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-rwxr-xr-xindra/newview/llviewerinventory.cpp212
1 files changed, 145 insertions, 67 deletions
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index bff6767617..33186a5a88 100755
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -1074,77 +1074,133 @@ void copy_inventory_item(
gAgent.sendReliableMessage();
}
-void link_inventory_item(
- const LLUUID& agent_id,
- const LLUUID& item_id,
- const LLUUID& parent_id,
- const std::string& new_name,
- const std::string& new_description,
- const LLAssetType::EType asset_type,
- LLPointer<LLInventoryCallback> cb)
+// Create link to single inventory object.
+void link_inventory_object(const LLUUID& category,
+ LLConstPointer<LLInventoryObject> baseobj,
+ LLPointer<LLInventoryCallback> cb)
{
- const LLInventoryObject *baseobj = gInventory.getObject(item_id);
if (!baseobj)
{
- llwarns << "attempt to link to unknown item, linked-to-item's itemID " << item_id << llendl;
- return;
- }
- if (baseobj && baseobj->getIsLinkType())
- {
- llwarns << "attempt to create a link to a link, linked-to-item's itemID " << item_id << llendl;
+ llwarns << "Attempt to link to non-existent object" << llendl;
return;
}
- if (baseobj && !LLAssetType::lookupCanLink(baseobj->getType()))
- {
- // Fail if item can be found but is of a type that can't be linked.
- // Arguably should fail if the item can't be found too, but that could
- // be a larger behavioral change.
- llwarns << "attempt to link an unlinkable item, type = " << baseobj->getActualType() << llendl;
- return;
- }
-
- LLUUID transaction_id;
- LLInventoryType::EType inv_type = LLInventoryType::IT_NONE;
- if (dynamic_cast<const LLInventoryCategory *>(baseobj))
- {
- inv_type = LLInventoryType::IT_CATEGORY;
- }
- else
+ LLInventoryObject::const_object_list_t obj_array;
+ obj_array.push_back(baseobj);
+ link_inventory_array(category, obj_array, cb);
+}
+
+void link_inventory_object(const LLUUID& category,
+ const LLUUID& id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLConstPointer<LLInventoryObject> baseobj = gInventory.getObject(id);
+ link_inventory_object(category, baseobj, cb);
+}
+
+// Create links to all listed inventory objects.
+void link_inventory_array(const LLUUID& category,
+ LLInventoryObject::const_object_list_t& baseobj_array,
+ LLPointer<LLInventoryCallback> cb,
+ bool resolve_links /* = false */)
+{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ const LLViewerInventoryCategory *cat = gInventory.getCategory(category);
+ const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
+#endif
+ LLInventoryObject::const_object_list_t::const_iterator it = baseobj_array.begin();
+ LLInventoryObject::const_object_list_t::const_iterator end = baseobj_array.end();
+ for (; it != end; ++it)
{
- const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj);
- if (baseitem)
+ const LLInventoryObject* baseobj = *it;
+ if (!baseobj)
{
- inv_type = baseitem->getInventoryType();
+ llwarns << "attempt to link to unknown object" << llendl;
+ continue;
+ }
+ if (!resolve_links && baseobj->getIsLinkType())
+ {
+ llwarns << "attempt to create a link to a link, linked-to-object's ID " << baseobj->getUUID() << llendl;
+ continue;
}
- }
-#if 1 // debugging stuff
- LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
- lldebugs << "cat: " << cat << llendl;
-
+ if (!LLAssetType::lookupCanLink(baseobj->getType()))
+ {
+ // Fail if item can be found but is of a type that can't be linked.
+ // Arguably should fail if the item can't be found too, but that could
+ // be a larger behavioral change.
+ llwarns << "attempt to link an unlinkable object, type = " << baseobj->getActualType() << llendl;
+ continue;
+ }
+
+ LLUUID transaction_id;
+ LLInventoryType::EType inv_type = LLInventoryType::IT_NONE;
+ LLAssetType::EType asset_type = LLAssetType::AT_NONE;
+ std::string new_desc;
+ LLUUID linkee_id;
+ if (dynamic_cast<const LLInventoryCategory *>(baseobj))
+ {
+ inv_type = LLInventoryType::IT_CATEGORY;
+ asset_type = LLAssetType::AT_LINK_FOLDER;
+ linkee_id = baseobj->getUUID();
+ }
+ else
+ {
+ const LLViewerInventoryItem *baseitem = dynamic_cast<const LLViewerInventoryItem *>(baseobj);
+ if (baseitem)
+ {
+ inv_type = baseitem->getInventoryType();
+ new_desc = baseitem->getActualDescription();
+ switch (baseitem->getActualType())
+ {
+ case LLAssetType::AT_LINK:
+ case LLAssetType::AT_LINK_FOLDER:
+ linkee_id = baseobj->getLinkedUUID();
+ asset_type = baseitem->getActualType();
+ break;
+ default:
+ linkee_id = baseobj->getUUID();
+ asset_type = LLAssetType::AT_LINK;
+ break;
+ }
+ }
+ else
+ {
+ llwarns << "could not convert object into an item or category: " << baseobj->getUUID() << llendl;
+ continue;
+ }
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_LinkInventoryItem);
+ msg->nextBlock(_PREHASH_AgentData);
+ {
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ }
+ msg->nextBlock(_PREHASH_InventoryBlock);
+ {
+ msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
+ msg->addUUIDFast(_PREHASH_FolderID, category);
+ msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
+ msg->addUUIDFast(_PREHASH_OldItemID, linkee_id);
+ msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
+ msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
+ msg->addStringFast(_PREHASH_Name, baseobj->getName());
+ msg->addStringFast(_PREHASH_Description, new_desc);
+ }
+ gAgent.sendReliableMessage();
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ LL_DEBUGS("Inventory") << "Linking Object [ name:" << baseobj->getName()
+ << " UUID:" << baseobj->getUUID()
+ << " ] into Category [ name:" << cat_name
+ << " UUID:" << category << " ] " << LL_ENDL;
#endif
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_LinkInventoryItem);
- msg->nextBlock(_PREHASH_AgentData);
- {
- msg->addUUIDFast(_PREHASH_AgentID, agent_id);
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
}
- msg->nextBlock(_PREHASH_InventoryBlock);
- {
- msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb));
- msg->addUUIDFast(_PREHASH_FolderID, parent_id);
- msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
- msg->addUUIDFast(_PREHASH_OldItemID, item_id);
- msg->addS8Fast(_PREHASH_Type, (S8)asset_type);
- msg->addS8Fast(_PREHASH_InvType, (S8)inv_type);
- msg->addStringFast(_PREHASH_Name, new_name);
- msg->addStringFast(_PREHASH_Description, new_description);
- }
- gAgent.sendReliableMessage();
}
+
+
void move_inventory_item(
const LLUUID& agent_id,
const LLUUID& session_id,
@@ -1301,14 +1357,41 @@ void update_inventory_category(
}
}
+void remove_inventory_items(
+ LLInventoryObject::object_list_t& items_to_kill,
+ LLPointer<LLInventoryCallback> cb)
+{
+ for (LLInventoryObject::object_list_t::iterator it = items_to_kill.begin();
+ it != items_to_kill.end();
+ ++it)
+ {
+ remove_inventory_item(*it, cb);
+ }
+}
+
void remove_inventory_item(
const LLUUID& item_id,
LLPointer<LLInventoryCallback> cb)
{
- LLPointer<LLViewerInventoryItem> obj = gInventory.getItem(item_id);
- LL_DEBUGS("Inventory") << "item_id: [" << item_id << "] name " << (obj ? obj->getName() : "(NOT FOUND)") << llendl;
+ LLPointer<LLInventoryObject> obj = gInventory.getItem(item_id);
+ if (obj)
+ {
+ remove_inventory_item(obj, cb);
+ }
+ else
+ {
+ LL_DEBUGS("Inventory") << "item_id: [" << item_id << "] name " << "(NOT FOUND)" << llendl;
+ }
+}
+
+void remove_inventory_item(
+ LLPointer<LLInventoryObject> obj,
+ LLPointer<LLInventoryCallback> cb)
+{
if(obj)
{
+ const LLUUID item_id(obj->getUUID());
+ LL_DEBUGS("Inventory") << "item_id: [" << item_id << "] name " << obj->getName() << llendl;
if (AISCommand::isAPIAvailable())
{
LLPointer<AISCommand> cmd_ptr = new RemoveItemCommand(item_id, cb);
@@ -1336,7 +1419,8 @@ void remove_inventory_item(
}
else
{
- llwarns << "remove_inventory_item called for invalid or nonexistent item " << item_id << llendl;
+ // *TODO: Clean up callback?
+ llwarns << "remove_inventory_item called for invalid or nonexistent item." << llendl;
}
}
@@ -1632,13 +1716,7 @@ void slam_inventory_folder(const LLUUID& folder_id,
++it)
{
const LLSD& item_contents = *it;
- link_inventory_item(gAgent.getID(),
- item_contents["linked_id"].asUUID(),
- folder_id,
- item_contents["name"].asString(),
- item_contents["desc"].asString(),
- LLAssetType::EType(item_contents["type"].asInteger()),
- cb);
+ link_inventory_object(folder_id, item_contents["linked_id"].asUUID(), cb);
}
remove_folder_contents(folder_id,false,cb);
}