summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerinput.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewerinput.cpp')
-rw-r--r--indra/newview/llviewerinput.cpp98
1 files changed, 85 insertions, 13 deletions
diff --git a/indra/newview/llviewerinput.cpp b/indra/newview/llviewerinput.cpp
index c0eaa88f54..1ca7d8024a 100644
--- a/indra/newview/llviewerinput.cpp
+++ b/indra/newview/llviewerinput.cpp
@@ -61,7 +61,7 @@ const F32 ORBIT_NUDGE_RATE = 0.05f; // fraction of normal speed
const LLKeyData agent_control_lbutton(CLICK_LEFT, KEY_NONE, MASK_NONE, true);
struct LLKeyboardActionRegistry
-: public LLRegistrySingleton<std::string, boost::function<bool (EKeystate keystate)>, LLKeyboardActionRegistry>
+: public LLRegistrySingleton<const std::string, boost::function<bool (EKeystate keystate)>, LLKeyboardActionRegistry>
{
LLSINGLETON_EMPTY_CTOR(LLKeyboardActionRegistry);
};
@@ -836,7 +836,47 @@ bool voice_follow_key(EKeystate s)
return false;
}
-bool agen_control_lbutton_handle(EKeystate s)
+bool script_trigger_lbutton(EKeystate s)
+{
+ // Check for script overriding/expecting left mouse button.
+ // Note that this does not pass event further and depends onto mouselook.
+ // Checks CONTROL_ML_LBUTTON_DOWN_INDEX for mouselook,
+ // CONTROL_LBUTTON_DOWN_INDEX for normal camera
+ if (gAgent.leftButtonGrabbed())
+ {
+ bool mouselook = gAgentCamera.cameraMouselook();
+ switch (s)
+ {
+ case KEYSTATE_DOWN:
+ if (mouselook)
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN);
+ }
+ else
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_DOWN);
+ }
+ return true;
+ case KEYSTATE_UP:
+ if (mouselook)
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP);
+ }
+ else
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_UP);
+ }
+ return true;
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+// Used by scripts, for overriding/handling left mouse button
+// see mControlsTakenCount
+bool agent_control_lbutton_handle(EKeystate s)
{
switch (s)
{
@@ -905,6 +945,7 @@ REGISTER_KEYBOARD_ACTION("teleport_to", teleport_to);
REGISTER_KEYBOARD_ACTION("walk_to", walk_to);
REGISTER_KEYBOARD_ACTION("toggle_voice", toggle_voice);
REGISTER_KEYBOARD_ACTION("voice_follow_key", voice_follow_key);
+REGISTER_KEYBOARD_ACTION(script_mouse_handler_name, script_trigger_lbutton);
#undef REGISTER_KEYBOARD_ACTION
LLViewerInput::LLViewerInput()
@@ -1070,7 +1111,7 @@ BOOL LLViewerInput::bindKey(const S32 mode, const KEY key, const MASK mask, cons
if (!function)
{
- LL_ERRS() << "Can't bind key to function " << function_name << ", no function with this name found" << LL_ENDL;
+ LL_WARNS() << "Can't bind key to function " << function_name << ", no function with this name found" << LL_ENDL;
return FALSE;
}
@@ -1104,6 +1145,20 @@ BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const
typedef boost::function<bool(EKeystate)> function_t;
function_t function = NULL;
+ if (mouse == CLICK_LEFT
+ && mask == MASK_NONE
+ && function_name == script_mouse_handler_name)
+ {
+ // Special case
+ // Left click has script overrides and by default
+ // is handled via agent_control_lbutton as last option
+ // In case of mouselook and present overrides it has highest
+ // priority even over UI and is handled in LLToolCompGun::handleMouseDown
+ // so just mark it as having default handler
+ mLMouseDefaultHandling[mode] = true;
+ return TRUE;
+ }
+
function_t* result = LLKeyboardActionRegistry::getValue(function_name);
if (result)
{
@@ -1112,7 +1167,7 @@ BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const
if (!function)
{
- LL_ERRS() << "Can't bind key to function " << function_name << ", no function with this name found" << LL_ENDL;
+ LL_WARNS() << "Can't bind mouse key to function " << function_name << ", no function with this name found" << LL_ENDL;
return FALSE;
}
@@ -1155,7 +1210,8 @@ LLViewerInput::Keys::Keys()
: first_person("first_person"),
third_person("third_person"),
sitting("sitting"),
- edit_avatar("edit_avatar")
+ edit_avatar("edit_avatar"),
+ xml_version("xml_version", 0)
{}
void LLViewerInput::resetBindings()
@@ -1164,6 +1220,7 @@ void LLViewerInput::resetBindings()
{
mKeyBindings[i].clear();
mMouseBindings[i].clear();
+ mLMouseDefaultHandling[i] = false;
}
}
@@ -1182,6 +1239,16 @@ S32 LLViewerInput::loadBindingsXML(const std::string& filename)
binding_count += loadBindingMode(keys.third_person, MODE_THIRD_PERSON);
binding_count += loadBindingMode(keys.sitting, MODE_SITTING);
binding_count += loadBindingMode(keys.edit_avatar, MODE_EDIT_AVATAR);
+
+ // verify version
+ if (keys.xml_version < 1)
+ {
+ // updating from a version that was not aware of LMouse bindings
+ for (S32 i = 0; i < MODE_COUNT; i++)
+ {
+ mLMouseDefaultHandling[i] = true;
+ }
+ }
}
return binding_count;
}
@@ -1355,13 +1422,14 @@ bool LLViewerInput::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
if (!res && agent_control_lbutton.canHandle(CLICK_NONE, key, mask))
{
+ // pass mouse left button press to script
if (key_down && !repeat)
{
- res = agen_control_lbutton_handle(KEYSTATE_DOWN);
+ res = agent_control_lbutton_handle(KEYSTATE_DOWN);
}
if (key_up)
{
- res = agen_control_lbutton_handle(KEYSTATE_UP);
+ res = agent_control_lbutton_handle(KEYSTATE_UP);
}
}
return res;
@@ -1481,24 +1549,28 @@ bool LLViewerInput::scanMouse(EMouseClickType click, EMouseState state) const
S32 mode = getMode();
MASK mask = gKeyboard->currentMask(TRUE);
res = scanMouse(mMouseBindings[mode], mMouseBindings[mode].size(), click, mask, state);
+
// no user defined actions found or those actions can't handle the key/button, handle control if nessesary
- if (!res && agent_control_lbutton.canHandle(click, KEY_NONE, mask))
+ // This will pass AGENT_CONTROL_LBUTTON_DOWN to server, no idea why it doesn't do mouselook variant _ML_
+ // but it was set this way forever (moved as is from LLTool::handleMouseDown) so lots of scripts probably
+ // rely on this.
+ if (!res && mLMouseDefaultHandling[mode] && agent_control_lbutton.canHandle(click, KEY_NONE, mask))
{
switch (state)
{
case MOUSE_STATE_DOWN:
- agen_control_lbutton_handle(KEYSTATE_DOWN);
+ agent_control_lbutton_handle(KEYSTATE_DOWN);
res = true;
break;
case MOUSE_STATE_CLICK:
// might not work best with some functions,
// but some function need specific states too specifically
- agen_control_lbutton_handle(KEYSTATE_DOWN);
- agen_control_lbutton_handle(KEYSTATE_UP);
+ agent_control_lbutton_handle(KEYSTATE_DOWN);
+ agent_control_lbutton_handle(KEYSTATE_UP);
res = true;
break;
case MOUSE_STATE_UP:
- agen_control_lbutton_handle(KEYSTATE_UP);
+ agent_control_lbutton_handle(KEYSTATE_UP);
res = true;
break;
default:
@@ -1528,7 +1600,7 @@ void LLViewerInput::scanMouse()
}
}
-bool LLViewerInput::isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode)
+bool LLViewerInput::isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode) const
{
S32 size = mMouseBindings[mode].size();
for (S32 index = 0; index < size; index++)