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path: root/indra/newview/llviewerfloaterreg.cpp
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Diffstat (limited to 'indra/newview/llviewerfloaterreg.cpp')
-rw-r--r--indra/newview/llviewerfloaterreg.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 65e9d8971a..efe59744bc 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -40,7 +40,6 @@
#include "llcompilequeue.h"
#include "llcallfloater.h"
#include "llfloaterabout.h"
-#include "llfloateractivespeakers.h"
#include "llfloateranimpreview.h"
#include "llfloaterauction.h"
#include "llfloateravatarpicker.h"
@@ -50,6 +49,7 @@
#include "llfloaterbuy.h"
#include "llfloaterbuycontents.h"
#include "llfloaterbuycurrency.h"
+#include "llfloaterbuycurrencyhtml.h"
#include "llfloaterbuyland.h"
#include "llfloaterbulkpermission.h"
#include "llfloaterbump.h"
@@ -103,6 +103,7 @@
#include "llfloateruipreview.h"
#include "llfloaterurldisplay.h"
#include "llfloatervoicedevicesettings.h"
+#include "llfloatervoiceeffect.h"
#include "llfloaterwater.h"
#include "llfloaterwhitelistentry.h"
#include "llfloaterwindlight.h"
@@ -135,7 +136,6 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterAboutUtil::registerFloater();
LLFloaterReg::add("about_land", "floater_about_land.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLand>);
- LLFloaterReg::add("active_speakers", "floater_active_speakers.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterActiveSpeakers>);
LLFloaterReg::add("auction", "floater_auction.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAuction>);
LLFloaterReg::add("avatar_picker", "floater_avatar_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarPicker>);
LLFloaterReg::add("avatar_textures", "floater_avatar_textures.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarTextures>);
@@ -143,6 +143,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("beacons", "floater_beacons.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBeacons>);
LLFloaterReg::add("bulk_perms", "floater_bulk_perms.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBulkPermission>);
LLFloaterReg::add("buy_currency", "floater_buy_currency.xml", &LLFloaterBuyCurrency::buildFloater);
+ LLFloaterReg::add("buy_currency_html", "floater_buy_currency_html.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyCurrencyHTML>);
LLFloaterReg::add("buy_land", "floater_buy_land.xml", &LLFloaterBuyLand::buildFloater);
LLFloaterReg::add("buy_object", "floater_buy_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuy>);
LLFloaterReg::add("buy_object_contents", "floater_buy_contents.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyContents>);
@@ -151,7 +152,6 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>);
LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>);
- //LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChat>);
LLFloaterReg::add("nearby_chat", "floater_nearby_chat.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNearbyChat>);
LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>);
@@ -256,7 +256,8 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload");
LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>);
-
+ LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>);
+
LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>);
LLFloaterWindowSizeUtil::registerFloater();
LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>);