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-rw-r--r--indra/newview/llviewerinput.cpp171
1 files changed, 145 insertions, 26 deletions
diff --git a/indra/newview/llviewerinput.cpp b/indra/newview/llviewerinput.cpp
index 94ec534732..43b9cd90bd 100644
--- a/indra/newview/llviewerinput.cpp
+++ b/indra/newview/llviewerinput.cpp
@@ -816,13 +816,20 @@ bool toggle_enable_media(EKeystate s)
bool walk_to(EKeystate s)
{
- if (KEYSTATE_DOWN != s) return true;
+ if (KEYSTATE_DOWN != s)
+ {
+ // teleport/walk is usually on mouseclick, mouseclick needs
+ // to let AGENT_CONTROL_LBUTTON_UP happen if teleport didn't,
+ // so return false, but if it causes issues, do some kind of
+ // "return !has_teleported"
+ return false;
+ }
return LLToolPie::getInstance()->walkToClickedLocation();
}
bool teleport_to(EKeystate s)
{
- if (KEYSTATE_DOWN != s) return true;
+ if (KEYSTATE_DOWN != s) return false;
return LLToolPie::getInstance()->teleportToClickedLocation();
}
@@ -850,7 +857,47 @@ bool voice_follow_key(EKeystate s)
return false;
}
-bool agen_control_lbutton_handle(EKeystate s)
+bool script_trigger_lbutton(EKeystate s)
+{
+ // Check for script overriding/expecting left mouse button.
+ // Note that this does not pass event further and depends onto mouselook.
+ // Checks CONTROL_ML_LBUTTON_DOWN_INDEX for mouselook,
+ // CONTROL_LBUTTON_DOWN_INDEX for normal camera
+ if (gAgent.leftButtonGrabbed())
+ {
+ bool mouselook = gAgentCamera.cameraMouselook();
+ switch (s)
+ {
+ case KEYSTATE_DOWN:
+ if (mouselook)
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN);
+ }
+ else
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_DOWN);
+ }
+ return true;
+ case KEYSTATE_UP:
+ if (mouselook)
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP);
+ }
+ else
+ {
+ gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_UP);
+ }
+ return true;
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+// Used by scripts, for overriding/handling left mouse button
+// see mControlsTakenCount
+bool agent_control_lbutton_handle(EKeystate s)
{
switch (s)
{
@@ -922,6 +969,7 @@ REGISTER_KEYBOARD_ACTION("teleport_to", teleport_to);
REGISTER_KEYBOARD_ACTION("walk_to", walk_to);
REGISTER_KEYBOARD_GLOBAL_ACTION("toggle_voice", toggle_voice);
REGISTER_KEYBOARD_GLOBAL_ACTION("voice_follow_key", voice_follow_key);
+REGISTER_KEYBOARD_ACTION(script_mouse_handler_name, script_trigger_lbutton);
#undef REGISTER_KEYBOARD_ACTION
LLViewerInput::LLViewerInput()
@@ -1193,6 +1241,20 @@ BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const
typedef boost::function<bool(EKeystate)> function_t;
function_t function = NULL;
+ if (mouse == CLICK_LEFT
+ && mask == MASK_NONE
+ && function_name == script_mouse_handler_name)
+ {
+ // Special case
+ // Left click has script overrides and by default
+ // is handled via agent_control_lbutton as last option
+ // In case of mouselook and present overrides it has highest
+ // priority even over UI and is handled in LLToolCompGun::handleMouseDown
+ // so just mark it as having default handler
+ mLMouseDefaultHandling[mode] = true;
+ return TRUE;
+ }
+
LLKeybindFunctionData* result = LLKeyboardActionRegistry::getValue(function_name);
if (result)
{
@@ -1269,7 +1331,8 @@ LLViewerInput::Keys::Keys()
: first_person("first_person"),
third_person("third_person"),
sitting("sitting"),
- edit_avatar("edit_avatar")
+ edit_avatar("edit_avatar"),
+ xml_version("xml_version", 0)
{}
void LLViewerInput::resetBindings()
@@ -1280,6 +1343,7 @@ void LLViewerInput::resetBindings()
mGlobalMouseBindings[i].clear();
mKeyBindings[i].clear();
mMouseBindings[i].clear();
+ mLMouseDefaultHandling[i] = false;
}
}
@@ -1298,6 +1362,65 @@ S32 LLViewerInput::loadBindingsXML(const std::string& filename)
binding_count += loadBindingMode(keys.third_person, MODE_THIRD_PERSON);
binding_count += loadBindingMode(keys.sitting, MODE_SITTING);
binding_count += loadBindingMode(keys.edit_avatar, MODE_EDIT_AVATAR);
+
+ // verify version
+ if (keys.xml_version < 1)
+ {
+ // updating from a version that was not aware of LMouse bindings
+ for (S32 i = 0; i < MODE_COUNT; i++)
+ {
+ mLMouseDefaultHandling[i] = true;
+ }
+
+ // fix missing values
+ KeyBinding mouse_binding;
+ mouse_binding.key = "";
+ mouse_binding.mask = "NONE";
+ mouse_binding.mouse = "LMB";
+ mouse_binding.command = script_mouse_handler_name;
+
+ if (keys.third_person.isProvided())
+ {
+ keys.third_person.bindings.add(mouse_binding);
+ }
+
+ if (keys.first_person.isProvided())
+ {
+ keys.first_person.bindings.add(mouse_binding);
+ }
+
+ if (keys.sitting.isProvided())
+ {
+ keys.sitting.bindings.add(mouse_binding);
+ }
+
+ if (keys.edit_avatar.isProvided())
+ {
+ keys.edit_avatar.bindings.add(mouse_binding);
+ }
+
+ // fix version
+ keys.xml_version.set(keybindings_xml_version, true);
+
+ // Write the resulting XML to file
+ LLXMLNodePtr output_node = new LLXMLNode("keys", false);
+ LLXUIParser write_parser;
+ write_parser.writeXUI(output_node, keys);
+
+ if (!output_node->isNull())
+ {
+ // file in app_settings is supposed to be up to date
+ // this is only for the file from user_settings
+ LL_INFOS("ViewerInput") << "Updating file " << filename << " to a newer version" << LL_ENDL;
+ LLFILE *fp = LLFile::fopen(filename, "w");
+ if (fp != NULL)
+ {
+ LLXMLNode::writeHeaderToFile(fp);
+ output_node->writeToFile(fp);
+ fclose(fp);
+ }
+ }
+ }
}
return binding_count;
}
@@ -1469,17 +1592,6 @@ bool LLViewerInput::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
bool res = scanKey(mKeyBindings[mode], mKeyBindings[mode].size(), key, mask, key_down, key_up, key_level, repeat);
- if (!res && agent_control_lbutton.canHandle(CLICK_NONE, key, mask))
- {
- if (key_down && !repeat)
- {
- res = agen_control_lbutton_handle(KEYSTATE_DOWN);
- }
- if (key_up)
- {
- res = agen_control_lbutton_handle(KEYSTATE_UP);
- }
- }
return res;
}
@@ -1603,29 +1715,36 @@ bool LLViewerInput::scanMouse(EMouseClickType click, EMouseState state) const
bool res = false;
S32 mode = getMode();
MASK mask = gKeyboard->currentMask(TRUE);
-
- // By default mouse clicks require exact mask
- // Todo: support for mIgnoreMasks because some functions like teleports
- // expect to be canceled, but for voice it's prefered to ignore mask.
res = scanMouse(mMouseBindings[mode], mMouseBindings[mode].size(), click, mask, state, false);
- // no user defined actions found or those actions can't handle the key/button, handle control if nessesary
- if (!res && agent_control_lbutton.canHandle(click, KEY_NONE, mask))
+
+ // No user defined actions found or those actions can't handle the key/button,
+ // so handle CONTROL_LBUTTON if nessesary.
+ //
+ // Default handling for MODE_FIRST_PERSON is in LLToolCompGun::handleMouseDown,
+ // and sends AGENT_CONTROL_ML_LBUTTON_DOWN, but it only applies if ML controls
+ // are leftButtonGrabbed(), send a normal click otherwise.
+
+ if (!res
+ && mLMouseDefaultHandling[mode]
+ && (mode != MODE_FIRST_PERSON || !gAgent.leftButtonGrabbed())
+ && (click == CLICK_LEFT || click == CLICK_DOUBLELEFT)
+ )
{
switch (state)
{
case MOUSE_STATE_DOWN:
- agen_control_lbutton_handle(KEYSTATE_DOWN);
+ agent_control_lbutton_handle(KEYSTATE_DOWN);
res = true;
break;
case MOUSE_STATE_CLICK:
// might not work best with some functions,
// but some function need specific states too specifically
- agen_control_lbutton_handle(KEYSTATE_DOWN);
- agen_control_lbutton_handle(KEYSTATE_UP);
+ agent_control_lbutton_handle(KEYSTATE_DOWN);
+ agent_control_lbutton_handle(KEYSTATE_UP);
res = true;
break;
case MOUSE_STATE_UP:
- agen_control_lbutton_handle(KEYSTATE_UP);
+ agent_control_lbutton_handle(KEYSTATE_UP);
res = true;
break;
default:
@@ -1655,7 +1774,7 @@ void LLViewerInput::scanMouse()
}
}
-bool LLViewerInput::isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode)
+bool LLViewerInput::isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode) const
{
S32 size = mMouseBindings[mode].size();
for (S32 index = 0; index < size; index++)