diff options
Diffstat (limited to 'indra/newview/llviewerinventory.cpp')
-rw-r--r-- | indra/newview/llviewerinventory.cpp | 164 |
1 files changed, 94 insertions, 70 deletions
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 5bdcbc79bd..9856cb2b7f 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -85,7 +85,8 @@ public: { std::vector<LLUUID> items_to_open; items_to_open.push_back(inventory_id); - open_inventory_offer(items_to_open, ""); + //inventory_handler is just a stub, because we don't know from who this offer + open_inventory_offer(items_to_open, "inventory_handler"); return true; } @@ -509,11 +510,13 @@ bool LLViewerInventoryCategory::fetchDescendents() // This comes from LLInventoryFilter from llfolderview.h U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1; - // *NOTE - // Temporary workaround for bug EXT-2879, see ticket for details. - // Commented gAgent.getRegion()->getCapability in order to use the old system. - std::string url;//= gAgent.getRegion()->getCapability("WebFetchInventoryDescendents"); - + // *NOTE: For bug EXT-2879, originally commented out + // gAgent.getRegion()->getCapability in order to use the old + // message-based system. This has been uncommented now that + // AIS folks are aware of the issue and have a fix in process. + // see ticket for details. + + std::string url = gAgent.getRegion()->getCapability("WebFetchInventoryDescendents"); if (!url.empty()) //Capability found. Build up LLSD and use it. { LLInventoryModel::startBackgroundFetch(mUUID); @@ -1092,72 +1095,22 @@ void menu_create_inventory_item(LLFolderView* folder, LLFolderBridge *bridge, co LLInventoryType::IT_GESTURE, PERM_ALL); } - else if ("shirt" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_SHIRT); - } - else if ("pants" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_PANTS); - } - else if ("shoes" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_SHOES); - } - else if ("socks" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_SOCKS); - } - else if ("jacket" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_JACKET); - } - else if ("skirt" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_SKIRT); - } - else if ("gloves" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_GLOVES); - } - else if ("undershirt" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_UNDERSHIRT); - } - else if ("underpants" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - LLFolderBridge::createWearable(parent_id, WT_UNDERPANTS); - } - else if ("shape" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART); - LLFolderBridge::createWearable(parent_id, WT_SHAPE); - } - else if ("skin" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART); - LLFolderBridge::createWearable(parent_id, WT_SKIN); - } - else if ("hair" == type_name) - { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART); - LLFolderBridge::createWearable(parent_id, WT_HAIR); - } - else if ("eyes" == type_name) + else { - const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART); - LLFolderBridge::createWearable(parent_id, WT_EYES); + // Use for all clothing and body parts. Adding new wearable types requires updating LLWearableDictionary. + EWearableType wearable_type = LLWearableDictionary::typeNameToType(type_name); + if (wearable_type >= WT_SHAPE && wearable_type < WT_COUNT) + { + LLAssetType::EType asset_type = LLWearableDictionary::getAssetType(wearable_type); + LLFolderType::EType folder_type = LLFolderType::assetTypeToFolderType(asset_type); + const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(folder_type); + LLFolderBridge::createWearable(parent_id, wearable_type); + } + else + { + llwarns << "Can't create unrecognized type " << type_name << llendl; + } } - folder->setNeedsAutoRename(TRUE); } @@ -1435,3 +1388,74 @@ void LLViewerInventoryItem::onCallingCardNameLookup(const LLUUID& id, const std: gInventory.notifyObservers(); } +class LLRegenerateLinkCollector : public LLInventoryCollectFunctor +{ +public: + LLRegenerateLinkCollector(const LLViewerInventoryItem *target_item) : mTargetItem(target_item) {} + virtual ~LLRegenerateLinkCollector() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item) + { + if (item) + { + if ((item->getName() == mTargetItem->getName()) && + (item->getInventoryType() == mTargetItem->getInventoryType()) && + (!item->getIsLinkType())) + { + return true; + } + } + return false; + } +protected: + const LLViewerInventoryItem* mTargetItem; +}; + +LLUUID find_possible_item_for_regeneration(const LLViewerInventoryItem *target_item) +{ + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + + LLRegenerateLinkCollector candidate_matches(target_item); + gInventory.collectDescendentsIf(gInventory.getRootFolderID(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + candidate_matches); + for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) + { + const LLViewerInventoryItem *item = (*item_iter); + if (true) return item->getUUID(); + } + return LLUUID::null; +} + +// This currently dosen't work, because the sim does not allow us +// to change an item's assetID. +BOOL LLViewerInventoryItem::regenerateLink() +{ + const LLUUID target_item_id = find_possible_item_for_regeneration(this); + if (target_item_id.isNull()) + return FALSE; + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLAssetIDMatches asset_id_matches(getAssetUUID()); + gInventory.collectDescendentsIf(gInventory.getRootFolderID(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + asset_id_matches); + for (LLViewerInventoryItem::item_array_t::iterator item_iter = items.begin(); + item_iter != items.end(); + item_iter++) + { + LLViewerInventoryItem *item = (*item_iter); + item->setAssetUUID(target_item_id); + item->updateServer(FALSE); + gInventory.addChangedMask(LLInventoryObserver::REBUILD, item->getUUID()); + } + gInventory.notifyObservers(); + return TRUE; +} |