diff options
Diffstat (limited to 'indra/newview/llviewerfloaterreg.cpp')
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 418 |
1 files changed, 209 insertions, 209 deletions
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 1b34bed2da..ceda2675d5 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llviewerfloaterreg.cpp * @brief LLViewerFloaterReg class registers floaters used in the viewer * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -180,8 +180,8 @@ const std::string FLOATER_PROFILE("profile"); class LLFloaterOpenHandler : public LLCommandHandler { public: - // requires trusted browser to trigger or an explicit click - LLFloaterOpenHandler() : LLCommandHandler("openfloater", UNTRUSTED_THROTTLE) { } + // requires trusted browser to trigger or an explicit click + LLFloaterOpenHandler() : LLCommandHandler("openfloater", UNTRUSTED_THROTTLE) { } bool canHandleUntrusted( const LLSD& params, @@ -193,7 +193,7 @@ public: { return true; // will fail silently } - + std::string fl_name = params[0].asString(); // External browsers explicitly ask user about opening links @@ -280,234 +280,234 @@ public: return true; } - bool handle( + bool handle( const LLSD& params, const LLSD& query_map, const std::string& grid, LLMediaCtrl* web) override - { - if (params.size() != 1) - { - return false; - } + { + if (params.size() != 1) + { + return false; + } - const std::string floater_name = LLURI::unescape(params[0].asString()); + const std::string floater_name = LLURI::unescape(params[0].asString()); LLSD key; if (floater_name == FLOATER_PROFILE) { key["id"] = gAgentID; } - LLFloaterReg::showInstance(floater_name, key); + LLFloaterReg::showInstance(floater_name, key); - return true; - } + return true; + } }; LLFloaterOpenHandler gFloaterOpenHandler; void LLViewerFloaterReg::registerFloaters() { - if (gNonInteractive) - { - return; - } - // *NOTE: Please keep these alphabetized for easier merges - - LLFloaterAboutUtil::registerFloater(); - LLFloaterReg::add("360capture", "floater_360capture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater360Capture>); - LLFloaterReg::add("block_timers", "floater_fast_timers.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFastTimerView>); - LLFloaterReg::add("about_land", "floater_about_land.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLand>); - LLFloaterReg::add("add_payment_method", "floater_add_payment_method.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAddPaymentMethod>); - LLFloaterReg::add("appearance", "floater_my_appearance.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); - LLFloaterReg::add("associate_listing", "floater_associate_listing.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAssociateListing>); - LLFloaterReg::add("auction", "floater_auction.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAuction>); - LLFloaterReg::add("avatar", "floater_avatar.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatar>); - LLFloaterReg::add("avatar_picker", "floater_avatar_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarPicker>); - LLFloaterReg::add("avatar_render_settings", "floater_avatar_render_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarRenderSettings>); - LLFloaterReg::add("avatar_textures", "floater_avatar_textures.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarTextures>); - - LLFloaterReg::add("ban_duration", "floater_ban_duration.xml", &LLFloaterReg::build<LLFloaterBanDuration>); - LLFloaterReg::add("beacons", "floater_beacons.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBeacons>); - LLFloaterReg::add("bulk_perms", "floater_bulk_perms.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBulkPermission>); - LLFloaterReg::add("buy_currency", "floater_buy_currency.xml", &LLFloaterBuyCurrency::buildFloater); - LLFloaterReg::add("buy_currency_html", "floater_buy_currency_html.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyCurrencyHTML>); - LLFloaterReg::add("buy_land", "floater_buy_land.xml", &LLFloaterBuyLand::buildFloater); - LLFloaterReg::add("buy_object", "floater_buy_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuy>); - LLFloaterReg::add("buy_object_contents", "floater_buy_contents.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyContents>); - LLFloaterReg::add("build", "floater_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTools>); - LLFloaterReg::add("build_options", "floater_build_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuildOptions>); - LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>); - - LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>); - LLFloaterReg::add("camera_presets", "floater_camera_presets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCameraPresets>); - LLFloaterReg::add("chat_voice", "floater_voice_chat_volume.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChatVoiceVolume>); + if (gNonInteractive) + { + return; + } + // *NOTE: Please keep these alphabetized for easier merges + + LLFloaterAboutUtil::registerFloater(); + LLFloaterReg::add("360capture", "floater_360capture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater360Capture>); + LLFloaterReg::add("block_timers", "floater_fast_timers.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFastTimerView>); + LLFloaterReg::add("about_land", "floater_about_land.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLand>); + LLFloaterReg::add("add_payment_method", "floater_add_payment_method.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAddPaymentMethod>); + LLFloaterReg::add("appearance", "floater_my_appearance.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); + LLFloaterReg::add("associate_listing", "floater_associate_listing.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAssociateListing>); + LLFloaterReg::add("auction", "floater_auction.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAuction>); + LLFloaterReg::add("avatar", "floater_avatar.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatar>); + LLFloaterReg::add("avatar_picker", "floater_avatar_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarPicker>); + LLFloaterReg::add("avatar_render_settings", "floater_avatar_render_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarRenderSettings>); + LLFloaterReg::add("avatar_textures", "floater_avatar_textures.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarTextures>); + + LLFloaterReg::add("ban_duration", "floater_ban_duration.xml", &LLFloaterReg::build<LLFloaterBanDuration>); + LLFloaterReg::add("beacons", "floater_beacons.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBeacons>); + LLFloaterReg::add("bulk_perms", "floater_bulk_perms.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBulkPermission>); + LLFloaterReg::add("buy_currency", "floater_buy_currency.xml", &LLFloaterBuyCurrency::buildFloater); + LLFloaterReg::add("buy_currency_html", "floater_buy_currency_html.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyCurrencyHTML>); + LLFloaterReg::add("buy_land", "floater_buy_land.xml", &LLFloaterBuyLand::buildFloater); + LLFloaterReg::add("buy_object", "floater_buy_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuy>); + LLFloaterReg::add("buy_object_contents", "floater_buy_contents.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyContents>); + LLFloaterReg::add("build", "floater_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTools>); + LLFloaterReg::add("build_options", "floater_build_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuildOptions>); + LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>); + + LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>); + LLFloaterReg::add("camera_presets", "floater_camera_presets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCameraPresets>); + LLFloaterReg::add("chat_voice", "floater_voice_chat_volume.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChatVoiceVolume>); LLFloaterReg::add("change_item_thumbnail", "floater_change_item_thumbnail.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChangeItemThumbnail>); - LLFloaterReg::add("nearby_chat", "floater_im_session.xml", (LLFloaterBuildFunc)&LLFloaterIMNearbyChat::buildFloater); - LLFloaterReg::add("classified", "floater_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterClassified>); - LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>); - LLFloaterReg::add("conversation", "floater_conversation_log.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterConversationLog>); - LLFloaterReg::add("add_landmark", "floater_create_landmark.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCreateLandmark>); - - LLFloaterReg::add("delete_pref_preset", "floater_delete_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDeletePrefPreset>); - LLFloaterReg::add("destinations", "floater_destinations.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDestinations>); - - LLFloaterReg::add("emoji_picker", "floater_emoji_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEmojiPicker>); - LLFloaterReg::add("emoji_complete", "floater_emoji_complete.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEmojiComplete>); - LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>); - - LLFloaterReg::add("env_fixed_environmentent_water", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentWater>); - LLFloaterReg::add("env_fixed_environmentent_sky", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentSky>); - - LLFloaterReg::add("env_adjust_snapshot", "floater_adjust_environment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvironmentAdjust>); - - LLFloaterReg::add("env_edit_extdaycycle", "floater_edit_ext_day_cycle.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditExtDayCycle>); - LLFloaterReg::add("my_environments", "floater_my_environments.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMyEnvironment>); - - LLFloaterReg::add("event", "floater_event.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEvent>); - LLFloaterReg::add("experiences", "floater_experiences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterExperiences>); - LLFloaterReg::add("experience_profile", "floater_experienceprofile.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterExperienceProfile>); - LLFloaterReg::add("experience_search", "floater_experience_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterExperiencePicker>); - - LLFloaterReg::add("font_test", "floater_font_test.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFontTest>); - LLFloaterReg::add("forget_username", "floater_forget_user.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterForgetUser>); - - LLFloaterReg::add("gestures", "floater_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGesture>); - LLFloaterReg::add("god_tools", "floater_god_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGodTools>); - LLFloaterReg::add("grid_status", "floater_grid_status.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGridStatus>); - LLFloaterReg::add("group_picker", "floater_choose_group.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGroupPicker>); - - LLFloaterReg::add("help_browser", "floater_help_browser.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHelpBrowser>); - LLFloaterReg::add("edit_hover_height", "floater_edit_hover_height.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHoverHeight>); - LLFloaterReg::add("hud", "floater_hud.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHUD>); - - LLFloaterReg::add("impanel", "floater_im_session.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterIMSession>); - LLFloaterReg::add("im_container", "floater_im_container.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterIMContainer>); - LLFloaterReg::add("im_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMWellWindow>); - LLFloaterReg::add("incoming_call", "floater_incoming_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIncomingCallDialog>); - LLFloaterReg::add("inventory", "floater_my_inventory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); - LLFloaterReg::add("inspect", "floater_inspect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterInspect>); + LLFloaterReg::add("nearby_chat", "floater_im_session.xml", (LLFloaterBuildFunc)&LLFloaterIMNearbyChat::buildFloater); + LLFloaterReg::add("classified", "floater_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterClassified>); + LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>); + LLFloaterReg::add("conversation", "floater_conversation_log.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterConversationLog>); + LLFloaterReg::add("add_landmark", "floater_create_landmark.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCreateLandmark>); + + LLFloaterReg::add("delete_pref_preset", "floater_delete_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDeletePrefPreset>); + LLFloaterReg::add("destinations", "floater_destinations.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDestinations>); + + LLFloaterReg::add("emoji_picker", "floater_emoji_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEmojiPicker>); + LLFloaterReg::add("emoji_complete", "floater_emoji_complete.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEmojiComplete>); + LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>); + + LLFloaterReg::add("env_fixed_environmentent_water", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentWater>); + LLFloaterReg::add("env_fixed_environmentent_sky", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentSky>); + + LLFloaterReg::add("env_adjust_snapshot", "floater_adjust_environment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvironmentAdjust>); + + LLFloaterReg::add("env_edit_extdaycycle", "floater_edit_ext_day_cycle.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditExtDayCycle>); + LLFloaterReg::add("my_environments", "floater_my_environments.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMyEnvironment>); + + LLFloaterReg::add("event", "floater_event.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEvent>); + LLFloaterReg::add("experiences", "floater_experiences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterExperiences>); + LLFloaterReg::add("experience_profile", "floater_experienceprofile.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterExperienceProfile>); + LLFloaterReg::add("experience_search", "floater_experience_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterExperiencePicker>); + + LLFloaterReg::add("font_test", "floater_font_test.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFontTest>); + LLFloaterReg::add("forget_username", "floater_forget_user.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterForgetUser>); + + LLFloaterReg::add("gestures", "floater_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGesture>); + LLFloaterReg::add("god_tools", "floater_god_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGodTools>); + LLFloaterReg::add("grid_status", "floater_grid_status.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGridStatus>); + LLFloaterReg::add("group_picker", "floater_choose_group.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGroupPicker>); + + LLFloaterReg::add("help_browser", "floater_help_browser.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHelpBrowser>); + LLFloaterReg::add("edit_hover_height", "floater_edit_hover_height.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHoverHeight>); + LLFloaterReg::add("hud", "floater_hud.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHUD>); + + LLFloaterReg::add("impanel", "floater_im_session.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterIMSession>); + LLFloaterReg::add("im_container", "floater_im_container.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterIMContainer>); + LLFloaterReg::add("im_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMWellWindow>); + LLFloaterReg::add("incoming_call", "floater_incoming_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIncomingCallDialog>); + LLFloaterReg::add("inventory", "floater_my_inventory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); + LLFloaterReg::add("inspect", "floater_inspect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterInspect>); LLFloaterReg::add("inventory_thumbnails_helper", "floater_inventory_thumbnails_helper.xml", (LLFloaterBuildFunc) &LLFloaterReg::build<LLFloaterInventoryThumbnailsHelper>); - LLFloaterReg::add("item_properties", "floater_item_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterItemProperties>); + LLFloaterReg::add("item_properties", "floater_item_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterItemProperties>); LLFloaterReg::add("task_properties", "floater_task_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterItemProperties>); LLFloaterReg::add("inventory_settings", "floater_inventory_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterInventorySettings>); - LLInspectAvatarUtil::registerFloater(); - LLInspectGroupUtil::registerFloater(); - LLInspectObjectUtil::registerFloater(); - LLInspectRemoteObjectUtil::registerFloater(); - LLFloaterVoiceVolumeUtil::registerFloater(); - LLNotificationsUI::registerFloater(); - LLFloaterDisplayNameUtil::registerFloater(); - - LLFloaterReg::add("lagmeter", "floater_lagmeter.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLagMeter>); - LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>); - LLFloaterReg::add("linkreplace", "floater_linkreplace.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLinkReplace>); - LLFloaterReg::add("load_pref_preset", "floater_load_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLoadPrefPreset>); - - LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>); - - LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>); - LLFloaterReg::add("marketplace_listings", "floater_marketplace_listings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMarketplaceListings>); - LLFloaterReg::add("marketplace_validation", "floater_marketplace_validation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMarketplaceValidation>); - LLFloaterReg::add("message_critical", "floater_critical.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); - LLFloaterReg::add("message_tos", "floater_tos.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); - LLFloaterReg::add("moveview", "floater_moveview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMove>); - LLFloaterReg::add("mute_object_by_name", "floater_mute_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGetBlockedObjectName>); - LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMap>); + LLInspectAvatarUtil::registerFloater(); + LLInspectGroupUtil::registerFloater(); + LLInspectObjectUtil::registerFloater(); + LLInspectRemoteObjectUtil::registerFloater(); + LLFloaterVoiceVolumeUtil::registerFloater(); + LLNotificationsUI::registerFloater(); + LLFloaterDisplayNameUtil::registerFloater(); + + LLFloaterReg::add("lagmeter", "floater_lagmeter.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLagMeter>); + LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>); + LLFloaterReg::add("linkreplace", "floater_linkreplace.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLinkReplace>); + LLFloaterReg::add("load_pref_preset", "floater_load_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLoadPrefPreset>); + + LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>); + + LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>); + LLFloaterReg::add("marketplace_listings", "floater_marketplace_listings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMarketplaceListings>); + LLFloaterReg::add("marketplace_validation", "floater_marketplace_validation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMarketplaceValidation>); + LLFloaterReg::add("message_critical", "floater_critical.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); + LLFloaterReg::add("message_tos", "floater_tos.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); + LLFloaterReg::add("moveview", "floater_moveview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMove>); + LLFloaterReg::add("mute_object_by_name", "floater_mute_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGetBlockedObjectName>); + LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMap>); LLFloaterReg::add("new_feature_notification", "floater_new_feature_notification.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNewFeatureNotification>); - LLFloaterReg::add("notifications_console", "floater_notifications_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotificationConsole>); - - LLFloaterReg::add("notification_well_window", "floater_notifications_tabbed.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotificationsTabbed>); - - LLFloaterReg::add("object_weights", "floater_object_weights.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterObjectWeights>); - LLFloaterReg::add("openobject", "floater_openobject.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOpenObject>); - LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>); - LLFloaterPayUtil::registerFloater(); - - LLFloaterReg::add("pathfinding_characters", "floater_pathfinding_characters.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingCharacters>); - LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>); - LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>); - LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); - LLFloaterReg::add("performance", "floater_performance.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPerformance>); - LLFloaterReg::add("perms_default", "floater_perms_default.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPermsDefault>); - LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); - LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>); - LLFloaterReg::add("prefs_graphics_advanced", "floater_preferences_graphics_advanced.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceGraphicsAdvanced>); - LLFloaterReg::add("prefs_view_advanced", "floater_preferences_view_advanced.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceViewAdvanced>); - LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceProxy>); - LLFloaterReg::add("prefs_spellchecker_import", "floater_spellcheck_import.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSpellCheckerImport>); - LLFloaterReg::add("prefs_translation", "floater_translation_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTranslationSettings>); - LLFloaterReg::add("prefs_spellchecker", "floater_spellcheck.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSpellCheckerSettings>); - LLFloaterReg::add("prefs_autoreplace", "floater_autoreplace.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAutoReplaceSettings>); - LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterJoystick>); - LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewAnim>, "preview"); - LLFloaterReg::add("preview_conversation", "floater_conversation_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterConversationPreview>); - LLFloaterReg::add("preview_gesture", "floater_preview_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewGesture>, "preview"); - LLFloaterReg::add("preview_notecard", "floater_preview_notecard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewNotecard>, "preview"); - LLFloaterReg::add("preview_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewLSL>, "preview"); - LLFloaterReg::add("preview_scriptedit", "floater_live_lsleditor.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLLiveLSLEditor>, "preview"); - LLFloaterReg::add("preview_sound", "floater_preview_sound.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewSound>, "preview"); - LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewTexture>, "preview"); - LLFloaterReg::add("preview_trash", "floater_preview_trash.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreviewTrash>); - LLFloaterReg::add("publish_classified", "floater_publish_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPublishClassifiedFloater>); - LLFloaterReg::add("save_pref_preset", "floater_save_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSavePrefPreset>); - LLFloaterReg::add("save_camera_preset", "floater_save_camera_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSaveCameraPreset>); - LLFloaterReg::add("script_colors", "floater_script_ed_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptEdPrefs>); + LLFloaterReg::add("notifications_console", "floater_notifications_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotificationConsole>); + + LLFloaterReg::add("notification_well_window", "floater_notifications_tabbed.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotificationsTabbed>); + + LLFloaterReg::add("object_weights", "floater_object_weights.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterObjectWeights>); + LLFloaterReg::add("openobject", "floater_openobject.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOpenObject>); + LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>); + LLFloaterPayUtil::registerFloater(); + + LLFloaterReg::add("pathfinding_characters", "floater_pathfinding_characters.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingCharacters>); + LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>); + LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>); + LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); + LLFloaterReg::add("performance", "floater_performance.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPerformance>); + LLFloaterReg::add("perms_default", "floater_perms_default.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPermsDefault>); + LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); + LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>); + LLFloaterReg::add("prefs_graphics_advanced", "floater_preferences_graphics_advanced.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceGraphicsAdvanced>); + LLFloaterReg::add("prefs_view_advanced", "floater_preferences_view_advanced.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceViewAdvanced>); + LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceProxy>); + LLFloaterReg::add("prefs_spellchecker_import", "floater_spellcheck_import.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSpellCheckerImport>); + LLFloaterReg::add("prefs_translation", "floater_translation_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTranslationSettings>); + LLFloaterReg::add("prefs_spellchecker", "floater_spellcheck.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSpellCheckerSettings>); + LLFloaterReg::add("prefs_autoreplace", "floater_autoreplace.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAutoReplaceSettings>); + LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterJoystick>); + LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewAnim>, "preview"); + LLFloaterReg::add("preview_conversation", "floater_conversation_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterConversationPreview>); + LLFloaterReg::add("preview_gesture", "floater_preview_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewGesture>, "preview"); + LLFloaterReg::add("preview_notecard", "floater_preview_notecard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewNotecard>, "preview"); + LLFloaterReg::add("preview_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewLSL>, "preview"); + LLFloaterReg::add("preview_scriptedit", "floater_live_lsleditor.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLLiveLSLEditor>, "preview"); + LLFloaterReg::add("preview_sound", "floater_preview_sound.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewSound>, "preview"); + LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewTexture>, "preview"); + LLFloaterReg::add("preview_trash", "floater_preview_trash.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreviewTrash>); + LLFloaterReg::add("publish_classified", "floater_publish_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPublishClassifiedFloater>); + LLFloaterReg::add("save_pref_preset", "floater_save_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSavePrefPreset>); + LLFloaterReg::add("save_camera_preset", "floater_save_camera_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSaveCameraPreset>); + LLFloaterReg::add("script_colors", "floater_script_ed_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptEdPrefs>); LLFloaterReg::add("material_editor", "floater_material_editor.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLMaterialEditor>); LLFloaterReg::add("live_material_editor", "floater_live_material_editor.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLMaterialEditor>); - - LLFloaterReg::add("telehubs", "floater_telehub.xml",&LLFloaterReg::build<LLFloaterTelehub>); - LLFloaterReg::add("test_inspectors", "floater_test_inspectors.xml", &LLFloaterReg::build<LLFloaterTestInspectors>); - //LLFloaterReg::add("test_list_view", "floater_test_list_view.xml",&LLFloaterReg::build<LLFloaterTestListView>); - LLFloaterReg::add("test_textbox", "floater_test_textbox.xml", &LLFloaterReg::build<LLFloater>); - LLFloaterReg::add("test_text_editor", "floater_test_text_editor.xml", &LLFloaterReg::build<LLFloater>); - LLFloaterReg::add("test_widgets", "floater_test_widgets.xml", &LLFloaterReg::build<LLFloater>); - LLFloaterReg::add("top_objects", "floater_top_objects.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTopObjects>); - LLFloaterReg::add("toybox", "floater_toybox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterToybox>); - - LLFloaterReg::add("reporter", "floater_report_abuse.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterReporter>); - LLFloaterReg::add("reset_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterResetQueue>); - LLFloaterReg::add("region_debug_console", "floater_region_debug_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionDebugConsole>); - LLFloaterReg::add("region_info", "floater_region_info.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionInfo>); - LLFloaterReg::add("region_restarting", "floater_region_restarting.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionRestarting>); - - LLFloaterReg::add("script_debug", "floater_script_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebug>); - LLFloaterReg::add("script_debug_output", "floater_script_debug_panel.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebugOutput>); - LLFloaterReg::add("script_floater", "floater_script.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLScriptFloater>); - LLFloaterReg::add("script_limits", "floater_script_limits.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptLimits>); - LLFloaterReg::add("my_scripts", "floater_my_scripts.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMyScripts>); - LLFloaterReg::add("sell_land", "floater_sell_land.xml", &LLFloaterSellLand::buildFloater); - LLFloaterReg::add("settings_debug", "floater_settings_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSettingsDebug>); - LLFloaterReg::add("sound_devices", "floater_sound_devices.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundDevices>); - LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater>); - LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRunQueue>); - LLFloaterReg::add("scene_load_stats", "floater_scene_load_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSceneLoadStats>); - LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>); - LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSnapshot>); + + LLFloaterReg::add("telehubs", "floater_telehub.xml",&LLFloaterReg::build<LLFloaterTelehub>); + LLFloaterReg::add("test_inspectors", "floater_test_inspectors.xml", &LLFloaterReg::build<LLFloaterTestInspectors>); + //LLFloaterReg::add("test_list_view", "floater_test_list_view.xml",&LLFloaterReg::build<LLFloaterTestListView>); + LLFloaterReg::add("test_textbox", "floater_test_textbox.xml", &LLFloaterReg::build<LLFloater>); + LLFloaterReg::add("test_text_editor", "floater_test_text_editor.xml", &LLFloaterReg::build<LLFloater>); + LLFloaterReg::add("test_widgets", "floater_test_widgets.xml", &LLFloaterReg::build<LLFloater>); + LLFloaterReg::add("top_objects", "floater_top_objects.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTopObjects>); + LLFloaterReg::add("toybox", "floater_toybox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterToybox>); + + LLFloaterReg::add("reporter", "floater_report_abuse.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterReporter>); + LLFloaterReg::add("reset_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterResetQueue>); + LLFloaterReg::add("region_debug_console", "floater_region_debug_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionDebugConsole>); + LLFloaterReg::add("region_info", "floater_region_info.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionInfo>); + LLFloaterReg::add("region_restarting", "floater_region_restarting.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionRestarting>); + + LLFloaterReg::add("script_debug", "floater_script_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebug>); + LLFloaterReg::add("script_debug_output", "floater_script_debug_panel.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebugOutput>); + LLFloaterReg::add("script_floater", "floater_script.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLScriptFloater>); + LLFloaterReg::add("script_limits", "floater_script_limits.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptLimits>); + LLFloaterReg::add("my_scripts", "floater_my_scripts.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMyScripts>); + LLFloaterReg::add("sell_land", "floater_sell_land.xml", &LLFloaterSellLand::buildFloater); + LLFloaterReg::add("settings_debug", "floater_settings_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSettingsDebug>); + LLFloaterReg::add("sound_devices", "floater_sound_devices.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundDevices>); + LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater>); + LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRunQueue>); + LLFloaterReg::add("scene_load_stats", "floater_scene_load_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSceneLoadStats>); + LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>); + LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSnapshot>); LLFloaterReg::add("simple_snapshot", "floater_simple_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSimpleSnapshot>); LLFloaterReg::add("search", "floater_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSearch>); LLFloaterReg::add("profile", "floater_profile.xml",(LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterProfile>); - LLFloaterReg::add("guidebook", "floater_how_to.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHowTo>); - - LLFloaterReg::add("big_preview", "floater_big_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBigPreview>); - - LLFloaterUIPreviewUtil::registerFloater(); - LLFloaterReg::add("upload_anim_bvh", "floater_animation_bvh_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBvhPreview>, "upload"); - LLFloaterReg::add("upload_anim_anim", "floater_animation_anim_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAnimPreview>, "upload"); - LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImagePreview>, "upload"); - LLFloaterReg::add("upload_model", "floater_model_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterModelPreview>, "upload"); - LLFloaterReg::add("upload_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptPreview>, "upload"); - LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload"); - - LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>); - - LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); - LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>); - LLFloaterReg::add("window_size", "floater_window_size.xml", &LLFloaterReg::build<LLFloaterWindowSize>); - LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>); - - // *NOTE: Please keep these alphabetized for easier merges - - LLFloaterReg::registerControlVariables(); // Make sure visibility and rect controls get preserved when saving + LLFloaterReg::add("guidebook", "floater_how_to.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHowTo>); + + LLFloaterReg::add("big_preview", "floater_big_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBigPreview>); + + LLFloaterUIPreviewUtil::registerFloater(); + LLFloaterReg::add("upload_anim_bvh", "floater_animation_bvh_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBvhPreview>, "upload"); + LLFloaterReg::add("upload_anim_anim", "floater_animation_anim_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAnimPreview>, "upload"); + LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImagePreview>, "upload"); + LLFloaterReg::add("upload_model", "floater_model_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterModelPreview>, "upload"); + LLFloaterReg::add("upload_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptPreview>, "upload"); + LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload"); + + LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>); + + LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create); + LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>); + LLFloaterReg::add("window_size", "floater_window_size.xml", &LLFloaterReg::build<LLFloaterWindowSize>); + LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>); + + // *NOTE: Please keep these alphabetized for easier merges + + LLFloaterReg::registerControlVariables(); // Make sure visibility and rect controls get preserved when saving } |