diff options
Diffstat (limited to 'indra/newview/llviewerfloaterreg.cpp')
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 53 |
1 files changed, 24 insertions, 29 deletions
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 8370c98470..b6f2d34663 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -2,31 +2,25 @@ * @file llviewerfloaterreg.cpp * @brief LLViewerFloaterReg class registers floaters used in the viewer * - * $LicenseInfo:firstyear=2007&license=viewergpl$ - * - * Copyright (c) 2007-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -40,7 +34,6 @@ #include "llcompilequeue.h" #include "llcallfloater.h" #include "llfloaterabout.h" -#include "llfloateractivespeakers.h" #include "llfloateranimpreview.h" #include "llfloaterauction.h" #include "llfloateravatarpicker.h" @@ -50,6 +43,7 @@ #include "llfloaterbuy.h" #include "llfloaterbuycontents.h" #include "llfloaterbuycurrency.h" +#include "llfloaterbuycurrencyhtml.h" #include "llfloaterbuyland.h" #include "llfloaterbulkpermission.h" #include "llfloaterbump.h" @@ -81,7 +75,6 @@ #include "llfloaternotificationsconsole.h" #include "llfloateropenobject.h" #include "llfloaterpay.h" -#include "llfloaterparcel.h" #include "llfloaterperms.h" #include "llfloaterpostcard.h" #include "llfloaterpostprocess.h" @@ -93,6 +86,7 @@ #include "llfloaterscriptlimits.h" #include "llfloatersellland.h" #include "llfloatersettingsdebug.h" +#include "llfloatersidetraytab.h" #include "llfloatersnapshot.h" #include "llfloatertelehub.h" #include "llfloatertestinspectors.h" @@ -101,8 +95,8 @@ #include "llfloatertos.h" #include "llfloatertopobjects.h" #include "llfloateruipreview.h" -#include "llfloaterurldisplay.h" #include "llfloatervoicedevicesettings.h" +#include "llfloatervoiceeffect.h" #include "llfloaterwater.h" #include "llfloaterwhitelistentry.h" #include "llfloaterwindlight.h" @@ -117,6 +111,7 @@ #include "llmoveview.h" #include "llnearbychat.h" #include "llpanelblockedlist.h" +#include "llpanelclassified.h" #include "llpreviewanim.h" #include "llpreviewgesture.h" #include "llpreviewnotecard.h" @@ -134,7 +129,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterAboutUtil::registerFloater(); LLFloaterReg::add("about_land", "floater_about_land.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLand>); - LLFloaterReg::add("active_speakers", "floater_active_speakers.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterActiveSpeakers>); LLFloaterReg::add("auction", "floater_auction.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAuction>); LLFloaterReg::add("avatar_picker", "floater_avatar_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarPicker>); LLFloaterReg::add("avatar_textures", "floater_avatar_textures.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarTextures>); @@ -142,6 +136,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("beacons", "floater_beacons.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBeacons>); LLFloaterReg::add("bulk_perms", "floater_bulk_perms.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBulkPermission>); LLFloaterReg::add("buy_currency", "floater_buy_currency.xml", &LLFloaterBuyCurrency::buildFloater); + LLFloaterReg::add("buy_currency_html", "floater_buy_currency_html.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyCurrencyHTML>); LLFloaterReg::add("buy_land", "floater_buy_land.xml", &LLFloaterBuyLand::buildFloater); LLFloaterReg::add("buy_object", "floater_buy_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuy>); LLFloaterReg::add("buy_object_contents", "floater_buy_contents.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyContents>); @@ -150,7 +145,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>); LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>); - //LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChat>); LLFloaterReg::add("nearby_chat", "floater_nearby_chat.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNearbyChat>); LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>); @@ -201,14 +195,12 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("openobject", "floater_openobject.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOpenObject>); LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>); - LLFloaterReg::add("parcel_info", "floater_preview_url.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterParcelInfo>); LLFloaterPayUtil::registerFloater(); LLFloaterReg::add("postcard", "floater_postcard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostcard>); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>); LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHardwareSettings>); LLFloaterReg::add("perm_prefs", "floater_perm_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPerms>); - LLFloaterReg::add("preview_url", "floater_preview_url.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterURLDisplay>); LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterJoystick>); LLFloaterReg::add("pref_voicedevicesettings", "floater_device_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceDeviceSettings>); LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewAnim>, "preview"); @@ -219,6 +211,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("preview_sound", "floater_preview_sound.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewSound>, "preview"); LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewTexture>, "preview"); LLFloaterReg::add("properties", "floater_inventory_item_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterProperties>); + LLFloaterReg::add("publish_classified", "floater_publish_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPublishClassifiedFloater>); LLFloaterReg::add("telehubs", "floater_telehub.xml",&LLFloaterReg::build<LLFloaterTelehub>); LLFloaterReg::add("test_inspectors", "floater_test_inspectors.xml", @@ -242,6 +235,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("script_limits", "floater_script_limits.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptLimits>); LLFloaterReg::add("sell_land", "floater_sell_land.xml", &LLFloaterSellLand::buildFloater); LLFloaterReg::add("settings_debug", "floater_settings_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSettingsDebug>); + LLFloaterReg::add("side_bar_tab", "floater_side_bar_tab.xml", &LLFloaterReg::build<LLFloaterSideTrayTab>); LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater>); LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRunQueue>); LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>); @@ -254,7 +248,8 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload"); LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>); - + LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>); + LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>); LLFloaterWindowSizeUtil::registerFloater(); LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>); |