false;
+ }
+
+ if (!LLUI::getInstance()->mSettingGroups["config"]->getBOOL("EnableInventory"))
+ {
+ LLNotificationsUtil::add("NoInventory", LLSD(), LLSD(), std::string("SwitchToStandardSkinAndQuit"));
+ return true;
+ }
+
+ // support secondlife:///app/inventory/show
+ if (params[0].asString() == "show")
+ {
+ LLFloaterSidePanelContainer::showPanel("inventory", LLSD());
+ return true;
+ }
+
+ if (params[0].asString() == "filters")
+ {
+ LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
+ if (sidepanel_inventory)
+ {
+ LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel();
+ if (main_inventory)
+ {
+ main_inventory->toggleFindOptions();
+ }
+ }
+ return true;
+ }
+
+ // otherwise, we need a UUID and a verb...
+ if (params.size() < 2)
+ {
+ return false;
+ }
+ LLUUID inventory_id;
+ if (!inventory_id.set(params[0], false))
+ {
+ return false;
+ }
+
+ const std::string verb = params[1].asString();
+ if (verb == "select")
+ {
+ uuid_vec_t items_to_open;
+ items_to_open.push_back(inventory_id);
+ //inventory_handler is just a stub, because we don't know from who this offer
+ open_inventory_offer(items_to_open, "inventory_handler");
+ return true;
+ }
+
+ return false;
+ }
+};
+LLInventoryHandler gInventoryHandler;
+
+///----------------------------------------------------------------------------
+/// Class LLViewerInventoryItem
+///----------------------------------------------------------------------------
+
+LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& uuid,
+ const LLUUID& parent_uuid,
+ const LLPermissions& perm,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ LLInventoryType::EType inv_type,
+ const std::string& name,
+ const std::string& desc,
+ const LLSaleInfo& sale_info,
+ U32 flags,
+ time_t creation_date_utc) :
+ LLInventoryItem(uuid, parent_uuid, perm, asset_uuid, type, inv_type,
+ name, desc, sale_info, flags, creation_date_utc),
+ mIsComplete(true)
+{
+}
+
+LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& item_id,
+ const LLUUID& parent_id,
+ const std::string& name,
+ LLInventoryType::EType inv_type) :
+ LLInventoryItem(),
+ mIsComplete(false)
+{
+ mUUID = item_id;
+ mParentUUID = parent_id;
+ mInventoryType = inv_type;
+ mName = name;
+}
+
+LLViewerInventoryItem::LLViewerInventoryItem() :
+ LLInventoryItem(),
+ mIsComplete(false)
+{
+}
+
+LLViewerInventoryItem::LLViewerInventoryItem(const LLViewerInventoryItem* other) :
+ LLInventoryItem()
+{
+ copyViewerItem(other);
+ if (!mIsComplete)
+ {
+ LL_WARNS(LOG_INV) << "LLViewerInventoryItem copy constructor for incomplete item"
+ << mUUID << LL_ENDL;
+ }
+}
+
+LLViewerInventoryItem::LLViewerInventoryItem(const LLInventoryItem *other) :
+ LLInventoryItem(other),
+ mIsComplete(true)
+{
+}
+
+
+LLViewerInventoryItem::~LLViewerInventoryItem()
+{
+}
+
+void LLViewerInventoryItem::copyViewerItem(const LLViewerInventoryItem* other)
+{
+ LLInventoryItem::copyItem(other);
+ mIsComplete = other->mIsComplete;
+ mTransactionID = other->mTransactionID;
+}
+
+// virtual
+void LLViewerInventoryItem::copyItem(const LLInventoryItem *other)
+{
+ LLInventoryItem::copyItem(other);
+ mIsComplete = true;
+ mTransactionID.setNull();
+}
+
+void LLViewerInventoryItem::cloneViewerItem(LLPointer<LLViewerInventoryItem>& newitem) const
+{
+ newitem = new LLViewerInventoryItem(this);
+ if(newitem.notNull())
+ {
+ LLUUID item_id;
+ item_id.generate();
+ newitem->setUUID(item_id);
+ }
+}
+
+void LLViewerInventoryItem::updateServer(bool is_new) const
+{
+ if(!mIsComplete)
+ {
+ // *FIX: deal with this better.
+ // If we're crashing here then the UI is incorrectly enabled.
+ LL_ERRS(LOG_INV) << "LLViewerInventoryItem::updateServer() - for incomplete item"
+ << LL_ENDL;
+ return;
+ }
+ if(gAgent.getID() != mPermissions.getOwner())
+ {
+ // *FIX: deal with this better.
+ LL_WARNS(LOG_INV) << "LLViewerInventoryItem::updateServer() - for unowned item "
+ << ll_pretty_print_sd(this->asLLSD())
+ << LL_ENDL;
+ return;
+ }
+ LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0);
+ gInventory.accountForUpdate(up);
+
+ LLSD updates = asLLSD();
+ // Replace asset_id and/or shadow_id with transaction_id (hash_id)
+ if (updates.has("asset_id"))
+ {
+ updates.erase("asset_id");
+ if(getTransactionID().notNull())
+ {
+ updates["hash_id"] = getTransactionID();
+ }
+ }
+ if (updates.has("shadow_id"))
+ {
+ updates.erase("shadow_id");
+ if(getTransactionID().notNull())
+ {
+ updates["hash_id"] = getTransactionID();
+ }
+ }
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>)NULL, _1);
+ AISAPI::UpdateItem(getUUID(), updates, cr);
+}
+
+void LLViewerInventoryItem::fetchFromServer(void) const
+{
+ if(!mIsComplete)
+ {
+ if (AISAPI::isAvailable()) // AIS v 3
+ {
+ LLInventoryModelBackgroundFetch::getInstance()->scheduleItemFetch(mUUID);
+ }
+ else
+ {
+ std::string url;
+
+ LLViewerRegion* region = gAgent.getRegion();
+ // we have to check region. It can be null after region was destroyed. See EXT-245
+ if (region)
+ {
+ if (gAgent.getID() != mPermissions.getOwner())
+ {
+ url = region->getCapability("FetchLib2");
+ }
+ else
+ {
+ url = region->getCapability("FetchInventory2");
+ }
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Agent Region is absent" << LL_ENDL;
+ }
+
+ if (!url.empty())
+ {
+ LLSD body;
+ body["agent_id"] = gAgent.getID();
+ body["items"][0]["owner_id"] = mPermissions.getOwner();
+ body["items"][0]["item_id"] = mUUID;
+
+ LLCore::HttpHandler::ptr_t handler(new LLInventoryModel::FetchItemHttpHandler(body));
+ gInventory.requestPost(true, url, body, handler, "Inventory Item");
+ }
+ }
+ }
+}
+
+// virtual
+bool LLViewerInventoryItem::unpackMessage(const LLSD& item)
+{
+ bool rv = LLInventoryItem::fromLLSD(item);
+
+ LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName);
+
+ mIsComplete = true;
+ return rv;
+}
+
+// virtual
+bool LLViewerInventoryItem::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num)
+{
+ bool rv = LLInventoryItem::unpackMessage(msg, block, block_num);
+
+ LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName);
+
+ mIsComplete = true;
+ return rv;
+}
+
+void LLViewerInventoryItem::setTransactionID(const LLTransactionID& transaction_id)
+{
+ mTransactionID = transaction_id;
+}
+
+void LLViewerInventoryItem::packMessage(LLMessageSystem* msg) const
+{
+ msg->addUUIDFast(_PREHASH_ItemID, mUUID);
+ msg->addUUIDFast(_PREHASH_FolderID, mParentUUID);
+ mPermissions.packMessage(msg);
+ msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID);
+ S8 type = static_cast<S8>(mType);
+ msg->addS8Fast(_PREHASH_Type, type);
+ type = static_cast<S8>(mInventoryType);
+ msg->addS8Fast(_PREHASH_InvType, type);
+ msg->addU32Fast(_PREHASH_Flags, mFlags);
+ mSaleInfo.packMessage(msg);
+ msg->addStringFast(_PREHASH_Name, mName);
+ msg->addStringFast(_PREHASH_Description, mDescription);
+ msg->addS32Fast(_PREHASH_CreationDate, mCreationDate);
+ U32 crc = getCRC32();
+ msg->addU32Fast(_PREHASH_CRC, crc);
+}
+
+// virtual
+bool LLViewerInventoryItem::importLegacyStream(std::istream& input_stream)
+{
+ bool rv = LLInventoryItem::importLegacyStream(input_stream);
+ mIsComplete = true;
+ return rv;
+}
+
+void LLViewerInventoryItem::updateParentOnServer(bool restamp) const
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOLFast(_PREHASH_Stamp, restamp);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, mUUID);
+ msg->addUUIDFast(_PREHASH_FolderID, mParentUUID);
+ msg->addString("NewName", NULL);
+ gAgent.sendReliableMessage();
+}
+
+//void LLViewerInventoryItem::setCloneCount(S32 clones)
+//{
+// mClones = clones;
+//}
+
+//S32 LLViewerInventoryItem::getCloneCount() const
+//{
+// return mClones;
+//}
+
+///----------------------------------------------------------------------------
+/// Class LLViewerInventoryCategory
+///----------------------------------------------------------------------------
+
+LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& uuid,
+ const LLUUID& parent_uuid,
+ LLFolderType::EType pref,
+ const std::string& name,
+ const LLUUID& owner_id) :
+ LLInventoryCategory(uuid, parent_uuid, pref, name),
+ mOwnerID(owner_id),
+ mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
+ mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN),
+ mFetching(FETCH_NONE)
+{
+ mDescendentsRequested.reset();
+}
+
+LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& owner_id) :
+ mOwnerID(owner_id),
+ mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
+ mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN),
+ mFetching(FETCH_NONE)
+{
+ mDescendentsRequested.reset();
+}
+
+LLViewerInventoryCategory::LLViewerInventoryCategory(const LLViewerInventoryCategory* other)
+{
+ copyViewerCategory(other);
+ mFetching = FETCH_NONE;
+}
+
+LLViewerInventoryCategory::~LLViewerInventoryCategory()
+{
+}
+
+void LLViewerInventoryCategory::copyViewerCategory(const LLViewerInventoryCategory* other)
+{
+ copyCategory(other);
+ mOwnerID = other->mOwnerID;
+ setVersion(other->getVersion());
+ mDescendentCount = other->mDescendentCount;
+ mDescendentsRequested = other->mDescendentsRequested;
+}
+
+
+void LLViewerInventoryCategory::packMessage(LLMessageSystem* msg) const
+{
+ msg->addUUIDFast(_PREHASH_FolderID, mUUID);
+ msg->addUUIDFast(_PREHASH_ParentID, mParentUUID);
+ S8 type = static_cast<S8>(mPreferredType);
+ msg->addS8Fast(_PREHASH_Type, type);
+ msg->addStringFast(_PREHASH_Name, mName);
+}
+
+void LLViewerInventoryCategory::updateParentOnServer(bool restamp) const
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoveInventoryFolder);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ msg->addBOOL("Stamp", restamp);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_FolderID, mUUID);
+ msg->addUUIDFast(_PREHASH_ParentID, mParentUUID);
+ gAgent.sendReliableMessage();
+}
+
+void LLViewerInventoryCategory::updateServer(bool is_new) const
+{
+ // communicate that change with the server.
+
+ if (LLFolderType::lookupIsProtectedType(mPreferredType))
+ {
+ LLNotificationsUtil::add("CannotModifyProtectedCategories");
+ return;
+ }
+
+ LLSD new_llsd = asLLSD();
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>)NULL, _1);
+ AISAPI::UpdateCategory(getUUID(), new_llsd, cr);
+}
+
+S32 LLViewerInventoryCategory::getVersion() const
+{
+ return mVersion;
+}
+
+void LLViewerInventoryCategory::setVersion(S32 version)
+{
+ mVersion = version;
+}
+
+bool LLViewerInventoryCategory::fetch(S32 expiry_seconds)
+{
+ if((VERSION_UNKNOWN == getVersion())
+ && mDescendentsRequested.hasExpired()) //Expired check prevents multiple downloads.
+ {
+ LL_DEBUGS(LOG_INV) << "Fetching category children: " << mName << ", UUID: " << mUUID << LL_ENDL;
+ mDescendentsRequested.reset();
+ mDescendentsRequested.setTimerExpirySec(expiry_seconds);
+
+ std::string url;
+ if (gAgent.getRegion())
+ {
+ url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2");
+ }
+ else
+ {
+ LL_WARNS_ONCE(LOG_INV) << "agent region is null" << LL_ENDL;
+ }
+ if (!url.empty() || AISAPI::isAvailable())
+ {
+ LLInventoryModelBackgroundFetch::instance().start(mUUID, false);
+ }
+ return true;
+ }
+ return false;
+}
+
+LLViewerInventoryCategory::EFetchType LLViewerInventoryCategory::getFetching()
+{
+ // if timer hasn't expired, request was scheduled, but not in progress
+ // if mFetching request was actually started
+ if (mDescendentsRequested.hasExpired())
+ {
+ mFetching = FETCH_NONE;
+ }
+ return mFetching;
+}
+
+void LLViewerInventoryCategory::setFetching(LLViewerInventoryCategory::EFetchType fetching)
+{
+ if (fetching == FETCH_FAILED)
+ {
+ const F32 FETCH_FAILURE_EXPIRY = 60.0f;
+ mDescendentsRequested.setTimerExpirySec(FETCH_FAILURE_EXPIRY);
+ mFetching = fetching;
+ }
+ else if (fetching > mFetching) // allow a switch from normal to recursive
+ {
+ if (mDescendentsRequested.hasExpired() || (mFetching == FETCH_NONE))
+ {
+ mDescendentsRequested.reset();
+ if (AISAPI::isAvailable())
+ {
+ mDescendentsRequested.setTimerExpirySec(AISAPI::HTTP_TIMEOUT);
+ }
+ else
+ {
+ const F32 FETCH_TIMER_EXPIRY = 30.0f;
+ mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY);
+ }
+ }
+ mFetching = fetching;
+ }
+ else if (fetching == FETCH_NONE)
+ {
+ mDescendentsRequested.stop();
+ mFetching = fetching;
+ }
+}
+
+S32 LLViewerInventoryCategory::getViewerDescendentCount() const
+{
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(getUUID(), cats, items);
+ S32 descendents_actual = 0;
+ if(cats && items)
+ {
+ descendents_actual = cats->size() + items->size();
+ }
+ return descendents_actual;
+}
+
+LLSD LLViewerInventoryCategory::exportLLSD() const
+{
+ LLSD cat_data = LLInventoryCategory::exportLLSD();
+ cat_data[INV_OWNER_ID] = mOwnerID;
+ cat_data[INV_VERSION] = mVersion;
+
+ return cat_data;
+}
+
+bool LLViewerInventoryCategory::importLLSD(const LLSD& cat_data)
+{
+ LLInventoryCategory::importLLSD(cat_data);
+ if (cat_data.has(INV_OWNER_ID))
+ {
+ mOwnerID = cat_data[INV_OWNER_ID].asUUID();
+ }
+ if (cat_data.has(INV_VERSION))
+ {
+ setVersion(cat_data[INV_VERSION].asInteger());
+ }
+ return true;
+}
+
+bool LLViewerInventoryCategory::acceptItem(LLInventoryItem* inv_item)
+{
+ if (!inv_item)
+ {
+ return false;
+ }
+
+ // Only stock folders have limitation on which item they will accept
+ bool accept = true;
+ if (getPreferredType() == LLFolderType::FT_MARKETPLACE_STOCK)
+ {
+ // If the item is copyable (i.e. non stock) do not accept the drop in a stock folder
+ if (inv_item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID()))
+ {
+ accept = false;
+ }
+ else
+ {
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(getUUID(),cat_array,item_array);
+ // Destination stock folder must be empty OR types of incoming and existing items must be identical and have the same permissions
+ accept = (!item_array->size() ||
+ ((item_array->at(0)->getInventoryType() == inv_item->getInventoryType()) &&
+ (item_array->at(0)->getPermissions().getMaskNextOwner() == inv_item->getPermissions().getMaskNextOwner())));
+ }
+ }
+ return accept;
+}
+
+void LLViewerInventoryCategory::determineFolderType()
+{
+ /* Do NOT uncomment this code. This is for future 2.1 support of ensembles.
+ llassert(false);
+ LLFolderType::EType original_type = getPreferredType();
+ if (LLFolderType::lookupIsProtectedType(original_type))
+ return;
+
+ U64 folder_valid = 0;
+ U64 folder_invalid = 0;
+ LLInventoryModel::cat_array_t category_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(getUUID(),category_array,item_array,false);
+
+ // For ensembles
+ if (category_array.empty())
+ {
+ for (LLInventoryModel::item_array_t::iterator item_iter = item_array.begin();
+ item_iter != item_array.end();
+ item_iter++)
+ {
+ const LLViewerInventoryItem *item = (*item_iter);
+ if (item->getIsLinkType())
+ return;
+ if (item->isWearableType())
+ {
+ const LLWearableType::EType wearable_type = item->getWearableType();
+ const std::string& wearable_name = LLWearableType::getTypeName(wearable_type);
+ U64 valid_folder_types = LLViewerFolderType::lookupValidFolderTypes(wearable_name);
+ folder_valid |= valid_folder_types;
+ folder_invalid |= ~valid_folder_types;
+ }
+ }
+ for (U8 i = LLFolderType::FT_ENSEMBLE_START; i <= LLFolderType::FT_ENSEMBLE_END; i++)
+ {
+ if ((folder_valid & (1LL << i)) &&
+ !(folder_invalid & (1LL << i)))
+ {
+ changeType((LLFolderType::EType)i);
+ return;
+ }
+ }
+ }
+ if (LLFolderType::lookupIsEnsembleType(original_type))
+ {
+ changeType(LLFolderType::FT_NONE);
+ }
+ llassert(false);
+ */
+}
+
+void LLViewerInventoryCategory::changeType(LLFolderType::EType new_folder_type)
+{
+ const LLUUID &folder_id = getUUID();
+ const LLUUID &parent_id = getParentUUID();
+ const std::string &name = getName();
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(folder_id,
+ parent_id,
+ new_folder_type,
+ name,
+ gAgent.getID());
+
+
+ LLSD new_llsd = new_cat->asLLSD();
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, (LLPointer<LLInventoryCallback>) NULL, _1);
+ AISAPI::UpdateCategory(folder_id, new_llsd, cr);
+
+ setPreferredType(new_folder_type);
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, folder_id);
+}
+
+void LLViewerInventoryCategory::localizeName()
+{
+ LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName);
+}
+
+// virtual
+bool LLViewerInventoryCategory::unpackMessage(const LLSD& category)
+{
+ bool rv = LLInventoryCategory::fromLLSD(category);
+ localizeName();
+ return rv;
+}
+
+// virtual
+void LLViewerInventoryCategory::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num)
+{
+ LLInventoryCategory::unpackMessage(msg, block, block_num);
+ localizeName();
+}
+
+///----------------------------------------------------------------------------
+/// Local function definitions
+///----------------------------------------------------------------------------
+
+LLInventoryCallbackManager *LLInventoryCallbackManager::sInstance = NULL;
+
+LLInventoryCallbackManager::LLInventoryCallbackManager() :
+ mLastCallback(0)
+{
+ if( sInstance != NULL )
+ {
+ LL_WARNS(LOG_INV) << "LLInventoryCallbackManager::LLInventoryCallbackManager: unexpected multiple instances" << LL_ENDL;
+ return;
+ }
+ sInstance = this;
+}
+
+LLInventoryCallbackManager::~LLInventoryCallbackManager()
+{
+ if( sInstance != this )
+ {
+ LL_WARNS(LOG_INV) << "LLInventoryCallbackManager::~LLInventoryCallbackManager: unexpected multiple instances" << LL_ENDL;
+ return;
+ }
+ sInstance = NULL;
+}
+
+//static
+void LLInventoryCallbackManager::destroyClass()
+{
+ if (sInstance)
+ {
+ for (callback_map_t::iterator it = sInstance->mMap.begin(), end_it = sInstance->mMap.end(); it != end_it; ++it)
+ {
+ // drop LLPointer reference to callback
+ it->second = NULL;
+ }
+ sInstance->mMap.clear();
+ }
+}
+
+
+U32 LLInventoryCallbackManager::registerCB(LLPointer<LLInventoryCallback> cb)
+{
+ if (cb.isNull())
+ return 0;
+
+ mLastCallback++;
+ if (!mLastCallback)
+ mLastCallback++;
+
+ mMap[mLastCallback] = cb;
+ return mLastCallback;
+}
+
+void LLInventoryCallbackManager::fire(U32 callback_id, const LLUUID& item_id)
+{
+ if (!callback_id || item_id.isNull())
+ return;
+
+ std::map<U32, LLPointer<LLInventoryCallback> >::iterator i;
+
+ i = mMap.find(callback_id);
+ if (i != mMap.end())
+ {
+ (*i).second->fire(item_id);
+ mMap.erase(i);
+ }
+}
+
+void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp)
+{
+ if (inv_item.isNull())
+ return;
+
+ LLViewerInventoryItem *item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ rez_attachment(item, attachmentp);
+ }
+}
+
+void activate_gesture_cb(const LLUUID& inv_item)
+{
+ if (inv_item.isNull())
+ return;
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (!item)
+ return;
+ if (item->getType() != LLAssetType::AT_GESTURE)
+ return;
+
+ LLGestureMgr::instance().activateGesture(inv_item);
+}
+
+void set_default_permissions(LLViewerInventoryItem* item, std::string perm_type)
+{
+ llassert(item);
+ LLPermissions perm = item->getPermissions();
+ if (perm.getMaskEveryone() != LLFloaterPerms::getEveryonePerms(perm_type)
+ || perm.getMaskGroup() != LLFloaterPerms::getGroupPerms(perm_type))
+ {
+ perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms(perm_type));
+ perm.setMaskGroup(LLFloaterPerms::getGroupPerms(perm_type));
+
+ item->setPermissions(perm);
+
+ item->updateServer(false);
+ }
+}
+
+void create_script_cb(const LLUUID& inv_item)
+{
+ if (!inv_item.isNull())
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ set_default_permissions(item, "Scripts");
+
+ // item was just created, update even if permissions did not changed
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ }
+}
+
+void create_gesture_cb(const LLUUID& inv_item)
+{
+ if (!inv_item.isNull())
+ {
+ LLGestureMgr::instance().activateGesture(inv_item);
+
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ set_default_permissions(item, "Gestures");
+
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+
+ LLPreviewGesture* preview = LLPreviewGesture::show(inv_item, LLUUID::null);
+ // Force to be entirely onscreen.
+ gFloaterView->adjustToFitScreen(preview, false);
+ }
+ }
+}
+
+
+void create_notecard_cb(const LLUUID& inv_item)
+{
+ if (!inv_item.isNull())
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ set_default_permissions(item, "Notecards");
+
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ }
+}
+
+void create_gltf_material_cb(const LLUUID& inv_item)
+{
+ if (!inv_item.isNull())
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ set_default_permissions(item, "Materials");
+
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ }
+}
+
+LLInventoryCallbackManager gInventoryCallbacks;
+
+void create_inventory_item(
+ const LLUUID& agent_id,
+ const LLUUID& session_id,
+ const LLUUID& parent_id,
+ const LLTransactionID& transaction_id,
+ const std::string& name,
+ const std::string& desc,
+ LLAssetType::EType asset_type,
+ LLInventoryType::EType inv_type,
+ U8 subtype,
+ U32 next_owner_perm,
+ LLPointer<LLInventoryCallback> cb)
+{
+ //check if name is equal to one of special inventory items names
+ //EXT-5839
+ std::string server_name = name;
+
+ {
+ std::map<std::string, std::string>::const_iterator dictionary_iter;
+
+ for (dictionary_iter = LLLocalizedInventoryItemsDictionary::getInstance()->mInventoryItemsDict.begin();
+ dictionary_iter != LLLocalizedInventoryItemsDictionary::getInstance()->mInventoryItemsDict.end();
+ dictionary_iter++)
+ {
+ const std::string& localized_name = dictionary_iter->second;
+ if(localized_name == name)
+ {
+ server_name = dictionary_iter->first;
+ }
+ }
+ }
+
+#ifdef USE_AIS_FOR_NC
+ // D567 18.03.2023 not yet implemented within AIS3
+ if (AISAPI::isAvailable())
+ {
+ LLSD new_inventory = LLSD::emptyMap();
+ new_inventory["items"] = LLSD::emptyArray();
+
+ LLPermissions perms;
+ perms.init(
+ gAgentID,
+ gAgentID,
+ LLUUID::null,
+ LLUUID::null);
+ perms.initMasks(
+ PERM_ALL,
+ PERM_ALL,
+ PERM_NONE,
+ PERM_NONE,
+ next_owner_perm);
+
+ LLUUID null_id;
+ LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem(
+ null_id, /*don't know yet*/
+ parent_id,
+ perms,
+ null_id, /*don't know yet*/
+ asset_type,
+ inv_type,
+ server_name,
+ desc,
+ LLSaleInfo(),
+ 0,
+ 0 /*don't know yet, whenever server creates it*/);
+ LLSD item_sd = item->asLLSD();
+ new_inventory["items"].append(item_sd);
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1);
+ AISAPI::CreateInventory(
+ parent_id,
+ new_inventory,
+ cr);
+ return;
+ }
+ else
+ {
+ LL_WARNS() << "AIS v3 not available" << LL_ENDL;
+ }
+#endif
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_CreateInventoryItem);
+ msg->nextBlock(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, agent_id);
+ msg->addUUIDFast(_PREHASH_SessionID, session_id);
+ msg->nextBlock(_PREHASH_InventoryBlock);
+ msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
+ msg->addUUIDFast(_PREHASH_FolderID, parent_id);
+ msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
+ msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_perm);
+ msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
+ msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
+ msg->addU8Fast(_PREHASH_WearableType, (U8)subtype);
+ msg->addStringFast(_PREHASH_Name, server_name);
+ msg->addStringFast(_PREHASH_Description, desc);
+
+ gAgent.sendReliableMessage();
+}
+
+void create_inventory_callingcard_callback(LLPointer<LLInventoryCallback> cb,
+ const LLUUID &parent,
+ const LLUUID &avatar_id,
+ const LLAvatarName &av_name)
+{
+ std::string item_desc = avatar_id.asString();
+ create_inventory_item(gAgent.getID(),
+ gAgent.getSessionID(),
+ parent,
+ LLTransactionID::tnull,
+ av_name.getUserName(),
+ item_desc,
+ LLAssetType::AT_CALLINGCARD,
+ LLInventoryType::IT_CALLINGCARD,
+ NO_INV_SUBTYPE,
+ PERM_MOVE | PERM_TRANSFER,
+ cb);
+}
+
+void create_inventory_callingcard(const LLUUID& avatar_id, const LLUUID& parent /*= LLUUID::null*/, LLPointer<LLInventoryCallback> cb/*=NULL*/)
+{
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(avatar_id, boost::bind(&create_inventory_callingcard_callback, cb, parent, _1, _2));
+}
+
+void create_inventory_wearable(const LLUUID& agent_id, const LLUUID& session_id,
+ const LLUUID& parent, const LLTransactionID& transaction_id,
+ const std::string& name,
+ const std::string& desc, LLAssetType::EType asset_type,
+ LLWearableType::EType wtype,
+ U32 next_owner_perm,
+ LLPointer<LLInventoryCallback> cb)
+{
+ create_inventory_item(agent_id, session_id, parent, transaction_id,
+ name, desc, asset_type, LLInventoryType::IT_WEARABLE, static_cast<U8>(wtype),
+ next_owner_perm, cb);
+}
+
+void create_inventory_settings(const LLUUID& agent_id, const LLUUID& session_id,
+ const LLUUID& parent, const LLTransactionID& transaction_id,
+ const std::string& name,
+ const std::string& desc,
+ LLSettingsType::type_e settype,
+ U32 next_owner_perm,
+ LLPointer<LLInventoryCallback> cb)
+{
+ create_inventory_item(agent_id, session_id, parent, transaction_id,
+ name, desc, LLAssetType::AT_SETTINGS, LLInventoryType::IT_SETTINGS,
+ static_cast<U8>(settype), next_owner_perm, cb);
+}
+
+
+void copy_inventory_item(
+ const LLUUID& agent_id,
+ const LLUUID& current_owner,
+ const LLUUID& item_id,
+ const LLUUID& parent_id,
+ const std::string& new_name,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_CopyInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, agent_id);
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
+ msg->addUUIDFast(_PREHASH_OldAgentID, current_owner);
+ msg->addUUIDFast(_PREHASH_OldItemID, item_id);
+ msg->addUUIDFast(_PREHASH_NewFolderID, parent_id);
+ msg->addStringFast(_PREHASH_NewName, new_name);
+ gAgent.sendReliableMessage();
+}
+
+// Create link to single inventory object.
+void link_inventory_object(const LLUUID& category,
+ LLConstPointer<LLInventoryObject> baseobj,
+ LLPointer<LLInventoryCallback> cb)
+{
+ if (!baseobj)
+ {
+ LL_WARNS(LOG_INV) << "Attempt to link to non-existent object" << LL_ENDL;
+ return;
+ }
+
+ LLInventoryObject::const_object_list_t obj_array;
+ obj_array.push_back(baseobj);
+ link_inventory_array(category, obj_array, cb);
+}
+
+void link_inventory_object(const LLUUID& category,
+ const LLUUID& id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLConstPointer<LLInventoryObject> baseobj = gInventory.getObject(id);
+ link_inventory_object(category, baseobj, cb);
+}
+
+// Create links to all listed inventory objects.
+void link_inventory_array(const LLUUID& category,
+ LLInventoryObject::const_object_list_t& baseobj_array,
+ LLPointer<LLInventoryCallback> cb)
+{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ const LLViewerInventoryCategory *cat = gInventory.getCategory(category);
+ const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
+#endif
+ LLInventoryObject::const_object_list_t::const_iterator it = baseobj_array.begin();
+ LLInventoryObject::const_object_list_t::const_iterator end = baseobj_array.end();
+ LLSD links = LLSD::emptyArray();
+ for (; it != end; ++it)
+ {
+ const LLInventoryObject* baseobj = *it;
+ if (!baseobj)
+ {
+ LL_WARNS(LOG_INV) << "attempt to link to unknown object" << LL_ENDL;
+ continue;
+ }
+
+ if (!LLAssetType::lookupCanLink(baseobj->getType()))
+ {
+ // Fail if item can be found but is of a type that can't be linked.
+ // Arguably should fail if the item can't be found too, but that could
+ // be a larger behavioral change.
+ LL_WARNS(LOG_INV) << "attempt to link an unlinkable object, type = " << baseobj->getActualType() << LL_ENDL;
+ continue;
+ }
+
+ LLInventoryType::EType inv_type = LLInventoryType::IT_NONE;
+ LLAssetType::EType asset_type = LLAssetType::AT_NONE;
+ std::string new_desc;
+ LLUUID linkee_id;
+ if (dynamic_cast<const LLInventoryCategory *>(baseobj))
+ {
+ inv_type = LLInventoryType::IT_CATEGORY;
+ asset_type = LLAssetType::AT_LINK_FOLDER;
+ linkee_id = baseobj->getUUID();
+ }
+ else
+ {
+ const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj);
+ if (baseitem)
+ {
+ inv_type = baseitem->getInventoryType();
+ new_desc = baseitem->getActualDescription();
+ switch (baseitem->getActualType())
+ {
+ case LLAssetType::AT_LINK:
+ case LLAssetType::AT_LINK_FOLDER:
+ linkee_id = baseobj->getLinkedUUID();
+ asset_type = baseitem->getActualType();
+ break;
+ default:
+ linkee_id = baseobj->getUUID();
+ asset_type = LLAssetType::AT_LINK;
+ break;
+ }
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "could not convert object into an item or category: " << baseobj->getUUID() << LL_ENDL;
+ continue;
+ }
+ }
+
+ LLSD link = LLSD::emptyMap();
+ link["linked_id"] = linkee_id;
+ link["type"] = (S8)asset_type;
+ link["inv_type"] = (S8)inv_type;
+ link["name"] = baseobj->getName();
+ link["desc"] = new_desc;
+ links.append(link);
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ LL_DEBUGS(LOG_INV) << "Linking Object [ name:" << baseobj->getName()
+ << " UUID:" << baseobj->getUUID()
+ << " ] into Category [ name:" << cat_name
+ << " UUID:" << category << " ] " << LL_ENDL;
+#endif
+ }
+ LLSD new_inventory = LLSD::emptyMap();
+ new_inventory["links"] = links;
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1);
+ AISAPI::CreateInventory(category, new_inventory, cr);
+}
+
+void move_inventory_item(
+ const LLUUID& agent_id,
+ const LLUUID& session_id,
+ const LLUUID& item_id,
+ const LLUUID& parent_id,
+ const std::string& new_name,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, agent_id);
+ msg->addUUIDFast(_PREHASH_SessionID, session_id);
+ msg->addBOOLFast(_PREHASH_Stamp, false);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->addUUIDFast(_PREHASH_FolderID, parent_id);
+ msg->addStringFast(_PREHASH_NewName, new_name);
+ gAgent.sendReliableMessage();
+}
+
+// Should call this with an update_item that's been copied and
+// modified from an original source item, rather than modifying the
+// source item directly.
+void update_inventory_item(
+ LLViewerInventoryItem *update_item,
+ LLPointer<LLInventoryCallback> cb)
+{
+ const LLUUID& item_id = update_item->getUUID();
+
+ LLSD updates = update_item->asLLSD();
+ // Replace asset_id and/or shadow_id with transaction_id (hash_id)
+ if (updates.has("asset_id"))
+ {
+ updates.erase("asset_id");
+ if (update_item->getTransactionID().notNull())
+ {
+ updates["hash_id"] = update_item->getTransactionID();
+ }
+ }
+ if (updates.has("shadow_id"))
+ {
+ updates.erase("shadow_id");
+ if (update_item->getTransactionID().notNull())
+ {
+ updates["hash_id"] = update_item->getTransactionID();
+ }
+ }
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1);
+ AISAPI::UpdateItem(item_id, updates, cr);
+}
+
+// Note this only supports updating an existing item. Goes through AISv3
+// code path where available. Not all uses of item->updateServer() can
+// easily be switched to this paradigm.
+void update_inventory_item(
+ const LLUUID& item_id,
+ const LLSD& updates,
+ LLPointer<LLInventoryCallback> cb)
+{
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1);
+ AISAPI::UpdateItem(item_id, updates, cr);
+}
+
+void update_inventory_category(
+ const LLUUID& cat_id,
+ const LLSD& updates,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLPointer<LLViewerInventoryCategory> obj = gInventory.getCategory(cat_id);
+ LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] name " << (obj ? obj->getName() : "(NOT FOUND)") << LL_ENDL;
+ if(obj)
+ {
+ if (LLFolderType::lookupIsProtectedType(obj->getPreferredType())
+ && (updates.size() != 1 || !updates.has("thumbnail")))
+ {
+ LLNotificationsUtil::add("CannotModifyProtectedCategories");
+ return;
+ }
+
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1);
+ AISAPI::UpdateCategory(cat_id, updates, cr);
+ }
+}
+
+void remove_inventory_items(
+ LLInventoryObject::object_list_t& items_to_kill,
+ LLPointer<LLInventoryCallback> cb
+ )
+{
+ for (LLInventoryObject::object_list_t::iterator it = items_to_kill.begin();
+ it != items_to_kill.end();
+ ++it)
+ {
+ remove_inventory_item(*it, cb);
+ }
+}
+
+void remove_inventory_item(
+ const LLUUID& item_id,
+ LLPointer<LLInventoryCallback> cb,
+ bool immediate_delete)
+{
+ LLPointer<LLInventoryObject> obj = gInventory.getItem(item_id);
+ if (obj)
+ {
+ remove_inventory_item(obj, cb, immediate_delete);
+ }
+ else
+ {
+ LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << "(NOT FOUND)" << LL_ENDL;
+ }
+}
+
+void remove_inventory_item(
+ LLPointer<LLInventoryObject> obj,
+ LLPointer<LLInventoryCallback> cb,
+ bool immediate_delete)
+{
+ if(obj)
+ {
+ const LLUUID item_id(obj->getUUID());
+ LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << obj->getName() << LL_ENDL;
+ if (AISAPI::isAvailable())
+ {
+ AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t();
+ AISAPI::RemoveItem(item_id, cr);
+
+ if (immediate_delete)
+ {
+ gInventory.onObjectDeletedFromServer(item_id);
+ }
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Tried to use inventory without AIS API" << LL_ENDL;
+ }
+ }
+ else
+ {
+ // *TODO: Clean up callback?
+ LL_WARNS(LOG_INV) << "remove_inventory_item called for invalid or nonexistent item." << LL_ENDL;
+ }
+}
+
+class LLRemoveCategoryOnDestroy: public LLInventoryCallback
+{
+public:
+ LLRemoveCategoryOnDestroy(const LLUUID& cat_id, LLPointer<LLInventoryCallback> cb):
+ mID(cat_id),
+ mCB(cb)
+ {
+ }
+ /* virtual */ void fire(const LLUUID& item_id) {}
+ ~LLRemoveCategoryOnDestroy()
+ {
+ LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(mID);
+ if(children != LLInventoryModel::CHILDREN_NO)
+ {
+ LL_WARNS(LOG_INV) << "remove descendents failed, cannot remove category " << LL_ENDL;
+ }
+ else
+ {
+ remove_inventory_category(mID, mCB);
+ }
+ }
+private:
+ LLUUID mID;
+ LLPointer<LLInventoryCallback> mCB;
+};
+
+void remove_inventory_category(
+ const LLUUID& cat_id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] " << LL_ENDL;
+ LLPointer<LLViewerInventoryCategory> obj = gInventory.getCategory(cat_id);
+ if(obj)
+ {
+ if (!gInventory.isCategoryComplete(cat_id))
+ {
+ LL_WARNS() << "Removing (purging) incomplete category " << obj->getName() << LL_ENDL;
+ }
+ if(LLFolderType::lookupIsProtectedType(obj->getPreferredType()))
+ {
+ LLNotificationsUtil::add("CannotRemoveProtectedCategories");
+ return;
+ }
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1);
+ AISAPI::RemoveCategory(cat_id, cr);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "remove_inventory_category called for invalid or nonexistent item " << cat_id << LL_ENDL;
+ }
+}
+
+void remove_inventory_object(
+ const LLUUID& object_id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ if (gInventory.getCategory(object_id))
+ {
+ remove_inventory_category(object_id, cb);
+ }
+ else
+ {
+ remove_inventory_item(object_id, cb);
+ }
+}
+
+// This is a method which collects the descendents of the id
+// provided. If the category is not found, no action is
+// taken. This method goes through the long winded process of
+// cancelling any calling cards, removing server representation of
+// folders, items, etc in a fairly efficient manner.
+void purge_descendents_of(const LLUUID& id, LLPointer<LLInventoryCallback> cb)
+{
+ LLInventoryModel::EHasChildren children = gInventory.categoryHasChildren(id);
+ if(children == LLInventoryModel::CHILDREN_NO)
+ {
+ LL_DEBUGS(LOG_INV) << "No descendents to purge for " << id << LL_ENDL;
+ return;
+ }
+ LLPointer<LLViewerInventoryCategory> cat = gInventory.getCategory(id);
+ if (cat.notNull())
+ {
+ if (LLClipboard::instance().hasContents())
+ {
+ // Remove items from clipboard or it will remain active even if there is nothing to paste/copy
+ LLInventoryModel::cat_array_t categories;
+ LLInventoryModel::item_array_t items;
+ gInventory.collectDescendents(id, categories, items, true);
+
+ for (LLInventoryModel::cat_array_t::const_iterator it = categories.begin(); it != categories.end(); ++it)
+ {
+ if (LLClipboard::instance().isOnClipboard((*it)->getUUID()))
+ {
+ // No sense in removing single items, partial 'paste' will result in confusion only
+ LLClipboard::instance().reset();
+ break;
+ }
+ }
+ if (LLClipboard::instance().hasContents())
+ {
+ for (LLInventoryModel::item_array_t::const_iterator it = items.begin(); it != items.end(); ++it)
+ {
+ if (LLClipboard::instance().isOnClipboard((*it)->getUUID()))
+ {
+ LLClipboard::instance().reset();
+ break;
+ }
+ }
+ }
+ }
+
+ if (AISAPI::isAvailable())
+ {
+ if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ LL_WARNS() << "Purging not fetched folder: " << cat->getName() << LL_ENDL;
+ }
+ AISAPI::completion_t cr = (cb) ? boost::bind(&doInventoryCb, cb, _1) : AISAPI::completion_t();
+ AISAPI::PurgeDescendents(id, cr);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Tried to use inventory without AIS API" << LL_ENDL;
+ }
+ }
+}
+
+const LLUUID get_folder_by_itemtype(const LLInventoryItem *src)
+{
+ LLUUID retval = LLUUID::null;
+
+ if (src)
+ {
+ retval = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(src->getType()));
+ }
+
+ return retval;
+}
+
+void copy_inventory_from_notecard(const LLUUID& destination_id,
+ const LLUUID& object_id,
+ const LLUUID& notecard_inv_id,
+ const LLInventoryItem *src,
+ U32 callback_id)
+{
+ if (NULL == src)
+ {
+ LL_WARNS(LOG_NOTECARD) << "Null pointer to item was passed for object_id "
+ << object_id << " and notecard_inv_id "
+ << notecard_inv_id << LL_ENDL;
+ return;
+ }
+
+ LLViewerRegion* viewer_region = NULL;
+ LLViewerObject* vo = NULL;
+ if (object_id.notNull() && (vo = gObjectList.findObject(object_id)) != NULL)
+ {
+ viewer_region = vo->getRegion();
+ }
+
+ // Fallback to the agents region if for some reason the
+ // object isn't found in the viewer.
+ if (! viewer_region)
+ {
+ viewer_region = gAgent.getRegion();
+ }
+
+ if (! viewer_region)
+ {
+ LL_WARNS(LOG_NOTECARD) << "Can't find region from object_id "
+ << object_id << " or gAgent"
+ << LL_ENDL;
+ return;
+ }
+
+ LLSD body;
+ body["notecard-id"] = notecard_inv_id;
+ body["object-id"] = object_id;
+ body["item-id"] = src->getUUID();
+ body["folder-id"] = destination_id;
+ body["callback-id"] = (LLSD::Integer)callback_id;
+
+ /// *TODO: RIDER: This posts the request under the agents policy.
+ /// When I convert the inventory over this call should be moved under that
+ /// policy as well.
+ if (!gAgent.requestPostCapability("CopyInventoryFromNotecard", body))
+ {
+ LL_WARNS() << "SIM does not have the capability to copy from notecard." << LL_ENDL;
+ }
+}
+
+void create_new_item(const std::string& name,
+ const LLUUID& parent_id,
+ LLAssetType::EType asset_type,
+ LLInventoryType::EType inv_type,
+ U32 next_owner_perm,
+ std::function<void(const LLUUID&)> created_cb = NULL)
+{
+ std::string desc;
+ LLViewerAssetType::generateDescriptionFor(asset_type, desc);
+ next_owner_perm = (next_owner_perm) ? next_owner_perm : PERM_MOVE | PERM_TRANSFER;
+
+ LLPointer<LLBoostFuncInventoryCallback> cb = NULL;
+
+ switch (inv_type)
+ {
+ case LLInventoryType::IT_LSL:
+ {
+ cb = new LLBoostFuncInventoryCallback(create_script_cb);
+ next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Scripts");
+ break;
+ }
+
+ case LLInventoryType::IT_GESTURE:
+ {
+ cb = new LLBoostFuncInventoryCallback(create_gesture_cb);
+ next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Gestures");
+ break;
+ }
+
+ case LLInventoryType::IT_NOTECARD:
+ {
+ cb = new LLBoostFuncInventoryCallback(create_notecard_cb);
+ next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Notecards");
+ break;
+ }
+
+ case LLInventoryType::IT_MATERIAL:
+ {
+ cb = new LLBoostFuncInventoryCallback(create_gltf_material_cb);
+ next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials");
+ break;
+ }
+ default:
+ {
+ cb = new LLBoostFuncInventoryCallback();
+ break;
+ }
+ }
+ if (created_cb != NULL)
+ {
+ cb->addOnFireFunc(created_cb);
+ }
+
+ create_inventory_item(gAgent.getID(),
+ gAgent.getSessionID(),
+ parent_id,
+ LLTransactionID::tnull,
+ name,
+ desc,
+ asset_type,
+ inv_type,
+ NO_INV_SUBTYPE,
+ next_owner_perm,
+ cb);
+}
+
+void slam_inventory_folder(const LLUUID& folder_id,
+ const LLSD& contents,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LL_DEBUGS(LOG_INV) << "using AISv3 to slam folder, id " << folder_id
+ << " new contents: " << ll_pretty_print_sd(contents) << LL_ENDL;
+
+ AISAPI::completion_t cr = boost::bind(&doInventoryCb, cb, _1);
+ AISAPI::SlamFolder(folder_id, contents, cr);
+}
+
+void remove_folder_contents(const LLUUID& category, bool keep_outfit_links,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ gInventory.collectDescendents(category, cats, items,
+ LLInventoryModel::EXCLUDE_TRASH);
+ for (S32 i = 0; i < items.size(); ++i)
+ {
+ LLViewerInventoryItem *item = items.at(i);
+ if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER))
+ continue;
+ if (item->getIsLinkType())
+ {
+ remove_inventory_item(item->getUUID(), cb);
+ }
+ }
+}
+
+const std::string NEW_LSL_NAME = "New Script"; // *TODO:Translate? (probably not)
+const std::string NEW_NOTECARD_NAME = "New Note"; // *TODO:Translate? (probably not)
+const std::string NEW_GESTURE_NAME = "New Gesture"; // *TODO:Translate? (probably not)
+const std::string NEW_MATERIAL_NAME = "New Material"; // *TODO:Translate? (probably not)
+
+// ! REFACTOR ! Really need to refactor this so that it's not a bunch of if-then statements...
+void menu_create_inventory_item(LLInventoryPanel* panel, LLFolderBridge *bridge, const LLSD& userdata, const LLUUID& default_parent_uuid)
+{
+ menu_create_inventory_item(panel, bridge ? bridge->getUUID() : LLUUID::null, userdata, default_parent_uuid);
+}
+
+void menu_create_inventory_item(LLInventoryPanel* panel, LLUUID dest_id, const LLSD& userdata, const LLUUID& default_parent_uuid, std::function<void(const LLUUID&)> created_cb)
+{
+ std::string type_name = userdata.asString();
+
+ if (("inbox" == type_name) || ("category" == type_name) || ("current" == type_name) || ("outfit" == type_name) || ("my_otfts" == type_name))
+ {
+ LLFolderType::EType preferred_type = LLFolderType::lookup(type_name);
+
+ LLUUID parent_id;
+ if (dest_id.notNull())
+ {
+ parent_id = dest_id;
+ }
+ else if (default_parent_uuid.notNull())
+ {
+ parent_id = default_parent_uuid;
+ }
+ else
+ {
+ parent_id = gInventory.getRootFolderID();
+ }
+
+ std::function<void(const LLUUID&)> callback_cat_created = NULL;
+ if (panel)
+ {
+ LLHandle<LLPanel> handle = panel->getHandle();
+ callback_cat_created = [handle](const LLUUID& new_category_id)
+ {
+ gInventory.notifyObservers();
+ LLInventoryPanel* panel = static_cast<LLInventoryPanel*>(handle.get());
+ if (panel)
+ {
+ panel->setSelectionByID(new_category_id, true);
+ }
+ LL_DEBUGS(LOG_INV) << "Done creating inventory: " << new_category_id << LL_ENDL;
+ };
+ }
+ else if (created_cb != NULL)
+ {
+ callback_cat_created = created_cb;
+ }
+ gInventory.createNewCategory(
+ parent_id,
+ preferred_type,
+ LLStringUtil::null,
+ callback_cat_created);
+ }
+ else if ("lsl" == type_name)
+ {
+ const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_LSL_TEXT);
+ create_new_item(NEW_LSL_NAME,
+ parent_id,
+ LLAssetType::AT_LSL_TEXT,
+ LLInventoryType::IT_LSL,
+ PERM_MOVE | PERM_TRANSFER,
+ created_cb); // overridden in create_new_item
+ }
+ else if ("notecard" == type_name)
+ {
+ const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_NOTECARD);
+ create_new_item(NEW_NOTECARD_NAME,
+ parent_id,
+ LLAssetType::AT_NOTECARD,
+ LLInventoryType::IT_NOTECARD,
+ PERM_ALL,
+ created_cb); // overridden in create_new_item
+ }
+ else if ("gesture" == type_name)
+ {
+ const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
+ create_new_item(NEW_GESTURE_NAME,
+ parent_id,
+ LLAssetType::AT_GESTURE,
+ LLInventoryType::IT_GESTURE,
+ PERM_ALL,
+ created_cb); // overridden in create_new_item
+ }
+ else if ("material" == type_name)
+ {
+ const LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL);
+ create_new_item(NEW_MATERIAL_NAME,
+ parent_id,
+ LLAssetType::AT_MATERIAL,
+ LLInventoryType::IT_MATERIAL,
+ PERM_ALL,
+ created_cb); // overridden in create_new_item
+ }
+ else if (("sky" == type_name) || ("water" == type_name) || ("daycycle" == type_name))
+ {
+ LLSettingsType::type_e stype(LLSettingsType::ST_NONE);
+
+ if ("sky" == type_name)
+ {
+ stype = LLSettingsType::ST_SKY;
+ }
+ else if ("water" == type_name)
+ {
+ stype = LLSettingsType::ST_WATER;
+ }
+ else if ("daycycle" == type_name)
+ {
+ stype = LLSettingsType::ST_DAYCYCLE;
+ }
+ else
+ {
+ LL_ERRS(LOG_INV) << "Unknown settings type: '" << type_name << "'" << LL_ENDL;
+ return;
+ }
+
+ LLUUID parent_id = dest_id.notNull() ? dest_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS);
+
+ LLSettingsVOBase::createNewInventoryItem(stype, parent_id, created_cb);
+ }
+ else
+ {
+ // Use for all clothing and body parts. Adding new wearable types requires updating LLWearableDictionary.
+ LLWearableType::EType wearable_type = LLWearableType::getInstance()->typeNameToType(type_name);
+ if (wearable_type >= LLWearableType::WT_SHAPE && wearable_type < LLWearableType::WT_COUNT)
+ {
+ const LLUUID parent_id = dest_id;
+ LLAgentWearables::createWearable(wearable_type, false, parent_id, created_cb);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Can't create unrecognized type " << type_name << LL_ENDL;
+ }
+ }
+ if(panel)
+ {
+ panel->getRootFolder()->setNeedsAutoRename(true);
+ }
+}
+
+LLAssetType::EType LLViewerInventoryItem::getType() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getType();
+ }
+ if (const LLViewerInventoryCategory *linked_category = getLinkedCategory())
+ {
+ return linked_category->getType();
+ }
+ return LLInventoryItem::getType();
+}
+
+const LLUUID& LLViewerInventoryItem::getAssetUUID() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getAssetUUID();
+ }
+
+ return LLInventoryItem::getAssetUUID();
+}
+
+const LLUUID& LLViewerInventoryItem::getProtectedAssetUUID() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getProtectedAssetUUID();
+ }
+
+ // check for conditions under which we may return a visible UUID to the user
+ bool item_is_fullperm = getIsFullPerm();
+ bool agent_is_godlike = gAgent.isGodlikeWithoutAdminMenuFakery();
+ if (item_is_fullperm || agent_is_godlike)
+ {
+ return LLInventoryItem::getAssetUUID();
+ }
+
+ return LLUUID::null;
+}
+
+const bool LLViewerInventoryItem::getIsFullPerm() const
+{
+ LLPermissions item_permissions = getPermissions();
+
+ // modify-ok & copy-ok & transfer-ok
+ return ( item_permissions.allowOperationBy(PERM_MODIFY,
+ gAgent.getID(),
+ gAgent.getGroupID()) &&
+ item_permissions.allowOperationBy(PERM_COPY,
+ gAgent.getID(),
+ gAgent.getGroupID()) &&
+ item_permissions.allowOperationBy(PERM_TRANSFER,
+ gAgent.getID(),
+ gAgent.getGroupID()) );
+}
+
+const std::string& LLViewerInventoryItem::getName() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getName();
+ }
+ if (const LLViewerInventoryCategory *linked_category = getLinkedCategory())
+ {
+ return linked_category->getName();
+ }
+
+ return LLInventoryItem::getName();
+}
+
+S32 LLViewerInventoryItem::getSortField() const
+{
+ return LLFavoritesOrderStorage::instance().getSortIndex(mUUID);
+}
+
+//void LLViewerInventoryItem::setSortField(S32 sortField)
+//{
+// LLFavoritesOrderStorage::instance().setSortIndex(mUUID, sortField);
+// getSLURL();
+//}
+
+void LLViewerInventoryItem::getSLURL()
+{
+ LLFavoritesOrderStorage::instance().getSLURL(mAssetUUID);
+}
+
+const LLPermissions& LLViewerInventoryItem::getPermissions() const
+{
+ // Use the actual permissions of the symlink, not its parent.
+ return LLInventoryItem::getPermissions();
+}
+
+const LLUUID& LLViewerInventoryItem::getCreatorUUID() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getCreatorUUID();
+ }
+
+ return LLInventoryItem::getCreatorUUID();
+}
+
+const std::string& LLViewerInventoryItem::getDescription() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getDescription();
+ }
+
+ return LLInventoryItem::getDescription();
+}
+
+const LLSaleInfo& LLViewerInventoryItem::getSaleInfo() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getSaleInfo();
+ }
+
+ return LLInventoryItem::getSaleInfo();
+}
+
+const LLUUID& LLViewerInventoryItem::getThumbnailUUID() const
+{
+ if (mThumbnailUUID.isNull() && mType == LLAssetType::AT_TEXTURE)
+ {
+ return mAssetUUID;
+ }
+ if (mThumbnailUUID.isNull() && mType == LLAssetType::AT_LINK)
+ {
+ LLViewerInventoryItem *linked_item = gInventory.getItem(mAssetUUID);
+ return linked_item ? linked_item->getThumbnailUUID() : LLUUID::null;
+ }
+ if (mThumbnailUUID.isNull() && mType == LLAssetType::AT_LINK_FOLDER)
+ {
+ LLViewerInventoryCategory *linked_cat = gInventory.getCategory(mAssetUUID);
+ return linked_cat ? linked_cat->getThumbnailUUID() : LLUUID::null;
+ }
+ return mThumbnailUUID;
+}
+
+LLInventoryType::EType LLViewerInventoryItem::getInventoryType() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getInventoryType();
+ }
+
+ // Categories don't have types. If this item is an AT_FOLDER_LINK,
+ // treat it as a category.
+ if (getLinkedCategory())
+ {
+ return LLInventoryType::IT_CATEGORY;
+ }
+
+ return LLInventoryItem::getInventoryType();
+}
+
+U32 LLViewerInventoryItem::getFlags() const
+{
+ if (const LLViewerInventoryItem *linked_item = getLinkedItem())
+ {
+ return linked_item->getFlags();
+ }
+ return LLInventoryItem::getFlags();
+}
+
+bool LLViewerInventoryItem::isWearableType() const
+{
+ return (getInventoryType() == LLInventoryType::IT_WEARABLE);
+}
+
+LLWearableType::EType LLViewerInventoryItem::getWearableType() const
+{
+ if (!isWearableType())
+ {
+ return LLWearableType::WT_INVALID;
+ }
+ return LLWearableType::inventoryFlagsToWearableType(getFlags());
+}
+
+bool LLViewerInventoryItem::isSettingsType() const
+{
+ return (getInventoryType() == LLInventoryType::IT_SETTINGS);
+}
+
+LLSettingsType::type_e LLViewerInventoryItem::getSettingsType() const
+{
+ if (!isSettingsType())
+ {
+ return LLSettingsType::ST_NONE;
+ }
+ return LLSettingsType::fromInventoryFlags(getFlags());
+}
+
+time_t LLViewerInventoryItem::getCreationDate() const
+{
+ return LLInventoryItem::getCreationDate();
+}
+
+U32 LLViewerInventoryItem::getCRC32() const
+{
+ return LLInventoryItem::getCRC32();
+}
+
+// *TODO: mantipov: should be removed with LMSortPrefix patch in llinventorymodel.cpp, EXT-3985
+static char getSeparator() { return '@'; }
+bool LLViewerInventoryItem::extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName)
+{
+ using std::string;
+ using std::stringstream;
+
+ const char separator = getSeparator();
+ const string::size_type separatorPos = name.find(separator, 0);
+
+ bool result = false;
+
+ if (separatorPos < string::npos)
+ {
+ if (sortField)
+ {
+ /*
+ * The conversion from string to S32 is made this way instead of old plain
+ * atoi() to ensure portability. If on some other platform S32 will not be
+ * defined to be signed int, this conversion will still work because of
+ * operators overloading, but atoi() may fail.
+ */
+ stringstream ss(name.substr(0, separatorPos));
+ ss >> *sortField;
+ }
+
+ if (displayName)
+ {
+ *displayName = name.substr(separatorPos + 1, string::npos);
+ }
+
+ result = true;
+ }
+
+ return result;
+}
+
+// This returns true if the item that this item points to
+// doesn't exist in memory (i.e. LLInventoryModel). The baseitem
+// might still be in the database but just not loaded yet.
+bool LLViewerInventoryItem::getIsBrokenLink() const
+{
+ // If the item's type resolves to be a link, that means either:
+ // A. It wasn't able to perform indirection, i.e. the baseobj doesn't exist in memory.
+ // B. It's pointing to another link, which is illegal.
+ return LLAssetType::lookupIsLinkType(getType());
+}
+
+LLViewerInventoryItem *LLViewerInventoryItem::getLinkedItem() const
+{
+ if (mType == LLAssetType::AT_LINK)
+ {
+ LLViewerInventoryItem *linked_item = gInventory.getItem(mAssetUUID);
+ if (linked_item && linked_item->getIsLinkType())
+ {
+ LL_WARNS(LOG_INV) << "Warning: Accessing link to link" << LL_ENDL;
+ return NULL;
+ }
+ return linked_item;
+ }
+ return NULL;
+}
+
+LLViewerInventoryCategory *LLViewerInventoryItem::getLinkedCategory() const
+{
+ if (mType == LLAssetType::AT_LINK_FOLDER)
+ {
+ LLViewerInventoryCategory *linked_category = gInventory.getCategory(mAssetUUID);
+ return linked_category;
+ }
+ return NULL;
+}
+
+bool LLViewerInventoryItem::checkPermissionsSet(PermissionMask mask) const
+{
+ const LLPermissions& perm = getPermissions();
+ PermissionMask curr_mask = PERM_NONE;
+ if(perm.getOwner() == gAgent.getID())
+ {
+ curr_mask = perm.getMaskBase();
+ }
+ else if(gAgent.isInGroup(perm.getGroup()))
+ {
+ curr_mask = perm.getMaskGroup();
+ }
+ else
+ {
+ curr_mask = perm.getMaskEveryone();
+ }
+ return ((curr_mask & mask) == mask);
+}
+
+PermissionMask LLViewerInventoryItem::getPermissionMask() const
+{
+ const LLPermissions& permissions = getPermissions();
+
+ bool copy = permissions.allowCopyBy(gAgent.getID());
+ bool mod = permissions.allowModifyBy(gAgent.getID());
+ bool xfer = permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
+ PermissionMask perm_mask = 0;
+ if (copy) perm_mask |= PERM_COPY;
+ if (mod) perm_mask |= PERM_MODIFY;
+ if (xfer) perm_mask |= PERM_TRANSFER;
+ return perm_mask;
+}
+
+//----------
+
+void LLViewerInventoryItem::onCallingCardNameLookup(const LLUUID& id, const LLAvatarName& name)
+{
+ rename(name.getUserName());
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, getUUID());
+ gInventory.notifyObservers();
+}
+
+class LLRegenerateLinkCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLRegenerateLinkCollector(const LLViewerInventoryItem *target_item) : mTargetItem(target_item) {}
+ virtual ~LLRegenerateLinkCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ if (item)
+ {
+ if ((item->getName() == mTargetItem->getName()) &&
+ (item->getInventoryType() == mTargetItem->getInventoryType()) &&
+ (!item->getIsLinkType()))
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+protected:
+ const LLViewerInventoryItem* mTargetItem;
+};
+
+LLUUID find_possible_item_for_regeneration(const LLViewerInventoryItem *target_item)
+{
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+
+ LLRegenerateLinkCollector candidate_matches(target_item);
+ gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ candidate_matches);
+ for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ const LLViewerInventoryItem *item = (*item_iter);
+ if (true) return item->getUUID();
+ }
+ return LLUUID::null;
+}
+
+// This currently dosen't work, because the sim does not allow us
+// to change an item's assetID.
+bool LLViewerInventoryItem::regenerateLink()
+{
+ const LLUUID target_item_id = find_possible_item_for_regeneration(this);
+ if (target_item_id.isNull())
+ return false;
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLAssetIDMatches asset_id_matches(getAssetUUID());
+ gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ asset_id_matches);
+ for (LLViewerInventoryItem::item_array_t::iterator item_iter = items.begin();
+ item_iter != items.end();
+ item_iter++)
+ {
+ LLViewerInventoryItem *item = (*item_iter);
+ item->setAssetUUID(target_item_id);
+ item->updateServer(false);
+ gInventory.addChangedMask(LLInventoryObserver::REBUILD, item->getUUID());
+ }
+ gInventory.notifyObservers();
+ return true;
+}
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