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+/**
+ * @file llviewerfloaterreg.cpp
+ * @brief LLViewerFloaterReg class registers floaters used in the viewer
+ *
+ * $LicenseInfo:firstyear=2007&license=viewergpl$
+ *
+ * Copyright (c) 2007-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterreg.h"
+
+#include "llviewerfloaterreg.h"
+
+#include "llcompilequeue.h"
+#include "llfloateravatarinfo.h"
+#include "llfloaterchat.h"
+#include "llfloaterchatterbox.h"
+#include "llfloaterdirectory.h"
+#include "llfloaterjoystick.h"
+#include "llfloatermap.h"
+#include "llfloatermemleak.h"
+#include "llfloaterpreference.h"
+#include "llfloatersnapshot.h"
+#include "llfloatertools.h"
+#include "llfloaterworldmap.h"
+#include "llinventoryview.h"
+
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewlandmark.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+
+void LLViewerFloaterReg::registerFloaters()
+{
+ LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>);
+ LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSnapshot>);
+ LLFloaterReg::add("search", "floater_directory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDirectory>);
+ LLFloaterReg::add("build", "floater_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTools>);
+ LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>);
+ LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMap>);
+ LLFloaterReg::add("inventory", "floater_inventory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLInventoryView>);
+
+ LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterJoystick>);
+
+ LLFloaterReg::add("communicate", "floater_chatterbox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChatterBox>);
+ LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChat>);
+ LLFloaterReg::add("contacts", "floater_my_friends.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMyFriends>);
+
+ LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>);
+ LLFloaterReg::add("reset_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterResetQueue>);
+ LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRunQueue>);
+ LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>);
+
+ LLFloaterReg::add("preview_avatar", "floater_profile.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarInfo>);
+
+ LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewAnim>, "preview");
+ LLFloaterReg::add("preview_gesture", "floater_preview_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewGesture>, "preview");
+ LLFloaterReg::add("preview_landmark", "floater_preview_existing_landmark.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewLandmark>, "preview");
+ LLFloaterReg::add("preview_notecard", "floater_preview_notecard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewNotecard>, "preview");
+ LLFloaterReg::add("preview_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewLSL>, "preview");
+ LLFloaterReg::add("preview_scriptedit", "floater_live_lsleditor.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLLiveLSLEditor>, "preview");
+ LLFloaterReg::add("preview_sound", "floater_preview_sound.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewSound>, "preview");
+ LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewTexture>, "preview");
+
+ LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater>);
+}